author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Fri, 19 Feb 2010 23:40:16 +0200 | |
branch | RCL_3 |
changeset 4 | 3b1da2848fc7 |
parent 0 | 1918ee327afb |
permissions | -rw-r--r-- |
0 | 1 |
/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the examples of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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||
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/* |
|
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* KAsteroids - Copyright (c) Martin R. Jones 1997 |
|
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* |
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* Part of the KDE project |
|
46 |
*/ |
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||
48 |
#include <stdlib.h> |
|
49 |
#include <math.h> |
|
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#include <qapplication.h> |
|
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#include <qnamespace.h> |
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#include <q3accel.h> |
|
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#include <qmessagebox.h> |
|
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#include <q3scrollview.h> |
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#include <qdir.h> |
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#include <QGraphicsItem> |
|
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//Added by qt3to4: |
|
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#include <QTimerEvent> |
|
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#include <QPixmap> |
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#include <QResizeEvent> |
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#include <QShowEvent> |
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||
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#include "view.h" |
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||
65 |
#define IMG_BACKGROUND ":/trolltech/examples/graphicsview/portedasteroids/bg.png" |
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||
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#define REFRESH_DELAY 33 |
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#define SHIP_SPEED 0.3 |
|
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#define MISSILE_SPEED 10.0 |
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#define SHIP_STEPS 64 |
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#define ROTATE_RATE 2 |
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#define SHIELD_ON_COST 1 |
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#define SHIELD_HIT_COST 30 |
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#define BRAKE_ON_COST 4 |
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||
76 |
#define MAX_ROCK_SPEED 2.5 |
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#define MAX_POWERUP_SPEED 1.5 |
|
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#define MAX_SHIP_SPEED 12 |
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#define MAX_BRAKES 5 |
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#define MAX_SHIELDS 5 |
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#define MAX_FIREPOWER 5 |
|
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||
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#define TEXT_SPEED 4 |
|
84 |
||
85 |
#define PI_X_2 6.283185307 |
|
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#ifndef M_PI |
|
87 |
#define M_PI 3.141592654 |
|
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#endif |
|
89 |
||
90 |
static struct |
|
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{ |
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int id; |
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const char *path; |
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int frames; |
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} |
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kas_animations [] = |
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{ |
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{ ID_ROCK_LARGE, "rock1/rock1%1.png", 32 }, |
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{ ID_ROCK_MEDIUM, "rock2/rock2%1.png", 32 }, |
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{ ID_ROCK_SMALL, "rock3/rock3%1.png", 32 }, |
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{ ID_SHIP, "ship/ship%1.png", 32 }, |
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{ ID_MISSILE, "missile/missile.png", 1 }, |
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{ ID_BIT, "bits/bits%1.png", 16 }, |
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{ ID_EXHAUST, "exhaust/exhaust.png", 1 }, |
