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/****************************************************************************
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**
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** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenVG module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qwindowsurface_vgegl_p.h"
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#include "qpaintengine_vg_p.h"
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#include "qpixmapdata_vg_p.h"
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#include "qvg_p.h"
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#if !defined(QT_NO_EGL)
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QT_BEGIN_NAMESPACE
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// Turn off "direct to window" rendering if EGL cannot support it.
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#if !defined(EGL_RENDER_BUFFER) || !defined(EGL_SINGLE_BUFFER)
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#if defined(QVG_DIRECT_TO_WINDOW)
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#undef QVG_DIRECT_TO_WINDOW
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#endif
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#endif
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// Determine if preserved window contents should be used.
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#if !defined(EGL_SWAP_BEHAVIOR) || !defined(EGL_BUFFER_PRESERVED)
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#if !defined(QVG_NO_PRESERVED_SWAP)
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#define QVG_NO_PRESERVED_SWAP 1
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#endif
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#endif
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VGImageFormat qt_vg_config_to_vg_format(QEglContext *context)
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{
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return qt_vg_image_to_vg_format
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(qt_vg_config_to_image_format(context));
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}
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QImage::Format qt_vg_config_to_image_format(QEglContext *context)
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{
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EGLint red = 0;
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EGLint green = 0;
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EGLint blue = 0;
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EGLint alpha = 0;
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context->configAttrib(EGL_RED_SIZE, &red);
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context->configAttrib(EGL_GREEN_SIZE, &green);
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context->configAttrib(EGL_BLUE_SIZE, &blue);
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context->configAttrib(EGL_ALPHA_SIZE, &alpha);
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QImage::Format argbFormat;
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#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
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EGLint type = 0;
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context->configAttrib(EGL_SURFACE_TYPE, &type);
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if ((type & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0)
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argbFormat = QImage::Format_ARGB32_Premultiplied;
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else
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argbFormat = QImage::Format_ARGB32;
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#else
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argbFormat = QImage::Format_ARGB32;
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#endif
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if (red == 8 && green == 8 && blue == 8 && alpha == 8)
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return argbFormat;
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else if (red == 8 && green == 8 && blue == 8 && alpha == 0)
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return QImage::Format_RGB32;
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else if (red == 5 && green == 6 && blue == 5 && alpha == 0)
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return QImage::Format_RGB16;
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else if (red == 4 && green == 4 && blue == 4 && alpha == 4)
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return QImage::Format_ARGB4444_Premultiplied;
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else
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return argbFormat; // XXX
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}
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static void copySubImage(QImage *image, VGImage vgImage, const QRect& rect)
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{
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vgGetImageSubData
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(vgImage,
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image->bits() + rect.bottom() * image->bytesPerLine() +
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rect.x() * (image->depth() / 8),
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-(image->bytesPerLine()),
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qt_vg_image_to_vg_format(image->format()),
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rect.x(), (image->height() - 1) - rect.bottom(),
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rect.width(), rect.height());
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}
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#if !defined(QVG_NO_SINGLE_CONTEXT)
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class QVGSharedContext
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{
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public:
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QVGSharedContext();
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~QVGSharedContext();
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QEglContext *context;
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int refCount;
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QVGPaintEngine *engine;
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EGLSurface surface;
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};
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QVGSharedContext::QVGSharedContext()
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: context(0)
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, refCount(0)
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, engine(0)
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, surface(EGL_NO_SURFACE)
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{
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}
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QVGSharedContext::~QVGSharedContext()
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{
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// Don't accidentally destroy the QEglContext if the reference
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// count falls to zero while deleting the paint engine.
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++refCount;
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if (context)
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context->makeCurrent(qt_vg_shared_surface());
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delete engine;
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if (context)
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context->doneCurrent();
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if (context && surface != EGL_NO_SURFACE)
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context->destroySurface(surface);
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delete context;
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}
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Q_GLOBAL_STATIC(QVGSharedContext, sharedContext);
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QVGPaintEngine *qt_vg_create_paint_engine(void)
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{
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QVGSharedContext *shared = sharedContext();
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if (!shared->engine)
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shared->engine = new QVGPaintEngine();
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return shared->engine;
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}
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void qt_vg_destroy_paint_engine(QVGPaintEngine *engine)
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{
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Q_UNUSED(engine);
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}
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#else
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QVGPaintEngine *qt_vg_create_paint_engine(void)
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{
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return new QVGPaintEngine();
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}
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void qt_vg_destroy_paint_engine(QVGPaintEngine *engine)
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{
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delete engine;
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}
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#endif
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#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
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static bool isPremultipliedContext(const QEglContext *context)
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{
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EGLint value = 0;
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if (context->configAttrib(EGL_SURFACE_TYPE, &value))
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return (value & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0;
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else
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return false;
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}
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#endif
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static QEglContext *createContext(QPaintDevice *device)
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{
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QEglContext *context;
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// Create the context object and open the display.
