author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Wed, 21 Apr 2010 11:15:19 +0300 | |
branch | RCL_3 |
changeset 11 | 25a739ee40f4 |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
0 | 1 |
/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtCore module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "qtimeline.h" |
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#include <private/qobject_p.h> |
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#include <QtCore/qdatetime.h> |
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#include <QtCore/qcoreevent.h> |
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#include <QtCore/qmath.h> |
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QT_BEGIN_NAMESPACE |
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class QTimeLinePrivate : public QObjectPrivate |
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{ |
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Q_DECLARE_PUBLIC(QTimeLine) |
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public: |
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inline QTimeLinePrivate() |
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: startTime(0), duration(1000), startFrame(0), endFrame(0), |
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updateInterval(1000 / 25), |
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totalLoopCount(1), currentLoopCount(0), currentTime(0), timerId(0), |
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direction(QTimeLine::Forward), easingCurve(QEasingCurve::InOutSine), |
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state(QTimeLine::NotRunning) |
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{ } |
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||
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int startTime; |
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int duration; |
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int startFrame; |
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int endFrame; |
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int updateInterval; |
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int totalLoopCount; |
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int currentLoopCount; |
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int currentTime; |
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int timerId; |
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QTime timer; |
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QTimeLine::Direction direction; |
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QEasingCurve easingCurve; |
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QTimeLine::State state; |
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inline void setState(QTimeLine::State newState) |
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{ |
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Q_Q(QTimeLine); |
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if (newState != state) |
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emit q->stateChanged(state = newState); |
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} |
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84 |
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void setCurrentTime(int msecs); |
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}; |
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/*! |
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\internal |
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*/ |
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void QTimeLinePrivate::setCurrentTime(int msecs) |
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{ |
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Q_Q(QTimeLine); |
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qreal lastValue = q->currentValue(); |
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int lastFrame = q->currentFrame(); |
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// Determine if we are looping. |
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int elapsed = (direction == QTimeLine::Backward) ? (-msecs + duration) : msecs; |
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int loopCount = elapsed / duration; |
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bool looping = (loopCount != currentLoopCount); |
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#ifdef QTIMELINE_DEBUG |
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qDebug() << "QTimeLinePrivate::setCurrentTime:" << msecs << duration << "with loopCount" << loopCount |
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<< "currentLoopCount" << currentLoopCount |
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<< "looping" << looping; |
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#endif |
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if (looping) |
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currentLoopCount = loopCount; |
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// Normalize msecs to be between 0 and duration, inclusive. |
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currentTime = elapsed % duration; |
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if (direction == QTimeLine::Backward) |
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currentTime = duration - currentTime; |
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// Check if we have reached the end of loopcount. |
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bool finished = false; |
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if (totalLoopCount && currentLoopCount >= totalLoopCount) { |
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finished = true; |
