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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qaction.h"
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#include "qactiongroup.h"
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#ifndef QT_NO_ACTION
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#include "qaction_p.h"
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#include "qapplication.h"
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#include "qevent.h"
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#include "qlist.h"
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#include "qdebug.h"
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#include <private/qshortcutmap_p.h>
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#include <private/qapplication_p.h>
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#include <private/qmenu_p.h>
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#define QAPP_CHECK(functionName) \
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if (!qApp) { \
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qWarning("QAction: Initialize QApplication before calling '" functionName "'."); \
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return; \
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}
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QT_BEGIN_NAMESPACE
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/*
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internal: guesses a descriptive text from a text suited for a menu entry
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*/
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static QString qt_strippedText(QString s)
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{
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s.remove( QString::fromLatin1("...") );
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int i = 0;
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while (i < s.size()) {
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++i;
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if (s.at(i-1) != QLatin1Char('&'))
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continue;
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if (i < s.size() && s.at(i) == QLatin1Char('&'))
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++i;
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s.remove(i-1,1);
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}
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return s.trimmed();
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}
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QActionPrivate::QActionPrivate() : group(0), enabled(1), forceDisabled(0),
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visible(1), forceInvisible(0), checkable(0), checked(0), separator(0), fontSet(false),
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menuRole(QAction::TextHeuristicRole), softKeyRole(QAction::NoSoftKey),
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priority(QAction::NormalPriority), iconVisibleInMenu(-1)
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{
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#ifdef QT3_SUPPORT
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static int qt_static_action_id = -1;
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param = id = --qt_static_action_id;
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act_signal = 0;
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#endif
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#ifndef QT_NO_SHORTCUT
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shortcutId = 0;
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shortcutContext = Qt::WindowShortcut;
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autorepeat = true;
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#endif
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}
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QActionPrivate::~QActionPrivate()
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{
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}
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void QActionPrivate::sendDataChanged()
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{
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Q_Q(QAction);
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QActionEvent e(QEvent::ActionChanged, q);
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for (int i = 0; i < widgets.size(); ++i) {
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QWidget *w = widgets.at(i);
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QApplication::sendEvent(w, &e);
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}
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#ifndef QT_NO_GRAPHICSVIEW
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for (int i = 0; i < graphicsWidgets.size(); ++i) {
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QGraphicsWidget *w = graphicsWidgets.at(i);
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QApplication::sendEvent(w, &e);
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}
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#endif
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QApplication::sendEvent(q, &e);
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emit q->changed();
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}
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#ifndef QT_NO_SHORTCUT
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void QActionPrivate::redoGrab(QShortcutMap &map)
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{
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Q_Q(QAction);
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if (shortcutId)
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map.removeShortcut(shortcutId, q);
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if (shortcut.isEmpty())
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return;
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shortcutId = map.addShortcut(q, shortcut, shortcutContext);
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if (!enabled)
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map.setShortcutEnabled(false, shortcutId, q);
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if (!autorepeat)
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map.setShortcutAutoRepeat(false, shortcutId, q);
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}
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void QActionPrivate::redoGrabAlternate(QShortcutMap &map)
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{
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Q_Q(QAction);
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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if (const int id = alternateShortcutIds.at(i))
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map.removeShortcut(id, q);
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}
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alternateShortcutIds.clear();
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if (alternateShortcuts.isEmpty())
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return;
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for(int i = 0; i < alternateShortcuts.count(); ++i) {
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const QKeySequence& alternate = alternateShortcuts.at(i);
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if (!alternate.isEmpty())
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alternateShortcutIds.append(map.addShortcut(q, alternate, shortcutContext));
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else
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alternateShortcutIds.append(0);
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}
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if (!enabled) {
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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const int id = alternateShortcutIds.at(i);
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map.setShortcutEnabled(false, id, q);
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}
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}
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if (!autorepeat) {
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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const int id = alternateShortcutIds.at(i);
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map.setShortcutAutoRepeat(false, id, q);
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}
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}
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}
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void QActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
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{
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Q_Q(QAction);
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if (shortcutId)
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map.setShortcutEnabled(enable, shortcutId, q);
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for(int i = 0; i < alternateShortcutIds.count(); ++i) {
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if (const int id = alternateShortcutIds.at(i))
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map.setShortcutEnabled(enable, id, q);
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}
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}
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#endif // QT_NO_SHORTCUT
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/*!
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\class QAction
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\brief The QAction class provides an abstract user interface
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action that can be inserted into widgets.
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\ingroup mainwindow-classes
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\omit
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* parent and widget are different
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* parent does not define context
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\endomit
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In applications many common commands can be invoked via menus,
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toolbar buttons, and keyboard shortcuts. Since the user expects
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each command to be performed in the same way, regardless of the
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user interface used, it is useful to represent each command as
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an \e action.
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Actions can be added to menus and toolbars, and will
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automatically keep them in sync. For example, in a word processor,
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if the user presses a Bold toolbar button, the Bold menu item
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will automatically be checked.
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Actions can be created as independent objects, but they may
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also be created during the construction of menus; the QMenu class
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contains convenience functions for creating actions suitable for
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use as menu items.
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A QAction may contain an icon, menu text, a shortcut, status text,
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"What's This?" text, and a tooltip. Most of these can be set in
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the constructor. They can also be set independently with
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setIcon(), setText(), setIconText(), setShortcut(),
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setStatusTip(), setWhatsThis(), and setToolTip(). For menu items,
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it is possible to set an individual font with setFont().
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Actions are added to widgets using QWidget::addAction() or
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QGraphicsWidget::addAction(). Note that an action must be added to a
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widget before it can be used; this is also true when the shortcut should
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be global (i.e., Qt::ApplicationShortcut as Qt::ShortcutContext).
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Once a QAction has been created it should be added to the relevant
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menu and toolbar, then connected to the slot which will perform
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the action. For example:
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\snippet examples/mainwindows/application/mainwindow.cpp 19
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\codeline
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\snippet examples/mainwindows/application/mainwindow.cpp 28
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\snippet examples/mainwindows/application/mainwindow.cpp 31
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We recommend that actions are created as children of the window
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they are used in. In most cases actions will be children of
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the application's main window.
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\sa QMenu, QToolBar, {Application Example}
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*/
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/*!
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\fn void QAction::trigger()
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This is a convenience slot that calls activate(Trigger).
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*/
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/*!
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\fn void QAction::hover()
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This is a convenience slot that calls activate(Hover).
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*/
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/*!
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\enum QAction::MenuRole
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This enum describes how an action should be moved into the application menu on Mac OS X.
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\value NoRole This action should not be put into the application menu
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\value TextHeuristicRole This action should be put in the application menu based on the action's text
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as described in the QMenuBar documentation.
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\value ApplicationSpecificRole This action should be put in the application menu with an application specific role
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\value AboutQtRole This action matches handles the "About Qt" menu item.
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\value AboutRole This action should be placed where the "About" menu item is in the application menu. The text of
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the menu item will be set to "About <application name>". The application name is fetched from the
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\c{Info.plist} file in the application's bundle (See \l{Deploying an Application on Mac OS X}).
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\value PreferencesRole This action should be placed where the "Preferences..." menu item is in the application menu.
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\value QuitRole This action should be placed where the Quit menu item is in the application menu.
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Setting this value only has effect on items that are in the immediate menus
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of the menubar, not the submenus of those menus. For example, if you have
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File menu in your menubar and the File menu has a submenu, setting the
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MenuRole for the actions in that submenu have no effect. They will never be moved.