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context = new QEglContext();
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context->setApi(QEgl::OpenVG);
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if (!context->openDisplay(device)) {
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delete context;
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return 0;
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}
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// Choose an appropriate configuration for rendering into the device.
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QEglProperties configProps;
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configProps.setPaintDeviceFormat(device);
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int redSize = configProps.value(EGL_RED_SIZE);
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if (redSize == EGL_DONT_CARE || redSize == 0)
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configProps.setPixelFormat(QImage::Format_ARGB32); // XXX
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#ifndef QVG_SCISSOR_CLIP
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// If we are using the mask to clip, then explicitly request a mask.
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configProps.setValue(EGL_ALPHA_MASK_SIZE, 1);
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#endif
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#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
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configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT |
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EGL_VG_ALPHA_FORMAT_PRE_BIT);
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configProps.setRenderableType(QEgl::OpenVG);
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if (!context->chooseConfig(configProps)) {
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// Try again without the "pre" bit.
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configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT);
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if (!context->chooseConfig(configProps)) {
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delete context;
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return 0;
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}
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}
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#else
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configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT);
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configProps.setRenderableType(QEgl::OpenVG);
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if (!context->chooseConfig(configProps)) {
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delete context;
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return 0;
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}
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#endif
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// Construct a new EGL context for the selected configuration.
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if (!context->createContext()) {
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delete context;
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return 0;
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}
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return context;
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}
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#if !defined(QVG_NO_SINGLE_CONTEXT)
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QEglContext *qt_vg_create_context(QPaintDevice *device)
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{
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QVGSharedContext *shared = sharedContext();
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if (shared->context) {
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++(shared->refCount);
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return shared->context;
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} else {
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shared->context = createContext(device);
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shared->refCount = 1;
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return shared->context;
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}
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}
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void qt_vg_destroy_context(QEglContext *context)
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{
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QVGSharedContext *shared = sharedContext();
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if (shared->context != context) {
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// This is not the shared context. Shouldn't happen!
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delete context;
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} else if (--(shared->refCount) <= 0) {
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shared->context->makeCurrent(qt_vg_shared_surface());
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delete shared->engine;
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shared->engine = 0;
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shared->context->doneCurrent();
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if (shared->surface != EGL_NO_SURFACE) {
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eglDestroySurface(shared->context->display(), shared->surface);
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shared->surface = EGL_NO_SURFACE;
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}
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delete shared->context;
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shared->context = 0;
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}
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}
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EGLSurface qt_vg_shared_surface(void)
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{
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QVGSharedContext *shared = sharedContext();
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if (shared->surface == EGL_NO_SURFACE) {
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EGLint attribs[7];
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attribs[0] = EGL_WIDTH;
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attribs[1] = 16;
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attribs[2] = EGL_HEIGHT;
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attribs[3] = 16;
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#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
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if (isPremultipliedContext(shared->context)) {
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attribs[4] = EGL_VG_ALPHA_FORMAT;
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attribs[5] = EGL_VG_ALPHA_FORMAT_PRE;
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attribs[6] = EGL_NONE;
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} else
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#endif
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{
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attribs[4] = EGL_NONE;
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}
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shared->surface = eglCreatePbufferSurface
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(shared->context->display(), shared->context->config(), attribs);
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}
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return shared->surface;
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}
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#else
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QEglContext *qt_vg_create_context(QPaintDevice *device)
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{
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return createContext(device);
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}
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void qt_vg_destroy_context(QEglContext *context)
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{
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delete context;
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}
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EGLSurface qt_vg_shared_surface(void)
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{
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return EGL_NO_SURFACE;
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}
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#endif
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QVGEGLWindowSurfacePrivate::QVGEGLWindowSurfacePrivate(QWindowSurface *win)
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{
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winSurface = win;
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engine = 0;
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}
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QVGEGLWindowSurfacePrivate::~QVGEGLWindowSurfacePrivate()
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{
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// Destroy the paint engine if it hasn't been destroyed already.
