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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/QApplication>
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#include <QtGui/QColormap>
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#include <QtGui/QDesktopWidget>
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#include <QtGui/QPaintDevice>
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#include <QtGui/QWidget>
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#include <qglframebufferobject.h>
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#include <qglpixelbuffer.h>
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#include <qcolormap.h>
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#include <qdesktopwidget.h>
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#include "qdebug.h"
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#ifdef Q_WS_X11
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#include <private/qt_x11_p.h>
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#include <qx11info_x11.h>
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#include <private/qwidget_p.h>
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#ifndef QT_OPENGL_ES
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#endif
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#endif //Q_WS_X11
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#include <private/qglextensions_p.h>
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#include <private/qwindowsurface_gl_p.h>
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#include <private/qgl_p.h>
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#include <private/qglpixelbuffer_p.h>
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#include <private/qgraphicssystem_gl_p.h>
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#include <private/qpaintengineex_opengl2_p.h>
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#include <private/qpixmapdata_gl_p.h>
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#ifndef QT_OPENGL_ES_2
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#include <private/qpaintengine_opengl_p.h>
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#endif
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#ifndef GLX_ARB_multisample
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#define GLX_SAMPLE_BUFFERS_ARB 100000
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#define GLX_SAMPLES_ARB 100001
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#endif
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#ifdef QT_OPENGL_ES_1_CL
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#include "qgl_cl_p.h"
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#endif
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#ifdef QT_OPENGL_ES
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#include <private/qegl_p.h>
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#endif
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QT_BEGIN_NAMESPACE
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//
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// QGLGraphicsSystem
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//
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#ifdef Q_WS_WIN
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extern Q_GUI_EXPORT bool qt_win_owndc_required;
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#endif
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QGLGraphicsSystem::QGLGraphicsSystem()
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: QGraphicsSystem()
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{
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#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
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// only override the system defaults if the user hasn't already
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// picked a visual
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if (X11->visual == 0 && X11->visual_id == -1 && X11->visual_class == -1) {
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// find a double buffered, RGBA visual that supports OpenGL
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// and set that as the default visual for windows in Qt
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int i = 0;
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int spec[16];
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spec[i++] = GLX_RGBA;
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spec[i++] = GLX_DOUBLEBUFFER;
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if (!qgetenv("QT_GL_SWAPBUFFER_PRESERVE").isNull()) {
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spec[i++] = GLX_DEPTH_SIZE;
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spec[i++] = 8;
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spec[i++] = GLX_STENCIL_SIZE;
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spec[i++] = 8;
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spec[i++] = GLX_SAMPLE_BUFFERS_ARB;
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spec[i++] = 1;
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spec[i++] = GLX_SAMPLES_ARB;
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spec[i++] = 4;
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}
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spec[i++] = XNone;
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XVisualInfo *vi = glXChooseVisual(X11->display, X11->defaultScreen, spec);
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if (vi) {
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X11->visual_id = vi->visualid;
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X11->visual_class = vi->c_class;
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QGLFormat format;
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int res;
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glXGetConfig(X11->display, vi, GLX_LEVEL, &res);
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format.setPlane(res);
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glXGetConfig(X11->display, vi, GLX_DOUBLEBUFFER, &res);
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format.setDoubleBuffer(res);
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glXGetConfig(X11->display, vi, GLX_DEPTH_SIZE, &res);
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format.setDepth(res);
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if (format.depth())
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format.setDepthBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_RGBA, &res);
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format.setRgba(res);
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glXGetConfig(X11->display, vi, GLX_RED_SIZE, &res);
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format.setRedBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_GREEN_SIZE, &res);
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format.setGreenBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_BLUE_SIZE, &res);
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format.setBlueBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_ALPHA_SIZE, &res);
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format.setAlpha(res);
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if (format.alpha())
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format.setAlphaBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_ACCUM_RED_SIZE, &res);
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format.setAccum(res);
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if (format.accum())
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format.setAccumBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_STENCIL_SIZE, &res);
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format.setStencil(res);
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if (format.stencil())
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format.setStencilBufferSize(res);
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glXGetConfig(X11->display, vi, GLX_STEREO, &res);
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format.setStereo(res);
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glXGetConfig(X11->display, vi, GLX_SAMPLE_BUFFERS_ARB, &res);
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format.setSampleBuffers(res);
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if (format.sampleBuffers()) {
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glXGetConfig(X11->display, vi, GLX_SAMPLES_ARB, &res);
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format.setSamples(res);
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}
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QGLWindowSurface::surfaceFormat = format;
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XFree(vi);
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printf("using visual class %x, id %x\n", X11->visual_class, X11->visual_id);
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}
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}
