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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qdirectpainter_qws.h"
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#include "qscreen_qws.h"
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#include "private/qobject_p.h"
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#include "private/qapplication_p.h"
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#include "qwsdisplay_qws.h"
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#include "qwidget.h"
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#include "qimage.h"
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#include <qwsevent_qws.h>
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#include <private/qwindowsurface_qws_p.h>
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#include <private/qwsdisplay_qws_p.h>
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QT_BEGIN_NAMESPACE
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#ifdef Q_WS_QWS
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#ifndef QT_NO_DIRECTPAINTER
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/*!
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\class QDirectPainter
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\ingroup painting
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\ingroup qws
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\brief The QDirectPainter class provides direct access to the
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underlying hardware in Qt for Embedded Linux.
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Note that this class is only available in \l{Qt for Embedded Linux}.
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QDirectPainter allows a client application to reserve a region of
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the framebuffer and render directly onto the screen. There are two
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ways of using the QDirectPainter class: You can either reserve a
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region using the provided static functions, or you can instantiate
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an object and make use of its more dynamic API.
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\tableofcontents
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\section1 Dynamic Allocation
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By instantiating a QDirectPainter object using the default
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QDirectPainter::NonReserved surface flag, the client application
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only gets some control over the reserved region, i.e., it can
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still render directly onto the screen but the allocated region may
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change (for example, if a window with a higher focus requests
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parts of the same region). The currently allocated region can be
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retrieved using the allocatedRegion() function, while the
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requestedRegion() function returns the originally reserved
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region.
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\section1 Static Allocation
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Using the static approach, the client application gets complete
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control over the reserved region, i.e., the affected region will
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never be modified by the screen driver.
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To create a static region, pass the QDirectPainter::Reserved
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surface flag to the constructor. After the reserved region is
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reported through regionChanged(), the allocated region will not
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change, unless setRegion() is called.
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If QDirectPainter::ReservedSynchronous is passed to the
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constructor, calls to setRegion() will block until the region is
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reserved, meaning that allocatedRegion() will be available immediately.
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Note that in the current version setRegion() will cause the application
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event loop to be entered, potentially causing reentrancy issues.
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\section1 Rendering
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To draw on a given region, the application must first get hold of
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a pointer to the framebuffer. In most cases, this pointer can be
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retrieved using the QDirectPainter::frameBuffer() function. But
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note that if the current screen has subscreens, you must query the
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screen driver instead to identify the correct subscreen. A pointer
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to the current screen driver can always be retrieved using the
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static QScreen::instance() function. Then use QScreen's \l
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{QScreen::}{subScreenIndexAt()} and \l {QScreen::}{subScreens()}
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functions to access the correct subscreen, and the subscreen's \l
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{QScreen::}{base()} function to retrieve a pointer to the
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framebuffer.
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Depending on the hardware, it might be necessary to lock the
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framebuffer for exclusive use while writing to it. This is
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possible using the lock() and unlock() functions. Note that
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calling lock() will prevent all other applications from working
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until unlock() is called.
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In addition, QDirectPainter provides several functions returning
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information about the framebuffer: the linestep() function returns
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the length (in bytes) of each scanline of the framebuffer while
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the screenDepth(), screenWidth() and screenHeight() function
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return the screen metrics.
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\sa QScreen, QWSEmbedWidget, {Qt for Embedded Linux Architecture}
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*/
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/*!
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\enum QDirectPainter::SurfaceFlag
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This enum describes the behavior of the region reserved by this
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QDirectPainter object.
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\value NonReserved The allocated region may change, e.g., if a
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window with a higher focus requests parts of the same region. See
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also \l {Dynamic Allocation}.
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\value Reserved The allocated region will never change. See also
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\l {Static Allocation}.
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\value ReservedSynchronous The allocated region will never change and
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each function that changes the allocated region will be blocking.
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\sa allocatedRegion()
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*/
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/*!
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\fn QRegion QDirectPainter::region()
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\obsolete
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Use QDirectPainter::allocatedRegion() instead.
