0
|
1 |
/****************************************************************************
|
|
2 |
**
|
|
3 |
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
|
|
4 |
** All rights reserved.
|
|
5 |
** Contact: Nokia Corporation (qt-info@nokia.com)
|
|
6 |
**
|
|
7 |
** This file is part of the QtOpenGL module of the Qt Toolkit.
|
|
8 |
**
|
|
9 |
** $QT_BEGIN_LICENSE:LGPL$
|
|
10 |
** No Commercial Usage
|
|
11 |
** This file contains pre-release code and may not be distributed.
|
|
12 |
** You may use this file in accordance with the terms and conditions
|
|
13 |
** contained in the Technology Preview License Agreement accompanying
|
|
14 |
** this package.
|
|
15 |
**
|
|
16 |
** GNU Lesser General Public License Usage
|
|
17 |
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
18 |
** General Public License version 2.1 as published by the Free Software
|
|
19 |
** Foundation and appearing in the file LICENSE.LGPL included in the
|
|
20 |
** packaging of this file. Please review the following information to
|
|
21 |
** ensure the GNU Lesser General Public License version 2.1 requirements
|
|
22 |
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|
23 |
**
|
|
24 |
** In addition, as a special exception, Nokia gives you certain additional
|
|
25 |
** rights. These rights are described in the Nokia Qt LGPL Exception
|
|
26 |
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
|
27 |
**
|
|
28 |
** If you have questions regarding the use of this file, please contact
|
|
29 |
** Nokia at qt-info@nokia.com.
|
|
30 |
**
|
|
31 |
**
|
|
32 |
**
|
|
33 |
**
|
|
34 |
**
|
|
35 |
**
|
|
36 |
**
|
|
37 |
**
|
|
38 |
** $QT_END_LICENSE$
|
|
39 |
**
|
|
40 |
****************************************************************************/
|
|
41 |
|
|
42 |
#ifndef QGL_EXTENSIONS_P_H
|
|
43 |
#define QGL_EXTENSIONS_P_H
|
|
44 |
|
|
45 |
//
|
|
46 |
// W A R N I N G
|
|
47 |
// -------------
|
|
48 |
//
|
|
49 |
// This file is not part of the Qt API. It exists for the convenience
|
|
50 |
// of the Qt OpenGL classes. This header file may change from
|
|
51 |
// version to version without notice, or even be removed.
|
|
52 |
//
|
|
53 |
// We mean it.
|
|
54 |
//
|
|
55 |
|
|
56 |
// extension prototypes
|
|
57 |
#ifndef Q_WS_MAC
|
|
58 |
# ifndef APIENTRYP
|
|
59 |
# ifdef APIENTRY
|
|
60 |
# define APIENTRYP APIENTRY *
|
|
61 |
# else
|
|
62 |
# define APIENTRY
|
|
63 |
# define APIENTRYP *
|
|
64 |
# endif
|
|
65 |
# endif
|
|
66 |
#else
|
|
67 |
# define APIENTRY
|
|
68 |
# define APIENTRYP *
|
|
69 |
#endif
|
|
70 |
|
|
71 |
#include <QtCore/qglobal.h>
|
|
72 |
|
|
73 |
#ifndef GL_ARB_vertex_buffer_object
|
|
74 |
typedef ptrdiff_t GLsizeiptrARB;
|
|
75 |
#endif
|
|
76 |
|
|
77 |
#ifndef GL_VERSION_2_0
|
|
78 |
typedef char GLchar;
|
|
79 |
#endif
|
|
80 |
|
|
81 |
// ARB_pixel_buffer_object
|
|
82 |
typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
|
|
83 |
typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
|
|
84 |
typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
|
|
85 |
typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
|
|
86 |
typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
|
|
87 |
typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
|
|
88 |
|
|
89 |
// ARB_fragment_program
|
|
90 |
typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
|
|
91 |
typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
|
|
92 |
typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
|
|
93 |
typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
|
|
94 |
typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
|
|
95 |
|
|
96 |
// GLSL
|
|
97 |
typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
|
|
98 |
typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
|
|
99 |
typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
|
|
100 |
typedef void (APIENTRY *_glCompileShader) (GLuint);
|
|
101 |
