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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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// XXX - add appropriate friendship relationships
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#define private public
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#include "qregion.h"
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#undef private
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#include "qpainterpath.h"
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#include "qpolygon.h"
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#include "qbuffer.h"
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#include "qimage.h"
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#include <qdebug.h>
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#include "qbitmap.h"
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#include <stdlib.h>
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#include <qatomic.h>
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#include <qsemaphore.h>
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QT_BEGIN_NAMESPACE
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class QFastMutex
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{
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QAtomicInt contenders;
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QSemaphore semaphore;
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public:
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inline QFastMutex()
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: contenders(0), semaphore(0)
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{ }
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inline void lock()
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{
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if (contenders.fetchAndAddAcquire(1) != 0) {
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semaphore.acquire();
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contenders.deref();
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}
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}
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inline bool tryLock()
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{
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return contenders.testAndSetAcquire(0, 1);
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}
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inline void unlock()
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{
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if (!contenders.testAndSetRelease(1, 0))
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semaphore.release();
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}
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};
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/*
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* 1 if r1 contains r2
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* 0 if r1 does not completely contain r2
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*/
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#define CONTAINSCHECK(r1, r2) \
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((r2).left() >= (r1).left() && (r2).right() <= (r1).right() && \
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(r2).top() >= (r1).top() && (r2).bottom() <= (r1).bottom())
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/*
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* clip region
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*/
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struct QRegionPrivate : public QRegion::QRegionData {
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enum { Single, Vector } mode;
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int numRects;
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QVector<QRect> rects;
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QRect single;
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QRect extents;
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QRect innerRect;
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union {
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int innerArea;
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QRegionPrivate *next;
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};
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inline void vector()
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{
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if(mode != Vector && numRects) {
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if(rects.size() < 1) rects.resize(1);
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rects[0] = single;
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}
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mode = Vector;
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}
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inline QRegionPrivate() : mode(Single), numRects(0), innerArea(-1) {}
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inline QRegionPrivate(const QRect &r) : mode(Single) {
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numRects = 1;
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// rects[0] = r;
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single = r;
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extents = r;
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innerRect = r;
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innerArea = r.width() * r.height();
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}
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inline QRegionPrivate(const QRegionPrivate &r) {
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mode = r.mode;
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rects = r.rects;
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single = r.single;
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numRects = r.numRects;
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extents = r.extents;
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innerRect = r.innerRect;
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innerArea = r.innerArea;
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}
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inline QRegionPrivate &operator=(const QRegionPrivate &r) {
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mode = r.mode;
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rects = r.rects;
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single = r.single;
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numRects = r.numRects;
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extents = r.extents;
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innerRect = r.innerRect;
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innerArea = r.innerArea;
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return *this;
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}
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/*
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* Returns true if r is guaranteed to be fully contained in this region.
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* A false return value does not guarantee the opposite.
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*/
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inline bool contains(const QRegionPrivate &r) const {
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const QRect &r1 = innerRect;
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const QRect &r2 = r.extents;
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return CONTAINSCHECK(r1, r2);
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}
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inline void updateInnerRect(const QRect &rect) {
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const int area = rect.width() * rect.height();
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if (area > innerArea) {
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innerArea = area;
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innerRect = rect;
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}
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}
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void append(const QRegionPrivate *r);
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void prepend(const QRegionPrivate *r);
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inline bool canAppend(const QRegionPrivate *r) const;
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inline bool canPrepend(const QRegionPrivate *r) const;
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};
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static QRegionPrivate *qt_nextRegionPtr = 0;
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static QFastMutex qt_nextRegionLock;
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static QRegionPrivate *qt_allocRegionMemory()
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{
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QRegionPrivate *rv = 0;
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qt_nextRegionLock.lock();
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if(qt_nextRegionPtr) {
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rv = qt_nextRegionPtr;
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qt_nextRegionPtr = rv->next;
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} else {
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qt_nextRegionPtr =
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(QRegionPrivate *)malloc(256 * sizeof(QRegionPrivate));
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for(int ii = 0; ii < 256; ++ii) {
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if(ii == 255) {
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qt_nextRegionPtr[ii].next = 0;
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} else {
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qt_nextRegionPtr[ii].next = &qt_nextRegionPtr[ii + 1];
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}
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}
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rv = qt_nextRegionPtr;
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qt_nextRegionPtr = rv->next;
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}
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qt_nextRegionLock.unlock();
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return rv;
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}
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static void qt_freeRegionMemory(QRegionPrivate *rp)
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{
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qt_nextRegionLock.lock();
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rp->next = qt_nextRegionPtr;
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qt_nextRegionPtr = rp;
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qt_nextRegionLock.unlock();
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}
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static QRegionPrivate *qt_allocRegion()
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{
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QRegionPrivate *mem = qt_allocRegionMemory();
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return new (mem) QRegionPrivate;
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}
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static QRegionPrivate *qt_allocRegion(const QRect &r)
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{
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QRegionPrivate *mem = qt_allocRegionMemory();
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return new (mem) QRegionPrivate(r);
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}
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static QRegionPrivate *qt_allocRegion(const QRegionPrivate &r)
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{
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QRegionPrivate *mem = qt_allocRegionMemory();
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return new (mem) QRegionPrivate(r);
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}
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void qt_freeRegion(QRegionPrivate *rp)
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{
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rp->~QRegionPrivate();
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qt_freeRegionMemory(rp);
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// delete rp;
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}
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static inline bool isEmptyHelper(const QRegionPrivate *preg)
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{
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return !preg || preg->numRects == 0;
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}
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void QRegionPrivate::append(const QRegionPrivate *r)
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{
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Q_ASSERT(!isEmptyHelper(r));
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vector();
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QRect *destRect = rects.data() + numRects;
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const QRect *srcRect = (r->mode==Vector)?r->rects.constData():&r->single;
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int numAppend = r->numRects;
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// test for merge in x direction
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{
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const QRect *rFirst = srcRect;
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QRect *myLast = rects.data() + (numRects - 1);
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if (rFirst->top() == myLast->top()
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&& rFirst->height() == myLast->height()
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&& rFirst->left() == (myLast->right() + 1))
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{
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myLast->setWidth(myLast->width() + rFirst->width());
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updateInnerRect(*myLast);
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++srcRect;
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--numAppend;
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}
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}
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// append rectangles
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const int newNumRects = numRects + numAppend;
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if (newNumRects > rects.size()) {
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rects.resize(newNumRects);
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destRect = rects.data() + numRects;
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}
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memcpy(destRect, srcRect, numAppend * sizeof(QRect));
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// update inner rectangle
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if (innerArea < r->innerArea) {
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innerArea = r->innerArea;
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innerRect = r->innerRect;
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}
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// update extents
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destRect = &extents;
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srcRect = &r->extents;
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extents.setCoords(qMin(destRect->left(), srcRect->left()),
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qMin(destRect->top(), srcRect->top()),
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qMax(destRect->right(), srcRect->right()),
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qMax(destRect->bottom(), srcRect->bottom()));
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numRects = newNumRects;
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}
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void QRegionPrivate::prepend(const QRegionPrivate *r)
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{
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#if 1
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Q_UNUSED(r);
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#else
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// XXX ak: does not respect vectorization of region
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Q_ASSERT(!isEmpty(r));
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// move existing rectangles
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memmove(rects.data() + r->numRects, rects.constData(),
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numRects * sizeof(QRect));
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// prepend new rectangles
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memcpy(rects.data(), r->rects.constData(), r->numRects * sizeof(QRect));
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// update inner rectangle
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if (innerArea < r->innerArea) {
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innerArea = r->innerArea;
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innerRect = r->innerRect;
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}
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// update extents
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destRect = &extents;
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srcRect = &r->extents;
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extents.setCoords(qMin(destRect->left(), srcRect->left()),
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qMin(destRect->top(), srcRect->top()),
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qMax(destRect->right(), srcRect->right()),
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qMax(destRect->bottom(), srcRect->bottom()));
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numRects = newNumRects;
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#endif
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}
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bool QRegionPrivate::canAppend(const QRegionPrivate *r) const
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{
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Q_ASSERT(!isEmptyHelper(r));
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const QRect *rFirst = (r->mode==Vector)?r->rects.constData():&r->single;
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const QRect *myLast = (mode==Vector)?(rects.constData() + (numRects - 1)):&single;
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// XXX: possible improvements:
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// - nFirst->top() == myLast->bottom() + 1, must possibly merge bands
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if (rFirst->top() > (myLast->bottom() + 1)
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|| (rFirst->top() == myLast->top()
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&& rFirst->height() == myLast->height()
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&& rFirst->left() > myLast->right()))
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{
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return true;
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}
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return false;
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}
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bool QRegionPrivate::canPrepend(const QRegionPrivate *r) const
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{
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#if 1
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Q_UNUSED(r);
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return false;
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#else
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return r->canAppend(this);
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#endif
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}
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#if defined(Q_WS_X11)
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QT_BEGIN_INCLUDE_NAMESPACE
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# include "qregion_x11.cpp"
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QT_END_INCLUDE_NAMESPACE
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#elif defined(Q_WS_MAC)
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QT_BEGIN_INCLUDE_NAMESPACE
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# include "qregion_mac.cpp"
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QT_END_INCLUDE_NAMESPACE
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#elif defined(Q_WS_QWS)
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static QRegionPrivate qrp;
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QRegion::QRegionData QRegion::shared_empty = {Q_BASIC_ATOMIC_INITIALIZER(1), &qrp};
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#endif
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typedef void (*OverlapFunc)(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
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register const QRect *r2, const QRect *r2End, register int y1, register int y2);
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typedef void (*NonOverlapFunc)(register QRegionPrivate &dest, register const QRect *r, const QRect *rEnd,
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register int y1, register int y2);
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static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2);
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static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest);
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static void miRegionOp(register QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2,
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OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func,
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NonOverlapFunc nonOverlap2Func);
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#define RectangleOut 0
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#define RectangleIn 1
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#define RectanglePart 2
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#define EvenOddRule 0
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#define WindingRule 1
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// START OF region.h extract
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/* $XConsortium: region.h,v 11.14 94/04/17 20:22:20 rws Exp $ */
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/************************************************************************
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Copyright (c) 1987 X Consortium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of the X Consortium shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from the X Consortium.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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423 |
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
|
|
425 |
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
|
426 |
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
|
427 |
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
|
|
428 |
SOFTWARE.
|
|
429 |
|
|
430 |
************************************************************************/
|
|
431 |
|
|
432 |
#ifndef _XREGION_H
|
|
433 |
#define _XREGION_H
|
|
434 |
|
|
435 |
QT_BEGIN_INCLUDE_NAMESPACE
|
|
436 |
#include <limits.h>
|
|
437 |
QT_END_INCLUDE_NAMESPACE
|
|
438 |
|
|
439 |
/* 1 if two BOXs overlap.
|
|
440 |
* 0 if two BOXs do not overlap.
|
|
441 |
* Remember, x2 and y2 are not in the region
|
|
442 |
*/
|
|
443 |
#define EXTENTCHECK(r1, r2) \
|
|
444 |
((r1)->right() >= (r2)->left() && \
|
|
445 |
(r1)->left() <= (r2)->right() && \
|
|
446 |
(r1)->bottom() >= (r2)->top() && \
|
|
447 |
(r1)->top() <= (r2)->bottom())
|
|
448 |
|
|
449 |
/*
|
|
450 |
* update region extents
|
|
451 |
*/
|
|
452 |
#define EXTENTS(r,idRect){\
|
|
453 |
if((r)->left() < (idRect)->extents.left())\
|
|
454 |
(idRect)->extents.setLeft((r)->left());\
|
|
455 |
if((r)->top() < (idRect)->extents.top())\
|
|
456 |
(idRect)->extents.setTop((r)->top());\
|
|
457 |
if((r)->right() > (idRect)->extents.right())\
|
|
458 |
(idRect)->extents.setRight((r)->right());\
|
|
459 |
if((r)->bottom() > (idRect)->extents.bottom())\
|
|
460 |
(idRect)->extents.setBottom((r)->bottom());\
|
|
461 |
}
|
|
462 |
|
|
463 |
/*
|
|
464 |
* Check to see if there is enough memory in the present region.
|
|
465 |
*/
|
|
466 |
#define MEMCHECK(dest, rect, firstrect){\
|
|
467 |
if ((dest).numRects >= ((dest).rects.size()-1)){\
|
|
468 |
firstrect.resize(firstrect.size() * 2); \
|
|
469 |
(rect) = (firstrect).data() + (dest).numRects;\
|
|
470 |
}\
|
|
471 |
}
|
|
472 |
|
|
473 |
|
|
474 |
/*
|
|
475 |
* number of points to buffer before sending them off
|
|
476 |
* to scanlines(): Must be an even number
|
|
477 |
*/
|
|
478 |
#define NUMPTSTOBUFFER 200
|
|
479 |
|
|
480 |
/*
|
|
481 |
* used to allocate buffers for points and link
|
|
482 |
* the buffers together
|
|
483 |
*/
|
|
484 |
typedef struct _POINTBLOCK {
|
|
485 |
QPoint pts[NUMPTSTOBUFFER];
|
|
486 |
struct _POINTBLOCK *next;
|
|
487 |
} POINTBLOCK;
|
|
488 |
|
|
489 |
#endif
|
|
490 |
// END OF region.h extract
|
|
491 |
|
|
492 |
// START OF Region.c extract
|
|
493 |
/* $XConsortium: Region.c /main/30 1996/10/22 14:21:24 kaleb $ */
|
|
494 |
/************************************************************************
|
|
495 |
|
|
496 |
Copyright (c) 1987, 1988 X Consortium
|
|
497 |
|
|
498 |
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
499 |
of this software and associated documentation files (the "Software"), to deal
|
|
500 |
in the Software without restriction, including without limitation the rights
|
|
501 |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
502 |
copies of the Software, and to permit persons to whom the Software is
|
|
503 |
furnished to do so, subject to the following conditions:
|
|
504 |
|
|
505 |
The above copyright notice and this permission notice shall be included in
|
|
506 |
all copies or substantial portions of the Software.
|
|
507 |
|
|
508 |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
509 |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
510 |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
511 |
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
512 |
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
513 |
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
514 |
|
|
515 |
Except as contained in this notice, the name of the X Consortium shall not be
|
|
516 |
used in advertising or otherwise to promote the sale, use or other dealings
|
|
517 |
in this Software without prior written authorization from the X Consortium.
|
|
518 |
|
|
519 |
|
|
520 |
Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts.
|
|
521 |
|
|
522 |
All Rights Reserved
|
|
523 |
|
|
524 |
Permission to use, copy, modify, and distribute this software and its
|
|
525 |
documentation for any purpose and without fee is hereby granted,
|
|
526 |
provided that the above copyright notice appear in all copies and that
|
|
527 |
both that copyright notice and this permission notice appear in
|
|
528 |
supporting documentation, and that the name of Digital not be
|
|
529 |
used in advertising or publicity pertaining to distribution of the
|
|
530 |
software without specific, written prior permission.
|
|
531 |
|
|
532 |
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
|
|
533 |
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
|
|
534 |
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
|
|
535 |
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
|
536 |
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
|
537 |
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
|
|
538 |
SOFTWARE.
|
|
539 |
|
|
540 |
************************************************************************/
|
|
541 |
/*
|
|
542 |
* The functions in this file implement the Region abstraction, similar to one
|
|
543 |
* used in the X11 sample server. A Region is simply an area, as the name
|
|
544 |
* implies, and is implemented as a "y-x-banded" array of rectangles. To
|
|
545 |
* explain: Each Region is made up of a certain number of rectangles sorted
|
|
546 |
* by y coordinate first, and then by x coordinate.
|
|
547 |
*
|
|
548 |
* Furthermore, the rectangles are banded such that every rectangle with a
|
|
549 |
* given upper-left y coordinate (y1) will have the same lower-right y
|
|
550 |
* coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it
|
|
551 |
* will span the entire vertical distance of the band. This means that some
|
|
552 |
* areas that could be merged into a taller rectangle will be represented as
|
|
553 |
* several shorter rectangles to account for shorter rectangles to its left
|
|
554 |
* or right but within its "vertical scope".
|
|
555 |
*
|
|
556 |
* An added constraint on the rectangles is that they must cover as much
|
|
557 |
* horizontal area as possible. E.g. no two rectangles in a band are allowed
|
|
558 |
* to touch.
|
|
559 |
*
|
|
560 |
* Whenever possible, bands will be merged together to cover a greater vertical
|
|
561 |
* distance (and thus reduce the number of rectangles). Two bands can be merged
|
|
562 |
* only if the bottom of one touches the top of the other and they have
|
|
563 |
* rectangles in the same places (of the same width, of course). This maintains
|
|
564 |
* the y-x-banding that's so nice to have...
|
|
565 |
*/
|
|
566 |
/* $XFree86: xc/lib/X11/Region.c,v 1.1.1.2.2.2 1998/10/04 15:22:50 hohndel Exp $ */
|
|
567 |
|
|
568 |
static void UnionRectWithRegion(register const QRect *rect, const QRegionPrivate *source,
|
|
569 |
QRegionPrivate &dest)
|
|
570 |
{
|
|
571 |
if (!rect->width() || !rect->height())
|
|
572 |
return;
|
|
573 |
|
|
574 |
QRegionPrivate region(*rect);
|
|
575 |
|
|
576 |
Q_ASSERT(EqualRegion(source, &dest));
|
|
577 |
Q_ASSERT(!isEmptyHelper(®ion));
|
|
578 |
|
|
579 |
if (dest.numRects == 0)
|
|
580 |
dest = region;
|
|
581 |
else if (dest.canAppend(®ion))
|
|
582 |
dest.append(®ion);
|
|
583 |
else
|
|
584 |
UnionRegion(®ion, source, dest);
|
|
585 |
}
|
|
586 |
|
|
587 |
/*-
|
|
588 |
*-----------------------------------------------------------------------
|
|
589 |
* miSetExtents --
|
|
590 |
* Reset the extents and innerRect of a region to what they should be.
|
|
591 |
* Called by miSubtract and miIntersect b/c they can't figure it out
|
|
592 |
* along the way or do so easily, as miUnion can.
