examples/graphicsview/portedasteroids/animateditem.cpp
author Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
Tue, 02 Feb 2010 00:43:10 +0200
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permissions -rw-r--r--
Revision: 201003 Kit: 201005
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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file.  Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights.  These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "animateditem.h"
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#include <QtGui/qbitmap.h>
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#include <QtGui/qpainter.h>
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AnimatedPixmapItem::AnimatedPixmapItem(const QList<QPixmap> &animation,
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                                       QGraphicsScene *scene)
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    : QGraphicsItem(0, scene), currentFrame(0), vx(0), vy(0)
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{
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    for (int i = 0; i < animation.size(); ++i) {
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        QPixmap pixmap = animation.at(i);
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        Frame frame;
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        frame.pixmap = pixmap;
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        frame.shape = QPainterPath();
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        frame.boundingRect = pixmap.rect();
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        frames << frame;
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    }
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}
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void AnimatedPixmapItem::setFrame(int frame)
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{
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    if (!frames.isEmpty()) {
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        prepareGeometryChange();
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        currentFrame = frame % frames.size();
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    }
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}
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void AnimatedPixmapItem::advance(int phase)
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{
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    if (phase == 1)
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        moveBy(vx, vy);
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}
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QRectF AnimatedPixmapItem::boundingRect() const
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{
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    return frames.at(currentFrame).boundingRect;
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}
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QPainterPath AnimatedPixmapItem::shape() const
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{
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    const Frame &f = frames.at(currentFrame);
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    if (f.shape.isEmpty()) {
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        QPainterPath path;
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        path.addRegion(f.pixmap.createHeuristicMask());
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        const_cast<Frame &>(f).shape = path;
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    }
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    return f.shape;
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}
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void AnimatedPixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/,
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                               QWidget * /*widget*/)
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{
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    painter->drawPixmap(0, 0, frames.at(currentFrame).pixmap);
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}