author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Fri, 16 Apr 2010 11:39:52 +0300 | |
branch | RCL_3 |
changeset 8 | 740e5562c97f |
parent 7 | 3f74d0d4af4c |
permissions | -rw-r--r-- |
7
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/**************************************************************************** |
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** |
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the documentation of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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|
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/*! |
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\page qt-embeddedLinux-directfb.html |
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|
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\title Qt for Embedded Linux and DirectFB |
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|
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\ingroup qt-embedded-linux |
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|
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\section1 Introduction |
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|
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DirectFB is an open source LGPL licensed project founded by Denis Oliver Kropp |
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and generally chip vendors start out with the official version and |
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implement their own plugins to optimize the operations their hardware |
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supports. |
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|
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We recommend using Qt 4.6 with DirectFB. DirectFB support was introduced |
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already into Qt for Embedded Linux as a labs project for Qt 4.3 and folded |
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into Qt as a screen driver for Qt 4.4, but not supported fully. In Qt 4.5, |
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major changes were made to make it work with the optimized raster paint |
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engine. And in Qt 4.6 these have been further improved. |
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|
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\tableofcontents |
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|
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\section1 Using DirectFB with Qt |
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DirectFB is centered around \l{DirectFB - IDirectFBSurface}{Surfaces} |
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which is the equivalent of a QPaintDevice. In the Qt/DirectFB plugin, |
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DirectFB maps onto either a QPixmap or a QWindowSurface which essentially |
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means that drawing onto QPixmap or a QWidget can be accelerated and drawing |
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onto any other paint device (e.g. QImage) cannot. |
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|
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\section2 Configure |
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|
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When configuring Qt there are two options, from which you can choose: |
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|
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\code |
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./configure -plugin-gfx-directfb |
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./configure -qt-gfx-directfb |
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\endcode |
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With either mode, Qt will try the following to look for the DirectFB |
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includes/libs. |
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\list |
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\o Use pkg-config |
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\o Use directfb-config |
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\o Check in your qmake.conf |
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\endlist |
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90 |
Often the values returned from pkg-config/directfb-config indicates the |
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91 |
locations of the libs/headers on the target rootfs, rather than their |
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92 |
location on your host. The safest option is usually to explicitly populate |
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93 |
these variables in your qmake.conf like this: |
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94 |
|
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95 |
\code |
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96 |
QT_CFLAGS_DIRECTFB = |
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97 |
/opt/toolchain/gcc4.3_mipsel_linux/usr/include/directfb -D_REENTRANT |
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98 |
QT_LIBS_DIRECTFB = -L/opt/toolchain/gcc4.3_mipsel_linux/usr/lib/-ldirect |
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99 |
-ldirectfb -lfusion |
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100 |
\endcode |
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101 |
|
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102 |
\note While DirectFB supports a multi-process setup through a |
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103 |
kernel-extension called Fusion this setup is not well tested with Qt. |
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104 |
|
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105 |
\section2 Supported graphics operations |
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106 |
|
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107 |
IDirectFBSurface supports blitting, filling, drawing lines rects etc, but |
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108 |
it does not support everything Qt allows you to do. E.g. painter paths, |
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109 |
polygons, complex transformations, antialiasing, gradients. Some of these |
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110 |
things are handled in newer versions of DirectFB and could be supported by |
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111 |
Qt. They are seemingly optional at the driver level, so you need to have |
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112 |
fall back code paths for older drivers and drivers on which this is not |
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113 |
implemented. |
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114 |
|
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115 |
The QDirectFBPaintEngine is a subclass of the QRasterPaintEngine, thus |
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116 |
essentially supporting everything QRasterPaintEngine supports. This means |
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117 |