|
|
593 |
*
|
|
594 |
* Results:
|
|
595 |
* None.
|
|
596 |
*
|
|
597 |
* Side Effects:
|
|
598 |
* The region's 'extents' and 'innerRect' structure is overwritten.
|
|
599 |
*
|
|
600 |
*-----------------------------------------------------------------------
|
|
601 |
*/
|
|
602 |
static void miSetExtents(QRegionPrivate &dest)
|
|
603 |
{
|
|
604 |
register const QRect *pBox,
|
|
605 |
*pBoxEnd;
|
|
606 |
register QRect *pExtents;
|
|
607 |
|
|
608 |
dest.innerRect.setCoords(0, 0, -1, -1);
|
|
609 |
dest.innerArea = -1;
|
|
610 |
if (dest.numRects == 0) {
|
|
611 |
dest.extents.setCoords(0, 0, 0, 0);
|
|
612 |
return;
|
|
613 |
}
|
|
614 |
|
|
615 |
pExtents = &dest.extents;
|
|
616 |
pBox = (dest.mode==QRegionPrivate::Vector)?(dest.rects.constData()):(&dest.single);
|
|
617 |
pBoxEnd = (dest.mode==QRegionPrivate::Vector)?(&pBox[dest.numRects - 1]):(&dest.single);
|
|
618 |
|
|
619 |
/*
|
|
620 |
* Since pBox is the first rectangle in the region, it must have the
|
|
621 |
* smallest y1 and since pBoxEnd is the last rectangle in the region,
|
|
622 |
* it must have the largest y2, because of banding. Initialize x1 and
|
|
623 |
* x2 from pBox and pBoxEnd, resp., as good things to initialize them
|
|
624 |
* to...
|
|
625 |
*/
|
|
626 |
pExtents->setLeft(pBox->left());
|
|
627 |
pExtents->setTop(pBox->top());
|
|
628 |
pExtents->setRight(pBoxEnd->right());
|
|
629 |
pExtents->setBottom(pBoxEnd->bottom());
|
|
630 |
|
|
631 |
Q_ASSERT(pExtents->top() <= pExtents->bottom());
|
|
632 |
while (pBox <= pBoxEnd) {
|
|
633 |
if (pBox->left() < pExtents->left())
|
|
634 |
pExtents->setLeft(pBox->left());
|
|
635 |
if (pBox->right() > pExtents->right())
|
|
636 |
pExtents->setRight(pBox->right());
|
|
637 |
dest.updateInnerRect(*pBox);
|
|
638 |
++pBox;
|
|
639 |
}
|
|
640 |
Q_ASSERT(pExtents->left() <= pExtents->right());
|
|
641 |
}
|
|
642 |
|
|
643 |
/* TranslateRegion(pRegion, x, y)
|
|
644 |
translates in place
|
|
645 |
added by raymond
|
|
646 |
*/
|
|
647 |
|
|
648 |
static void OffsetRegion(register QRegionPrivate ®ion, register int x, register int y)
|
|
649 |
{
|
|
650 |
register int nbox;
|
|
651 |
register QRect *pbox;
|
|
652 |
|
|
653 |
if(region.mode == QRegionPrivate::Single) {
|
|
654 |
region.single.translate(x, y);
|
|
655 |
} else {
|
|
656 |
pbox = region.rects.data();
|
|
657 |
nbox = region.numRects;
|
|
658 |
|
|
659 |
while (nbox--) {
|
|
660 |
pbox->translate(x, y);
|
|
661 |
++pbox;
|
|
662 |
}
|
|
663 |
}
|
|
664 |
region.extents.translate(x, y);
|
|
665 |
region.innerRect.translate(x, y);
|
|
666 |
}
|
|
667 |
|
|
668 |
/*======================================================================
|
|
669 |
* Region Intersection
|
|
670 |
*====================================================================*/
|
|
671 |
/*-
|
|
672 |
*-----------------------------------------------------------------------
|
|
673 |
* miIntersectO --
|
|
674 |
* Handle an overlapping band for miIntersect.
|
|
675 |
*
|
|
676 |
* Results:
|
|
677 |
* None.
|
|
678 |
*
|
|
679 |
* Side Effects:
|
|
680 |
* Rectangles may be added to the region.
|
|
681 |
*
|
|
682 |
*-----------------------------------------------------------------------
|
|
683 |
*/
|
|
684 |
static void miIntersectO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
|
|
685 |
register const QRect *r2, const QRect *r2End, int y1, int y2)
|
|
686 |
{
|
|
687 |
register int x1;
|
|
688 |
register int x2;
|
|
689 |
register QRect *pNextRect;
|
|
690 |
|
|
691 |
pNextRect = dest.rects.data() + dest.numRects;
|
|
692 |
|
|
693 |
while (r1 != r1End && r2 != r2End) {
|
|
694 |
x1 = qMax(r1->left(), r2->left());
|
|
695 |
x2 = qMin(r1->right(), r2->right());
|
|
696 |
|
|
697 |
/*
|
|
698 |
* If there's any overlap between the two rectangles, add that
|
|
699 |
* overlap to the new region.
|
|
700 |
* There's no need to check for subsumption because the only way
|
|
701 |
* such a need could arise is if some region has two rectangles
|
|
702 |
* right next to each other. Since that should never happen...
|
|
703 |
*/
|
|
704 |
if (x1 <= x2) {
|
|
705 |
Q_ASSERT(y1 <= y2);
|
|
706 |
MEMCHECK(dest, pNextRect, dest.rects)
|
|
707 |
pNextRect->setCoords(x1, y1, x2, y2);
|
|
708 |
++dest.numRects;
|
|
709 |
++pNextRect;
|
|
710 |
}
|
|
711 |
|
|
712 |
/*
|
|
713 |
* Need to advance the pointers. Shift the one that extends
|
|
714 |
* to the right the least, since the other still has a chance to
|
|
715 |
* overlap with that region's next rectangle, if you see what I mean.
|
|
716 |
*/
|
|
717 |
if (r1->right() < r2->right()) {
|
|
718 |
++r1;
|
|
719 |
} else if (r2->right() < r1->right()) {
|
|
720 |
++r2;
|
|
721 |
} else {
|
|
722 |
++r1;
|
|
723 |
++r2;
|
|
724 |
}
|
|
725 |
}
|
|
726 |
}
|
|
727 |
|
|
728 |
/*======================================================================
|
|
729 |
* Generic Region Operator
|
|
730 |
*====================================================================*/
|
|
731 |
|
|
732 |
/*-
|
|
733 |
*-----------------------------------------------------------------------
|
|
734 |
* miCoalesce --
|
|
735 |
* Attempt to merge the boxes in the current band with those in the
|
|
736 |
* previous one. Used only by miRegionOp.
|
|
737 |
*
|
|
738 |
* Results:
|
|
739 |
* The new index for the previous band.
|
|
740 |
*
|
|
741 |
* Side Effects:
|
|
742 |
* If coalescing takes place:
|
|
743 |
* - rectangles in the previous band will have their y2 fields
|
|
744 |
* altered.
|
|
745 |
* - dest.numRects will be decreased.
|
|
746 |
*
|
|
747 |
*-----------------------------------------------------------------------
|
|
748 |
*/
|
|
749 |
static int miCoalesce(register QRegionPrivate &dest, int prevStart, int curStart)
|
|
750 |
{
|
|
751 |
register QRect *pPrevBox; /* Current box in previous band */
|
|
752 |
register QRect *pCurBox; /* Current box in current band */
|
|
753 |
register QRect *pRegEnd; /* End of region */
|
|
754 |
int curNumRects; /* Number of rectangles in current band */
|
|
755 |
int prevNumRects; /* Number of rectangles in previous band */
|
|
756 |
int bandY1; /* Y1 coordinate for current band */
|
|
757 |
QRect *rData = dest.rects.data();
|
|
758 |
|
|
759 |
pRegEnd = rData + dest.numRects;
|
|
760 |
|
|
761 |
pPrevBox = rData + prevStart;
|
|
762 |
prevNumRects = curStart - prevStart;
|
|
763 |
|
|
764 |
/*
|
|
765 |
* Figure out how many rectangles are in the current band. Have to do
|
|
766 |
* this because multiple bands could have been added in miRegionOp
|
|
767 |
* at the end when one region has been exhausted.
|
|
768 |
*/
|
|
769 |
pCurBox = rData + curStart;
|
|
770 |
bandY1 = pCurBox->top();
|
|
771 |
for (curNumRects = 0; pCurBox != pRegEnd && pCurBox->top() == bandY1; ++curNumRects) {
|
|
772 |
++pCurBox;
|
|
773 |
}
|
|
774 |
|
|
775 |
if (pCurBox != pRegEnd) {
|
|
776 |
/*
|
|
777 |
* If more than one band was added, we have to find the start
|
|
778 |
* of the last band added so the next coalescing job can start
|
|
779 |
* at the right place... (given when multiple bands are added,
|
|
780 |
* this may be pointless -- see above).
|
|
781 |
*/
|
|
782 |
--pRegEnd;
|
|
783 |
while ((pRegEnd - 1)->top() == pRegEnd->top())
|
|
784 |
--pRegEnd;
|
|
785 |
curStart = pRegEnd - rData;
|
|
786 |
pRegEnd = rData + dest.numRects;
|
|
787 |
}
|
|
788 |
|
|
789 |
if (curNumRects == prevNumRects && curNumRects != 0) {
|
|
790 |
pCurBox -= curNumRects;
|
|
791 |
/*
|
|
792 |
* The bands may only be coalesced if the bottom of the previous
|
|
793 |
* matches the top scanline of the current.
|
|
794 |
*/
|
|
795 |
if (pPrevBox->bottom() == pCurBox->top() - 1) {
|
|
796 |
/*
|
|
797 |
* Make sure the bands have boxes in the same places. This
|
|
798 |
* assumes that boxes have been added in such a way that they
|
|
799 |
* cover the most area possible. I.e. two boxes in a band must
|
|
800 |
* have some horizontal space between them.
|
|
801 |
*/
|
|
802 |
do {
|
|
803 |
if (pPrevBox->left() != pCurBox->left() || pPrevBox->right() != pCurBox->right()) {
|
|
804 |
// The bands don't line up so they can't be coalesced.
|
|
805 |
return curStart;
|
|
806 |
}
|
|
807 |
++pPrevBox;
|
|
808 |
++pCurBox;
|
|
809 |
--prevNumRects;
|
|
810 |
} while (prevNumRects != 0);
|
|
811 |
|
|
812 |
dest.numRects -= curNumRects;
|
|
813 |
pCurBox -= curNumRects;
|
|
814 |
pPrevBox -= curNumRects;
|
|
815 |
|
|
816 |
/*
|
|
817 |
* The bands may be merged, so set the bottom y of each box
|
|
818 |
* in the previous band to that of the corresponding box in
|
|
819 |
* the current band.
|
|
820 |
*/
|
|
821 |
do {
|
|
822 |
pPrevBox->setBottom(pCurBox->bottom());
|
|
823 |
dest.updateInnerRect(*pPrevBox);
|
|
824 |
++pPrevBox;
|
|
825 |
++pCurBox;
|
|
826 |
curNumRects -= 1;
|
|
827 |
} while (curNumRects != 0);
|
|
828 |
|
|
829 |
/*
|
|
830 |
* If only one band was added to the region, we have to backup
|
|
831 |
* curStart to the start of the previous band.
|
|
832 |
*
|
|
833 |
* If more than one band was added to the region, copy the
|
|
834 |
* other bands down. The assumption here is that the other bands
|
|
835 |
* came from the same region as the current one and no further
|
|
836 |
* coalescing can be done on them since it's all been done
|
|
837 |
* already... curStart is already in the right place.
|
|
838 |
*/
|
|
839 |
if (pCurBox == pRegEnd) {
|
|
840 |
curStart = prevStart;
|
|
841 |
} else {
|
|
842 |
do {
|
|
843 |
*pPrevBox++ = *pCurBox++;
|
|
844 |
dest.updateInnerRect(*pPrevBox);
|
|
845 |
} while (pCurBox != pRegEnd);
|
|
846 |
}
|
|
847 |
}
|
|
848 |
}
|
|
849 |
return curStart;
|
|
850 |
}
|
|
851 |
|
|
852 |
/*-
|
|
853 |
*-----------------------------------------------------------------------
|
|
854 |
* miRegionOp --
|
|
855 |
* Apply an operation to two regions. Called by miUnion, miInverse,
|
|
856 |
* miSubtract, miIntersect...
|
|
857 |
*
|
|
858 |
* Results:
|
|
859 |
* None.
|
|
860 |
*
|
|
861 |
* Side Effects:
|
|
862 |
* The new region is overwritten.
|
|
863 |
*
|
|
864 |
* Notes:
|
|
865 |
* The idea behind this function is to view the two regions as sets.
|
|
866 |
* Together they cover a rectangle of area that this function divides
|
|
867 |
* into horizontal bands where points are covered only by one region
|
|
868 |
* or by both. For the first case, the nonOverlapFunc is called with
|
|
869 |
* each the band and the band's upper and lower extents. For the
|
|
870 |
* second, the overlapFunc is called to process the entire band. It
|
|
871 |
* is responsible for clipping the rectangles in the band, though
|
|
872 |
* this function provides the boundaries.
|
|
873 |
* At the end of each band, the new region is coalesced, if possible,
|
|
874 |
* to reduce the number of rectangles in the region.
|
|
875 |
*
|
|
876 |
*-----------------------------------------------------------------------
|
|
877 |
*/
|
|
878 |
static void miRegionOp(register QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2,
|
|
879 |
OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func,
|
|
880 |
NonOverlapFunc nonOverlap2Func)
|
|
881 |
{
|
|
882 |
register const QRect *r1; // Pointer into first region
|
|
883 |
register const QRect *r2; // Pointer into 2d region
|
|
884 |
const QRect *r1End; // End of 1st region
|
|
885 |
const QRect *r2End; // End of 2d region
|
|
886 |
register int ybot; // Bottom of intersection
|
|
887 |
register int ytop; // Top of intersection
|
|
888 |
int prevBand; // Index of start of previous band in dest
|
|
889 |
int curBand; // Index of start of current band in dest
|
|
890 |
register const QRect *r1BandEnd; // End of current band in r1
|
|
891 |
register const QRect *r2BandEnd; // End of current band in r2
|
|
892 |
int top; // Top of non-overlapping band
|
|
893 |
int bot; // Bottom of non-overlapping band
|
|
894 |
|
|
895 |
/*
|
|
896 |
* Initialization:
|
|
897 |
* set r1, r2, r1End and r2End appropriately, preserve the important
|
|
898 |
* parts of the destination region until the end in case it's one of
|
|
899 |
* the two source regions, then mark the "new" region empty, allocating
|
|
900 |
* another array of rectangles for it to use.
|
|
901 |
*/
|
|
902 |
r1 = (reg1->mode==QRegionPrivate::Vector)?reg1->rects.data():®1->single;
|
|
903 |
r2 = (reg2->mode==QRegionPrivate::Vector)?reg2->rects.data():®2->single;
|
|
904 |
r1End = r1 + reg1->numRects;
|
|
905 |
r2End = r2 + reg2->numRects;
|
|
906 |
|
|
907 |
dest.vector();
|
|
908 |
QVector<QRect> oldRects = dest.rects;
|
|
909 |
|
|
910 |
dest.numRects = 0;
|
|
911 |
|
|
912 |
/*
|
|
913 |
* Allocate a reasonable number of rectangles for the new region. The idea
|
|
914 |
* is to allocate enough so the individual functions don't need to
|
|
915 |
* reallocate and copy the array, which is time consuming, yet we don't
|
|
916 |
* have to worry about using too much memory. I hope to be able to
|
|
917 |
* nuke the realloc() at the end of this function eventually.
|
|
918 |
*/
|
|
919 |
dest.rects.resize(qMax(reg1->numRects,reg2->numRects) * 2);
|
|
920 |
|
|
921 |
/*
|
|
922 |
* Initialize ybot and ytop.
|
|
923 |
* In the upcoming loop, ybot and ytop serve different functions depending
|
|
924 |
* on whether the band being handled is an overlapping or non-overlapping
|
|
925 |
* band.
|
|
926 |
* In the case of a non-overlapping band (only one of the regions
|
|
927 |
* has points in the band), ybot is the bottom of the most recent
|
|
928 |
* intersection and thus clips the top of the rectangles in that band.
|
|
929 |
* ytop is the top of the next intersection between the two regions and
|
|
930 |
* serves to clip the bottom of the rectangles in the current band.
|
|
931 |
* For an overlapping band (where the two regions intersect), ytop clips
|
|
932 |
* the top of the rectangles of both regions and ybot clips the bottoms.
|
|
933 |
*/
|
|
934 |
if (reg1->extents.top() < reg2->extents.top())
|
|
935 |
ybot = reg1->extents.top() - 1;
|
|
936 |
else
|
|
937 |
ybot = reg2->extents.top() - 1;
|
|
938 |
|
|
939 |
/*
|
|
940 |
* prevBand serves to mark the start of the previous band so rectangles
|
|
941 |
* can be coalesced into larger rectangles. qv. miCoalesce, above.
|
|
942 |
* In the beginning, there is no previous band, so prevBand == curBand
|
|
943 |
* (curBand is set later on, of course, but the first band will always
|
|
944 |
* start at index 0). prevBand and curBand must be indices because of
|
|
945 |
* the possible expansion, and resultant moving, of the new region's
|
|
946 |
* array of rectangles.
|
|
947 |
*/
|
|
948 |
prevBand = 0;
|
|
949 |
|
|
950 |
do {
|
|
951 |
curBand = dest.numRects;
|
|
952 |
|
|
953 |
/*
|
|
954 |
* This algorithm proceeds one source-band (as opposed to a
|
|
955 |
* destination band, which is determined by where the two regions
|
|
956 |
* intersect) at a time. r1BandEnd and r2BandEnd serve to mark the
|
|
957 |
* rectangle after the last one in the current band for their
|
|
958 |
* respective regions.