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{ ID_ENERGY_POWERUP, "powerups/energy.png", 1 }, |
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// { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 }, |
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{ ID_BRAKE_POWERUP, "powerups/brake.png", 1 }, |
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{ ID_SHIELD_POWERUP, "powerups/shield.png", 1 }, |
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{ ID_SHOOT_POWERUP, "powerups/shoot.png", 1 }, |
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{ ID_SHIELD, "shield/shield%1.png", 6 }, |
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{ 0, 0, 0 } |
|
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}; |
|
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||
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KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name ) |
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: QWidget( parent, name ), |
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field(0, 0, 640, 440), |
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view(&field,this) |
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{ |
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view.setVerticalScrollBarPolicy( Qt::ScrollBarAlwaysOff ); |
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view.setHorizontalScrollBarPolicy( Qt::ScrollBarAlwaysOff ); |
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view.setCacheMode(QGraphicsView::CacheBackground); |
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view.setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); |
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view.setOptimizationFlags(QGraphicsView::DontClipPainter |
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| QGraphicsView::DontSavePainterState |
|
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| QGraphicsView::DontAdjustForAntialiasing); |
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126 |
view.viewport()->setFocusProxy( this ); |
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rocks.setAutoDelete( TRUE ); |
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missiles.setAutoDelete( TRUE ); |
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bits.setAutoDelete( TRUE ); |
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powerups.setAutoDelete( TRUE ); |
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exhaust.setAutoDelete( TRUE ); |
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132 |
||
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QPixmap pm( IMG_BACKGROUND ); |
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field.setBackgroundBrush( pm ); |
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||
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textSprite = new QGraphicsTextItem( 0, &field ); |
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QFont font( "helvetica", 18 ); |
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textSprite->setFont( font ); |
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textSprite->setCacheMode(QGraphicsItem::DeviceCoordinateCache); |
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||
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shield = 0; |
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shieldOn = FALSE; |
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refreshRate = REFRESH_DELAY; |
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144 |
||
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initialized = readSprites(); |
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146 |
||
147 |
shieldTimer = new QTimer( this ); |
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connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) ); |
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149 |
mTimerId = -1; |
|
150 |
||
151 |
shipPower = MAX_POWER_LEVEL; |
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vitalsChanged = TRUE; |
|
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can_destroy_powerups = FALSE; |
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154 |
||
155 |
mPaused = TRUE; |
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156 |
||
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if ( !initialized ) { |
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textSprite->setHtml( tr("<font color=red>Error: Cannot read sprite images</font>") ); |
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textSprite->setPos( (field.width()-textSprite->boundingRect().width()) / 2, |
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(field.height()-textSprite->boundingRect().height()) / 2 ); |