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#elif defined(Q_WS_WIN)
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QGLWindowSurface::surfaceFormat.setDoubleBuffer(true);
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qt_win_owndc_required = true;
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#endif
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}
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//
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// QGLWindowSurface
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//
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class QGLGlobalShareWidget
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{
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public:
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QGLGlobalShareWidget() : widget(0), initializing(false) {}
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QGLWidget *shareWidget() {
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if (!initializing && !widget && !cleanedUp) {
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initializing = true;
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widget = new QGLWidget;
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initializing = false;
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}
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return widget;
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}
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void cleanup() {
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QGLWidget *w = widget;
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cleanedUp = true;
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widget = 0;
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delete w;
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}
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static bool cleanedUp;
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private:
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QGLWidget *widget;
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bool initializing;
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};
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bool QGLGlobalShareWidget::cleanedUp = false;
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static void qt_cleanup_gl_share_widget();
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Q_GLOBAL_STATIC_WITH_INITIALIZER(QGLGlobalShareWidget, _qt_gl_share_widget,
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{
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qAddPostRoutine(qt_cleanup_gl_share_widget);
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})
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static void qt_cleanup_gl_share_widget()
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{
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_qt_gl_share_widget()->cleanup();
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}
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QGLWidget* qt_gl_share_widget()
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{
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if (QGLGlobalShareWidget::cleanedUp)
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return 0;
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return _qt_gl_share_widget()->shareWidget();
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}
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struct QGLWindowSurfacePrivate
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{
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QGLFramebufferObject *fbo;
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QGLPixelBuffer *pb;
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GLuint tex_id;
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GLuint pb_tex_id;
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int tried_fbo : 1;
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int tried_pb : 1;
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int destructive_swap_buffers : 1;
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int geometry_updated : 1;
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QGLContext *ctx;
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QList<QGLContext **> contexts;
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QRegion paintedRegion;
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QSize size;
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QList<QImage> buffers;
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QGLWindowSurfaceGLPaintDevice glDevice;
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QGLWindowSurface* q_ptr;
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};
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QGLFormat QGLWindowSurface::surfaceFormat;
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void QGLWindowSurfaceGLPaintDevice::endPaint()
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{
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glFlush();
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QGLPaintDevice::endPaint();
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}
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QSize QGLWindowSurfaceGLPaintDevice::size() const
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{
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return d->size;
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}
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QGLContext* QGLWindowSurfaceGLPaintDevice::context() const
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{
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return d->ctx;
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}
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int QGLWindowSurfaceGLPaintDevice::metric(PaintDeviceMetric m) const
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{
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return qt_paint_device_metric(d->q_ptr->window(), m);
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}
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QPaintEngine *QGLWindowSurfaceGLPaintDevice::paintEngine() const
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{
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return qt_qgl_paint_engine();
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}
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QGLWindowSurface::QGLWindowSurface(QWidget *window)
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: QWindowSurface(window), d_ptr(new QGLWindowSurfacePrivate)
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{
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Q_ASSERT(window->isTopLevel());
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QGLExtensions::init();
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d_ptr->pb = 0;
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d_ptr->fbo = 0;
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d_ptr->ctx = 0;
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#if defined (QT_OPENGL_ES_2)
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d_ptr->tried_fbo = true;
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d_ptr->tried_pb = true;
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#else
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d_ptr->tried_fbo = false;
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d_ptr->tried_pb = false;
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#endif
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d_ptr->destructive_swap_buffers = qgetenv("QT_GL_SWAPBUFFER_PRESERVE").isNull();
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d_ptr->glDevice.d = d_ptr;
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d_ptr->q_ptr = this;
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d_ptr->geometry_updated = false;
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}
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QGLWindowSurface::~QGLWindowSurface()
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{
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if (d_ptr->ctx)
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glDeleteTextures(1, &d_ptr->tex_id);
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foreach(QGLContext **ctx, d_ptr->contexts) {
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delete *ctx;
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*ctx = 0;
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}
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delete d_ptr->pb;
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delete d_ptr->fbo;
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delete d_ptr;
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}
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void QGLWindowSurface::deleted(QObject *object)
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{
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// Make sure that the fbo is destroyed before destroying its context.