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destroyPaintEngine();
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}
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QVGEGLWindowSurfacePrivate *QVGEGLWindowSurfacePrivate::create
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(SurfaceType type, QWindowSurface *win)
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{
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#if defined(QVG_VGIMAGE_BACKBUFFERS)
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if (type == VGImageSurface)
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return new QVGEGLWindowSurfaceVGImage(win);
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else if (type == QImageSurface)
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return new QVGEGLWindowSurfaceQImage(win);
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#endif
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if (type == WindowSurface)
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return new QVGEGLWindowSurfaceDirect(win);
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return 0;
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}
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QVGPaintEngine *QVGEGLWindowSurfacePrivate::paintEngine()
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{
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if (!engine)
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engine = qt_vg_create_paint_engine();
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return engine;
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}
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VGImage QVGEGLWindowSurfacePrivate::surfaceImage() const
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{
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return VG_INVALID_HANDLE;
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}
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void QVGEGLWindowSurfacePrivate::destroyPaintEngine()
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{
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if (engine) {
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qt_vg_destroy_paint_engine(engine);
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engine = 0;
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}
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}
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QSize QVGEGLWindowSurfacePrivate::windowSurfaceSize(QWidget *widget) const
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{
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Q_UNUSED(widget);
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QRect rect = winSurface->geometry();
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QSize newSize = rect.size();
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#if defined(Q_WS_QWS)
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// Account for the widget mask, if any.
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if (widget && !widget->mask().isEmpty()) {
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const QRegion region = widget->mask()
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& rect.translated(-widget->geometry().topLeft());
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newSize = region.boundingRect().size();
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}
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#endif
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return newSize;
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}
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#if defined(QVG_VGIMAGE_BACKBUFFERS)
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QVGEGLWindowSurfaceVGImage::QVGEGLWindowSurfaceVGImage(QWindowSurface *win)
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: QVGEGLWindowSurfacePrivate(win)
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, context(0)
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, backBuffer(VG_INVALID_HANDLE)
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, backBufferSurface(EGL_NO_SURFACE)
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, recreateBackBuffer(false)
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, isPaintingActive(false)
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, windowSurface(EGL_NO_SURFACE)
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{
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}
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QVGEGLWindowSurfaceVGImage::~QVGEGLWindowSurfaceVGImage()
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{
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destroyPaintEngine();
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if (context) {
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if (backBufferSurface != EGL_NO_SURFACE) {
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// We need a current context to be able to destroy the image.
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// We use the shared surface because the native window handle
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// associated with "windowSurface" may have been destroyed already.
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context->makeCurrent(qt_vg_shared_surface());
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context->destroySurface(backBufferSurface);
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vgDestroyImage(backBuffer);
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context->doneCurrent();
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}
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if (windowSurface != EGL_NO_SURFACE)
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context->destroySurface(windowSurface);
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qt_vg_destroy_context(context);
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}
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422 |
}
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423 |
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|
424 |
QEglContext *QVGEGLWindowSurfaceVGImage::ensureContext(QWidget *widget)
|
|
425 |
{
|
|
426 |
QSize newSize = windowSurfaceSize(widget);
|
|
427 |
if (context && size != newSize) {
|
|
428 |
// The surface size has changed, so we need to recreate
|
|
429 |
// the back buffer. Keep the same context and paint engine.
|
|
430 |
size = newSize;
|
|
431 |
if (isPaintingActive)
|
|
432 |
context->doneCurrent();
|
|
433 |
isPaintingActive = false;
|
|
434 |
recreateBackBuffer = true;
|
|
435 |
}
|
|
436 |
if (!context) {
|
|
437 |
// Create a new EGL context. We create the surface in beginPaint().