|
|
959 |
*/
|
|
960 |
r1BandEnd = r1;
|
|
961 |
while (r1BandEnd != r1End && r1BandEnd->top() == r1->top())
|
|
962 |
++r1BandEnd;
|
|
963 |
|
|
964 |
r2BandEnd = r2;
|
|
965 |
while (r2BandEnd != r2End && r2BandEnd->top() == r2->top())
|
|
966 |
++r2BandEnd;
|
|
967 |
|
|
968 |
/*
|
|
969 |
* First handle the band that doesn't intersect, if any.
|
|
970 |
*
|
|
971 |
* Note that attention is restricted to one band in the
|
|
972 |
* non-intersecting region at once, so if a region has n
|
|
973 |
* bands between the current position and the next place it overlaps
|
|
974 |
* the other, this entire loop will be passed through n times.
|
|
975 |
*/
|
|
976 |
if (r1->top() < r2->top()) {
|
|
977 |
top = qMax(r1->top(), ybot + 1);
|
|
978 |
bot = qMin(r1->bottom(), r2->top() - 1);
|
|
979 |
|
|
980 |
if (nonOverlap1Func != 0 && bot >= top)
|
|
981 |
(*nonOverlap1Func)(dest, r1, r1BandEnd, top, bot);
|
|
982 |
ytop = r2->top();
|
|
983 |
} else if (r2->top() < r1->top()) {
|
|
984 |
top = qMax(r2->top(), ybot + 1);
|
|
985 |
bot = qMin(r2->bottom(), r1->top() - 1);
|
|
986 |
|
|
987 |
if (nonOverlap2Func != 0 && bot >= top)
|
|
988 |
(*nonOverlap2Func)(dest, r2, r2BandEnd, top, bot);
|
|
989 |
ytop = r1->top();
|
|
990 |
} else {
|
|
991 |
ytop = r1->top();
|
|
992 |
}
|
|
993 |
|
|
994 |
/*
|
|
995 |
* If any rectangles got added to the region, try and coalesce them
|
|
996 |
* with rectangles from the previous band. Note we could just do
|
|
997 |
* this test in miCoalesce, but some machines incur a not
|
|
998 |
* inconsiderable cost for function calls, so...
|
|
999 |
*/
|
|
1000 |
if (dest.numRects != curBand)
|
|
1001 |
prevBand = miCoalesce(dest, prevBand, curBand);
|
|
1002 |
|
|
1003 |
/*
|
|
1004 |
* Now see if we've hit an intersecting band. The two bands only
|
|
1005 |
* intersect if ybot >= ytop
|
|
1006 |
*/
|
|
1007 |
ybot = qMin(r1->bottom(), r2->bottom());
|
|
1008 |
curBand = dest.numRects;
|
|
1009 |
if (ybot >= ytop)
|
|
1010 |
(*overlapFunc)(dest, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot);
|
|
1011 |
|
|
1012 |
if (dest.numRects != curBand)
|
|
1013 |
prevBand = miCoalesce(dest, prevBand, curBand);
|
|
1014 |
|
|
1015 |
/*
|
|
1016 |
* If we've finished with a band (y2 == ybot) we skip forward
|
|
1017 |
* in the region to the next band.
|
|
1018 |
*/
|
|
1019 |
if (r1->bottom() == ybot)
|
|
1020 |
r1 = r1BandEnd;
|
|
1021 |
if (r2->bottom() == ybot)
|
|
1022 |
r2 = r2BandEnd;
|
|
1023 |
} while (r1 != r1End && r2 != r2End);
|
|
1024 |
|
|
1025 |
/*
|
|
1026 |
* Deal with whichever region still has rectangles left.
|
|
1027 |
*/
|
|
1028 |
curBand = dest.numRects;
|
|
1029 |
if (r1 != r1End) {
|
|
1030 |
if (nonOverlap1Func != 0) {
|
|
1031 |
do {
|
|
1032 |
r1BandEnd = r1;
|
|
1033 |
while (r1BandEnd < r1End && r1BandEnd->top() == r1->top())
|
|
1034 |
++r1BandEnd;
|
|
1035 |
(*nonOverlap1Func)(dest, r1, r1BandEnd, qMax(r1->top(), ybot + 1), r1->bottom());
|
|
1036 |
r1 = r1BandEnd;
|
|
1037 |
} while (r1 != r1End);
|
|
1038 |
}
|
|
1039 |
} else if ((r2 != r2End) && (nonOverlap2Func != 0)) {
|
|
1040 |
do {
|
|
1041 |
r2BandEnd = r2;
|
|
1042 |
while (r2BandEnd < r2End && r2BandEnd->top() == r2->top())
|
|
1043 |
++r2BandEnd;
|
|
1044 |
(*nonOverlap2Func)(dest, r2, r2BandEnd, qMax(r2->top(), ybot + 1), r2->bottom());
|
|
1045 |
r2 = r2BandEnd;
|
|
1046 |
} while (r2 != r2End);
|
|
1047 |
}
|
|
1048 |
|
|
1049 |
if (dest.numRects != curBand)
|
|
1050 |
(void)miCoalesce(dest, prevBand, curBand);
|
|
1051 |
|
|
1052 |
/*
|
|
1053 |
* A bit of cleanup. To keep regions from growing without bound,
|
|
1054 |
* we shrink the array of rectangles to match the new number of
|
|
1055 |
* rectangles in the region.
|
|
1056 |
*
|
|
1057 |
* Only do this stuff if the number of rectangles allocated is more than
|
|
1058 |
* twice the number of rectangles in the region (a simple optimization).
|
|
1059 |
*/
|
|
1060 |
if (qMax(4, dest.numRects) < (dest.rects.size() >> 1))
|
|
1061 |
dest.rects.resize(dest.numRects);
|
|
1062 |
}
|
|
1063 |
|
|
1064 |
/*======================================================================
|
|
1065 |
* Region Union
|
|
1066 |
*====================================================================*/
|
|
1067 |
|
|
1068 |
/*-
|
|
1069 |
*-----------------------------------------------------------------------
|
|
1070 |
* miUnionNonO --
|
|
1071 |
* Handle a non-overlapping band for the union operation. Just
|
|
1072 |
* Adds the rectangles into the region. Doesn't have to check for
|
|
1073 |
* subsumption or anything.
|
|
1074 |
*
|
|
1075 |
* Results:
|
|
1076 |
* None.
|
|
1077 |
*
|
|
1078 |
* Side Effects:
|
|
1079 |
* dest.numRects is incremented and the final rectangles overwritten
|
|
1080 |
* with the rectangles we're passed.
|
|
1081 |
*
|
|
1082 |
*-----------------------------------------------------------------------
|
|
1083 |
*/
|
|
1084 |
|
|
1085 |
static void miUnionNonO(register QRegionPrivate &dest, register const QRect *r, const QRect *rEnd,
|
|
1086 |
register int y1, register int y2)
|
|
1087 |
{
|
|
1088 |
register QRect *pNextRect;
|
|
1089 |
|
|
1090 |
pNextRect = dest.rects.data() + dest.numRects;
|
|
1091 |
|
|
1092 |
Q_ASSERT(y1 <= y2);
|
|
1093 |
|
|
1094 |
while (r != rEnd) {
|
|
1095 |
Q_ASSERT(r->left() <= r->right());
|
|
1096 |
MEMCHECK(dest, pNextRect, dest.rects)
|
|
1097 |
pNextRect->setCoords(r->left(), y1, r->right(), y2);
|
|
1098 |
dest.numRects++;
|
|
1099 |
++pNextRect;
|
|
1100 |
++r;
|
|
1101 |
}
|
|
1102 |
}
|
|
1103 |
|
|
1104 |
|
|
1105 |
/*-
|
|
1106 |
*-----------------------------------------------------------------------
|
|
1107 |
* miUnionO --
|
|
1108 |
* Handle an overlapping band for the union operation. Picks the
|
|
1109 |
* left-most rectangle each time and merges it into the region.
|
|
1110 |
*
|
|
1111 |
* Results:
|
|
1112 |
* None.
|
|
1113 |
*
|
|
1114 |
* Side Effects:
|
|
1115 |
* Rectangles are overwritten in dest.rects and dest.numRects will
|
|
1116 |
* be changed.
|
|
1117 |
*
|
|
1118 |
*-----------------------------------------------------------------------
|
|
1119 |
*/
|
|
1120 |
|
|
1121 |
static void miUnionO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
|
|
1122 |
register const QRect *r2, const QRect *r2End, register int y1, register int y2)
|
|
1123 |
{
|
|
1124 |
register QRect *pNextRect;
|
|
1125 |
|
|
1126 |
pNextRect = dest.rects.data() + dest.numRects;
|
|
1127 |
|
|
1128 |
#define MERGERECT(r) \
|
|
1129 |
if ((dest.numRects != 0) && \
|
|
1130 |
(pNextRect[-1].top() == y1) && \
|
|
1131 |
(pNextRect[-1].bottom() == y2) && \
|
|
1132 |
(pNextRect[-1].right() >= r->left()-1)) { \
|
|
1133 |
if (pNextRect[-1].right() < r->right()) { \
|
|
1134 |
pNextRect[-1].setRight(r->right()); \
|
|
1135 |
dest.updateInnerRect(pNextRect[-1]); \
|
|
1136 |
Q_ASSERT(pNextRect[-1].left() <= pNextRect[-1].right()); \
|
|
1137 |
} \
|
|
1138 |
} else { \
|
|
1139 |
MEMCHECK(dest, pNextRect, dest.rects) \
|
|
1140 |
pNextRect->setCoords(r->left(), y1, r->right(), y2); \
|
|
1141 |
dest.updateInnerRect(*pNextRect); \
|
|
1142 |
dest.numRects++; \
|
|
1143 |
pNextRect++; \
|
|
1144 |
} \
|
|
1145 |
r++;
|
|
1146 |
|
|
1147 |
Q_ASSERT(y1 <= y2);
|
|
1148 |
while (r1 != r1End && r2 != r2End) {
|
|
1149 |
if (r1->left() < r2->left()) {
|
|
1150 |
MERGERECT(r1)
|
|
1151 |
} else {
|
|
1152 |
MERGERECT(r2)
|
|
1153 |
}
|
|
1154 |
}
|
|
1155 |
|
|
1156 |
if (r1 != r1End) {
|
|
1157 |
do {
|
|
1158 |
MERGERECT(r1)
|
|
1159 |
} while (r1 != r1End);
|
|
1160 |
} else {
|
|
1161 |
while (r2 != r2End) {
|
|
1162 |
MERGERECT(r2)
|
|
1163 |
}
|
|
1164 |
}
|
|
1165 |
}
|
|
1166 |
|
|
1167 |
static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest)
|
|
1168 |
{
|
|
1169 |
Q_ASSERT(!isEmptyHelper(reg1) && !isEmptyHelper(reg2));
|
|
1170 |
Q_ASSERT(!reg1->contains(*reg2));
|
|
1171 |
Q_ASSERT(!reg2->contains(*reg1));
|
|
1172 |
Q_ASSERT(!EqualRegion(reg1, reg2));
|
|
1173 |
Q_ASSERT(!reg1->canAppend(reg2));
|
|
1174 |
Q_ASSERT(!reg2->canAppend(reg1));
|
|
1175 |
|
|
1176 |
if (reg1->innerArea > reg2->innerArea) {
|
|
1177 |
dest.innerArea = reg1->innerArea;
|
|
1178 |
dest.innerRect = reg1->innerRect;
|
|
1179 |
} else {
|
|
1180 |
dest.innerArea = reg2->innerArea;
|
|
1181 |
dest.innerRect = reg2->innerRect;
|
|
1182 |
}
|
|
1183 |
miRegionOp(dest, reg1, reg2, miUnionO, miUnionNonO, miUnionNonO);
|
|
1184 |
|
|
1185 |
dest.extents.setCoords(qMin(reg1->extents.left(), reg2->extents.left()),
|
|
1186 |
qMin(reg1->extents.top(), reg2->extents.top()),
|
|
1187 |
qMax(reg1->extents.right(), reg2->extents.right()),
|
|
1188 |
qMax(reg1->extents.bottom(), reg2->extents.bottom()));
|
|
1189 |
}
|
|
1190 |
|
|
1191 |
/*======================================================================
|
|
1192 |
* Region Subtraction
|
|
1193 |
*====================================================================*/
|
|
1194 |
|
|
1195 |
/*-
|
|
1196 |
*-----------------------------------------------------------------------
|
|
1197 |
* miSubtractNonO --
|
|
1198 |
* Deal with non-overlapping band for subtraction. Any parts from
|
|
1199 |
* region 2 we discard. Anything from region 1 we add to the region.
|
|
1200 |
*
|
|
1201 |
* Results:
|
|
1202 |
* None.
|
|
1203 |
*
|
|
1204 |
* Side Effects:
|
|
1205 |
* dest may be affected.
|
|
1206 |
*
|
|
1207 |
*-----------------------------------------------------------------------
|
|
1208 |
*/
|
|
1209 |
|
|
1210 |
static void miSubtractNonO1(register QRegionPrivate &dest, register const QRect *r,
|
|
1211 |
const QRect *rEnd, register int y1, register int y2)
|
|
1212 |
{
|
|
1213 |
register QRect *pNextRect;
|
|
1214 |
|
|
1215 |
pNextRect = dest.rects.data() + dest.numRects;
|
|
1216 |
|
|
1217 |
Q_ASSERT(y1<=y2);
|
|
1218 |
|
|
1219 |
while (r != rEnd) {
|
|
1220 |
Q_ASSERT(r->left() <= r->right());
|
|
1221 |
MEMCHECK(dest, pNextRect, dest.rects)
|
|
1222 |
pNextRect->setCoords(r->left(), y1, r->right(), y2);
|
|
1223 |
++dest.numRects;
|
|
1224 |
++pNextRect;
|
|
1225 |
++r;
|
|
1226 |
}
|
|
1227 |
}
|
|
1228 |
|
|
1229 |
/*-
|
|
1230 |
*-----------------------------------------------------------------------
|
|
1231 |
* miSubtractO --
|
|
1232 |
* Overlapping band subtraction. x1 is the left-most point not yet
|
|
1233 |
* checked.
|
|
1234 |
*
|
|
1235 |
* Results:
|
|
1236 |
* None.
|
|
1237 |
*
|
|
1238 |
* Side Effects:
|
|
1239 |
* dest may have rectangles added to it.
|
|
1240 |
*
|
|
1241 |
*-----------------------------------------------------------------------
|
|
1242 |
*/
|
|
1243 |
|
|
1244 |
static void miSubtractO(register QRegionPrivate &dest, register const QRect *r1, const QRect *r1End,
|
|
1245 |
register const QRect *r2, const QRect *r2End, register int y1, register int y2)
|
|
1246 |
{
|
|
1247 |
register QRect *pNextRect;
|
|
1248 |
register int x1;
|
|
1249 |
|
|
1250 |
x1 = r1->left();
|
|
1251 |
|
|
1252 |
Q_ASSERT(y1 <= y2);
|
|
1253 |
pNextRect = dest.rects.data() + dest.numRects;
|
|
1254 |
|
|
1255 |
while (r1 != r1End && r2 != r2End) {
|
|
1256 |
if (r2->right() < x1) {
|
|
1257 |
/*
|
|
1258 |
* Subtrahend missed the boat: go to next subtrahend.
|
|
1259 |
*/
|
|
1260 |
++r2;
|
|
1261 |
} else if (r2->left() <= x1) {
|
|
1262 |
/*
|
|
1263 |
* Subtrahend precedes minuend: nuke left edge of minuend.
|
|
1264 |
*/
|
|
1265 |
x1 = r2->right() + 1;
|
|
1266 |
if (x1 > r1->right()) {
|
|
1267 |
/*
|
|
1268 |
* Minuend completely covered: advance to next minuend and
|
|
1269 |
* reset left fence to edge of new minuend.
|
|
1270 |
*/
|
|
1271 |
++r1;
|
|
1272 |
if (r1 != r1End)
|
|
1273 |
x1 = r1->left();
|
|
1274 |
} else {
|
|
1275 |
// Subtrahend now used up since it doesn't extend beyond minuend
|
|
1276 |
++r2;
|
|
1277 |
}
|
|
1278 |
} else if (r2->left() <= r1->right()) {
|
|
1279 |
/*
|
|
1280 |
* Left part of subtrahend covers part of minuend: add uncovered
|
|
1281 |
* part of minuend to region and skip to next subtrahend.
|
|
1282 |
*/
|
|
1283 |
Q_ASSERT(x1 < r2->left());
|
|
1284 |
MEMCHECK(dest, pNextRect, dest.rects)
|
|
1285 |
pNextRect->setCoords(x1, y1, r2->left() - 1, y2);
|
|
1286 |
++dest.numRects;
|
|
1287 |
++pNextRect;
|
|
1288 |
|
|
1289 |
x1 = r2->right() + 1;
|
|
1290 |
if (x1 > r1->right()) {
|
|
1291 |
/*
|
|
1292 |
* Minuend used up: advance to new...
|
|
1293 |
*/
|
|
1294 |
++r1;
|
|
1295 |
if (r1 != r1End)
|
|
1296 |
x1 = r1->left();
|
|
1297 |
} else {
|
|
1298 |
// Subtrahend used up
|
|
1299 |
++r2;
|
|
1300 |
}
|
|
1301 |
} else {
|
|
1302 |
/*
|
|
1303 |
* Minuend used up: add any remaining piece before advancing.
|
|
1304 |
*/
|
|
1305 |
if (r1->right() >= x1) {
|
|
1306 |
MEMCHECK(dest, pNextRect, dest.rects)
|
|
1307 |
pNextRect->setCoords(x1, y1, r1->right(), y2);
|
|
1308 |
++dest.numRects;
|
|
1309 |
++pNextRect;
|
|
1310 |
}
|
|
1311 |
++r1;
|
|
1312 |
if (r1 != r1End)
|
|
1313 |
x1 = r1->left();
|
|
1314 |
}
|
|
1315 |
}
|
|
1316 |
|
|
1317 |
/*
|
|
1318 |
* Add remaining minuend rectangles to region.