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currentTime = (direction == QTimeLine::Backward) ? 0 : duration; |
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currentLoopCount = totalLoopCount - 1; |
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} |
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int currentFrame = q->frameForTime(currentTime); |
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#ifdef QTIMELINE_DEBUG |
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qDebug() << "QTimeLinePrivate::setCurrentTime: frameForTime" << currentTime << currentFrame; |
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#endif |
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41300fa6a67c
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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if (!qFuzzyCompare(lastValue, q->currentValue())) |
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emit q->valueChanged(q->currentValue()); |
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if (lastFrame != currentFrame) { |
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const int transitionframe = (direction == QTimeLine::Forward ? endFrame : startFrame); |
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if (looping && !finished && transitionframe != currentFrame) { |
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#ifdef QTIMELINE_DEBUG |
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qDebug() << "QTimeLinePrivate::setCurrentTime: transitionframe"; |
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#endif |
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emit q->frameChanged(transitionframe); |
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} |
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#ifdef QTIMELINE_DEBUG |
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else { |
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QByteArray reason; |
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if (!looping) |
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reason += " not looping"; |
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if (finished) { |
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if (!reason.isEmpty()) |
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reason += " and"; |
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reason += " finished"; |
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} |
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if (transitionframe == currentFrame) { |
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if (!reason.isEmpty()) |
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reason += " and"; |
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reason += " transitionframe is equal to currentFrame: " + QByteArray::number(currentFrame); |
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} |
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qDebug("QTimeLinePrivate::setCurrentTime: not transitionframe because %s", reason.constData()); |
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} |
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#endif |
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emit q->frameChanged(currentFrame); |
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} |
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if (finished && state == QTimeLine::Running) { |
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q->stop(); |
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emit q->finished(); |
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} |
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} |
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/*! |
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\class QTimeLine |
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\brief The QTimeLine class provides a timeline for controlling animations. |
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\since 4.2 |
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\ingroup animation |
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It's most commonly used to animate a GUI control by calling a slot |
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periodically. You can construct a timeline by passing its duration in |
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milliseconds to QTimeLine's constructor. The timeline's duration describes |
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for how long the animation will run. Then you set a suitable frame range |
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by calling setFrameRange(). Finally connect the frameChanged() signal to a |
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suitable slot in the widget you wish to animate (e.g., setValue() in |
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QProgressBar). When you proceed to calling start(), QTimeLine will enter |
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Running state, and start emitting frameChanged() at regular intervals, |
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causing your widget's connected property's value to grow from the lower |
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end to the upper and of your frame range, at a steady rate. You can |
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specify the update interval by calling setUpdateInterval(). When done, |
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QTimeLine enters NotRunning state, and emits finished(). |
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Example: |
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\snippet doc/src/snippets/code/src_corelib_tools_qtimeline.cpp 0 |
