author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Fri, 19 Feb 2010 23:40:16 +0200 | |
branch | RCL_3 |
changeset 4 | 3b1da2848fc7 |
parent 0 | 1918ee327afb |
permissions | -rw-r--r-- |
0 | 1 |
/**************************************************************************** |
2 |
** |
|
4
3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
|
3 |
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
0 | 4 |
** All rights reserved. |
5 |
** Contact: Nokia Corporation (qt-info@nokia.com) |
|
6 |
** |
|
7 |
** This file is part of the Qt3Support module of the Qt Toolkit. |
|
8 |
** |
|
9 |
** $QT_BEGIN_LICENSE:LGPL$ |
|
10 |
** No Commercial Usage |
|
11 |
** This file contains pre-release code and may not be distributed. |
|
12 |
** You may use this file in accordance with the terms and conditions |
|
13 |
** contained in the Technology Preview License Agreement accompanying |
|
14 |
** this package. |
|
15 |
** |
|
16 |
** GNU Lesser General Public License Usage |
|
17 |
** Alternatively, this file may be used under the terms of the GNU Lesser |
|
18 |
** General Public License version 2.1 as published by the Free Software |
|
19 |
** Foundation and appearing in the file LICENSE.LGPL included in the |
|
20 |
** packaging of this file. Please review the following information to |
|
21 |
** ensure the GNU Lesser General Public License version 2.1 requirements |
|
22 |
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
|
23 |
** |
|
24 |
** In addition, as a special exception, Nokia gives you certain additional |
|
25 |
** rights. These rights are described in the Nokia Qt LGPL Exception |
|
26 |
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
|
27 |
** |
|
28 |
** If you have questions regarding the use of this file, please contact |
|
29 |
** Nokia at qt-info@nokia.com. |
|
30 |
** |
|
31 |
** |
|
32 |
** |
|
33 |
** |
|
34 |
** |
|
35 |
** |
|
36 |
** |
|
37 |
** |
|
38 |
** $QT_END_LICENSE$ |
|
39 |
** |
|
40 |
****************************************************************************/ |
|
41 |
||
42 |
#include "q3polygonscanner.h" |
|
43 |
#include "q3pointarray.h" |
|
44 |
#include <stdlib.h> |
|
45 |
||
46 |
QT_BEGIN_NAMESPACE |
|
47 |
||
48 |
// Based on Xserver code miFillGeneralPoly... |
|
49 |
/* |
|
50 |
* |
|
51 |
* Written by Brian Kelleher; Oct. 1985 |
|
52 |
* |
|
53 |
* Routine to fill a polygon. Two fill rules are |
|
54 |
* supported: frWINDING and frEVENODD. |
|
55 |
* |
|
56 |
* See fillpoly.h for a complete description of the algorithm. |
|
57 |
*/ |
|
58 |
||
59 |
/* |
|
60 |
* These are the data structures needed to scan |
|
61 |
* convert regions. Two different scan conversion |
|
62 |
* methods are available -- the even-odd method, and |
|
63 |
* the winding number method. |
|
64 |
* The even-odd rule states that a point is inside |
|
65 |
* the polygon if a ray drawn from that point in any |
|
66 |
* direction will pass through an odd number of |
|
67 |
* path segments. |
|
68 |
* By the winding number rule, a point is decided |
|
69 |
* to be inside the polygon if a ray drawn from that |
|
70 |
* point in any direction passes through a different |
|
71 |
* number of clockwise and counterclockwise path |
|
72 |
* segments. |
|
73 |
* |
|
74 |
* These data structures are adapted somewhat from |
|
75 |
* the algorithm in (Foley/Van Dam) for scan converting |
|
76 |
* polygons. |
|
77 |
* The basic algorithm is to start at the top (smallest y) |
|
78 |
* of the polygon, stepping down to the bottom of |
|
79 |
* the polygon by incrementing the y coordinate. We |
|
80 |
* keep a list of edges which the current scanline crosses, |
|
81 |
* sorted by x. This list is called the Active Edge Table (AET) |
|
82 |
* As we change the y-coordinate, we update each entry in |
|
83 |
* in the active edge table to reflect the edges new xcoord. |
|
84 |
* This list must be sorted at each scanline in case |
|
85 |
* two edges intersect. |
|
86 |
* We also keep a data structure known as the Edge Table (ET), |
|
87 |
* which keeps track of all the edges which the current |
|
