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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtNetwork module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qlocalsocket.h"
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#include "qlocalsocket_p.h"
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#include <private/qthread_p.h>
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#include <qcoreapplication.h>
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#include <qdebug.h>
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QT_BEGIN_NAMESPACE
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void QLocalSocketPrivate::init()
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{
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Q_Q(QLocalSocket);
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memset(&overlapped, 0, sizeof(overlapped));
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overlapped.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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dataReadNotifier = new QWinEventNotifier(overlapped.hEvent, q);
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q->connect(dataReadNotifier, SIGNAL(activated(HANDLE)), q, SLOT(_q_notified()));
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}
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void QLocalSocketPrivate::setErrorString(const QString &function)
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{
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Q_Q(QLocalSocket);
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BOOL windowsError = GetLastError();
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QLocalSocket::LocalSocketState currentState = state;
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// If the connectToServer fails due to WaitNamedPipe() time-out, assume ConnectionError
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if (state == QLocalSocket::ConnectingState && windowsError == ERROR_SEM_TIMEOUT)
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windowsError = ERROR_NO_DATA;
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switch (windowsError) {
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case ERROR_PIPE_NOT_CONNECTED:
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case ERROR_BROKEN_PIPE:
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case ERROR_NO_DATA:
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error = QLocalSocket::ConnectionError;
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errorString = QLocalSocket::tr("%1: Connection error").arg(function);
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state = QLocalSocket::UnconnectedState;
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break;
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case ERROR_FILE_NOT_FOUND:
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error = QLocalSocket::ServerNotFoundError;
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errorString = QLocalSocket::tr("%1: Invalid name").arg(function);
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state = QLocalSocket::UnconnectedState;
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break;
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default:
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error = QLocalSocket::UnknownSocketError;
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errorString = QLocalSocket::tr("%1: Unknown error %2").arg(function).arg(windowsError);
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#if defined QLOCALSOCKET_DEBUG
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qWarning() << "QLocalSocket error not handled:" << errorString;
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#endif
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state = QLocalSocket::UnconnectedState;
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}
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if (currentState != state) {
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q->emit stateChanged(state);
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if (state == QLocalSocket::UnconnectedState)
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q->emit disconnected();
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}
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emit q->error(error);
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}
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QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(),
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handle(INVALID_HANDLE_VALUE),
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pipeWriter(0),
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readBufferMaxSize(0),
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actualReadBufferSize(0),
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error(QLocalSocket::UnknownSocketError),
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readSequenceStarted(false),
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pendingReadyRead(false),
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pipeClosed(false),
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state(QLocalSocket::UnconnectedState)
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{
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}
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void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
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{
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Q_D(QLocalSocket);
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if (state() == ConnectedState || state() == ConnectingState)
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return;
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d->error = QLocalSocket::UnknownSocketError;
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d->errorString = QString();
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d->state = ConnectingState;
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emit stateChanged(d->state);
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if (name.isEmpty()) {
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d->error = QLocalSocket::ServerNotFoundError;
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setErrorString(QLocalSocket::tr("%1: Invalid name").arg(QLatin1String("QLocalSocket::connectToServer")));
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d->state = UnconnectedState;
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emit error(d->error);
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emit stateChanged(d->state);
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return;
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}
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QString pipePath = QLatin1String("\\\\.\\pipe\\");
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if (name.startsWith(pipePath))
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d->fullServerName = name;
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else
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d->fullServerName = pipePath + name;
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// Try to open a named pipe
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HANDLE localSocket;
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forever {
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DWORD permissions = (openMode & QIODevice::ReadOnly) ? GENERIC_READ : 0;
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permissions |= (openMode & QIODevice::WriteOnly) ? GENERIC_WRITE : 0;
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localSocket = CreateFile((const wchar_t *)d->fullServerName.utf16(), // pipe name
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permissions,
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0, // no sharing
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NULL, // default security attributes
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OPEN_EXISTING, // opens existing pipe
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FILE_FLAG_OVERLAPPED,
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NULL); // no template file
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if (localSocket != INVALID_HANDLE_VALUE)
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break;
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DWORD error = GetLastError();
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// It is really an error only if it is not ERROR_PIPE_BUSY
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if (ERROR_PIPE_BUSY != error) {
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break;
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}
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// All pipe instances are busy, so wait until connected or up to 5 seconds.