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delete d_ptr->fbo;
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d_ptr->fbo = 0;
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QWidget *widget = qobject_cast<QWidget *>(object);
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if (widget) {
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QWidgetPrivate *widgetPrivate = widget->d_func();
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if (widgetPrivate->extraData()) {
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union { QGLContext **ctxPtr; void **voidPtr; };
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voidPtr = &widgetPrivate->extraData()->glContext;
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int index = d_ptr->contexts.indexOf(ctxPtr);
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if (index != -1) {
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delete *ctxPtr;
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*ctxPtr = 0;
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d_ptr->contexts.removeAt(index);
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}
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}
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}
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}
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void QGLWindowSurface::hijackWindow(QWidget *widget)
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{
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QWidgetPrivate *widgetPrivate = widget->d_func();
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widgetPrivate->createExtra();
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if (widgetPrivate->extraData()->glContext)
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return;
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QGLContext *ctx = new QGLContext(surfaceFormat, widget);
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ctx->create(qt_gl_share_widget()->context());
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#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
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// Create the EGL surface to draw into. QGLContext::chooseContext()
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// does not do this for X11/EGL, but does do it for other platforms.
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// This probably belongs in qgl_x11egl.cpp.
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QGLContextPrivate *ctxpriv = ctx->d_func();
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ctxpriv->eglSurface = ctxpriv->eglContext->createSurface(widget);
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if (ctxpriv->eglSurface == EGL_NO_SURFACE) {
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qWarning() << "hijackWindow() could not create EGL surface";
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}
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qDebug("QGLWindowSurface - using EGLConfig %d", ctxpriv->eglContext->config());
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#endif
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widgetPrivate->extraData()->glContext = ctx;
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union { QGLContext **ctxPtr; void **voidPtr; };
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connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(deleted(QObject *)));
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voidPtr = &widgetPrivate->extraData()->glContext;
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d_ptr->contexts << ctxPtr;
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qDebug() << "hijackWindow() context created for" << widget << d_ptr->contexts.size();
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}
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QGLContext *QGLWindowSurface::context() const
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{
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return d_ptr->ctx;
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}
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QPaintDevice *QGLWindowSurface::paintDevice()
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{
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updateGeometry();
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if (d_ptr->pb)
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return d_ptr->pb;
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if (d_ptr->ctx)
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return &d_ptr->glDevice;
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QGLContext *ctx = reinterpret_cast<QGLContext *>(window()->d_func()->extraData()->glContext);
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ctx->makeCurrent();
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return d_ptr->fbo;
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}
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static void drawTexture(const QRectF &rect, GLuint tex_id, const QSize &texSize, const QRectF &src = QRectF());
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402 |
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void QGLWindowSurface::beginPaint(const QRegion &)
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{
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}
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406 |
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void QGLWindowSurface::endPaint(const QRegion &rgn)
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{
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if (context())
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d_ptr->paintedRegion |= rgn;
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411 |
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d_ptr->buffers.clear();
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}
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void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &offset)
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416 |
{
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417 |
if (context() && widget != window()) {
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qWarning("No native child widget support in GL window surface without FBOs or pixel buffers");
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return;
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420 |
}
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421 |
|
|
422 |
//### Find out why d_ptr->geometry_updated isn't always false.
|
|
423 |
// flush() should not be called when d_ptr->geometry_updated is true. It assumes that either
|
|
424 |
// d_ptr->fbo or d_ptr->pb is allocated and has the correct size.
|
|
425 |
if (d_ptr->geometry_updated)
|
|
426 |
return;
|
|
427 |
|
|
428 |
QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget();
|
|
429 |
Q_ASSERT(parent);
|
|
430 |
|
|
431 |
if (!geometry().isValid())
|
|
432 |
return;
|
|
433 |
|
|
434 |
// Needed to support native child-widgets...
