author | Eckhart Koeppen <eckhart.koppen@nokia.com> |
Wed, 21 Apr 2010 12:15:23 +0300 | |
branch | RCL_3 |
changeset 12 | cc75c76972ee |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtScript module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL-ONLY$ |
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** GNU Lesser General Public License Usage |
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** This file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "config.h" |
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#include "qscriptengineagent.h" |
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#include "qscriptengineagent_p.h" |
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#include "qscriptengine.h" |
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#include "qscriptengine_p.h" |
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#include "CodeBlock.h" |
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#include "Instruction.h" |
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QT_BEGIN_NAMESPACE |
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/*! |
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\since 4.4 |
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\class QScriptEngineAgent |
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\brief The QScriptEngineAgent class provides an interface to report events pertaining to QScriptEngine execution. |
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\ingroup script |
|
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||
43 |
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The QScriptEngineAgent class is the basis of tools that monitor and/or control the execution of a |
|
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QScriptEngine, such as debuggers and profilers. |
|
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To process script loading and unloading events, reimplement the |
|
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scriptLoad() and scriptUnload() functions. scriptLoad() is called |
|
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after the input to QScriptEngine::evaluate() has been parsed, right |
|
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before the given script is executed. The engine assigns each |
|
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script an ID, which is available as one of the arguments to |
|
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scriptLoad(); subsequently, other event handlers can use the ID to |
|
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identify a particular script. One common usage of scriptLoad() is |
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to retain the script text, filename and base line number (the |
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original input to QScriptEngine::evaluate()), so that other event |
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handlers can e.g. map a line number to the corresponding line of |
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text. |
|
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scriptUnload() is called when the QScriptEngine has no further use |
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for a script; the QScriptEngineAgent may at this point safely |
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discard any resources associated with the script (such as the |
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script text). Note that after scriptUnload() has been called, the |
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QScriptEngine may reuse the relevant script ID for new scripts |
|
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(i.e. as argument to a subsequent call to scriptLoad()). |
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Evaluating the following script will result in scriptUnload() |
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being called immediately after evaluation has completed: |
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\snippet doc/src/snippets/code/src_script_qscriptengineagent.cpp 0 |
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Evaluating the following script will \b{not} result in a call to |
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scriptUnload() when evaluation has completed: |
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\snippet doc/src/snippets/code/src_script_qscriptengineagent.cpp 1 |
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The script isn't unloaded because it defines a function (\c{cube}) |
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that remains in the script environment after evaluation has |
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completed. If a subsequent script removed the \c{cube} function |
|
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(e.g. by setting it to \c{null}), scriptUnload() would be called |
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when the function is garbage collected. In general terms, a script |
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isn't unloaded until the engine has determined that none of its |
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contents is referenced. |
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To process script function calls and returns, reimplement the |
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functionEntry() and functionExit() functions. functionEntry() is |
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called when a script function is about to be executed; |
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functionExit() is called when a script function is about to return, |
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either normally or due to an exception. |
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To process individual script statements, reimplement |