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You can also use QTimeLine with the |
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\l{Graphics View}{Graphics View framework} for |
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animations. The QGraphicsItemAnimation class implements animation |
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of \l{QGraphicsItem}{QGraphicsItems} with a timeline. |
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By default the timeline runs once, from the beginning and towards the end, |
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upon which you must call start() again to restart from the beginning. To |
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make the timeline loop, you can call setLoopCount(), passing the number of |
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times the timeline should run before finishing. The direction can also be |
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changed, causing the timeline to run backward, by calling |
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setDirection(). You can also pause and unpause the timeline while it's |
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running by calling setPaused(). For interactive control, the |
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setCurrentTime() function is provided, which sets the time position of the |
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time line directly. Although most useful in NotRunning state, (e.g., |
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connected to a valueChanged() signal in a QSlider,) this function can be |
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called at any time. |
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The frame interface is useful for standard widgets, but QTimeLine can be |
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used to control any type of animation. The heart of QTimeLine lies in the |
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valueForTime() function, which generates a \e value between 0 and 1 for a |
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given time. This value is typically used to describe the steps of an |
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animation, where 0 is the first step of an animation, and 1 is the last |
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step. When running, QTimeLine generates values between 0 and 1 by calling |
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valueForTime() and emitting valueChanged(). By default, valueForTime() |
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applies an interpolation algorithm to generate these value. You can choose |
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from a set of predefined timeline algorithms by calling |
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setCurveShape(). |
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Note that by default, QTimeLine uses the EaseInOut curve shape, |
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which provides a value that grows slowly, then grows steadily, and |
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finally grows slowly. For a custom timeline, you can reimplement |
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valueForTime(), in which case QTimeLine's curveShape property is ignored. |
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\sa QProgressBar, QProgressDialog, QGraphicsItemAnimation |
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*/ |
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/*! |
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\enum QTimeLine::State |
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This enum describes the state of the timeline. |
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\value NotRunning The timeline is not running. This is the initial state |
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of QTimeLine, and the state QTimeLine reenters when finished. The current |
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time, frame and value remain unchanged until either setCurrentTime() is |
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called, or the timeline is started by calling start(). |
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\value Paused The timeline is paused (i.e., temporarily |
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suspended). Calling setPaused(false) will resume timeline activity. |
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\value Running The timeline is running. While control is in the event |
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loop, QTimeLine will update its current time at regular intervals, |
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emitting valueChanged() and frameChanged() when appropriate. |
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\sa state(), stateChanged() |
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*/ |
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/*! |
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\enum QTimeLine::Direction |
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This enum describes the direction of the timeline when in \l Running state. |
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\value Forward The current time of the timeline increases with time (i.e., |
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moves from 0 and towards the end / duration). |
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\value Backward The current time of the timeline decreases with time (i.e., |