that it supports all graphical operations that Qt supports, but certain |
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118 |
operations will have to fall back to software rendering and that should be |
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119 |
avoided due to performance issues. Instead, these operations should be |
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120 |
rendered into a QPixmap once, and then reuse the pixmap. |
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121 |
|
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122 |
Note: Fallbacks to software rendering should be avoided. If unsupported |
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123 |
operations are used, the paint engine must fallback to the |
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124 |
QRasterPaintEngine engine. A good debugging tip is to make Qt warn you when |
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125 |
such fall backs occur, and to disable the fall back and only return. |
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126 |
Debugging options are listed below. |
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127 |
|
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128 |
\section2 DirectFB driver |
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129 |
DirectFB also provides an abstraction for keyboard and mouse drivers. This |
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130 |
simplifies the process of getting the target hardware up and running. It |
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131 |
also brings us to a feature fragmentation issue between different versions |
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132 |
of DirectFB. |
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133 |
|
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134 |
The Qt DirectFB driver currently supports DirectFB versions >= 0.9. Still, |
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135 |
there are large differences in what each actual implementation handles |
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136 |
correctly. It is relatively common not to properly support |
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137 |
\l{DirectFB - IDirectFBWindow}{DirectFB windows}, so Qt needs to handle |
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138 |
this case with a different code path. In addition, certain drivers do not |
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139 |
properly support DirectFB's cursor handling. This means Qt has to have a |
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140 |
code path for rendering the cursor itself when this is the case. |
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141 |
Some drivers do not let us create |
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142 |
\l{DirectFB - DFBSurfaceDescription}{preallocated surfaces} which means we |
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143 |
have to have a conditional code path for that case. |
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144 |
|
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145 |
\section2 Optimize performance using define options |
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146 |
|
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147 |
Qt/DirectFB comes with a number of defines that can be either |
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148 |
uncommented in directfb.pri or added to the QT_DEFINES_DIRECTFB variable in |
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149 |
your qmake.conf. |
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150 |
|
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151 |
\note The defines have been moved from |
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152 |
\e{src/plugins/gfxdrivers/directfb/directfb.pro} to |
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153 |
\e{src/gui/embedded/directfb.pri} |
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154 |
|
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155 |
\code |
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156 |
#DIRECTFB_DRAWINGOPERATIONS=DRAW_RECTS|DRAW_LINES|DRAW_IMAGE|DRAW_PIXMAP| |
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157 |
DRAW_TILED_PIXMAP|STROKE_PATH|DRAW_PATH|DRAW_POINTS|DRAW_ELLIPSE|DRAW_POLYGON| |
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158 |
DRAW_TEXT|FILL_PATH|FILL_RECT|DRAW_COLORSPANS|DRAW_ROUNDED_RECT |
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159 |
|
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160 |
#DEFINES += \"QT_DIRECTFB_WARN_ON_RASTERFALLBACKS=$$DIRECTFB_DRAWINGOPERATIONS\" |
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161 |
#DEFINES += \"QT_DIRECTFB_DISABLE_RASTERFALLBACKS=$$DIRECTFB_DRAWINGOPERATIONS\" |
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162 |
\endcode |
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163 |
|
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164 |
As demonstrated above, you need to Qt which drawing operations you want to |
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165 |
warn/disable. Since there are varying implementations of DirectFB from |
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166 |
manufacturer to manufacture, different operations will be optimized. This |
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167 |
require you to define the operations you want to warn about or disable. |
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168 |
These are listed above in the DIRECTFB_DRAWINGOPERATIONS variable. |
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169 |
|
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170 |
Following is a table showing which options you have. |
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171 |
|
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172 |
\table |
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173 |
\header |
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174 |
\o Define option |
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175 |
\o Description |
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176 |
\row |
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\o QT_DIRECTFB_IMAGECACHE |
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\o Defining this means that Qt will cache an IDirectFBSurface per |
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QImage you draw based on its \l{QImage::}{cacheKey()}. |
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180 |
Use this define if your application draws many QImages that |
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181 |
remain the same. Note that if you in this situation draw an image and then |
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182 |
change it, by calling bits() or opening a QPainter on it, the cache will |
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183 |
not benefit you. You can control the cache size with the imageCacheSize |
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184 |
connect option. |
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185 |
|
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186 |
\row |
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187 |