88 |
* scanline has not yet reached. The ET is basically a |
|
89 |
* list of ScanLineList structures containing a list of |
|
90 |
* edges which are entered at a given scanline. There is one |
|
91 |
* ScanLineList per scanline at which an edge is entered. |
|
92 |
* When we enter a new edge, we move it from the ET to the AET. |
|
93 |
* |
|
94 |
* From the AET, we can implement the even-odd rule as in |
|
95 |
* (Foley/Van Dam). |
|
96 |
* The winding number rule is a little trickier. We also |
|
97 |
* keep the EdgeTableEntries in the AET linked by the |
|
98 |
* nextWETE (winding EdgeTableEntry) link. This allows |
|
99 |
* the edges to be linked just as before for updating |
|
100 |
* purposes, but only uses the edges linked by the nextWETE |
|
101 |
* link as edges representing spans of the polygon to |
|
102 |
* drawn (as with the even-odd rule). |
|
103 |
*/ |
|
104 |
||
105 |
/* $XConsortium: miscanfill.h,v 1.5 94/04/17 20:27:50 dpw Exp $ */ |
|
106 |
/* |
|
107 |
||
108 |
Copyright (c) 1987 X Consortium |
|
109 |
||
110 |
Permission is hereby granted, free of charge, to any person obtaining |
|
111 |
a copy of this software and associated documentation files (the |
|
112 |
"Software"), to deal in the Software without restriction, including |
|
113 |
without limitation the rights to use, copy, modify, merge, publish, |
|
114 |
distribute, sublicense, and/or sell copies of the Software, and to |
|
115 |
permit persons to whom the Software is furnished to do so, subject to |
|
116 |
the following conditions: |
|
117 |
||
118 |
The above copyright notice and this permission notice shall be included |
|
119 |
in all copies or substantial portions of the Software. |
|
120 |
||
121 |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
|
122 |
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
|
123 |
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
|
124 |
IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR |
|
125 |
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
|
126 |
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
|
127 |
OTHER DEALINGS IN THE SOFTWARE. |
|
128 |
||
129 |
Except as contained in this notice, the name of the X Consortium shall |
|
130 |
not be used in advertising or otherwise to promote the sale, use or |
|
131 |
other dealings in this Software without prior written authorization |
|
132 |
from the X Consortium. |
|
133 |
||
134 |
*/ |
|
135 |
||
136 |
||
137 |
/* |
|
138 |
* scanfill.h |
|
139 |
* |
|
140 |
* Written by Brian Kelleher; Jan 1985 |
|
141 |
* |
|
142 |
* This file contains a few macros to help track |
|
143 |
* the edge of a filled object. The object is assumed |
|
144 |
* to be filled in scanline order, and thus the |
|
145 |
* algorithm used is an extension of Bresenham's line |
|
146 |
* drawing algorithm which assumes that y is always the |
|
147 |
* major axis. |
|
148 |
* Since these pieces of code are the same for any filled shape, |
|
149 |
* it is more convenient to gather the library in one |
|
150 |
* place, but since these pieces of code are also in |
|
151 |
* the inner loops of output primitives, procedure call |
|
152 |
* overhead is out of the question. |
|
153 |
* See the author for a derivation if needed. |
|
154 |
*/ |
|
155 |
||
156 |
/* |
|
157 |
* In scan converting polygons, we want to choose those pixels |
|
158 |
* which are inside the polygon. Thus, we add .5 to the starting |
|
159 |
* x coordinate for both left and right edges. Now we choose the |
|
160 |
* first pixel which is inside the pgon for the left edge and the |
|
161 |
* first pixel which is outside the pgon for the right edge. |
|
162 |
* Draw the left pixel, but not the right. |
|
163 |
* |
|
164 |
* How to add .5 to the starting x coordinate: |
|
165 |
* If the edge is moving to the right, then subtract dy from the |
|
166 |
* error term from the general form of the algorithm. |
|
167 |
* If the edge is moving to the left, then add dy to the error term. |
|
168 |
* |
|
169 |
* The reason for the difference between edges moving to the left |