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moves from the end / duration and towards 0). |
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\sa setDirection() |
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*/ |
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/*! |
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\enum QTimeLine::CurveShape |
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This enum describes the default shape of QTimeLine's value curve. The |
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default, shape is EaseInOutCurve. The curve defines the relation |
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between the value and the timeline. |
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\value EaseInCurve The value starts growing slowly, then increases in speed. |
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\value EaseOutCurve The value starts growing steadily, then ends slowly. |
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\value EaseInOutCurve The value starts growing slowly, then runs steadily, then grows slowly again. |
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\value LinearCurve The value grows linearly (e.g., if the duration is 1000 ms, |
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the value at time 500 ms is 0.5). |
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\value SineCurve The value grows sinusoidally. |
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\value CosineCurve The value grows cosinusoidally. |
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\sa setCurveShape() |
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*/ |
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/*! |
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\fn QTimeLine::valueChanged(qreal value) |
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QTimeLine emits this signal at regular intervals when in \l Running state, |
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but only if the current value changes. \a value is the current value. \a value is |
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a number between 0.0 and 1.0 |
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\sa QTimeLine::setDuration(), QTimeLine::valueForTime(), QTimeLine::updateInterval |
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*/ |
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/*! |
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\fn QTimeLine::frameChanged(int frame) |
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QTimeLine emits this signal at regular intervals when in \l Running state, |
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but only if the current frame changes. \a frame is the current frame number. |
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\sa QTimeLine::setFrameRange(), QTimeLine::updateInterval |
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*/ |
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/*! |
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\fn QTimeLine::stateChanged(QTimeLine::State newState) |
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296 |
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297 |
This signal is emitted whenever QTimeLine's state changes. The new state |
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is \a newState. |
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*/ |
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300 |
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/*! |
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\fn QTimeLine::finished() |
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303 |
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304 |
This signal is emitted when QTimeLine finishes (i.e., reaches the end of |
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its time line), and does not loop. |
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*/ |
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/*! |
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309 |
Constructs a timeline with a duration of \a duration milliseconds. \a |
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parent is passed to QObject's constructor. The default duration is 1000 |
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milliseconds. |
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*/ |
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QTimeLine::QTimeLine(int duration, QObject *parent) |
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: QObject(*new QTimeLinePrivate, parent) |
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{ |
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316 |
setDuration(duration); |
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} |
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/*! |
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320 |
Destroys the timeline. |
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*/ |
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QTimeLine::~QTimeLine() |
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{ |
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324 |
Q_D(QTimeLine); |
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325 |
||
326 |
if (d->state == Running) |
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stop(); |
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328 |
} |
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329 |
||
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/*! |
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Returns the state of the timeline. |
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332 |