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if (!WaitNamedPipe((const wchar_t *)d->fullServerName.utf16(), 5000))
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break;
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}
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if (localSocket == INVALID_HANDLE_VALUE) {
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d->setErrorString(QLatin1String("QLocalSocket::connectToServer"));
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d->fullServerName = QString();
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return;
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}
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// we have a valid handle
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d->serverName = name;
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if (setSocketDescriptor((quintptr)localSocket, ConnectedState, openMode)) {
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d->handle = localSocket;
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emit connected();
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}
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}
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// This is reading from the buffer
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qint64 QLocalSocket::readData(char *data, qint64 maxSize)
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{
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Q_D(QLocalSocket);
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qint64 readSoFar;
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// If startAsyncRead() read data, copy it to its destination.
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if (maxSize == 1 && d->actualReadBufferSize > 0) {
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*data = d->readBuffer.getChar();
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d->actualReadBufferSize--;
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readSoFar = 1;
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} else {
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qint64 bytesToRead = qMin(qint64(d->actualReadBufferSize), maxSize);
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readSoFar = 0;
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while (readSoFar < bytesToRead) {
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const char *ptr = d->readBuffer.readPointer();
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int bytesToReadFromThisBlock = qMin(bytesToRead - readSoFar,
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qint64(d->readBuffer.nextDataBlockSize()));
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memcpy(data + readSoFar, ptr, bytesToReadFromThisBlock);
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readSoFar += bytesToReadFromThisBlock;
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d->readBuffer.free(bytesToReadFromThisBlock);
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d->actualReadBufferSize -= bytesToReadFromThisBlock;
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}
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}
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if (d->pipeClosed) {
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if (readSoFar == 0) {
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QTimer::singleShot(0, this, SLOT(_q_pipeClosed()));
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return -1; // signal EOF
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}
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} else {
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if (!d->readSequenceStarted)
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d->startAsyncRead();
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d->checkReadyRead();
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}
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return readSoFar;
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}
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/*!
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\internal
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Schedules or cancels a readyRead() emission depending on actual data availability
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*/
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void QLocalSocketPrivate::checkReadyRead()
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{
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if (actualReadBufferSize > 0) {
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if (!pendingReadyRead) {
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Q_Q(QLocalSocket);
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QTimer::singleShot(0, q, SLOT(_q_emitReadyRead()));
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pendingReadyRead = true;
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}
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} else {
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pendingReadyRead = false;
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}
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}
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/*!
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\internal
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Reads data from the socket into the readbuffer
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*/
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void QLocalSocketPrivate::startAsyncRead()
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{
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do {
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DWORD bytesToRead = bytesAvailable();
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if (bytesToRead == 0) {
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// There are no bytes in the pipe but we need to
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// start the overlapped read with some buffer size.
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bytesToRead = initialReadBufferSize;
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}
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if (readBufferMaxSize && bytesToRead > (readBufferMaxSize - readBuffer.size())) {
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bytesToRead = readBufferMaxSize - readBuffer.size();
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if (bytesToRead == 0) {
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// Buffer is full. User must read data from the buffer
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// before we can read more from the pipe.
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return;
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}
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}
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char *ptr = readBuffer.reserve(bytesToRead);
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readSequenceStarted = true;
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if (ReadFile(handle, ptr, bytesToRead, NULL, &overlapped)) {
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completeAsyncRead();
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} else {
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switch (GetLastError()) {
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case ERROR_IO_PENDING:
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// This is not an error. We're getting notified, when data arrives.