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*/
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/*! \since 4.6
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\enum QAction::SoftKeyRole
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This enum describes how an action should be placed in the softkey bar. Currently this enum only
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has an effect on the Symbian platform.
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\value NoSoftKey This action should not be used as a softkey
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\value PositiveSoftKey This action is used to describe a softkey with a positive or non-destructive
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role such as Ok, Select, or Options.
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\value NegativeSoftKey This action is used to describe a soft ey with a negative or destructive role
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role such as Cancel, Discard, or Close.
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\value SelectSoftKey This action is used to describe a role that selects a particular item or widget
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in the application.
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Actions with a softkey role defined are only visible in the softkey bar when the widget containing
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the action has focus. If no widget currently has focus, the softkey framework will traverse up the
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widget parent heirarchy looking for a widget containing softkey actions.
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*/
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/*!
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Constructs an action with \a parent. If \a parent is an action
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group the action will be automatically inserted into the group.
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*/
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QAction::QAction(QObject* parent)
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: QObject(*(new QActionPrivate), parent)
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{
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Q_D(QAction);
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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Constructs an action with some \a text and \a parent. If \a
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parent is an action group the action will be automatically
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inserted into the group.
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The action uses a stripped version of \a text (e.g. "\&Menu
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Option..." becomes "Menu Option") as descriptive text for
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tool buttons. You can override this by setting a specific
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description with setText(). The same text will be used for
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tooltips unless you specify a different text using
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setToolTip().
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*/
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QAction::QAction(const QString &text, QObject* parent)
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: QObject(*(new QActionPrivate), parent)
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{
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Q_D(QAction);
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d->text = text;
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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Constructs an action with an \a icon and some \a text and \a
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parent. If \a parent is an action group the action will be
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automatically inserted into the group.
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The action uses a stripped version of \a text (e.g. "\&Menu
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Option..." becomes "Menu Option") as descriptive text for
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tool buttons. You can override this by setting a specific
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description with setText(). The same text will be used for
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tooltips unless you specify a different text using
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setToolTip().
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*/
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QAction::QAction(const QIcon &icon, const QString &text, QObject* parent)
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: QObject(*(new QActionPrivate), parent)
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{
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Q_D(QAction);
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d->icon = icon;
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d->text = text;
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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\internal
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*/
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QAction::QAction(QActionPrivate &dd, QObject *parent)
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: QObject(dd, parent)
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{
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Q_D(QAction);
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d->group = qobject_cast<QActionGroup *>(parent);
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if (d->group)
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d->group->addAction(this);
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}
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/*!
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Returns the parent widget.
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*/
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QWidget *QAction::parentWidget() const
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{
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QObject *ret = parent();
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while (ret && !ret->isWidgetType())
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ret = ret->parent();
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return (QWidget*)ret;
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}
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/*!
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\since 4.2
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Returns a list of widgets this action has been added to.
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\sa QWidget::addAction(), associatedGraphicsWidgets()
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*/
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QList<QWidget *> QAction::associatedWidgets() const
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{
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Q_D(const QAction);
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return d->widgets;
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}
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|
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#ifndef QT_NO_GRAPHICSVIEW
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/*!
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\since 4.5
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Returns a list of widgets this action has been added to.
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\sa QWidget::addAction(), associatedWidgets()
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|
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*/
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|
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QList<QGraphicsWidget *> QAction::associatedGraphicsWidgets() const
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|
395 |
{
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Q_D(const QAction);
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|
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return d->graphicsWidgets;
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|
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}
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|
399 |
#endif
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|
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401 |
#ifndef QT_NO_SHORTCUT
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|
402 |
/*!
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|
403 |
\property QAction::shortcut
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|
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\brief the action's primary shortcut key
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|
405 |
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|
406 |
Valid keycodes for this property can be found in \l Qt::Key and
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|
407 |
\l Qt::Modifier. There is no default shortcut key.
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|
408 |
*/
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|
409 |
void QAction::setShortcut(const QKeySequence &shortcut)
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|
410 |
{
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|
411 |
QAPP_CHECK("setShortcut");
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|
412 |
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|
413 |
Q_D(QAction);
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|
414 |
if (d->shortcut == shortcut)
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return;
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|
416 |
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417 |
d->shortcut = shortcut;
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|
418 |
d->redoGrab(qApp->d_func()->shortcutMap);
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|
419 |
d->sendDataChanged();
|
|
420 |
}
|
|
421 |
|
|
422 |
/*!
|
|
423 |
\since 4.2
|
|
424 |
|
|
425 |
Sets \a shortcuts as the list of shortcuts that trigger the
|
|
426 |
action. The first element of the list is the primary shortcut.
|
|
427 |
|
|
428 |
\sa shortcut
|
|
429 |
*/
|
|
430 |
void QAction::setShortcuts(const QList<QKeySequence> &shortcuts)
|
|
431 |
{
|
|
432 |
Q_D(QAction);
|
|
433 |
|
|
434 |
QList <QKeySequence> listCopy = shortcuts;
|
|
435 |
|
|
436 |
QKeySequence primary;
|
|
437 |
if (!listCopy.isEmpty())
|
|
438 |
primary = listCopy.takeFirst();
|
|
439 |
|
|
440 |
if (d->shortcut == primary && d->alternateShortcuts == listCopy)
|
|
441 |
return;
|
|
442 |
|
|
443 |
QAPP_CHECK("setShortcuts");
|
|
444 |
|
|
445 |
d->shortcut = primary;
|
|
446 |
d->alternateShortcuts = listCopy;
|
|
447 |
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
448 |
d->redoGrabAlternate(qApp->d_func()->shortcutMap);
|
|
449 |
d->sendDataChanged();
|
|
450 |
}
|
|
451 |
|
|
452 |
/*!
|
|
453 |
\since 4.2
|
|
454 |
|
|
455 |
Sets a platform dependent list of shortcuts based on the \a key.
|
|
456 |
The result of calling this function will depend on the currently running platform.
|
|
457 |
Note that more than one shortcut can assigned by this action.
|
|
458 |
If only the primary shortcut is required, use setShortcut instead.
|
|
459 |
|
|
460 |
\sa QKeySequence::keyBindings()
|
|
461 |
*/
|
|
462 |
void QAction::setShortcuts(QKeySequence::StandardKey key)
|
|
463 |
{
|
|
464 |
QList <QKeySequence> list = QKeySequence::keyBindings(key);
|
|
465 |
setShortcuts(list);
|
|
466 |
}
|
|
467 |
|
|
468 |
/*!
|
|
469 |
Returns the primary shortcut.
|
|
470 |
|
|
471 |
\sa setShortcuts()
|
|
472 |
*/
|
|
473 |
QKeySequence QAction::shortcut() const
|
|
474 |
{
|
|
475 |
Q_D(const QAction);
|
|
476 |
return d->shortcut;
|
|
477 |
}
|
|
478 |
|
|
479 |
/*!
|
|
480 |
\since 4.2
|
|
481 |
|
|
482 |
Returns the list of shortcuts, with the primary shortcut as
|
|
483 |
the first element of the list.