|
|
435 |
hijackWindow(parent);
|
|
436 |
|
|
437 |
QRect br = rgn.boundingRect().translated(offset);
|
|
438 |
br = br.intersected(window()->rect());
|
|
439 |
QPoint wOffset = qt_qwidget_data(parent)->wrect.topLeft();
|
|
440 |
QRect rect = br.translated(-offset - wOffset);
|
|
441 |
|
|
442 |
const GLenum target = GL_TEXTURE_2D;
|
|
443 |
Q_UNUSED(target);
|
|
444 |
|
|
445 |
if (context()) {
|
|
446 |
context()->makeCurrent();
|
|
447 |
|
|
448 |
if (context()->format().doubleBuffer()) {
|
|
449 |
#if !defined(QT_OPENGL_ES_2)
|
|
450 |
if (d_ptr->destructive_swap_buffers) {
|
|
451 |
glBindTexture(target, d_ptr->tex_id);
|
|
452 |
|
|
453 |
QVector<QRect> rects = d_ptr->paintedRegion.rects();
|
|
454 |
for (int i = 0; i < rects.size(); ++i) {
|
|
455 |
QRect br = rects.at(i);
|
|
456 |
if (br.isEmpty())
|
|
457 |
continue;
|
|
458 |
|
|
459 |
const uint bottom = window()->height() - (br.y() + br.height());
|
|
460 |
glCopyTexSubImage2D(target, 0, br.x(), bottom, br.x(), bottom, br.width(), br.height());
|
|
461 |
}
|
|
462 |
|
|
463 |
glBindTexture(target, 0);
|
|
464 |
|
|
465 |
QRegion dirtyRegion = QRegion(window()->rect()) - d_ptr->paintedRegion;
|
|
466 |
|
|
467 |
if (!dirtyRegion.isEmpty()) {
|
|
468 |
glMatrixMode(GL_MODELVIEW);
|
|
469 |
glLoadIdentity();
|
|
470 |
|
|
471 |
glMatrixMode(GL_PROJECTION);
|
|
472 |
glLoadIdentity();
|
|
473 |
#ifndef QT_OPENGL_ES
|
|
474 |
glOrtho(0, window()->width(), window()->height(), 0, -999999, 999999);
|
|
475 |
#else
|
|
476 |
glOrthof(0, window()->width(), window()->height(), 0, -999999, 999999);
|
|
477 |
#endif
|
|
478 |
glViewport(0, 0, window()->width(), window()->height());
|
|
479 |
|
|
480 |
QVector<QRect> rects = dirtyRegion.rects();
|
|
481 |
glColor4f(1, 1, 1, 1);
|
|
482 |
for (int i = 0; i < rects.size(); ++i) {
|
|
483 |
QRect rect = rects.at(i);
|
|
484 |
if (rect.isEmpty())
|
|
485 |
continue;
|
|
486 |
|
|
487 |
drawTexture(rect, d_ptr->tex_id, window()->size(), rect);
|
|
488 |
}
|
|
489 |
}
|
|
490 |
}
|
|
491 |
#endif
|
|
492 |
d_ptr->paintedRegion = QRegion();
|
|
493 |
|
|
494 |
context()->swapBuffers();
|
|
495 |
} else {
|
|
496 |
glFlush();
|
|
497 |
}
|
|
498 |
|
|
499 |
return;
|
|
500 |
}
|
|
501 |
|
|
502 |
QGLContext *previous_ctx = const_cast<QGLContext *>(QGLContext::currentContext());
|
|
503 |
QGLContext *ctx = reinterpret_cast<QGLContext *>(parent->d_func()->extraData()->glContext);
|
|
504 |
|
|
505 |
// QPainter::end() should have unbound the fbo, otherwise something is very wrong...
|
|
506 |
Q_ASSERT(!d_ptr->fbo || !d_ptr->fbo->isBound());
|
|
507 |
|
|
508 |
if (ctx != previous_ctx) {
|
|
509 |
ctx->makeCurrent();
|
|
510 |
}
|
|
511 |
|
|
512 |
QSize size = widget->rect().size();
|
|
513 |
if (d_ptr->destructive_swap_buffers && ctx->format().doubleBuffer()) {
|
|
514 |
rect = parent->rect();
|
|
515 |
br = rect.translated(wOffset + offset);
|
|
516 |
size = parent->size();
|
|
517 |
}
|
|
518 |
|
|
519 |
glDisable(GL_SCISSOR_TEST);
|
|
520 |
|
|
521 |
if (d_ptr->fbo && (QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit)) {
|
|
522 |
const int h = d_ptr->fbo->height();
|
|
523 |
|
|
524 |
const int sx0 = br.left();
|
|
525 |
const int sx1 = br.left() + br.width();
|
|
526 |
const int sy0 = h - (br.top() + br.height());
|
|
527 |
const int sy1 = h - br.top();
|
|
528 |
|
|
529 |
const int tx0 = rect.left();
|
|
530 |
const int tx1 = rect.left() + rect.width();
|
|
531 |
const int ty0 = parent->height() - (rect.top() + rect.height());
|
|
532 |
const int ty1 = parent->height() - rect.top();
|
|
533 |
|
|
534 |