|
|
1319 |
*/
|
|
1320 |
while (r1 != r1End) {
|
|
1321 |
Q_ASSERT(x1 <= r1->right());
|
|
1322 |
MEMCHECK(dest, pNextRect, dest.rects)
|
|
1323 |
pNextRect->setCoords(x1, y1, r1->right(), y2);
|
|
1324 |
++dest.numRects;
|
|
1325 |
++pNextRect;
|
|
1326 |
|
|
1327 |
++r1;
|
|
1328 |
if (r1 != r1End)
|
|
1329 |
x1 = r1->left();
|
|
1330 |
}
|
|
1331 |
}
|
|
1332 |
|
|
1333 |
/*-
|
|
1334 |
*-----------------------------------------------------------------------
|
|
1335 |
* miSubtract --
|
|
1336 |
* Subtract regS from regM and leave the result in regD.
|
|
1337 |
* S stands for subtrahend, M for minuend and D for difference.
|
|
1338 |
*
|
|
1339 |
* Side Effects:
|
|
1340 |
* regD is overwritten.
|
|
1341 |
*
|
|
1342 |
*-----------------------------------------------------------------------
|
|
1343 |
*/
|
|
1344 |
|
|
1345 |
static void SubtractRegion(QRegionPrivate *regM, QRegionPrivate *regS,
|
|
1346 |
register QRegionPrivate &dest)
|
|
1347 |
{
|
|
1348 |
Q_ASSERT(!isEmptyHelper(regM));
|
|
1349 |
Q_ASSERT(!isEmptyHelper(regS));
|
|
1350 |
Q_ASSERT(EXTENTCHECK(®M->extents, ®S->extents));
|
|
1351 |
Q_ASSERT(!regS->contains(*regM));
|
|
1352 |
Q_ASSERT(!EqualRegion(regM, regS));
|
|
1353 |
|
|
1354 |
miRegionOp(dest, regM, regS, miSubtractO, miSubtractNonO1, 0);
|
|
1355 |
|
|
1356 |
/*
|
|
1357 |
* Can't alter dest's extents before we call miRegionOp because
|
|
1358 |
* it might be one of the source regions and miRegionOp depends
|
|
1359 |
* on the extents of those regions being the unaltered. Besides, this
|
|
1360 |
* way there's no checking against rectangles that will be nuked
|
|
1361 |
* due to coalescing, so we have to examine fewer rectangles.
|
|
1362 |
*/
|
|
1363 |
miSetExtents(dest);
|
|
1364 |
}
|
|
1365 |
|
|
1366 |
static void XorRegion(QRegionPrivate *sra, QRegionPrivate *srb, QRegionPrivate &dest)
|
|
1367 |
{
|
|
1368 |
Q_ASSERT(!isEmptyHelper(sra) && !isEmptyHelper(srb));
|
|
1369 |
Q_ASSERT(EXTENTCHECK(&sra->extents, &srb->extents));
|
|
1370 |
Q_ASSERT(!EqualRegion(sra, srb));
|
|
1371 |
|
|
1372 |
QRegionPrivate tra, trb;
|
|
1373 |
|
|
1374 |
if (!srb->contains(*sra))
|
|
1375 |
SubtractRegion(sra, srb, tra);
|
|
1376 |
if (!sra->contains(*srb))
|
|
1377 |
SubtractRegion(srb, sra, trb);
|
|
1378 |
|
|
1379 |
Q_ASSERT(isEmptyHelper(&trb) || !tra.contains(trb));
|
|
1380 |
Q_ASSERT(isEmptyHelper(&tra) || !trb.contains(tra));
|
|
1381 |
|
|
1382 |
if (isEmptyHelper(&tra)) {
|
|
1383 |
dest = trb;
|
|
1384 |
} else if (isEmptyHelper(&trb)) {
|
|
1385 |
dest = tra;
|
|
1386 |
} else if (tra.canAppend(&trb)) {
|
|
1387 |
dest = tra;
|
|
1388 |
dest.append(&trb);
|
|
1389 |
} else if (trb.canAppend(&tra)) {
|
|
1390 |
dest = trb;
|
|
1391 |
dest.append(&tra);
|
|
1392 |
} else {
|
|
1393 |
UnionRegion(&tra, &trb, dest);
|
|
1394 |
}
|
|
1395 |
}
|
|
1396 |
|
|
1397 |
/*
|
|
1398 |
* Check to see if two regions are equal
|
|
1399 |
*/
|
|
1400 |
static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2)
|
|
1401 |
{
|
|
1402 |
if (r1->numRects != r2->numRects) {
|
|
1403 |
return false;
|
|
1404 |
} else if (r1->numRects == 0) {
|
|
1405 |
return true;
|
|
1406 |
} else if (r1->extents != r2->extents) {
|
|
1407 |
return false;
|
|
1408 |
} else if (r1->mode == QRegionPrivate::Single && r2->mode == QRegionPrivate::Single) {
|
|
1409 |
return r1->single == r2->single;
|
|
1410 |
} else {
|
|
1411 |
const QRect *rr1 = (r1->mode==QRegionPrivate::Vector)?r1->rects.constData():&r1->single;
|
|
1412 |
const QRect *rr2 = (r2->mode==QRegionPrivate::Vector)?r2->rects.constData():&r2->single;
|
|
1413 |
for (int i = 0; i < r1->numRects; ++i, ++rr1, ++rr2) {
|
|
1414 |
if (*rr1 != *rr2)
|
|
1415 |
return false;
|
|
1416 |
}
|
|
1417 |
}
|
|
1418 |
|
|
1419 |
return true;
|
|
1420 |
}
|
|
1421 |
|
|
1422 |
static bool PointInRegion(QRegionPrivate *pRegion, int x, int y)
|
|
1423 |
{
|
|
1424 |
int i;
|
|
1425 |
|
|
1426 |
if (pRegion->mode == QRegionPrivate::Single)
|
|
1427 |
return pRegion->single.contains(x, y);
|
|
1428 |
if (isEmptyHelper(pRegion))
|
|
1429 |
return false;
|
|
1430 |
if (!pRegion->extents.contains(x, y))
|
|
1431 |
return false;
|
|
1432 |
if (pRegion->innerRect.contains(x, y))
|
|
1433 |
return true;
|
|
1434 |
for (i = 0; i < pRegion->numRects; ++i) {
|
|
1435 |
if (pRegion->rects[i].contains(x, y))
|
|
1436 |
return true;
|
|
1437 |
}
|
|
1438 |
return false;
|
|
1439 |
}
|
|
1440 |
|
|
1441 |
static bool RectInRegion(register QRegionPrivate *region, int rx, int ry, uint rwidth, uint rheight)
|
|
1442 |
{
|
|
1443 |
register const QRect *pbox;
|
|
1444 |
register const QRect *pboxEnd;
|
|
1445 |
QRect rect(rx, ry, rwidth, rheight);
|
|
1446 |
register QRect *prect = ▭
|
|
1447 |
int partIn, partOut;
|
|
1448 |
|
|
1449 |
if (!region || region->numRects == 0 || !EXTENTCHECK(®ion->extents, prect))
|
|
1450 |
return RectangleOut;
|
|
1451 |
|
|
1452 |
partOut = false;
|
|
1453 |
partIn = false;
|
|
1454 |
|
|
1455 |
/* can stop when both partOut and partIn are true, or we reach prect->y2 */
|
|
1456 |
for (pbox = (region->mode==QRegionPrivate::Vector)?region->rects.constData():®ion->single, pboxEnd = pbox + region->numRects;
|
|
1457 |
pbox < pboxEnd; ++pbox) {
|
|
1458 |
if (pbox->bottom() < ry)
|
|
1459 |
continue;
|
|
1460 |
|
|
1461 |
if (pbox->top() > ry) {
|
|
1462 |
partOut = true;
|
|
1463 |
if (partIn || pbox->top() > prect->bottom())
|
|
1464 |
break;
|
|
1465 |
ry = pbox->top();
|
|
1466 |
}
|
|
1467 |
|
|
1468 |
if (pbox->right() < rx)
|
|
1469 |
continue; /* not far enough over yet */
|
|
1470 |
|
|
1471 |
if (pbox->left() > rx) {
|
|
1472 |
partOut = true; /* missed part of rectangle to left */
|
|
1473 |
if (partIn)
|
|
1474 |
break;
|
|
1475 |
}
|
|
1476 |
|
|
1477 |
if (pbox->left() <= prect->right()) {
|
|
1478 |
partIn = true; /* definitely overlap */
|
|
1479 |
if (partOut)
|
|
1480 |
break;
|
|
1481 |
}
|
|
1482 |
|
|
1483 |
if (pbox->right() >= prect->right()) {
|
|
1484 |
ry = pbox->bottom() + 1; /* finished with this band */
|
|
1485 |
if (ry > prect->bottom())
|
|
1486 |
break;
|
|
1487 |
rx = prect->left(); /* reset x out to left again */
|
|
1488 |
} else {
|
|
1489 |
/*
|
|
1490 |
* Because boxes in a band are maximal width, if the first box
|
|
1491 |
* to overlap the rectangle doesn't completely cover it in that
|
|
1492 |
* band, the rectangle must be partially out, since some of it
|
|
1493 |
* will be uncovered in that band. partIn will have been set true
|
|
1494 |
* by now...
|
|
1495 |
*/
|
|
1496 |
break;
|
|
1497 |
}
|
|
1498 |
}
|
|
1499 |
return partIn ? ((ry <= prect->bottom()) ? RectanglePart : RectangleIn) : RectangleOut;
|
|
1500 |
}
|
|
1501 |
// END OF Region.c extract
|
|
1502 |
// START OF poly.h extract
|
|
1503 |
/* $XConsortium: poly.h,v 1.4 94/04/17 20:22:19 rws Exp $ */
|
|
1504 |
/************************************************************************
|
|
1505 |
|
|
1506 |
Copyright (c) 1987 X Consortium
|
|
1507 |
|
|
1508 |
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
1509 |
of this software and associated documentation files (the "Software"), to deal
|
|
1510 |
in the Software without restriction, including without limitation the rights
|
|
1511 |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
1512 |
copies of the Software, and to permit persons to whom the Software is
|
|
1513 |
furnished to do so, subject to the following conditions:
|
|
1514 |
|
|
1515 |
The above copyright notice and this permission notice shall be included in
|
|
1516 |
all copies or substantial portions of the Software.
|
|
1517 |
|
|
1518 |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
1519 |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
1520 |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
1521 |
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
1522 |
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
1523 |
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
1524 |
|
|
1525 |
Except as contained in this notice, the name of the X Consortium shall not be
|
|
1526 |
used in advertising or otherwise to promote the sale, use or other dealings
|
|
1527 |
in this Software without prior written authorization from the X Consortium.
|
|
1528 |
|
|
1529 |
|
|
1530 |
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
|
|
1531 |
|
|
1532 |
All Rights Reserved
|
|
1533 |
|
|
1534 |
Permission to use, copy, modify, and distribute this software and its
|
|
1535 |
documentation for any purpose and without fee is hereby granted,
|
|
1536 |
provided that the above copyright notice appear in all copies and that
|
|
1537 |
both that copyright notice and this permission notice appear in
|
|
1538 |
supporting documentation, and that the name of Digital not be
|
|
1539 |
used in advertising or publicity pertaining to distribution of the
|
|
1540 |
software without specific, written prior permission.
|
|
1541 |
|
|
1542 |
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
|
|
1543 |
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
|
|
1544 |
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
|
|
1545 |
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
|
1546 |
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
|
1547 |
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
|
|
1548 |
SOFTWARE.
|
|
1549 |
|
|
1550 |
************************************************************************/
|
|
1551 |
|
|
1552 |
/*
|
|
1553 |
* This file contains a few macros to help track
|
|
1554 |
* the edge of a filled object. The object is assumed
|
|
1555 |
* to be filled in scanline order, and thus the
|
|
1556 |
* algorithm used is an extension of Bresenham's line
|
|
1557 |
* drawing algorithm which assumes that y is always the
|
|
1558 |
* major axis.
|
|
1559 |
* Since these pieces of code are the same for any filled shape,
|
|
1560 |
* it is more convenient to gather the library in one
|
|
1561 |
* place, but since these pieces of code are also in
|
|
1562 |
* the inner loops of output primitives, procedure call
|
|
1563 |
* overhead is out of the question.
|
|
1564 |
* See the author for a derivation if needed.
|
|
1565 |
*/
|
|
1566 |
|
|
1567 |
|
|
1568 |
/*
|
|
1569 |
* In scan converting polygons, we want to choose those pixels
|
|
1570 |
* which are inside the polygon. Thus, we add .5 to the starting
|
|
1571 |
* x coordinate for both left and right edges. Now we choose the
|
|
1572 |
* first pixel which is inside the pgon for the left edge and the
|
|
1573 |
* first pixel which is outside the pgon for the right edge.
|
|
1574 |
* Draw the left pixel, but not the right.
|
|
1575 |
*
|
|
1576 |
* How to add .5 to the starting x coordinate:
|
|
1577 |
* If the edge is moving to the right, then subtract dy from the
|
|
1578 |
* error term from the general form of the algorithm.
|
|
1579 |
* If the edge is moving to the left, then add dy to the error term.
|
|
1580 |
*
|
|
1581 |
* The reason for the difference between edges moving to the left
|
|
1582 |
* and edges moving to the right is simple: If an edge is moving
|
|
1583 |
* to the right, then we want the algorithm to flip immediately.
|
|
1584 |
* If it is moving to the left, then we don't want it to flip until
|
|
1585 |
* we traverse an entire pixel.
|
|
1586 |
*/
|
|
1587 |
#define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \
|
|
1588 |
int dx; /* local storage */ \
|
|
1589 |
\
|
|
1590 |
/* \
|
|
1591 |
* if the edge is horizontal, then it is ignored \
|
|
1592 |
* and assumed not to be processed. Otherwise, do this stuff. \
|
|
1593 |
*/ \
|
|
1594 |
if ((dy) != 0) { \
|
|
1595 |
xStart = (x1); \
|
|
1596 |
dx = (x2) - xStart; \
|
|
1597 |
if (dx < 0) { \
|
|
1598 |
m = dx / (dy); \
|
|
1599 |
m1 = m - 1; \
|
|
1600 |
incr1 = -2 * dx + 2 * (dy) * m1; \
|
|
1601 |
incr2 = -2 * dx + 2 * (dy) * m; \
|
|
1602 |
d = 2 * m * (dy) - 2 * dx - 2 * (dy); \
|
|
1603 |
} else { \
|
|
1604 |
m = dx / (dy); \
|
|
1605 |
m1 = m + 1; \
|
|
1606 |
incr1 = 2 * dx - 2 * (dy) * m1; \
|
|
1607 |
incr2 = 2 * dx - 2 * (dy) * m; \
|
|
1608 |
d = -2 * m * (dy) + 2 * dx; \
|
|
1609 |
} \
|
|
1610 |
} \
|
|
1611 |
}
|
|
1612 |
|
|
1613 |
#define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \
|
|
1614 |
if (m1 > 0) { \
|
|
1615 |
if (d > 0) { \
|
|
1616 |
minval += m1; \
|
|
1617 |
d += incr1; \
|
|
1618 |
} \
|
|
1619 |
else { \
|
|
1620 |
minval += m; \
|
|
1621 |
d += incr2; \
|
|
1622 |
} \
|
|
1623 |
} else {\
|
|
1624 |
if (d >= 0) { \
|
|
1625 |
minval += m1; \
|
|
1626 |
d += incr1; \
|
|
1627 |
} \
|
|
1628 |
else { \
|
|
1629 |
minval += m; \
|
|
1630 |
d += incr2; \
|
|
1631 |
} \
|
|
1632 |
} \
|
|
1633 |
}
|
|
1634 |
|
|
1635 |
|
|
1636 |
/*
|
|
1637 |
* This structure contains all of the information needed
|
|
1638 |
* to run the bresenham algorithm.
|
|
1639 |
* The variables may be hardcoded into the declarations
|
|
1640 |
* instead of using this structure to make use of
|
|
1641 |
* register declarations.
|
|
1642 |
*/
|
|
1643 |
typedef struct {
|
|
1644 |
int minor_axis; /* minor axis */
|
|
1645 |
int d; /* decision variable */
|
|
1646 |
int m, m1; /* slope and slope+1 */
|
|
1647 |
int incr1, incr2; /* error increments */
|
|
1648 |
} BRESINFO;
|
|
1649 |
|
|
1650 |
|
|
1651 |
#define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \
|
|
1652 |
BRESINITPGON(dmaj, min1, min2, bres.minor_axis, bres.d, \
|
|
1653 |
bres.m, bres.m1, bres.incr1, bres.incr2)
|
|
1654 |
|
|
1655 |
#define BRESINCRPGONSTRUCT(bres) \
|
|
1656 |
BRESINCRPGON(bres.d, bres.minor_axis, bres.m, bres.m1, bres.incr1, bres.incr2)
|
|
1657 |
|
|
1658 |
|
|
1659 |
|
|
1660 |
/*
|
|
1661 |
* These are the data structures needed to scan
|
|
1662 |
* convert regions. Two different scan conversion
|
|
1663 |
* methods are available -- the even-odd method, and
|
|
1664 |
* the winding number method.
|
|
1665 |
* The even-odd rule states that a point is inside
|
|
1666 |
* the polygon if a ray drawn from that point in any
|
|
1667 |
* direction will pass through an odd number of
|
|
1668 |
* path segments.
|
|
1669 |
* By the winding number rule, a point is decided
|
|
1670 |
* to be inside the polygon if a ray drawn from that
|
|
1671 |
* point in any direction passes through a different
|
|
1672 |
* number of clockwise and counter-clockwise path
|
|
1673 |
* segments.
|
|
1674 |
*
|
|
1675 |
* These data structures are adapted somewhat from
|
|
1676 |
* the algorithm in (Foley/Van Dam) for scan converting
|
|
1677 |
* polygons.
|
|
1678 |
* The basic algorithm is to start at the top (smallest y)
|
|
1679 |
* of the polygon, stepping down to the bottom of
|
|
1680 |
* the polygon by incrementing the y coordinate. We
|
|
1681 |
* keep a list of edges which the current scanline crosses,
|
|
1682 |
* sorted by x. This list is called the Active Edge Table (AET)
|
|
1683 |
* As we change the y-coordinate, we update each entry in
|
|
1684 |
* in the active edge table to reflect the edges new xcoord.
