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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qactiongroup.h"
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#ifndef QT_NO_ACTION
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#include "qaction_p.h"
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#include "qapplication.h"
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#include "qevent.h"
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#include "qlist.h"
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QT_BEGIN_NAMESPACE
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class QActionGroupPrivate : public QObjectPrivate
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{
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Q_DECLARE_PUBLIC(QActionGroup)
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public:
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QActionGroupPrivate() : exclusive(1), enabled(1), visible(1) { }
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QList<QAction *> actions;
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QPointer<QAction> current;
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uint exclusive : 1;
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uint enabled : 1;
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uint visible : 1;
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private:
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void _q_actionTriggered(); //private slot
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void _q_actionChanged(); //private slot
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void _q_actionHovered(); //private slot
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};
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void QActionGroupPrivate::_q_actionChanged()
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{
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Q_Q(QActionGroup);
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QAction *action = qobject_cast<QAction*>(q->sender());
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Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionChanged", "internal error");
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if(exclusive && action->isChecked() && action != current) {
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if(current)
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current->setChecked(false);
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current = action;
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}
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}
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void QActionGroupPrivate::_q_actionTriggered()
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{
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Q_Q(QActionGroup);
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QAction *action = qobject_cast<QAction*>(q->sender());
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Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionTriggered", "internal error");
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emit q->triggered(action);
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emit q->selected(action);
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}
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void QActionGroupPrivate::_q_actionHovered()
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{
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Q_Q(QActionGroup);
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QAction *action = qobject_cast<QAction*>(q->sender());
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Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionHovered", "internal error");
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emit q->hovered(action);
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}
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/*!
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\class QActionGroup
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\brief The QActionGroup class groups actions together.
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\ingroup mainwindow-classes
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In some situations it is useful to group actions together. For
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example, if you have a \gui{Left Align} action, a \gui{Right
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Align} action, a \gui{Justify} action, and a \gui{Center} action,
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only one of these actions should be active at any one time. One
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simple way of achieving this is to group the actions together in
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an action group.
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Here's a example (from the \l{mainwindows/menus}{Menus} example):
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\snippet examples/mainwindows/menus/mainwindow.cpp 6
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Here we create a new action group. Since the action group is
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exclusive by default, only one of the actions in the group is
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checked at any one time.
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\img qactiongroup-align.png Alignment options in a QMenu
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A QActionGroup emits an triggered() signal when one of its
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actions is chosen. Each action in an action group emits its
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triggered() signal as usual.
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As stated above, an action group is \l exclusive by default; it
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ensures that only one checkable action is active at any one time.
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If you want to group checkable actions without making them
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exclusive, you can turn of exclusiveness by calling
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setExclusive(false).
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Actions can be added to an action group using addAction(), but it
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is usually more convenient to specify a group when creating
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actions; this ensures that actions are automatically created with
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a parent. Actions can be visually separated from each other by
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adding a separator action to the group; create an action and use
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QAction's \l {QAction::}{setSeparator()} function to make it
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considered a separator. Action groups are added to widgets with
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the QWidget::addActions() function.
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\sa QAction
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*/
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/*!
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Constructs an action group for the \a parent object.
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The action group is exclusive by default. Call setExclusive(false)
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to make the action group non-exclusive.
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*/
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QActionGroup::QActionGroup(QObject* parent) : QObject(*new QActionGroupPrivate, parent)
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{
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}
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/*!
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Destroys the action group.
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*/
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QActionGroup::~QActionGroup()
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{
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}
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/*!
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\fn QAction *QActionGroup::addAction(QAction *action)
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Adds the \a action to this group, and returns it.
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Normally an action is added to a group by creating it with the
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group as its parent, so this function is not usually used.
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\sa QAction::setActionGroup()
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*/
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QAction *QActionGroup::addAction(QAction* a)
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{
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Q_D(QActionGroup);
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if(!d->actions.contains(a)) {
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d->actions.append(a);
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QObject::connect(a, SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
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QObject::connect(a, SIGNAL(changed()), this, SLOT(_q_actionChanged()));
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QObject::connect(a, SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
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}
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if(!a->d_func()->forceDisabled) {
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a->setEnabled(d->enabled);
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a->d_func()->forceDisabled = false;
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}
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if(!a->d_func()->forceInvisible) {
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a->setVisible(d->visible);
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a->d_func()->forceInvisible = false;
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}
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if(a->isChecked())
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d->current = a;
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QActionGroup *oldGroup = a->d_func()->group;
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if(oldGroup != this) {
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if (oldGroup)
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oldGroup->removeAction(a);
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a->d_func()->group = this;
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}
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return a;
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}
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/*!
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Creates and returns an action with \a text. The newly created
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action is a child of this action group.
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Normally an action is added to a group by creating it with the
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group as parent, so this function is not usually used.
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\sa QAction::setActionGroup()
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*/
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QAction *QActionGroup::addAction(const QString &text)
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{
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return new QAction(text, this);
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}
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/*!
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Creates and returns an action with \a text and an \a icon. The
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newly created action is a child of this action group.
