author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Thu, 08 Apr 2010 14:19:33 +0300 | |
branch | RCL_3 |
changeset 7 | 3f74d0d4af4c |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtSCriptTools module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "qscriptenginedebuggerfrontend_p.h" |
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#include "qscriptdebuggerfrontend_p_p.h" |
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#include "qscriptdebuggerbackend_p.h" |
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#include "qscriptdebuggerbackend_p_p.h" |
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#include "qscriptdebuggerevent_p.h" |
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#include "qscriptdebuggercommandexecutor_p.h" |
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#include "qscriptdebuggerresponse_p.h" |
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#include <QtCore/qcoreapplication.h> |
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#include <QtCore/qeventloop.h> |
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#include <QtCore/qlist.h> |
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#include <QtScript/qscriptvalue.h> |
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QT_BEGIN_NAMESPACE |
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/*! |
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\class QScriptEngineDebuggerFrontend |
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\since 4.5 |
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\internal |
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\brief The QScriptEngineDebuggerFrontend class provides an in-process debugger frontend. |
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This type of frontend is used when the QScriptEngine being debugged |
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lives in the same process as the debugger. |
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Call the attachTo() function to attach to an engine. |
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*/ |
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class QScriptDebuggerCommandEvent : public QEvent |
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{ |
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public: |
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QScriptDebuggerCommandEvent(int id, const QScriptDebuggerCommand &command) |
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: QEvent(QEvent::Type(QEvent::User+3)), m_id(id), m_command(command) {} |
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~QScriptDebuggerCommandEvent() {} |
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int id() const |
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{ return m_id; } |
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const QScriptDebuggerCommand &command() const |
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{ return m_command; } |
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private: |
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int m_id; |
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QScriptDebuggerCommand m_command; |
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}; |
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class QScriptDebuggerCommandFinishedEvent : public QEvent |
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{ |
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public: |
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QScriptDebuggerCommandFinishedEvent(int id, const QScriptDebuggerResponse &response) |
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: QEvent(QEvent::Type(QEvent::User+4)), m_id(id), m_response(response) {} |
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~QScriptDebuggerCommandFinishedEvent() {} |
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int id() const |
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{ return m_id; } |
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const QScriptDebuggerResponse &response() const |
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{ return m_response; } |
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private: |
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int m_id; |
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QScriptDebuggerResponse m_response; |
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}; |
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class QScriptEngineDebuggerBackendPrivate; |
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class QScriptEngineDebuggerBackend : public QScriptDebuggerBackend |
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{ |
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public: |
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QScriptEngineDebuggerBackend(QScriptEngineDebuggerFrontendPrivate *frontend); |
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~QScriptEngineDebuggerBackend(); |
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void processCommand(int id, const QScriptDebuggerCommand &command); |
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void resume(); |
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protected: |
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void event(const QScriptDebuggerEvent &event); |
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private: |
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Q_DECLARE_PRIVATE(QScriptEngineDebuggerBackend) |
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Q_DISABLE_COPY(QScriptEngineDebuggerBackend) |
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}; |
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class QScriptEngineDebuggerBackendPrivate |
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: public QScriptDebuggerBackendPrivate |
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{ |
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Q_DECLARE_PUBLIC(QScriptEngineDebuggerBackend) |
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public: |
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QScriptEngineDebuggerBackendPrivate(); |
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~QScriptEngineDebuggerBackendPrivate(); |
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bool event(QEvent *e); |
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QScriptEngineDebuggerFrontendPrivate *frontend; |
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QList<QEventLoop*> eventLoopPool; |
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QList<QEventLoop*> eventLoopStack; |
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}; |
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class QScriptEngineDebuggerFrontendPrivate |
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: public QScriptDebuggerFrontendPrivate |
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{ |
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Q_DECLARE_PUBLIC(QScriptEngineDebuggerFrontend) |
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public: |
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QScriptEngineDebuggerFrontendPrivate(); |
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~QScriptEngineDebuggerFrontendPrivate(); |
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void postCommandFinished(int id, const QScriptDebuggerResponse &response); |
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bool event(QEvent *e); |
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QScriptEngineDebuggerBackend *backend; |
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}; |
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QScriptEngineDebuggerBackendPrivate::QScriptEngineDebuggerBackendPrivate() |
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{ |
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frontend = 0; |
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} |
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QScriptEngineDebuggerBackendPrivate::~QScriptEngineDebuggerBackendPrivate() |
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{ |
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eventLoopPool << eventLoopStack; |
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eventLoopStack.clear(); |
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while (!eventLoopPool.isEmpty()) { |
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QEventLoop *eventLoop = eventLoopPool.takeFirst(); |
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if (eventLoop->isRunning()) { |
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eventLoop->quit(); |
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eventLoop->deleteLater(); |
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} else { |
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delete eventLoop; |
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} |
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} |
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} |
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/*! |
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\reimp |
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*/ |
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bool QScriptEngineDebuggerBackendPrivate::event(QEvent *e) |
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{ |
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Q_Q(QScriptEngineDebuggerBackend); |
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if (e->type() == QEvent::User+3) { |
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QScriptDebuggerCommandEvent *ce = static_cast<QScriptDebuggerCommandEvent*>(e); |
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QScriptDebuggerCommandExecutor *executor = q->commandExecutor(); |
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QScriptDebuggerResponse response = executor->execute(q, ce->command()); |
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frontend->postCommandFinished(ce->id(), response); |
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return true; |
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} |
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return QScriptDebuggerBackendPrivate::event(e); |
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} |
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/*! |
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\internal |
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Creates a new QScriptEngineDebuggerBackend object for the given \a |
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engine. The back-end will forward events to the given \a frontend. |