|
170 |
* and edges moving to the right is simple: If an edge is moving |
|
171 |
* to the right, then we want the algorithm to flip immediately. |
|
172 |
* If it is moving to the left, then we don't want it to flip until |
|
173 |
* we traverse an entire pixel. |
|
174 |
*/ |
|
175 |
#define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \ |
|
176 |
int dx; /* local storage */ \ |
|
177 |
\ |
|
178 |
/* \ |
|
179 |
* if the edge is horizontal, then it is ignored \ |
|
180 |
* and assumed not to be processed. Otherwise, do this stuff. \ |
|
181 |
*/ \ |
|
182 |
if ((dy) != 0) { \ |
|
183 |
xStart = (x1); \ |
|
184 |
dx = (x2) - xStart; \ |
|
185 |
if (dx < 0) { \ |
|
186 |
m = dx / (dy); \ |
|
187 |
m1 = m - 1; \ |
|
188 |
incr1 = -2 * dx + 2 * (dy) * m1; \ |
|
189 |
incr2 = -2 * dx + 2 * (dy) * m; \ |
|
190 |
d = 2 * m * (dy) - 2 * dx - 2 * (dy); \ |
|
191 |
} else { \ |
|
192 |
m = dx / (dy); \ |
|
193 |
m1 = m + 1; \ |
|
194 |
incr1 = 2 * dx - 2 * (dy) * m1; \ |
|
195 |
incr2 = 2 * dx - 2 * (dy) * m; \ |
|
196 |
d = -2 * m * (dy) + 2 * dx; \ |
|
197 |
} \ |
|
198 |
} \ |
|
199 |
} |
|
200 |
||
201 |
#define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \ |
|
202 |
if (m1 > 0) { \ |
|
203 |
if (d > 0) { \ |
|
204 |
minval += m1; \ |
|
205 |
d += incr1; \ |
|
206 |
} \ |
|
207 |
else { \ |
|
208 |
minval += m; \ |
|
209 |
d += incr2; \ |
|
210 |
} \ |
|
211 |
} else {\ |
|
212 |
if (d >= 0) { \ |
|
213 |
minval += m1; \ |
|
214 |
d += incr1; \ |
|
215 |
} \ |
|
216 |
else { \ |
|
217 |
minval += m; \ |
|
218 |
d += incr2; \ |
|
219 |
} \ |
|
220 |
} \ |
|
221 |
} |
|
222 |
||
223 |
||
224 |
/* |
|
225 |
* This structure contains all of the information needed |
|
226 |
* to run the bresenham algorithm. |
|
227 |
* The variables may be hardcoded into the declarations |
|
228 |
* instead of using this structure to make use of |
|
229 |
* register declarations. |
|
230 |
*/ |
|
231 |
typedef struct { |
|
232 |
int minor; /* minor axis */ |
|
233 |
int d; /* decision variable */ |
|
234 |
int m, m1; /* slope and slope+1 */ |
|
235 |
int incr1, incr2; /* error increments */ |
|
236 |
} BRESINFO; |
|
237 |
||
238 |
||
239 |
#define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \ |
|
240 |
BRESINITPGON(dmaj, min1, min2, bres.minor, bres.d, \ |
|
241 |
bres.m, bres.m1, bres.incr1, bres.incr2) |
|
242 |
||
243 |
#define BRESINCRPGONSTRUCT(bres) \ |
|
244 |
BRESINCRPGON(bres.d, bres.minor, bres.m, bres.m1, bres.incr1, bres.incr2) |
|
245 |
||
246 |
||
247 |
typedef struct _EdgeTableEntry { |
|
248 |
int ymax; /* ycoord at which we exit this edge. */ |
|
249 |
BRESINFO bres; /* Bresenham info to run the edge */ |
|
250 |
struct _EdgeTableEntry *next; /* next in the list */ |
|
251 |
struct _EdgeTableEntry *back; /* for insertion sort */ |
|
252 |
struct _EdgeTableEntry *nextWETE; /* for winding num rule */ |
|
253 |
int ClockWise; /* flag for winding number rule */ |
|
254 |
} EdgeTableEntry; |
|
255 |
||
256 |
||
257 |
typedef struct _ScanLineList{ |
|
258 |
int scanline; /* the scanline represented */ |
|
259 |
EdgeTableEntry *edgelist; /* header node */ |
|
260 |
struct _ScanLineList *next; /* next in the list */ |
|
261 |
} ScanLineList; |
|
262 |
||
263 |
||
264 |
typedef struct { |
|
265 |
int ymax; /* ymax for the polygon */ |
|
266 |
int ymin; /* ymin for the polygon */ |
|
267 |
ScanLineList scanlines; /* header node */ |
|
268 |
} EdgeTable; |
|
269 |
||
270 |
||
271 |
/* |
|
272 |
* Here is a struct to help with storage allocation |
|
273 |
* so we can allocate a big chunk at a time, and then take |
|
274 |
* pieces from this heap when we need to. |
|
275 |
*/ |
|
276 |
#define SLLSPERBLOCK 25 |
|
277 |
||
278 |
typedef struct _ScanLineListBlock { |
|
279 |
ScanLineList SLLs[SLLSPERBLOCK]; |
|
280 |
struct _ScanLineListBlock *next; |
|
281 |
} ScanLineListBlock; |
|
282 |
||
283 |
/* |
|
284 |
* number of points to buffer before sending them off |
|
285 |
* to scanlines() : Must be an even number |
|
286 |
*/ |
|
287 |
#define NUMPTSTOBUFFER 200 |
|
288 |
||
289 |
/* |
|
290 |