|
|
484 |
|
|
485 |
\sa setShortcuts()
|
|
486 |
*/
|
|
487 |
QList<QKeySequence> QAction::shortcuts() const
|
|
488 |
{
|
|
489 |
Q_D(const QAction);
|
|
490 |
QList <QKeySequence> shortcuts;
|
|
491 |
if (!d->shortcut.isEmpty())
|
|
492 |
shortcuts << d->shortcut;
|
|
493 |
if (!d->alternateShortcuts.isEmpty())
|
|
494 |
shortcuts << d->alternateShortcuts;
|
|
495 |
return shortcuts;
|
|
496 |
}
|
|
497 |
|
|
498 |
/*!
|
|
499 |
\property QAction::shortcutContext
|
|
500 |
\brief the context for the action's shortcut
|
|
501 |
|
|
502 |
Valid values for this property can be found in \l Qt::ShortcutContext.
|
|
503 |
The default value is Qt::WindowShortcut.
|
|
504 |
*/
|
|
505 |
void QAction::setShortcutContext(Qt::ShortcutContext context)
|
|
506 |
{
|
|
507 |
Q_D(QAction);
|
|
508 |
if (d->shortcutContext == context)
|
|
509 |
return;
|
|
510 |
QAPP_CHECK("setShortcutContext");
|
|
511 |
d->shortcutContext = context;
|
|
512 |
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
513 |
d->redoGrabAlternate(qApp->d_func()->shortcutMap);
|
|
514 |
d->sendDataChanged();
|
|
515 |
}
|
|
516 |
|
|
517 |
Qt::ShortcutContext QAction::shortcutContext() const
|
|
518 |
{
|
|
519 |
Q_D(const QAction);
|
|
520 |
return d->shortcutContext;
|
|
521 |
}
|
|
522 |
|
|
523 |
/*!
|
|
524 |
\property QAction::autoRepeat
|
|
525 |
\brief whether the action can auto repeat
|
|
526 |
\since 4.2
|
|
527 |
|
|
528 |
If true, the action will auto repeat when the keyboard shortcut
|
|
529 |
combination is held down, provided that keyboard auto repeat is
|
|
530 |
enabled on the system.
|
|
531 |
The default value is true.
|
|
532 |
*/
|
|
533 |
void QAction::setAutoRepeat(bool on)
|
|
534 |
{
|
|
535 |
Q_D(QAction);
|
|
536 |
if (d->autorepeat == on)
|
|
537 |
return;
|
|
538 |
QAPP_CHECK("setAutoRepeat");
|
|
539 |
d->autorepeat = on;
|
|
540 |
d->redoGrab(qApp->d_func()->shortcutMap);
|
|
541 |
d->redoGrabAlternate(qApp->d_func()->shortcutMap);
|
|
542 |
d->sendDataChanged();
|
|
543 |
}
|
|
544 |
|
|
545 |
bool QAction::autoRepeat() const
|
|
546 |
{
|
|
547 |
Q_D(const QAction);
|
|
548 |
return d->autorepeat;
|
|
549 |
}
|
|
550 |
#endif // QT_NO_SHORTCUT
|
|
551 |
|
|
552 |
/*!
|
|
553 |
\property QAction::font
|
|
554 |
\brief the action's font
|
|
555 |
|
|
556 |
The font property is used to render the text set on the
|
|
557 |
QAction. The font will can be considered a hint as it will not be
|
|
558 |
consulted in all cases based upon application and style.
|
|
559 |
|
|
560 |
By default, this property contains the application's default font.
|
|
561 |
|
|
562 |
\sa QAction::setText() QStyle
|
|
563 |
*/
|
|
564 |
void QAction::setFont(const QFont &font)
|
|
565 |
{
|
|
566 |
Q_D(QAction);
|
|
567 |
if (d->font == font)
|
|
568 |
return;
|
|
569 |
|
|
570 |
d->fontSet = true;
|
|
571 |
d->font = font;
|
|
572 |
d->sendDataChanged();
|
|
573 |
}
|
|
574 |
|
|
575 |
QFont QAction::font() const
|
|
576 |
{
|
|
577 |
Q_D(const QAction);
|
|
578 |
return d->font;
|
|
579 |
}
|
|
580 |
|
|
581 |
#ifdef QT3_SUPPORT
|
|
582 |
/*!
|
|
583 |
Use one of the QAction constructors that doesn't take a \a name
|
|
584 |
argument and call setObjectName() instead.
|
|
585 |
*/
|
|
586 |
QAction::QAction(QObject* parent, const char* name)
|
|
587 |
: QObject(*(new QActionPrivate), parent)
|
|
588 |
{
|
|
589 |
Q_D(QAction);
|
|
590 |
setObjectName(QString::fromAscii(name));
|
|
591 |
d->group = qobject_cast<QActionGroup *>(parent);
|
|
592 |
if (d->group)
|
|
593 |
d->group->addAction(this);
|
|
594 |
}
|
|
595 |
|
|
596 |
|
|
597 |
/*!
|
|
598 |
Use one of the QAction constructors that doesn't take a \a name
|
|
599 |
argument and call setObjectName() instead.
|
|
600 |
*/
|
|
601 |
QAction::QAction(const QString &text, const QKeySequence &shortcut, QObject* parent, const char* name)
|
|
602 |
: QObject(*(new QActionPrivate), parent)
|
|
603 |
{
|
|
604 |
Q_D(QAction);
|
|
605 |
setObjectName(QString::fromAscii(name));
|
|
606 |
d->text = text;
|
|
607 |
setShortcut(shortcut);
|
|
608 |
d->group = qobject_cast<QActionGroup *>(parent);
|
|
609 |
if (d->group)
|
|
610 |
d->group->addAction(this);
|
|
611 |
}
|
|
612 |
|
|
613 |
/*!
|
|
614 |
Use one of the QAction constructors that doesn't take a \a name
|
|
615 |
argument and call setObjectName() instead.
|
|
616 |
*/
|
|
617 |
QAction::QAction(const QIcon &icon, const QString &text, const QKeySequence &shortcut,
|
|
618 |
QObject* parent, const char* name)
|
|
619 |
: QObject(*(new QActionPrivate), parent)
|
|
620 |
{
|
|
621 |
Q_D(QAction);
|
|
622 |
setObjectName(QString::fromAscii(name));
|
|
623 |
d->text = text;
|
|
624 |
setShortcut(shortcut);
|
|
625 |
d->icon = icon;
|
|
626 |
d->group = qobject_cast<QActionGroup *>(parent);
|
|
627 |
if (d->group)
|
|
628 |
d->group->addAction(this);
|
|
629 |
}
|
|
630 |
#endif
|
|
631 |
|
|
632 |
/*!
|
|
633 |
Destroys the object and frees allocated resources.
|
|
634 |
*/
|
|
635 |
QAction::~QAction()
|
|
636 |
{
|
|
637 |
Q_D(QAction);
|
|
638 |
for (int i = d->widgets.size()-1; i >= 0; --i) {
|
|
639 |
QWidget *w = d->widgets.at(i);
|
|
640 |
w->removeAction(this);
|
|
641 |
}
|
|
642 |
#ifndef QT_NO_GRAPHICSVIEW
|
|
643 |
for (int i = d->graphicsWidgets.size()-1; i >= 0; --i) {
|
|
644 |
QGraphicsWidget *w = d->graphicsWidgets.at(i);
|
|
645 |
w->removeAction(this);
|
|
646 |
}
|
|
647 |
#endif
|
|
648 |
if (d->group)
|
|
649 |
d->group->removeAction(this);
|
|
650 |
#ifndef QT_NO_SHORTCUT
|
|
651 |
if (d->shortcutId && qApp) {
|
|
652 |
qApp->d_func()->shortcutMap.removeShortcut(d->shortcutId, this);
|
|
653 |
for(int i = 0; i < d->alternateShortcutIds.count(); ++i) {
|
|
654 |
const int id = d->alternateShortcutIds.at(i);
|
|
655 |
qApp->d_func()->shortcutMap.removeShortcut(id, this);
|
|
656 |
}
|
|
657 |
}
|
|
658 |
#endif
|
|
659 |
}
|
|
660 |
|
|
661 |
/*!