if (window() == parent || d_ptr->fbo->format().samples() <= 1) {
|
|
535 |
// glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
|
536 |
glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, d_ptr->fbo->handle());
|
|
537 |
|
|
538 |
glBlitFramebufferEXT(sx0, sy0, sx1, sy1,
|
|
539 |
tx0, ty0, tx1, ty1,
|
|
540 |
GL_COLOR_BUFFER_BIT,
|
|
541 |
GL_NEAREST);
|
|
542 |
|
|
543 |
glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
|
|
544 |
} else {
|
|
545 |
// can't do sub-region blits with multisample FBOs
|
|
546 |
QGLFramebufferObject *temp = qgl_fbo_pool()->acquire(d_ptr->fbo->size(), QGLFramebufferObjectFormat());
|
|
547 |
|
|
548 |
glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, temp->handle());
|
|
549 |
glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, d_ptr->fbo->handle());
|
|
550 |
|
|
551 |
glBlitFramebufferEXT(0, 0, d_ptr->fbo->width(), d_ptr->fbo->height(),
|
|
552 |
0, 0, d_ptr->fbo->width(), d_ptr->fbo->height(),
|
|
553 |
GL_COLOR_BUFFER_BIT,
|
|
554 |
GL_NEAREST);
|
|
555 |
|
|
556 |
glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, temp->handle());
|
|
557 |
glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
|
558 |
|
|
559 |
glBlitFramebufferEXT(sx0, sy0, sx1, sy1,
|
|
560 |
tx0, ty0, tx1, ty1,
|
|
561 |
GL_COLOR_BUFFER_BIT,
|
|
562 |
GL_NEAREST);
|
|
563 |
|
|
564 |
glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
|
|
565 |
|
|
566 |
qgl_fbo_pool()->release(temp);
|
|
567 |
}
|
|
568 |
}
|
|
569 |
#if !defined(QT_OPENGL_ES_2)
|
|
570 |
else {
|
|
571 |
GLuint texture;
|
|
572 |
if (d_ptr->fbo) {
|
|
573 |
texture = d_ptr->fbo->texture();
|
|
574 |
} else {
|
|
575 |
d_ptr->pb->makeCurrent();
|
|
576 |
glBindTexture(target, d_ptr->pb_tex_id);
|
|
577 |
const uint bottom = window()->height() - (br.y() + br.height());
|
|
578 |
glCopyTexSubImage2D(target, 0, br.x(), bottom, br.x(), bottom, br.width(), br.height());
|
|
579 |
texture = d_ptr->pb_tex_id;
|
|
580 |
glBindTexture(target, 0);
|
|
581 |
}
|
|
582 |
|
|
583 |
glDisable(GL_DEPTH_TEST);
|
|
584 |
|
|
585 |
if (d_ptr->fbo) {
|
|
586 |
d_ptr->fbo->release();
|
|
587 |
} else {
|
|
588 |
ctx->makeCurrent();
|
|
589 |
}
|
|
590 |
|
|
591 |
glMatrixMode(GL_MODELVIEW);
|
|
592 |
glLoadIdentity();
|
|
593 |
|
|
594 |
glMatrixMode(GL_PROJECTION);
|
|
595 |
glLoadIdentity();
|
|
596 |
#ifndef QT_OPENGL_ES
|
|
597 |
glOrtho(0, size.width(), size.height(), 0, -999999, 999999);
|
|
598 |
#else
|
|
599 |
glOrthof(0, size.width(), size.height(), 0, -999999, 999999);
|
|
600 |
#endif
|
|
601 |
glViewport(0, 0, size.width(), size.height());
|
|
602 |
|
|
603 |
glColor4f(1, 1, 1, 1);
|
|
604 |
drawTexture(rect, texture, window()->size(), br);
|
|
605 |
|
|
606 |
if (d_ptr->fbo)
|
|
607 |
d_ptr->fbo->bind();
|
|
608 |
}
|
|
609 |
#else
|
|
610 |
// OpenGL/ES 2.0 version of the fbo blit.
|
|
611 |
else if (d_ptr->fbo) {
|
|
612 |
Q_UNUSED(target);
|
|
613 |
|
|
614 |
GLuint texture = d_ptr->fbo->texture();
|
|
615 |
|
|
616 |
glDisable(GL_DEPTH_TEST);
|
|
617 |
|
|
618 |
if (d_ptr->fbo->isBound())
|
|
619 |
d_ptr->fbo->release();
|
|
620 |
|
|
621 |
glViewport(0, 0, size.width(), size.height());
|
|
622 |
|
|
623 |
QGLShaderProgram *blitProgram =
|
|
624 |
QGLEngineSharedShaders::shadersForContext(ctx)->blitProgram();
|
|
625 |
blitProgram->enable();
|
|
626 |
blitProgram->setUniformValue("imageTexture", 0 /*QT_IMAGE_TEXTURE_UNIT*/);
|
|
627 |
|
|
628 |
// The shader manager's blit program does not multiply the
|
|
629 |
// vertices by the pmv matrix, so we need to do the effect
|
|
630 |
// of the orthographic projection here ourselves.