* |
|
291 |
* a few macros for the inner loops of the fill code where |
|
292 |
* performance considerations don't allow a procedure call. |
|
293 |
* |
|
294 |
* Evaluate the given edge at the given scanline. |
|
295 |
* If the edge has expired, then we leave it and fix up |
|
296 |
* the active edge table; otherwise, we increment the |
|
297 |
* x value to be ready for the next scanline. |
|
298 |
* The winding number rule is in effect, so we must notify |
|
299 |
* the caller when the edge has been removed so he |
|
300 |
* can reorder the Winding Active Edge Table. |
|
301 |
*/ |
|
302 |
#define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \ |
|
303 |
if (pAET->ymax == y) { /* leaving this edge */ \ |
|
304 |
pPrevAET->next = pAET->next; \ |
|
305 |
pAET = pPrevAET->next; \ |
|
306 |
fixWAET = 1; \ |
|
307 |
if (pAET) \ |
|
308 |
pAET->back = pPrevAET; \ |
|
309 |
} \ |
|
310 |
else { \ |
|
311 |
BRESINCRPGONSTRUCT(pAET->bres); \ |
|
312 |
pPrevAET = pAET; \ |
|
313 |
pAET = pAET->next; \ |
|
314 |
} \ |
|
315 |
} |
|
316 |
||
317 |
||
318 |
/* |
|
319 |
* Evaluate the given edge at the given scanline. |
|
320 |
* If the edge has expired, then we leave it and fix up |
|
321 |
* the active edge table; otherwise, we increment the |
|
322 |
* x value to be ready for the next scanline. |
|
323 |
* The even-odd rule is in effect. |
|
324 |
*/ |
|
325 |
#define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \ |
|
326 |
if (pAET->ymax == y) { /* leaving this edge */ \ |
|
327 |
pPrevAET->next = pAET->next; \ |
|
328 |
pAET = pPrevAET->next; \ |
|
329 |
if (pAET) \ |
|
330 |
pAET->back = pPrevAET; \ |
|
331 |
} \ |
|
332 |
else { \ |
|
333 |
BRESINCRPGONSTRUCT(pAET->bres) \ |
|
334 |
pPrevAET = pAET; \ |
|
335 |
pAET = pAET->next; \ |
|
336 |
} \ |
|
337 |
} |
|
338 |
||
339 |
/*********************************************************** |
|
340 |
||
341 |
Copyright (c) 1987 X Consortium |
|
342 |
||
343 |
Permission is hereby granted, free of charge, to any person obtaining a copy |
|
344 |
of this software and associated documentation files (the "Software"), to deal |
|
345 |
in the Software without restriction, including without limitation the rights |
|
346 |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
|
347 |
copies of the Software, and to permit persons to whom the Software is |
|
348 |
furnished to do so, subject to the following conditions: |
|
349 |
||
350 |
The above copyright notice and this permission notice shall be included in |
|
351 |
all copies or substantial portions of the Software. |
|
352 |
||
353 |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
354 |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
355 |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
|
356 |
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
|
357 |
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
|
358 |
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
|
359 |
||
360 |
Except as contained in this notice, the name of the X Consortium shall not be |
|
361 |
used in advertising or otherwise to promote the sale, use or other dealings |
|
362 |
in this Software without prior written authorization from the X Consortium. |
|
363 |
||
364 |
||
365 |
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
|
366 |
||
367 |
All Rights Reserved |
|
368 |
||
369 |
Permission to use, copy, modify, and distribute this software and its |
|
370 |
documentation for any purpose and without fee is hereby granted, |
|
371 |
provided that the above copyright notice appear in all copies and that |
|
372 |
both that copyright notice and this permission notice appear in |
|
373 |
supporting documentation, and that the name of Digital not be |
|
374 |
used in advertising or publicity pertaining to distribution of the |
|
375 |
software without specific, written prior permission. |
|
376 |
||
377 |
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
|
378 |
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
|
379 |
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
|
380 |
