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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\class QMovie
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\brief The QMovie class is a convenience class for playing movies
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with QImageReader.
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\ingroup painting
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This class is used to show simple animations without sound. If you want
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to display video and media content, use the \l{Phonon Module}{Phonon}
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multimedia framework instead.
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First, create a QMovie object by passing either the name of a file or a
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pointer to a QIODevice containing an animated image format to QMovie's
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constructor. You can call isValid() to check if the image data is valid,
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before starting the movie. To start the movie, call start(). QMovie will
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enter \l Running state, and emit started() and stateChanged(). To get the
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current state of the movie, call state().
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To display the movie in your application, you can pass your QMovie object
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to QLabel::setMovie(). Example:
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\snippet doc/src/snippets/code/src_gui_image_qmovie.cpp 0
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Whenever a new frame is available in the movie, QMovie will emit
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updated(). If the size of the frame changes, resized() is emitted. You can
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call currentImage() or currentPixmap() to get a copy of the current
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frame. When the movie is done, QMovie emits finished(). If any error
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occurs during playback (i.e, the image file is corrupt), QMovie will emit
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error().
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You can control the speed of the movie playback by calling setSpeed(),
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which takes the percentage of the original speed as an argument. Pause the
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movie by calling setPaused(true). QMovie will then enter \l Paused state
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and emit stateChanged(). If you call setPaused(false), QMovie will reenter
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\l Running state and start the movie again. To stop the movie, call
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stop().
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Certain animation formats allow you to set the background color. You can
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call setBackgroundColor() to set the color, or backgroundColor() to
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retrieve the current background color.
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currentFrameNumber() returns the sequence number of the current frame. The
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first frame in the animation has the sequence number 0. frameCount()
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returns the total number of frames in the animation, if the image format
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supports this. You can call loopCount() to get the number of times the
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movie should loop before finishing. nextFrameDelay() returns the number of
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milliseconds the current frame should be displayed.
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QMovie can be instructed to cache frames of an animation by calling
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setCacheMode().
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Call supportedFormats() for a list of formats that QMovie supports.
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\sa QLabel, QImageReader, {Movie Example}
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*/
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/*! \enum QMovie::MovieState
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This enum describes the different states of QMovie.
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\value NotRunning The movie is not running. This is QMovie's initial
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state, and the state it enters after stop() has been called or the movie
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is finished.
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\value Paused The movie is paused, and QMovie stops emitting updated() or
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resized(). This state is entered after calling pause() or
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setPaused(true). The current frame number it kept, and the movie will
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continue with the next frame when unpause() or setPaused(false) is called.
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\value Running The movie is running.
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*/
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/*! \enum QMovie::CacheMode
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This enum describes the different cache modes of QMovie.
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\value CacheNone No frames are cached (the default).
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\value CacheAll All frames are cached.
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*/
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/*! \fn void QMovie::started()
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This signal is emitted after QMovie::start() has been called, and QMovie
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has entered QMovie::Running state.
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*/
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/*! \fn void QMovie::resized(const QSize &size)
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This signal is emitted when the current frame has been resized to \a
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size. This effect is sometimes used in animations as an alternative to
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replacing the frame. You can call currentImage() or currentPixmap() to get a
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copy of the updated frame.
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*/
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/*! \fn void QMovie::updated(const QRect &rect)
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This signal is emitted when the rect \a rect in the current frame has been
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updated. You can call currentImage() or currentPixmap() to get a copy of the
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updated frame.
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*/
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/*! \fn void QMovie::frameChanged(int frameNumber)
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\since 4.1
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This signal is emitted when the frame number has changed to
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\a frameNumber. You can call currentImage() or currentPixmap() to get a
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copy of the frame.
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*/
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/*!
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\fn void QMovie::stateChanged(QMovie::MovieState state)
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This signal is emitted every time the state of the movie changes. The new
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state is specified by \a state.
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\sa QMovie::state()
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*/
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/*! \fn void QMovie::error(QImageReader::ImageReaderError error)
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This signal is emitted by QMovie when the error \a error occurred during
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playback. QMovie will stop the movie, and enter QMovie::NotRunning state.
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*/
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/*! \fn void QMovie::finished()
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This signal is emitted when the movie has finished.
