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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QACTION_H
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#define QACTION_H
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#include <QtGui/qkeysequence.h>
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#include <QtCore/qstring.h>
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#include <QtGui/qwidget.h>
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#include <QtCore/qvariant.h>
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#include <QtGui/qicon.h>
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Gui)
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#ifndef QT_NO_ACTION
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class QMenu;
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class QActionGroup;
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class QActionPrivate;
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class QGraphicsWidget;
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class Q_GUI_EXPORT QAction : public QObject
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{
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Q_OBJECT
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Q_DECLARE_PRIVATE(QAction)
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Q_ENUMS(MenuRole)
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Q_ENUMS(SoftKeyRole)
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Q_ENUMS(Priority)
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Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable NOTIFY changed)
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Q_PROPERTY(bool checked READ isChecked WRITE setChecked DESIGNABLE isCheckable NOTIFY toggled)
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Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY changed)
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Q_PROPERTY(QIcon icon READ icon WRITE setIcon NOTIFY changed)
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Q_PROPERTY(QString text READ text WRITE setText NOTIFY changed)
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Q_PROPERTY(QString iconText READ iconText WRITE setIconText NOTIFY changed)
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Q_PROPERTY(QString toolTip READ toolTip WRITE setToolTip NOTIFY changed)
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Q_PROPERTY(QString statusTip READ statusTip WRITE setStatusTip NOTIFY changed)
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Q_PROPERTY(QString whatsThis READ whatsThis WRITE setWhatsThis NOTIFY changed)
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Q_PROPERTY(QFont font READ font WRITE setFont NOTIFY changed)
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#ifndef QT_NO_SHORTCUT
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Q_PROPERTY(QKeySequence shortcut READ shortcut WRITE setShortcut NOTIFY changed)
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Q_PROPERTY(Qt::ShortcutContext shortcutContext READ shortcutContext WRITE setShortcutContext NOTIFY changed)
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Q_PROPERTY(bool autoRepeat READ autoRepeat WRITE setAutoRepeat NOTIFY changed)
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#endif
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Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY changed)
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Q_PROPERTY(MenuRole menuRole READ menuRole WRITE setMenuRole NOTIFY changed)
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Q_PROPERTY(SoftKeyRole softKeyRole READ softKeyRole WRITE setSoftKeyRole NOTIFY changed)
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Q_PROPERTY(bool iconVisibleInMenu READ isIconVisibleInMenu WRITE setIconVisibleInMenu NOTIFY changed)
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Q_PROPERTY(Priority priority READ priority WRITE setPriority)
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public:
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enum MenuRole { NoRole, TextHeuristicRole, ApplicationSpecificRole, AboutQtRole,
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AboutRole, PreferencesRole, QuitRole };
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enum SoftKeyRole {
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NoSoftKey, PositiveSoftKey, NegativeSoftKey, SelectSoftKey };
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enum Priority { LowPriority = 0,
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NormalPriority = 128,
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HighPriority = 256};
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explicit QAction(QObject* parent);
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QAction(const QString &text, QObject* parent);
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QAction(const QIcon &icon, const QString &text, QObject* parent);
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#ifdef QT3_SUPPORT
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QT3_SUPPORT_CONSTRUCTOR QAction(QObject* parent, const char* name);
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QT3_SUPPORT_CONSTRUCTOR QAction(const QString &text, const QKeySequence &shortcut,
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QObject* parent, const char* name);
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QT3_SUPPORT_CONSTRUCTOR QAction(const QIcon &icon, const QString &text,
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const QKeySequence &shortcut,
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QObject* parent, const char* name);
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#endif
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~QAction();
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void setActionGroup(QActionGroup *group);
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QActionGroup *actionGroup() const;
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void setIcon(const QIcon &icon);
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QIcon icon() const;
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void setText(const QString &text);
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QString text() const;
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void setIconText(const QString &text);
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QString iconText() const;
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void setToolTip(const QString &tip);
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QString toolTip() const;
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void setStatusTip(const QString &statusTip);
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QString statusTip() const;
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void setWhatsThis(const QString &what);
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QString whatsThis() const;
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void setPriority(Priority priority);
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Priority priority() const;
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#ifndef QT_NO_MENU
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QMenu *menu() const;
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void setMenu(QMenu *menu);
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#endif
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void setSeparator(bool b);
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bool isSeparator() const;
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#ifndef QT_NO_SHORTCUT