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
|
381 |
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
|
382 |
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
|
383 |
SOFTWARE. |
|
384 |
||
385 |
******************************************************************/ |
|
386 |
||
387 |
#define MAXINT 0x7fffffff |
|
388 |
#define MININT -MAXINT |
|
389 |
||
390 |
/* |
|
391 |
* fillUtils.c |
|
392 |
* |
|
393 |
* Written by Brian Kelleher; Oct. 1985 |
|
394 |
* |
|
395 |
* This module contains all of the utility functions |
|
396 |
* needed to scan convert a polygon. |
|
397 |
* |
|
398 |
*/ |
|
399 |
/* |
|
400 |
* InsertEdgeInET |
|
401 |
* |
|
402 |
* Insert the given edge into the edge table. |
|
403 |
* First we must find the correct bucket in the |
|
404 |
* Edge table, then find the right slot in the |
|
405 |
* bucket. Finally, we can insert it. |
|
406 |
* |
|
407 |
*/ |
|
408 |
static bool |
|
409 |
miInsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, |
|
410 |
int scanline, ScanLineListBlock **SLLBlock, int *iSLLBlock) |
|
411 |
{ |
|
412 |
register EdgeTableEntry *start, *prev; |
|
413 |
register ScanLineList *pSLL, *pPrevSLL; |
|
414 |
ScanLineListBlock *tmpSLLBlock; |
|
415 |
||
416 |
/* |
|
417 |
* find the right bucket to put the edge into |
|
418 |
*/ |
|
419 |
pPrevSLL = &ET->scanlines; |
|
420 |
pSLL = pPrevSLL->next; |
|
421 |
while (pSLL && (pSLL->scanline < scanline)) |
|
422 |
{ |
|
423 |
pPrevSLL = pSLL; |
|
424 |
pSLL = pSLL->next; |
|
425 |
} |
|
426 |
||
427 |
/* |
|
428 |
* reassign pSLL (pointer to ScanLineList) if necessary |
|
429 |
*/ |
|
430 |
if ((!pSLL) || (pSLL->scanline > scanline)) |
|
431 |
{ |
|
432 |
if (*iSLLBlock > SLLSPERBLOCK-1) |
|
433 |
{ |
|
434 |
tmpSLLBlock = |
|
435 |
(ScanLineListBlock *)malloc(sizeof(ScanLineListBlock)); |
|
436 |
if (!tmpSLLBlock) |
|
437 |
return false; |
|
438 |
(*SLLBlock)->next = tmpSLLBlock; |
|
439 |
tmpSLLBlock->next = 0; |
|
440 |
*SLLBlock = tmpSLLBlock; |
|
441 |
*iSLLBlock = 0; |
|
442 |
} |
|
443 |
pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]); |
|
444 |
||
445 |
pSLL->next = pPrevSLL->next; |
|
446 |
pSLL->edgelist = 0; |
|
447 |
pPrevSLL->next = pSLL; |
|
448 |
} |
|
449 |
pSLL->scanline = scanline; |
|
450 |
||
451 |
/* |
|
452 |
* now insert the edge in the right bucket |
|
453 |
*/ |
|
454 |
prev = 0; |
|
455 |
start = pSLL->edgelist; |
|
456 |
while (start && (start->bres.minor < ETE->bres.minor)) |
|
457 |
{ |
|
458 |
prev = start; |
|
459 |
start = start->next; |
|
460 |
} |
|
461 |
ETE->next = start; |
|
462 |
||
463 |
if (prev) |
|
464 |
prev->next = ETE; |
|
465 |
else |
|
466 |
pSLL->edgelist = ETE; |
|
467 |
return true; |
|
468 |
} |
|
469 |
||
470 |
/* |
|
471 |
* CreateEdgeTable |
|
472 |
* |
|
473 |
* This routine creates the edge table for |
|
474 |
* scan converting polygons. |
|
475 |
* The Edge Table (ET) looks like: |
|
476 |
* |
|
477 |
* EdgeTable |
|
478 |
* -------- |
|
479 |
* | ymax | ScanLineLists |
|
480 |
* |scanline|-->------------>-------------->... |
|
481 |
* -------- |scanline| |scanline| |
|
482 |
* |edgelist| |edgelist| |
|
483 |
* --------- --------- |
|
484 |
* | | |
|
485 |
* | | |
|
486 |
* V V |
|
487 |
* list of ETEs list of ETEs |
|
488 |
* |
|
489 |
* where ETE is an EdgeTableEntry data structure, |
|
490 |
* and there is one ScanLineList per scanline at |
|
491 |
* which an edge is initially entered. |
|
492 |
* |
|
493 |
*/ |
|
494 |
||
495 |
typedef struct { |
|
496 |
#if defined(Q_OS_MAC) |
|
497 |
int y, x; |
|
498 |
#else |
|
499 |
int x, y; |
|
500 |
#endif |
|
501 |
||
502 |
} DDXPointRec, *DDXPointPtr; |
|
503 |
||
504 |
/* |
|
505 |
* Clean up our act. |
|
506 |
*/ |
|
507 |
static void |
|
508 |
miFreeStorage(ScanLineListBlock *pSLLBlock) |
|
509 |
{ |
|
510 |
register ScanLineListBlock *tmpSLLBlock; |
|
511 |
||
512 |
while (pSLLBlock) |
|
513 |
{ |
|
514 |
tmpSLLBlock = pSLLBlock->next; |
|
515 |
free(pSLLBlock); |
|
516 |
pSLLBlock = tmpSLLBlock; |
|
517 |
} |
|
518 |
} |
|
519 |
||
520 |
static bool |
|
521 |