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return;
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case ERROR_PIPE_NOT_CONNECTED:
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{
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// It may happen, that the other side closes the connection directly
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// after writing data. Then we must set the appropriate socket state.
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pipeClosed = true;
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Q_Q(QLocalSocket);
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emit q->readChannelFinished();
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return;
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}
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default:
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setErrorString(QLatin1String("QLocalSocketPrivate::startAsyncRead"));
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return;
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}
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}
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} while (!readSequenceStarted);
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}
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/*!
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\internal
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Sets the correct size of the read buffer after a read operation.
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Returns false, if an error occured or the connection dropped.
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*/
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bool QLocalSocketPrivate::completeAsyncRead()
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{
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ResetEvent(overlapped.hEvent);
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readSequenceStarted = false;
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DWORD bytesRead;
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if (!GetOverlappedResult(handle, &overlapped, &bytesRead, TRUE)) {
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if (GetLastError() != ERROR_PIPE_NOT_CONNECTED)
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setErrorString(QLatin1String("QLocalSocketPrivate::completeAsyncRead"));
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return false;
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}
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actualReadBufferSize += bytesRead;
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readBuffer.truncate(actualReadBufferSize);
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return true;
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}
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qint64 QLocalSocket::writeData(const char *data, qint64 maxSize)
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{
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Q_D(QLocalSocket);
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if (!d->pipeWriter) {
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d->pipeWriter = new QWindowsPipeWriter(d->handle, this);
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connect(d->pipeWriter, SIGNAL(canWrite()), this, SLOT(_q_canWrite()));
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connect(d->pipeWriter, SIGNAL(bytesWritten(qint64)), this, SIGNAL(bytesWritten(qint64)));
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d->pipeWriter->start();
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}
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return d->pipeWriter->write(data, maxSize);
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}
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void QLocalSocket::abort()
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{
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close();
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}
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/*!
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The number of bytes available from the pipe
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*/
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DWORD QLocalSocketPrivate::bytesAvailable()
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{
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Q_Q(QLocalSocket);
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DWORD bytes;
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if (PeekNamedPipe(handle, NULL, 0, NULL, &bytes, NULL)) {
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return bytes;
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} else {
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if (!pipeClosed) {
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pipeClosed = true;
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emit q->readChannelFinished();