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\sa QMovie::stop()
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*/
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#include "qglobal.h"
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#ifndef QT_NO_MOVIE
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#include "qmovie.h"
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#include "qimage.h"
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#include "qimagereader.h"
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#include "qpixmap.h"
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#include "qrect.h"
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#include "qdatetime.h"
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#include "qtimer.h"
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#include "qpair.h"
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#include "qmap.h"
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#include "qlist.h"
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#include "qbuffer.h"
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#include "qdir.h"
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#include "private/qobject_p.h"
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#define QMOVIE_INVALID_DELAY -1
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QT_BEGIN_NAMESPACE
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class QFrameInfo
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{
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public:
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QPixmap pixmap;
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int delay;
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bool endMark;
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inline QFrameInfo(bool endMark)
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: pixmap(QPixmap()), delay(QMOVIE_INVALID_DELAY), endMark(endMark)
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{ }
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inline QFrameInfo()
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: pixmap(QPixmap()), delay(QMOVIE_INVALID_DELAY), endMark(false)
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{ }
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inline QFrameInfo(const QPixmap &pixmap, int delay)
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: pixmap(pixmap), delay(delay), endMark(false)
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{ }
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inline bool isValid()
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{
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return endMark || !(pixmap.isNull() && (delay == QMOVIE_INVALID_DELAY));
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}
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inline bool isEndMarker()
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{ return endMark; }
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static inline QFrameInfo endMarker()
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{ return QFrameInfo(true); }
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};
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class QMoviePrivate : public QObjectPrivate
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{
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Q_DECLARE_PUBLIC(QMovie)
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public:
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QMoviePrivate(QMovie *qq);
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bool isDone();
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bool next();
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int speedAdjustedDelay(int delay) const;
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bool isValid() const;
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bool jumpToFrame(int frameNumber);
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int frameCount() const;
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bool jumpToNextFrame();
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QFrameInfo infoForFrame(int frameNumber);
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void reset();
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inline void enterState(QMovie::MovieState newState) {
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movieState = newState;
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emit q_func()->stateChanged(newState);
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}
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// private slots
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void _q_loadNextFrame();
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void _q_loadNextFrame(bool starting);
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QImageReader *reader;
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int speed;
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QMovie::MovieState movieState;
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QRect frameRect;
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QPixmap currentPixmap;
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int currentFrameNumber;
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int nextFrameNumber;
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int greatestFrameNumber;
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int nextDelay;
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int playCounter;
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qint64 initialDevicePos;
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QMovie::CacheMode cacheMode;
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bool haveReadAll;
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bool isFirstIteration;
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QMap<int, QFrameInfo> frameMap;
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QString absoluteFilePath;
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QTimer nextImageTimer;
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};
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/*! \internal
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*/
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QMoviePrivate::QMoviePrivate(QMovie *qq)
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: reader(0), speed(100), movieState(QMovie::NotRunning),
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currentFrameNumber(-1), nextFrameNumber(0), greatestFrameNumber(-1),
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nextDelay(0), playCounter(-1),
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cacheMode(QMovie::CacheNone), haveReadAll(false), isFirstIteration(true)
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{
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q_ptr = qq;
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nextImageTimer.setSingleShot(true);
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}
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/*! \internal
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*/
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void QMoviePrivate::reset()
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{
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nextImageTimer.stop();
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if (reader->device())
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initialDevicePos = reader->device()->pos();
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currentFrameNumber = -1;
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nextFrameNumber = 0;
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greatestFrameNumber = -1;
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nextDelay = 0;
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playCounter = -1;
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haveReadAll = false;
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isFirstIteration = true;
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frameMap.clear();
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}
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/*! \internal
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*/
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bool QMoviePrivate::isDone()
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{
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return (playCounter == 0);
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}
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/*!
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\internal
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Given the original \a delay, this function returns the
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actual number of milliseconds to delay according to
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the current speed. E.g. if the speed is 200%, the
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result will be half of the original delay.
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*/
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int QMoviePrivate::speedAdjustedDelay(int delay) const
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{
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return int( (qint64(delay) * qint64(100) ) / qint64(speed) );
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}
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/*!
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\internal
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Returns the QFrameInfo for the given \a frameNumber.
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If the frame number is invalid, an invalid QFrameInfo is
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returned.
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If the end of the animation has been reached, a
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special end marker QFrameInfo is returned.
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*/
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QFrameInfo QMoviePrivate::infoForFrame(int frameNumber)
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{
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if (frameNumber < 0)
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return QFrameInfo(); // Invalid
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if (haveReadAll && (frameNumber > greatestFrameNumber)) {
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if (frameNumber == greatestFrameNumber+1)
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return QFrameInfo::endMarker();
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return QFrameInfo(); // Invalid
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}
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if (cacheMode == QMovie::CacheNone) {
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if (frameNumber != currentFrameNumber+1) {
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// Non-sequential frame access
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if (!reader->jumpToImage(frameNumber)) {
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if (frameNumber == 0) {
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// Special case: Attempt to "rewind" so we can loop
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// ### This could be implemented as QImageReader::rewind()
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if (reader->device()->isSequential())
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return QFrameInfo(); // Invalid
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QString fileName = reader->fileName();
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QByteArray format = reader->format();
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QIODevice *device = reader->device();
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QColor bgColor = reader->backgroundColor();
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QSize scaledSize = reader->scaledSize();
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delete reader;
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if (fileName.isEmpty())
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reader = new QImageReader(device, format);
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else
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reader = new QImageReader(absoluteFilePath, format);
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(void)reader->canRead(); // Provoke a device->open() call
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reader->device()->seek(initialDevicePos);
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reader->setBackgroundColor(bgColor);
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reader->setScaledSize(scaledSize);
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} else {
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return QFrameInfo(); // Invalid
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}
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}
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}
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if (reader->canRead()) {
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// reader says we can read. Attempt to actually read image
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QImage anImage = reader->read();
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if (anImage.isNull()) {
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// Reading image failed.