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void setShortcut(const QKeySequence &shortcut);
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QKeySequence shortcut() const;
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void setShortcuts(const QList<QKeySequence> &shortcuts);
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void setShortcuts(QKeySequence::StandardKey);
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QList<QKeySequence> shortcuts() const;
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void setShortcutContext(Qt::ShortcutContext context);
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Qt::ShortcutContext shortcutContext() const;
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void setAutoRepeat(bool);
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bool autoRepeat() const;
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#endif
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void setFont(const QFont &font);
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QFont font() const;
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void setCheckable(bool);
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bool isCheckable() const;
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QVariant data() const;
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void setData(const QVariant &var);
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bool isChecked() const;
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bool isEnabled() const;
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bool isVisible() const;
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enum ActionEvent { Trigger, Hover };
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void activate(ActionEvent event);
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bool showStatusText(QWidget *widget=0);
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void setMenuRole(MenuRole menuRole);
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MenuRole menuRole() const;
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void setSoftKeyRole(SoftKeyRole softKeyRole);
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SoftKeyRole softKeyRole() const;
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void setIconVisibleInMenu(bool visible);
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bool isIconVisibleInMenu() const;
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#ifdef QT3_SUPPORT
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inline QT3_SUPPORT void setMenuText(const QString &text) { setText(text); }
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inline QT3_SUPPORT QString menuText() const { return text(); }
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inline QT3_SUPPORT bool isOn() const { return isChecked(); }
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inline QT3_SUPPORT bool isToggleAction() const { return isCheckable(); }
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inline QT3_SUPPORT void setToggleAction(bool b) { setCheckable(b); }
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inline QT3_SUPPORT void setIconSet(const QIcon &i) { setIcon(i); }
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inline QT3_SUPPORT QIcon iconSet() const { return icon(); }
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inline QT3_SUPPORT bool addTo(QWidget *w) { w->addAction(this); return true; }
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inline QT3_SUPPORT bool removeFrom(QWidget *w) { w->removeAction(this); return true; }
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inline QT3_SUPPORT void setAccel(const QKeySequence &shortcut) { setShortcut(shortcut); }
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inline QT3_SUPPORT QKeySequence accel() const { return shortcut(); }
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#endif
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QWidget *parentWidget() const;
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QList<QWidget *> associatedWidgets() const;
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#ifndef QT_NO_GRAPHICSVIEW
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QList<QGraphicsWidget *> associatedGraphicsWidgets() const; // ### suboptimal
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#endif
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protected:
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bool event(QEvent *);
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QAction(QActionPrivate &dd, QObject *parent);
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public Q_SLOTS:
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#ifdef QT3_SUPPORT
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inline QT_MOC_COMPAT void setOn(bool b) { setChecked(b); }
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#endif
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void trigger() { activate(Trigger); }
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void hover() { activate(Hover); }
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void setChecked(bool);
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void toggle();
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void setEnabled(bool);
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inline void setDisabled(bool b) { setEnabled(!b); }
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void setVisible(bool);
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Q_SIGNALS:
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void changed();
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void triggered(bool checked = false);
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void hovered();
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void toggled(bool);
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#ifdef QT3_SUPPORT
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QT_MOC_COMPAT void activated(int = 0);
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#endif
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private:
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Q_DISABLE_COPY(QAction)
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#ifdef QT3_SUPPORT
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friend class QMenuItem;
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#endif
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friend class QGraphicsWidget;
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friend class QWidget;
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friend class QActionGroup;
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friend class QMenu;
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friend class QMenuPrivate;
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friend class QMenuBar;
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friend class QShortcutMap;
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friend class QToolButton;
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};
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QT_BEGIN_INCLUDE_NAMESPACE
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#include <QtGui/qactiongroup.h>
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QT_END_INCLUDE_NAMESPACE
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#endif // QT_NO_ACTION
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QT_END_NAMESPACE
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QT_END_HEADER
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#endif // QACTION_H
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