author | Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com> |
Mon, 15 Mar 2010 12:43:09 +0200 | |
branch | RCL_3 |
changeset 6 | dee5afe5301f |
parent 4 | 3b1da2848fc7 |
permissions | -rw-r--r-- |
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/**************************************************************************** |
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** |
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3b1da2848fc7
Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
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changeset
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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** All rights reserved. |
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** Contact: Nokia Corporation (qt-info@nokia.com) |
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** |
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** This file is part of the demonstration applications of the Qt Toolkit. |
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** |
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** $QT_BEGIN_LICENSE:LGPL$ |
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** No Commercial Usage |
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** This file contains pre-release code and may not be distributed. |
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** You may use this file in accordance with the terms and conditions |
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** contained in the Technology Preview License Agreement accompanying |
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** this package. |
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** |
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** GNU Lesser General Public License Usage |
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** Alternatively, this file may be used under the terms of the GNU Lesser |
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** General Public License version 2.1 as published by the Free Software |
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** Foundation and appearing in the file LICENSE.LGPL included in the |
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** packaging of this file. Please review the following information to |
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** ensure the GNU Lesser General Public License version 2.1 requirements |
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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** |
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** In addition, as a special exception, Nokia gives you certain additional |
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** rights. These rights are described in the Nokia Qt LGPL Exception |
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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** |
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** If you have questions regarding the use of this file, please contact |
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** Nokia at qt-info@nokia.com. |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** |
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** $QT_END_LICENSE$ |
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** |
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****************************************************************************/ |
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#ifndef GLTRIANGLEMESH_H |
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#define GLTRIANGLEMESH_H |
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//#include <GL/glew.h> |
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#include "glextensions.h" |
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#include <QtGui> |
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#include <QtOpenGL> |
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#include "glbuffers.h" |
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template<class TVertex, class TIndex> |
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class GLTriangleMesh |
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{ |
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public: |
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GLTriangleMesh(int vertexCount, int indexCount) : m_vb(vertexCount), m_ib(indexCount) |
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{ |
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} |
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virtual ~GLTriangleMesh() |
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{ |
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} |
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virtual void draw() |
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{ |
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if (failed()) |
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return; |
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int type = GL_UNSIGNED_INT; |
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if (sizeof(TIndex) == sizeof(char)) type = GL_UNSIGNED_BYTE; |
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if (sizeof(TIndex) == sizeof(short)) type = GL_UNSIGNED_SHORT; |
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m_vb.bind(); |
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m_ib.bind(); |
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glDrawElements(GL_TRIANGLES, m_ib.length(), type, BUFFER_OFFSET(0)); |
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m_vb.unbind(); |
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m_ib.unbind(); |
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} |
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bool failed() |
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{ |
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return m_vb.failed() || m_ib.failed(); |
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} |
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protected: |
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GLVertexBuffer<TVertex> m_vb; |
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GLIndexBuffer<TIndex> m_ib; |
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}; |
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#endif |