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*/
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static inline QScreen *getPrimaryScreen()
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{
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QScreen *screen = QScreen::instance();
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if (!screen->base()) {
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QList<QScreen*> subScreens = screen->subScreens();
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if (subScreens.size() < 1)
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return 0;
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screen = subScreens.at(0);
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}
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return screen;
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}
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static inline QSize screenS()
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{
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QScreen *screen = getPrimaryScreen();
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if (!screen)
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return QSize();
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return QSize(screen->width(), screen->height());
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}
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static inline QSize devS()
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{
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QScreen *screen = getPrimaryScreen();
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if (!screen)
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return QSize();
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return QSize(screen->deviceWidth(), screen->deviceHeight());
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}
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class QDirectPainterPrivate : public QObjectPrivate
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{
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Q_DECLARE_PUBLIC(QDirectPainter);
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public:
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QDirectPainterPrivate() : surface(0), seenRegion(false) {}
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~QDirectPainterPrivate() {
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if (QPaintDevice::qwsDisplay()) { // make sure not in QApplication destructor
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qApp->d_func()->directPainters->remove(surface->windowId());
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surface->setGeometry(QRect());
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}
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delete surface;
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}
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QWSDirectPainterSurface *surface;
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QRegion requested_region;
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static QDirectPainter *staticPainter;
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bool seenRegion;
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};
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QDirectPainter *QDirectPainterPrivate::staticPainter = 0;
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void qt_directpainter_region(QDirectPainter *dp, const QRegion &alloc, int type)
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{
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QDirectPainterPrivate *d = dp->d_func();
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QRegion r = alloc;
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QScreen *screen = d->surface->screen();
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if (screen->isTransformed()) {
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const QSize screenSize(screen->width(), screen->height());
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r = screen->mapToDevice(r, screenSize);
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}
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if (type == QWSRegionEvent::Allocation) {
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d->surface->setClipRegion(alloc);
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d->seenRegion = true;
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if (dp != QDirectPainterPrivate::staticPainter) {
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if (!d->surface->flushingRegionEvents) // recursion guard
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dp->regionChanged(r);
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}
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}
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}
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#ifndef QT_NO_QWSEMBEDWIDGET
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void qt_directpainter_embedevent(QDirectPainter *dp, const QWSEmbedEvent *event)
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{
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if (event->type | QWSEmbedEvent::Region) {
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QScreen *screen = dp->d_func()->surface->screen();
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QRegion r = event->region;
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if (screen->isTransformed()) {
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const QSize screenSize(screen->width(), screen->height());
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r = screen->mapToDevice(r, screenSize);
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}
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dp->setRegion(r);
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}
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}
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#endif
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/*!
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Constructs a QDirectPainter object with the given \a parent and
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surface \a flag.
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*/
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QDirectPainter::QDirectPainter(QObject *parent, SurfaceFlag flag)
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:QObject(*new QDirectPainterPrivate, parent)
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{
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Q_D(QDirectPainter);
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d->surface = new QWSDirectPainterSurface(true, flag);
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if (flag != NonReserved)
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d->surface->setReserved();
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QApplicationPrivate *ad = qApp->d_func();
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if (!ad->directPainters)
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ad->directPainters = new QMap<WId, QDirectPainter*>;
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ad->directPainters->insert(d->surface->windowId(), this);
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}
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/*!
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Destroys this QDirectPainter object, releasing the reserved region.
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\sa allocatedRegion()
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*/
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QDirectPainter::~QDirectPainter()
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{
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/* should not be necessary
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if (this == QDirectPainterPrivate::staticPainter)
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QDirectPainterPrivate::staticPainter = 0;
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*/
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}
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/*!
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\fn void QDirectPainter::setGeometry(const QRect &rectangle)
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\since 4.2
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Request to reserve the given \a rectangle of the framebuffer.
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Note that the actually allocated region might differ from the
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requested one, e.g., if the given region overlaps with the
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region of another QDirectPainter object.
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\sa geometry(), allocatedRegion(), setRegion()
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*/
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void QDirectPainter::setGeometry(const QRect &rect)
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{
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setRegion(rect);
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}
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/*!
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\since 4.2
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Returns the bounding rectangle of the requested region.
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\sa setGeometry(), requestedRegion()
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*/
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QRect QDirectPainter::geometry() const
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{
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Q_D(const QDirectPainter);
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return d->requested_region.boundingRect();
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}
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/*!
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\since 4.2
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Requests to reserve the given \a region of the framebuffer.
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Note that the actually allocated region might differ from the
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requested one, e.g., if the given region overlaps with the region
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of another QDirectPainter object.
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\sa requestedRegion(), allocatedRegion(), {Dynamic Allocation}
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*/
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void QDirectPainter::setRegion(const QRegion ®ion)
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{
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Q_D(QDirectPainter);
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d->requested_region = region;
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const QScreen *screen = d->surface->screen();
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if (screen->isTransformed()) {
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const QSize devSize(screen->deviceWidth(), screen->deviceHeight());
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const QRegion r = screen->mapFromDevice(region, devSize);
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d->surface->setRegion(r);
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} else {
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d->surface->setRegion(region);
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}
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}
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/*!