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333 |
\sa start(), setPaused(), stop() |
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*/ |
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335 |
QTimeLine::State QTimeLine::state() const |
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{ |
|
337 |
Q_D(const QTimeLine); |
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return d->state; |
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} |
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340 |
||
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/*! |
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342 |
\property QTimeLine::loopCount |
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\brief the number of times the timeline should loop before it's finished. |
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344 |
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345 |
A loop count of of 0 means that the timeline will loop forever. |
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346 |
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By default, this property contains a value of 1. |
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*/ |
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int QTimeLine::loopCount() const |
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{ |
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Q_D(const QTimeLine); |
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return d->totalLoopCount; |
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} |
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void QTimeLine::setLoopCount(int count) |
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{ |
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356 |
Q_D(QTimeLine); |
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357 |
d->totalLoopCount = count; |
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358 |
} |
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359 |
||
360 |
/*! |
|
361 |
\property QTimeLine::direction |
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362 |
\brief the direction of the timeline when QTimeLine is in \l Running |
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state. |
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364 |
||
365 |
This direction indicates whether the time moves from 0 towards the |
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timeline duration, or from the value of the duration and towards 0 after |
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367 |
start() has been called. |
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368 |
||
369 |
By default, this property is set to \l Forward. |
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*/ |
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371 |
QTimeLine::Direction QTimeLine::direction() const |
|
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{ |
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373 |
Q_D(const QTimeLine); |
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374 |
return d->direction; |
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375 |
} |
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376 |
void QTimeLine::setDirection(Direction direction) |
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{ |
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378 |
Q_D(QTimeLine); |
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379 |
d->direction = direction; |
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380 |
d->startTime = d->currentTime; |
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381 |
d->timer.start(); |
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} |
|
383 |
||
384 |
/*! |
|
385 |
\property QTimeLine::duration |
|
386 |
\brief the total duration of the timeline in milliseconds. |
|
387 |
||
388 |
By default, this value is 1000 (i.e., 1 second), but you can change this |
|
389 |
by either passing a duration to QTimeLine's constructor, or by calling |
|
390 |
setDuration(). The duration must be larger than 0. |
|
391 |
||
392 |
\note Changing the duration does not cause the current time to be reset |
|
393 |
to zero or the new duration. You also need to call setCurrentTime() with |
|
394 |
the desired value. |
|
395 |
*/ |
|
396 |
int QTimeLine::duration() const |
|
397 |
{ |
|
398 |
Q_D(const QTimeLine); |
|
399 |
return d->duration; |
|
400 |
} |
|
401 |
void QTimeLine::setDuration(int duration) |
|
402 |
{ |
|
403 |
Q_D(QTimeLine); |
|
404 |
if (duration <= 0) { |
|
405 |
qWarning("QTimeLine::setDuration: cannot set duration <= 0"); |
|
406 |
return; |
|
407 |
} |
|
408 |
d->duration = duration; |
|
409 |
} |
|
410 |
||
411 |
/*! |
|
412 |
Returns the start frame, which is the frame corresponding to the start of |
|
413 |
the timeline (i.e., the frame for which the current value is 0). |
|
414 |
||
415 |
\sa setStartFrame(), setFrameRange() |
|
416 |
*/ |
|
417 |
int QTimeLine::startFrame() const |
|
418 |
{ |
|
419 |
Q_D(const QTimeLine); |
|
420 |
return d->startFrame; |
|
421 |
} |
|
422 |
||
423 |
/*! |
|
424 |
Sets the start frame, which is the frame corresponding to the start of the |
|
425 |
timeline (i.e., the frame for which the current value is 0), to \a frame. |
|
426 |
||
427 |
\sa startFrame(), endFrame(), setFrameRange() |
|
428 |
*/ |
|
429 |
void QTimeLine::setStartFrame(int frame) |
|
430 |
{ |
|
431 |
Q_D(QTimeLine); |
|
432 |
d->startFrame = frame; |
|
433 |
} |
|
434 |
||
435 |
/*! |
|
436 |
Returns the end frame, which is the frame corresponding to the end of the |
|
437 |
timeline (i.e., the frame for which the current value is 1). |
|
438 |
||
439 |
\sa setEndFrame(), setFrameRange() |
|
440 |
*/ |
|
441 |