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positionChange(). positionChange() is called each time the engine is |
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about to execute a new statement of a script, and thus offers the |
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finest level of script monitoring. |
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To process exceptions, reimplement exceptionThrow() and |
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exceptionCatch(). exceptionThrow() is called when a script exception |
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is thrown, before it has been handled. exceptionCatch() is called |
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when an exception handler is present, and execution is about to be |
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resumed at the handler code. |
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\sa QScriptEngine::setAgent(), QScriptContextInfo |
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*/ |
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/*! |
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\enum QScriptEngineAgent::Extension |
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This enum specifies the possible extensions to a QScriptEngineAgent. |
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\value DebuggerInvocationRequest The agent handles \c{debugger} script statements. |
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\sa extension() |
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*/ |
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void QScriptEngineAgentPrivate::attach() |
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{ |
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if (engine->originalGlobalObject()->debugger()) |
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engine->originalGlobalObject()->setDebugger(0); |
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JSC::Debugger::attach(engine->originalGlobalObject()); |
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} |
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void QScriptEngineAgentPrivate::detach() |
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{ |
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JSC::Debugger::detach(engine->originalGlobalObject()); |
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} |
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void QScriptEngineAgentPrivate::returnEvent(const JSC::DebuggerCallFrame& frame, intptr_t sourceID, int lineno) |
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{ |
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Q_UNUSED(frame); |
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Q_UNUSED(lineno); |
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Q_UNUSED(sourceID); |
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} |
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void QScriptEngineAgentPrivate::exceptionThrow(const JSC::DebuggerCallFrame& frame, intptr_t sourceID, bool hasHandler) |
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{ |
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JSC::CallFrame *oldFrame = engine->currentFrame; |
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engine->currentFrame = frame.callFrame(); |
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QScriptValue value(engine->scriptValueFromJSCValue(frame.exception())); |
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q_ptr->exceptionThrow(sourceID, value, hasHandler); |
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engine->currentFrame = oldFrame; |
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engine->setCurrentException(value); |
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}; |
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void QScriptEngineAgentPrivate::exceptionCatch(const JSC::DebuggerCallFrame& frame, intptr_t sourceID) |
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{ |
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JSC::CallFrame *oldFrame = engine->currentFrame; |
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engine->currentFrame = frame.callFrame(); |
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QScriptValue value(engine->scriptValueFromJSCValue(frame.exception())); |
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q_ptr->exceptionCatch(sourceID, value); |
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engine->currentFrame = oldFrame; |
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engine->clearCurrentException(); |
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} |
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void QScriptEngineAgentPrivate::atStatement(const JSC::DebuggerCallFrame& frame, intptr_t sourceID, int lineno, int column) |
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{ |
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QScript::UStringSourceProviderWithFeedback *source = engine->loadedScripts.value(sourceID); |
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if (!source) { |
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// QTBUG-6108: We don't have the source for this script, so ignore. |
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return; |
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} |
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column = source->columnNumberFromOffset(column); |
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JSC::CallFrame *oldFrame = engine->currentFrame; |
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int oldAgentLineNumber = engine->agentLineNumber; |
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engine->currentFrame = frame.callFrame(); |
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engine->agentLineNumber = lineno; |
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q_ptr->positionChange(sourceID, lineno, column); |