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\since 4.2
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Returns the region requested by this QDirectPainter.
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Note that if the QDirectPainter::Reserved flag is set, the region
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returned by this function will always be equivalent to the region
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returned by the allocatedRegion() function. Otherwise they might
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differ (see \l {Dynamic Allocation} for details).
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\sa geometry(), setRegion(), allocatedRegion()
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*/
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QRegion QDirectPainter::requestedRegion() const
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{
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Q_D(const QDirectPainter);
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return d->requested_region;
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}
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/*!
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\since 4.2
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Returns the currently reserved region.
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Note that if the QDirectPainter::Reserved flag is set, the region
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returned by this function will always be equivalent to the region
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returned by the requestedRegion() function. Otherwise they might
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differ (see \l {Dynamic Allocation} for details).
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\sa requestedRegion(), geometry()
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*/
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QRegion QDirectPainter::allocatedRegion() const
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{
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Q_D(const QDirectPainter);
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const QScreen *screen = d->surface->screen();
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if (screen->isTransformed()) {
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const QSize screenSize(screen->width(), screen->height());
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return screen->mapToDevice(d->surface->region(), screenSize);
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} else {
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return d->surface->region();
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}
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}
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/*!
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\since 4.2
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Returns the window system identifier of the widget.
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*/
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WId QDirectPainter::winId() const
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{
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Q_D(const QDirectPainter);
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return d->surface->windowId();
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}
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/*!
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\fn void QDirectPainter::regionChanged(const QRegion &newRegion)
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\since 4.2
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This function is called when the allocated region changes.
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This function is not called for region changes that happen while the
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startPainting() function is executing.
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Note that the given region, \a newRegion, is not guaranteed to be correct at the
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time you access the display. To prevent reentrancy problems you should
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always call startPainting() before updating the display and then use
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allocatedRegion() to retrieve the correct region.
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\sa allocatedRegion(), startPainting(), {Dynamic Allocation}
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*/
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void QDirectPainter::regionChanged(const QRegion ®ion)
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{
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Q_UNUSED(region);
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}
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/*!
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\since 4.2
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Call this function before you start updating the pixels in the
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allocated region. The hardware will be notified, if necessary,
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that you are about to start painting operations.
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Set \a lockDisplay if you want startPainting() and endPainting()
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to lock() and unlock() the display automatically.
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Note that for a NonReserved direct painter, you must call
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allocatedRegion() after calling this function, since the allocated
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region is only guaranteed to be correct after this function has
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returned.
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The regionChanged() function will not be called between startPainting()
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and endPainting().
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\sa endPainting(), flush()
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*/
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void QDirectPainter::startPainting(bool lockDisplay)
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{
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Q_D(QDirectPainter);
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d->surface->setLocking(lockDisplay);
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const QScreen *screen = d->surface->screen();
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|
439 |
if (screen->isTransformed()) {
|
|
440 |
const QSize devSize(screen->deviceWidth(), screen->deviceHeight());
|
|
441 |
const QRegion r = screen->mapFromDevice(d->surface->region(), devSize);
|
|
442 |
d->surface->beginPaint(r);
|
|
443 |
} else {
|
|
444 |
d->surface->beginPaint(d->surface->region());
|
|
445 |
}
|
|
446 |
}
|
|
447 |
|
|
448 |
/*!
|
|
449 |
\since 4.2
|
|
450 |
|
|
451 |
Call this function when you are done updating the screen. It will
|
|
452 |
notify the hardware, if necessary, that your painting operations
|
|
453 |
have ended.
|
|
454 |
*/
|
|
455 |
void QDirectPainter::endPainting()
|
|
456 |
{
|
|
457 |
Q_D(QDirectPainter);
|
|
458 |
|
|
459 |
const QScreen *screen = d->surface->screen();
|
|
460 |
if (screen->isTransformed()) {
|
|
461 |
const QSize devSize(screen->deviceWidth(), screen->deviceHeight());
|
|
462 |
const QRegion r = screen->mapFromDevice(d->surface->region(), devSize);
|
|
463 |
d->surface->endPaint(r);
|
|
464 |
} else {
|
|
465 |
d->surface->endPaint(d->surface->region());
|
|
466 |
}
|
|
467 |
}
|
|
468 |
|
|
469 |
/*!
|
|
470 |
\since 4.3
|
|
471 |
\overload
|
|
472 |
|
|
473 |
This function will automatically call flush() to flush the
|
|
474 |
\a region to the display before notifying the hardware, if
|
|
475 |
necessary, that painting operations have ended.
