0
|
1 |
/****************************************************************************
|
|
2 |
**
|
|
3 |
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
|
|
4 |
** All rights reserved.
|
|
5 |
** Contact: Nokia Corporation (qt-info@nokia.com)
|
|
6 |
**
|
|
7 |
** This file is part of the QtCore module of the Qt Toolkit.
|
|
8 |
**
|
|
9 |
** $QT_BEGIN_LICENSE:LGPL$
|
|
10 |
** No Commercial Usage
|
|
11 |
** This file contains pre-release code and may not be distributed.
|
|
12 |
** You may use this file in accordance with the terms and conditions
|
|
13 |
** contained in the Technology Preview License Agreement accompanying
|
|
14 |
** this package.
|
|
15 |
**
|
|
16 |
** GNU Lesser General Public License Usage
|
|
17 |
** Alternatively, this file may be used under the terms of the GNU Lesser
|
|
18 |
** General Public License version 2.1 as published by the Free Software
|
|
19 |
** Foundation and appearing in the file LICENSE.LGPL included in the
|
|
20 |
** packaging of this file. Please review the following information to
|
|
21 |
** ensure the GNU Lesser General Public License version 2.1 requirements
|
|
22 |
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|
23 |
**
|
|
24 |
** In addition, as a special exception, Nokia gives you certain additional
|
|
25 |
** rights. These rights are described in the Nokia Qt LGPL Exception
|
|
26 |
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
|
27 |
**
|
|
28 |
** If you have questions regarding the use of this file, please contact
|
|
29 |
** Nokia at qt-info@nokia.com.
|
|
30 |
**
|
|
31 |
**
|
|
32 |
**
|
|
33 |
**
|
|
34 |
**
|
|
35 |
**
|
|
36 |
**
|
|
37 |
**
|
|
38 |
** $QT_END_LICENSE$
|
|
39 |
**
|
|
40 |
****************************************************************************/
|
|
41 |
|
|
42 |
//Own
|
|
43 |
#include "torpedo.h"
|
|
44 |
#include "pixmapitem.h"
|
|
45 |
#include "boat.h"
|
|
46 |
#include "graphicsscene.h"
|
|
47 |
#include "animationmanager.h"
|
|
48 |
#include "qanimationstate.h"
|
|
49 |
|
|
50 |
#include <QtCore/QPropertyAnimation>
|
|
51 |
#include <QtCore/QStateMachine>
|
|
52 |
#include <QtCore/QFinalState>
|
|
53 |
|
|
54 |
Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big),
|
|
55 |
currentSpeed(0)
|
|
56 |
{
|
|
57 |
setZValue(2);
|
|
58 |
}
|
|
59 |
|
|
60 |
void Torpedo::launch()
|
|
61 |
{
|
|
62 |
QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos");
|
|
63 |
AnimationManager::self()->registerAnimation(launchAnimation);
|
|
64 |
launchAnimation->setEndValue(QPointF(x(),qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15));
|
|
65 |
launchAnimation->setEasingCurve(QEasingCurve::InQuad);
|
|
66 |
launchAnimation->setDuration(y()/currentSpeed*10);
|
|
67 |
connect(launchAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &)));
|
|
68 |
connect(this,SIGNAL(torpedoExploded()), launchAnimation, SLOT(stop()));
|
|
69 |
|
|
70 |
//We setup the state machine of the torpedo
|
|
71 |
QStateMachine *machine = new QStateMachine(this);
|
|
72 |
|
|
73 |
//This state is when the launch animation is playing
|
|
74 |
QAnimationState *launched = new QAnimationState(machine);
|
|
75 |
launched->setAnimation(launchAnimation);
|
|
76 |
|
|
77 |
//End
|
|
78 |
QFinalState *final = new QFinalState(machine);
|
|
79 |
|
|
80 |
machine->setInitialState(launched);
|
|
81 |
|
|
82 |
//### Add a nice animation when the torpedo is destroyed
|
|
83 |
launched->addTransition(this, SIGNAL(torpedoExploded()),final);
|
|
84 |
|
|
85 |
//If the animation is finished, then we move to the final state
|
|
86 |
launched->addTransition(launched, SIGNAL(animationFinished()), final);
|
|
87 |
|
|
88 |
//The machine has finished to be executed, then the boat is dead
|
|
89 |
connect(machine,SIGNAL(finished()),this, SIGNAL(torpedoExecutionFinished()));
|
|
90 |
|
|
91 |
machine->start();
|
|
92 |
}
|
|
93 |
|
|
94 |
void Torpedo::setCurrentSpeed(int speed)
|
|
95 |
{
|
|
96 |
if (speed < 0) {
|
|
97 |
qWarning("Torpedo::setCurrentSpeed : The speed is invalid");
|
|
98 |
return;
|
|
99 |
}
|
|
100 |
currentSpeed = speed;
|
|
101 |
}
|
|
102 |
|
|
103 |
void Torpedo::onAnimationLaunchValueChanged(const QVariant &)
|
|
104 |
{
|
|
105 |
foreach (QGraphicsItem *item , collidingItems(Qt::IntersectsItemBoundingRect)) {
|
|
106 |
if (Boat *b = qgraphicsitem_cast<Boat*>(item))
|
|
107 |
b->destroy();
|
|
108 |
}
|
|
109 |
}
|
|
110 |
|
|
111 |
void Torpedo::destroy()
|
|
112 |
{
|
|
113 |
emit torpedoExploded();
|
|
114 |
}
|