|
|
1685 |
* This list must be sorted at each scanline in case
|
|
1686 |
* two edges intersect.
|
|
1687 |
* We also keep a data structure known as the Edge Table (ET),
|
|
1688 |
* which keeps track of all the edges which the current
|
|
1689 |
* scanline has not yet reached. The ET is basically a
|
|
1690 |
* list of ScanLineList structures containing a list of
|
|
1691 |
* edges which are entered at a given scanline. There is one
|
|
1692 |
* ScanLineList per scanline at which an edge is entered.
|
|
1693 |
* When we enter a new edge, we move it from the ET to the AET.
|
|
1694 |
*
|
|
1695 |
* From the AET, we can implement the even-odd rule as in
|
|
1696 |
* (Foley/Van Dam).
|
|
1697 |
* The winding number rule is a little trickier. We also
|
|
1698 |
* keep the EdgeTableEntries in the AET linked by the
|
|
1699 |
* nextWETE (winding EdgeTableEntry) link. This allows
|
|
1700 |
* the edges to be linked just as before for updating
|
|
1701 |
* purposes, but only uses the edges linked by the nextWETE
|
|
1702 |
* link as edges representing spans of the polygon to
|
|
1703 |
* drawn (as with the even-odd rule).
|
|
1704 |
*/
|
|
1705 |
|
|
1706 |
/*
|
|
1707 |
* for the winding number rule
|
|
1708 |
*/
|
|
1709 |
#define CLOCKWISE 1
|
|
1710 |
#define COUNTERCLOCKWISE -1
|
|
1711 |
|
|
1712 |
typedef struct _EdgeTableEntry {
|
|
1713 |
int ymax; /* ycoord at which we exit this edge. */
|
|
1714 |
BRESINFO bres; /* Bresenham info to run the edge */
|
|
1715 |
struct _EdgeTableEntry *next; /* next in the list */
|
|
1716 |
struct _EdgeTableEntry *back; /* for insertion sort */
|
|
1717 |
struct _EdgeTableEntry *nextWETE; /* for winding num rule */
|
|
1718 |
int ClockWise; /* flag for winding number rule */
|
|
1719 |
} EdgeTableEntry;
|
|
1720 |
|
|
1721 |
|
|
1722 |
typedef struct _ScanLineList{
|
|
1723 |
int scanline; /* the scanline represented */
|
|
1724 |
EdgeTableEntry *edgelist; /* header node */
|
|
1725 |
struct _ScanLineList *next; /* next in the list */
|
|
1726 |
} ScanLineList;
|
|
1727 |
|
|
1728 |
|
|
1729 |
typedef struct {
|
|
1730 |
int ymax; /* ymax for the polygon */
|
|
1731 |
int ymin; /* ymin for the polygon */
|
|
1732 |
ScanLineList scanlines; /* header node */
|
|
1733 |
} EdgeTable;
|
|
1734 |
|
|
1735 |
|
|
1736 |
/*
|
|
1737 |
* Here is a struct to help with storage allocation
|
|
1738 |
* so we can allocate a big chunk at a time, and then take
|
|
1739 |
* pieces from this heap when we need to.
|
|
1740 |
*/
|
|
1741 |
#define SLLSPERBLOCK 25
|
|
1742 |
|
|
1743 |
typedef struct _ScanLineListBlock {
|
|
1744 |
ScanLineList SLLs[SLLSPERBLOCK];
|
|
1745 |
struct _ScanLineListBlock *next;
|
|
1746 |
} ScanLineListBlock;
|
|
1747 |
|
|
1748 |
|
|
1749 |
|
|
1750 |
/*
|
|
1751 |
*
|
|
1752 |
* a few macros for the inner loops of the fill code where
|
|
1753 |
* performance considerations don't allow a procedure call.
|
|
1754 |
*
|
|
1755 |
* Evaluate the given edge at the given scanline.
|
|
1756 |
* If the edge has expired, then we leave it and fix up
|
|
1757 |
* the active edge table; otherwise, we increment the
|
|
1758 |
* x value to be ready for the next scanline.
|
|
1759 |
* The winding number rule is in effect, so we must notify
|
|
1760 |
* the caller when the edge has been removed so he
|
|
1761 |
* can reorder the Winding Active Edge Table.
|
|
1762 |
*/
|
|
1763 |
#define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \
|
|
1764 |
if (pAET->ymax == y) { /* leaving this edge */ \
|
|
1765 |
pPrevAET->next = pAET->next; \
|
|
1766 |
pAET = pPrevAET->next; \
|
|
1767 |
fixWAET = 1; \
|
|
1768 |
if (pAET) \
|
|
1769 |
pAET->back = pPrevAET; \
|
|
1770 |
} \
|
|
1771 |
else { \
|
|
1772 |
BRESINCRPGONSTRUCT(pAET->bres) \
|
|
1773 |
pPrevAET = pAET; \
|
|
1774 |
pAET = pAET->next; \
|
|
1775 |
} \
|
|
1776 |
}
|
|
1777 |
|
|
1778 |
|
|
1779 |
/*
|
|
1780 |
* Evaluate the given edge at the given scanline.
|
|
1781 |
* If the edge has expired, then we leave it and fix up
|
|
1782 |
* the active edge table; otherwise, we increment the
|
|
1783 |
* x value to be ready for the next scanline.
|
|
1784 |
* The even-odd rule is in effect.
|
|
1785 |
*/
|
|
1786 |
#define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \
|
|
1787 |
if (pAET->ymax == y) { /* leaving this edge */ \
|
|
1788 |
pPrevAET->next = pAET->next; \
|
|
1789 |
pAET = pPrevAET->next; \
|
|
1790 |
if (pAET) \
|
|
1791 |
pAET->back = pPrevAET; \
|
|
1792 |
} \
|
|
1793 |
else { \
|
|
1794 |
BRESINCRPGONSTRUCT(pAET->bres) \
|
|
1795 |
pPrevAET = pAET; \
|
|
1796 |
pAET = pAET->next; \
|
|
1797 |
} \
|
|
1798 |
}
|
|
1799 |
// END OF poly.h extract
|
|
1800 |
// START OF PolyReg.c extract
|
|
1801 |
/* $XConsortium: PolyReg.c,v 11.23 94/11/17 21:59:37 converse Exp $ */
|
|
1802 |
/************************************************************************
|
|
1803 |
|
|
1804 |
Copyright (c) 1987 X Consortium
|
|
1805 |
|
|
1806 |
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
1807 |
of this software and associated documentation files (the "Software"), to deal
|
|
1808 |
in the Software without restriction, including without limitation the rights
|
|
1809 |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
1810 |
copies of the Software, and to permit persons to whom the Software is
|
|
1811 |
furnished to do so, subject to the following conditions:
|
|
1812 |
|
|
1813 |
The above copyright notice and this permission notice shall be included in
|
|
1814 |
all copies or substantial portions of the Software.
|
|
1815 |
|
|
1816 |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
1817 |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
1818 |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
1819 |
X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
1820 |
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
1821 |
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
1822 |
|
|
1823 |
Except as contained in this notice, the name of the X Consortium shall not be
|
|
1824 |
used in advertising or otherwise to promote the sale, use or other dealings
|
|
1825 |
in this Software without prior written authorization from the X Consortium.
|
|
1826 |
|
|
1827 |
|
|
1828 |
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
|
|
1829 |
|
|
1830 |
All Rights Reserved
|
|
1831 |
|
|
1832 |
Permission to use, copy, modify, and distribute this software and its
|
|
1833 |
documentation for any purpose and without fee is hereby granted,
|
|
1834 |
provided that the above copyright notice appear in all copies and that
|
|
1835 |
both that copyright notice and this permission notice appear in
|
|
1836 |
supporting documentation, and that the name of Digital not be
|
|
1837 |
used in advertising or publicity pertaining to distribution of the
|
|
1838 |
software without specific, written prior permission.
|
|
1839 |
|
|
1840 |
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
|
|
1841 |
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
|
|
1842 |
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
|
|
1843 |
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
|
1844 |
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
|
1845 |
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
|
|
1846 |
SOFTWARE.
|
|
1847 |
|
|
1848 |
************************************************************************/
|
|
1849 |
/* $XFree86: xc/lib/X11/PolyReg.c,v 1.1.1.2.8.2 1998/10/04 15:22:49 hohndel Exp $ */
|
|
1850 |
|
|
1851 |
#define LARGE_COORDINATE 1000000
|
|
1852 |
#define SMALL_COORDINATE -LARGE_COORDINATE
|
|
1853 |
|
|
1854 |
/*
|
|
1855 |
* InsertEdgeInET
|
|
1856 |
*
|
|
1857 |
* Insert the given edge into the edge table.
|
|
1858 |
* First we must find the correct bucket in the
|
|
1859 |
* Edge table, then find the right slot in the
|
|
1860 |
* bucket. Finally, we can insert it.
|
|
1861 |
*
|
|
1862 |
*/
|
|
1863 |
static void InsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, int scanline,
|
|
1864 |
ScanLineListBlock **SLLBlock, int *iSLLBlock)
|
|
1865 |
{
|
|
1866 |
register EdgeTableEntry *start, *prev;
|
|
1867 |
register ScanLineList *pSLL, *pPrevSLL;
|
|
1868 |
ScanLineListBlock *tmpSLLBlock;
|
|
1869 |
|
|
1870 |
/*
|
|
1871 |
* find the right bucket to put the edge into
|
|
1872 |
*/
|
|
1873 |
pPrevSLL = &ET->scanlines;
|
|
1874 |
pSLL = pPrevSLL->next;
|
|
1875 |
while (pSLL && (pSLL->scanline < scanline)) {
|
|
1876 |
pPrevSLL = pSLL;
|
|
1877 |
pSLL = pSLL->next;
|
|
1878 |
}
|
|
1879 |
|
|
1880 |
/*
|
|
1881 |
* reassign pSLL (pointer to ScanLineList) if necessary
|
|
1882 |
*/
|
|
1883 |
if ((!pSLL) || (pSLL->scanline > scanline)) {
|
|
1884 |
if (*iSLLBlock > SLLSPERBLOCK-1)
|
|
1885 |
{
|
|
1886 |
tmpSLLBlock =
|
|
1887 |
(ScanLineListBlock *)malloc(sizeof(ScanLineListBlock));
|
|
1888 |
(*SLLBlock)->next = tmpSLLBlock;
|
|
1889 |
tmpSLLBlock->next = (ScanLineListBlock *)NULL;
|
|
1890 |
*SLLBlock = tmpSLLBlock;
|
|
1891 |
*iSLLBlock = 0;
|
|
1892 |
}
|
|
1893 |
pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
|
|
1894 |
|
|
1895 |
pSLL->next = pPrevSLL->next;
|
|
1896 |
pSLL->edgelist = (EdgeTableEntry *)NULL;
|
|
1897 |
pPrevSLL->next = pSLL;
|
|
1898 |
}
|
|
1899 |
pSLL->scanline = scanline;
|
|
1900 |
|
|
1901 |
/*
|
|
1902 |
* now insert the edge in the right bucket
|
|
1903 |
*/
|
|
1904 |
prev = 0;
|
|
1905 |
start = pSLL->edgelist;
|
|
1906 |
while (start && (start->bres.minor_axis < ETE->bres.minor_axis)) {
|
|
1907 |
prev = start;
|
|
1908 |
start = start->next;
|
|
1909 |
}
|
|
1910 |
ETE->next = start;
|
|
1911 |
|
|
1912 |
if (prev)
|
|
1913 |
prev->next = ETE;
|
|
1914 |
else
|
|
1915 |
pSLL->edgelist = ETE;
|
|
1916 |
}
|
|
1917 |
|
|
1918 |
/*
|
|
1919 |
* CreateEdgeTable
|
|
1920 |
*
|
|
1921 |
* This routine creates the edge table for
|
|
1922 |
* scan converting polygons.
|
|
1923 |
* The Edge Table (ET) looks like:
|
|
1924 |
*
|
|
1925 |
* EdgeTable
|
|
1926 |
* --------
|
|
1927 |
* | ymax | ScanLineLists
|
|
1928 |
* |scanline|-->------------>-------------->...
|
|
1929 |
* -------- |scanline| |scanline|
|
|
1930 |
* |edgelist| |edgelist|
|
|
1931 |
* --------- ---------
|
|
1932 |
* | |
|
|
1933 |
* | |
|
|
1934 |
* V V
|
|
1935 |
* list of ETEs list of ETEs
|
|
1936 |
*
|
|
1937 |
* where ETE is an EdgeTableEntry data structure,
|
|
1938 |
* and there is one ScanLineList per scanline at
|
|
1939 |
* which an edge is initially entered.
|
|
1940 |
*
|
|
1941 |
*/
|
|
1942 |
|
|
1943 |
static void CreateETandAET(register int count, register const QPoint *pts,
|
|
1944 |
EdgeTable *ET, EdgeTableEntry *AET, register EdgeTableEntry *pETEs,
|
|
1945 |
ScanLineListBlock *pSLLBlock)
|
|
1946 |
{
|
|
1947 |
register const QPoint *top,
|
|
1948 |
*bottom,
|
|
1949 |
*PrevPt,
|
|
1950 |
*CurrPt;
|
|
1951 |
int iSLLBlock = 0;
|
|
1952 |
int dy;
|
|
1953 |
|
|
1954 |
if (count < 2)
|
|
1955 |
return;
|
|
1956 |
|
|
1957 |
/*
|
|
1958 |
* initialize the Active Edge Table
|
|
1959 |
*/
|
|
1960 |
AET->next = 0;
|
|
1961 |
AET->back = 0;
|
|
1962 |
AET->nextWETE = 0;
|
|
1963 |
AET->bres.minor_axis = SMALL_COORDINATE;
|
|
1964 |
|
|
1965 |
/*
|
|
1966 |
* initialize the Edge Table.
|
|
1967 |
*/
|
|
1968 |
ET->scanlines.next = 0;
|
|
1969 |
ET->ymax = SMALL_COORDINATE;
|
|
1970 |
ET->ymin = LARGE_COORDINATE;
|
|
1971 |
pSLLBlock->next = 0;
|
|
1972 |
|
|
1973 |
PrevPt = &pts[count - 1];
|
|
1974 |
|
|
1975 |
/*
|
|
1976 |
* for each vertex in the array of points.
|
|
1977 |
* In this loop we are dealing with two vertices at
|
|
1978 |
* a time -- these make up one edge of the polygon.
|
|
1979 |
*/
|
|
1980 |
while (count--) {
|
|
1981 |
CurrPt = pts++;
|
|
1982 |
|
|
1983 |
/*
|
|
1984 |
* find out which point is above and which is below.
|
|
1985 |
*/
|
|
1986 |
if (PrevPt->y() > CurrPt->y()) {
|
|
1987 |
bottom = PrevPt;
|
|
1988 |
top = CurrPt;
|
|
1989 |
pETEs->ClockWise = 0;
|
|
1990 |
} else {
|
|
1991 |
bottom = CurrPt;
|
|
1992 |
top = PrevPt;
|
|
1993 |
pETEs->ClockWise = 1;
|
|
1994 |
}
|
|
1995 |
|
|
1996 |
/*
|
|
1997 |
* don't add horizontal edges to the Edge table.
|
|
1998 |
*/
|
|
1999 |
if (bottom->y() != top->y()) {
|
|
2000 |
pETEs->ymax = bottom->y() - 1; /* -1 so we don't get last scanline */
|
|
2001 |
|
|
2002 |
/*
|
|
2003 |
* initialize integer edge algorithm
|
|
2004 |
*/
|
|
2005 |
dy = bottom->y() - top->y();
|
|
2006 |
BRESINITPGONSTRUCT(dy, top->x(), bottom->x(), pETEs->bres)
|
|
2007 |
|
|
2008 |
InsertEdgeInET(ET, pETEs, top->y(), &pSLLBlock, &iSLLBlock);
|
|
2009 |
|
|
2010 |
if (PrevPt->y() > ET->ymax)
|
|
2011 |
ET->ymax = PrevPt->y();
|
|
2012 |
if (PrevPt->y() < ET->ymin)
|
|
2013 |
ET->ymin = PrevPt->y();
|
|
2014 |
++pETEs;
|
|
2015 |
}
|
|
2016 |
|
|
2017 |
PrevPt = CurrPt;
|
|
2018 |
}
|
|
2019 |
}
|
|
2020 |
|
|
2021 |
/*
|
|
2022 |
* loadAET
|
|
2023 |
*
|
|
2024 |
* This routine moves EdgeTableEntries from the
|
|
2025 |
* EdgeTable into the Active Edge Table,
|
|
2026 |
* leaving them sorted by smaller x coordinate.
|
|
2027 |
*
|
|
2028 |
*/
|
|
2029 |
|
|
2030 |
static void loadAET(register EdgeTableEntry *AET, register EdgeTableEntry *ETEs)
|
|
2031 |
{
|
|
2032 |
register EdgeTableEntry *pPrevAET;
|
|
2033 |
register EdgeTableEntry *tmp;
|
|
2034 |
|
|
2035 |
pPrevAET = AET;
|
|
2036 |
AET = AET->next;
|
|
2037 |
while (ETEs) {
|
|
2038 |
while (AET && AET->bres.minor_axis < ETEs->bres.minor_axis) {
|
|
2039 |
pPrevAET = AET;
|
|
2040 |
AET = AET->next;
|
|
2041 |
}
|
|
2042 |
tmp = ETEs->next;
|
|
2043 |
ETEs->next = AET;
|
|
2044 |
if (AET)
|
|
2045 |
AET->back = ETEs;
|
|
2046 |
ETEs->back = pPrevAET;
|
|
2047 |
pPrevAET->next = ETEs;
|
|
2048 |
pPrevAET = ETEs;
|
|
2049 |
|
|
2050 |
ETEs = tmp;
|
|
2051 |
}
|
|
2052 |
}
|
|
2053 |
|
|
2054 |
/*
|
|
2055 |
* computeWAET
|
|
2056 |
*
|
|
2057 |
* This routine links the AET by the
|
|
2058 |
* nextWETE (winding EdgeTableEntry) link for
|
|
2059 |
* use by the winding number rule. The final
|
|
2060 |
* Active Edge Table (AET) might look something
|
|
2061 |
* like:
|
|
2062 |
*
|
|
2063 |
* AET
|
|
2064 |
* ---------- --------- ---------
|
|
2065 |
* |ymax | |ymax | |ymax |
|
|
2066 |
* | ... | |... | |... |
|
|
2067 |
* |next |->|next |->|next |->...