|
|
662 |
Sets this action group to \a group. The action will be automatically
|
|
663 |
added to the group's list of actions.
|
|
664 |
|
|
665 |
Actions within the group will be mutually exclusive.
|
|
666 |
|
|
667 |
\sa QActionGroup, QAction::actionGroup()
|
|
668 |
*/
|
|
669 |
void QAction::setActionGroup(QActionGroup *group)
|
|
670 |
{
|
|
671 |
Q_D(QAction);
|
|
672 |
if(group == d->group)
|
|
673 |
return;
|
|
674 |
|
|
675 |
if(d->group)
|
|
676 |
d->group->removeAction(this);
|
|
677 |
d->group = group;
|
|
678 |
if(group)
|
|
679 |
group->addAction(this);
|
|
680 |
}
|
|
681 |
|
|
682 |
/*!
|
|
683 |
Returns the action group for this action. If no action group manages
|
|
684 |
this action then 0 will be returned.
|
|
685 |
|
|
686 |
\sa QActionGroup, QAction::setActionGroup()
|
|
687 |
*/
|
|
688 |
QActionGroup *QAction::actionGroup() const
|
|
689 |
{
|
|
690 |
Q_D(const QAction);
|
|
691 |
return d->group;
|
|
692 |
}
|
|
693 |
|
|
694 |
|
|
695 |
/*!
|
|
696 |
\property QAction::icon
|
|
697 |
\brief the action's icon
|
|
698 |
|
|
699 |
In toolbars, the icon is used as the tool button icon; in menus,
|
|
700 |
it is displayed to the left of the menu text. There is no default
|
|
701 |
icon.
|
|
702 |
|
|
703 |
If a null icon (QIcon::isNull() is passed into this function,
|
|
704 |
the icon of the action is cleared.
|
|
705 |
*/
|
|
706 |
void QAction::setIcon(const QIcon &icon)
|
|
707 |
{
|
|
708 |
Q_D(QAction);
|
|
709 |
d->icon = icon;
|
|
710 |
d->sendDataChanged();
|
|
711 |
}
|
|
712 |
|
|
713 |
QIcon QAction::icon() const
|
|
714 |
{
|
|
715 |
Q_D(const QAction);
|
|
716 |
return d->icon;
|
|
717 |
}
|
|
718 |
|
|
719 |
#ifndef QT_NO_MENU
|
|
720 |
/*!
|
|
721 |
Returns the menu contained by this action. Actions that contain
|
|
722 |
menus can be used to create menu items with submenus, or inserted
|
|
723 |
into toolbars to create buttons with popup menus.
|
|
724 |
|
|
725 |
\sa QMenu::addAction()
|
|
726 |
*/
|
|
727 |
QMenu *QAction::menu() const
|
|
728 |
{
|
|
729 |
Q_D(const QAction);
|
|
730 |
return d->menu;
|
|
731 |
}
|
|
732 |
|
|
733 |
/*!
|
|
734 |
Sets the menu contained by this action to the specified \a menu.
|
|
735 |
*/
|
|
736 |
void QAction::setMenu(QMenu *menu)
|
|
737 |
{
|
|
738 |
Q_D(QAction);
|
|
739 |
if (d->menu)
|
|
740 |
d->menu->d_func()->setOverrideMenuAction(0); //we reset the default action of any previous menu
|
|
741 |
d->menu = menu;
|
|
742 |
if (menu)
|
|
743 |
menu->d_func()->setOverrideMenuAction(this);
|
|
744 |
d->sendDataChanged();
|
|
745 |
}
|
|
746 |
#endif // QT_NO_MENU
|
|
747 |
|
|
748 |
/*!
|
|
749 |
If \a b is true then this action will be considered a separator.
|
|
750 |
|
|
751 |
How a separator is represented depends on the widget it is inserted
|
|
752 |
into. Under most circumstances the text, submenu, and icon will be
|
|
753 |
ignored for separator actions.
|
|
754 |
|
|
755 |
\sa QAction::isSeparator()
|
|
756 |
*/
|
|
757 |
void QAction::setSeparator(bool b)
|
|
758 |
{
|
|
759 |
Q_D(QAction);
|
|
760 |
if (d->separator == b)
|
|
761 |
return;
|
|
762 |
|
|
763 |
d->separator = b;
|
|
764 |
d->sendDataChanged();
|
|
765 |
}
|
|
766 |
|
|
767 |
/*!
|
|
768 |
Returns true if this action is a separator action; otherwise it
|
|
769 |
returns false.
|
|
770 |
|
|
771 |
\sa QAction::setSeparator()
|
|
772 |
*/
|
|
773 |
bool QAction::isSeparator() const
|
|
774 |
{
|
|
775 |
Q_D(const QAction);
|
|
776 |
return d->separator;
|
|
777 |
}
|
|
778 |
|
|
779 |
/*!
|
|
780 |
\property QAction::text
|
|
781 |
\brief the action's descriptive text
|
|
782 |
|
|
783 |
If the action is added to a menu, the menu option will consist of
|
|
784 |
the icon (if there is one), the text, and the shortcut (if there
|
|
785 |
is one). If the text is not explicitly set in the constructor, or
|
|
786 |
by using setText(), the action's description icon text will be
|
|
787 |
used as text. There is no default text.
|
|
788 |
|
|
789 |
\sa iconText
|
|
790 |
*/
|
|
791 |
void QAction::setText(const QString &text)
|
|
792 |
{
|
|
793 |
Q_D(QAction);
|
|
794 |
if (d->text == text)
|
|
795 |
return;
|
|
796 |
|
|
797 |
d->text = text;
|
|
798 |
d->sendDataChanged();
|
|
799 |
}
|
|
800 |
|
|
801 |
QString QAction::text() const
|
|
802 |
{
|
|
803 |
Q_D(const QAction);
|
|
804 |
QString s = d->text;
|
|
805 |
if(s.isEmpty()) {
|
|
806 |
s = d->iconText;
|
|
807 |
s.replace(QLatin1Char('&'), QLatin1String("&&"));
|
|
808 |
}
|
|
809 |
return s;
|
|
810 |
}
|
|
811 |
|
|
812 |
|
|
813 |
|
|
814 |
|
|
815 |
|
|
816 |
/*!
|
|
817 |
\property QAction::iconText
|
|
818 |
\brief the action's descriptive icon text
|
|
819 |
|
|
820 |
If QToolBar::toolButtonStyle is set to a value that permits text to
|
|
821 |
be displayed, the text defined held in this property appears as a
|
|
822 |
label in the relevant tool button.
|
|
823 |
|
|
824 |
It also serves as the default text in menus and tooltips if the action
|
|
825 |
has not been defined with setText() or setToolTip(), and will
|
|
826 |
also be used in toolbar buttons if no icon has been defined using setIcon().
|
|
827 |
|
|
828 |
If the icon text is not explicitly set, the action's normal text will be
|
|
829 |
used for the icon text.