\o QT_NO_DIRECTFB_WM |
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188 |
\o If your DirectFB implementation does not support windows, you |
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189 |
have to define this to make Qt work properly. You can test this by checking |
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190 |
if the \l{DirectFB - df_window example}{df_window example} runs well. |
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191 |
This means that all drawing operations onto a QWidget involves |
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192 |
an extra blitting step since Qt essentially first has to draw into an |
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193 |
off-screen buffer and then blit this buffer to the back buffer of the |
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194 |
primary surface. Finally, Qt must flip the back buffer to the front buffer, |
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195 |
which usually involves another blit. Still, blits are usually very fast |
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196 |
with DirectFB. |
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197 |
|
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198 |
To work around this you can make your widget paint on screen, \l |
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199 |
Qt::WA_PaintOnScreen but this comes with other limitations. This should be |
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200 |
avoided if you want more than one full-screen window in your application. |
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201 |
In addition, it will not work without proper DirectFB mouse support from the |
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202 |
layer. Also, see QT_NO_DIRECTFB_LAYER for more. |
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203 |
|
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204 |
\row |
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205 |
\o QT_NO_DIRECTFB_LAYER |
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206 |
\o If your DirectFB display layer cannot be used for e.g. drawing |
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207 |
mouse cursor, creating windows you have to define this. Defining this also |
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208 |
requires defining QT_NO_DIRECTFB_WM and involves making Qt render the |
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209 |
cursor rather than letting DirectFB do it. |
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210 |
|
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211 |
\row |
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212 |
\o QT_NO_DIRECTFB_PALETTE |
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213 |
\o Define this if your DirectFB driver does not support surfaces |
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214 |
with \l{DirectFB - IDirectFBPalette}{color tables}. |
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215 |
The effect of defining this is that Qt will have to convert |
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216 |
images with \l QImage::Format_Indexed8 format to another format before |
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217 |
rendering them. |
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218 |
|
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219 |
\row |
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220 |
\o QT_NO_DIRECTFB_PREALLOCATED |
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221 |
\o Define this if your DirectFB driver does not support creating a |
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222 |
surface with preallocated data. This will make a more frequent use of |
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223 |
\l{C++ Reference - memcpy}{memcpy()} |
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224 |
when drawing images. If you define this, you might want to consider |
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225 |
defining QT_DIRECTFB_IMAGECACHE for better image rendering performance. |
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226 |
|
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227 |
\row |
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228 |
\o QT_NO_DIRECTFB_MOUSE and QT_NO_DIRECTFB_KEYBOARD |
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229 |
\o Define this if your driver does not provide keyboard/mouse |
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230 |
events through \l{DirectFB - CreateInputEventBuffer}{CreateInputEventBuffer}. |
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231 |
This means that Qt cannot use DirectFB to receive keyboard/mouse events and |
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232 |
if you want such events in your application, you will have to provide |
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233 |
another driver. For more info see \l {Qt for Embedded Linux Pointer |
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234 |
Handling}{Qt for Embedded Linux Pointer Handling} and \l{Qt for Embedded |
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235 |
Linux Character Input}{Qt for Embedded Linux Character Input} |
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236 |
|
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237 |
\row |
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238 |
\o QT_DIRECTFB_TIMING |
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239 |
\o Define this when debugging to get output on stderr about the |
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240 |
frames per second. |
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241 |
|
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242 |
\row |
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243 |
\o QT_NO_DIRECTFB_OPAQUE_DETECTION |
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244 |
\o When blitting a surface Qt has to decide whether to set the |
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245 |
\l{DirectFB - DFBSurfaceBlittingFlags}{DSBLIT_BLEND_ALPHACHANNEL} |
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246 |
flag. If you load an image from file or network data that has a format that |
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247 |
includes an alpha channel, the image might still be completely opaque. |
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248 |
Normally Qt runs through every pixel to check if there really is an alpha |
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249 |
channel there. This involves some overhead but usually pays off in the end |
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250 |
because blitting is cheaper than blending. If you define this Qt will |
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251 |
assume that an image with a format that has alpha channel contains at least |
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252 |
one pixel with an alpha value != 255. |
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253 |
|
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254 |
\row |
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255 |