typedef void (APIENTRY *_glDeleteShader) (GLuint);
|
|
102 |
typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
|
|
103 |
|
|
104 |
typedef GLuint (APIENTRY *_glCreateProgram) ();
|
|
105 |
typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
|
|
106 |
typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
|
|
107 |
typedef void (APIENTRY *_glLinkProgram) (GLuint);
|
|
108 |
typedef void (APIENTRY *_glUseProgram) (GLuint);
|
|
109 |
typedef void (APIENTRY *_glDeleteProgram) (GLuint);
|
|
110 |
typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
|
|
111 |
|
|
112 |
typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
|
|
113 |
typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
|
|
114 |
typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
|
|
115 |
typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
|
|
116 |
typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
|
|
117 |
|
|
118 |
typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
|
|
119 |
typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
|
|
120 |
typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
|
|
121 |
typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
|
|
122 |
typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
|
|
123 |
typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
|
|
124 |
typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
|
|
125 |
typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
126 |
typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
127 |
typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
128 |
typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
129 |
typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
130 |
typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
131 |
typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
132 |
typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
133 |
typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
|
|
134 |
|
|
135 |
typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
|
|
136 |
typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
|
|
137 |
typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
|
|
138 |
typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
|
|
139 |
typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
|
|
140 |
typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
|
|
141 |
typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
|
|
142 |
typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
|
|
143 |
typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
|
|
144 |
|
|
145 |
typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
|
|
146 |
typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
|
|
147 |
|
|
148 |
|
|
149 |
typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
|
|
150 |
typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
|
|
151 |
|
|
152 |
// Needed for GL2 engine:
|
|
153 |
typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
|
154 |
typedef void (APIENTRY *_glActiveTexture) (GLenum);
|
|
155 |
typedef void (APIENTRY *_glBlendColor) (GLclampf, GLclampf, GLclampf, GLclampf);
|
|
156 |
|
|
157 |
|
|
158 |
// EXT_GL_framebuffer_object
|
|
159 |
typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
|
|
160 |
typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
|
|
161 |
typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
|
|
162 |
typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
|
|
163 |
typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
|
164 |
typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
|
|
165 |
typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
|
|
166 |
typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
|
|
167 |
typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
|
|
168 |
typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
|
|
169 |
typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
|
|
170 |
typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
|
|
171 |
GLuint texture, GLint level);
|
|
172 |
typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
|
|
173 |
GLuint renderbuffer);
|
|
174 |
typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
|
|
175 |
GLint *params);
|
|
176 |
typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
|
|
177 |
|
|
178 |
// EXT_GL_framebuffer_blit
|
|
179 |
typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
|
|
180 |
int dstX0, int dstY0, int dstX1, int dstY1,
|
|
181 |
GLbitfield mask, GLenum filter);
|
|
182 |
|
|
183 |
// EXT_GL_framebuffer_multisample
|
|
184 |
typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
|
|
185 |
GLenum internalformat, GLsizei width, GLsizei height);
|
|
186 |
|
|
187 |
QT_BEGIN_NAMESPACE
|
|
188 |
|
|
189 |
struct QGLExtensionFuncs
|
|
190 |
{
|
|
191 |
QGLExtensionFuncs() {
|
|
192 |
#if !defined(QT_OPENGL_ES_2)
|
|
193 |
qt_glProgramStringARB = 0;
|
|
194 |
qt_glBindProgramARB = 0;
|
|
195 |
qt_glDeleteProgramsARB = 0;
|
|
196 |
qt_glGenProgramsARB = 0;
|
|
197 |
qt_glProgramLocalParameter4fvARB = 0;
|
|
198 |
|
|
199 |
// GLSL
|
|
200 |
qt_glCreateShader = 0;
|
|
201 |
qt_glShaderSource = 0;
|
|
202 |
qt_glShaderBinary = 0;
|
|
203 |
qt_glCompileShader = 0;
|
|
204 |
qt_glDeleteShader = 0;
|
|
205 |
qt_glIsShader = 0;
|
|
206 |
|
|
207 |
qt_glCreateProgram = 0;
|
|
208 |
qt_glAttachShader = 0;
|
|
209 |
qt_glDetachShader = 0;
|
|
210 |
qt_glLinkProgram = 0;
|
|
211 |
qt_glUseProgram = 0;
|
|
212 |
qt_glDeleteProgram = 0;
|
|
213 |
qt_glIsProgram = 0;
|
|
214 |
|
|
215 |
qt_glGetShaderInfoLog = 0;
|
|
216 |
qt_glGetShaderiv = 0;
|
|
217 |
qt_glGetShaderSource = 0;
|
|
218 |
qt_glGetProgramiv = 0;
|
|
219 |
qt_glGetProgramInfoLog = 0;
|
|
220 |
|
|
221 |
qt_glGetUniformLocation = 0;
|
|
222 |
qt_glUniform4fv = 0;
|
|
223 |
qt_glUniform3fv = 0;
|
|
224 |
qt_glUniform2fv = 0;
|
|
225 |
qt_glUniform1fv = 0;
|
|
226 |
qt_glUniform1i = 0;
|
|
227 |
qt_glUniform1iv = 0;
|
|
228 |
qt_glUniformMatrix2fv = 0;
|
|
229 |
qt_glUniformMatrix3fv = 0;
|
|
230 |
qt_glUniformMatrix4fv = 0;
|
|
231 |
qt_glUniformMatrix2x3fv = 0;
|
|
232 |
qt_glUniformMatrix2x4fv = 0;
|
|
233 |
qt_glUniformMatrix3x2fv = 0;
|
|
234 |
qt_glUniformMatrix3x4fv = 0;
|
|
235 |
qt_glUniformMatrix4x2fv = 0;
|
|
236 |
qt_glUniformMatrix4x3fv = 0;
|
|
237 |
|
|
238 |
qt_glBindAttribLocation = 0;
|
|
239 |
qt_glGetAttribLocation = 0;
|
|
240 |
qt_glVertexAttrib1fv = 0;
|
|
241 |
qt_glVertexAttrib2fv = 0;
|
|
242 |
qt_glVertexAttrib3fv = 0;
|
|
243 |
qt_glVertexAttrib4fv = 0;
|
|
244 |
qt_glVertexAttribPointer = 0;
|
|
245 |
qt_glDisableVertexAttribArray = 0;
|
|
246 |
qt_glEnableVertexAttribArray = 0;
|
|
247 |
|
|
248 |
// Extras for GL2 engine:
|
|
249 |
qt_glActiveTexture = 0;
|
|
250 |
qt_glStencilOpSeparate = 0;
|
|
251 |
qt_glBlendColor = 0;
|
|
252 |
|
|
253 |
qt_glActiveStencilFaceEXT = 0;
|
|
254 |
qt_glMultiTexCoord4f = 0;
|
|
255 |
#else
|
|
256 |
qt_glslResolved = false;
|
|
257 |
|
|
258 |
qt_glGetProgramBinaryOES = 0;
|
|
259 |
qt_glProgramBinaryOES = 0;
|
|
260 |
#endif
|
|
261 |
|
|
262 |
// FBOs
|
|
263 |
#if !defined(QT_OPENGL_ES_2)
|
|
264 |
qt_glIsRenderbuffer = 0;
|
|
265 |
qt_glBindRenderbuffer = 0;
|
|
266 |
qt_glDeleteRenderbuffers = 0;
|
|
267 |
qt_glGenRenderbuffers = 0;
|
|
268 |
qt_glRenderbufferStorage = 0;
|
|
269 |
qt_glGetRenderbufferParameteriv = 0;
|
|
270 |
qt_glIsFramebuffer = 0;
|
|
271 |
qt_glBindFramebuffer = 0;
|
|
272 |
qt_glDeleteFramebuffers = 0;
|
|
273 |
qt_glGenFramebuffers = 0;
|
|
274 |
qt_glCheckFramebufferStatus = 0;
|
|
275 |
qt_glFramebufferTexture2D = 0;
|
|
276 |
qt_glFramebufferRenderbuffer = 0;
|
|
277 |
qt_glGetFramebufferAttachmentParameteriv = 0;
|
|
278 |
qt_glGenerateMipmap = 0;
|
|
279 |
#endif
|
|
280 |
qt_glBlitFramebufferEXT = 0;
|
|
281 |
qt_glRenderbufferStorageMultisampleEXT = 0;
|
|
282 |
|
|
283 |
// Buffer objects:
|
|
284 |
#if !defined(QT_OPENGL_ES_2)