miCreateETandAET(int count, DDXPointPtr pts, EdgeTable *ET, |
|
522 |
EdgeTableEntry *AET, EdgeTableEntry *pETEs, ScanLineListBlock *pSLLBlock) |
|
523 |
{ |
|
524 |
register DDXPointPtr top, bottom; |
|
525 |
register DDXPointPtr PrevPt, CurrPt; |
|
526 |
int iSLLBlock = 0; |
|
527 |
||
528 |
int dy; |
|
529 |
||
530 |
if (count < 2) return true; |
|
531 |
||
532 |
/* |
|
533 |
* initialize the Active Edge Table |
|
534 |
*/ |
|
535 |
AET->next = 0; |
|
536 |
AET->back = 0; |
|
537 |
AET->nextWETE = 0; |
|
538 |
AET->bres.minor = MININT; |
|
539 |
||
540 |
/* |
|
541 |
* initialize the Edge Table. |
|
542 |
*/ |
|
543 |
ET->scanlines.next = 0; |
|
544 |
ET->ymax = MININT; |
|
545 |
ET->ymin = MAXINT; |
|
546 |
pSLLBlock->next = 0; |
|
547 |
||
548 |
PrevPt = &pts[count-1]; |
|
549 |
||
550 |
/* |
|
551 |
* for each vertex in the array of points. |
|
552 |
* In this loop we are dealing with two vertices at |
|
553 |
* a time -- these make up one edge of the polygon. |
|
554 |
*/ |
|
555 |
while (count--) |
|
556 |
{ |
|
557 |
CurrPt = pts++; |
|
558 |
||
559 |
/* |
|
560 |
* find out which point is above and which is below. |
|
561 |
*/ |
|
562 |
if (PrevPt->y > CurrPt->y) |
|
563 |
{ |
|
564 |
bottom = PrevPt, top = CurrPt; |
|
565 |
pETEs->ClockWise = 0; |
|
566 |
} |
|
567 |
else |
|
568 |
{ |
|
569 |
bottom = CurrPt, top = PrevPt; |
|
570 |
pETEs->ClockWise = 1; |
|
571 |
} |
|
572 |
||
573 |
/* |
|
574 |
* don't add horizontal edges to the Edge table. |
|
575 |
*/ |
|
576 |
if (bottom->y != top->y) |
|
577 |
{ |
|
578 |
pETEs->ymax = bottom->y-1; /* -1 so we don't get last scanline */ |
|
579 |
||
580 |
/* |
|
581 |
* initialize integer edge algorithm |
|
582 |
*/ |
|
583 |
dy = bottom->y - top->y; |
|
584 |
BRESINITPGONSTRUCT(dy, top->x, bottom->x, pETEs->bres) |
|
585 |
||
586 |
if (!miInsertEdgeInET(ET, pETEs, top->y, &pSLLBlock, &iSLLBlock)) |
|
587 |
{ |
|
588 |
miFreeStorage(pSLLBlock->next); |
|
589 |
return false; |
|
590 |
} |
|
591 |
||
592 |
ET->ymax = qMax(ET->ymax, PrevPt->y); |
|
593 |
ET->ymin = qMin(ET->ymin, PrevPt->y); |
|
594 |
pETEs++; |
|
595 |
} |
|
596 |
||
597 |
PrevPt = CurrPt; |
|
598 |
} |
|
599 |
return true; |
|
600 |
} |
|
601 |
||
602 |
/* |
|
603 |
* loadAET |
|
604 |
* |
|
605 |
* This routine moves EdgeTableEntries from the |
|
606 |
* EdgeTable into the Active Edge Table, |
|
607 |
* leaving them sorted by smaller x coordinate. |
|
608 |
* |
|
609 |
*/ |
|
610 |
||
611 |
static void |
|
612 |
miloadAET(EdgeTableEntry *AET, EdgeTableEntry *ETEs) |
|
613 |
{ |
|
614 |
register EdgeTableEntry *pPrevAET; |
|
615 |
register EdgeTableEntry *tmp; |
|
616 |
||
617 |
pPrevAET = AET; |
|
618 |
AET = AET->next; |
|
619 |
while (ETEs) |
|
620 |
{ |
|
621 |
while (AET && (AET->bres.minor < ETEs->bres.minor)) |
|
622 |
{ |
|
623 |
pPrevAET = AET; |
|
624 |
AET = AET->next; |
|
625 |
} |
|
626 |
tmp = ETEs->next; |
|
627 |
ETEs->next = AET; |
|
628 |
if (AET) |
|
629 |
AET->back = ETEs; |
|
630 |
ETEs->back = pPrevAET; |
|
631 |
pPrevAET->next = ETEs; |
|
632 |
pPrevAET = ETEs; |
|
633 |
||
634 |
ETEs = tmp; |
|
635 |
} |
|
636 |
} |
|
637 |
||
638 |
/* |
|
639 |
* computeWAET |
|
640 |
* |
|
641 |
* This routine links the AET by the |
|
642 |
* nextWETE (winding EdgeTableEntry) link for |
|
643 |
* use by the winding number rule. The final |
|
644 |
* Active Edge Table (AET) might look something |
|
645 |
* like: |
|
646 |
* |
|
647 |
* AET |
|
648 |
* ---------- --------- --------- |
|
649 |
* |ymax | |ymax | |ymax | |
|
650 |
* | ... | |... | |... | |
|
651 |
* |next |->|next |->|next |->... |
|
652 |
* |nextWETE| |nextWETE| |nextWETE| |
|
653 |
* --------- --------- ^-------- |
|
654 |
* | | | |
|
655 |
* V-------------------> V---> ... |
|
656 |
* |
|
657 |
*/ |
|
658 |
static void |
|
659 |
micomputeWAET(EdgeTableEntry *AET) |
|
660 |
{ |
|
661 |
register EdgeTableEntry *pWETE; |
|
662 |
register int inside = 1; |
|
663 |
register int isInside = 0; |
|
664 |
||
665 |
AET->nextWETE = 0; |
|
666 |
pWETE = AET; |
|
667 |
AET = AET->next; |
|
668 |
while (AET) |
|
669 |
{ |
|
670 |