|
|
631 |
QRectF r;
|
|
632 |
qreal w = size.width() ? size.width() : 1.0f;
|
|
633 |
qreal h = size.height() ? size.height() : 1.0f;
|
|
634 |
r.setLeft((rect.left() / w) * 2.0f - 1.0f);
|
|
635 |
if (rect.right() == (size.width() - 1))
|
|
636 |
r.setRight(1.0f);
|
|
637 |
else
|
|
638 |
r.setRight((rect.right() / w) * 2.0f - 1.0f);
|
|
639 |
r.setBottom((rect.top() / h) * 2.0f - 1.0f);
|
|
640 |
if (rect.bottom() == (size.height() - 1))
|
|
641 |
r.setTop(1.0f);
|
|
642 |
else
|
|
643 |
r.setTop((rect.bottom() / w) * 2.0f - 1.0f);
|
|
644 |
|
|
645 |
drawTexture(r, texture, window()->size(), br);
|
|
646 |
}
|
|
647 |
#endif
|
|
648 |
|
|
649 |
if (ctx->format().doubleBuffer())
|
|
650 |
ctx->swapBuffers();
|
|
651 |
else
|
|
652 |
glFlush();
|
|
653 |
}
|
|
654 |
|
|
655 |
|
|
656 |
void QGLWindowSurface::setGeometry(const QRect &rect)
|
|
657 |
{
|
|
658 |
QWindowSurface::setGeometry(rect);
|
|
659 |
d_ptr->geometry_updated = true;
|
|
660 |
}
|
|
661 |
|
|
662 |
|
|
663 |
void QGLWindowSurface::updateGeometry() {
|
|
664 |
if (!d_ptr->geometry_updated)
|
|
665 |
return;
|
|
666 |
d_ptr->geometry_updated = false;
|
|
667 |
|
|
668 |
|
|
669 |
QRect rect = geometry();
|
|
670 |
hijackWindow(window());
|
|
671 |
QGLContext *ctx = reinterpret_cast<QGLContext *>(window()->d_func()->extraData()->glContext);
|
|
672 |
|
|
673 |
#ifdef Q_WS_MAC
|
|
674 |
ctx->updatePaintDevice();
|
|
675 |
#endif
|
|
676 |
|
|
677 |
const GLenum target = GL_TEXTURE_2D;
|
|
678 |
|
|
679 |
if (rect.width() <= 0 || rect.height() <= 0)
|
|
680 |
return;
|
|
681 |
|
|
682 |
if (d_ptr->size == rect.size())
|
|
683 |
return;
|
|
684 |
|
|
685 |
d_ptr->size = rect.size();
|
|
686 |
|
|
687 |
if (d_ptr->ctx) {
|
|
688 |
if (d_ptr->destructive_swap_buffers) {
|
|
689 |
glBindTexture(target, d_ptr->tex_id);
|
|
690 |
glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
|
|
691 |
glBindTexture(target, 0);
|
|
692 |
}
|
|
693 |
return;
|
|
694 |
}
|
|
695 |
|
|
696 |
if (d_ptr->destructive_swap_buffers
|
|
697 |
&& (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject)
|
|
698 |
&& (d_ptr->fbo || !d_ptr->tried_fbo)
|
|
699 |
&& qt_gl_preferGL2Engine())
|
|
700 |
{
|
|
701 |
d_ptr->tried_fbo = true;
|
|
702 |
ctx->d_ptr->internal_context = true;
|
|
703 |
ctx->makeCurrent();
|
|
704 |
delete d_ptr->fbo;
|
|
705 |
|
|
706 |
QGLFramebufferObjectFormat format;
|
|
707 |
format.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
|
|
708 |
format.setInternalTextureFormat(GLenum(GL_RGBA));
|
|
709 |
format.setTextureTarget(target);
|
|
710 |
|
|
711 |
if (QGLExtensions::glExtensions & QGLExtensions::FramebufferBlit)
|
|
712 |
format.setSamples(8);
|
|
713 |
|
|
714 |
d_ptr->fbo = new QGLFramebufferObject(rect.size(), format);
|
|
715 |
|
|
716 |
if (d_ptr->fbo->isValid()) {
|
|
717 |
qDebug() << "Created Window Surface FBO" << rect.size()
|
|
718 |
<< "with samples" << d_ptr->fbo->format().samples();
|
|
719 |
return;
|
|
720 |
} else {
|
|
721 |
qDebug() << "QGLWindowSurface: Failed to create valid FBO, falling back";
|
|
722 |
delete d_ptr->fbo;
|
|
723 |
d_ptr->fbo = 0;
|
|
724 |
}
|
|
725 |
}
|
|
726 |
|
|
727 |
#if !defined(QT_OPENGL_ES_2)
|
|
728 |
if (d_ptr->destructive_swap_buffers && (d_ptr->pb || !d_ptr->tried_pb)) {
|
|
729 |