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} |
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} |
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163 |
||
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// - - - |
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||
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KAsteroidsView::~KAsteroidsView() |
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{ |
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} |
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||
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// - - - |
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||
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void KAsteroidsView::reset() |
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{ |
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if ( !initialized ) |
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return; |
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rocks.clear(); |
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missiles.clear(); |
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bits.clear(); |
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powerups.clear(); |
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exhaust.clear(); |
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shotsFired = 0; |
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shotsHit = 0; |
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184 |
||
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rockSpeed = 1.0; |
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powerupSpeed = 1.0; |
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mFrameNum = 0; |
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mPaused = FALSE; |
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||
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ship->hide(); |
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shield->hide(); |
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/* |
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if ( mTimerId >= 0 ) { |
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killTimer( mTimerId ); |
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mTimerId = -1; |
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} |
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*/ |
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} |
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// - -- |
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void KAsteroidsView::newGame() |
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{ |
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if ( !initialized ) |
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return; |
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if ( shieldOn ) |
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{ |
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shield->hide(); |
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shieldOn = FALSE; |
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} |
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reset(); |
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if ( mTimerId < 0 ) |
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mTimerId = startTimer( REFRESH_DELAY ); |
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emit updateVitals(); |
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} |
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// - - - |
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void KAsteroidsView::endGame() |
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{ |
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} |
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void KAsteroidsView::pause( bool p ) |
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{ |
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if ( !initialized ) |
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return; |
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if ( !mPaused && p ) { |
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if ( mTimerId >= 0 ) { |
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killTimer( mTimerId ); |
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mTimerId = -1; |
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} |
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} else if ( mPaused && !p ) |
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mTimerId = startTimer( REFRESH_DELAY ); |
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mPaused = p; |
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} |
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// - - - |