if (AET->ClockWise) |
|
671 |
isInside++; |
|
672 |
else |
|
673 |
isInside--; |
|
674 |
||
675 |
if ((!inside && !isInside) || |
|
676 |
(inside && isInside)) |
|
677 |
{ |
|
678 |
pWETE->nextWETE = AET; |
|
679 |
pWETE = AET; |
|
680 |
inside = !inside; |
|
681 |
} |
|
682 |
AET = AET->next; |
|
683 |
} |
|
684 |
pWETE->nextWETE = 0; |
|
685 |
} |
|
686 |
||
687 |
/* |
|
688 |
* InsertionSort |
|
689 |
* |
|
690 |
* Just a simple insertion sort using |
|
691 |
* pointers and back pointers to sort the Active |
|
692 |
* Edge Table. |
|
693 |
* |
|
694 |
*/ |
|
695 |
||
696 |
static int |
|
697 |
miInsertionSort(EdgeTableEntry *AET) |
|
698 |
{ |
|
699 |
register EdgeTableEntry *pETEchase; |
|
700 |
register EdgeTableEntry *pETEinsert; |
|
701 |
register EdgeTableEntry *pETEchaseBackTMP; |
|
702 |
register int changed = 0; |
|
703 |
||
704 |
AET = AET->next; |
|
705 |
while (AET) |
|
706 |
{ |
|
707 |
pETEinsert = AET; |
|
708 |
pETEchase = AET; |
|
709 |
while (pETEchase->back->bres.minor > AET->bres.minor) |
|
710 |
pETEchase = pETEchase->back; |
|
711 |
||
712 |
AET = AET->next; |
|
713 |
if (pETEchase != pETEinsert) |
|
714 |
{ |
|
715 |
pETEchaseBackTMP = pETEchase->back; |
|
716 |
pETEinsert->back->next = AET; |
|
717 |
if (AET) |
|
718 |
AET->back = pETEinsert->back; |
|
719 |
pETEinsert->next = pETEchase; |
|
720 |
pETEchase->back->next = pETEinsert; |
|
721 |
pETEchase->back = pETEinsert; |
|
722 |
pETEinsert->back = pETEchaseBackTMP; |
|
723 |
changed = 1; |
|
724 |
} |
|
725 |
} |
|
726 |
return changed; |
|
727 |
} |
|
728 |
||
729 |
/*! |
|
730 |
\overload |
|
731 |
*/ |
|
732 |
void Q3PolygonScanner::scan(const Q3PointArray& pa, bool winding, int index, int npoints) |
|
733 |
{ |
|
734 |
scan(pa, winding, index, npoints, true); |
|
735 |
} |
|
736 |
||
737 |
/*! |
|
738 |
\overload |
|
739 |
||
740 |
If \a stitchable is false, the right and bottom edges of the |
|
741 |
polygon are included. This causes adjacent polygons to overlap. |
|
742 |
*/ |
|
743 |
void Q3PolygonScanner::scan(const Q3PointArray& pa, bool winding, int index, int npoints, bool stitchable) |
|
744 |
{ |
|
745 |
scan(pa, winding, index, npoints, |
|
746 |
stitchable ? Edge(Left+Top) : Edge(Left+Right+Top+Bottom)); |
|
747 |
} |
|
748 |
||
749 |
/*! |
|
750 |
Calls processSpans() for all scanlines of the polygon defined by |
|
751 |
\a npoints starting at \a index in \a pa. |
|
752 |
||
753 |
If \a winding is true, the Winding algorithm rather than the |
|
754 |
Odd-Even rule is used. |
|
755 |
||
756 |
The \a edges is any bitwise combination of: |
|
757 |
\list |
|
758 |
\i Q3PolygonScanner::Left |
|
759 |
\i Q3PolygonScanner::Right |
|
760 |
\i Q3PolygonScanner::Top |
|
761 |
\i Q3PolygonScanner::Bottom |
|
762 |
\endlist |
|
763 |
\a edges determines which edges are included. |
|
764 |
||
765 |
\warning The edges feature does not work properly. |
|
766 |
||
767 |
*/ |
|
768 |
void Q3PolygonScanner::scan(const Q3PointArray& pa, bool winding, int index, int npoints, Edge edges) |
|
769 |
{ |
|
770 |
||
771 |
||
772 |
DDXPointPtr ptsIn = (DDXPointPtr)pa.data(); |
|
773 |
ptsIn += index; |
|
774 |
register EdgeTableEntry *pAET; /* the Active Edge Table */ |
|
775 |
register int y; /* the current scanline */ |
|
776 |
register int nPts = 0; /* number of pts in buffer */ |
|
777 |
register EdgeTableEntry *pWETE; /* Winding Edge Table */ |
|
778 |
register ScanLineList *pSLL; /* Current ScanLineList */ |
|
779 |
register DDXPointPtr ptsOut; /* ptr to output buffers */ |
|
780 |
int *width; |
|
781 |
DDXPointRec FirstPoint[NUMPTSTOBUFFER]; /* the output buffers */ |
|
782 |
int FirstWidth[NUMPTSTOBUFFER]; |
|
783 |
EdgeTableEntry *pPrevAET; /* previous AET entry */ |
|
784 |
EdgeTable ET; /* Edge Table header node */ |
|
785 |
EdgeTableEntry AET; /* Active ET header node */ |
|
786 |
EdgeTableEntry *pETEs; /* Edge Table Entries buff */ |
|
787 |
ScanLineListBlock SLLBlock; /* header for ScanLineList */ |
|
788 |
int fixWAET = 0; |
|
789 |
int edge_l = (edges & Left) ? 1 : 0; |
|
790 |
int edge_r = (edges & Right) ? 1 : 0; |
