author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Fri, 12 Mar 2010 15:46:37 +0200 | |
branch | RCL_3 |
changeset 5 | d3bac044e0f0 |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtGui module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#ifndef QQUATERNION_H |
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#define QQUATERNION_H |
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#include <QtGui/qvector3d.h> |
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#include <QtGui/qvector4d.h> |
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QT_BEGIN_HEADER |
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QT_BEGIN_NAMESPACE |
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QT_MODULE(Gui) |
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#ifndef QT_NO_QUATERNION |
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class QMatrix4x4; |
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class QVariant; |
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class Q_GUI_EXPORT QQuaternion |
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{ |
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public: |
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QQuaternion(); |
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QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos); |
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#ifndef QT_NO_VECTOR3D |
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QQuaternion(qreal scalar, const QVector3D& vector); |
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#endif |
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#ifndef QT_NO_VECTOR4D |
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explicit QQuaternion(const QVector4D& vector); |
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#endif |
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bool isNull() const; |
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bool isIdentity() const; |
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#ifndef QT_NO_VECTOR3D |
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QVector3D vector() const; |
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void setVector(const QVector3D& vector); |
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#endif |
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void setVector(qreal x, qreal y, qreal z); |
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qreal x() const; |
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qreal y() const; |
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qreal z() const; |
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qreal scalar() const; |
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void setX(qreal x); |
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void setY(qreal y); |
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void setZ(qreal z); |
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void setScalar(qreal scalar); |
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qreal length() const; |
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qreal lengthSquared() const; |
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QQuaternion normalized() const; |
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void normalize(); |
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QQuaternion conjugate() const; |
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41300fa6a67c
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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QVector3D rotatedVector(const QVector3D& vector) const; |
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QQuaternion &operator+=(const QQuaternion &quaternion); |
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QQuaternion &operator-=(const QQuaternion &quaternion); |
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QQuaternion &operator*=(qreal factor); |
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QQuaternion &operator*=(const QQuaternion &quaternion); |
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QQuaternion &operator/=(qreal divisor); |
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friend inline bool operator==(const QQuaternion &q1, const QQuaternion &q2); |
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friend inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2); |
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friend inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2); |
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friend inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2); |
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friend inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion); |
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friend inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor); |
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friend inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2); |
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friend inline const QQuaternion operator-(const QQuaternion &quaternion); |
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friend inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor); |
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friend inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2); |
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#ifndef QT_NO_VECTOR4D |
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QVector4D toVector4D() const; |
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#endif |
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operator QVariant() const; |
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#ifndef QT_NO_VECTOR3D |
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static QQuaternion fromAxisAndAngle(const QVector3D& axis, qreal angle); |
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#endif |
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static QQuaternion fromAxisAndAngle |
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(qreal x, qreal y, qreal z, qreal angle); |
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static QQuaternion slerp |
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(const QQuaternion& q1, const QQuaternion& q2, qreal t); |
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static QQuaternion nlerp |
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(const QQuaternion& q1, const QQuaternion& q2, qreal t); |
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private: |
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qreal wp, xp, yp, zp; |
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}; |
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inline QQuaternion::QQuaternion() : wp(1.0f), xp(0.0f), yp(0.0f), zp(0.0f) {} |
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inline QQuaternion::QQuaternion(qreal aScalar, qreal xpos, qreal ypos, qreal zpos) : wp(aScalar), xp(xpos), yp(ypos), zp(zpos) {} |
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inline bool QQuaternion::isNull() const |
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{ |
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return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp); |
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} |
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inline bool QQuaternion::isIdentity() const |
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{ |
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return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && wp == 1.0f; |
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} |
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inline qreal QQuaternion::x() const { return qreal(xp); } |
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inline qreal QQuaternion::y() const { return qreal(yp); } |
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inline qreal QQuaternion::z() const { return qreal(zp); } |
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inline qreal QQuaternion::scalar() const { return qreal(wp); } |
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inline void QQuaternion::setX(qreal aX) { xp = aX; } |
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inline void QQuaternion::setY(qreal aY) { yp = aY; } |
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inline void QQuaternion::setZ(qreal aZ) { zp = aZ; } |
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inline void QQuaternion::setScalar(qreal aScalar) { wp = aScalar; } |
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inline QQuaternion QQuaternion::conjugate() const |
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{ |
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return QQuaternion(wp, -xp, -yp, -zp); |
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} |
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inline QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion) |
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{ |
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xp += quaternion.xp; |
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yp += quaternion.yp; |
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zp += quaternion.zp; |
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wp += quaternion.wp; |
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return *this; |
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} |
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inline QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion) |
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{ |
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xp -= quaternion.xp; |