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return QFrameInfo(); // Invalid
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}
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if (frameNumber > greatestFrameNumber)
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greatestFrameNumber = frameNumber;
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QPixmap aPixmap = QPixmap::fromImage(anImage);
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int aDelay = reader->nextImageDelay();
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return QFrameInfo(aPixmap, aDelay);
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} else {
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// We've read all frames now. Return an end marker
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haveReadAll = true;
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return QFrameInfo::endMarker();
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}
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}
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// CacheMode == CacheAll
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if (frameNumber > greatestFrameNumber) {
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// Frame hasn't been read from file yet. Try to do it
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for (int i = greatestFrameNumber + 1; i <= frameNumber; ++i) {
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if (reader->canRead()) {
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// reader says we can read. Attempt to actually read image
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QImage anImage = reader->read();
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if (anImage.isNull()) {
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// Reading image failed.
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return QFrameInfo(); // Invalid
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}
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greatestFrameNumber = i;
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QPixmap aPixmap = QPixmap::fromImage(anImage);
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int aDelay = reader->nextImageDelay();
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QFrameInfo info(aPixmap, aDelay);
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// Cache it!
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frameMap.insert(i, info);
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if (i == frameNumber) {
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return info;
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}
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} else {
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// We've read all frames now. Return an end marker
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haveReadAll = true;
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return QFrameInfo::endMarker();
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}
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}
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}
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// Return info for requested (cached) frame
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return frameMap.value(frameNumber);
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}
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/*!
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\internal
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Attempts to advance the animation to the next frame.
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If successful, currentFrameNumber, currentPixmap and
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nextDelay are updated accordingly, and true is returned.
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Otherwise, false is returned.
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When false is returned, isDone() can be called to
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determine whether the animation ended gracefully or
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an error occurred when reading the frame.
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*/
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bool QMoviePrivate::next()
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{
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QTime time;
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time.start();
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QFrameInfo info = infoForFrame(nextFrameNumber);
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438 |
if (!info.isValid())
|
|
439 |
return false;
|
|
440 |
if (info.isEndMarker()) {
|
|
441 |
// We reached the end of the animation.
|
|
442 |
if (isFirstIteration) {
|
|
443 |
if (nextFrameNumber == 0) {
|
|
444 |
// No frames could be read at all (error).
|
|
445 |
return false;
|
|
446 |
}
|
|
447 |
// End of first iteration. Initialize play counter
|
|
448 |
playCounter = reader->loopCount();
|
|
449 |
isFirstIteration = false;
|
|
450 |
}
|
|
451 |
// Loop as appropriate
|
|
452 |
if (playCounter != 0) {
|
|
453 |
if (playCounter != -1) // Infinite?
|
|
454 |
playCounter--; // Nope
|
|
455 |
nextFrameNumber = 0;
|
|
456 |
return next();
|
|
457 |
}
|
|
458 |
// Loop no more. Done
|
|
459 |
return false;
|
|
460 |
}
|
|
461 |
// Image and delay OK, update internal state
|
|
462 |
currentFrameNumber = nextFrameNumber++;
|
|
463 |
QSize scaledSize = reader->scaledSize();
|
|
464 |
if (scaledSize.isValid() && (scaledSize != info.pixmap.size()))
|
|
465 |
currentPixmap = QPixmap::fromImage( info.pixmap.toImage().scaled(scaledSize) );
|
|
466 |
else
|
|
467 |
currentPixmap = info.pixmap;
|
|
468 |
nextDelay = speedAdjustedDelay(info.delay);
|
|
469 |
// Adjust delay according to the time it took to read the frame
|
|
470 |
int processingTime = time.elapsed();
|
|
471 |
if (processingTime > nextDelay)
|
|
472 |
nextDelay = 0;
|
|
473 |
else
|
|
474 |
nextDelay = nextDelay - processingTime;
|
|
475 |
return true;
|
|
476 |
}
|
|
477 |
|
|
478 |
/*! \internal
|
|
479 |
*/
|
|
480 |
void QMoviePrivate::_q_loadNextFrame()
|
|
481 |
{
|
|
482 |
_q_loadNextFrame(false);
|
|
483 |
}
|
|
484 |
|
|
485 |
void QMoviePrivate::_q_loadNextFrame(bool starting)
|
|
486 |
{
|
|
487 |
Q_Q(QMovie);
|
|
488 |
if (next()) {
|
|
489 |
if (starting && movieState == QMovie::NotRunning) {
|
|
490 |
enterState(QMovie::Running);
|
|
491 |
emit q->started();
|
|
492 |
}
|
|
493 |
|
|
494 |
if (frameRect.size() != currentPixmap.rect().size()) {
|
|
495 |
frameRect = currentPixmap.rect();
|
|
496 |
emit q->resized(frameRect.size());
|
|
497 |
}
|
|
498 |
|
|
499 |
emit q->updated(frameRect);
|
|
500 |
emit q->frameChanged(currentFrameNumber);
|
|
501 |
|
|
502 |
if (movieState == QMovie::Running)
|
|
503 |
nextImageTimer.start(nextDelay);
|
|
504 |
} else {
|
|
505 |
// Could not read another frame
|
|
506 |
if (!isDone()) {
|
|
507 |
emit q->error(reader->error());
|
|
508 |
}
|
|
509 |
|
|
510 |
// Graceful finish
|
|
511 |
if (movieState != QMovie::Paused) {
|
|
512 |
nextFrameNumber = 0;
|
|
513 |
isFirstIteration = true;
|
|
514 |
playCounter = -1;
|
|
515 |
enterState(QMovie::NotRunning);
|
|
516 |
emit q->finished();
|
|
517 |
}
|
|
518 |
}
|
|
519 |
}
|
|
520 |
|
|
521 |
/*!