|
791 |
int edge_t = 1; //#### (edges & Top) ? 1 : 0; |
|
792 |
int edge_b = (edges & Bottom) ? 1 : 0; |
|
793 |
||
794 |
if (npoints == -1) |
|
795 |
npoints = pa.size(); |
|
796 |
||
797 |
if (npoints < 3) |
|
798 |
return; |
|
799 |
||
800 |
if(!(pETEs = (EdgeTableEntry *) |
|
801 |
malloc(sizeof(EdgeTableEntry) * npoints))) |
|
802 |
return; |
|
803 |
ptsOut = FirstPoint; |
|
804 |
width = FirstWidth; |
|
805 |
if (!miCreateETandAET(npoints, ptsIn, &ET, &AET, pETEs, &SLLBlock)) |
|
806 |
{ |
|
807 |
free(pETEs); |
|
808 |
return; |
|
809 |
} |
|
810 |
pSLL = ET.scanlines.next; |
|
811 |
||
812 |
if (!winding) |
|
813 |
{ |
|
814 |
/* |
|
815 |
* for each scanline |
|
816 |
*/ |
|
817 |
for (y = ET.ymin+1-edge_t; y < ET.ymax+edge_b; y++) |
|
818 |
{ |
|
819 |
/* |
|
820 |
* Add a new edge to the active edge table when we |
|
821 |
* get to the next edge. |
|
822 |
*/ |
|
823 |
if (pSLL && y == pSLL->scanline) |
|
824 |
{ |
|
825 |
miloadAET(&AET, pSLL->edgelist); |
|
826 |
pSLL = pSLL->next; |
|
827 |
} |
|
828 |
pPrevAET = &AET; |
|
829 |
pAET = AET.next; |
|
830 |
||
831 |
/* |
|
832 |
* for each active edge |
|
833 |
*/ |
|
834 |
while (pAET) |
|
835 |
{ |
|
836 |
ptsOut->x = pAET->bres.minor + 1 - edge_l; |
|
837 |
ptsOut++->y = y; |
|
838 |
*width++ = pAET->next->bres.minor - pAET->bres.minor |
|
839 |
- 1 + edge_l + edge_r; |
|
840 |
nPts++; |
|
841 |
||
842 |
/* |
|
843 |
* send out the buffer when its full |
|
844 |
*/ |
|
845 |
if (nPts == NUMPTSTOBUFFER) |
|
846 |
{ |
|
847 |
processSpans(nPts, (QPoint*)FirstPoint, FirstWidth); |
|
848 |
ptsOut = FirstPoint; |
|
849 |
width = FirstWidth; |
|
850 |
nPts = 0; |
|
851 |
} |
|
852 |
EVALUATEEDGEEVENODD(pAET, pPrevAET, y) |
|
853 |
EVALUATEEDGEEVENODD(pAET, pPrevAET, y) |
|
854 |
} |
|
855 |
miInsertionSort(&AET); |
|
856 |
} |
|
857 |
} |
|
858 |
else /* default to WindingNumber */ |
|
859 |
{ |
|
860 |
/* |
|
861 |
* for each scanline |
|
862 |
*/ |
|
863 |
for (y = ET.ymin+1-edge_t; y < ET.ymax+edge_b; y++) |
|
864 |
{ |
|
865 |
/* |
|
866 |
* Add a new edge to the active edge table when we |
|
867 |
* get to the next edge. |
|
868 |
*/ |
|
869 |
if (pSLL && y == pSLL->scanline) |
|
870 |
{ |
|
871 |
miloadAET(&AET, pSLL->edgelist); |
|
872 |
micomputeWAET(&AET); |
|
873 |
pSLL = pSLL->next; |
|
874 |
} |
|
875 |
pPrevAET = &AET; |
|
876 |
pAET = AET.next; |
|
877 |
pWETE = pAET; |
|
878 |
||
879 |
/* |
|
880 |
* for each active edge |
|
881 |
*/ |
|
882 |
while (pAET) |
|
883 |
{ |
|
884 |
/* |
|
885 |
* if the next edge in the active edge table is |
|
886 |
* also the next edge in the winding active edge |
|
887 |
* table. |
|
888 |
*/ |
|
889 |
if (pWETE == pAET) |
|
890 |
{ |
|
891 |
ptsOut->x = pAET->bres.minor + 1 - edge_l; |
|
892 |
ptsOut++->y = y; |
|
893 |
*width++ = pAET->nextWETE->bres.minor - pAET->bres.minor - 1 + edge_l + edge_r; |
|
894 |
nPts++; |
|
895 |
||
896 |
/* |
|
897 |
* send out the buffer |
|
898 |
*/ |
|
899 |
if (nPts == NUMPTSTOBUFFER) |
|
900 |
{ |
|
901 |
processSpans(nPts, (QPoint*)FirstPoint, FirstWidth); |
|
902 |
ptsOut = FirstPoint; |
|
903 |
width = FirstWidth; |
|
904 |
nPts = 0; |
|
905 |
} |
|
906 |
||
907 |
pWETE = pWETE->nextWETE; |
|
908 |
while (pWETE != pAET) { |
|
909 |
EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) |
|
910 |
} |
|
911 |
pWETE = pWETE->nextWETE; |
|
912 |
} |
|
913 |
EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) |
|
914 |
} |
|
915 |
||
916 |
/* |
|
917 |
* reevaluate the Winding active edge table if we |
|
918 |
* just had to resort it or if we just exited an edge. |
|
919 |
*/ |
|
920 |
if (miInsertionSort(&AET) || fixWAET) |
|
921 |
{ |
|
922 |
micomputeWAET(&AET); |
|
923 |
fixWAET = 0; |
|
924 |
} |
|
925 |
} |
|
926 |
} |
|
927 |
||
928 |
/* |
|
929 |
* Get any spans that we missed by buffering |
|
930 |
*/ |
|
931 |
||
932 |
||
933 |
processSpans(nPts, (QPoint*)FirstPoint, FirstWidth); |
|
934 |
free(pETEs); |
|
935 |
miFreeStorage(SLLBlock.next); |
|
936 |
} |
|
937 |
/***** END OF X11-based CODE *****/ |
|
938 |
||
939 |
QT_END_NAMESPACE |