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||
239 |
void KAsteroidsView::newShip() |
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{ |
|
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if ( !initialized ) |
|
242 |
return; |
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ship->setPos( width()/2, height()/2 ); |
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ship->setFrame( 0 ); |
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shield->setPos( width()/2, height()/2 ); |
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shield->setFrame( 0 ); |
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ship->setVelocity( 0.0, 0.0 ); |
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shipDx = 0; |
|
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shipDy = 0; |
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shipAngle = 0; |
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rotateL = FALSE; |
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rotateR = FALSE; |
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thrustShip = FALSE; |
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shootShip = FALSE; |
|
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brakeShip = FALSE; |
|
256 |
teleportShip = FALSE; |
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shieldOn = TRUE; |
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shootDelay = 0; |
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shipPower = MAX_POWER_LEVEL; |
|
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rotateRate = ROTATE_RATE; |
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261 |
rotateSlow = 0; |
|
262 |
||
263 |
mBrakeCount = 0; |
|
264 |
mTeleportCount = 0; |
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mShootCount = 0; |
|
266 |
||
267 |
ship->show(); |
|
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shield->show(); |
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mShieldCount = 1; // just in case the ship appears on a rock. |
|
270 |
shieldTimer->start( 1000, TRUE ); |
|
271 |
} |
|
272 |
||
273 |
void KAsteroidsView::setShield( bool s ) |
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274 |
{ |
|
275 |
if ( !initialized ) |
|
276 |
return; |
|
277 |
if ( shieldTimer->isActive() && !s ) { |
|
278 |
shieldTimer->stop(); |
|
279 |
hideShield(); |
|
280 |
} else { |
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shieldOn = s && mShieldCount; |
|
282 |
} |
|
283 |
} |
|
284 |
||
285 |
void KAsteroidsView::brake( bool b ) |
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286 |
{ |
|
287 |
if ( !initialized ) |
|
288 |
return; |
|
289 |
if ( mBrakeCount ) |
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290 |
{ |
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291 |
if ( brakeShip && !b ) |
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{ |
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rotateL = FALSE; |
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294 |
rotateR = FALSE; |
|
295 |
thrustShip = FALSE; |
|
296 |
rotateRate = ROTATE_RATE; |
|
297 |
} |
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298 |
||
299 |
brakeShip = b; |
|
300 |
} |
|
301 |
} |
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302 |
||
303 |
// - - - |
|
304 |
||
305 |
bool KAsteroidsView::readSprites() |
|
306 |
{ |
|
307 |
QString sprites_prefix = ":/trolltech/examples/graphicsview/portedasteroids/sprites/"; |
|
308 |
||
309 |
int i = 0; |
|
310 |
while ( kas_animations[i].id ) |
|
311 |
{ |
|
312 |
QList<QPixmap> anim; |
|
313 |
QString wildcard = sprites_prefix + kas_animations[i].path; |
|
314 |
wildcard.replace("%1", "*"); |
|
315 |
QFileInfo fi(wildcard); |
|
316 |
foreach (QString entry, QDir(fi.path(), fi.fileName()).entryList()) |
|
317 |
anim << QPixmap(fi.path() + "/" + entry); |
|
318 |
animation.insert( kas_animations[i].id, anim ); |
|
319 |
i++; |
|
320 |
} |
|
321 |
||
322 |
ship = new AnimatedPixmapItem( animation[ID_SHIP], &field ); |
|
323 |
ship->hide(); |
|
324 |
||
325 |
shield = new KShield( animation[ID_SHIELD], &field ); |
|
326 |
shield->hide(); |
|
327 |
||
328 |
return (!ship->image(0).isNull() && !shield->image(0).isNull()); |
|
329 |
} |
|
330 |
||
331 |
// - - - |
|
332 |
||
333 |
void KAsteroidsView::addRocks( int num ) |
|
334 |
{ |
|
335 |
if ( !initialized ) |
|
336 |
return; |
|
337 |
for ( int i = 0; i < num; i++ ) |
|
338 |
{ |
|
339 |
KRock *rock = new KRock( animation[ID_ROCK_LARGE], &field, |
|
340 |
ID_ROCK_LARGE, randInt(2), randInt(2) ? -1 : 1 ); |
|
341 |
double dx = (2.0 - randDouble()*4.0) * rockSpeed; |
|
342 |
double dy = (2.0 - randDouble()*4.0) * rockSpeed; |
|
343 |
