author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Fri, 12 Mar 2010 15:46:37 +0200 | |
branch | RCL_3 |
changeset 5 | d3bac044e0f0 |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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diff
changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the QtNetwork module of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#include "qlocalserver.h" |
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#include "qlocalserver_p.h" |
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#include "qlocalsocket.h" |
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#include <qdebug.h> |
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// The buffer size need to be 0 otherwise data could be |
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// lost if the socket that has written data closes the connection |
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// before it is read. Pipewriter is used for write buffering. |
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#define BUFSIZE 0 |
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// ###: This should be a property. Should replace the insane 50 on unix as well. |
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#define SYSTEM_MAX_PENDING_SOCKETS 8 |
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QT_BEGIN_NAMESPACE |
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bool QLocalServerPrivate::addListener() |
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{ |
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// The object must not change its address once the |
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// contained OVERLAPPED struct is passed to Windows. |
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listeners << Listener(); |
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Listener &listener = listeners.last(); |
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listener.handle = CreateNamedPipe( |
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(const wchar_t *)fullServerName.utf16(), // pipe name |
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PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, // read/write access |
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PIPE_TYPE_MESSAGE | // message type pipe |
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PIPE_READMODE_MESSAGE | // message-read mode |
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PIPE_WAIT, // blocking mode |
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PIPE_UNLIMITED_INSTANCES, // max. instances |
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BUFSIZE, // output buffer size |
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BUFSIZE, // input buffer size |
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3000, // client time-out |
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NULL); |
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if (listener.handle == INVALID_HANDLE_VALUE) { |
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setError(QLatin1String("QLocalServerPrivate::addListener")); |
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listeners.removeLast(); |
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return false; |
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} |
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memset(&listener.overlapped, 0, sizeof(listener.overlapped)); |
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listener.overlapped.hEvent = eventHandle; |
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if (!ConnectNamedPipe(listener.handle, &listener.overlapped)) { |
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switch (GetLastError()) { |
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case ERROR_IO_PENDING: |
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break; |
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case ERROR_PIPE_CONNECTED: |
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SetEvent(eventHandle); |
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break; |
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default: |
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CloseHandle(listener.handle); |
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setError(QLatin1String("QLocalServerPrivate::addListener")); |
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listeners.removeLast(); |
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return false; |
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} |
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} else { |
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Q_ASSERT_X(false, "QLocalServerPrivate::addListener", "The impossible happened"); |
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SetEvent(eventHandle); |
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} |
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return true; |
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} |
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void QLocalServerPrivate::setError(const QString &function) |
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{ |
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int windowsError = GetLastError(); |
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errorString = QString::fromLatin1("%1: %2").arg(function).arg(qt_error_string(windowsError)); |
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error = QAbstractSocket::UnknownSocketError; |
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} |
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void QLocalServerPrivate::init() |
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{ |
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} |
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bool QLocalServerPrivate::removeServer(const QString &name) |
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{ |
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Q_UNUSED(name); |
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return true; |
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} |
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bool QLocalServerPrivate::listen(const QString &name) |
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{ |
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Q_Q(QLocalServer); |
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QString pipePath = QLatin1String("\\\\.\\pipe\\"); |
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if (name.startsWith(pipePath)) |
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fullServerName = name; |
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else |
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fullServerName = pipePath + name; |
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// Use only one event for all listeners of one socket. |
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// The idea is that listener events are rare, so polling all listeners once in a while is |
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// cheap compared to waiting for N additional events in each iteration of the main loop. |
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eventHandle = CreateEvent(NULL, TRUE, FALSE, NULL); |
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connectionEventNotifier = new QWinEventNotifier(eventHandle , q); |
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q->connect(connectionEventNotifier, SIGNAL(activated(HANDLE)), q, SLOT(_q_onNewConnection())); |
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for (int i = 0; i < SYSTEM_MAX_PENDING_SOCKETS; ++i) |
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if (!addListener()) |
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return false; |
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return true; |
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} |
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void QLocalServerPrivate::_q_onNewConnection() |
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{ |
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Q_Q(QLocalServer); |
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DWORD dummy; |
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// Reset first, otherwise we could reset an event which was asserted |
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// immediately after we checked the conn status. |
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ResetEvent(eventHandle); |
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// Testing shows that there is indeed absolutely no guarantee which listener gets |
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// a client connection first, so there is no way around polling all of them. |
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for (int i = 0; i < listeners.size(); ) { |
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HANDLE handle = listeners[i].handle; |
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if (GetOverlappedResult(handle, &listeners[i].overlapped, &dummy, FALSE)) { |
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listeners.removeAt(i); |
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addListener(); |
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if (pendingConnections.size() > maxPendingConnections) |
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connectionEventNotifier->setEnabled(false); |
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// Make this the last thing so connected slots can wreak the least havoc |
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q->incomingConnection((quintptr)handle); |
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} else { |
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if (GetLastError() != ERROR_IO_INCOMPLETE) { |
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setError(QLatin1String("QLocalServerPrivate::_q_onNewConnection")); |
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closeServer(); |
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return; |
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} |
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++i; |
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} |
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} |
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} |
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void QLocalServerPrivate::closeServer() |
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{ |
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connectionEventNotifier->setEnabled(false); // Otherwise, closed handle is checked before deleter runs |
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connectionEventNotifier->deleteLater(); |
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connectionEventNotifier = 0; |
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CloseHandle(eventHandle); |
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for (int i = 0; i < listeners.size(); ++i) |
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CloseHandle(listeners[i].handle); |
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listeners.clear(); |
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} |
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void QLocalServerPrivate::waitForNewConnection(int msecs, bool *timedOut) |
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{ |
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Q_Q(QLocalServer); |
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if (!pendingConnections.isEmpty() || !q->isListening()) |
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return; |
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DWORD result = WaitForSingleObject(eventHandle, (msecs == -1) ? INFINITE : msecs); |
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if (result == WAIT_TIMEOUT) { |
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if (timedOut) |
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*timedOut = true; |
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} else { |
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_q_onNewConnection(); |
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} |
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} |
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QT_END_NAMESPACE |