\o QT_DIRECTFB_SUBSURFACE |
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256 |
\o Defining this enables a mode that tries to minimize overhead from |
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257 |
locking/unlocking surfaces. Note that this currently is experimental. |
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258 |
|
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259 |
\row |
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\o QT_DIRECTFB_WINDOW_AS_CURSOR |
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261 |
\o Define this if your DirectFB implementation supports windows but |
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262 |
can not render the cursor properly. This involves creating a small top level |
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window and moving it around when the cursor moves. It does not always |
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perform well. |
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|
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\row |
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\o QT_NO_DIRECTFB_IMAGEPROVIDER |
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\o By default Qt will use DirectFB to load QPixmaps from disk/memory. If |
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your DirectFB implementation does not support this it might make sense to |
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define this. If you see strange rendering issues with pixmaps that have an |
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alpha channel defining this could solve the problem. |
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|
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\row |
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\o QT_DIRECTFB_IMAGEPROVIDER_KEEPALIVE |
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\o Define this to make sure Qt always keeps at least one |
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\l{DirectFB - IDirectFBImageProvider}{IDirectFBImageProvider} |
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object alive. This is to avoid considerable overhead when the first |
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IDirectFBImageProvider is created, the last IDirectFBImageProvider is |
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removed. |
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|
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\endtable |
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|
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\section2 Unsupported graphics operations |
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|
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There are a number of unsupported operations causing fallbacks. DirectFB |
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does not support the following functions. |
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|
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|
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|
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\table |
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\header |
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\o Functions |
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\row |
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\o QPainter::strokePath(const QPainterPath & path, const QPen & pen) |
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\row |
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\o QPainter::drawPath(const QPainterPath & path) |
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\row |
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\o QPainter::fillPath(const QPainterPath & path, const QBrush & brush) |
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\row |
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\o QPainter::drawPoints(const QPointF * points, int pointCount) |
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\row |
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\o QPainter::drawEllipse(const QRectF & rectangle) |
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\row |
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\o QPainter::drawPolygon(const QPointF * points, int pointCount, |
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Qt::FillRule fillRule = Qt::OddEvenFill) |
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\row |
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\o QPainter::drawText(const QPointF & position, const QString & text) |
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\row |
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\o QGradient |
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\endtable |
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|
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\section2 Avoiding fallbacks |
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To avoid fallbacks make sure that the following points are true: |
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|
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\list |
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\o QPen::isSolid() returns true and uses a color with a one pixel |
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width. (QPen::width() returns 1. |
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\o QTransform::TransformationType() <= QTransform::TxScale are not |
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supported. |
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\o Clipping must be a simple rectangle or a QRegion. |
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\endlist |
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|
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\section2 When painting images |
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\note You should use QPixmap instead of QImage. QImages are drawn by |
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the QRasterPaintEngine. To get a warning for every fallback to the |
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QRasterPaintEngine, use QT_DIRECTFB_WARN_ON_RASTERFALLBACKS. If |
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QT_DIRECTFB_DISABLE_RASTERFALLBACKS is defined, DirectFB will only return |
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instead of falling back to QRasterPaintEngine. Please note that these |
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defines should only be used when optimizing the application. |
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|
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\section2 Top level transparency |
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\note DirectFB supports partially or fully transparent top level windows, |
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either through QWidget::setWindowOpacity or through setting a non-opaque |
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background brush. Note that for the latter it is not supported to change an |
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opaque window to be transparent at runtime. |
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*/ |