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QTimer::singleShot(0, q, SLOT(_q_pipeClosed()));
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}
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}
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return 0;
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}
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void QLocalSocketPrivate::_q_pipeClosed()
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{
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Q_Q(QLocalSocket);
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q->close();
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}
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qint64 QLocalSocket::bytesAvailable() const
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{
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Q_D(const QLocalSocket);
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qint64 available = QIODevice::bytesAvailable();
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available += (qint64) d->actualReadBufferSize;
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return available;
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}
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qint64 QLocalSocket::bytesToWrite() const
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{
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Q_D(const QLocalSocket);
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return (d->pipeWriter) ? d->pipeWriter->bytesToWrite() : 0;
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}
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bool QLocalSocket::canReadLine() const
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{
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Q_D(const QLocalSocket);
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if (state() != ConnectedState)
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return false;
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return (d->readBuffer.indexOf('\n') != -1 || QIODevice::canReadLine());
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}
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void QLocalSocket::close()
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{
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Q_D(QLocalSocket);
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if (state() == UnconnectedState)
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return;
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QIODevice::close();
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d->state = ClosingState;
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emit stateChanged(d->state);
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if (!d->pipeClosed)
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emit readChannelFinished();
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d->serverName = QString();
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d->fullServerName = QString();
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382 |
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if (state() != UnconnectedState && bytesToWrite() > 0) {
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disconnectFromServer();
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385 |
return;
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386 |
}
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d->readSequenceStarted = false;
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388 |
d->pendingReadyRead = false;
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389 |
d->pipeClosed = false;
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390 |
DisconnectNamedPipe(d->handle);
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CloseHandle(d->handle);
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d->handle = INVALID_HANDLE_VALUE;
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ResetEvent(d->overlapped.hEvent);
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d->state = UnconnectedState;
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emit stateChanged(d->state);
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emit disconnected();
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397 |
if (d->pipeWriter) {
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delete d->pipeWriter;
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399 |
d->pipeWriter = 0;
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400 |
}
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401 |
}
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|
402 |
|
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403 |
bool QLocalSocket::flush()
|
|
404 |
{
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|
405 |
Q_D(QLocalSocket);
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|
406 |
if (d->pipeWriter)
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407 |