|
|
285 |
qt_glBindBuffer = 0;
|
|
286 |
qt_glDeleteBuffers = 0;
|
|
287 |
qt_glGenBuffers = 0;
|
|
288 |
qt_glBufferData = 0;
|
|
289 |
#endif
|
|
290 |
qt_glMapBufferARB = 0;
|
|
291 |
qt_glUnmapBufferARB = 0;
|
|
292 |
}
|
|
293 |
|
|
294 |
|
|
295 |
#if !defined(QT_OPENGL_ES_2)
|
|
296 |
_glProgramStringARB qt_glProgramStringARB;
|
|
297 |
_glBindProgramARB qt_glBindProgramARB;
|
|
298 |
_glDeleteProgramsARB qt_glDeleteProgramsARB;
|
|
299 |
_glGenProgramsARB qt_glGenProgramsARB;
|
|
300 |
_glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
|
|
301 |
|
|
302 |
// GLSL definitions
|
|
303 |
_glCreateShader qt_glCreateShader;
|
|
304 |
_glShaderSource qt_glShaderSource;
|
|
305 |
_glShaderBinary qt_glShaderBinary;
|
|
306 |
_glCompileShader qt_glCompileShader;
|
|
307 |
_glDeleteShader qt_glDeleteShader;
|
|
308 |
_glIsShader qt_glIsShader;
|
|
309 |
|
|
310 |
_glCreateProgram qt_glCreateProgram;
|
|
311 |
_glAttachShader qt_glAttachShader;
|
|
312 |
_glDetachShader qt_glDetachShader;
|
|
313 |
_glLinkProgram qt_glLinkProgram;
|
|
314 |
_glUseProgram qt_glUseProgram;
|
|
315 |
_glDeleteProgram qt_glDeleteProgram;
|
|
316 |
_glIsProgram qt_glIsProgram;
|
|
317 |
|
|
318 |
_glGetShaderInfoLog qt_glGetShaderInfoLog;
|
|
319 |
_glGetShaderiv qt_glGetShaderiv;
|
|
320 |
_glGetShaderSource qt_glGetShaderSource;
|
|
321 |
_glGetProgramiv qt_glGetProgramiv;
|
|
322 |
_glGetProgramInfoLog qt_glGetProgramInfoLog;
|
|
323 |
|
|
324 |
_glGetUniformLocation qt_glGetUniformLocation;
|
|
325 |
_glUniform4fv qt_glUniform4fv;
|
|
326 |
_glUniform3fv qt_glUniform3fv;
|
|
327 |
_glUniform2fv qt_glUniform2fv;
|
|
328 |
_glUniform1fv qt_glUniform1fv;
|
|
329 |
_glUniform1i qt_glUniform1i;
|
|
330 |
_glUniform1iv qt_glUniform1iv;
|
|
331 |
_glUniformMatrix2fv qt_glUniformMatrix2fv;
|
|
332 |
_glUniformMatrix3fv qt_glUniformMatrix3fv;
|
|
333 |
_glUniformMatrix4fv qt_glUniformMatrix4fv;
|
|
334 |
_glUniformMatrix2x3fv qt_glUniformMatrix2x3fv;
|
|
335 |
_glUniformMatrix2x4fv qt_glUniformMatrix2x4fv;
|
|
336 |
_glUniformMatrix3x2fv qt_glUniformMatrix3x2fv;
|
|
337 |
_glUniformMatrix3x4fv qt_glUniformMatrix3x4fv;
|
|
338 |
_glUniformMatrix4x2fv qt_glUniformMatrix4x2fv;
|
|
339 |
_glUniformMatrix4x3fv qt_glUniformMatrix4x3fv;
|
|
340 |
|
|
341 |
_glBindAttribLocation qt_glBindAttribLocation;
|
|
342 |
_glGetAttribLocation qt_glGetAttribLocation;
|
|
343 |
_glVertexAttrib1fv qt_glVertexAttrib1fv;
|
|
344 |
_glVertexAttrib2fv qt_glVertexAttrib2fv;
|
|
345 |
_glVertexAttrib3fv qt_glVertexAttrib3fv;
|
|
346 |
_glVertexAttrib4fv qt_glVertexAttrib4fv;
|
|
347 |
_glVertexAttribPointer qt_glVertexAttribPointer;
|
|
348 |
_glDisableVertexAttribArray qt_glDisableVertexAttribArray;
|
|
349 |
_glEnableVertexAttribArray qt_glEnableVertexAttribArray;
|
|
350 |
|
|
351 |
#else
|
|
352 |
bool qt_glslResolved;
|
|
353 |
|
|
354 |
_glGetProgramBinaryOES qt_glGetProgramBinaryOES;
|
|
355 |
_glProgramBinaryOES qt_glProgramBinaryOES;
|
|
356 |
#endif
|
|
357 |
|
|
358 |
_glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
|
|
359 |
_glMultiTexCoord4f qt_glMultiTexCoord4f;
|
|
360 |
|
|
361 |
#if !defined(QT_OPENGL_ES_2)
|
|
362 |
// Extras needed for GL2 engine:
|
|
363 |
_glActiveTexture qt_glActiveTexture;
|
|
364 |
_glStencilOpSeparate qt_glStencilOpSeparate;
|
|
365 |
_glBlendColor qt_glBlendColor;
|
|
366 |
|
|
367 |
#endif
|
|
368 |
|
|
369 |
// FBOs
|
|
370 |
#if !defined(QT_OPENGL_ES_2)
|
|
371 |
_glIsRenderbuffer qt_glIsRenderbuffer;
|
|
372 |
_glBindRenderbuffer qt_glBindRenderbuffer;
|
|
373 |
_glDeleteRenderbuffers qt_glDeleteRenderbuffers;
|
|
374 |
_glGenRenderbuffers qt_glGenRenderbuffers;
|
|
375 |
_glRenderbufferStorage qt_glRenderbufferStorage;
|
|
376 |
_glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
|
|
377 |
_glIsFramebuffer qt_glIsFramebuffer;
|
|
378 |
_glBindFramebuffer qt_glBindFramebuffer;
|
|
379 |
_glDeleteFramebuffers qt_glDeleteFramebuffers;
|
|
380 |
