author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Wed, 28 Apr 2010 13:15:16 +0300 | |
branch | RCL_3 |
changeset 15 | b25b6dc3ff8b |
parent 8 | 740e5562c97f |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the documentation of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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|
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/*! |
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\page openvg.html |
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\title OpenVG Rendering in Qt |
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\since 4.6 |
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\ingroup best-practices |
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|
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\brief Efficient rendering on embedded devices with OpenVG |
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|
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OpenVG is a standard API from the |
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\l{http://www.khronos.org/openvg}{Khronos Group} for accelerated |
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2D vector graphics that is appearing in an increasing number of |
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embedded devices. The QtOpenVG plugin provides support for OpenVG |
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painting. |
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|
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OpenVG is optimized for 2D vector operations, and closely matches |
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the functionality in QPainter. It can therefore be an excellent |
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substitute for the default raster-based QPaintEngine on hardware |
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that supports OpenVG. |
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|
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\tableofcontents |
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|
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\section1 Building Qt with OpenVG support |
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|
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OpenVG support can be enabled by passing the \c{-openvg} option |
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to configure. It is assumed that the following qmake variables |
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are set to appropriate values in the qmake.conf file for your |
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platform: |
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|
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\list |
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\o QMAKE_INCDIR_OPENVG |
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\o QMAKE_LIBDIR_OPENVG |
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\o QMAKE_LIBS_OPENVG |
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\endlist |
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|
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Most OpenVG implementations are based on EGL, so the following |
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variables may also need to be set: |
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|
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\list |
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\o QMAKE_INCDIR_EGL |
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\o QMAKE_LIBDIR_EGL |
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\o QMAKE_LIBS_EGL |
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\endlist |
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See \l{qmake Variable Reference} for more information on these variables. |
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Two kinds of OpenVG engines are currently supported: EGL based, |
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and engines built on top of OpenGL such as |
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\l{http://sourceforge.net/projects/shivavg}{ShivaVG}. |
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90 |
EGL based engines are preferred. |
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91 |
|
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92 |
It is assumed that the EGL implementation has some way to turn a |
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93 |
QWidget::winId() into an EGL rendering surface with |
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94 |
\c{eglCreateWindowSurface()}. If this is not the case, then |
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95 |
modifications may be needed to the code under \c{src/gui/egl} and |
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96 |
\c{src/plugins/graphicssystems/openvg} to accomodate the EGL |
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97 |
implementation. |
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98 |
|
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99 |
The ShivaVG graphics system under \c{src/plugins/graphicssystems/shivavg} |
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100 |
is an example of how to integrate a non-EGL implementation of |
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101 |
OpenVG into Qt. It is currently only supported with Qt/X11 |
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102 |
and being an example only, the resulting screen output may not |
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103 |
be as good as with other OpenVG engines. |
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104 |
|
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105 |
\section1 Using the OpenVG graphics system |
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106 |
|
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107 |
Once the graphics system plugin has been built and installed, |
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108 |
applications can be run as follows to use the plugin: |
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109 |
|
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110 |
\code |
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111 |
app -graphicssystem OpenVG |
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112 |
\endcode |
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113 |
|
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114 |
If ShivaVG is being used, then substitute \c ShivaVG instead of |
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115 |
\c OpenVG in the line above. |
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116 |
|
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117 |
If the plugin fails to load, try setting the \c QT_DEBUG_PLUGINS |
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118 |
environment variable to 1 and try again. Usually the plugin |
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119 |
cannot be loaded because Qt cannot locate it in the directory |
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120 |
\c{plugins/graphicssystems} within the Qt installation, or the |
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121 |
dynamic library path does not include the directory containing |
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122 |
the system's \c libOpenVG.so library. |
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123 |
|
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124 |
\section1 Supported features |
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125 |
|
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126 |
\section2 Context modes |
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127 |
|
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128 |
The default configuration is "single-context" mode, where a single |
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129 |
EGLContext object is used for all drawing, regardless of the surface. |
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130 |
Multiple EGLSurfaces are created, one for each window surface or pixmap. |
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131 |
eglMakeCurrent() is called with the same EGLContext every time, but a |
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132 |
different EGLSurface. |
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133 |
|
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134 |
Single-context mode is necessary for QPixmapData to be implemented in |
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135 |
terms of a VGImage. If single-context mode is not enabled, then QPixmapData |
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136 |
will use the fallback QRasterPixmapData implementation, which is less |
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137 |
efficient performance-wise. |
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138 |
|
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139 |
Single-context mode can be disabled with the QVG_NO_SINGLE_CONTEXT define |
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140 |
if the OpenVG engine does not support one context with multiple surfaces. |
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141 |
|
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142 |