|
|
522 |
\internal
|
|
523 |
*/
|
|
524 |
bool QMoviePrivate::isValid() const
|
|
525 |
{
|
|
526 |
return (greatestFrameNumber >= 0) // have we seen valid data
|
|
527 |
|| reader->canRead(); // or does the reader see valid data
|
|
528 |
}
|
|
529 |
|
|
530 |
/*!
|
|
531 |
\internal
|
|
532 |
*/
|
|
533 |
bool QMoviePrivate::jumpToFrame(int frameNumber)
|
|
534 |
{
|
|
535 |
if (frameNumber < 0)
|
|
536 |
return false;
|
|
537 |
if (currentFrameNumber == frameNumber)
|
|
538 |
return true;
|
|
539 |
nextFrameNumber = frameNumber;
|
|
540 |
if (movieState == QMovie::Running)
|
|
541 |
nextImageTimer.stop();
|
|
542 |
_q_loadNextFrame();
|
|
543 |
return (nextFrameNumber == currentFrameNumber+1);
|
|
544 |
}
|
|
545 |
|
|
546 |
/*!
|
|
547 |
\internal
|
|
548 |
*/
|
|
549 |
int QMoviePrivate::frameCount() const
|
|
550 |
{
|
|
551 |
int result;
|
|
552 |
if ((result = reader->imageCount()) != 0)
|
|
553 |
return result;
|
|
554 |
if (haveReadAll)
|
|
555 |
return greatestFrameNumber+1;
|
|
556 |
return 0; // Don't know
|
|
557 |
}
|
|
558 |
|
|
559 |
/*!
|
|
560 |
\internal
|
|
561 |
*/
|
|
562 |
bool QMoviePrivate::jumpToNextFrame()
|
|
563 |
{
|
|
564 |
return jumpToFrame(currentFrameNumber+1);
|
|
565 |
}
|
|
566 |
|
|
567 |
/*!
|
|
568 |
Constructs a QMovie object, passing the \a parent object to QObject's
|
|
569 |
constructor.
|
|
570 |
|
|
571 |
\sa setFileName(), setDevice(), setFormat()
|
|
572 |
*/
|
|
573 |
QMovie::QMovie(QObject *parent)
|
|
574 |
: QObject(*new QMoviePrivate(this), parent)
|
|
575 |
{
|
|
576 |
Q_D(QMovie);
|
|
577 |
d->reader = new QImageReader;
|
|
578 |
connect(&d->nextImageTimer, SIGNAL(timeout()), this, SLOT(_q_loadNextFrame()));
|
|
579 |
}
|
|
580 |
|
|
581 |
/*!
|
|
582 |
Constructs a QMovie object. QMovie will use read image data from \a
|
|
583 |
device, which it assumes is open and readable. If \a format is not empty,
|
|
584 |
QMovie will use the image format \a format for decoding the image
|
|
585 |
data. Otherwise, QMovie will attempt to guess the format.
|
|
586 |
|
|
587 |
The \a parent object is passed to QObject's constructor.
|
|
588 |
*/
|
|
589 |
QMovie::QMovie(QIODevice *device, const QByteArray &format, QObject *parent)
|
|
590 |
: QObject(*new QMoviePrivate(this), parent)
|
|
591 |
{
|
|
592 |
Q_D(QMovie);
|
|
593 |
d->reader = new QImageReader(device, format);
|
|
594 |
d->initialDevicePos = device->pos();
|
|
595 |
connect(&d->nextImageTimer, SIGNAL(timeout()), this, SLOT(_q_loadNextFrame()));
|
|
596 |
}
|
|
597 |
|
|
598 |
/*!
|
|
599 |
Constructs a QMovie object. QMovie will use read image data from \a
|
|
600 |
fileName. If \a format is not empty, QMovie will use the image format \a
|
|
601 |
format for decoding the image data. Otherwise, QMovie will attempt to
|
|
602 |
guess the format.
|
|
603 |
|
|
604 |
The \a parent object is passed to QObject's constructor.