_glGenFramebuffers qt_glGenFramebuffers;
|
|
381 |
_glCheckFramebufferStatus qt_glCheckFramebufferStatus;
|
|
382 |
_glFramebufferTexture2D qt_glFramebufferTexture2D;
|
|
383 |
_glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
|
|
384 |
_glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
|
|
385 |
_glGenerateMipmap qt_glGenerateMipmap;
|
|
386 |
#endif
|
|
387 |
_glBlitFramebufferEXT qt_glBlitFramebufferEXT;
|
|
388 |
_glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
|
|
389 |
|
|
390 |
// Buffer objects
|
|
391 |
#if !defined(QT_OPENGL_ES_2)
|
|
392 |
_glBindBuffer qt_glBindBuffer;
|
|
393 |
_glDeleteBuffers qt_glDeleteBuffers;
|
|
394 |
_glGenBuffers qt_glGenBuffers;
|
|
395 |
_glBufferData qt_glBufferData;
|
|
396 |
#endif
|
|
397 |
_glMapBufferARB qt_glMapBufferARB;
|
|
398 |
_glUnmapBufferARB qt_glUnmapBufferARB;
|
|
399 |
|
|
400 |
};
|
|
401 |
|
|
402 |
|
|
403 |
// OpenGL constants
|
|
404 |
|
|
405 |
/* NV_texture_rectangle */
|
|
406 |
#ifndef GL_NV_texture_rectangle
|
|
407 |
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
|
|
408 |
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
|
|
409 |
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
|
|
410 |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
|
|
411 |
#endif
|
|
412 |
|
|
413 |
#ifndef GL_BGRA
|
|
414 |
#define GL_BGRA 0x80E1
|
|
415 |
#endif
|
|
416 |
|
|
417 |
#ifndef GL_RGB16
|
|
418 |
#define GL_RGB16 32852
|
|
419 |
#endif
|
|
420 |
|
|
421 |
#ifndef GL_UNSIGNED_SHORT_5_6_5
|
|
422 |
#define GL_UNSIGNED_SHORT_5_6_5 33635
|
|
423 |
#endif
|
|
424 |
|
|
425 |
#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
|
|
426 |
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
|
427 |
#endif
|
|
428 |
|
|
429 |
#ifndef GL_MULTISAMPLE
|
|
430 |
#define GL_MULTISAMPLE 0x809D
|
|
431 |
#endif
|
|
432 |
|
|
433 |
#ifndef GL_CLAMP_TO_EDGE
|
|
434 |
#define GL_CLAMP_TO_EDGE 0x812F
|
|
435 |
#endif
|
|
436 |
|
|
437 |
#ifndef GL_IBM_texture_mirrored_repeat
|
|
438 |
#define GL_MIRRORED_REPEAT_IBM 0x8370
|
|
439 |
#endif
|
|
440 |
|
|
441 |
#ifndef GL_SGIS_generate_mipmap
|
|
442 |
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
443 |
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
444 |
#endif
|
|
445 |
|
|
446 |
// ARB_fragment_program extension protos
|
|
447 |
#ifndef GL_FRAGMENT_PROGRAM_ARB
|
|
448 |
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
|
449 |
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
|
|
450 |
#endif
|
|
451 |
|
|
452 |
#ifndef GL_PIXEL_UNPACK_BUFFER_ARB
|
|
453 |
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
|
|
454 |
#endif
|
|
455 |
|
|
456 |
#ifndef GL_WRITE_ONLY_ARB
|
|
457 |
#define GL_WRITE_ONLY_ARB 0x88B9
|
|
458 |
#endif
|
|
459 |
|
|
460 |
#ifndef GL_STREAM_DRAW_ARB
|
|
461 |
#define GL_STREAM_DRAW_ARB 0x88E0
|
|
462 |
#endif
|
|
463 |
|
|
464 |
// Stencil wrap and two-side defines
|
|
465 |
#ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
|
|
466 |
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
|
|
467 |
#endif
|
|
468 |
#ifndef GL_INCR_WRAP_EXT
|
|
469 |
#define GL_INCR_WRAP_EXT 0x8507
|
|
470 |
#endif
|
|
471 |
#ifndef GL_DECR_WRAP_EXT
|
|
472 |
#define GL_DECR_WRAP_EXT 0x8508
|
|
473 |
#endif
|
|
474 |
|
|
475 |
#ifndef GL_TEXTURE0
|
|
476 |
#define GL_TEXTURE0 0x84C0
|
|
477 |
#endif
|
|
478 |
|
|
479 |
#ifndef GL_TEXTURE1
|
|
480 |
#define GL_TEXTURE1 0x84C1
|
|
481 |
#endif
|
|
482 |
|
|
483 |
#ifndef GL_EXT_framebuffer_object
|
|
484 |
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
|
485 |
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
|
486 |
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
|
487 |
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
|
|
488 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
|
|
489 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
|
|
490 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
|
|