rock->setVelocity( dx, dy ); |
|
344 |
rock->setFrame( randInt( rock->frameCount() ) ); |
|
345 |
if ( dx > 0 ) |
|
346 |
{ |
|
347 |
if ( dy > 0 ) |
|
348 |
rock->setPos( 5, 5 ); |
|
349 |
else |
|
350 |
rock->setPos( 5, field.height() - 25 ); |
|
351 |
rock->setFrame( 0 ); |
|
352 |
} |
|
353 |
else |
|
354 |
{ |
|
355 |
if ( dy > 0 ) |
|
356 |
rock->setPos( field.width() - 25, 5 ); |
|
357 |
else |
|
358 |
rock->setPos( field.width() - 25, field.height() - 25 ); |
|
359 |
rock->setFrame( 0 ); |
|
360 |
} |
|
361 |
rock->show(); |
|
362 |
rocks.append( rock ); |
|
363 |
} |
|
364 |
} |
|
365 |
||
366 |
// - - - |
|
367 |
||
368 |
void KAsteroidsView::showText( const QString &text, const QColor &color, bool scroll ) |
|
369 |
{ |
|
370 |
if ( !initialized ) |
|
371 |
return; |
|
372 |
textSprite->setHtml( QString("<font color=#%1%2%3>%4</font>") |
|
373 |
.arg(color.red(), 2, 16, QLatin1Char('0')) |
|
374 |
.arg(color.green(), 2, 16, QLatin1Char('0')) |
|
375 |
.arg(color.blue(), 2, 16, QLatin1Char('0')) |
|
376 |
.arg(text) ); |
|
377 |
Q_UNUSED(color); |
|
378 |
// ### Porting: no such thing textSprite->setColor( color ); |
|
379 |
||
380 |
if ( scroll ) { |
|
381 |
textSprite->setPos( (field.width()-textSprite->boundingRect().width()) / 2, |
|
382 |
-textSprite->boundingRect().height() ); |
|
383 |
textDy = TEXT_SPEED; |
|
384 |
} else { |
|
385 |
textSprite->setPos( (field.width()-textSprite->boundingRect().width()) / 2, |
|
386 |
(field.height()-textSprite->boundingRect().height()) / 2 ); |
|
387 |
textDy = 0; |
|
388 |
} |
|
389 |
textSprite->show(); |
|
390 |
} |
|
391 |
||
392 |
// - - - |
|
393 |
||
394 |
void KAsteroidsView::hideText() |
|
395 |
{ |
|
396 |
textDy = -TEXT_SPEED; |
|
397 |
} |
|
398 |
||
399 |
// - - - |
|
400 |
||
401 |
void KAsteroidsView::resizeEvent(QResizeEvent* event) |
|
402 |
{ |
|
403 |
QWidget::resizeEvent(event); |
|
404 |
field.setSceneRect(0, 0, width()-4, height()-4); |
|
405 |
view.resize(width(),height()); |
|
406 |
} |
|
407 |
||
408 |
// - - - |
|
409 |
||
410 |
void KAsteroidsView::timerEvent( QTimerEvent * ) |
|
411 |
{ |
|
412 |
field.advance(); |
|
413 |
||
414 |
AnimatedPixmapItem *rock; |
|
415 |
||
416 |
// move rocks forward |
|
417 |
for ( rock = rocks.first(); rock; rock = rocks.next() ) { |
|
418 |
((KRock *)rock)->nextFrame(); |
|
419 |
wrapSprite( rock ); |
|
420 |
} |
|
421 |
||
422 |
wrapSprite( ship ); |
|
423 |
||
424 |
// check for missile collision with rocks. |
|
425 |
processMissiles(); |
|
426 |
||
427 |
// these are generated when a ship explodes |
|
428 |
for ( KBit *bit = bits.first(); bit; bit = bits.next() ) |
|
429 |
{ |
|
430 |
if ( bit->expired() ) |
|
431 |
{ |
|
432 |
bits.removeRef( bit ); |
|
433 |
} |
|
434 |
else |
|
435 |
{ |
|
436 |
bit->growOlder(); |
|
437 |
bit->setFrame( ( bit->frame()+1 ) % bit->frameCount() ); |
|
438 |
} |
|
439 |
} |
|
440 |
||
441 |
for ( KExhaust *e = exhaust.first(); e; e = exhaust.next() ) |
|
442 |
exhaust.removeRef( e ); |
|
443 |
||
444 |
// move / rotate ship. |
|
445 |
// check for collision with a rock. |
|
446 |
processShip(); |
|
447 |
||
448 |
// move powerups and check for collision with player and missiles |
|
449 |
processPowerups(); |
|
450 |
||
451 |
if ( textSprite->isVisible() ) |
|
452 |
{ |
|
453 |
if ( textDy < 0 && |
|
454 |
textSprite->boundingRect().y() <= -textSprite->boundingRect().height() ) { |
|
455 |
textSprite->hide(); |
|
456 |
} else { |
|
457 |
textSprite->moveBy( 0, textDy ); |
|
458 |
} |
|
459 |
||
460 |
if ( textSprite->sceneBoundingRect().y() > (field.height()-textSprite->boundingRect().height())/2 ) |
|
461 |
textDy = 0; |
|
462 |
} |
|
463 |
||
464 |
if ( vitalsChanged && !(mFrameNum % 10) ) { |
|
465 |
emit updateVitals(); |
|
466 |
vitalsChanged = FALSE; |
|
467 |
} |
|
468 |
||
469 |
mFrameNum++; |
|
470 |
} |
|
471 |
||
472 |
void KAsteroidsView::wrapSprite( QGraphicsItem *s ) |
|
473 |
{ |
|
474 |
int x = int(s->x() + s->boundingRect().width() / 2); |
|
475 |
int y = int(s->y() + s->boundingRect().height() / 2); |
|
476 |
||
477 |
if ( x > field.width() ) |
|
478 |
s->setPos( s->x() - field.width(), s->y() ); |
|
479 |
else if ( x < 0 ) |
|
480 |
s->setPos( field.width() + s->x(), s->y() ); |
|
481 |
||
482 |
if ( y > field.height() ) |
|
483 |
s->setPos( s->x(), s->y() - field.height() ); |
|
484 |
else if ( y < 0 ) |
|
485 |
s->setPos( s->x(), field.height() + s->y() ); |
|
486 |
} |
|
487 |
||
488 |
// - - - |
|
489 |
||
490 |
void KAsteroidsView::rockHit( AnimatedPixmapItem *hit ) |
|
491 |
{ |
|
492 |
KPowerup *nPup = 0; |
|
493 |
int rnd = int(randDouble()*30.0) % 30; |
|
494 |
switch( rnd ) |
|
495 |
{ |
|
496 |
case 4: |
|
497 |
case 5: |
|
498 |
nPup = new KPowerup( animation[ID_ENERGY_POWERUP], &field, |
