author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Fri, 19 Feb 2010 23:40:16 +0200 | |
branch | RCL_3 |
changeset 4 | 3b1da2848fc7 |
parent 0 | 1918ee327afb |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the examples of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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/* |
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* KAsteroids - Copyright (c) Martin R. Jones 1997 |
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* |
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* Part of the KDE project |
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*/ |
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#ifndef __AST_VIEW_H__ |
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#define __AST_VIEW_H__ |
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#include <qwidget.h> |
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#include <q3ptrlist.h> |
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#include <q3intdict.h> |
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#include <qtimer.h> |
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#include <QGraphicsScene> |
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#include <QGraphicsView> |
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//Added by qt3to4: |
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#include <QTimerEvent> |
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#include <QShowEvent> |
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#include <QResizeEvent> |
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#include "sprites.h" |
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#define MAX_POWER_LEVEL 1000 |
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class KAsteroidsView : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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KAsteroidsView( QWidget *parent = 0, const char *name = 0 ); |
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virtual ~KAsteroidsView(); |
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int refreshRate; |
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void reset(); |
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void setRockSpeed( double rs ) { rockSpeed = rs; } |
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void addRocks( int num ); |
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void newGame(); |
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void endGame(); |
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void newShip(); |
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void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; } |
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void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; } |
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void thrust( bool t ) { thrustShip = t && shipPower > 0; } |
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void shoot( bool s ) { shootShip = s; shootDelay = 0; } |
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void setShield( bool s ); |
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void teleport( bool te) { teleportShip = te && mTeleportCount; } |
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void brake( bool b ); |
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void pause( bool p); |
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void showText( const QString &text, const QColor &color, bool scroll=TRUE ); |
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void hideText(); |
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int shots() const { return shotsFired; } |
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int hits() const { return shotsHit; } |
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int power() const { return shipPower; } |
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int teleportCount() const { return mTeleportCount; } |
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int brakeCount() const { return mBrakeCount; } |
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int shieldCount() const { return mShieldCount; } |
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int shootCount() const { return mShootCount; } |
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signals: |
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void shipKilled(); |
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void rockHit( int size ); |
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void rocksRemoved(); |
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void updateVitals(); |
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private slots: |
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void hideShield(); |
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protected: |
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bool readSprites(); |
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void wrapSprite( QGraphicsItem * ); |
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void rockHit( AnimatedPixmapItem * ); |
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void reducePower( int val ); |
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void addExhaust( double x, double y, double dx, double dy, int count ); |
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void processMissiles(); |
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void processShip(); |
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void processPowerups(); |
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void processShield(); |
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double randDouble(); |
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int randInt( int range ); |
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virtual void resizeEvent( QResizeEvent *event ); |
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virtual void timerEvent( QTimerEvent * ); |
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void showEvent( QShowEvent * ); |
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private: |
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QGraphicsScene field; |
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QGraphicsView view; |
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QMap<int, QList<QPixmap> > animation; |
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Q3PtrList<AnimatedPixmapItem> rocks; |
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Q3PtrList<KMissile> missiles; |
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Q3PtrList<KBit> bits; |
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Q3PtrList<KExhaust> exhaust; |
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Q3PtrList<KPowerup> powerups; |
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KShield *shield; |
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AnimatedPixmapItem *ship; |
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QGraphicsTextItem *textSprite; |
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bool rotateL; |
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bool rotateR; |
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bool thrustShip; |
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bool shootShip; |
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bool teleportShip; |
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bool brakeShip; |
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bool pauseShip; |
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bool shieldOn; |
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bool vitalsChanged; |
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int shipAngle; |
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int rotateSlow; |
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int rotateRate; |
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int shipPower; |
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int shotsFired; |
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int shotsHit; |
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int shootDelay; |
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int mBrakeCount; |
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int mShieldCount; |
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int mTeleportCount; |
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int mShootCount; |
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double shipDx; |
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double shipDy; |
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int textDy; |
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int mFrameNum; |
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bool mPaused; |
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int mTimerId; |
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double rockSpeed; |
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double powerupSpeed; |
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bool can_destroy_powerups; |
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QTimer *shieldTimer; |
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bool initialized; |
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}; |
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#endif |