|
|
476 |
*/
|
|
477 |
void QDirectPainter::endPainting(const QRegion ®ion)
|
|
478 |
{
|
|
479 |
endPainting();
|
|
480 |
flush(region);
|
|
481 |
}
|
|
482 |
|
|
483 |
/*!
|
|
484 |
\since 4.3
|
|
485 |
|
|
486 |
Flushes the \a region onto the screen.
|
|
487 |
*/
|
|
488 |
void QDirectPainter::flush(const QRegion ®ion)
|
|
489 |
{
|
|
490 |
Q_D(QDirectPainter);
|
|
491 |
|
|
492 |
const QScreen *screen = d->surface->screen();
|
|
493 |
if (screen->isTransformed()) {
|
|
494 |
const QSize devSize(screen->deviceWidth(), screen->deviceHeight());
|
|
495 |
const QRegion r = screen->mapFromDevice(region, devSize);
|
|
496 |
d->surface->flush(0, r, QPoint());
|
|
497 |
} else {
|
|
498 |
d->surface->flush(0, region, QPoint());
|
|
499 |
}
|
|
500 |
}
|
|
501 |
|
|
502 |
/*!
|
|
503 |
\since 4.2
|
|
504 |
|
|
505 |
Raises the reserved region to the top of the widget stack.
|
|
506 |
|
|
507 |
After this call the reserved region will be visually in front of
|
|
508 |
any overlapping widgets.
|
|
509 |
|
|
510 |
\sa lower(), requestedRegion()
|
|
511 |
*/
|
|
512 |
void QDirectPainter::raise()
|
|
513 |
{
|
|
514 |
QWidget::qwsDisplay()->setAltitude(winId(),QWSChangeAltitudeCommand::Raise);
|
|
515 |
}
|
|
516 |
|
|
517 |
/*!
|
|
518 |
\since 4.2
|
|
519 |
|
|
520 |
Lowers the reserved region to the bottom of the widget stack.
|
|
521 |
|
|
522 |
After this call the reserved region will be visually behind (and
|
|
523 |
therefore obscured by) any overlapping widgets.
|
|
524 |
|
|
525 |
\sa raise(), requestedRegion()
|
|
526 |
*/
|
|
527 |
void QDirectPainter::lower()
|
|
528 |
{
|
|
529 |
QWidget::qwsDisplay()->setAltitude(winId(),QWSChangeAltitudeCommand::Lower);
|
|
530 |
}
|
|
531 |
|
|
532 |
|
|
533 |
/*!
|
|
534 |
\fn QRegion QDirectPainter::reserveRegion(const QRegion ®ion)
|
|
535 |
|
|
536 |
Attempts to reserve the \a region and returns the region that is
|
|
537 |
actually reserved.
|
|
538 |
|
|
539 |
This function also releases the previously reserved region if
|
|
540 |
any. If not released explicitly, the region will be released on
|
|
541 |
application exit.
|
|
542 |
|
|
543 |
\sa allocatedRegion(), {Static Allocation}
|
|
544 |
|
|
545 |
\obsolete
|
|
546 |
|
|
547 |
Construct a QDirectPainter using QDirectPainter::ReservedSynchronous instead.
|
|
548 |
*/
|
|
549 |
QRegion QDirectPainter::reserveRegion(const QRegion ®)
|
|
550 |
{
|
|
551 |
if (!QDirectPainterPrivate::staticPainter)
|
|
552 |
QDirectPainterPrivate::staticPainter = new QDirectPainter(qApp, ReservedSynchronous);
|
|
553 |
|
|
554 |
QDirectPainter *dp = QDirectPainterPrivate::staticPainter;
|
|
555 |
dp->setRegion(reg);
|
|
556 |
|
|
557 |
return dp->allocatedRegion();
|
|
558 |
}
|
|
559 |
|
|
560 |
/*!
|
|
561 |
Returns a pointer to the beginning of the display memory.
|
|
562 |
|
|
563 |
Note that it is the application's responsibility to limit itself
|
|
564 |
to modifying only the reserved region.
|
|
565 |
|
|
566 |
Do not use this pointer if the current screen has subscreens,
|
|
567 |
query the screen driver instead: A pointer to the current screen
|
|
568 |
driver can always be retrieved using the static
|
|
569 |
QScreen::instance() function. Then use QScreen's \l
|
|
570 |
{QScreen::}{subScreenIndexAt()} and \l {QScreen::}{subScreens()}
|
|
571 |
functions to access the correct subscreen, and the subscreen's \l
|
|
572 |
{QScreen::}{base()} function to retrieve a pointer to the
|
|
573 |
framebuffer.