|
|
2068 |
* |nextWETE| |nextWETE| |nextWETE|
|
|
2069 |
* --------- --------- ^--------
|
|
2070 |
* | | |
|
|
2071 |
* V-------------------> V---> ...
|
|
2072 |
*
|
|
2073 |
*/
|
|
2074 |
static void computeWAET(register EdgeTableEntry *AET)
|
|
2075 |
{
|
|
2076 |
register EdgeTableEntry *pWETE;
|
|
2077 |
register int inside = 1;
|
|
2078 |
register int isInside = 0;
|
|
2079 |
|
|
2080 |
AET->nextWETE = 0;
|
|
2081 |
pWETE = AET;
|
|
2082 |
AET = AET->next;
|
|
2083 |
while (AET) {
|
|
2084 |
if (AET->ClockWise)
|
|
2085 |
++isInside;
|
|
2086 |
else
|
|
2087 |
--isInside;
|
|
2088 |
|
|
2089 |
if (!inside && !isInside || inside && isInside) {
|
|
2090 |
pWETE->nextWETE = AET;
|
|
2091 |
pWETE = AET;
|
|
2092 |
inside = !inside;
|
|
2093 |
}
|
|
2094 |
AET = AET->next;
|
|
2095 |
}
|
|
2096 |
pWETE->nextWETE = 0;
|
|
2097 |
}
|
|
2098 |
|
|
2099 |
/*
|
|
2100 |
* InsertionSort
|
|
2101 |
*
|
|
2102 |
* Just a simple insertion sort using
|
|
2103 |
* pointers and back pointers to sort the Active
|
|
2104 |
* Edge Table.
|
|
2105 |
*
|
|
2106 |
*/
|
|
2107 |
|
|
2108 |
static int InsertionSort(register EdgeTableEntry *AET)
|
|
2109 |
{
|
|
2110 |
register EdgeTableEntry *pETEchase;
|
|
2111 |
register EdgeTableEntry *pETEinsert;
|
|
2112 |
register EdgeTableEntry *pETEchaseBackTMP;
|
|
2113 |
register int changed = 0;
|
|
2114 |
|
|
2115 |
AET = AET->next;
|
|
2116 |
while (AET) {
|
|
2117 |
pETEinsert = AET;
|
|
2118 |
pETEchase = AET;
|
|
2119 |
while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
|
|
2120 |
pETEchase = pETEchase->back;
|
|
2121 |
|
|
2122 |
AET = AET->next;
|
|
2123 |
if (pETEchase != pETEinsert) {
|
|
2124 |
pETEchaseBackTMP = pETEchase->back;
|
|
2125 |
pETEinsert->back->next = AET;
|
|
2126 |
if (AET)
|
|
2127 |
AET->back = pETEinsert->back;
|
|
2128 |
pETEinsert->next = pETEchase;
|
|
2129 |
pETEchase->back->next = pETEinsert;
|
|
2130 |
pETEchase->back = pETEinsert;
|
|
2131 |
pETEinsert->back = pETEchaseBackTMP;
|
|
2132 |
changed = 1;
|
|
2133 |
}
|
|
2134 |
}
|
|
2135 |
return changed;
|
|
2136 |
}
|
|
2137 |
|
|
2138 |
/*
|
|
2139 |
* Clean up our act.
|
|
2140 |
*/
|
|
2141 |
static void FreeStorage(register ScanLineListBlock *pSLLBlock)
|
|
2142 |
{
|
|
2143 |
register ScanLineListBlock *tmpSLLBlock;
|
|
2144 |
|
|
2145 |
while (pSLLBlock) {
|
|
2146 |
tmpSLLBlock = pSLLBlock->next;
|
|
2147 |
free(pSLLBlock);
|
|
2148 |
pSLLBlock = tmpSLLBlock;
|
|
2149 |
}
|
|
2150 |
}
|
|
2151 |
|
|
2152 |
/*
|
|
2153 |
* Create an array of rectangles from a list of points.
|
|
2154 |
* If indeed these things (POINTS, RECTS) are the same,
|
|
2155 |
* then this proc is still needed, because it allocates
|
|
2156 |
* storage for the array, which was allocated on the
|
|
2157 |
* stack by the calling procedure.
|
|
2158 |
*
|
|
2159 |
*/
|
|
2160 |
static void PtsToRegion(register int numFullPtBlocks, register int iCurPtBlock,
|
|
2161 |
POINTBLOCK *FirstPtBlock, QRegionPrivate *reg)
|
|
2162 |
{
|
|
2163 |
register QRect *rects;
|
|
2164 |
register QPoint *pts;
|
|
2165 |
register POINTBLOCK *CurPtBlock;
|
|
2166 |
register int i;
|
|
2167 |
register QRect *extents;
|
|
2168 |
register int numRects;
|
|
2169 |
|
|
2170 |
extents = ®->extents;
|
|
2171 |
numRects = ((numFullPtBlocks * NUMPTSTOBUFFER) + iCurPtBlock) >> 1;
|
|
2172 |
|
|
2173 |
reg->rects.resize(numRects);
|
|
2174 |
|
|
2175 |
CurPtBlock = FirstPtBlock;
|
|
2176 |
rects = reg->rects.data() - 1;
|
|
2177 |
numRects = 0;
|
|
2178 |
extents->setLeft(INT_MAX);
|
|
2179 |
extents->setRight(INT_MIN);
|
|
2180 |
reg->innerArea = -1;
|
|
2181 |
|
|
2182 |
for (; numFullPtBlocks >= 0; --numFullPtBlocks) {
|
|
2183 |
/* the loop uses 2 points per iteration */
|
|
2184 |
i = NUMPTSTOBUFFER >> 1;
|
|
2185 |
if (!numFullPtBlocks)
|
|
2186 |
i = iCurPtBlock >> 1;
|
|
2187 |
if(i) {
|
|
2188 |
for (pts = CurPtBlock->pts; i--; pts += 2) {
|
|
2189 |
if (pts->x() == pts[1].x())
|
|
2190 |
continue;
|
|
2191 |
if (numRects && pts->x() == rects->left() && pts->y() == rects->bottom() + 1
|
|
2192 |
&& pts[1].x() == rects->right()+1 && (numRects == 1 || rects[-1].top() != rects->top())
|
|
2193 |
&& (i && pts[2].y() > pts[1].y())) {
|
|
2194 |
rects->setBottom(pts[1].y());
|
|
2195 |
reg->updateInnerRect(*rects);
|
|
2196 |
continue;
|
|
2197 |
}
|
|
2198 |
++numRects;
|
|
2199 |
++rects;
|
|
2200 |
rects->setCoords(pts->x(), pts->y(), pts[1].x() - 1, pts[1].y());
|
|
2201 |
if (rects->left() < extents->left())
|
|
2202 |
extents->setLeft(rects->left());
|
|
2203 |
if (rects->right() > extents->right())
|
|
2204 |
extents->setRight(rects->right());
|
|
2205 |
reg->updateInnerRect(*rects);
|
|
2206 |
}
|
|
2207 |
}
|
|
2208 |
CurPtBlock = CurPtBlock->next;
|
|
2209 |
}
|
|
2210 |
|
|
2211 |
if (numRects) {
|
|
2212 |
extents->setTop(reg->rects[0].top());
|
|
2213 |
extents->setBottom(rects->bottom());
|
|
2214 |
} else {
|
|
2215 |
extents->setCoords(0, 0, 0, 0);
|
|
2216 |
}
|
|
2217 |
reg->numRects = numRects;
|
|
2218 |
}
|
|
2219 |
|
|
2220 |
/*
|
|
2221 |
* polytoregion
|
|
2222 |
*
|
|
2223 |
* Scan converts a polygon by returning a run-length
|
|
2224 |
* encoding of the resultant bitmap -- the run-length
|
|
2225 |
* encoding is in the form of an array of rectangles.
|
|
2226 |
*/
|
|
2227 |
static QRegionPrivate *PolygonRegion(const QPoint *Pts, int Count, int rule,
|
|
2228 |
QRegionPrivate *region)
|
|
2229 |
//Point *Pts; /* the pts */
|
|
2230 |
//int Count; /* number of pts */
|
|
2231 |
//int rule; /* winding rule */
|
|
2232 |
{
|
|
2233 |
register EdgeTableEntry *pAET; /* Active Edge Table */
|
|
2234 |
register int y; /* current scanline */
|
|
2235 |
register int iPts = 0; /* number of pts in buffer */
|
|
2236 |
register EdgeTableEntry *pWETE; /* Winding Edge Table Entry*/
|
|
2237 |
register ScanLineList *pSLL; /* current scanLineList */
|
|
2238 |
register QPoint *pts; /* output buffer */
|
|
2239 |
EdgeTableEntry *pPrevAET; /* ptr to previous AET */
|
|
2240 |
EdgeTable ET; /* header node for ET */
|
|
2241 |
EdgeTableEntry AET; /* header node for AET */
|
|
2242 |
EdgeTableEntry *pETEs; /* EdgeTableEntries pool */
|
|
2243 |
ScanLineListBlock SLLBlock; /* header for scanlinelist */
|
|
2244 |
int fixWAET = false;
|
|
2245 |
POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers */
|
|
2246 |
POINTBLOCK *tmpPtBlock;
|
|
2247 |
int numFullPtBlocks = 0;
|
|
2248 |
|
|
2249 |
region->vector();
|
|
2250 |
|
|
2251 |
/* special case a rectangle */
|
|
2252 |
if (((Count == 4) ||
|
|
2253 |
((Count == 5) && (Pts[4].x() == Pts[0].x()) && (Pts[4].y() == Pts[0].y())))
|
|
2254 |
&& (((Pts[0].y() == Pts[1].y()) && (Pts[1].x() == Pts[2].x()) && (Pts[2].y() == Pts[3].y())
|
|
2255 |
&& (Pts[3].x() == Pts[0].x())) || ((Pts[0].x() == Pts[1].x())
|
|
2256 |
&& (Pts[1].y() == Pts[2].y()) && (Pts[2].x() == Pts[3].x())
|
|
2257 |
&& (Pts[3].y() == Pts[0].y())))) {
|
|
2258 |
int x = qMin(Pts[0].x(), Pts[2].x());
|
|
2259 |
region->extents.setLeft(x);
|
|
2260 |
int y = qMin(Pts[0].y(), Pts[2].y());
|
|
2261 |
region->extents.setTop(y);
|
|
2262 |
region->extents.setWidth(qMax(Pts[0].x(), Pts[2].x()) - x);
|
|
2263 |
region->extents.setHeight(qMax(Pts[0].y(), Pts[2].y()) - y);
|
|
2264 |
if ((region->extents.left() <= region->extents.right()) &&
|
|
2265 |
(region->extents.top() <= region->extents.bottom())) {
|
|
2266 |
region->numRects = 1;
|
|
2267 |
region->rects.resize(1);
|
|
2268 |
region->rects[0] = region->extents;
|
|
2269 |
region->innerRect = region->extents;
|
|
2270 |
region->innerArea = region->innerRect.width() * region->innerRect.height();
|
|
2271 |
}
|
|
2272 |
return region;
|
|
2273 |
}
|
|
2274 |
|
|
2275 |
if (!(pETEs = static_cast<EdgeTableEntry *>(malloc(sizeof(EdgeTableEntry) * Count))))
|
|
2276 |
return 0;
|
|
2277 |
|
|
2278 |
pts = FirstPtBlock.pts;
|
|
2279 |
CreateETandAET(Count, Pts, &ET, &AET, pETEs, &SLLBlock);
|
|
2280 |
pSLL = ET.scanlines.next;
|
|
2281 |
curPtBlock = &FirstPtBlock;
|
|
2282 |
|
|
2283 |
if (rule == EvenOddRule) {
|
|
2284 |
/*
|
|
2285 |
* for each scanline
|
|
2286 |
*/
|
|
2287 |
for (y = ET.ymin; y < ET.ymax; ++y) {
|
|
2288 |
/*
|
|
2289 |
* Add a new edge to the active edge table when we
|
|
2290 |
* get to the next edge.
|
|
2291 |
*/
|
|
2292 |
if (pSLL && y == pSLL->scanline) {
|
|
2293 |
loadAET(&AET, pSLL->edgelist);
|
|
2294 |
pSLL = pSLL->next;
|
|
2295 |
}
|
|
2296 |
pPrevAET = &AET;
|
|
2297 |
pAET = AET.next;
|
|
2298 |
|
|
2299 |
/*
|
|
2300 |
* for each active edge
|
|
2301 |
*/
|
|
2302 |
while (pAET) {
|
|
2303 |
pts->setX(pAET->bres.minor_axis);
|
|
2304 |
pts->setY(y);
|
|
2305 |
++pts;
|
|
2306 |
++iPts;
|
|
2307 |
|
|
2308 |
/*
|
|
2309 |
* send out the buffer
|
|
2310 |
*/
|
|
2311 |
if (iPts == NUMPTSTOBUFFER) {
|
|
2312 |
tmpPtBlock = (POINTBLOCK *)malloc(sizeof(POINTBLOCK));
|
|
2313 |
curPtBlock->next = tmpPtBlock;
|
|
2314 |
curPtBlock = tmpPtBlock;
|
|
2315 |
pts = curPtBlock->pts;
|
|
2316 |
++numFullPtBlocks;
|
|
2317 |
iPts = 0;
|
|
2318 |
}
|
|
2319 |
EVALUATEEDGEEVENODD(pAET, pPrevAET, y)
|
|
2320 |
}
|
|
2321 |
InsertionSort(&AET);
|
|
2322 |
}
|
|
2323 |
} else {
|
|
2324 |
/*
|
|
2325 |
* for each scanline
|
|
2326 |
*/
|
|
2327 |
for (y = ET.ymin; y < ET.ymax; ++y) {
|
|
2328 |
/*
|
|
2329 |
* Add a new edge to the active edge table when we
|
|
2330 |
* get to the next edge.
|
|
2331 |
*/
|
|
2332 |
if (pSLL && y == pSLL->scanline) {
|
|
2333 |
loadAET(&AET, pSLL->edgelist);
|
|
2334 |
computeWAET(&AET);
|
|
2335 |
pSLL = pSLL->next;
|
|
2336 |
}
|
|
2337 |
pPrevAET = &AET;
|
|
2338 |
pAET = AET.next;
|
|
2339 |
pWETE = pAET;
|
|
2340 |
|
|
2341 |
/*
|
|
2342 |
* for each active edge
|
|
2343 |
*/
|
|
2344 |
while (pAET) {
|
|
2345 |
/*
|
|
2346 |
* add to the buffer only those edges that
|
|
2347 |
* are in the Winding active edge table.
|
|
2348 |
*/
|
|
2349 |
if (pWETE == pAET) {
|
|
2350 |
pts->setX(pAET->bres.minor_axis);
|
|
2351 |
pts->setY(y);
|
|
2352 |
++pts;
|
|
2353 |
++iPts;
|
|
2354 |
|
|
2355 |
/*
|
|
2356 |
* send out the buffer
|
|
2357 |
*/
|
|
2358 |
if (iPts == NUMPTSTOBUFFER) {
|
|
2359 |
tmpPtBlock = static_cast<POINTBLOCK *>(malloc(sizeof(POINTBLOCK)));
|
|
2360 |
curPtBlock->next = tmpPtBlock;
|
|
2361 |
curPtBlock = tmpPtBlock;
|
|
2362 |
pts = curPtBlock->pts;
|
|
2363 |
++numFullPtBlocks;
|
|
2364 |
iPts = 0;
|
|
2365 |
}
|
|
2366 |
pWETE = pWETE->nextWETE;
|
|
2367 |
}
|
|
2368 |
EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET)
|
|
2369 |
}
|
|
2370 |
|
|
2371 |
/*
|
|
2372 |
* recompute the winding active edge table if
|
|
2373 |
* we just resorted or have exited an edge.
|
|
2374 |
*/
|
|
2375 |
if (InsertionSort(&AET) || fixWAET) {
|
|
2376 |
computeWAET(&AET);
|
|
2377 |
fixWAET = false;
|
|
2378 |
}
|
|
2379 |
}
|
|
2380 |
}
|
|
2381 |
FreeStorage(SLLBlock.next);
|
|
2382 |
PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region);
|
|
2383 |
for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) {
|
|
2384 |
tmpPtBlock = curPtBlock->next;
|
|
2385 |
free(curPtBlock);
|
|
2386 |
curPtBlock = tmpPtBlock;
|
|
2387 |
}
|
|
2388 |
free(pETEs);
|
|
2389 |
return region;
|
|
2390 |
}
|
|
2391 |
// END OF PolyReg.c extract
|
|
2392 |
|
|
2393 |
QRegionPrivate *qt_bitmapToRegion(const QBitmap& bitmap, QRegionPrivate *region)
|
|
2394 |
{
|
|
2395 |
region->vector();
|
|
2396 |
|
|
2397 |
QImage image = bitmap.toImage();
|
|
2398 |
|
|
2399 |
QRect xr;
|
|
2400 |
|
|
2401 |
#define AddSpan \
|
|
2402 |
{ \
|
|
2403 |
xr.setCoords(prev1, y, x-1, y); \
|
|
2404 |
UnionRectWithRegion(&xr, region, *region); \
|
|
2405 |
}
|
|
2406 |
|
|
2407 |
const uchar zero = 0;
|
|
2408 |
bool little = image.format() == QImage::Format_MonoLSB;
|
|
2409 |
|
|
2410 |
int x,
|
|
2411 |
y;
|
|
2412 |
for (y = 0; y < image.height(); ++y) {
|
|
2413 |
uchar *line = image.scanLine(y);
|
|
2414 |
int w = image.width();
|
|
2415 |
uchar all = zero;
|
|
2416 |
int prev1 = -1;
|
|
2417 |
for (x = 0; x < w;) {
|
|
2418 |
uchar byte = line[x / 8];
|
|
2419 |
if (x > w - 8 || byte!=all) {
|
|
2420 |
if (little) {
|
|
2421 |
for (int b = 8; b > 0 && x < w; --b) {
|
|
2422 |
if (!(byte & 0x01) == !all) {
|
|
2423 |
// More of the same
|
|
2424 |
} else {
|
|
2425 |
// A change.