d_ptr->tried_pb = true;
|
|
730 |
|
|
731 |
if (d_ptr->pb) {
|
|
732 |
d_ptr->pb->makeCurrent();
|
|
733 |
glDeleteTextures(1, &d_ptr->pb_tex_id);
|
|
734 |
}
|
|
735 |
|
|
736 |
delete d_ptr->pb;
|
|
737 |
|
|
738 |
d_ptr->pb = new QGLPixelBuffer(rect.width(), rect.height(),
|
|
739 |
QGLFormat(QGL::SampleBuffers | QGL::StencilBuffer | QGL::DepthBuffer),
|
|
740 |
qt_gl_share_widget());
|
|
741 |
|
|
742 |
if (d_ptr->pb->isValid()) {
|
|
743 |
qDebug() << "Created Window Surface Pixelbuffer, Sample buffers:" << d_ptr->pb->format().sampleBuffers();
|
|
744 |
d_ptr->pb->makeCurrent();
|
|
745 |
|
|
746 |
glGenTextures(1, &d_ptr->pb_tex_id);
|
|
747 |
glBindTexture(target, d_ptr->pb_tex_id);
|
|
748 |
glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
|
749 |
|
|
750 |
glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
751 |
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
752 |
glBindTexture(target, 0);
|
|
753 |
|
|
754 |
glMatrixMode(GL_PROJECTION);
|
|
755 |
glLoadIdentity();
|
|
756 |
#ifndef QT_OPENGL_ES
|
|
757 |
glOrtho(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999);
|
|
758 |
#else
|
|
759 |
glOrthof(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999);
|
|
760 |
#endif
|
|
761 |
|
|
762 |
d_ptr->pb->d_ptr->qctx->d_func()->internal_context = true;
|
|
763 |
return;
|
|
764 |
} else {
|
|
765 |
qDebug() << "QGLWindowSurface: Failed to create valid pixelbuffer, falling back";
|
|
766 |
delete d_ptr->pb;
|
|
767 |
d_ptr->pb = 0;
|
|
768 |
}
|
|
769 |
}
|
|
770 |
#endif // !defined(QT_OPENGL_ES_2)
|
|
771 |
|
|
772 |
ctx->makeCurrent();
|
|
773 |
|
|
774 |
if (d_ptr->destructive_swap_buffers) {
|
|
775 |
glGenTextures(1, &d_ptr->tex_id);
|
|
776 |
glBindTexture(target, d_ptr->tex_id);
|
|
777 |
glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
|
|
778 |
|
|
779 |
glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
780 |
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
781 |
glBindTexture(target, 0);
|
|
782 |
}
|
|
783 |
|
|
784 |
qDebug() << "QGLWindowSurface: Using plain widget as window surface" << this;;
|
|
785 |
d_ptr->ctx = ctx;
|
|
786 |
d_ptr->ctx->d_ptr->internal_context = true;
|
|
787 |
}
|
|
788 |
|
|
789 |
bool QGLWindowSurface::scroll(const QRegion &area, int dx, int dy)
|
|
790 |
{
|
|
791 |
// this code randomly fails currently for unknown reasons
|
|
792 |
return false;
|
|
793 |
|
|
794 |
if (!d_ptr->pb)
|
|
795 |
return false;
|
|
796 |
|
|
797 |
d_ptr->pb->makeCurrent();
|
|
798 |
|
|
799 |
QRect br = area.boundingRect();
|
|
800 |
|
|
801 |
#if 0
|
|
802 |
// ## workaround driver issue (scrolling by these deltas is unbearably slow for some reason)
|
|
803 |
// ## maybe we should use glCopyTexSubImage insteadk
|
|
804 |
if (dx == 1 || dx == -1 || dy == 1 || dy == -1 || dy == 2)
|
|
805 |
return false;
|
|
806 |
|
|
807 |
glRasterPos2i(br.x() + dx, br.y() + br.height() + dy);
|
|
808 |
glCopyPixels(br.x(), d_ptr->pb->height() - (br.y() + br.height()), br.width(), br.height(), GL_COLOR);
|
|
809 |
return true;
|
|
810 |
#endif
|
|
811 |
|
|
812 |
const GLenum target = GL_TEXTURE_2D;
|
|
813 |
|
|
814 |
glBindTexture(target, d_ptr->tex_id);
|
|
815 |
glCopyTexImage2D(target, 0, GL_RGBA, br.x(), d_ptr->pb->height() - (br.y() + br.height()), br.width(), br.height(), 0);