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Normally an action is added to a group by creating it with the
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group as its parent, so this function is not usually used.
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\sa QAction::setActionGroup()
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*/
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QAction *QActionGroup::addAction(const QIcon &icon, const QString &text)
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{
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return new QAction(icon, text, this);
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}
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/*!
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Removes the \a action from this group. The action will have no
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parent as a result.
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\sa QAction::setActionGroup()
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*/
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void QActionGroup::removeAction(QAction *action)
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{
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Q_D(QActionGroup);
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if (d->actions.removeAll(action)) {
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if (action == d->current)
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d->current = 0;
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QObject::disconnect(action, SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
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QObject::disconnect(action, SIGNAL(changed()), this, SLOT(_q_actionChanged()));
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QObject::disconnect(action, SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
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action->d_func()->group = 0;
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}
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}
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/*!
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Returns the list of this groups's actions. This may be empty.
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*/
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QList<QAction*> QActionGroup::actions() const
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{
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Q_D(const QActionGroup);
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return d->actions;
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}
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/*!
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\property QActionGroup::exclusive
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\brief whether the action group does exclusive checking
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If exclusive is true, only one checkable action in the action group
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can ever be active at any time. If the user chooses another
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checkable action in the group, the one they chose becomes active and
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the one that was active becomes inactive.
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\sa QAction::checkable
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*/
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void QActionGroup::setExclusive(bool b)
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{
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Q_D(QActionGroup);
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d->exclusive = b;
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}
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bool QActionGroup::isExclusive() const
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{
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Q_D(const QActionGroup);
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return d->exclusive;
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}
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/*!
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\fn void QActionGroup::setDisabled(bool b)
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This is a convenience function for the \l enabled property, that
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is useful for signals--slots connections. If \a b is true the
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action group is disabled; otherwise it is enabled.
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*/
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/*!
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\property QActionGroup::enabled
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\brief whether the action group is enabled
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Each action in the group will be enabled or disabled unless it
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has been explicitly disabled.
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\sa QAction::setEnabled()
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*/
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void QActionGroup::setEnabled(bool b)
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{
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Q_D(QActionGroup);
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d->enabled = b;
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for(QList<QAction*>::const_iterator it = d->actions.constBegin(); it != d->actions.constEnd(); ++it) {
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if(!(*it)->d_func()->forceDisabled) {
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(*it)->setEnabled(b);
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(*it)->d_func()->forceDisabled = false;
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}
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}
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}
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bool QActionGroup::isEnabled() const
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{
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Q_D(const QActionGroup);
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return d->enabled;
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}
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/*!
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Returns the currently checked action in the group, or 0 if none
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are checked.
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*/
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QAction *QActionGroup::checkedAction() const
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{
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Q_D(const QActionGroup);
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return d->current;
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}
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/*!
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\property QActionGroup::visible
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\brief whether the action group is visible
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Each action in the action group will match the visible state of
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this group unless it has been explicitly hidden.
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\sa QAction::setEnabled()
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*/
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void QActionGroup::setVisible(bool b)
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{
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Q_D(QActionGroup);
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d->visible = b;
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for(QList<QAction*>::Iterator it = d->actions.begin(); it != d->actions.end(); ++it) {
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if(!(*it)->d_func()->forceInvisible) {
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(*it)->setVisible(b);
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(*it)->d_func()->forceInvisible = false;
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}
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}
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}
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bool QActionGroup::isVisible() const
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{
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Q_D(const QActionGroup);
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return d->visible;
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}
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/*!
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\fn void QActionGroup::triggered(QAction *action)
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This signal is emitted when the given \a action in the action
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group is activated by the user; for example, when the user clicks
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a menu option, toolbar button, or presses an action's shortcut key
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combination.
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Connect to this signal for command actions.
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\sa QAction::activate()
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*/
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/*!
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\fn void QActionGroup::hovered(QAction *action)
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This signal is emitted when the given \a action in the action
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group is highlighted by the user; for example, when the user
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pauses with the cursor over a menu option, toolbar button, or
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presses an action's shortcut key combination.
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\sa QAction::activate()
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*/
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/*!
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\fn void QActionGroup::add(QAction* a)
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Use addAction() instead.
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*/
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/*!
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\fn void QActionGroup::addSeparator()
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Normally you add a separator to the menus or widgets to which
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actions are added, so this function is very rarely needed.
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\oldcode
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actionGroup->addSeparator();
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\newcode
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QAction *separator = new QAction(this);
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separator->setSeparator(true);
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actionGroup->addAction(separator);
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\endcode
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*/
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/*!
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\fn bool QActionGroup::addTo(QWidget *widget)
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\oldcode
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actionGroup->addTo(widget);
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\newcode
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widget->addActions(actionGroup->actions());
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\endcode
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*/
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/*!
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\fn void QActionGroup::selected(QAction *action);
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Use triggered() instead.
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*/
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QT_END_NAMESPACE
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#include "moc_qactiongroup.cpp"
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#endif // QT_NO_ACTION
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