return d->pipeWriter->waitForWrite(0);
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408 |
return false;
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409 |
}
|
|
410 |
|
|
411 |
void QLocalSocket::disconnectFromServer()
|
|
412 |
{
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|
413 |
Q_D(QLocalSocket);
|
|
414 |
flush();
|
|
415 |
if (d->pipeWriter && d->pipeWriter->bytesToWrite() != 0) {
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|
416 |
d->state = QLocalSocket::ClosingState;
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|
417 |
emit stateChanged(d->state);
|
|
418 |
} else {
|
|
419 |
close();
|
|
420 |
}
|
|
421 |
}
|
|
422 |
|
|
423 |
QLocalSocket::LocalSocketError QLocalSocket::error() const
|
|
424 |
{
|
|
425 |
Q_D(const QLocalSocket);
|
|
426 |
return d->error;
|
|
427 |
}
|
|
428 |
|
|
429 |
bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor,
|
|
430 |
LocalSocketState socketState, OpenMode openMode)
|
|
431 |
{
|
|
432 |
Q_D(QLocalSocket);
|
|
433 |
d->readBuffer.clear();
|
|
434 |
d->actualReadBufferSize = 0;
|
|
435 |
QIODevice::open(openMode);
|
|
436 |
d->handle = (int*)socketDescriptor;
|
|
437 |
d->state = socketState;
|
|
438 |
emit stateChanged(d->state);
|
|
439 |
if (d->state == ConnectedState && openMode.testFlag(QIODevice::ReadOnly)) {
|
|
440 |
d->startAsyncRead();
|
|
441 |
d->checkReadyRead();
|
|
442 |
}
|
|
443 |
return true;
|
|
444 |
}
|
|
445 |
|
|
446 |
void QLocalSocketPrivate::_q_canWrite()
|
|
447 |
{
|
|
448 |
Q_Q(QLocalSocket);
|
|
449 |
if (state == QLocalSocket::ClosingState)
|
|
450 |
q->close();
|
|
451 |
}
|
|
452 |
|
|
453 |
void QLocalSocketPrivate::_q_notified()
|
|
454 |
{
|
|
455 |
Q_Q(QLocalSocket);
|
|
456 |
if (!completeAsyncRead()) {
|
|
457 |
pipeClosed = true;
|
|
458 |
emit q->readChannelFinished();
|
|
459 |
return;
|
|
460 |
}
|
|
461 |
startAsyncRead();
|
|
462 |
pendingReadyRead = false;
|
|
463 |
emit q->readyRead();
|
|
464 |
}
|
|
465 |
|
|
466 |
void QLocalSocketPrivate::_q_emitReadyRead()
|
|
467 |
{
|
|
468 |
if (pendingReadyRead) {
|
|
469 |
Q_Q(QLocalSocket);
|
|
470 |
pendingReadyRead = false;
|
|
471 |
emit q->readyRead();
|
|
472 |
}
|
|
473 |
}
|
|
474 |
|
|
475 |
quintptr QLocalSocket::socketDescriptor() const
|
|
476 |
{
|
|
477 |
Q_D(const QLocalSocket);
|
|
478 |
return (quintptr)d->handle;
|
|
479 |
}
|
|
480 |
|
|
481 |
qint64 QLocalSocket::readBufferSize() const
|
|
482 |
{
|
|
483 |
Q_D(const QLocalSocket);
|
|
484 |
return d->readBufferMaxSize;
|
|
485 |
}
|
|
486 |
|
|
487 |
void QLocalSocket::setReadBufferSize(qint64 size)
|
|
488 |
{
|
|
489 |
Q_D(QLocalSocket);
|
|
490 |
d->readBufferMaxSize = size;
|
|
491 |
}
|
|
492 |
|
|
493 |
bool QLocalSocket::waitForConnected(int msecs)
|
|
494 |
{
|
|
495 |
Q_UNUSED(msecs);
|
|
496 |
return (state() == ConnectedState);
|
|
497 |
}
|
|
498 |
|
|
499 |
bool QLocalSocket::waitForDisconnected(int msecs)
|
|
500 |
{
|
|
501 |
Q_D(QLocalSocket);
|
|
502 |
if (state() == UnconnectedState)
|
|
503 |
return false;
|
|
504 |
if (!openMode().testFlag(QIODevice::ReadOnly)) {
|
|
505 |
qWarning("QLocalSocket::waitForDisconnected isn't supported for write only pipes.");
|
|
506 |
return false;
|
|
507 |
}
|
|
508 |
QIncrementalSleepTimer timer(msecs);
|
|
509 |
forever {
|
|
510 |
d->bytesAvailable(); // to check if PeekNamedPipe fails
|
|
511 |
if (d->pipeClosed)
|
|
512 |
close();
|
|
513 |
if (state() == UnconnectedState)
|
|
514 |
return true;
|
|
515 |
Sleep(timer.nextSleepTime());
|
|
516 |
if (timer.hasTimedOut())
|
|
517 |
break;
|
|
518 |
}
|
|
519 |
|
|
520 |
return false;
|
|
521 |
}
|
|
522 |
|
|
523 |
bool QLocalSocket::isValid() const
|
|
524 |
{
|
|
525 |
Q_D(const QLocalSocket);
|
|
526 |
return (d->handle != INVALID_HANDLE_VALUE);
|
|
527 |
}
|
|
528 |
|
|
529 |
bool QLocalSocket::waitForReadyRead(int msecs)
|
|
530 |
{
|
|
531 |
Q_D(QLocalSocket);
|
|
532 |
|
|
533 |
if (bytesAvailable() > 0)
|
|
534 |
return true;
|
|
535 |
|
|
536 |
if (d->state != QLocalSocket::ConnectedState)
|
|
537 |
return false;
|
|
538 |
|
|
539 |
Q_ASSERT(d->readSequenceStarted);
|
|
540 |
DWORD result = WaitForSingleObject(d->overlapped.hEvent, msecs == -1 ? INFINITE : msecs);
|
|
541 |
switch (result) {
|
|
542 |
case WAIT_OBJECT_0:
|
|
543 |
d->_q_notified();
|
|
544 |
return true;
|
|
545 |
case WAIT_TIMEOUT:
|
|
546 |
return false;
|
|
547 |
}
|
|
548 |
|
|
549 |
qWarning("QLocalSocket::waitForReadyRead WaitForSingleObject failed with error code %d.", int(GetLastError()));
|
|
550 |
return false;
|
|
551 |
}
|
|
552 |
|
|
553 |
bool QLocalSocket::waitForBytesWritten(int msecs)
|
|
554 |
{
|
|
555 |
Q_D(const QLocalSocket);
|
|
556 |
if (!d->pipeWriter)
|
|
557 |
return false;
|
|
558 |
|
|
559 |
// Wait for the pipe writer to acknowledge that it has
|
|
560 |
// written. This will succeed if either the pipe writer has
|
|
561 |
// already written the data, or if it manages to write data
|
|
562 |
// within the given timeout.
|
|
563 |
return d->pipeWriter->waitForWrite(msecs);
|
|
564 |
}
|
|
565 |
|
|
566 |
QT_END_NAMESPACE
|