|
|
605 |
*/
|
|
606 |
QMovie::QMovie(const QString &fileName, const QByteArray &format, QObject *parent)
|
|
607 |
: QObject(*new QMoviePrivate(this), parent)
|
|
608 |
{
|
|
609 |
Q_D(QMovie);
|
|
610 |
d->absoluteFilePath = QDir(fileName).absolutePath();
|
|
611 |
d->reader = new QImageReader(fileName, format);
|
|
612 |
if (d->reader->device())
|
|
613 |
d->initialDevicePos = d->reader->device()->pos();
|
|
614 |
connect(&d->nextImageTimer, SIGNAL(timeout()), this, SLOT(_q_loadNextFrame()));
|
|
615 |
}
|
|
616 |
|
|
617 |
/*!
|
|
618 |
Destructs the QMovie object.
|
|
619 |
*/
|
|
620 |
QMovie::~QMovie()
|
|
621 |
{
|
|
622 |
Q_D(QMovie);
|
|
623 |
delete d->reader;
|
|
624 |
}
|
|
625 |
|
|
626 |
/*!
|
|
627 |
Sets the current device to \a device. QMovie will read image data from
|
|
628 |
this device when the movie is running.
|
|
629 |
|
|
630 |
\sa device(), setFormat()
|
|
631 |
*/
|
|
632 |
void QMovie::setDevice(QIODevice *device)
|
|
633 |
{
|
|
634 |
Q_D(QMovie);
|
|
635 |
d->reader->setDevice(device);
|
|
636 |
d->reset();
|
|
637 |
}
|
|
638 |
|
|
639 |
/*!
|
|
640 |
Returns the device QMovie reads image data from. If no device has
|
|
641 |
currently been assigned, 0 is returned.
|
|
642 |
|
|
643 |
\sa setDevice(), fileName()
|
|
644 |
*/
|
|
645 |
QIODevice *QMovie::device() const
|
|
646 |
{
|
|
647 |
Q_D(const QMovie);
|
|
648 |
return d->reader->device();
|
|
649 |
}
|
|
650 |
|
|
651 |
/*!
|
|
652 |
Sets the name of the file that QMovie reads image data from, to \a
|
|
653 |
fileName.
|
|
654 |
|
|
655 |
\sa fileName(), setDevice(), setFormat()
|
|
656 |
*/
|
|
657 |
void QMovie::setFileName(const QString &fileName)
|
|
658 |
{
|
|
659 |
Q_D(QMovie);
|
|
660 |
d->absoluteFilePath = QDir(fileName).absolutePath();
|
|
661 |
d->reader->setFileName(fileName);
|
|
662 |
d->reset();
|
|
663 |
}
|
|
664 |
|
|
665 |
/*!
|
|
666 |
Returns the name of the file that QMovie reads image data from. If no file
|
|
667 |
name has been assigned, or if the assigned device is not a file, an empty
|
|
668 |
QString is returned.
|
|
669 |
|
|
670 |
\sa setFileName(), device()
|
|
671 |
*/
|
|
672 |
QString QMovie::fileName() const
|
|
673 |
{
|
|
674 |
Q_D(const QMovie);
|
|
675 |
return d->reader->fileName();
|
|
676 |
}
|
|
677 |
|
|
678 |
/*!
|
|
679 |
Sets the format that QMovie will use when decoding image data, to \a
|
|
680 |
format. By default, QMovie will attempt to guess the format of the image
|
|
681 |
data.
|
|
682 |
|
|
683 |
You can call supportedFormats() for the full list of formats
|
|
684 |
QMovie supports.
|
|
685 |
|
|
686 |
\sa QImageReader::supportedImageFormats()
|
|
687 |
*/
|
|
688 |
void QMovie::setFormat(const QByteArray &format)
|
|
689 |
{
|
|
690 |
Q_D(QMovie);
|
|
691 |
d->reader->setFormat(format);
|
|
692 |
}
|
|
693 |
|
|
694 |
/*!
|
|
695 |
Returns the format that QMovie uses when decoding image data. If no format
|
|
696 |
has been assigned, an empty QByteArray() is returned.
|
|
697 |
|
|
698 |
\sa setFormat()
|
|
699 |
*/
|
|
700 |
QByteArray QMovie::format() const
|
|
701 |
{
|
|
702 |
Q_D(const QMovie);
|
|
703 |
return d->reader->format();
|
|
704 |
}
|
|
705 |
|
|
706 |
/*!
|
|
707 |
For image formats that support it, this function sets the background color
|
|
708 |
to \a color.
|
|
709 |
|
|
710 |
\sa backgroundColor()
|
|
711 |
*/
|
|
712 |
void QMovie::setBackgroundColor(const QColor &color)
|
|
713 |
{
|
|
714 |
Q_D(QMovie);
|
|
715 |
d->reader->setBackgroundColor(color);
|
|
716 |
}
|
|
717 |
|
|
718 |
/*!
|
|
719 |
Returns the background color of the movie. If no background color has been
|
|
720 |
assigned, an invalid QColor is returned.