\section2 Transformation matrices |
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143 |
|
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144 |
All affine and projective transformation matrices are supported. |
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145 |
|
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146 |
QVGPaintEngine will use the engine to accelerate affine transformation |
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147 |
matrices only. When a projective transformation matrix is used, |
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148 |
QVGPaintEngine will transform the coordinates before passing them |
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149 |
to the engine. This will probably incur a performance penalty. |
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150 |
|
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151 |
Pixmaps and images are always transformed by the engine, because |
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152 |
OpenVG specifies that projective transformations must work for images. |
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153 |
|
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154 |
It is recommended that client applications should avoid using projective |
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155 |
transformations for non-image elements in performance critical code. |
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156 |
|
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157 |
\section2 Composition modes |
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158 |
|
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159 |
The following composition modes are supported: |
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160 |
|
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161 |
\list |
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162 |
\o QPainter::CompositionMode_SourceOver |
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163 |
\o QPainter::CompositionMode_DestinationOver |
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164 |
\o QPainter::CompositionMode_Source |
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165 |
\o QPainter::CompositionMode_SourceIn |
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166 |
\o QPainter::CompositionMode_DestinationIn |
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167 |
\o QPainter::CompositionMode_Plus |
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168 |
\o QPainter::CompositionMode_Multiply |
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169 |
\o QPainter::CompositionMode_Screen |
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170 |
\o QPainter::CompositionMode_Darken |
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171 |
\o QPainter::CompositionMode_Lighten |
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172 |
\endlist |
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173 |
|
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174 |
The other members of QPainter::CompositionMode are not supported |
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175 |
because OpenVG 1.1 does not have an equivalent in its \c VGBlendMode |
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176 |
enumeration. Any attempt to set an unsupported mode will result in |
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177 |
the actual mode being set to QPainter::CompositionMode_SourceOver. |
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178 |
Client applications should avoid using unsupported modes. |
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179 |
|
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180 |
\section2 Pens and brushes |
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181 |
|
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182 |
All pen styles are supported, including cosmetic pens. |
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183 |
|
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184 |
All brush styles are supported except for conical gradients, which are |
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185 |
not supported by OpenVG 1.1. Conical gradients will be converted into a |
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186 |
solid color brush corresponding to the first color in the gradient's |
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187 |
color ramp. |
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188 |
|
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189 |
Affine matrices are supported for brush transforms, but not projective |
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190 |
matrices. |
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191 |
|
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192 |
\section2 Rectangles, lines, and points |
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193 |
|
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194 |
Rectangles, lines, and rounded rectangles use cached VGPath objects |
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195 |
to try to accelerate drawing operations. vgModifyPathCoords() is used |
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196 |
to modify the co-ordinates in the cached VGPath object each time |
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197 |
fillRect(), drawRects(), drawLines(), or drawRoundedRect() is called. |
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198 |
|
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199 |
If the engine does not implement vgModifyPathCoords() properly, then the |
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200 |
QVG_NO_MODIFY_PATH define can be set to disable path caching. This will |
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201 |
incur a performance penalty. |
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202 |
|
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203 |
Points are implemented as lines from the point to itself. The cached |
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204 |
line drawing VGPath object is used when drawing points. |
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205 |
|
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206 |
\section2 Polygons and Ellipses |
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207 |
|
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208 |
Polygon and ellipse drawing creates a new VGPath object every time |
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209 |
drawPolygon() or drawEllipse() is called. If the client application is |
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210 |
making heavy use of these functions, the constant creation and destruction |
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211 |
of VGPath objects could have an impact on performance. |
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212 |
|
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213 |
If a projective transformation is active, ellipses are converted into |
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214 |
cubic curves prior to transformation, which may further impact performance. |
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215 |
|
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216 |
Client applications should avoid polygon and ellipse drawing in performance |
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217 |
critical code if possible. |
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218 |
|
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219 |
\section2 Other Objects |
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220 |
|
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221 |
Most other objects (arcs, pies, etc) use drawPath(), which takes a |
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222 |
QPainterPath argument. The default implementation in QPainterEngineEx |
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223 |
converts the QPainterPath into a QVectorPath and then calls draw(), |
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224 |
which in turn converts the QVectorPath into a VGPath for drawing. |
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225 |
|
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226 |
To reduce the overhead, we have overridden drawPath() in QVGPaintEngine |
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227 |
to convert QPainterPath's directly into VGPath's. This should help improve |
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228 |
performance compared to the default implementation. |
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229 |
|
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230 |
Client applications should try to avoid these types of objects in |
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231 |
performance critical code because of the QPainterPath to VGPath |
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232 |
conversion cost. |
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233 |
|
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234 |
\section2 Clipping |
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235 |
|
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236 |
Clipping with QRect, QRectF, and QRegion objects is supported on all |
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237 |
