author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Wed, 21 Apr 2010 20:15:53 +0300 | |
branch | RCL_3 |
changeset 13 | c0432d11811c |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the demonstration applications of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "trackball.h" |
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#include "scene.h" |
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//============================================================================// |
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// TrackBall // |
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//============================================================================// |
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TrackBall::TrackBall(TrackMode mode) |
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: m_angularVelocity(0) |
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, m_paused(false) |
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, m_pressed(false) |
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, m_mode(mode) |
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{ |
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m_axis = QVector3D(0, 1, 0); |
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m_rotation = QQuaternion(); |
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m_lastTime = QTime::currentTime(); |
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} |
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TrackBall::TrackBall(float angularVelocity, const QVector3D& axis, TrackMode mode) |
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: m_axis(axis) |
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, m_angularVelocity(angularVelocity) |
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, m_paused(false) |
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, m_pressed(false) |
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, m_mode(mode) |
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{ |
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m_rotation = QQuaternion(); |
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m_lastTime = QTime::currentTime(); |
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} |
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void TrackBall::push(const QPointF& p, const QQuaternion &) |
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{ |
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m_rotation = rotation(); |
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m_pressed = true; |
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m_lastTime = QTime::currentTime(); |
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m_lastPos = p; |
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m_angularVelocity = 0.0f; |
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} |
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void TrackBall::move(const QPointF& p, const QQuaternion &transformation) |
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{ |
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if (!m_pressed) |
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return; |
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QTime currentTime = QTime::currentTime(); |
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int msecs = m_lastTime.msecsTo(currentTime); |
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if (msecs <= 20) |
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return; |
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switch (m_mode) { |
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case Plane: |
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{ |
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QLineF delta(m_lastPos, p); |
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m_angularVelocity = 180*delta.length() / (PI*msecs); |
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m_axis = QVector3D(-delta.dy(), delta.dx(), 0.0f).normalized(); |
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41300fa6a67c
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
|
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m_axis = transformation.rotatedVector(m_axis); |
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m_rotation = QQuaternion::fromAxisAndAngle(m_axis, 180 / PI * delta.length()) * m_rotation; |
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} |
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break; |
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case Sphere: |
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{ |
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QVector3D lastPos3D = QVector3D(m_lastPos.x(), m_lastPos.y(), 0.0f); |
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float sqrZ = 1 - QVector3D::dotProduct(lastPos3D, lastPos3D); |
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if (sqrZ > 0) |
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lastPos3D.setZ(sqrt(sqrZ)); |
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else |
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lastPos3D.normalize(); |
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QVector3D currentPos3D = QVector3D(p.x(), p.y(), 0.0f); |
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sqrZ = 1 - QVector3D::dotProduct(currentPos3D, currentPos3D); |
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if (sqrZ > 0) |
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currentPos3D.setZ(sqrt(sqrZ)); |
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else |
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currentPos3D.normalize(); |
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m_axis = QVector3D::crossProduct(lastPos3D, currentPos3D); |
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float angle = 180 / PI * asin(sqrt(QVector3D::dotProduct(m_axis, m_axis))); |
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m_angularVelocity = angle / msecs; |
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m_axis.normalize(); |
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3
41300fa6a67c
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
0
diff
changeset
|
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m_axis = transformation.rotatedVector(m_axis); |
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m_rotation = QQuaternion::fromAxisAndAngle(m_axis, angle) * m_rotation; |
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} |
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break; |
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} |
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m_lastPos = p; |
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m_lastTime = currentTime; |
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} |
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void TrackBall::release(const QPointF& p, const QQuaternion &transformation) |
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{ |
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// Calling move() caused the rotation to stop if the framerate was too low. |
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move(p, transformation); |
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m_pressed = false; |
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} |
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void TrackBall::start() |
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{ |
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m_lastTime = QTime::currentTime(); |
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m_paused = false; |
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} |
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void TrackBall::stop() |
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{ |
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m_rotation = rotation(); |
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m_paused = true; |
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} |
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QQuaternion TrackBall::rotation() const |
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{ |
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if (m_paused || m_pressed) |
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return m_rotation; |
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QTime currentTime = QTime::currentTime(); |
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float angle = m_angularVelocity * m_lastTime.msecsTo(currentTime); |
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return QQuaternion::fromAxisAndAngle(m_axis, angle) * m_rotation; |
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} |
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