|
|
721 |
|
|
722 |
\sa setBackgroundColor()
|
|
723 |
*/
|
|
724 |
QColor QMovie::backgroundColor() const
|
|
725 |
{
|
|
726 |
Q_D(const QMovie);
|
|
727 |
return d->reader->backgroundColor();
|
|
728 |
}
|
|
729 |
|
|
730 |
/*!
|
|
731 |
Returns the current state of QMovie.
|
|
732 |
|
|
733 |
\sa MovieState, stateChanged()
|
|
734 |
*/
|
|
735 |
QMovie::MovieState QMovie::state() const
|
|
736 |
{
|
|
737 |
Q_D(const QMovie);
|
|
738 |
return d->movieState;
|
|
739 |
}
|
|
740 |
|
|
741 |
/*!
|
|
742 |
Returns the rect of the last frame. If no frame has yet been updated, an
|
|
743 |
invalid QRect is returned.
|
|
744 |
|
|
745 |
\sa currentImage(), currentPixmap()
|
|
746 |
*/
|
|
747 |
QRect QMovie::frameRect() const
|
|
748 |
{
|
|
749 |
Q_D(const QMovie);
|
|
750 |
return d->frameRect;
|
|
751 |
}
|
|
752 |
|
|
753 |
/*! \fn QImage QMovie::framePixmap() const
|
|
754 |
|
|
755 |
Use currentPixmap() instead.
|
|
756 |
*/
|
|
757 |
|
|
758 |
/*! \fn void QMovie::pause()
|
|
759 |
|
|
760 |
Use setPaused(true) instead.
|
|
761 |
*/
|
|
762 |
|
|
763 |
/*! \fn void QMovie::unpause()
|
|
764 |
|
|
765 |
Use setPaused(false) instead.
|
|
766 |
*/
|
|
767 |
|
|
768 |
/*!
|
|
769 |
Returns the current frame as a QPixmap.
|
|
770 |
|
|
771 |
\sa currentImage(), updated()
|
|
772 |
*/
|
|
773 |
QPixmap QMovie::currentPixmap() const
|
|
774 |
{
|
|
775 |
Q_D(const QMovie);
|
|
776 |
return d->currentPixmap;
|
|
777 |
}
|
|
778 |
|
|
779 |
/*! \fn QImage QMovie::frameImage() const
|
|
780 |
|
|
781 |
Use currentImage() instead.
|
|
782 |
*/
|
|
783 |
|
|
784 |
/*!
|
|
785 |
Returns the current frame as a QImage.
|
|
786 |
|
|
787 |
\sa currentPixmap(), updated()
|
|
788 |
*/
|
|
789 |
QImage QMovie::currentImage() const
|
|
790 |
{
|
|
791 |
Q_D(const QMovie);
|
|
792 |
return d->currentPixmap.toImage();
|
|
793 |
}
|
|
794 |
|
|
795 |
/*!
|
|
796 |
Returns true if the movie is valid (e.g., the image data is readable and
|
|
797 |
the image format is supported); otherwise returns false.
|
|
798 |
*/
|
|
799 |
bool QMovie::isValid() const
|
|
800 |
{
|
|
801 |
Q_D(const QMovie);
|
|
802 |
return d->isValid();
|
|
803 |
}
|
|
804 |
|
|
805 |
/*! \fn bool QMovie::running() const
|
|
806 |
|
|
807 |
Use state() instead.
|
|
808 |
*/
|
|
809 |
|
|
810 |
/*! \fn bool QMovie::isNull() const
|
|
811 |
|
|
812 |
Use isValid() instead.
|
|
813 |
*/
|
|
814 |
|
|
815 |
/*! \fn int QMovie::frameNumber() const
|
|
816 |
|
|
817 |
Use currentFrameNumber() instead.
|
|
818 |
*/
|
|
819 |
|
|
820 |
/*! \fn bool QMovie::paused() const
|
|
821 |
|
|
822 |
Use state() instead.
|
|
823 |
*/
|
|
824 |
|
|
825 |
/*! \fn bool QMovie::finished() const
|
|
826 |
|
|
827 |
Use state() instead.
|
|
828 |
*/
|
|
829 |
|
|
830 |
/*! \fn void QMovie::restart()
|
|
831 |
|
|
832 |
Use stop() and start() instead.
|
|
833 |
*/
|
|
834 |
|
|
835 |
/*!
|
|
836 |
\fn void QMovie::step()
|
|
837 |
|
|
838 |
Use jumpToNextFrame() instead.
|
|
839 |
*/
|
|
840 |
|
|
841 |
/*!
|
|
842 |
Returns the number of frames in the movie.
|
|
843 |
|
|
844 |
Certain animation formats do not support this feature, in which
|
|
845 |
case 0 is returned.
|
|
846 |
*/
|
|
847 |
int QMovie::frameCount() const
|
|
848 |
{
|
|
849 |
Q_D(const QMovie);
|
|
850 |
return d->frameCount();
|
|
851 |
}
|
|
852 |
|
|
853 |
/*!
|
|
854 |
Returns the number of milliseconds QMovie will wait before updating the
|
|
855 |
next frame in the animation.
