author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Mon, 19 Apr 2010 10:15:19 +0300 | |
branch | RCL_3 |
changeset 9 | b5b118452c7d |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the examples of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#ifndef CUBE_H |
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#define CUBE_H |
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#include <QtOpenGL/qgl.h> |
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#include <QtCore/qvector.h> |
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#include <QtGui/qmatrix4x4.h> |
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#include <QtGui/qvector3d.h> |
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#include <QtGui/qvector2d.h> |
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QT_BEGIN_NAMESPACE |
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class QPropertyAnimation; |
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QT_END_NAMESPACE |
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class Geometry |
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{ |
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public: |
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void loadArrays() const; |
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void addQuad(const QVector3D &a, const QVector3D &b, |
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const QVector3D &c, const QVector3D &d, |
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const QVector<QVector2D> &tex); |
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void setColors(int start, GLfloat colors[4][4]); |
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const GLushort *indices() const { return faces.constData(); } |
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int count() const { return faces.count(); } |
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private: |
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QVector<GLushort> faces; |
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QVector<QVector3D> vertices; |
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QVector<QVector3D> normals; |
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QVector<QVector2D> texCoords; |
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QVector<QVector4D> colors; |
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int append(const QVector3D &a, const QVector3D &n, const QVector2D &t); |
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void addTri(const QVector3D &a, const QVector3D &b, const QVector3D &c, const QVector3D &n); |
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friend class Tile; |
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}; |
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class Tile |
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{ |
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public: |
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void draw() const; |
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void setColors(GLfloat[4][4]); |
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protected: |
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Tile(const QVector3D &loc = QVector3D()); |
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QVector3D location; |
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QQuaternion orientation; |
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private: |
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int start; |
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int count; |
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bool useFlatColor; |
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GLfloat faceColor[4]; |
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Geometry *geom; |
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friend class TileBuilder; |
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}; |
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class TileBuilder |
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{ |
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public: |
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enum { bl, br, tr, tl }; |
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TileBuilder(Geometry *, qreal depth = 0.0f, qreal size = 1.0f); |
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Tile *newTile(const QVector3D &loc = QVector3D()) const; |
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void setColor(QColor c) { color = c; } |
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protected: |
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void initialize(Tile *) const; |
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QVector<QVector3D> verts; |
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QVector<QVector2D> tex; |
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int start; |
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int count; |
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Geometry *geom; |
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QColor color; |
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}; |
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class Cube : public QObject, public Tile |
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{ |
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Q_OBJECT |
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Q_PROPERTY(qreal range READ range WRITE setRange) |
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Q_PROPERTY(qreal altitude READ altitude WRITE setAltitude) |
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Q_PROPERTY(qreal rotation READ rotation WRITE setRotation) |
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public: |
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Cube(const QVector3D &loc = QVector3D()); |
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~Cube(); |
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qreal range() { return location.x(); } |
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void setRange(qreal r); |
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qreal altitude() { return location.y(); } |
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void setAltitude(qreal a); |
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qreal rotation() { return rot; } |
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void setRotation(qreal r); |
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void removeBounce(); |
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void startAnimation(); |
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void setAnimationPaused(bool paused); |
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signals: |
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void changed(); |
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private: |
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qreal rot; |
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QPropertyAnimation *r; |
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QPropertyAnimation *a; |
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QPropertyAnimation *rtn; |
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qreal startx; |
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friend class CubeBuilder; |
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}; |
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class CubeBuilder : public TileBuilder |
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{ |
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public: |
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CubeBuilder(Geometry *, qreal depth = 0.0f, qreal size = 1.0f); |
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Cube *newCube(const QVector3D &loc = QVector3D()) const; |
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private: |
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mutable int ix; |
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}; |
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#endif // CUBE_H |