|
|
830 |
|
|
831 |
By default, this property contains an empty string.
|
|
832 |
|
|
833 |
\sa setToolTip(), setStatusTip()
|
|
834 |
*/
|
|
835 |
void QAction::setIconText(const QString &text)
|
|
836 |
{
|
|
837 |
Q_D(QAction);
|
|
838 |
if (d->iconText == text)
|
|
839 |
return;
|
|
840 |
|
|
841 |
d->iconText = text;
|
|
842 |
d->sendDataChanged();
|
|
843 |
}
|
|
844 |
|
|
845 |
QString QAction::iconText() const
|
|
846 |
{
|
|
847 |
Q_D(const QAction);
|
|
848 |
if (d->iconText.isEmpty())
|
|
849 |
return qt_strippedText(d->text);
|
|
850 |
return d->iconText;
|
|
851 |
}
|
|
852 |
|
|
853 |
/*!
|
|
854 |
\property QAction::toolTip
|
|
855 |
\brief the action's tooltip
|
|
856 |
|
|
857 |
This text is used for the tooltip. If no tooltip is specified,
|
|
858 |
the action's text is used.
|
|
859 |
|
|
860 |
By default, this property contains the action's text.
|
|
861 |
|
|
862 |
\sa setStatusTip() setShortcut()
|
|
863 |
*/
|
|
864 |
void QAction::setToolTip(const QString &tooltip)
|
|
865 |
{
|
|
866 |
Q_D(QAction);
|
|
867 |
if (d->tooltip == tooltip)
|
|
868 |
return;
|
|
869 |
|
|
870 |
d->tooltip = tooltip;
|
|
871 |
d->sendDataChanged();
|
|
872 |
}
|
|
873 |
|
|
874 |
QString QAction::toolTip() const
|
|
875 |
{
|
|
876 |
Q_D(const QAction);
|
|
877 |
if (d->tooltip.isEmpty()) {
|
|
878 |
if (!d->text.isEmpty())
|
|
879 |
return qt_strippedText(d->text);
|
|
880 |
return qt_strippedText(d->iconText);
|
|
881 |
}
|
|
882 |
return d->tooltip;
|
|
883 |
}
|
|
884 |
|
|
885 |
/*!
|
|
886 |
\property QAction::statusTip
|
|
887 |
\brief the action's status tip
|
|
888 |
|
|
889 |
The status tip is displayed on all status bars provided by the
|
|
890 |
action's top-level parent widget.
|
|
891 |
|
|
892 |
By default, this property contains an empty string.
|
|
893 |
|
|
894 |
\sa setToolTip() showStatusText()
|
|
895 |
*/
|
|
896 |
void QAction::setStatusTip(const QString &statustip)
|
|
897 |
{
|
|
898 |
Q_D(QAction);
|
|
899 |
if (d->statustip == statustip)
|
|
900 |
return;
|
|
901 |
|
|
902 |
d->statustip = statustip;
|
|
903 |
d->sendDataChanged();
|
|
904 |
}
|
|
905 |
|
|
906 |
QString QAction::statusTip() const
|
|
907 |
{
|
|
908 |
Q_D(const QAction);
|
|
909 |
return d->statustip;
|
|
910 |
}
|
|
911 |
|
|
912 |
/*!
|
|
913 |
\property QAction::whatsThis
|
|
914 |
\brief the action's "What's This?" help text
|
|
915 |
|
|
916 |
The "What's This?" text is used to provide a brief description of
|
|
917 |
the action. The text may contain rich text. There is no default
|
|
918 |
"What's This?" text.
|
|
919 |
|
|
920 |
\sa QWhatsThis Q3StyleSheet
|
|
921 |
*/
|
|
922 |
void QAction::setWhatsThis(const QString &whatsthis)
|
|
923 |
{
|
|
924 |
Q_D(QAction);
|
|
925 |
if (d->whatsthis == whatsthis)
|
|
926 |
return;
|
|
927 |
|
|
928 |
d->whatsthis = whatsthis;
|
|
929 |
d->sendDataChanged();
|
|
930 |
}
|
|
931 |
|
|
932 |
QString QAction::whatsThis() const
|
|
933 |
{
|
|
934 |
Q_D(const QAction);
|
|
935 |
return d->whatsthis;
|
|
936 |
}
|
|
937 |
|
|
938 |
/*!
|
|
939 |
\enum QAction::Priority
|
|
940 |
\since 4.6
|
|
941 |
|
|
942 |
This enum defines priorities for actions in user interface.
|
|
943 |
|
|
944 |
\value LowPriority The action should not be prioritized in
|
|
945 |
the user interface.
|
|
946 |
|
|
947 |
\value NormalPriority
|
|
948 |
|
|
949 |
\value HighPriority The action should be prioritized in
|
|
950 |
the user interface.
|
|
951 |
|
|
952 |
\sa priority
|
|
953 |
*/
|
|
954 |
|
|
955 |
|
|
956 |
/*!
|
|
957 |
\property QAction::priority
|
|
958 |
\since 4.6
|
|
959 |
|
|
960 |
\brief the actions's priority in the user interface.
|
|
961 |
|
|
962 |
This property can be set to indicate how the action should be prioritized
|
|
963 |
in the user interface.
|
|
964 |
|
|
965 |
For instance, when toolbars have the Qt::ToolButtonTextBesideIcon
|
|
966 |
mode set, then actions with LowPriority will not show the text
|
|
967 |
labels.
|
|
968 |
*/
|
|
969 |
void QAction::setPriority(Priority priority)
|
|
970 |
{
|
|
971 |
Q_D(QAction);
|
|
972 |
if (d->priority == priority)
|
|
973 |
return;
|
|
974 |
|
|
975 |
d->priority = priority;
|
|
976 |
d->sendDataChanged();
|
|
977 |
}
|
|
978 |
|
|
979 |
QAction::Priority QAction::priority() const
|
|
980 |
{
|
|
981 |
Q_D(const QAction);
|
|
982 |
return d->priority;
|
|
983 |
}
|
|
984 |
|
|
985 |
/*!
|
|
986 |
\property QAction::checkable
|
|
987 |
\brief whether the action is a checkable action
|
|
988 |
|
|
989 |
A checkable action is one which has an on/off state. For example,
|
|
990 |
in a word processor, a Bold toolbar button may be either on or
|
|
991 |
off. An action which is not a toggle action is a command action;
|
|
992 |
a command action is simply executed, e.g. file save.
|
|
993 |
By default, this property is false.
|
|
994 |
|
|
995 |
In some situations, the state of one toggle action should depend
|
|
996 |
on the state of others. For example, "Left Align", "Center" and
|
|
997 |
"Right Align" toggle actions are mutually exclusive. To achieve
|
|
998 |
exclusive toggling, add the relevant toggle actions to a
|
|
999 |
QActionGroup with the QActionGroup::exclusive property set to
|
|
1000 |
true.
|
|
1001 |
|
|
1002 |
\sa QAction::setChecked()
|
|
1003 |
*/
|
|
1004 |
void QAction::setCheckable(bool b)
|
|
1005 |
{
|
|
1006 |
Q_D(QAction);
|
|
1007 |
if (d->checkable == b)
|
|
1008 |
return;
|
|
1009 |
|
|
1010 |
d->checkable = b;
|
|
1011 |
d->checked = false;
|
|
1012 |
d->sendDataChanged();
|
|
1013 |
}
|
|
1014 |
|
|
1015 |
bool QAction::isCheckable() const
|
|
1016 |
{
|
|
1017 |
Q_D(const QAction);
|
|
1018 |
return d->checkable;
|
|
1019 |
}
|
|
1020 |
|
|
1021 |
/*!