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engine->currentFrame = oldFrame; |
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engine->agentLineNumber = oldAgentLineNumber; |
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} |
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void QScriptEngineAgentPrivate::functionExit(const JSC::JSValue& returnValue, intptr_t sourceID) |
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{ |
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QScriptValue result = engine->scriptValueFromJSCValue(returnValue); |
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q_ptr->functionExit(sourceID, result); |
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q_ptr->contextPop(); |
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} |
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void QScriptEngineAgentPrivate::evaluateStop(const JSC::JSValue& returnValue, intptr_t sourceID) |
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{ |
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QScriptValue result = engine->scriptValueFromJSCValue(returnValue); |
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q_ptr->functionExit(sourceID, result); |
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} |
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void QScriptEngineAgentPrivate::didReachBreakpoint(const JSC::DebuggerCallFrame& frame, |
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intptr_t sourceID, int lineno, int column) |
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{ |
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if (q_ptr->supportsExtension(QScriptEngineAgent::DebuggerInvocationRequest)) { |
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QScript::UStringSourceProviderWithFeedback *source = engine->loadedScripts.value(sourceID); |
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if (!source) { |
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// QTBUG-6108: We don't have the source for this script, so ignore. |
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return; |
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parents:
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} |
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column = source->columnNumberFromOffset(column); |
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JSC::CallFrame *oldFrame = engine->currentFrame; |
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int oldAgentLineNumber = engine->agentLineNumber; |
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engine->currentFrame = frame.callFrame(); |
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engine->agentLineNumber = lineno; |
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QList<QVariant> args; |
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args << qint64(sourceID) << lineno << column; |
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q_ptr->extension(QScriptEngineAgent::DebuggerInvocationRequest, args); |
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engine->currentFrame = oldFrame; |
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engine->agentLineNumber = oldAgentLineNumber; |
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} |
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}; |
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/*! |
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Constructs a QScriptEngineAgent object for the given \a engine. |
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The engine takes ownership of the agent. |
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211 |
Call QScriptEngine::setAgent() to make this agent the active |
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agent. |
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*/ |
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QScriptEngineAgent::QScriptEngineAgent(QScriptEngine *engine) |
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: d_ptr(new QScriptEngineAgentPrivate()) |
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{ |
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d_ptr->q_ptr = this; |
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d_ptr->engine = QScriptEnginePrivate::get(engine); |
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d_ptr->engine->ownedAgents.append(this); |
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} |
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/*! |
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\internal |
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*/ |
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QScriptEngineAgent::QScriptEngineAgent(QScriptEngineAgentPrivate &dd, QScriptEngine *engine) |
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: d_ptr(&dd) |
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{ |
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d_ptr->q_ptr = this; |
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d_ptr->engine = QScriptEnginePrivate::get(engine); |
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} |
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/*! |
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Destroys this QScriptEngineAgent. |
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*/ |
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QScriptEngineAgent::~QScriptEngineAgent() |
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{ |
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d_ptr->engine->agentDeleted(this); //### TODO: Can this throw? |
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} |
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/*! |
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242 |
This function is called when the engine has parsed a script and has |
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associated it with the given \a id. The id can be used to identify |