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*/ |
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QScriptEngineDebuggerBackend::QScriptEngineDebuggerBackend( |
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QScriptEngineDebuggerFrontendPrivate *frontend) |
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: QScriptDebuggerBackend(*new QScriptEngineDebuggerBackendPrivate) |
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{ |
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Q_D(QScriptEngineDebuggerBackend); |
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d->frontend = frontend; |
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} |
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QScriptEngineDebuggerBackend::~QScriptEngineDebuggerBackend() |
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{ |
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} |
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void QScriptEngineDebuggerBackend::processCommand(int id, const QScriptDebuggerCommand &command) |
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{ |
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Q_D(QScriptEngineDebuggerBackend); |
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d->postEvent(new QScriptDebuggerCommandEvent(id, command)); |
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} |
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/*! |
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\reimp |
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*/ |
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void QScriptEngineDebuggerBackend::event(const QScriptDebuggerEvent &event) |
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{ |
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Q_D(QScriptEngineDebuggerBackend); |
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if (d->eventLoopPool.isEmpty()) |
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d->eventLoopPool.append(new QEventLoop()); |
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QEventLoop *eventLoop = d->eventLoopPool.takeFirst(); |
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Q_ASSERT(!eventLoop->isRunning()); |
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d->eventLoopStack.prepend(eventLoop); |
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d->frontend->postEvent(new QScriptDebuggerEventEvent(event)); |
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// Run an event loop until resume() is called. |
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// This effectively stalls script execution and makes it possible |
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// for the debugger to inspect the execution state in the meantime. |
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eventLoop->exec(); |
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if (!d->eventLoopStack.isEmpty()) { |
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// the event loop was quit directly (i.e. not via resume()) |
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d->eventLoopStack.takeFirst(); |
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} |
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d->eventLoopPool.append(eventLoop); |
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doPendingEvaluate(/*postEvent=*/false); |
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} |
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/*! |
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\reimp |
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*/ |
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void QScriptEngineDebuggerBackend::resume() |
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{ |
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Q_D(QScriptEngineDebuggerBackend); |
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// quitting the event loops will cause event() to return (see above) |
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while (!d->eventLoopStack.isEmpty()) { |
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QEventLoop *eventLoop = d->eventLoopStack.takeFirst(); |
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if (eventLoop->isRunning()) |
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eventLoop->quit(); |
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} |
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} |
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QScriptEngineDebuggerFrontendPrivate::QScriptEngineDebuggerFrontendPrivate() |
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{ |
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backend = 0; |
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} |
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QScriptEngineDebuggerFrontendPrivate::~QScriptEngineDebuggerFrontendPrivate() |
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{ |
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delete backend; |
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} |
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void QScriptEngineDebuggerFrontendPrivate::postCommandFinished( |
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int id, const QScriptDebuggerResponse &response) |
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{ |
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postEvent(new QScriptDebuggerCommandFinishedEvent(id, response)); |
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} |
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/*! |
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\reimp |
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*/ |
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bool QScriptEngineDebuggerFrontendPrivate::event(QEvent *e) |
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{ |
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Q_Q(QScriptEngineDebuggerFrontend); |
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if (e->type() == QEvent::User+4) { |
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QScriptDebuggerCommandFinishedEvent *fe = static_cast<QScriptDebuggerCommandFinishedEvent*>(e); |
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q->notifyCommandFinished(fe->id(), fe->response()); |
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return true; |
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} |
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return QScriptDebuggerFrontendPrivate::event(e); |
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} |
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QScriptEngineDebuggerFrontend::QScriptEngineDebuggerFrontend() |
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: QScriptDebuggerFrontend(*new QScriptEngineDebuggerFrontendPrivate) |
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{ |
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} |
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QScriptEngineDebuggerFrontend::~QScriptEngineDebuggerFrontend() |
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{ |
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detach(); |
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} |
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/*! |
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Attaches this front-end to the given \a engine. |
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*/ |
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void QScriptEngineDebuggerFrontend::attachTo(QScriptEngine *engine) |
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{ |
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Q_D(QScriptEngineDebuggerFrontend); |
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if (d->backend) |
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d->backend->detach(); |
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else |
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d->backend = new QScriptEngineDebuggerBackend(d); |
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d->backend->attachTo(engine); |
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} |
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/*! |
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Detaches this front-end from the current script engine. |
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*/ |
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void QScriptEngineDebuggerFrontend::detach() |
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{ |
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Q_D(QScriptEngineDebuggerFrontend); |
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if (d->backend) |
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d->backend->detach(); |
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} |
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QScriptValue QScriptEngineDebuggerFrontend::traceFunction() const |
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{ |
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Q_D(const QScriptEngineDebuggerFrontend); |
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if (d->backend) |
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d->backend->traceFunction(); |
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return QScriptValue(); |
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} |
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QScriptDebuggerBackend *QScriptEngineDebuggerFrontend::backend() const |
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{ |
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Q_D(const QScriptEngineDebuggerFrontend); |
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return d->backend; |
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} |
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/*! |
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\internal |
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*/ |
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void QScriptEngineDebuggerFrontend::processCommand(int id, const QScriptDebuggerCommand &command) |
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{ |
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Q_D(QScriptEngineDebuggerFrontend); |
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Q_ASSERT(d->backend != 0); |
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d->backend->processCommand(id, command); |
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} |
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QT_END_NAMESPACE |