491 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
|
|
492 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
|
|
493 |
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
|
|
494 |
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
|
|
495 |
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
|
|
496 |
#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
|
|
497 |
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
|
|
498 |
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
|
|
499 |
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
|
|
500 |
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
|
|
501 |
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
|
|
502 |
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
|
|
503 |
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
|
|
504 |
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
|
|
505 |
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
|
|
506 |
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
|
|
507 |
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
|
|
508 |
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
|
|
509 |
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
|
|
510 |
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
|
|
511 |
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
|
|
512 |
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
|
|
513 |
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
|
|
514 |
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
|
|
515 |
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
|
|
516 |
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
|
|
517 |
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
|
|
518 |
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
|
|
519 |
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
|
|
520 |
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
|
|
521 |
#define GL_FRAMEBUFFER_EXT 0x8D40
|
|
522 |
#define GL_RENDERBUFFER_EXT 0x8D41
|
|
523 |
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
|
|
524 |
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
|
|
525 |
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
|
|
526 |
#define GL_STENCIL_INDEX_EXT 0x8D45
|
|
527 |
#define GL_STENCIL_INDEX1_EXT 0x8D46
|
|
528 |
#define GL_STENCIL_INDEX4_EXT 0x8D47
|
|
529 |
#define GL_STENCIL_INDEX8_EXT 0x8D48
|
|
530 |
#define GL_STENCIL_INDEX16_EXT 0x8D49
|
|
531 |
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
|
|
532 |
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
|
|
533 |
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
|
|
534 |
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
|
535 |
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
|
536 |
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
|
537 |
#endif
|
|
538 |
|
|
539 |
// GL_EXT_framebuffer_blit
|
|
540 |
#ifndef GL_READ_FRAMEBUFFER_EXT
|
|
541 |
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
|
|
542 |
#endif
|
|
543 |
|
|
544 |
// GL_EXT_framebuffer_multisample
|
|
545 |
#ifndef GL_RENDERBUFFER_SAMPLES_EXT
|
|
546 |
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
|
547 |
#endif
|
|
548 |
|
|
549 |
#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
|
|
550 |
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
|
551 |
#endif
|
|
552 |
|
|
553 |
#ifndef GL_MAX_SAMPLES_EXT
|
|
554 |
#define GL_MAX_SAMPLES_EXT 0x8D57
|
|
555 |
#endif
|
|
556 |
|
|
557 |
#ifndef GL_DRAW_FRAMEBUFFER_EXT
|
|
558 |
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
|
|
559 |
#endif
|
|
560 |
|
|
561 |
#ifndef GL_EXT_packed_depth_stencil
|
|
562 |
#define GL_DEPTH_STENCIL_EXT 0x84F9
|
|
563 |
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
|
|
564 |
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
|
|
565 |
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
|
|
566 |
#endif
|
|
567 |
|
|
568 |
// ### hm. should be part of the GL 1.2 spec..