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this particular script in subsequent event notifications. |
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\a program, \a fileName and \a baseLineNumber are the original |
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arguments to the QScriptEngine::evaluate() call that triggered this |
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event. |
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250 |
This function is called just before the script is about to be |
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evaluated. |
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You can reimplement this function to record information about the |
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script; for example, by retaining the script text, you can obtain |
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the line of text corresponding to a line number in a subsequent |
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call to positionChange(). |
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The default implementation does nothing. |
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\sa scriptUnload() |
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*/ |
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void QScriptEngineAgent::scriptLoad(qint64 id, const QString &program, |
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const QString &fileName, int baseLineNumber) |
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{ |
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Q_UNUSED(id); |
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Q_UNUSED(program); |
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Q_UNUSED(fileName); |
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Q_UNUSED(baseLineNumber); |
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} |
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||
271 |
/*! |
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This function is called when the engine has discarded the script |
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identified by the given \a id. |
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275 |
You can reimplement this function to clean up any resources you have |
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associated with the script. |
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The default implementation does nothing. |
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\sa scriptLoad() |
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*/ |
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void QScriptEngineAgent::scriptUnload(qint64 id) |
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{ |
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Q_UNUSED(id); |
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} |
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286 |
||
287 |
/*! |
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288 |
This function is called when a new script context has been pushed. |
|
289 |
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290 |
The default implementation does nothing. |
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291 |
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292 |
\sa contextPop(), functionEntry() |
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*/ |
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void QScriptEngineAgent::contextPush() |
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{ |
|
296 |
} |
|
297 |
||
298 |
/*! |
|
299 |
This function is called when the current script context is about to |
|
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be popped. |
|
301 |
||
302 |
The default implementation does nothing. |
|
303 |
||
304 |
\sa contextPush(), functionExit() |
|
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*/ |
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void QScriptEngineAgent::contextPop() |
|
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{ |
|
308 |
} |
|
309 |
||
310 |
/*! |
|
311 |
This function is called when a script function is called in the |
|
312 |
engine. If the script function is not a native Qt Script function, |
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313 |
it resides in the script identified by \a scriptId; otherwise, \a |
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scriptId is -1. |
|
315 |
||
316 |
This function is called just before execution of the script function |
|
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begins. You can obtain the QScriptContext associated with the |
|
318 |
function call with QScriptEngine::currentContext(). The arguments |
|
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passed to the function are available. |
|
320 |
||
321 |
Reimplement this function to handle this event. For example, a |
|
322 |
debugger implementation could reimplement this function (and |
|
323 |
functionExit()) to keep track of the call stack and provide |
|
324 |
step-over functionality. |
|
325 |
||
326 |
The default implementation does nothing. |
|
327 |
||
328 |
\sa functionExit(), positionChange(), QScriptEngine::currentContext() |
|
329 |
*/ |
|
330 |
void QScriptEngineAgent::functionEntry(qint64 scriptId) |
|
331 |
{ |
|
332 |
Q_UNUSED(scriptId); |
|
333 |
} |
|
334 |
||
335 |
/*! |
|
336 |
This function is called when the currently executing script function |
|
337 |
is about to return. If the script function is not a native Qt Script |
|
338 |
function, it resides in the script identified by \a scriptId; |
|
339 |
otherwise, \a scriptId is -1. The \a returnValue is the value that |
|
340 |
the script function will return. |
|
341 |
||
342 |
This function is called just before the script function returns. |
|
343 |
You can still access the QScriptContext associated with the |
|
344 |