|
|
438 |
size = newSize;
|
|
439 |
context = qt_vg_create_context(widget);
|
|
440 |
if (!context)
|
|
441 |
return 0;
|
|
442 |
isPaintingActive = false;
|
|
443 |
}
|
|
444 |
return context;
|
|
445 |
}
|
|
446 |
|
|
447 |
void QVGEGLWindowSurfaceVGImage::beginPaint(QWidget *widget)
|
|
448 |
{
|
|
449 |
QEglContext *context = ensureContext(widget);
|
|
450 |
if (context) {
|
|
451 |
if (recreateBackBuffer || backBufferSurface == EGL_NO_SURFACE) {
|
|
452 |
// Create a VGImage object to act as the back buffer
|
|
453 |
// for this window. We have to create the VGImage with a
|
|
454 |
// current context, so activate the main surface for the window.
|
|
455 |
context->makeCurrent(mainSurface());
|
|
456 |
recreateBackBuffer = false;
|
|
457 |
if (backBufferSurface != EGL_NO_SURFACE) {
|
|
458 |
eglDestroySurface(context->display(), backBufferSurface);
|
|
459 |
backBufferSurface = EGL_NO_SURFACE;
|
|
460 |
}
|
|
461 |
if (backBuffer != VG_INVALID_HANDLE) {
|
|
462 |
vgDestroyImage(backBuffer);
|
|
463 |
}
|
|
464 |
VGImageFormat format = qt_vg_config_to_vg_format(context);
|
|
465 |
backBuffer = vgCreateImage
|
|
466 |
(format, size.width(), size.height(),
|
|
467 |
VG_IMAGE_QUALITY_FASTER);
|
|
468 |
if (backBuffer != VG_INVALID_HANDLE) {
|
|
469 |
// Create an EGL surface for rendering into the VGImage.
|
|
470 |
backBufferSurface = eglCreatePbufferFromClientBuffer
|
|
471 |
(context->display(), EGL_OPENVG_IMAGE,
|
|
472 |
(EGLClientBuffer)(backBuffer),
|
|
473 |
context->config(), NULL);
|
|
474 |
if (backBufferSurface == EGL_NO_SURFACE) {
|
|
475 |
vgDestroyImage(backBuffer);
|
|
476 |
backBuffer = VG_INVALID_HANDLE;
|
|
477 |
}
|
|
478 |
}
|
|
479 |
}
|
|
480 |
if (backBufferSurface != EGL_NO_SURFACE)
|
|
481 |
context->makeCurrent(backBufferSurface);
|
|
482 |
else
|
|
483 |
context->makeCurrent(mainSurface());
|
|
484 |
isPaintingActive = true;
|
|
485 |
}
|
|
486 |
}
|
|
487 |
|
|
488 |
void QVGEGLWindowSurfaceVGImage::endPaint
|
|
489 |
(QWidget *widget, const QRegion& region, QImage *image)
|
|
490 |
{
|
|
491 |
Q_UNUSED(region);
|
|
492 |
Q_UNUSED(image);
|
|
493 |
QEglContext *context = ensureContext(widget);
|
|
494 |
if (context) {
|
|
495 |
if (backBufferSurface != EGL_NO_SURFACE) {
|
|
496 |
if (isPaintingActive)
|
|
497 |
vgFlush();
|
|
498 |
context->lazyDoneCurrent();
|
|
499 |
}
|
|
500 |
isPaintingActive = false;
|
|
501 |
}
|
|
502 |
}
|
|
503 |
|
|
504 |
VGImage QVGEGLWindowSurfaceVGImage::surfaceImage() const
|
|
505 |
{
|
|
506 |
return backBuffer;
|
|
507 |
}
|
|
508 |
|
|
509 |
EGLSurface QVGEGLWindowSurfaceVGImage::mainSurface() const
|
|
510 |
{
|
|
511 |
if (windowSurface != EGL_NO_SURFACE)
|
|
512 |
return windowSurface;
|
|
513 |
else
|
|
514 |
return qt_vg_shared_surface();
|
|
515 |
}
|
|
516 |
|
|
517 |
QVGEGLWindowSurfaceQImage::QVGEGLWindowSurfaceQImage(QWindowSurface *win)
|
|
518 |
: QVGEGLWindowSurfaceVGImage(win)
|
|
519 |
{
|
|
520 |
}
|
|
521 |
|
|
522 |
QVGEGLWindowSurfaceQImage::~QVGEGLWindowSurfaceQImage()