int QTimeLine::endFrame() const |
|
442 |
{ |
|
443 |
Q_D(const QTimeLine); |
|
444 |
return d->endFrame; |
|
445 |
} |
|
446 |
||
447 |
/*! |
|
448 |
Sets the end frame, which is the frame corresponding to the end of the |
|
449 |
timeline (i.e., the frame for which the current value is 1), to \a frame. |
|
450 |
||
451 |
\sa endFrame(), startFrame(), setFrameRange() |
|
452 |
*/ |
|
453 |
void QTimeLine::setEndFrame(int frame) |
|
454 |
{ |
|
455 |
Q_D(QTimeLine); |
|
456 |
d->endFrame = frame; |
|
457 |
} |
|
458 |
||
459 |
/*! |
|
460 |
Sets the timeline's frame counter to start at \a startFrame, and end and |
|
461 |
\a endFrame. For each time value, QTimeLine will find the corresponding |
|
462 |
frame when you call currentFrame() or frameForTime() by interpolating, |
|
463 |
using the return value of valueForTime(). |
|
464 |
||
465 |
When in Running state, QTimeLine also emits the frameChanged() signal when |
|
466 |
the frame changes. |
|
467 |
||
468 |
\sa startFrame(), endFrame(), start(), currentFrame() |
|
469 |
*/ |
|
470 |
void QTimeLine::setFrameRange(int startFrame, int endFrame) |
|
471 |
{ |
|
472 |
Q_D(QTimeLine); |
|
473 |
d->startFrame = startFrame; |
|
474 |
d->endFrame = endFrame; |
|
475 |
} |
|
476 |
||
477 |
/*! |
|
478 |
\property QTimeLine::updateInterval |
|
479 |
\brief the time in milliseconds between each time QTimeLine updates its |
|
480 |
current time. |
|
481 |
||
482 |
When updating the current time, QTimeLine will emit valueChanged() if the |
|
483 |
current value changed, and frameChanged() if the frame changed. |
|
484 |
||
485 |
By default, the interval is 40 ms, which corresponds to a rate of 25 |
|
486 |
updates per second. |
|
487 |
*/ |
|
488 |
int QTimeLine::updateInterval() const |
|
489 |
{ |
|
490 |
Q_D(const QTimeLine); |
|
491 |
return d->updateInterval; |
|
492 |
} |
|
493 |
void QTimeLine::setUpdateInterval(int interval) |
|
494 |
{ |
|
495 |
Q_D(QTimeLine); |
|
496 |
d->updateInterval = interval; |
|
497 |
} |
|
498 |
||
499 |
/*! |
|
500 |
\property QTimeLine::curveShape |
|
501 |
\brief the shape of the timeline curve. |
|
502 |
||
503 |
The curve shape describes the relation between the time and value for the |
|
504 |
base implementation of valueForTime(). |
|
505 |
||
506 |
If you have reimplemented valueForTime(), this value is ignored. |
|
507 |
||
508 |
By default, this property is set to \l EaseInOutCurve. |
|
509 |
||
510 |
\sa valueForTime() |
|
511 |
*/ |
|
512 |
QTimeLine::CurveShape QTimeLine::curveShape() const |
|
513 |
{ |
|
514 |
Q_D(const QTimeLine); |
|
515 |
switch (d->easingCurve.type()) { |
|
516 |
default: |
|
517 |
case QEasingCurve::InOutSine: |
|
518 |
return EaseInOutCurve; |
|
519 |
case QEasingCurve::InCurve: |
|
520 |
return EaseInCurve; |
|
521 |
case QEasingCurve::OutCurve: |
|
522 |
return EaseOutCurve; |
|
523 |
case QEasingCurve::Linear: |
|
524 |
return LinearCurve; |
|
525 |
case QEasingCurve::SineCurve: |
|
526 |
return SineCurve; |
|
527 |
case QEasingCurve::CosineCurve: |
|
528 |
return CosineCurve; |
|
529 |
} |
|
530 |
return EaseInOutCurve; |
|
531 |
} |
|
532 |
||
533 |
void QTimeLine::setCurveShape(CurveShape shape) |
|
534 |
{ |
|
535 |
switch (shape) { |
|
536 |
default: |
|
537 |
case EaseInOutCurve: |
|
538 |
setEasingCurve(QEasingCurve(QEasingCurve::InOutSine)); |
|
539 |
break; |
|
540 |
case EaseInCurve: |
|
541 |
setEasingCurve(QEasingCurve(QEasingCurve::InCurve)); |
|
542 |
break; |
|
543 |
case EaseOutCurve: |
|
544 |
setEasingCurve(QEasingCurve(QEasingCurve::OutCurve)); |
|
545 |
break; |
|
546 |
case LinearCurve: |
|
547 |
setEasingCurve(QEasingCurve(QEasingCurve::Linear)); |
|
548 |
break; |
|
549 |
case SineCurve: |
|
550 |
setEasingCurve(QEasingCurve(QEasingCurve::SineCurve)); |
|
551 |
break; |
|
552 |
case CosineCurve: |
|
553 |
setEasingCurve(QEasingCurve(QEasingCurve::CosineCurve)); |
|
554 |
break; |
|
555 |
} |
|
556 |
} |
|
557 |
||
558 |
/*! |
|
559 |
\property QTimeLine::easingCurve |
|
560 |
||
561 |
\since 4.6 |
|
562 |
||
563 |
Specifies the easing curve that the timeline will use. |
|
564 |
If both easing curve and curveShape are set, the last set property will |
|
565 |
override the previous one. (If valueForTime() is reimplemented it will |
|
566 |
override both) |
|
567 |
*/ |
|
568 |
||
569 |
QEasingCurve QTimeLine::easingCurve() const |
|
570 |
{ |
|
571 |
Q_D(const QTimeLine); |
|
572 |
return d->easingCurve; |
|
573 |
} |
|
574 |
||
575 |
void QTimeLine::setEasingCurve(const QEasingCurve& curve) |
|
576 |
{ |
|
577 |
Q_D(QTimeLine); |
|
578 |
d->easingCurve = curve; |
|
579 |
} |
|
580 |
||
581 |
/*! |
|
582 |
\property QTimeLine::currentTime |
|
583 |
\brief the current time of the time line. |
|
584 |
||
585 |
When QTimeLine is in Running state, this value is updated continuously as |
|
586 |
a function of the duration and direction of the timeline. Otherwise, it is |
|
587 |
value that was current when stop() was called last, or the value set by |
|
588 |
setCurrentTime(). |
|
589 |
||
590 |
By default, this property contains a value of 0. |
|
591 |
*/ |
|
592 |
int QTimeLine::currentTime() const |
|
593 |
{ |
|
594 |
Q_D(const QTimeLine); |
|
595 |
return d->currentTime; |
|
596 |
} |
|
597 |
void QTimeLine::setCurrentTime(int msec) |
|
598 |
{ |
|
599 |
Q_D(QTimeLine); |
|
600 |
d->startTime = 0; |
|
601 |
d->currentLoopCount = 0; |
|
602 |
d->timer.restart(); |
|
603 |
d->setCurrentTime(msec); |
|
604 |
} |
|
605 |
||
606 |
/*! |
|
607 |
Returns the frame corresponding to the current time. |
|
608 |
||
609 |
\sa currentTime(), frameForTime(), setFrameRange() |
|
610 |
*/ |
|
611 |
int QTimeLine::currentFrame() const |
|
612 |
{ |
|
613 |
Q_D(const QTimeLine); |
|
614 |
return frameForTime(d->currentTime); |
|
615 |
} |
|
616 |
||
617 |