|
499 |
ID_ENERGY_POWERUP ); |
|
500 |
break; |
|
501 |
case 10: |
|
502 |
// nPup = new KPowerup( animation[ID_TELEPORT_POWERUP], &field, |
|
503 |
// ID_TELEPORT_POWERUP ); |
|
504 |
break; |
|
505 |
case 15: |
|
506 |
nPup = new KPowerup( animation[ID_BRAKE_POWERUP], &field, |
|
507 |
ID_BRAKE_POWERUP ); |
|
508 |
break; |
|
509 |
case 20: |
|
510 |
nPup = new KPowerup( animation[ID_SHIELD_POWERUP], &field, |
|
511 |
ID_SHIELD_POWERUP ); |
|
512 |
break; |
|
513 |
case 24: |
|
514 |
case 25: |
|
515 |
nPup = new KPowerup( animation[ID_SHOOT_POWERUP], &field, |
|
516 |
ID_SHOOT_POWERUP ); |
|
517 |
break; |
|
518 |
} |
|
519 |
if ( nPup ) |
|
520 |
{ |
|
521 |
double r = 0.5 - randDouble(); |
|
522 |
nPup->setPos( hit->x(), hit->y() ); |
|
523 |
nPup->setFrame( 0 ); |
|
524 |
nPup->setVelocity( hit->xVelocity() + r, hit->yVelocity() + r ); |
|
525 |
powerups.append( nPup ); |
|
526 |
} |
|
527 |
||
528 |
if ( hit->type() == ID_ROCK_LARGE || hit->type() == ID_ROCK_MEDIUM ) |
|
529 |
{ |
|
530 |
// break into smaller rocks |
|
531 |
double addx[4] = { 1.0, 1.0, -1.0, -1.0 }; |
|
532 |
double addy[4] = { -1.0, 1.0, -1.0, 1.0 }; |
|
533 |
||
534 |
double dx = hit->xVelocity(); |
|
535 |
double dy = hit->yVelocity(); |
|
536 |
||
537 |
double maxRockSpeed = MAX_ROCK_SPEED * rockSpeed; |
|
538 |
if ( dx > maxRockSpeed ) |
|
539 |
dx = maxRockSpeed; |
|
540 |
else if ( dx < -maxRockSpeed ) |
|
541 |
dx = -maxRockSpeed; |
|
542 |
if ( dy > maxRockSpeed ) |
|
543 |
dy = maxRockSpeed; |
|
544 |
else if ( dy < -maxRockSpeed ) |
|
545 |
dy = -maxRockSpeed; |
|
546 |
||
547 |
AnimatedPixmapItem *nrock; |
|
548 |
||
549 |
for ( int i = 0; i < 4; i++ ) |
|
550 |
{ |
|
551 |
double r = rockSpeed/2 - randDouble()*rockSpeed; |
|
552 |
if ( hit->type() == ID_ROCK_LARGE ) |
|
553 |
{ |
|
554 |
nrock = new KRock( animation[ID_ROCK_MEDIUM], &field, |
|
555 |
ID_ROCK_MEDIUM, randInt(2), randInt(2) ? -1 : 1 ); |
|
556 |
emit rockHit( 0 ); |
|
557 |
} |
|
558 |
else |
|
559 |
{ |
|
560 |
nrock = new KRock( animation[ID_ROCK_SMALL], &field, |
|
561 |
ID_ROCK_SMALL, randInt(2), randInt(2) ? -1 : 1 ); |
|
562 |
emit rockHit( 1 ); |
|
563 |
} |
|
564 |
||
565 |
nrock->setPos( hit->x(), hit->y() ); |
|
566 |
nrock->setFrame( 0 ); |
|
567 |
nrock->setVelocity( dx+addx[i]*rockSpeed+r, dy+addy[i]*rockSpeed+r ); |
|
568 |
nrock->setFrame( randInt( nrock->frameCount() ) ); |
|
569 |
rocks.append( nrock ); |
|
570 |
} |
|
571 |
} |
|
572 |
else if ( hit->type() == ID_ROCK_SMALL ) |
|
573 |
emit rockHit( 2 ); |
|
574 |
rocks.removeRef( hit ); |
|
575 |
if ( rocks.count() == 0 ) |
|
576 |
emit rocksRemoved(); |
|
577 |
} |
|
578 |
||
579 |
void KAsteroidsView::reducePower( int val ) |
|
580 |
{ |
|
581 |
shipPower -= val; |
|
582 |
if ( shipPower <= 0 ) |
|
583 |
{ |
|
584 |
shipPower = 0; |
|
585 |
thrustShip = FALSE; |
|
586 |
if ( shieldOn ) |
|
587 |
{ |
|
588 |
shieldOn = FALSE; |
|
589 |
shield->hide(); |
|
590 |
} |
|
591 |
} |
|
592 |
vitalsChanged = TRUE; |
|
593 |
} |
|
594 |
||
595 |
void KAsteroidsView::addExhaust( double x, double y, double dx, |
|
596 |
double dy, int count ) |
|
597 |
{ |
|
598 |
for ( int i = 0; i < count; i++ ) |
|
599 |
{ |
|
600 |
KExhaust *e = new KExhaust( animation[ID_EXHAUST], &field ); |
|
601 |
e->setPos( x + 2 - randDouble()*4, y + 2 - randDouble()*4 ); |
|
602 |
e->setVelocity( dx, dy ); |
|
603 |
exhaust.append( e ); |
|
604 |
} |
|
605 |
} |
|
606 |
||
607 |
void KAsteroidsView::processMissiles() |
|
608 |
{ |
|
609 |
KMissile *missile; |
|
610 |
||
611 |
// if a missile has hit a rock, remove missile and break rock into smaller |
|
612 |
// rocks or remove completely. |
|
613 |
Q3PtrListIterator<KMissile> it(missiles); |
|
614 |
||
615 |
for ( ; it.current(); ++it ) |
|
616 |
{ |
|
617 |
missile = it.current(); |
|
618 |
missile->growOlder(); |
|
619 |
||
620 |
if ( missile->expired() ) |
|
621 |
{ |
|
622 |
missiles.removeRef( missile ); |
|
623 |
continue; |
|
624 |
} |
|
625 |
||
626 |
wrapSprite( missile ); |
|
627 |
||
628 |
QList<QGraphicsItem *> hits = missile->collidingItems(Qt::IntersectsItemBoundingRect); |
|
629 |
QList<QGraphicsItem *>::Iterator hit; |
|
630 |
for ( hit = hits.begin(); hit != hits.end(); ++hit ) |
|
631 |
{ |
|
632 |
if ( (*hit)->type() >= ID_ROCK_LARGE && |
|
633 |
(*hit)->type() <= ID_ROCK_SMALL && (*hit)->collidesWithItem(missile) ) |
|
634 |
{ |
|
635 |
shotsHit++; |
|
636 |
rockHit( static_cast<AnimatedPixmapItem *>(*hit) ); |
|
637 |
missiles.removeRef( missile ); |
|
638 |
break; |
|
639 |
} |
|
640 |
} |
|
641 |
} |
|
642 |
} |
|
643 |
||
644 |
// - - - |
|
645 |
||
646 |
void KAsteroidsView::processShip() |
|
647 |
{ |
|
648 |
if ( ship->isVisible() ) |
|
649 |
{ |
|
650 |