|
|
1022 |
\fn void QAction::toggle()
|
|
1023 |
|
|
1024 |
This is a convenience function for the \l checked property.
|
|
1025 |
Connect to it to change the checked state to its opposite state.
|
|
1026 |
*/
|
|
1027 |
void QAction::toggle()
|
|
1028 |
{
|
|
1029 |
Q_D(QAction);
|
|
1030 |
setChecked(!d->checked);
|
|
1031 |
}
|
|
1032 |
|
|
1033 |
/*!
|
|
1034 |
\property QAction::checked
|
|
1035 |
\brief whether the action is checked.
|
|
1036 |
|
|
1037 |
Only checkable actions can be checked. By default, this is false
|
|
1038 |
(the action is unchecked).
|
|
1039 |
|
|
1040 |
\sa checkable
|
|
1041 |
*/
|
|
1042 |
void QAction::setChecked(bool b)
|
|
1043 |
{
|
|
1044 |
Q_D(QAction);
|
|
1045 |
if (!d->checkable || d->checked == b)
|
|
1046 |
return;
|
|
1047 |
|
|
1048 |
QPointer<QAction> guard(this);
|
|
1049 |
d->checked = b;
|
|
1050 |
d->sendDataChanged();
|
|
1051 |
if (guard)
|
|
1052 |
emit toggled(b);
|
|
1053 |
}
|
|
1054 |
|
|
1055 |
bool QAction::isChecked() const
|
|
1056 |
{
|
|
1057 |
Q_D(const QAction);
|
|
1058 |
return d->checked;
|
|
1059 |
}
|
|
1060 |
|
|
1061 |
/*!
|
|
1062 |
\fn void QAction::setDisabled(bool b)
|
|
1063 |
|
|
1064 |
This is a convenience function for the \l enabled property, that
|
|
1065 |
is useful for signals--slots connections. If \a b is true the
|
|
1066 |
action is disabled; otherwise it is enabled.
|
|
1067 |
*/
|
|
1068 |
|
|
1069 |
/*!
|
|
1070 |
\property QAction::enabled
|
|
1071 |
\brief whether the action is enabled
|
|
1072 |
|
|
1073 |
Disabled actions cannot be chosen by the user. They do not
|
|
1074 |
disappear from menus or toolbars, but they are displayed in a way
|
|
1075 |
which indicates that they are unavailable. For example, they might
|
|
1076 |
be displayed using only shades of gray.
|
|
1077 |
|
|
1078 |
\gui{What's This?} help on disabled actions is still available, provided
|
|
1079 |
that the QAction::whatsThis property is set.
|
|
1080 |
|
|
1081 |
An action will be disabled when all widgets to which it is added
|
|
1082 |
(with QWidget::addAction()) are disabled or not visible. When an
|
|
1083 |
action is disabled, it is not possible to trigger it through its
|
|
1084 |
shortcut.
|
|
1085 |
|
|
1086 |
By default, this property is true (actions are enabled).
|
|
1087 |
|
|
1088 |
\sa text
|
|
1089 |
*/
|
|
1090 |
void QAction::setEnabled(bool b)
|
|
1091 |
{
|
|
1092 |
Q_D(QAction);
|
|
1093 |
if (b == d->enabled && b != d->forceDisabled)
|
|
1094 |
return;
|
|
1095 |
d->forceDisabled = !b;
|
|
1096 |
if (b && (!d->visible || (d->group && !d->group->isEnabled())))
|
|
1097 |
return;
|
|
1098 |
QAPP_CHECK("setEnabled");
|
|
1099 |
d->enabled = b;
|
|
1100 |
#ifndef QT_NO_SHORTCUT
|
|
1101 |
d->setShortcutEnabled(b, qApp->d_func()->shortcutMap);
|
|
1102 |
#endif
|
|
1103 |
d->sendDataChanged();
|
|
1104 |
}
|
|
1105 |
|
|
1106 |
bool QAction::isEnabled() const
|
|
1107 |
{
|
|
1108 |
Q_D(const QAction);
|
|
1109 |
return d->enabled;
|
|
1110 |
}
|
|
1111 |
|
|
1112 |
/*!
|
|
1113 |
\property QAction::visible
|
|
1114 |
\brief whether the action can be seen (e.g. in menus and toolbars)
|
|
1115 |
|
|
1116 |
If \e visible is true the action can be seen (e.g. in menus and
|
|
1117 |
toolbars) and chosen by the user; if \e visible is false the
|
|
1118 |
action cannot be seen or chosen by the user.
|
|
1119 |
|
|
1120 |
Actions which are not visible are \e not grayed out; they do not
|
|
1121 |
appear at all.
|
|
1122 |
|
|
1123 |
By default, this property is true (actions are visible).
|
|
1124 |
*/
|
|
1125 |
void QAction::setVisible(bool b)
|
|
1126 |
{
|
|
1127 |
Q_D(QAction);
|
|
1128 |
if (b == d->visible && b != d->forceInvisible)
|
|
1129 |
return;
|
|
1130 |
QAPP_CHECK("setVisible");
|
|
1131 |
d->forceInvisible = !b;
|
|
1132 |
d->visible = b;
|
|
1133 |
d->enabled = b && !d->forceDisabled && (!d->group || d->group->isEnabled()) ;
|
|
1134 |
#ifndef QT_NO_SHORTCUT
|
|
1135 |
d->setShortcutEnabled(d->enabled, qApp->d_func()->shortcutMap);
|
|
1136 |
#endif
|
|
1137 |
d->sendDataChanged();
|
|
1138 |
}
|
|
1139 |
|
|
1140 |
|
|
1141 |
bool QAction::isVisible() const
|
|
1142 |
{
|
|
1143 |
Q_D(const QAction);
|
|
1144 |
return d->visible;
|
|
1145 |
}
|
|
1146 |
|
|
1147 |
/*!
|
|
1148 |
\reimp
|
|
1149 |
*/
|
|
1150 |
bool
|
|
1151 |
QAction::event(QEvent *e)
|
|
1152 |
{
|
|
1153 |
#ifndef QT_NO_SHORTCUT
|
|
1154 |
if (e->type() == QEvent::Shortcut) {
|
|
1155 |
QShortcutEvent *se = static_cast<QShortcutEvent *>(e);
|
|
1156 |
Q_ASSERT_X(se->key() == d_func()->shortcut || d_func()->alternateShortcuts.contains(se->key()),
|
|
1157 |
"QAction::event",
|
|
1158 |
"Received shortcut event from incorrect shortcut");
|
|
1159 |
if (se->isAmbiguous())
|
|
1160 |
qWarning("QAction::eventFilter: Ambiguous shortcut overload: %s", QString(se->key()).toLatin1().constData());
|
|
1161 |
else
|
|
1162 |
activate(Trigger);
|
|
1163 |
return true;
|
|
1164 |
}
|
|
1165 |
#endif
|
|
1166 |
return QObject::event(e);
|
|
1167 |
}
|
|
1168 |
|
|
1169 |
/*!
|
|
1170 |
Returns the user data as set in QAction::setData.
