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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef SCORE_H
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#define SCORE_H
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#include <QList>
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#include <QHash>
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#include "demoitemanimation.h"
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typedef QList<DemoItemAnimation *> Movie;
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typedef QHash<QString, Movie*> MovieIndex;
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class PlayListMember
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{
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public:
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PlayListMember(Movie *movie, int runMode) : movie(movie), runMode(runMode){};
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Movie *movie;
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int runMode;
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};
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typedef QList<PlayListMember> PlayList;
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class Score
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{
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public:
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enum LOCK_MODE {LOCK_ITEMS, UNLOCK_ITEMS, SKIP_LOCK};
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enum RUN_MODE {FROM_CURRENT, FROM_START, NEW_ANIMATION_ONLY, ONLY_IF_VISIBLE};
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Score();
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virtual ~Score();
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void playMovie(const QString &indexName, RUN_MODE runMode = FROM_START, LOCK_MODE lockMode = SKIP_LOCK);
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void insertMovie(const QString &indexName, Movie *movie);
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Movie *insertMovie(const QString &indexName);
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void queueMovie(const QString &indexName, RUN_MODE runMode = FROM_START, LOCK_MODE lockMode = SKIP_LOCK);
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void playQue();
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bool hasQueuedMovies(){ return this->playList.size() > 0; };
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MovieIndex index;
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PlayList playList;
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private:
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void prepare(Movie *movie, RUN_MODE runMode, LOCK_MODE lockMode);
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void play(Movie *movie, RUN_MODE runMode);
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};
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#endif // SCORE_H
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