if ( shieldOn ) |
|
651 |
{ |
|
652 |
shield->show(); |
|
653 |
reducePower( SHIELD_ON_COST ); |
|
654 |
static int sf = 0; |
|
655 |
sf++; |
|
656 |
||
657 |
if ( sf % 2 ) |
|
658 |
shield->setFrame( (shield->frame()+1) % shield->frameCount() ); |
|
659 |
shield->setPos( ship->x() - 9, ship->y() - 9 ); |
|
660 |
||
661 |
QList<QGraphicsItem *> hits = shield->collidingItems(Qt::IntersectsItemBoundingRect); |
|
662 |
QList<QGraphicsItem *>::Iterator it; |
|
663 |
for ( it = hits.begin(); it != hits.end(); ++it ) |
|
664 |
{ |
|
665 |
if ( (*it)->type() >= ID_ROCK_LARGE && |
|
666 |
(*it)->type() <= ID_ROCK_SMALL && (*it)->collidesWithItem(shield) ) |
|
667 |
{ |
|
668 |
int factor; |
|
669 |
switch ( (*it)->type() ) |
|
670 |
{ |
|
671 |
case ID_ROCK_LARGE: |
|
672 |
factor = 3; |
|
673 |
break; |
|
674 |
||
675 |
case ID_ROCK_MEDIUM: |
|
676 |
factor = 2; |
|
677 |
break; |
|
678 |
||
679 |
default: |
|
680 |
factor = 1; |
|
681 |
} |
|
682 |
||
683 |
if ( factor > mShieldCount ) |
|
684 |
{ |
|
685 |
// shield not strong enough |
|
686 |
shieldOn = FALSE; |
|
687 |
break; |
|
688 |
} |
|
689 |
rockHit( static_cast<AnimatedPixmapItem *>(*it) ); |
|
690 |
// the more shields we have the less costly |
|
691 |
reducePower( factor * (SHIELD_HIT_COST - mShieldCount*2) ); |
|
692 |
} |
|
693 |
} |
|
694 |
} |
|
695 |
||
696 |
if ( !shieldOn ) |
|
697 |
{ |
|
698 |
shield->hide(); |
|
699 |
QList<QGraphicsItem *> hits = ship->collidingItems(Qt::IntersectsItemBoundingRect); |
|
700 |
QList<QGraphicsItem *>::Iterator it; |
|
701 |
for ( it = hits.begin(); it != hits.end(); ++it ) |
|
702 |
{ |
|
703 |
if ( (*it)->type() >= ID_ROCK_LARGE && |
|
704 |
(*it)->type() <= ID_ROCK_SMALL && (*it)->collidesWithItem(ship)) |
|
705 |
{ |
|
706 |
KBit *bit; |
|
707 |
for ( int i = 0; i < 12; i++ ) |
|
708 |
{ |
|
709 |
bit = new KBit( animation[ID_BIT], &field ); |
|
710 |
bit->setPos( ship->x() + 5 - randDouble() * 10, |
|
711 |
ship->y() + 5 - randDouble() * 10 ); |
|
712 |
bit->setFrame( randInt(bit->frameCount()) ); |
|
713 |
bit->setVelocity( 1-randDouble()*2, |
|
714 |
1-randDouble()*2 ); |
|
715 |
bit->setDeath( 60 + randInt(60) ); |
|
716 |
bits.append( bit ); |
|
717 |
} |
|
718 |
ship->hide(); |
|
719 |
shield->hide(); |
|
720 |
emit shipKilled(); |
|
721 |
break; |
|
722 |
} |
|
723 |
} |
|
724 |
} |
|
725 |
||
726 |
||
727 |
if ( rotateSlow ) |
|
728 |
rotateSlow--; |
|
729 |
||
730 |
if ( rotateL ) |
|
731 |
{ |
|
732 |
shipAngle -= rotateSlow ? 1 : rotateRate; |
|
733 |
if ( shipAngle < 0 ) |
|
734 |
shipAngle += SHIP_STEPS; |
|
735 |
} |
|
736 |
||
737 |
if ( rotateR ) |
|
738 |
{ |
|
739 |
shipAngle += rotateSlow ? 1 : rotateRate; |
|
740 |
if ( shipAngle >= SHIP_STEPS ) |
|
741 |
shipAngle -= SHIP_STEPS; |
|
742 |
} |
|
743 |
||
744 |
double angle = shipAngle * PI_X_2 / SHIP_STEPS; |
|
745 |
double cosangle = cos( angle ); |
|
746 |
double sinangle = sin( angle ); |
|
747 |
||
748 |
if ( brakeShip ) |
|
749 |
{ |
|
750 |
thrustShip = FALSE; |
|
751 |
rotateL = FALSE; |
|
752 |
rotateR = FALSE; |
|
753 |
rotateRate = ROTATE_RATE; |
|
754 |
if ( fabs(shipDx) < 2.5 && fabs(shipDy) < 2.5 ) |
|
755 |
{ |
|
756 |
shipDx = 0.0; |
|
757 |
shipDy = 0.0; |
|
758 |
ship->setVelocity( shipDx, shipDy ); |
|
759 |
brakeShip = FALSE; |
|
760 |
} |
|
761 |
else |
|
762 |
{ |
|
763 |
double motionAngle = atan2( -shipDy, -shipDx ); |
|
764 |
if ( angle > M_PI ) |
|
765 |
angle -= PI_X_2; |
|
766 |
double angleDiff = angle - motionAngle; |
|
767 |
if ( angleDiff > M_PI ) |
|
768 |
angleDiff = PI_X_2 - angleDiff; |
|
769 |
else if ( angleDiff < -M_PI ) |
|
770 |
angleDiff = PI_X_2 + angleDiff; |
|
771 |
double fdiff = fabs( angleDiff ); |
|
772 |
if ( fdiff > 0.08 ) |
|
773 |
{ |
|
774 |
if ( angleDiff > 0 ) |
|
775 |
rotateL = TRUE; |
|
776 |
else if ( angleDiff < 0 ) |
|
777 |
rotateR = TRUE; |
|
778 |
if ( fdiff > 0.6 ) |
|
779 |
rotateRate = mBrakeCount + 1; |
|
780 |
else if ( fdiff > 0.4 ) |
|
781 |
rotateRate = 2; |
|
782 |
else |
|
783 |
rotateRate = 1; |
|
784 |
||
785 |
if ( rotateRate > 5 ) |
|
786 |
rotateRate = 5; |
|
787 |
} |
|
788 |
else if ( fabs(shipDx) > 1 || fabs(shipDy) > 1 ) |
|
789 |
{ |
|
790 |
thrustShip = TRUE; |
|
791 |
// we'll make braking a bit faster |
|
792 |
shipDx += cosangle/6 * (mBrakeCount - 1); |
|
793 |
shipDy += sinangle/6 * (mBrakeCount - 1); |
|
794 |
reducePower( BRAKE_ON_COST ); |
|
795 |
addExhaust( ship->x() + 20 - cosangle*22, |
|
796 |
ship->y() + 20 - sinangle*22, |
|
797 |
shipDx-cosangle, shipDy-sinangle, |
|
798 |
mBrakeCount+1 ); |
|
799 |
} |
|
800 |
} |
|
801 |
} |
|
802 |
||
803 |
if ( thrustShip ) |
|
804 |
{ |
|
805 |
// The ship has a terminal velocity, but trying to go faster |
|
806 |