|
|
1171 |
|
|
1172 |
\sa setData()
|
|
1173 |
*/
|
|
1174 |
QVariant
|
|
1175 |
QAction::data() const
|
|
1176 |
{
|
|
1177 |
Q_D(const QAction);
|
|
1178 |
return d->userData;
|
|
1179 |
}
|
|
1180 |
|
|
1181 |
/*!
|
|
1182 |
\fn void QAction::setData(const QVariant &userData)
|
|
1183 |
|
|
1184 |
Sets the action's internal data to the given \a userData.
|
|
1185 |
|
|
1186 |
\sa data()
|
|
1187 |
*/
|
|
1188 |
void
|
|
1189 |
QAction::setData(const QVariant &data)
|
|
1190 |
{
|
|
1191 |
Q_D(QAction);
|
|
1192 |
d->userData = data;
|
|
1193 |
d->sendDataChanged();
|
|
1194 |
}
|
|
1195 |
|
|
1196 |
|
|
1197 |
/*!
|
|
1198 |
Updates the relevant status bar for the \a widget specified by sending a
|
|
1199 |
QStatusTipEvent to its parent widget. Returns true if an event was sent;
|
|
1200 |
otherwise returns false.
|
|
1201 |
|
|
1202 |
If a null widget is specified, the event is sent to the action's parent.
|
|
1203 |
|
|
1204 |
\sa statusTip
|
|
1205 |
*/
|
|
1206 |
bool
|
|
1207 |
QAction::showStatusText(QWidget *widget)
|
|
1208 |
{
|
|
1209 |
#ifdef QT_NO_STATUSTIP
|
|
1210 |
Q_UNUSED(widget);
|
|
1211 |
#else
|
|
1212 |
if(QObject *object = widget ? widget : parent()) {
|
|
1213 |
QStatusTipEvent tip(statusTip());
|
|
1214 |
QApplication::sendEvent(object, &tip);
|
|
1215 |
return true;
|
|
1216 |
}
|
|
1217 |
#endif
|
|
1218 |
return false;
|
|
1219 |
}
|
|
1220 |
|
|
1221 |
/*!
|
|
1222 |
Sends the relevant signals for ActionEvent \a event.
|
|
1223 |
|
|
1224 |
Action based widgets use this API to cause the QAction
|
|
1225 |
to emit signals as well as emitting their own.
|
|
1226 |
*/
|
|
1227 |
void QAction::activate(ActionEvent event)
|
|
1228 |
{
|
|
1229 |
Q_D(QAction);
|
|
1230 |
if(event == Trigger) {
|
|
1231 |
QObject *guard = this;
|
|
1232 |
QMetaObject::addGuard(&guard);
|
|
1233 |
if(d->checkable) {
|
|
1234 |
// the checked action of an exclusive group cannot be unchecked
|
|
1235 |
if (d->checked && (d->group && d->group->isExclusive()
|
|
1236 |
&& d->group->checkedAction() == this)) {
|
|
1237 |
if (guard)
|
|
1238 |
emit triggered(true);
|
|
1239 |
QMetaObject::removeGuard(&guard);
|
|
1240 |
return;
|
|
1241 |
}
|
|
1242 |
setChecked(!d->checked);
|
|
1243 |
}
|
|
1244 |
if (guard)
|
|
1245 |
emit triggered(d->checked);
|
|
1246 |
#ifdef QT3_SUPPORT
|
|
1247 |
if (guard)
|
|
1248 |
emit activated(d->param);
|
|
1249 |
#endif
|
|
1250 |
QMetaObject::removeGuard(&guard);
|
|
1251 |
} else if(event == Hover) {
|
|
1252 |
emit hovered();
|
|
1253 |
}
|
|
1254 |
}
|
|
1255 |
|
|
1256 |
/*!
|
|
1257 |
\fn void QAction::triggered(bool checked)
|
|
1258 |
|
|
1259 |
This signal is emitted when an action is activated by the user;
|
|
1260 |
for example, when the user clicks a menu option, toolbar button,
|
|
1261 |
or presses an action's shortcut key combination, or when trigger()
|
|
1262 |
was called. Notably, it is \e not emitted when setChecked() or
|
|
1263 |
toggle() is called.
|
|
1264 |
|
|
1265 |
If the action is checkable, \a checked is true if the action is
|
|
1266 |
checked, or false if the action is unchecked.
|
|
1267 |
|
|
1268 |
\sa QAction::activate(), QAction::toggled(), checked
|
|
1269 |
*/
|
|
1270 |
|
|
1271 |
/*!
|
|
1272 |
\fn void QAction::toggled(bool checked)
|
|
1273 |
|
|
1274 |
This signal is emitted whenever a checkable action changes its
|
|
1275 |
isChecked() status. This can be the result of a user interaction,
|
|
1276 |
or because setChecked() was called.
|
|
1277 |
|
|
1278 |
\a checked is true if the action is checked, or false if the
|
|
1279 |
action is unchecked.
|
|
1280 |
|
|
1281 |
\sa QAction::activate(), QAction::triggered(), checked
|
|
1282 |
*/
|
|
1283 |
|
|
1284 |
/*!
|
|
1285 |
\fn void QAction::hovered()
|
|
1286 |
|
|
1287 |
This signal is emitted when an action is highlighted by the user;
|
|
1288 |
for example, when the user pauses with the cursor over a menu option,
|
|
1289 |
toolbar button, or presses an action's shortcut key combination.
|
|
1290 |
|
|
1291 |
\sa QAction::activate()
|
|
1292 |
*/
|
|
1293 |
|
|
1294 |
/*!
|
|
1295 |
\fn void QAction::changed()
|
|
1296 |
|
|
1297 |
This signal is emitted when an action has changed. If you
|
|
1298 |
are only interested in actions in a given widget, you can
|
|
1299 |
watch for QWidget::actionEvent() sent with an
|
|
1300 |
QEvent::ActionChanged.
|
|
1301 |
|
|
1302 |
\sa QWidget::actionEvent()
|
|
1303 |
*/
|
|
1304 |
|
|
1305 |
/*!
|
|
1306 |
\enum QAction::ActionEvent
|
|
1307 |
|
|
1308 |
This enum type is used when calling QAction::activate()
|
|
1309 |
|
|
1310 |
\value Trigger this will cause the QAction::triggered() signal to be emitted.
|
|
1311 |
|
|
1312 |
\value Hover this will cause the QAction::hovered() signal to be emitted.
|
|
1313 |
*/
|
|
1314 |
|
|
1315 |
/*!
|
|
1316 |
\fn void QAction::setMenuText(const QString &text)
|
|
1317 |
|
|
1318 |
Use setText() instead.
|
|
1319 |
*/
|
|
1320 |
|
|
1321 |
/*!
|
|
1322 |
\fn QString QAction::menuText() const
|
|
1323 |
|
|
1324 |
Use text() instead.
|
|
1325 |
*/
|
|
1326 |
|
|
1327 |
/*!
|
|
1328 |
\fn bool QAction::isOn() const
|
|
1329 |
|
|
1330 |
Use isChecked() instead.
|
|
1331 |
*/
|
|
1332 |
|
|
1333 |
/*!
|
|
1334 |
\fn void QAction::setOn(bool b)
|
|
1335 |
|
|
1336 |
Use setChecked() instead.
|
|
1337 |
*/
|
|
1338 |
|
|
1339 |
/*!