|
|
574 |
|
|
575 |
\sa requestedRegion(), allocatedRegion(), linestep()
|
|
576 |
*/
|
|
577 |
uchar* QDirectPainter::frameBuffer()
|
|
578 |
{
|
|
579 |
QScreen *screen = getPrimaryScreen();
|
|
580 |
if (!screen)
|
|
581 |
return 0;
|
|
582 |
return screen->base();
|
|
583 |
}
|
|
584 |
|
|
585 |
/*!
|
|
586 |
\since 4.2
|
|
587 |
|
|
588 |
Returns the reserved region.
|
|
589 |
|
|
590 |
\sa reserveRegion(), frameBuffer()
|
|
591 |
|
|
592 |
\obsolete
|
|
593 |
|
|
594 |
Use allocatedRegion() instead.
|
|
595 |
*/
|
|
596 |
QRegion QDirectPainter::reservedRegion()
|
|
597 |
{
|
|
598 |
return QDirectPainterPrivate::staticPainter
|
|
599 |
? QDirectPainterPrivate::staticPainter->allocatedRegion() : QRegion();
|
|
600 |
}
|
|
601 |
|
|
602 |
/*!
|
|
603 |
Returns the bit depth of the display.
|
|
604 |
|
|
605 |
\sa screenHeight(), screenWidth()
|
|
606 |
*/
|
|
607 |
int QDirectPainter::screenDepth()
|
|
608 |
{
|
|
609 |
QScreen *screen = getPrimaryScreen();
|
|
610 |
if (!screen)
|
|
611 |
return 0;
|
|
612 |
return screen->depth();
|
|
613 |
}
|
|
614 |
|
|
615 |
/*!
|
|
616 |
Returns the width of the display in pixels.
|
|
617 |
|
|
618 |
\sa screenHeight(), screenDepth()
|
|
619 |
*/
|
|
620 |
int QDirectPainter::screenWidth()
|
|
621 |
{
|
|
622 |
QScreen *screen = getPrimaryScreen();
|
|
623 |
if (!screen)
|
|
624 |
return 0;
|
|
625 |
return screen->deviceWidth();
|
|
626 |
}
|
|
627 |
|
|
628 |
/*!
|
|
629 |
Returns the height of the display in pixels.
|
|
630 |
|
|
631 |
\sa screenWidth(), screenDepth()
|
|
632 |
*/
|
|
633 |
int QDirectPainter::screenHeight()
|
|
634 |
{
|
|
635 |
QScreen *screen = getPrimaryScreen();
|
|
636 |
if (!screen)
|
|
637 |
return 0;
|
|
638 |
return screen->deviceHeight();
|
|
639 |
}
|
|
640 |
|
|
641 |
/*!
|
|
642 |
Returns the length (in bytes) of each scanline of the framebuffer.
|
|
643 |
|
|
644 |
\sa frameBuffer()
|
|
645 |
*/
|
|
646 |
int QDirectPainter::linestep()
|
|
647 |
{
|
|
648 |
QScreen *screen = getPrimaryScreen();
|
|
649 |
if (!screen)
|
|
650 |
return 0;
|
|
651 |
return screen->linestep();
|
|
652 |
}
|
|
653 |
|
|
654 |
|
|
655 |
/*!
|
|
656 |
Locks access to the framebuffer.
|
|
657 |
|
|
658 |
Note that calling this function will prevent all other
|
|
659 |
applications from updating the display until unlock() is called.
|
|
660 |
|
|
661 |
\sa unlock()
|
|
662 |
*/
|
|
663 |
void QDirectPainter::lock()
|
|
664 |
{
|
|
665 |
QWSDisplay::grab(true);
|
|
666 |
}
|
|
667 |
/*!
|
|
668 |
Unlocks the lock on the framebuffer (set using the lock()
|
|
669 |
function), allowing other applications to access the screen.
|
|
670 |
|
|
671 |
\sa lock()
|
|
672 |
*/
|
|
673 |
void QDirectPainter::unlock()
|
|
674 |
{
|
|
675 |
QWSDisplay::ungrab();
|
|
676 |
}
|
|
677 |
|
|
678 |
#endif //QT_NO_DIRECTPAINTER
|
|
679 |
|
|
680 |
#endif
|
|
681 |
|
|
682 |
QT_END_NAMESPACE
|