|
|
856 |
*/
|
|
857 |
int QMovie::nextFrameDelay() const
|
|
858 |
{
|
|
859 |
Q_D(const QMovie);
|
|
860 |
return d->nextDelay;
|
|
861 |
}
|
|
862 |
|
|
863 |
/*!
|
|
864 |
Returns the sequence number of the current frame. The number of the first
|
|
865 |
frame in the movie is 0.
|
|
866 |
*/
|
|
867 |
int QMovie::currentFrameNumber() const
|
|
868 |
{
|
|
869 |
Q_D(const QMovie);
|
|
870 |
return d->currentFrameNumber;
|
|
871 |
}
|
|
872 |
|
|
873 |
/*!
|
|
874 |
Jumps to the next frame. Returns true on success; otherwise returns false.
|
|
875 |
*/
|
|
876 |
bool QMovie::jumpToNextFrame()
|
|
877 |
{
|
|
878 |
Q_D(QMovie);
|
|
879 |
return d->jumpToNextFrame();
|
|
880 |
}
|
|
881 |
|
|
882 |
/*!
|
|
883 |
Jumps to frame number \a frameNumber. Returns true on success; otherwise
|
|
884 |
returns false.
|
|
885 |
*/
|
|
886 |
bool QMovie::jumpToFrame(int frameNumber)
|
|
887 |
{
|
|
888 |
Q_D(QMovie);
|
|
889 |
return d->jumpToFrame(frameNumber);
|
|
890 |
}
|
|
891 |
|
|
892 |
/*!
|
|
893 |
Returns the number of times the movie will loop before it finishes.
|
|
894 |
If the movie will only play once (no looping), loopCount returns 0.
|
|
895 |
If the movie loops forever, loopCount returns -1.
|
|
896 |
|
|
897 |
Note that, if the image data comes from a sequential device (e.g. a
|
|
898 |
socket), QMovie can only loop the movie if the cacheMode is set to
|
|
899 |
QMovie::CacheAll.
|
|
900 |
*/
|
|
901 |
int QMovie::loopCount() const
|
|
902 |
{
|
|
903 |
Q_D(const QMovie);
|
|
904 |
return d->reader->loopCount();
|
|
905 |
}
|
|
906 |
|
|
907 |
/*!
|
|
908 |
If \a paused is true, QMovie will enter \l Paused state and emit
|
|
909 |
stateChanged(Paused); otherwise it will enter \l Running state and emit
|
|
910 |
stateChanged(Running).
|
|
911 |
|
|
912 |
\sa state()
|
|
913 |
*/
|
|
914 |
void QMovie::setPaused(bool paused)
|
|
915 |
{
|
|
916 |
Q_D(QMovie);
|
|
917 |
if (paused) {
|
|
918 |
if (d->movieState == NotRunning)
|
|
919 |
return;
|
|
920 |
d->enterState(Paused);
|
|
921 |
d->nextImageTimer.stop();
|
|
922 |
} else {
|
|
923 |
if (d->movieState == Running)
|
|
924 |
return;
|
|
925 |
d->enterState(Running);
|
|
926 |
d->nextImageTimer.start(nextFrameDelay());
|
|
927 |
}
|
|
928 |
}
|
|
929 |
|
|
930 |
/*!
|
|
931 |
\property QMovie::speed
|
|
932 |
\brief the movie's speed
|
|
933 |
|
|
934 |
The speed is measured in percentage of the original movie speed.
|
|
935 |
The default speed is 100%.
|
|
936 |
Example:
|
|
937 |
|
|
938 |
\snippet doc/src/snippets/code/src_gui_image_qmovie.cpp 1
|
|
939 |
*/
|
|
940 |
void QMovie::setSpeed(int percentSpeed)
|
|
941 |
{
|
|
942 |
Q_D(QMovie);
|
|
943 |
d->speed = percentSpeed;
|
|
944 |
}
|
|
945 |
|
|
946 |
int QMovie::speed() const
|
|
947 |
{
|
|
948 |
Q_D(const QMovie);
|
|
949 |
return d->speed;
|
|
950 |
}
|
|
951 |
|
|
952 |
/*!
|
|
953 |
Starts the movie. QMovie will enter \l Running state, and start emitting
|
|
954 |
updated() and resized() as the movie progresses.
|
|
955 |
|
|
956 |
If QMovie is in the \l Paused state, this function is equivalent
|
|
957 |
to calling setPaused(false). If QMovie is already in the \l
|
|
958 |
Running state, this function does nothing.
|
|
959 |
|
|
960 |
\sa stop(), setPaused()
|
|
961 |
*/
|
|
962 |
void QMovie::start()
|
|
963 |
{
|
|
964 |
Q_D(QMovie);
|
|
965 |
if (d->movieState == NotRunning) {
|
|
966 |
d->_q_loadNextFrame(true);
|
|
967 |
} else if (d->movieState == Paused) {
|
|
968 |
setPaused(false);
|
|
969 |
}
|
|
970 |
}
|
|
971 |
|
|
972 |
/*!