|
|
2426 |
if (all!=zero) {
|
|
2427 |
AddSpan
|
|
2428 |
all = zero;
|
|
2429 |
} else {
|
|
2430 |
prev1 = x;
|
|
2431 |
all = ~zero;
|
|
2432 |
}
|
|
2433 |
}
|
|
2434 |
byte >>= 1;
|
|
2435 |
++x;
|
|
2436 |
}
|
|
2437 |
} else {
|
|
2438 |
for (int b = 8; b > 0 && x < w; --b) {
|
|
2439 |
if (!(byte & 0x80) == !all) {
|
|
2440 |
// More of the same
|
|
2441 |
} else {
|
|
2442 |
// A change.
|
|
2443 |
if (all != zero) {
|
|
2444 |
AddSpan
|
|
2445 |
all = zero;
|
|
2446 |
} else {
|
|
2447 |
prev1 = x;
|
|
2448 |
all = ~zero;
|
|
2449 |
}
|
|
2450 |
}
|
|
2451 |
byte <<= 1;
|
|
2452 |
++x;
|
|
2453 |
}
|
|
2454 |
}
|
|
2455 |
} else {
|
|
2456 |
x += 8;
|
|
2457 |
}
|
|
2458 |
}
|
|
2459 |
if (all != zero) {
|
|
2460 |
AddSpan
|
|
2461 |
}
|
|
2462 |
}
|
|
2463 |
#undef AddSpan
|
|
2464 |
|
|
2465 |
return region;
|
|
2466 |
}
|
|
2467 |
|
|
2468 |
/*
|
|
2469 |
Constructs an empty region.
|
|
2470 |
|
|
2471 |
\sa isEmpty()
|
|
2472 |
*/
|
|
2473 |
|
|
2474 |
QRegion::QRegion()
|
|
2475 |
: d(&shared_empty)
|
|
2476 |
{
|
|
2477 |
d->ref.ref();
|
|
2478 |
}
|
|
2479 |
|
|
2480 |
/*
|
|
2481 |
\overload
|
|
2482 |
|
|
2483 |
Create a region based on the rectange \a r with region type \a t.
|
|
2484 |
|
|
2485 |
If the rectangle is invalid a null region will be created.
|
|
2486 |
|
|
2487 |
\sa QRegion::RegionType
|
|
2488 |
*/
|
|
2489 |
|
|
2490 |
QRegion::QRegion(const QRect &r, RegionType t)
|
|
2491 |
{
|
|
2492 |
if (r.isEmpty()) {
|
|
2493 |
d = &shared_empty;
|
|
2494 |
d->ref.ref();
|
|
2495 |
} else {
|
|
2496 |
// d = new QRegionData;
|
|
2497 |
QRegionPrivate *rp = 0;
|
|
2498 |
if (t == Rectangle) {
|
|
2499 |
// rp = new QRegionPrivate(r);
|
|
2500 |
rp = qt_allocRegion(r);
|
|
2501 |
} else if (t == Ellipse) {
|
|
2502 |
QPainterPath path;
|
|
2503 |
path.addEllipse(r.x(), r.y(), r.width(), r.height());
|
|
2504 |
QPolygon a = path.toSubpathPolygons().at(0).toPolygon();
|
|
2505 |
rp = qt_allocRegion();
|
|
2506 |
// rp = new QRegionPrivate;
|
|
2507 |
PolygonRegion(a.constData(), a.size(), EvenOddRule, rp);
|
|
2508 |
}
|
|
2509 |
d = rp;
|
|
2510 |
d->ref = 1;
|
|
2511 |
#if defined(Q_WS_X11)
|
|
2512 |
d->rgn = 0;
|
|
2513 |
d->xrectangles = 0;
|
|
2514 |
#elif defined(Q_WS_MAC)
|
|
2515 |
d->rgn = 0;
|
|
2516 |
#endif
|
|
2517 |
d->qt_rgn = rp;
|
|
2518 |
}
|
|
2519 |
}
|
|
2520 |
|
|
2521 |
/*
|
|
2522 |
Constructs a polygon region from the point array \a a with the fill rule
|
|
2523 |
specified by \a fillRule.
|
|
2524 |
|
|
2525 |
If \a fillRule is \l{Qt::WindingFill}, the polygon region is defined
|
|
2526 |
using the winding algorithm; if it is \l{Qt::OddEvenFill}, the odd-even fill
|
|
2527 |
algorithm is used.
|
|
2528 |
|
|
2529 |
\warning This constructor can be used to create complex regions that will
|
|
2530 |
slow down painting when used.
|
|
2531 |
*/
|
|
2532 |
|
|
2533 |
QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule)
|
|
2534 |
{
|
|
2535 |
if (a.count() > 2) {
|
|
2536 |
//d = new QRegionData;
|
|
2537 |
// QRegionPrivate *rp = new QRegionPrivate;
|
|
2538 |
QRegionPrivate *rp = qt_allocRegion();
|
|
2539 |
PolygonRegion(a.constData(), a.size(),
|
|
2540 |
fillRule == Qt::WindingFill ? WindingRule : EvenOddRule, rp);
|
|
2541 |
d = rp;
|
|
2542 |
d->ref = 1;
|
|
2543 |
#if defined(Q_WS_X11)
|
|
2544 |
d->rgn = 0;
|
|
2545 |
d->xrectangles = 0;
|
|
2546 |
#elif defined(Q_WS_MAC)
|
|
2547 |
d->rgn = 0;
|
|
2548 |
#endif
|
|
2549 |
d->qt_rgn = rp;
|
|
2550 |
} else {
|
|
2551 |
d = &shared_empty;
|
|
2552 |
d->ref.ref();
|
|
2553 |
}
|
|
2554 |
}
|
|
2555 |
|
|
2556 |
|
|
2557 |
/*
|
|
2558 |
Constructs a new region which is equal to region \a r.
|
|
2559 |
*/
|
|
2560 |
|
|
2561 |
QRegion::QRegion(const QRegion &r)
|
|
2562 |
{
|
|
2563 |
d = r.d;
|
|
2564 |
d->ref.ref();
|
|
2565 |
}
|
|
2566 |
|
|
2567 |
|
|
2568 |
/*
|
|
2569 |
Constructs a region from the bitmap \a bm.
|
|
2570 |
|
|
2571 |
The resulting region consists of the pixels in bitmap \a bm that
|
|
2572 |
are Qt::color1, as if each pixel was a 1 by 1 rectangle.
|
|
2573 |
|
|
2574 |
This constructor may create complex regions that will slow down
|
|
2575 |
painting when used. Note that drawing masked pixmaps can be done
|
|
2576 |
much faster using QPixmap::setMask().
|
|
2577 |
*/
|
|
2578 |
QRegion::QRegion(const QBitmap &bm)
|
|
2579 |
{
|
|
2580 |
if (bm.isNull()) {
|
|
2581 |
d = &shared_empty;
|
|
2582 |
d->ref.ref();
|
|
2583 |
} else {
|
|
2584 |
// d = new QRegionData;
|
|
2585 |
// QRegionPrivate *rp = new QRegionPrivate;
|
|
2586 |
QRegionPrivate *rp = qt_allocRegion();
|
|
2587 |
|
|
2588 |
qt_bitmapToRegion(bm, rp);
|
|
2589 |
d = rp;
|
|
2590 |
d->ref = 1;
|
|
2591 |
#if defined(Q_WS_X11)
|
|
2592 |
d->rgn = 0;
|
|
2593 |
d->xrectangles = 0;
|
|
2594 |
#elif defined(Q_WS_MAC)
|
|
2595 |
d->rgn = 0;
|
|
2596 |
#endif
|
|
2597 |
d->qt_rgn = rp;
|
|
2598 |
}
|
|
2599 |
}
|
|
2600 |
|
|
2601 |
void QRegion::cleanUp(QRegion::QRegionData *x)
|
|
2602 |
{
|
|
2603 |
// delete x->qt_rgn;
|
|
2604 |
#if defined(Q_WS_X11)
|
|
2605 |
if (x->rgn)
|
|
2606 |
XDestroyRegion(x->rgn);
|
|
2607 |
if (x->xrectangles)
|
|
2608 |
free(x->xrectangles);
|
|
2609 |
#elif defined(Q_WS_MAC)
|
|
2610 |
if (x->rgn)
|
|
2611 |
qt_mac_dispose_rgn(x->rgn);
|
|
2612 |
#endif
|
|
2613 |
if(x->qt_rgn) {
|
|
2614 |
// delete x->qt_rgn;
|
|
2615 |
qt_freeRegion(x->qt_rgn);
|
|
2616 |
} else {
|
|
2617 |
delete x;
|
|
2618 |
}
|
|
2619 |
}
|
|
2620 |
|
|
2621 |
/*
|
|
2622 |
Destroys the region.
|
|
2623 |
*/
|
|
2624 |
|
|
2625 |
QRegion::~QRegion()
|
|
2626 |
{
|
|
2627 |
if (!d->ref.deref())
|
|
2628 |
cleanUp(d);
|
|
2629 |
}
|
|
2630 |
|
|
2631 |
|
|
2632 |
/*
|
|
2633 |
Assigns \a r to this region and returns a reference to the region.
|
|
2634 |
*/
|
|
2635 |
|
|
2636 |
QRegion &QRegion::operator=(const QRegion &r)
|
|
2637 |
{
|
|
2638 |
r.d->ref.ref();
|
|
2639 |
if (!d->ref.deref())
|
|
2640 |
cleanUp(d);
|
|
2641 |
d = r.d;
|
|
2642 |
return *this;
|
|
2643 |
}
|
|
2644 |
|
|
2645 |
|
|
2646 |
/*
|
|
2647 |
\internal
|
|
2648 |
*/
|
|
2649 |
|
|
2650 |
QRegion QRegion::copy() const
|
|
2651 |
{
|
|
2652 |
QRegion r;
|
|
2653 |
QRegionData *x = 0; // new QRegionData;
|
|
2654 |
QRegionPrivate *rp = 0;
|
|
2655 |
if (d->qt_rgn)
|
|
2656 |
// rp = new QRegionPrivate(*d->qt_rgn);
|
|
2657 |
rp = qt_allocRegion(*d->qt_rgn);
|
|
2658 |
else
|
|
2659 |
rp = qt_allocRegion();
|
|
2660 |
x = rp;
|
|
2661 |
x->qt_rgn = rp;
|
|
2662 |
x->ref = 1;
|
|
2663 |
#if defined(Q_WS_X11)
|
|
2664 |
x->rgn = 0;
|
|
2665 |
x->xrectangles = 0;
|
|
2666 |
#elif defined(Q_WS_MAC)
|
|
2667 |
x->rgn = 0;
|
|
2668 |
#endif
|
|
2669 |
|
|
2670 |
if (!r.d->ref.deref())
|
|
2671 |
cleanUp(r.d);
|
|
2672 |
r.d = x;
|
|
2673 |
return r;
|
|
2674 |
}
|
|
2675 |
|
|
2676 |
/*
|
|
2677 |
Returns true if the region is empty; otherwise returns false. An
|
|
2678 |
empty region is a region that contains no points.
|
|
2679 |
|
|
2680 |
Example:
|
|
2681 |
\snippet doc/src/snippets/code/src.gui.painting.qregion_qws.cpp 0
|
|
2682 |
*/
|
|
2683 |
|
|
2684 |
bool QRegion::isEmpty() const
|
|
2685 |
{
|
|
2686 |
return d == &shared_empty || d->qt_rgn->numRects == 0;
|
|
2687 |
}
|
|
2688 |
|
|
2689 |
|
|
2690 |
/*
|
|
2691 |
Returns true if the region contains the point \a p; otherwise
|
|
2692 |
returns false.
|
|
2693 |
*/
|
|
2694 |
|
|
2695 |
bool QRegion::contains(const QPoint &p) const
|
|
2696 |
{
|
|
2697 |
return PointInRegion(d->qt_rgn, p.x(), p.y());
|
|
2698 |
}
|
|
2699 |
|
|
2700 |
/*
|
|
2701 |
\overload
|
|
2702 |
|
|
2703 |
Returns true if the region overlaps the rectangle \a r; otherwise
|
|
2704 |
returns false.
|
|
2705 |
*/
|
|
2706 |
|
|
2707 |
bool QRegion::contains(const QRect &r) const
|
|
2708 |
{
|
|
2709 |
if(!d->qt_rgn)
|
|
2710 |
return false;
|
|
2711 |
if(d->qt_rgn->mode == QRegionPrivate::Single)
|
|
2712 |
return d->qt_rgn->single.contains(r);
|
|
2713 |
|
|
2714 |
return RectInRegion(d->qt_rgn, r.left(), r.top(), r.width(), r.height()) != RectangleOut;
|
|
2715 |
}
|
|
2716 |
|
|
2717 |
|
|
2718 |
|
|
2719 |
/*
|
|
2720 |
Translates (moves) the region \a dx along the X axis and \a dy
|
|
2721 |
along the Y axis.
|
|
2722 |
*/
|
|
2723 |
|
|
2724 |
void QRegion::translate(int dx, int dy)
|
|
2725 |
{
|
|
2726 |
if ((dx == 0 && dy == 0) || isEmptyHelper(d->qt_rgn))
|
|
2727 |
return;
|
|
2728 |
|
|
2729 |
detach();
|
|
2730 |
OffsetRegion(*d->qt_rgn, dx, dy);
|
|
2731 |
#if defined(Q_WS_X11)
|
|
2732 |
if (d->xrectangles) {
|
|
2733 |
free(d->xrectangles);
|
|
2734 |
d->xrectangles = 0;
|
|
2735 |
}
|
|
2736 |
#elif defined(Q_WS_MAC)
|
|
2737 |
if(d->rgn) {
|
|
2738 |
qt_mac_dispose_rgn(d->rgn);
|
|
2739 |
d->rgn = 0;
|
|
2740 |
}
|
|
2741 |
#endif
|
|
2742 |
}
|
|
2743 |
|
|
2744 |
/*
|
|
2745 |
\fn QRegion QRegion::unite(const QRegion &r) const
|
|
2746 |
\obsolete
|
|
2747 |
|
|
2748 |
Use united(\a r) instead.
|
|
2749 |
*/
|
|
2750 |
|
|
2751 |
/*
|
|
2752 |
\fn QRegion QRegion::united(const QRegion &r) const
|
|
2753 |
\since 4.2
|
|
2754 |
|
|
2755 |
Returns a region which is the union of this region and \a r.
|
|
2756 |
|
|
2757 |
\img runion.png Region Union
|
|
2758 |
|
|
2759 |
The figure shows the union of two elliptical regions.
|
|
2760 |
|
|
2761 |
\sa intersected(), subtracted(), xored()
|
|
2762 |
*/
|
|
2763 |
|
|
2764 |
QRegion QRegion::unite(const QRegion &r) const
|
|
2765 |
{
|
|
2766 |
if (isEmptyHelper(d->qt_rgn))
|
|
2767 |
return r;
|
|
2768 |
if (isEmptyHelper(r.d->qt_rgn))
|
|
2769 |
return *this;
|
|
2770 |
|
|
2771 |
if (d->qt_rgn->contains(*r.d->qt_rgn)) {
|
|
2772 |
return *this;
|
|
2773 |
} else if (r.d->qt_rgn->contains(*d->qt_rgn)) {
|
|
2774 |
return r;
|
|
2775 |
} else if (d->qt_rgn->canAppend(r.d->qt_rgn)) {
|
|
2776 |
QRegion result(*this);
|
|
2777 |
result.detach();
|
|
2778 |
result.d->qt_rgn->append(r.d->qt_rgn);
|
|
2779 |
return result;
|
|
2780 |
} else if (r.d->qt_rgn->canAppend(d->qt_rgn)) {
|
|
2781 |
QRegion result(r);
|
|
2782 |
result.detach();
|
|
2783 |
result.d->qt_rgn->append(d->qt_rgn);
|
|
2784 |
return result;
|
|
2785 |
} else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) {
|
|
2786 |
return *this;
|
|
2787 |
} else {
|
|
2788 |
QRegion result;
|
|
2789 |
result.detach();
|
|
2790 |
UnionRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn);
|
|
2791 |
return result;
|
|
2792 |
}
|
|
2793 |
}
|
|
2794 |
|
|
2795 |
QRegion& QRegion::operator+=(const QRegion &r)
|
|
2796 |
{
|
|
2797 |
if (isEmptyHelper(d->qt_rgn))
|
|
2798 |
return *this = r;
|
|
2799 |
if (isEmptyHelper(r.d->qt_rgn))
|
|
2800 |
return *this;
|
|
2801 |
|
|
2802 |
if (d->qt_rgn->contains(*r.d->qt_rgn)) {
|
|
2803 |
return *this;
|
|
2804 |
} else if (r.d->qt_rgn->contains(*d->qt_rgn)) {
|
|
2805 |
return *this = r;
|
|
2806 |
} else if (d->qt_rgn->canAppend(r.d->qt_rgn)) {
|
|
2807 |
detach();
|
|
2808 |
d->qt_rgn->append(r.d->qt_rgn);
|
|
2809 |
return *this;
|
|
2810 |
} else if (d->qt_rgn->canPrepend(r.d->qt_rgn)) {
|
|
2811 |
detach();
|
|
2812 |
d->qt_rgn->prepend(r.d->qt_rgn);
|
|
2813 |
return *this;
|
|
2814 |
} else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) {
|
|
2815 |
return *this;
|
|
2816 |
}
|
|
2817 |
|
|
2818 |
return *this = unite(r);
|
|
2819 |
}
|
|
2820 |
|
|
2821 |
/*
|
|
2822 |
\fn QRegion QRegion::intersect(const QRegion &r) const
|
|
2823 |
\obsolete
|
|
2824 |
|
|
2825 |
Use intersected(\a r) instead.