|
|
523 |
{
|
|
524 |
}
|
|
525 |
|
|
526 |
void QVGEGLWindowSurfaceQImage::endPaint
|
|
527 |
(QWidget *widget, const QRegion& region, QImage *image)
|
|
528 |
{
|
|
529 |
QEglContext *context = ensureContext(widget);
|
|
530 |
if (context) {
|
|
531 |
if (backBufferSurface != EGL_NO_SURFACE) {
|
|
532 |
if (isPaintingActive)
|
|
533 |
vgFlush();
|
|
534 |
context->makeCurrent(mainSurface());
|
|
535 |
QRegion rgn = region.intersected
|
|
536 |
(QRect(0, 0, image->width(), image->height()));
|
|
537 |
if (rgn.numRects() == 1) {
|
|
538 |
copySubImage(image, backBuffer, rgn.boundingRect());
|
|
539 |
} else {
|
|
540 |
QVector<QRect> rects = rgn.rects();
|
|
541 |
for (int index = 0; index < rects.size(); ++index)
|
|
542 |
copySubImage(image, backBuffer, rects[index]);
|
|
543 |
}
|
|
544 |
context->lazyDoneCurrent();
|
|
545 |
}
|
|
546 |
isPaintingActive = false;
|
|
547 |
}
|
|
548 |
}
|
|
549 |
|
|
550 |
#endif // QVG_VGIMAGE_BACKBUFFERS
|
|
551 |
|
|
552 |
QVGEGLWindowSurfaceDirect::QVGEGLWindowSurfaceDirect(QWindowSurface *win)
|
|
553 |
: QVGEGLWindowSurfacePrivate(win)
|
|
554 |
, context(0)
|
|
555 |
, isPaintingActive(false)
|
|
556 |
, needToSwap(false)
|
|
557 |
, windowSurface(EGL_NO_SURFACE)
|
|
558 |
{
|
|
559 |
}
|
|
560 |
|
|
561 |
QVGEGLWindowSurfaceDirect::~QVGEGLWindowSurfaceDirect()
|
|
562 |
{
|
|
563 |
destroyPaintEngine();
|
|
564 |
if (context) {
|
|
565 |
if (windowSurface != EGL_NO_SURFACE)
|
|
566 |
context->destroySurface(windowSurface);
|
|
567 |
qt_vg_destroy_context(context);
|
|
568 |
}
|
|
569 |
}
|
|
570 |
|
|
571 |
QEglContext *QVGEGLWindowSurfaceDirect::ensureContext(QWidget *widget)
|
|
572 |
{
|
|
573 |
QSize newSize = windowSurfaceSize(widget);
|
|
574 |
QEglProperties surfaceProps;
|
|
575 |
|
|
576 |
#if defined(QVG_RECREATE_ON_SIZE_CHANGE)
|
|
577 |
#if !defined(QVG_NO_SINGLE_CONTEXT)
|
|
578 |
if (context && size != newSize) {
|
|
579 |
// The surface size has changed, so we need to recreate it.
|
|
580 |
// We can keep the same context and paint engine.
|
|
581 |
size = newSize;
|
|
582 |
if (isPaintingActive)
|
|
583 |
context->doneCurrent();
|
|
584 |
context->destroySurface(windowSurface);
|
|
585 |
#if defined(EGL_VG_ALPHA_FORMAT_PRE_BIT)
|
|
586 |
if (isPremultipliedContext(context)) {
|
|
587 |
surfaceProps.setValue
|
|
588 |
(EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_PRE);
|
|
589 |
} else {
|
|
590 |
surfaceProps.removeValue(EGL_VG_ALPHA_FORMAT);
|
|
591 |
}
|
|
592 |
#endif
|
|
593 |
windowSurface = context->createSurface(widget, &surfaceProps);
|
|
594 |
isPaintingActive = false;
|
|
595 |
}
|
|
596 |
#else
|
|
597 |
if (context && size != newSize) {
|
|
598 |
// The surface size has changed, so we need to recreate
|
|
599 |
// the EGL context for the widget. We also need to recreate
|
|
600 |
// the surface's paint engine if context sharing is not
|
|
601 |
// enabled because we cannot reuse the existing paint objects
|
|
602 |
// in the new context.