OpenVG engines with vgMask() if the transformation matrix is the identity |
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238 |
or a simple origin translation. |
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239 |
|
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240 |
Clipping with an arbitrary QPainterPath, or setting the clip region when |
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241 |
the transformation matrix is simple, is supported only if the OpenVG engine |
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242 |
has the vgRenderToMask() function (OpenVG 1.1 and higher). |
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243 |
|
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244 |
The QVG_NO_RENDER_TO_MASK define will disable the use of vgRenderToMask(). |
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245 |
|
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246 |
The QVG_SCISSOR_CLIP define will disable clipping with vgMask() or |
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247 |
vgRenderToMask() and instead use the scissor rectangle list to perform |
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248 |
clipping. Clipping with an arbitrary QPainterPath will not be supported. |
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249 |
The QVG_SCISSOR_CLIP define should only be used if the OpenVG engine |
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250 |
does not support vgMask() or vgRenderToMask(). |
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251 |
|
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252 |
\section2 Opacity |
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253 |
|
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254 |
Opacity is supported for all drawing operations. Solid color pens, |
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255 |
solid color brushes, gradient brushes, and image drawing with drawPixmap() |
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256 |
and drawImage() will probably have the best performance compared to |
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257 |
other kinds of pens and brushes. |
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258 |
|
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259 |
\section2 Text Drawing |
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260 |
|
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261 |
If OpenVG 1.1 is used, the paint engine will use VG fonts to cache glyphs |
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262 |
while drawing. If the engine does not support VG fonts correctly, |
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263 |
QVG_NO_DRAW_GLYPHS can be defined to disable this mode. Text drawing |
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264 |
performance will suffer if VG fonts are not used. |
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265 |
|
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By default, image-based glyphs are used. If QVG_NO_IMAGE_GLYPHS is defined, |
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then path-based glyphs will be used instead. QVG_NO_IMAGE_GLYPHS is ignored |
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if QVG_NO_DRAW_GLYPHS is defined. |
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269 |
|
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270 |
If path-based glyphs are used, then the OpenVG engine will need to |
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support hinting to render text with good results. Image-based glyphs |
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avoids the need for hinting and will usually give better results than |
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path-based glyphs. |
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274 |
|
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275 |
\section2 Pixmaps |
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276 |
|
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In single-context mode, pixmaps will be implemented using VGImage |
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unless QVG_NO_PIXMAP_DATA is defined. |
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279 |
|
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QVGPixmapData will convert QImage's into VGImage's when the application |
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calls drawPixmap(), and the pixmap will be kept in VGImage form for the |
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lifetime of the QVGPixmapData object. When the application tries to paint |
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283 |
into a QPixmap with QPainter, the data will be converted back into a |
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QImage and the raster paint engine will be used to render into the QImage. |
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285 |
|
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This arrangement optimizes for the case of drawing the same static pixmap |
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over and over (e.g. for icons), but does not optimize the case of drawing |
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288 |
into pixmaps. |
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289 |
|
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Bitmaps must use QRasterPixmapData. They are not accelerated with |
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291 |
VGImage at present. |
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292 |
|
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293 |
\section2 Pixmap filters |
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294 |
|
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Convolution, colorize, drop shadow, and blur filters are accelerated |
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296 |
using OpenVG operations. |
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297 |
|
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\section2 Scrolling |
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|
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By default, accelerated scrolling is not enabled because the impact on |
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performance is very much tied to the hardware platform. To enable |
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accelerated scrolling, you should ensure that QVG_BUFFER_SCROLLING is |
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defined when compiling the QtOpenVG module. |
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304 |
|
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You should only enable this feature if vgCopyPixels() is known to be |
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efficient on your hardware platform. |
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\section1 Known issues |
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309 |
|
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310 |
Performance of copying the contents of an OpenVG-rendered window to the |
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screen needs platform-specific work in the QVGWindowSurface class. |
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312 |
|
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Clipping with arbitrary non-rectangular paths only works on engines |
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that support vgRenderToMask(). Simple rectangular paths are supported |
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on all engines that correctly implement vgMask(). |
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316 |
|
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The paint engine is not yet thread-safe, so it is not recommended for |
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use in threaded Qt applications that draw from multiple threads. |
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319 |
Drawing should be limited to the main GUI thread. |
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320 |
|
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Performance of projective matrices for non-image drawing is not as good |
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322 |
as for affine matrices. |
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323 |
|
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324 |
QPixmap's are implemented as VGImage objects so that they can be quickly |
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rendered with drawPixmap(). Rendering into a QPixmap using QPainter |
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326 |
will use the default Qt raster paint engine on a QImage copy of the |
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327 |
QPixmap, and will not be accelerated. This issue may be addressed in |
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a future version of the engine. |
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329 |
|
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330 |
ShivaVG support is highly experimental and limited to Qt/X11. It is |
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331 |
provided as an example of how to integrate a non-EGL engine. |
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332 |
*/ |