|
|
2826 |
*/
|
|
2827 |
|
|
2828 |
/*
|
|
2829 |
\fn QRegion QRegion::intersected(const QRegion &r) const
|
|
2830 |
\since 4.2
|
|
2831 |
|
|
2832 |
Returns a region which is the intersection of this region and \a r.
|
|
2833 |
|
|
2834 |
\img rintersect.png Region Intersection
|
|
2835 |
|
|
2836 |
The figure shows the intersection of two elliptical regions.
|
|
2837 |
*/
|
|
2838 |
|
|
2839 |
QRegion QRegion::intersect(const QRegion &r) const
|
|
2840 |
{
|
|
2841 |
if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn)
|
|
2842 |
|| !EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents))
|
|
2843 |
return QRegion();
|
|
2844 |
|
|
2845 |
/* this is fully contained in r */
|
|
2846 |
if (r.d->qt_rgn->contains(*d->qt_rgn))
|
|
2847 |
return *this;
|
|
2848 |
|
|
2849 |
/* r is fully contained in this */
|
|
2850 |
if (d->qt_rgn->contains(*r.d->qt_rgn))
|
|
2851 |
return r;
|
|
2852 |
|
|
2853 |
if(r.d->qt_rgn->mode == QRegionPrivate::Single &&
|
|
2854 |
d->qt_rgn->mode == QRegionPrivate::Single)
|
|
2855 |
return QRegion(r.d->qt_rgn->single.intersected(d->qt_rgn->single));
|
|
2856 |
#ifdef QT_GREENPHONE_OPT
|
|
2857 |
else if(r.d->qt_rgn->mode == QRegionPrivate::Single)
|
|
2858 |
return intersect(r.d->qt_rgn->single);
|
|
2859 |
else if(d->qt_rgn->mode == QRegionPrivate::Single)
|
|
2860 |
return r.intersect(d->qt_rgn->single);
|
|
2861 |
#endif
|
|
2862 |
|
|
2863 |
QRegion result;
|
|
2864 |
result.detach();
|
|
2865 |
miRegionOp(*result.d->qt_rgn, d->qt_rgn, r.d->qt_rgn, miIntersectO, 0, 0);
|
|
2866 |
|
|
2867 |
/*
|
|
2868 |
* Can't alter dest's extents before we call miRegionOp because
|
|
2869 |
* it might be one of the source regions and miRegionOp depends
|
|
2870 |
* on the extents of those regions being the same. Besides, this
|
|
2871 |
* way there's no checking against rectangles that will be nuked
|
|
2872 |
* due to coalescing, so we have to examine fewer rectangles.
|
|
2873 |
*/
|
|
2874 |
miSetExtents(*result.d->qt_rgn);
|
|
2875 |
return result;
|
|
2876 |
}
|
|
2877 |
|
|
2878 |
#ifdef QT_GREENPHONE_OPT
|
|
2879 |
/*
|
|
2880 |
\overload
|
|
2881 |
*/
|
|
2882 |
QRegion QRegion::intersect(const QRect &r) const
|
|
2883 |
{
|
|
2884 |
// No intersection
|
|
2885 |
if(r.isEmpty() || isEmpty() || !EXTENTCHECK(&r, &d->qt_rgn->extents))
|
|
2886 |
return QRegion();
|
|
2887 |
|
|
2888 |
// This is fully contained in r
|
|
2889 |
if(CONTAINSCHECK(r, d->qt_rgn->extents))
|
|
2890 |
return *this;
|
|
2891 |
|
|
2892 |
// r is fully contained in this
|
|
2893 |
if(CONTAINSCHECK(d->qt_rgn->innerRect, r))
|
|
2894 |
return QRegion(r);
|
|
2895 |
|
|
2896 |
if(d->qt_rgn->mode == QRegionPrivate::Single) {
|
|
2897 |
return QRegion(d->qt_rgn->single & r);
|
|
2898 |
} else {
|
|
2899 |
QRegion rv(*this);
|
|
2900 |
rv.detach();
|
|
2901 |
|
|
2902 |
rv.d->qt_rgn->extents &= r;
|
|
2903 |
rv.d->qt_rgn->innerRect &= r;
|
|
2904 |
rv.d->qt_rgn->innerArea = rv.d->qt_rgn->innerRect.height() *
|
|
2905 |
rv.d->qt_rgn->innerRect.width();
|
|
2906 |
|
|
2907 |
int numRects = 0;
|
|
2908 |
for(int ii = 0; ii < rv.d->qt_rgn->numRects; ++ii) {
|
|
2909 |
QRect result = rv.d->qt_rgn->rects[ii] & r;
|
|
2910 |
if(!result.isEmpty())
|
|
2911 |
rv.d->qt_rgn->rects[numRects++] = result;
|
|
2912 |
}
|
|
2913 |
rv.d->qt_rgn->numRects = numRects;
|
|
2914 |
return rv;
|
|
2915 |
}
|
|
2916 |
}
|
|
2917 |
|
|
2918 |
/*
|
|
2919 |
\overload
|
|
2920 |
*/
|
|
2921 |
const QRegion QRegion::operator&(const QRect &r) const
|
|
2922 |
{
|
|
2923 |
return intersect(r);
|
|
2924 |
}
|
|
2925 |
|
|
2926 |
/*
|
|
2927 |
\overload
|
|
2928 |
*/
|
|
2929 |
QRegion& QRegion::operator&=(const QRect &r)
|
|
2930 |
{
|
|
2931 |
if(isEmpty() || CONTAINSCHECK(r, d->qt_rgn->extents)) {
|
|
2932 |
// Do nothing
|
|
2933 |
} else if(r.isEmpty() || !EXTENTCHECK(&r, &d->qt_rgn->extents)) {
|
|
2934 |
*this = QRegion();
|
|
2935 |
} else if(CONTAINSCHECK(d->qt_rgn->innerRect, r)) {
|
|
2936 |
*this = QRegion(r);
|
|
2937 |
} else {
|
|
2938 |
detach();
|
|
2939 |
if(d->qt_rgn->mode == QRegionPrivate::Single) {
|
|
2940 |
QRect result = d->qt_rgn->single & r;
|
|
2941 |
d->qt_rgn->single = result;
|
|
2942 |
d->qt_rgn->extents = result;
|
|
2943 |
d->qt_rgn->innerRect = result;
|
|
2944 |
d->qt_rgn->innerArea = result.height() * result.width();
|
|
2945 |
} else {
|
|
2946 |
d->qt_rgn->extents &= r;
|
|
2947 |
d->qt_rgn->innerRect &= r;
|
|
2948 |
d->qt_rgn->innerArea = d->qt_rgn->innerRect.height() *
|
|
2949 |
d->qt_rgn->innerRect.width();
|
|
2950 |
|
|
2951 |
int numRects = 0;
|
|
2952 |
for(int ii = 0; ii < d->qt_rgn->numRects; ++ii) {
|
|
2953 |
QRect result = d->qt_rgn->rects[ii] & r;
|
|
2954 |
if(!result.isEmpty())
|
|
2955 |
d->qt_rgn->rects[numRects++] = result;
|
|
2956 |
}
|
|
2957 |
d->qt_rgn->numRects = numRects;
|
|
2958 |
}
|
|
2959 |
}
|
|
2960 |
return *this;
|
|
2961 |
}
|
|
2962 |
#endif
|
|
2963 |
|
|
2964 |
/*
|
|
2965 |
\fn QRegion QRegion::subtract(const QRegion &r) const
|
|
2966 |
\obsolete
|
|
2967 |
|
|
2968 |
Use subtracted(\a r) instead.
|
|
2969 |
*/
|
|
2970 |
|
|
2971 |
/*
|
|
2972 |
\fn QRegion QRegion::subtracted(const QRegion &r) const
|
|
2973 |
\since 4.2
|
|
2974 |
|
|
2975 |
Returns a region which is \a r subtracted from this region.
|
|
2976 |
|
|
2977 |
\img rsubtract.png Region Subtraction
|
|
2978 |
|
|
2979 |
The figure shows the result when the ellipse on the right is
|
|
2980 |
subtracted from the ellipse on the left (\c {left - right}).
|
|
2981 |
|
|
2982 |
\sa intersected(), united(), xored()
|
|
2983 |
*/
|
|
2984 |
|
|
2985 |
QRegion QRegion::subtract(const QRegion &r) const
|
|
2986 |
{
|
|
2987 |
if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn))
|
|
2988 |
return *this;
|
|
2989 |
if (r.d->qt_rgn->contains(*d->qt_rgn))
|
|
2990 |
return QRegion();
|
|
2991 |
if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents))
|
|
2992 |
return *this;
|
|
2993 |
if (EqualRegion(d->qt_rgn, r.d->qt_rgn))
|
|
2994 |
return QRegion();
|
|
2995 |
|
|
2996 |
QRegion result;
|
|
2997 |
result.detach();
|
|
2998 |
SubtractRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn);
|
|
2999 |
return result;
|
|
3000 |
}
|
|
3001 |
|
|
3002 |
/*
|
|
3003 |
\fn QRegion QRegion::eor(const QRegion &r) const
|
|
3004 |
\obsolete
|
|
3005 |
|
|
3006 |
Use xored(\a r) instead.
|
|
3007 |
*/
|
|
3008 |
|
|
3009 |
/*
|
|
3010 |
\fn QRegion QRegion::xored(const QRegion &r) const
|
|
3011 |
\since 4.2
|
|
3012 |
|
|
3013 |
Returns a region which is the exclusive or (XOR) of this region
|
|
3014 |
and \a r.
|
|
3015 |
|
|
3016 |
\img rxor.png Region XORed
|
|
3017 |
|
|
3018 |
The figure shows the exclusive or of two elliptical regions.
|
|
3019 |
|
|
3020 |
\sa intersected(), united(), subtracted()
|
|
3021 |
*/
|
|
3022 |
|
|
3023 |
QRegion QRegion::eor(const QRegion &r) const
|
|
3024 |
{
|
|
3025 |
if (isEmptyHelper(d->qt_rgn)) {
|
|
3026 |
return r;
|
|
3027 |
} else if (isEmptyHelper(r.d->qt_rgn)) {
|
|
3028 |
return *this;
|
|
3029 |
} else if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) {
|
|
3030 |
return (*this + r);
|
|
3031 |
} else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) {
|
|
3032 |
return QRegion();
|
|
3033 |
} else {
|
|
3034 |
QRegion result;
|
|
3035 |
result.detach();
|
|
3036 |
XorRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn);
|
|
3037 |
return result;
|
|
3038 |
}
|
|
3039 |
}
|
|
3040 |
|
|
3041 |
/*
|
|
3042 |
Returns the bounding rectangle of this region. An empty region
|
|
3043 |
gives a rectangle that is QRect::isNull().
|
|
3044 |
*/
|
|
3045 |
|
|
3046 |
QRect QRegion::boundingRect() const
|
|
3047 |
{
|
|
3048 |
if (isEmpty())
|
|
3049 |
return QRect();
|
|
3050 |
return d->qt_rgn->extents;
|
|
3051 |
}
|
|
3052 |
|
|
3053 |
/* \internal
|
|
3054 |
Returns true if \a rect is guaranteed to be fully contained in \a region.
|
|
3055 |
A false return value does not guarantee the opposite.
|
|
3056 |
*/
|
|
3057 |
bool qt_region_strictContains(const QRegion ®ion, const QRect &rect)
|
|
3058 |
{
|
|
3059 |
if (isEmptyHelper(region.d->qt_rgn) || !rect.isValid())
|
|
3060 |
return false;
|
|
3061 |
|
|
3062 |
#if 0 // TEST_INNERRECT
|
|
3063 |
static bool guard = false;
|
|
3064 |
if (guard)
|
|
3065 |
return QRect();
|
|
3066 |
guard = true;
|
|
3067 |
QRegion inner = region.d->qt_rgn->innerRect;
|
|
3068 |
Q_ASSERT((inner - region).isEmpty());
|
|
3069 |
guard = false;
|
|
3070 |
|
|
3071 |
int maxArea = 0;
|
|
3072 |
for (int i = 0; i < region.d->qt_rgn->numRects; ++i) {
|
|
3073 |
const QRect r = region.d->qt_rgn->rects.at(i);
|
|
3074 |
if (r.width() * r.height() > maxArea)
|
|
3075 |
maxArea = r.width() * r.height();
|
|
3076 |
}
|
|
3077 |
|
|
3078 |
if (maxArea > region.d->qt_rgn->innerArea) {
|
|
3079 |
qDebug() << "not largest rectangle" << region << region.d->qt_rgn->innerRect;
|
|
3080 |
}
|
|
3081 |
Q_ASSERT(maxArea <= region.d->qt_rgn->innerArea);
|
|
3082 |
#endif
|
|
3083 |
|
|
3084 |
const QRect r1 = region.d->qt_rgn->innerRect;
|
|
3085 |
return (rect.left() >= r1.left() && rect.right() <= r1.right()
|
|
3086 |
&& rect.top() >= r1.top() && rect.bottom() <= r1.bottom());
|
|
3087 |
}
|
|
3088 |
|
|
3089 |
/*
|
|
3090 |
Returns an array of non-overlapping rectangles that make up the
|
|
3091 |
region.
|
|
3092 |
|
|
3093 |
The union of all the rectangles is equal to the original region.
|
|
3094 |
*/
|
|
3095 |
QVector<QRect> QRegion::rects() const
|
|
3096 |
{
|
|
3097 |
if (d->qt_rgn) {
|
|
3098 |
d->qt_rgn->vector();
|
|
3099 |
d->qt_rgn->rects.resize(d->qt_rgn->numRects);
|
|
3100 |
return d->qt_rgn->rects;
|
|
3101 |
} else {
|
|
3102 |
return QVector<QRect>();
|
|
3103 |
}
|
|
3104 |
}
|
|
3105 |
|
|
3106 |
/*
|
|
3107 |
\fn void QRegion::setRects(const QRect *rects, int number)
|
|
3108 |
|
|
3109 |
Sets the region using the array of rectangles specified by \a rects and
|
|
3110 |
\a number.
|
|
3111 |
The rectangles \e must be optimally Y-X sorted and follow these restrictions:
|
|
3112 |
|
|
3113 |
\list
|
|
3114 |
\o The rectangles must not intersect.
|
|
3115 |
\o All rectangles with a given top coordinate must have the same height.
|
|
3116 |
\o No two rectangles may abut horizontally (they should be combined
|
|
3117 |
into a single wider rectangle in that case).
|
|
3118 |
\o The rectangles must be sorted in ascending order, with Y as the major
|
|
3119 |
sort key and X as the minor sort key.
|
|
3120 |
\endlist
|
|
3121 |
\omit
|
|
3122 |
Only some platforms have these restrictions (Qt for Embedded Linux, X11 and Mac OS X).
|
|
3123 |
\endomit
|
|
3124 |
*/
|
|
3125 |
void QRegion::setRects(const QRect *rects, int num)
|
|
3126 |
{
|
|
3127 |
*this = QRegion();
|
|
3128 |
if (!rects || num == 0 || (num == 1 && rects->isEmpty()))
|
|
3129 |
return;
|
|
3130 |
|
|
3131 |
detach();
|
|
3132 |
|
|
3133 |
if(num == 1) {
|
|
3134 |
d->qt_rgn->single = *rects;
|
|
3135 |
d->qt_rgn->mode = QRegionPrivate::Single;
|
|
3136 |
d->qt_rgn->numRects = num;
|
|
3137 |
d->qt_rgn->extents = *rects;
|
|
3138 |
d->qt_rgn->innerRect = *rects;
|
|
3139 |
} else {
|
|
3140 |
d->qt_rgn->mode = QRegionPrivate::Vector;
|
|
3141 |
d->qt_rgn->rects.resize(num);
|
|
3142 |
d->qt_rgn->numRects = num;
|
|
3143 |
int left = INT_MAX,
|
|
3144 |
right = INT_MIN,
|
|
3145 |
top = INT_MAX,
|
|
3146 |
bottom = INT_MIN;
|
|
3147 |
for (int i = 0; i < num; ++i) {
|
|
3148 |
const QRect &rect = rects[i];
|
|
3149 |
d->qt_rgn->rects[i] = rect;
|
|
3150 |
left = qMin(rect.left(), left);
|
|
3151 |
right = qMax(rect.right(), right);
|
|
3152 |
top = qMin(rect.top(), top);
|
|
3153 |
bottom = qMax(rect.bottom(), bottom);
|
|
3154 |
d->qt_rgn->updateInnerRect(rect);
|
|
3155 |
}
|
|
3156 |
d->qt_rgn->extents = QRect(QPoint(left, top), QPoint(right, bottom));
|
|
3157 |
}
|
|
3158 |
}
|
|
3159 |
|
|
3160 |
/*
|
|
3161 |
Returns true if the region is equal to \a r; otherwise returns
|
|
3162 |
false.
|
|
3163 |
*/
|
|
3164 |
|
|
3165 |
bool QRegion::operator==(const QRegion &r) const
|
|
3166 |
{
|
|
3167 |
if (!d->qt_rgn || !r.d->qt_rgn)
|
|
3168 |
return r.d->qt_rgn == d->qt_rgn;
|
|
3169 |
|
|
3170 |
if (d == r.d)
|
|
3171 |
return true;
|
|
3172 |
else
|
|
3173 |
return EqualRegion(d->qt_rgn, r.d->qt_rgn);
|
|
3174 |
}
|
|
3175 |
|
|
3176 |
#ifdef QT_GREENPHONE_OPT
|
|
3177 |
bool QRegion::isRect() const
|
|
3178 |
{
|
|
3179 |
return d->qt_rgn && d->qt_rgn->mode == QRegionPrivate::Single;
|
|
3180 |
}
|
|
3181 |
#endif
|
|
3182 |
|
|
3183 |
QT_END_NAMESPACE
|