|
|
603 |
qt_vg_destroy_paint_engine(engine);
|
|
604 |
engine = 0;
|
|
605 |
context->destroySurface(windowSurface);
|
|
606 |
qt_vg_destroy_context(context);
|
|
607 |
context = 0;
|
|
608 |
windowSurface = EGL_NO_SURFACE;
|
|
609 |
}
|
|
610 |
#endif
|
|
611 |
#endif
|
|
612 |
if (!context) {
|
|
613 |
// Create a new EGL context and bind it to the widget surface.
|
|
614 |
size = newSize;
|
|
615 |
context = qt_vg_create_context(widget);
|
|
616 |
if (!context)
|
|
617 |
return 0;
|
|
618 |
// We want a direct to window rendering surface if possible.
|
|
619 |
#if defined(QVG_DIRECT_TO_WINDOW)
|
|
620 |
surfaceProps.setValue(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
|
621 |
#endif
|
|
622 |
#if defined(EGL_VG_ALPHA_FORMAT_PRE_BIT)
|
|
623 |
if (isPremultipliedContext(context)) {
|
|
624 |
surfaceProps.setValue
|
|
625 |
(EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_PRE);
|
|
626 |
} else {
|
|
627 |
surfaceProps.removeValue(EGL_VG_ALPHA_FORMAT);
|
|
628 |
}
|
|
629 |
#endif
|
|
630 |
EGLSurface surface = context->createSurface(widget, &surfaceProps);
|
|
631 |
if (surface == EGL_NO_SURFACE) {
|
|
632 |
qt_vg_destroy_context(context);
|
|
633 |
context = 0;
|
|
634 |
return 0;
|
|
635 |
}
|
|
636 |
needToSwap = true;
|
|
637 |
#if defined(QVG_DIRECT_TO_WINDOW)
|
|
638 |
// Did we get a direct to window rendering surface?
|
|
639 |
EGLint buffer = 0;
|
|
640 |
if (eglQueryContext(context->display(), context->context(),
|
|
641 |
EGL_RENDER_BUFFER, &buffer) &&
|
|
642 |
buffer == EGL_SINGLE_BUFFER) {
|
|
643 |
needToSwap = false;
|
|
644 |
}
|
|
645 |
#endif
|
|
646 |
#if !defined(QVG_NO_PRESERVED_SWAP)
|
|
647 |
// Try to force the surface back buffer to preserve its contents.
|
|
648 |
if (needToSwap) {
|
|
649 |
eglGetError(); // Clear error state first.
|
|
650 |
eglSurfaceAttrib(context->display(), surface,
|
|
651 |
EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED);
|
|
652 |
if (eglGetError() != EGL_SUCCESS) {
|
|
653 |
qWarning("QVG: could not enable preserved swap");
|
|
654 |
}
|
|
655 |
}
|
|
656 |
#endif
|
|
657 |
windowSurface = surface;
|
|
658 |
isPaintingActive = false;
|
|
659 |
}
|
|
660 |
return context;
|
|
661 |
}
|
|
662 |
|
|
663 |
void QVGEGLWindowSurfaceDirect::beginPaint(QWidget *widget)
|
|
664 |
{
|
|
665 |
QEglContext *context = ensureContext(widget);
|
|
666 |
if (context) {
|
|
667 |
context->makeCurrent(windowSurface);
|
|
668 |
isPaintingActive = true;
|
|
669 |
}
|
|
670 |
}
|
|
671 |
|
|
672 |
void QVGEGLWindowSurfaceDirect::endPaint
|
|
673 |
(QWidget *widget, const QRegion& region, QImage *image)
|
|
674 |
{
|
|
675 |
Q_UNUSED(region);
|
|
676 |
Q_UNUSED(image);
|
|
677 |
QEglContext *context = ensureContext(widget);
|
|
678 |
if (context) {
|
|
679 |
if (needToSwap) {
|
|
680 |
if (!isPaintingActive)
|
|
681 |
context->makeCurrent(windowSurface);
|
|
682 |
context->swapBuffers(windowSurface);
|
|
683 |
context->lazyDoneCurrent();
|
|
684 |
} else if (isPaintingActive) {
|
|
685 |
vgFlush();
|
|
686 |
context->lazyDoneCurrent();
|
|
687 |
}
|
|
688 |
isPaintingActive = false;
|
|
689 |
}
|
|
690 |
}
|
|
691 |
|
|
692 |
QT_END_NAMESPACE
|
|
693 |
|
|
694 |
#endif
|