|
|
816 |
glBindTexture(target, 0);
|
|
817 |
|
|
818 |
drawTexture(br.translated(dx, dy), d_ptr->tex_id, window()->size());
|
|
819 |
|
|
820 |
return true;
|
|
821 |
}
|
|
822 |
|
|
823 |
static void drawTexture(const QRectF &rect, GLuint tex_id, const QSize &texSize, const QRectF &br)
|
|
824 |
{
|
|
825 |
const GLenum target = GL_TEXTURE_2D;
|
|
826 |
QRectF src = br.isEmpty()
|
|
827 |
? QRectF(QPointF(), texSize)
|
|
828 |
: QRectF(QPointF(br.x(), texSize.height() - br.bottom()), br.size());
|
|
829 |
|
|
830 |
if (target == GL_TEXTURE_2D) {
|
|
831 |
qreal width = texSize.width();
|
|
832 |
qreal height = texSize.height();
|
|
833 |
|
|
834 |
src.setLeft(src.left() / width);
|
|
835 |
src.setRight(src.right() / width);
|
|
836 |
src.setTop(src.top() / height);
|
|
837 |
src.setBottom(src.bottom() / height);
|
|
838 |
}
|
|
839 |
|
|
840 |
const q_vertexType tx1 = f2vt(src.left());
|
|
841 |
const q_vertexType tx2 = f2vt(src.right());
|
|
842 |
const q_vertexType ty1 = f2vt(src.top());
|
|
843 |
const q_vertexType ty2 = f2vt(src.bottom());
|
|
844 |
|
|
845 |
q_vertexType texCoordArray[4*2] = {
|
|
846 |
tx1, ty2, tx2, ty2, tx2, ty1, tx1, ty1
|
|
847 |
};
|
|
848 |
|
|
849 |
q_vertexType vertexArray[4*2];
|
|
850 |
extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array); // qpaintengine_opengl.cpp
|
|
851 |
qt_add_rect_to_array(rect, vertexArray);
|
|
852 |
|
|
853 |
#if !defined(QT_OPENGL_ES_2)
|
|
854 |
glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
|
855 |
glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
|
856 |
|
|
857 |
glBindTexture(target, tex_id);
|
|
858 |
glEnable(target);
|
|
859 |
|
|
860 |
glEnableClientState(GL_VERTEX_ARRAY);
|
|
861 |
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
862 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
863 |
glDisableClientState(GL_VERTEX_ARRAY);
|
|
864 |
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
865 |
|
|
866 |
glDisable(target);
|
|
867 |
glBindTexture(target, 0);
|
|
868 |
#else
|
|
869 |
glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexArray);
|
|
870 |
glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, texCoordArray);
|
|
871 |
|
|
872 |
glBindTexture(target, tex_id);
|
|
873 |
|
|
874 |
glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR);
|
|
875 |
glEnableVertexAttribArray(QT_TEXTURE_COORDS_ATTR);
|
|
876 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
877 |
glDisableVertexAttribArray(QT_VERTEX_COORDS_ATTR);
|
|
878 |
glDisableVertexAttribArray(QT_TEXTURE_COORDS_ATTR);
|
|
879 |
|
|
880 |
glBindTexture(target, 0);
|
|
881 |
#endif
|
|
882 |
}
|
|
883 |
|
|
884 |
QImage *QGLWindowSurface::buffer(const QWidget *widget)
|
|
885 |
{
|
|
886 |
QImage image;
|
|
887 |
|
|
888 |
if (d_ptr->pb)
|
|
889 |
image = d_ptr->pb->toImage();
|
|
890 |
else if (d_ptr->fbo)
|
|
891 |
image = d_ptr->fbo->toImage();
|
|
892 |
|
|
893 |
if (image.isNull())
|
|
894 |
return 0;
|
|
895 |
|
|
896 |
QRect rect = widget->rect();
|
|
897 |
rect.translate(widget->mapTo(widget->window(), QPoint()));
|
|
898 |
|
|
899 |
QImage subImage = image.copy(rect);
|
|
900 |
d_ptr->buffers << subImage;
|
|
901 |
return &d_ptr->buffers.last();
|
|
902 |
}
|
|
903 |
|
|
904 |
|
|
905 |
|
|
906 |
QT_END_NAMESPACE
|
|
907 |
|