/*! |
|
618 |
Returns the value corresponding to the current time. |
|
619 |
||
620 |
\sa valueForTime(), currentFrame() |
|
621 |
*/ |
|
622 |
qreal QTimeLine::currentValue() const |
|
623 |
{ |
|
624 |
Q_D(const QTimeLine); |
|
625 |
return valueForTime(d->currentTime); |
|
626 |
} |
|
627 |
||
628 |
/*! |
|
629 |
Returns the frame corresponding to the time \a msec. This value is |
|
630 |
calculated using a linear interpolation of the start and end frame, based |
|
631 |
on the value returned by valueForTime(). |
|
632 |
||
633 |
\sa valueForTime(), setFrameRange() |
|
634 |
*/ |
|
635 |
int QTimeLine::frameForTime(int msec) const |
|
636 |
{ |
|
637 |
Q_D(const QTimeLine); |
|
638 |
if (d->direction == Forward) |
|
639 |
return d->startFrame + int((d->endFrame - d->startFrame) * valueForTime(msec)); |
|
640 |
return d->startFrame + qCeil((d->endFrame - d->startFrame) * valueForTime(msec)); |
|
641 |
} |
|
642 |
||
643 |
/*! |
|
644 |
Returns the timeline value for the time \a msec. The returned value, which |
|
645 |
varies depending on the curve shape, is always between 0 and 1. If \a msec |
|
646 |
is 0, the default implementation always returns 0. |
|
647 |
||
648 |
Reimplement this function to provide a custom curve shape for your |
|
649 |
timeline. |
|
650 |
||
651 |
\sa CurveShape, frameForTime() |
|
652 |
*/ |
|
653 |
qreal QTimeLine::valueForTime(int msec) const |
|
654 |
{ |
|
655 |
Q_D(const QTimeLine); |
|
656 |
msec = qMin(qMax(msec, 0), d->duration); |
|
657 |
||
658 |
qreal value = msec / qreal(d->duration); |
|
659 |
return d->easingCurve.valueForProgress(value); |
|
660 |
} |
|
661 |
||
662 |
/*! |
|
663 |
Starts the timeline. QTimeLine will enter Running state, and once it |
|
664 |
enters the event loop, it will update its current time, frame and value at |
|
665 |
regular intervals. The default interval is 40 ms (i.e., 25 times per |
|
666 |
second). You can change the update interval by calling |
|
667 |
setUpdateInterval(). |
|
668 |
||
669 |
The timeline will start from position 0, or the end if going backward. |
|
670 |
If you want to resume a stopped timeline without restarting, you can call |
|
671 |
resume() instead. |
|
672 |
||
673 |
\sa resume(), updateInterval(), frameChanged(), valueChanged() |
|
674 |
*/ |
|
675 |
void QTimeLine::start() |
|
676 |
{ |
|
677 |
Q_D(QTimeLine); |
|
678 |
if (d->timerId) { |
|
679 |
qWarning("QTimeLine::start: already running"); |
|
680 |
return; |
|
681 |
} |
|
682 |
int curTime = 0; |
|
683 |
if (d->direction == Backward) |
|
684 |
curTime = d->duration; |
|
685 |
d->timerId = startTimer(d->updateInterval); |
|
686 |
d->startTime = curTime; |
|
687 |
d->currentLoopCount = 0; |
|
688 |
d->timer.start(); |
|
689 |
d->setState(Running); |
|
690 |
d->setCurrentTime(curTime); |
|
691 |
} |
|
692 |
||
693 |
/*! |
|
694 |
Resumes the timeline from the current time. QTimeLine will reenter Running |
|
695 |
state, and once it enters the event loop, it will update its current time, |
|
696 |
frame and value at regular intervals. |
|
697 |
||
698 |
In contrast to start(), this function does not restart the timeline before |
|
699 |
it resumes. |
|
700 |
||
701 |
\sa start(), updateInterval(), frameChanged(), valueChanged() |
|
702 |
*/ |
|
703 |
void QTimeLine::resume() |
|
704 |
{ |
|
705 |
Q_D(QTimeLine); |
|
706 |
if (d->timerId) { |
|
707 |
qWarning("QTimeLine::resume: already running"); |
|
708 |
return; |
|
709 |
} |
|
710 |
d->timerId = startTimer(d->updateInterval); |
|
711 |
d->startTime = d->currentTime; |
|
712 |
d->timer.start(); |
|
713 |
d->setState(Running); |
|
714 |
} |
|
715 |
||
716 |
/*! |
|
717 |
Stops the timeline, causing QTimeLine to enter NotRunning state. |
|
718 |
||
719 |
\sa start() |
|
720 |
*/ |
|
721 |
void QTimeLine::stop() |
|
722 |
{ |
|
723 |
Q_D(QTimeLine); |
|
724 |
if (d->timerId) |
|
725 |
killTimer(d->timerId); |
|
726 |
d->setState(NotRunning); |
|
727 |
d->timerId = 0; |
|
728 |
} |
|
729 |
||
730 |
/*! |
|
731 |
If \a paused is true, the timeline is paused, causing QTimeLine to enter |
|
732 |
Paused state. No updates will be signaled until either start() or |
|
733 |
setPaused(false) is called. If \a paused is false, the timeline is resumed |
|
734 |
and continues where it left. |
|
735 |
||
736 |
\sa state(), start() |
|
737 |
*/ |
|
738 |
void QTimeLine::setPaused(bool paused) |
|
739 |
{ |
|
740 |
Q_D(QTimeLine); |
|
741 |
if (d->state == NotRunning) { |
|
742 |
qWarning("QTimeLine::setPaused: Not running"); |
|
743 |
return; |
|
744 |
} |
|
745 |
if (paused && d->state != Paused) { |
|
746 |
d->startTime = d->currentTime; |
|
747 |
killTimer(d->timerId); |
|
748 |
d->timerId = 0; |
|
749 |
d->setState(Paused); |
|
750 |
} else if (!paused && d->state == Paused) { |
|
751 |
d->timerId = startTimer(d->updateInterval); |
|
752 |
d->setState(Running); |
|
753 |
} |
|
754 |
} |
|
755 |
||
756 |
/*! |
|
757 |
Toggles the direction of the timeline. If the direction was Forward, it |
|
758 |
becomes Backward, and vice verca. |
|
759 |
||
760 |
\sa setDirection() |
|
761 |
*/ |
|
762 |
void QTimeLine::toggleDirection() |
|
763 |
{ |
|
764 |
Q_D(QTimeLine); |
|
765 |
setDirection(d->direction == Forward ? Backward : Forward); |
|
766 |
} |
|
767 |
||
768 |
/*! |
|
769 |
\reimp |
|
770 |
*/ |
|
771 |
void QTimeLine::timerEvent(QTimerEvent *event) |
|
772 |
{ |
|
773 |
Q_D(QTimeLine); |
|
774 |
if (event->timerId() != d->timerId) { |
|
775 |
event->ignore(); |
|
776 |
return; |
|
777 |
} |
|
778 |
event->accept(); |
|
779 |
||
780 |
if (d->direction == Forward) { |
|
781 |
d->setCurrentTime(d->startTime + d->timer.elapsed()); |
|
782 |
} else { |
|
783 |
d->setCurrentTime(d->startTime - d->timer.elapsed()); |
|
784 |
} |
|
785 |
} |
|
786 |
||
787 |
QT_END_NAMESPACE |