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yp -= quaternion.yp; |
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zp -= quaternion.zp; |
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wp -= quaternion.wp; |
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return *this; |
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} |
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inline QQuaternion &QQuaternion::operator*=(qreal factor) |
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{ |
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xp *= factor; |
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yp *= factor; |
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zp *= factor; |
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wp *= factor; |
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return *this; |
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} |
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inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2) |
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{ |
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qreal ww = (q1.zp + q1.xp) * (q2.xp + q2.yp); |
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qreal yy = (q1.wp - q1.yp) * (q2.wp + q2.zp); |
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qreal zz = (q1.wp + q1.yp) * (q2.wp - q2.zp); |
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qreal xx = ww + yy + zz; |
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qreal qq = 0.5 * (xx + (q1.zp - q1.xp) * (q2.xp - q2.yp)); |
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qreal w = qq - ww + (q1.zp - q1.yp) * (q2.yp - q2.zp); |
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qreal x = qq - xx + (q1.xp + q1.wp) * (q2.xp + q2.wp); |
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qreal y = qq - yy + (q1.wp - q1.xp) * (q2.yp + q2.zp); |
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qreal z = qq - zz + (q1.zp + q1.yp) * (q2.wp - q2.xp); |
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return QQuaternion(w, x, y, z); |
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} |
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inline QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion) |
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{ |
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*this = *this * quaternion; |
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return *this; |
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} |
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inline QQuaternion &QQuaternion::operator/=(qreal divisor) |
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{ |
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xp /= divisor; |
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yp /= divisor; |
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zp /= divisor; |
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wp /= divisor; |
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return *this; |
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} |
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inline bool operator==(const QQuaternion &q1, const QQuaternion &q2) |
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{ |
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return q1.xp == q2.xp && q1.yp == q2.yp && q1.zp == q2.zp && q1.wp == q2.wp; |
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} |
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inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2) |
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{ |
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return q1.xp != q2.xp || q1.yp != q2.yp || q1.zp != q2.zp || q1.wp != q2.wp; |
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} |
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inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2) |
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{ |
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return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp); |
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} |
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inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2) |
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{ |
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return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp); |
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} |
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inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion) |
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{ |
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return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); |
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} |
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inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor) |
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{ |
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return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); |
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} |
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inline const QQuaternion operator-(const QQuaternion &quaternion) |
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{ |
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return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp); |
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} |
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inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor) |
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{ |
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return QQuaternion(quaternion.wp / divisor, quaternion.xp / divisor, quaternion.yp / divisor, quaternion.zp / divisor); |
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} |
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inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2) |
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{ |
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return qFuzzyCompare(q1.xp, q2.xp) && |
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qFuzzyCompare(q1.yp, q2.yp) && |
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qFuzzyCompare(q1.zp, q2.zp) && |
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qFuzzyCompare(q1.wp, q2.wp); |
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} |
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#ifndef QT_NO_VECTOR3D |
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inline QQuaternion::QQuaternion(qreal aScalar, const QVector3D& aVector) |
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: wp(aScalar), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} |
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inline void QQuaternion::setVector(const QVector3D& aVector) |
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{ |
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xp = aVector.x(); |
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yp = aVector.y(); |
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zp = aVector.z(); |
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} |
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inline QVector3D QQuaternion::vector() const |
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{ |
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return QVector3D(xp, yp, zp); |
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} |
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#endif |
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inline void QQuaternion::setVector(qreal aX, qreal aY, qreal aZ) |
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{ |
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xp = aX; |
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yp = aY; |
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zp = aZ; |
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} |
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#ifndef QT_NO_VECTOR4D |
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inline QQuaternion::QQuaternion(const QVector4D& aVector) |
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: wp(aVector.w()), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} |
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inline QVector4D QQuaternion::toVector4D() const |
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{ |
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return QVector4D(xp, yp, zp, wp); |
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} |
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#endif |
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#ifndef QT_NO_DEBUG_STREAM |
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Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QQuaternion &q); |
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#endif |
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#ifndef QT_NO_DATASTREAM |
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Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QQuaternion &); |
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Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QQuaternion &); |
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#endif |
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#endif |
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QT_END_NAMESPACE |
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QT_END_HEADER |
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#endif |