|
|
569 |
#ifndef GL_CLAMP_TO_EDGE
|
|
570 |
#define GL_CLAMP_TO_EDGE 0x812F
|
|
571 |
#endif
|
|
572 |
|
|
573 |
#ifndef GL_VERSION_1_2
|
|
574 |
#define GL_PACK_SKIP_IMAGES 0x806B
|
|
575 |
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
|
576 |
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
577 |
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
578 |
#endif
|
|
579 |
|
|
580 |
#ifndef GL_VERSION_1_4
|
|
581 |
#define GL_CONSTANT_COLOR 0x8001
|
|
582 |
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
583 |
#define GL_CONSTANT_ALPHA 0x8003
|
|
584 |
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
585 |
#define GL_INCR_WRAP 0x8507
|
|
586 |
#define GL_DECR_WRAP 0x8508
|
|
587 |
#endif
|
|
588 |
|
|
589 |
#ifndef GL_VERSION_2_0
|
|
590 |
#define GL_FRAGMENT_SHADER 0x8B30
|
|
591 |
#define GL_VERTEX_SHADER 0x8B31
|
|
592 |
#define GL_FLOAT_VEC2 0x8B50
|
|
593 |
#define GL_FLOAT_VEC3 0x8B51
|
|
594 |
#define GL_FLOAT_VEC4 0x8B52
|
|
595 |
#define GL_INT_VEC2 0x8B53
|
|
596 |
#define GL_INT_VEC3 0x8B54
|
|
597 |
#define GL_INT_VEC4 0x8B55
|
|
598 |
#define GL_BOOL 0x8B56
|
|
599 |
#define GL_BOOL_VEC2 0x8B57
|
|
600 |
#define GL_BOOL_VEC3 0x8B58
|
|
601 |
#define GL_BOOL_VEC4 0x8B59
|
|
602 |
#define GL_FLOAT_MAT2 0x8B5A
|
|
603 |
#define GL_FLOAT_MAT3 0x8B5B
|
|
604 |
#define GL_FLOAT_MAT4 0x8B5C
|
|
605 |
#define GL_SAMPLER_1D 0x8B5D
|
|
606 |
#define GL_SAMPLER_2D 0x8B5E
|
|
607 |
#define GL_SAMPLER_3D 0x8B5F
|
|
608 |
#define GL_SAMPLER_CUBE 0x8B60
|
|
609 |
#define GL_COMPILE_STATUS 0x8B81
|
|
610 |
#define GL_LINK_STATUS 0x8B82
|
|
611 |
#define GL_INFO_LOG_LENGTH 0x8B84
|
|
612 |
#define GL_ACTIVE_UNIFORMS 0x8B86
|
|
613 |
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
|
614 |
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
|
615 |
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
|
616 |
#endif
|
|
617 |
|
|
618 |
|
|
619 |
#if !defined(QT_OPENGL_ES_2)
|
|
620 |
#define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB
|
|
621 |
#define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB
|
|
622 |
#define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB
|
|
623 |
#define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB
|
|
624 |
#define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB
|
|
625 |
|
|
626 |
#define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT
|
|
627 |
|
|
628 |
#define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f
|
|
629 |
|
|
630 |
#define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture
|
|
631 |
#endif // !defined(QT_OPENGL_ES_2)
|
|
632 |
|
|
633 |
|
|
634 |
// FBOs
|
|
635 |
#if !defined(QT_OPENGL_ES_2)
|
|
636 |
#define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer
|
|
637 |
#define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer
|
|
638 |
#define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers
|
|
639 |
#define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers
|
|
640 |
#define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage
|
|
641 |
#define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv
|
|
642 |
#define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer
|
|
643 |
#define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer
|
|
644 |
#define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers
|
|
645 |
#define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers
|
|
646 |
#define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus
|
|
647 |
#define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D
|
|
648 |
#define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer
|
|
649 |
#define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv
|
|
650 |
#define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap
|
|
651 |
#endif // QT_OPENGL_ES_2
|
|
652 |
#define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT
|
|
653 |
#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT
|
|
654 |
|
|
655 |
|
|
656 |
// Buffer objects
|
|
657 |
#if !defined(QT_OPENGL_ES_2)
|
|
658 |
#define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer
|
|
659 |
#define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers
|
|
660 |
#define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers
|
|
661 |
#define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData
|
|
662 |
#endif
|
|
663 |
#define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB
|
|
664 |
#define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB
|
|
665 |
|
|
666 |
|
|
667 |
// GLSL
|
|
668 |
#if !defined(QT_OPENGL_ES_2)
|
|
669 |
|
|
670 |
#define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader
|
|
671 |
#define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource
|
|
672 |
#define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary
|
|
673 |