// still uses fuel (can go faster diagonally - don't care). |
|
807 |
double thrustx = cosangle/4; |
|
808 |
double thrusty = sinangle/4; |
|
809 |
if ( fabs(shipDx + thrustx) < MAX_SHIP_SPEED ) |
|
810 |
shipDx += thrustx; |
|
811 |
if ( fabs(shipDy + thrusty) < MAX_SHIP_SPEED ) |
|
812 |
shipDy += thrusty; |
|
813 |
ship->setVelocity( shipDx, shipDy ); |
|
814 |
reducePower( 1 ); |
|
815 |
addExhaust( ship->x() + 20 - cosangle*20, |
|
816 |
ship->y() + 20 - sinangle*20, |
|
817 |
shipDx-cosangle, shipDy-sinangle, 3 ); |
|
818 |
} |
|
819 |
||
820 |
ship->setFrame( shipAngle >> 1 ); |
|
821 |
||
822 |
if ( shootShip ) |
|
823 |
{ |
|
824 |
if ( !shootDelay && (int)missiles.count() < mShootCount + 2 ) |
|
825 |
{ |
|
826 |
KMissile *missile = new KMissile( animation[ID_MISSILE], &field ); |
|
827 |
missile->setPos( 21+ship->x()+cosangle*21, |
|
828 |
21+ship->y()+sinangle*21 ); |
|
829 |
missile->setFrame( 0 ); |
|
830 |
missile->setVelocity( shipDx + cosangle*MISSILE_SPEED, |
|
831 |
shipDy + sinangle*MISSILE_SPEED ); |
|
832 |
missiles.append( missile ); |
|
833 |
shotsFired++; |
|
834 |
reducePower( 1 ); |
|
835 |
||
836 |
shootDelay = 5; |
|
837 |
} |
|
838 |
||
839 |
if ( shootDelay ) |
|
840 |
shootDelay--; |
|
841 |
} |
|
842 |
||
843 |
if ( teleportShip ) |
|
844 |
{ |
|
845 |
int ra = qrand() % 10; |
|
846 |
if( ra == 0 ) |
|
847 |
ra += qrand() % 20; |
|
848 |
int xra = ra * 60 + ( (qrand() % 20) * (qrand() % 20) ); |
|
849 |
int yra = ra * 50 - ( (qrand() % 20) * (qrand() % 20) ); |
|
850 |
ship->setPos( xra, yra ); |
|
851 |
} |
|
852 |
||
853 |
vitalsChanged = TRUE; |
|
854 |
} |
|
855 |
} |
|
856 |
||
857 |
// - - - |
|
858 |
||
859 |
void KAsteroidsView::processPowerups() |
|
860 |
{ |
|
861 |
if ( !powerups.isEmpty() ) |
|
862 |
{ |
|
863 |
// if player gets the powerup remove it from the screen, if option |
|
864 |
// "Can destroy powerups" is enabled and a missile hits the powerup |
|
865 |
// destroy it |
|
866 |
||
867 |
KPowerup *pup; |
|
868 |
Q3PtrListIterator<KPowerup> it( powerups ); |
|
869 |
||
870 |
for( ; it.current(); ++it ) |
|
871 |
{ |
|
872 |
pup = it.current(); |
|
873 |
pup->growOlder(); |
|
874 |
||
875 |
if( pup->expired() ) |
|
876 |
{ |
|
877 |
powerups.removeRef( pup ); |
|
878 |
continue; |
|
879 |
} |
|
880 |
||
881 |
wrapSprite( pup ); |
|
882 |
||
883 |
QList<QGraphicsItem *> hits = pup->collidingItems(); |
|
884 |
QList<QGraphicsItem *>::Iterator it; |
|
885 |
for ( it = hits.begin(); it != hits.end(); ++it ) |
|
886 |
{ |
|
887 |
if ( (*it) == ship ) |
|
888 |
{ |
|
889 |
switch( pup->type() ) |
|
890 |
{ |
|
891 |
case ID_ENERGY_POWERUP: |
|
892 |
shipPower += 150; |
|
893 |
if ( shipPower > MAX_POWER_LEVEL ) |
|
894 |
shipPower = MAX_POWER_LEVEL; |
|
895 |
break; |
|
896 |
case ID_TELEPORT_POWERUP: |
|
897 |
mTeleportCount++; |
|
898 |
break; |
|
899 |
case ID_BRAKE_POWERUP: |
|
900 |
if ( mBrakeCount < MAX_BRAKES ) |
|
901 |
mBrakeCount++; |
|
902 |
break; |
|
903 |
case ID_SHIELD_POWERUP: |
|
904 |
if ( mShieldCount < MAX_SHIELDS ) |
|
905 |
mShieldCount++; |
|
906 |
break; |
|
907 |
case ID_SHOOT_POWERUP: |
|
908 |
if ( mShootCount < MAX_FIREPOWER ) |
|
909 |
mShootCount++; |
|
910 |
break; |
|
911 |
} |
|
912 |
||
913 |
powerups.removeRef( pup ); |
|
914 |
vitalsChanged = TRUE; |
|
915 |
} |
|
916 |
else if ( (*it) == shield ) |
|
917 |
{ |
|
918 |
powerups.removeRef( pup ); |
|
919 |
} |
|
920 |
else if ( (*it)->type() == ID_MISSILE ) |
|
921 |
{ |
|
922 |
if ( can_destroy_powerups ) |
|
923 |
{ |
|
924 |
powerups.removeRef( pup ); |
|
925 |
} |
|
926 |
} |
|
927 |
} |
|
928 |
} |
|
929 |
} // -- if( powerups.isEmpty() ) |
|
930 |
} |
|
931 |
||
932 |
// - - - |
|
933 |
||
934 |
void KAsteroidsView::hideShield() |
|
935 |
{ |
|
936 |
shield->hide(); |
|
937 |
mShieldCount = 0; |
|
938 |
shieldOn = FALSE; |
|
939 |
} |
|
940 |
||
941 |
double KAsteroidsView::randDouble() |
|
942 |
{ |
|
943 |
int v = qrand(); |
|
944 |
return (double)v / (double)RAND_MAX; |
|
945 |
} |
|
946 |
||
947 |
int KAsteroidsView::randInt( int range ) |
|
948 |
{ |
|
949 |
return qrand() % range; |
|
950 |
} |
|
951 |
||
952 |
void KAsteroidsView::showEvent( QShowEvent *e ) |
|
953 |
{ |
|
954 |
#if defined( QT_LICENSE_PROFESSIONAL ) |
|
955 |
static bool wasThere = FALSE; |
|
956 |
||
957 |
if ( !wasThere ) { |
|
958 |
wasThere = TRUE; |
|
959 |
QMessageBox::information( this, tr("QGraphicsView demo"), |
|
960 |
tr("This game has been implemented using the QGraphicsView class.\n" |
|
961 |
"The QGraphicsView class is not part of the Light Platform Edition. Please \n" |
|
962 |
"contact Nokia if you want to upgrade to the Full Platform Edition.") ); |
|
963 |
} |
|
964 |
#endif |
|
965 |
||
966 |
QWidget::showEvent( e ); |
|
967 |
} |