|
|
1340 |
\fn bool QAction::isToggleAction() const
|
|
1341 |
|
|
1342 |
Use isCheckable() instead.
|
|
1343 |
*/
|
|
1344 |
|
|
1345 |
/*!
|
|
1346 |
\fn void QAction::setToggleAction(bool b)
|
|
1347 |
|
|
1348 |
Use setCheckable() instead.
|
|
1349 |
*/
|
|
1350 |
|
|
1351 |
/*!
|
|
1352 |
\fn void QAction::setIconSet(const QIcon &i)
|
|
1353 |
|
|
1354 |
Use setIcon() instead.
|
|
1355 |
*/
|
|
1356 |
|
|
1357 |
/*!
|
|
1358 |
\fn bool QAction::addTo(QWidget *w)
|
|
1359 |
|
|
1360 |
Use QWidget::addAction() instead.
|
|
1361 |
|
|
1362 |
\oldcode
|
|
1363 |
action->addTo(widget);
|
|
1364 |
\newcode
|
|
1365 |
widget->addAction(action);
|
|
1366 |
\endcode
|
|
1367 |
*/
|
|
1368 |
|
|
1369 |
/*!
|
|
1370 |
\fn bool QAction::removeFrom(QWidget *w)
|
|
1371 |
|
|
1372 |
Use QWidget::removeAction() instead.
|
|
1373 |
|
|
1374 |
\oldcode
|
|
1375 |
action->removeFrom(widget);
|
|
1376 |
\newcode
|
|
1377 |
widget->removeAction(action);
|
|
1378 |
\endcode
|
|
1379 |
*/
|
|
1380 |
|
|
1381 |
/*!
|
|
1382 |
\fn void QAction::setAccel(const QKeySequence &shortcut)
|
|
1383 |
|
|
1384 |
Use setShortcut() instead.
|
|
1385 |
*/
|
|
1386 |
|
|
1387 |
/*!
|
|
1388 |
\fn QIcon QAction::iconSet() const
|
|
1389 |
|
|
1390 |
Use icon() instead.
|
|
1391 |
*/
|
|
1392 |
|
|
1393 |
/*!
|
|
1394 |
\fn QKeySequence QAction::accel() const
|
|
1395 |
|
|
1396 |
Use shortcut() instead.
|
|
1397 |
*/
|
|
1398 |
|
|
1399 |
/*!
|
|
1400 |
\fn void QAction::activated(int i);
|
|
1401 |
|
|
1402 |
Use triggered() instead.
|
|
1403 |
*/
|
|
1404 |
|
|
1405 |
|
|
1406 |
/*!
|
|
1407 |
\property QAction::menuRole
|
|
1408 |
\brief the action's menu role
|
|
1409 |
\since 4.2
|
|
1410 |
|
|
1411 |
This indicates what role the action serves in the application menu on Mac
|
|
1412 |
OS X. By default all action have the TextHeuristicRole, which means that
|
|
1413 |
the action is added based on its text (see QMenuBar for more information).
|
|
1414 |
|
|
1415 |
The menu role can only be changed before the actions are put into the menu
|
|
1416 |
bar in Mac OS X (usually just before the first application window is
|
|
1417 |
shown).
|
|
1418 |
*/
|
|
1419 |
void QAction::setMenuRole(MenuRole menuRole)
|
|
1420 |
{
|
|
1421 |
Q_D(QAction);
|
|
1422 |
if (d->menuRole == menuRole)
|
|
1423 |
return;
|
|
1424 |
|
|
1425 |
d->menuRole = menuRole;
|
|
1426 |
d->sendDataChanged();
|
|
1427 |
}
|
|
1428 |
|
|
1429 |
QAction::MenuRole QAction::menuRole() const
|
|
1430 |
{
|
|
1431 |
Q_D(const QAction);
|
|
1432 |
return d->menuRole;
|
|
1433 |
}
|
|
1434 |
|
|
1435 |
/*!
|
|
1436 |
\property QAction::softKeyRole
|
|
1437 |
\brief the action's softkey role
|
|
1438 |
\since 4.6
|
|
1439 |
|
|
1440 |
This indicates what type of role this action describes in the softkey framework
|
|
1441 |
on platforms where such a framework is supported. Currently this is only
|
|
1442 |
supported on the Symbian platform.
|
|
1443 |
|
|
1444 |
The softkey role can be changed any time.
|
|
1445 |
*/
|
|
1446 |
void QAction::setSoftKeyRole(SoftKeyRole softKeyRole)
|
|
1447 |
{
|
|
1448 |
Q_D(QAction);
|
|
1449 |
if (d->softKeyRole == softKeyRole)
|
|
1450 |
return;
|
|
1451 |
|
|
1452 |
d->softKeyRole = softKeyRole;
|
|
1453 |
d->sendDataChanged();
|
|
1454 |
}
|
|
1455 |
|
|
1456 |
QAction::SoftKeyRole QAction::softKeyRole() const
|
|
1457 |
{
|
|
1458 |
Q_D(const QAction);
|
|
1459 |
return d->softKeyRole;
|
|
1460 |
}
|
|
1461 |
|
|
1462 |
/*!
|
|
1463 |
\property QAction::iconVisibleInMenu
|
|
1464 |
\brief Whether or not an action should show an icon in a menu
|
|
1465 |
\since 4.4
|
|
1466 |
|
|
1467 |
In some applications, it may make sense to have actions with icons in the
|
|
1468 |
toolbar, but not in menus. If true, the icon (if valid) is shown in the menu, when it
|
|
1469 |
is false, it is not shown.
|
|
1470 |
|
|
1471 |
The default is to follow whether the Qt::AA_DontShowIconsInMenus attribute
|
|
1472 |
is set for the application. Explicitly settings this property overrides
|
|
1473 |
the presence (or abscence) of the attribute.
|
|
1474 |
|
|
1475 |
For example:
|
|
1476 |
\snippet doc/src/snippets/code/src_gui_kernel_qaction.cpp 0
|
|
1477 |
|
|
1478 |
\sa QAction::icon QApplication::setAttribute()
|
|
1479 |
*/
|
|
1480 |
void QAction::setIconVisibleInMenu(bool visible)
|
|
1481 |
{
|
|
1482 |
Q_D(QAction);
|
|
1483 |
if (d->iconVisibleInMenu == -1 || visible != bool(d->iconVisibleInMenu)) {
|
|
1484 |
int oldValue = d->iconVisibleInMenu;
|
|
1485 |
d->iconVisibleInMenu = visible;
|
|
1486 |
// Only send data changed if we really need to.
|
|
1487 |
if (oldValue != -1
|
|
1488 |
|| (oldValue == -1
|
|
1489 |
&& visible == !QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus))) {
|
|
1490 |
d->sendDataChanged();
|
|
1491 |
}
|
|
1492 |
}
|
|
1493 |
}
|
|
1494 |
|
|
1495 |
bool QAction::isIconVisibleInMenu() const
|
|
1496 |
{
|
|
1497 |
Q_D(const QAction);
|
|
1498 |
if (d->iconVisibleInMenu == -1) {
|
|
1499 |
return !QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus);
|
|
1500 |
}
|
|
1501 |
return d->iconVisibleInMenu;
|
|
1502 |
}
|
|
1503 |
|
|
1504 |
QT_END_NAMESPACE
|
|
1505 |
|
|
1506 |
#include "moc_qaction.cpp"
|
|
1507 |
|
|
1508 |
#endif // QT_NO_ACTION
|