|
|
973 |
Stops the movie. QMovie enters \l NotRunning state, and stops emitting
|
|
974 |
updated() and resized(). If start() is called again, the movie will
|
|
975 |
restart from the beginning.
|
|
976 |
|
|
977 |
If QMovie is already in the \l NotRunning state, this function
|
|
978 |
does nothing.
|
|
979 |
|
|
980 |
\sa start(), setPaused()
|
|
981 |
*/
|
|
982 |
void QMovie::stop()
|
|
983 |
{
|
|
984 |
Q_D(QMovie);
|
|
985 |
if (d->movieState == NotRunning)
|
|
986 |
return;
|
|
987 |
d->enterState(NotRunning);
|
|
988 |
d->nextImageTimer.stop();
|
|
989 |
d->nextFrameNumber = 0;
|
|
990 |
}
|
|
991 |
|
|
992 |
/*!
|
|
993 |
\since 4.1
|
|
994 |
|
|
995 |
Returns the scaled size of frames.
|
|
996 |
|
|
997 |
\sa QImageReader::scaledSize()
|
|
998 |
*/
|
|
999 |
QSize QMovie::scaledSize()
|
|
1000 |
{
|
|
1001 |
Q_D(QMovie);
|
|
1002 |
return d->reader->scaledSize();
|
|
1003 |
}
|
|
1004 |
|
|
1005 |
/*!
|
|
1006 |
\since 4.1
|
|
1007 |
|
|
1008 |
Sets the scaled frame size to \a size.
|
|
1009 |
|
|
1010 |
\sa QImageReader::setScaledSize()
|
|
1011 |
*/
|
|
1012 |
void QMovie::setScaledSize(const QSize &size)
|
|
1013 |
{
|
|
1014 |
Q_D(QMovie);
|
|
1015 |
d->reader->setScaledSize(size);
|
|
1016 |
}
|
|
1017 |
|
|
1018 |
/*!
|
|
1019 |
\since 4.1
|
|
1020 |
|
|
1021 |
Returns the list of image formats supported by QMovie.
|
|
1022 |
|
|
1023 |
\sa QImageReader::supportedImageFormats()
|
|
1024 |
*/
|
|
1025 |
QList<QByteArray> QMovie::supportedFormats()
|
|
1026 |
{
|
|
1027 |
QList<QByteArray> list = QImageReader::supportedImageFormats();
|
|
1028 |
QMutableListIterator<QByteArray> it(list);
|
|
1029 |
QBuffer buffer;
|
|
1030 |
buffer.open(QIODevice::ReadOnly);
|
|
1031 |
while (it.hasNext()) {
|
|
1032 |
QImageReader reader(&buffer, it.next());
|
|
1033 |
if (!reader.supportsAnimation())
|
|
1034 |
it.remove();
|
|
1035 |
}
|
|
1036 |
return list;
|
|
1037 |
}
|
|
1038 |
|
|
1039 |
/*!
|
|
1040 |
\property QMovie::cacheMode
|
|
1041 |
\brief the movie's cache mode
|
|
1042 |
|
|
1043 |
Caching frames can be useful when the underlying animation format handler
|
|
1044 |
that QMovie relies on to decode the animation data does not support
|
|
1045 |
jumping to particular frames in the animation, or even "rewinding" the
|
|
1046 |
animation to the beginning (for looping). Furthermore, if the image data
|
|
1047 |
comes from a sequential device, it is not possible for the underlying
|
|
1048 |
animation handler to seek back to frames whose data has already been read
|
|
1049 |
(making looping altogether impossible).
|
|
1050 |
|
|
1051 |
To aid in such situations, a QMovie object can be instructed to cache the
|
|
1052 |
frames, at the added memory cost of keeping the frames in memory for the
|
|
1053 |
lifetime of the object.
|
|
1054 |
|
|
1055 |
By default, this property is set to \l CacheNone.
|
|
1056 |
|
|
1057 |
\sa QMovie::CacheMode
|
|
1058 |
*/
|
|
1059 |
|
|
1060 |
QMovie::CacheMode QMovie::cacheMode() const
|
|
1061 |
{
|
|
1062 |
Q_D(const QMovie);
|
|
1063 |
return d->cacheMode;
|
|
1064 |
}
|
|
1065 |
|
|
1066 |
void QMovie::setCacheMode(CacheMode cacheMode)
|
|
1067 |
{
|
|
1068 |
Q_D(QMovie);
|
|
1069 |
d->cacheMode = cacheMode;
|
|
1070 |
}
|
|
1071 |
|
|
1072 |
/*!
|
|
1073 |
\internal
|
|
1074 |
*/
|
|
1075 |
QMovie::CacheMode QMovie::cacheMode()
|
|
1076 |
{
|
|
1077 |
Q_D(QMovie);
|
|
1078 |
return d->cacheMode;
|
|
1079 |
}
|
|
1080 |
|
|
1081 |
QT_END_NAMESPACE
|
|
1082 |
|
|
1083 |
#include "moc_qmovie.cpp"
|
|
1084 |
|
|
1085 |
#endif // QT_NO_MOVIE
|