#define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader
|
|
674 |
#define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader
|
|
675 |
#define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader
|
|
676 |
|
|
677 |
#define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram
|
|
678 |
#define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader
|
|
679 |
#define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader
|
|
680 |
#define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram
|
|
681 |
#define glUseProgram QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram
|
|
682 |
#define glDeleteProgram QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram
|
|
683 |
#define glIsProgram QGLContextPrivate::extensionFuncs(ctx).qt_glIsProgram
|
|
684 |
|
|
685 |
#define glGetShaderInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderInfoLog
|
|
686 |
#define glGetShaderiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderiv
|
|
687 |
#define glGetShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderSource
|
|
688 |
#define glGetProgramiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramiv
|
|
689 |
#define glGetProgramInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramInfoLog
|
|
690 |
|
|
691 |
#define glGetUniformLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetUniformLocation
|
|
692 |
#define glUniform4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform4fv
|
|
693 |
#define glUniform3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform3fv
|
|
694 |
#define glUniform2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform2fv
|
|
695 |
#define glUniform1fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1fv
|
|
696 |
#define glUniform1i QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1i
|
|
697 |
#define glUniform1iv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1iv
|
|
698 |
#define glUniformMatrix2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2fv
|
|
699 |
#define glUniformMatrix3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3fv
|
|
700 |
#define glUniformMatrix4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4fv
|
|
701 |
#define glUniformMatrix2x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x3fv
|
|
702 |
#define glUniformMatrix2x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x4fv
|
|
703 |
#define glUniformMatrix3x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x2fv
|
|
704 |
#define glUniformMatrix3x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x4fv
|
|
705 |
#define glUniformMatrix4x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x2fv
|
|
706 |
#define glUniformMatrix4x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x3fv
|
|
707 |
|
|
708 |
#define glBindAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glBindAttribLocation
|
|
709 |
#define glGetAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetAttribLocation
|
|
710 |
#define glVertexAttrib1fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib1fv
|
|
711 |
#define glVertexAttrib2fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib2fv
|
|
712 |
#define glVertexAttrib3fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv
|
|
713 |
#define glVertexAttrib4fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv
|
|
714 |
#define glVertexAttribPointer QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttribPointer
|
|
715 |
#define glDisableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray
|
|
716 |
#define glEnableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glEnableVertexAttribArray
|
|
717 |
|
|
718 |
#else // QT_OPENGL_ES_2
|
|
719 |
|
|
720 |
#define glGetProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramBinaryOES
|
|
721 |
#define glProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glProgramBinaryOES
|
|
722 |
|
|
723 |
#endif // QT_OPENGL_ES_2
|
|
724 |
|
|
725 |
|
|
726 |
#if !defined(QT_OPENGL_ES_2)
|
|
727 |
#define glStencilOpSeparate QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate
|
|
728 |
#define glBlendColor QGLContextPrivate::extensionFuncs(ctx).qt_glBlendColor
|
|
729 |
#endif
|
|
730 |
|
|
731 |
#if defined(QT_OPENGL_ES_2)
|
|
732 |
#define glClearDepth glClearDepthf
|
|
733 |
#endif
|
|
734 |
|
|
735 |
extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
|
|
736 |
bool qt_resolve_buffer_extensions(QGLContext *ctx);
|
|
737 |
|
|
738 |
bool qt_resolve_version_1_3_functions(QGLContext *ctx);
|
|
739 |
bool qt_resolve_version_2_0_functions(QGLContext *ctx);
|
|
740 |
bool qt_resolve_stencil_face_extension(QGLContext *ctx);
|
|
741 |
bool qt_resolve_frag_program_extensions(QGLContext *ctx);
|
|
742 |
|
|
743 |
bool qt_resolve_glsl_extensions(QGLContext *ctx);
|
|
744 |
|
|
745 |
QT_END_NAMESPACE
|
|
746 |
|
|
747 |
#endif // QGL_EXTENSIONS_P_H
|