script function call with QScriptEngine::currentContext(). |
|
345 |
||
346 |
If the engine's |
|
347 |
\l{QScriptEngine::hasUncaughtException()}{hasUncaughtException}() |
|
348 |
function returns true, the script function is exiting due to an |
|
349 |
exception; otherwise, the script function is returning normally. |
|
350 |
||
351 |
Reimplement this function to handle this event; typically you will |
|
352 |
then also want to reimplement functionEntry(). |
|
353 |
||
354 |
The default implementation does nothing. |
|
355 |
||
356 |
\sa functionEntry(), QScriptEngine::hasUncaughtException() |
|
357 |
*/ |
|
358 |
void QScriptEngineAgent::functionExit(qint64 scriptId, |
|
359 |
const QScriptValue &returnValue) |
|
360 |
{ |
|
361 |
Q_UNUSED(scriptId); |
|
362 |
Q_UNUSED(returnValue); |
|
363 |
} |
|
364 |
||
365 |
/*! |
|
366 |
This function is called when the engine is about to execute a new |
|
367 |
statement in the script identified by \a scriptId. The statement |
|
368 |
begins on the line and column specified by \a lineNumber and \a |
|
369 |
columnNumber. This event is not generated for native Qt Script |
|
370 |
functions. |
|
371 |
||
372 |
Reimplement this function to handle this event. For example, a |
|
373 |
debugger implementation could reimplement this function to provide |
|
374 |
line-by-line stepping, and a profiler implementation could use it to |
|
375 |
count the number of times each statement is executed. |
|
376 |
||
377 |
The default implementation does nothing. |
|
378 |
||
379 |
\sa scriptLoad(), functionEntry() |
|
380 |
*/ |
|
381 |
void QScriptEngineAgent::positionChange(qint64 scriptId, |
|
382 |
int lineNumber, int columnNumber) |
|
383 |
{ |
|
384 |
Q_UNUSED(scriptId); |
|
385 |
Q_UNUSED(lineNumber); |
|
386 |
Q_UNUSED(columnNumber); |
|
387 |
} |
|
388 |
||
389 |
/*! |
|
390 |
This function is called when the given \a exception has occurred in |
|
391 |
the engine, in the script identified by \a scriptId. If the |
|
392 |
exception was thrown by a native Qt Script function, \a scriptId is |
|
393 |
-1. |
|
394 |
||
395 |
If \a hasHandler is true, there is a \c{catch} or \c{finally} block |
|
396 |
that will handle the exception. If \a hasHandler is false, there is |
|
397 |
no handler for the exception. |
|
398 |
||
399 |
Reimplement this function if you want to handle this event. For |
|
400 |
example, a debugger can notify the user when an uncaught exception |
|
401 |
occurs (i.e. \a hasHandler is false). |
|
402 |
||
403 |
The default implementation does nothing. |
|
404 |
||
405 |
\sa exceptionCatch() |
|
406 |
*/ |
|
407 |
void QScriptEngineAgent::exceptionThrow(qint64 scriptId, |
|
408 |
const QScriptValue &exception, |
|
409 |
bool hasHandler) |
|
410 |
{ |
|
411 |
Q_UNUSED(scriptId); |
|
412 |
Q_UNUSED(exception); |
|
413 |
Q_UNUSED(hasHandler); |
|
414 |
} |
|
415 |
||
416 |
/*! |
|
417 |
This function is called when the given \a exception is about to be |
|
418 |
caught, in the script identified by \a scriptId. |
|
419 |
||
420 |
Reimplement this function if you want to handle this event. |
|
421 |
||
422 |
The default implementation does nothing. |
|
423 |
||
424 |
\sa exceptionThrow() |
|
425 |
*/ |
|
426 |
void QScriptEngineAgent::exceptionCatch(qint64 scriptId, |
|
427 |
const QScriptValue &exception) |
|
428 |
{ |
|
429 |
Q_UNUSED(scriptId); |
|
430 |
Q_UNUSED(exception); |
|
431 |
} |
|
432 |
||
433 |
#if 0 |
|
434 |
/*! |
|
435 |
This function is called when a property of the given \a object has |
|
436 |
been added, changed or removed. |
|
437 |
||
438 |
Reimplement this function if you want to handle this event. |
|
439 |
||
440 |
The default implementation does nothing. |
|
441 |
*/ |
|
442 |
void QScriptEngineAgent::propertyChange(qint64 scriptId, |
|
443 |
const QScriptValue &object, |
|
444 |
const QString &propertyName, |
|
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PropertyChange change) |
|
446 |
{ |
|
447 |
Q_UNUSED(scriptId); |
|
448 |
Q_UNUSED(object); |
|
449 |
Q_UNUSED(propertyName); |
|
450 |
Q_UNUSED(change); |
|
451 |
} |
|
452 |
#endif |
|
453 |
||
454 |
/*! |
|
455 |
Returns true if the QScriptEngineAgent supports the given \a |
|
456 |
extension; otherwise, false is returned. By default, no extensions |
|
457 |
are supported. |
|
458 |
||
459 |
\sa extension() |
|
460 |
*/ |
|
461 |
bool QScriptEngineAgent::supportsExtension(Extension extension) const |
|
462 |
{ |
|
463 |
Q_UNUSED(extension); |
|
464 |
return false; |
|
465 |
} |
|
466 |
||
467 |
/*! |
|
468 |
This virtual function can be reimplemented in a QScriptEngineAgent |
|
469 |
subclass to provide support for extensions. The optional \a argument |
|
470 |
can be provided as input to the \a extension; the result must be |
|
471 |
returned in the form of a QVariant. You can call supportsExtension() |
|
472 |
to check if an extension is supported by the QScriptEngineAgent. By |
|
473 |
default, no extensions are supported, and this function returns an |
|
474 |
invalid QVariant. |
|
475 |
||
476 |
If you implement the DebuggerInvocationRequest extension, Qt Script |
|
477 |
will call this function when a \c{debugger} statement is encountered |
|
478 |
in a script. The \a argument is a QVariantList containing three |
|
479 |
items: The first item is the scriptId (a qint64), the second item is |
|
480 |
the line number (an int), and the third item is the column number |
|
481 |
(an int). |
|
482 |
||
483 |
\sa supportsExtension() |
|
484 |
*/ |
|
485 |
QVariant QScriptEngineAgent::extension(Extension extension, |
|
486 |
const QVariant &argument) |
|
487 |
{ |
|
488 |
Q_UNUSED(extension); |
|
489 |
Q_UNUSED(argument); |
|
490 |
return QVariant(); |
|
491 |
} |
|
492 |
||
493 |
/*! |
|
494 |
Returns the QScriptEngine that this agent is associated with. |
|
495 |
*/ |
|
496 |
QScriptEngine *QScriptEngineAgent::engine() const |
|
497 |
{ |
|
498 |
Q_D(const QScriptEngineAgent); |
|
499 |
return QScriptEnginePrivate::get(d->engine); |
|
500 |
} |
|
501 |
||
502 |
QT_END_NAMESPACE |