doc/src/objectmodel/properties.qdoc
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    41 
       
    42 /*!
       
    43     \page properties.html
       
    44     \title Qt's Property System
       
    45     \brief An overview of Qt's property system.
       
    46 
       
    47     Qt provides a sophisticated property system similar to the ones
       
    48     supplied by some compiler vendors. However, as a compiler- and
       
    49     platform-independent library, Qt does not rely on non-standard
       
    50     compiler features like \c __property or \c [property]. The Qt
       
    51     solution works with \e any standard C++ compiler on every platform
       
    52     Qt supports. It is based on the \l {Meta-Object System} that also
       
    53     provides inter-object communication via \l{signals and slots}.
       
    54 
       
    55     \section1 Requirements for Declaring Properties
       
    56 
       
    57     To declare a property, use the \l {Q_PROPERTY()} {Q_PROPERTY()}
       
    58     macro in a class that inherits QObject.
       
    59 
       
    60     \snippet doc/src/snippets/code/doc_src_properties.qdoc 0
       
    61 
       
    62     Here are some typical examples of property declarations taken from
       
    63     class QWidget.
       
    64 
       
    65     \snippet doc/src/snippets/code/doc_src_properties.qdoc 1
       
    66 
       
    67     A property behaves like a class data member, but it has additional
       
    68     features accessible through the \l {Meta-Object System}.
       
    69 
       
    70     \list 
       
    71 
       
    72     \o A \c READ accessor function is required. It is for reading the
       
    73     property value. Ideally, a const function is used for this purpose,
       
    74     and it must return either the property's type or a pointer or
       
    75     reference to that type. e.g., QWidget::focus is a read-only property
       
    76     with \c READ function, QWidget::hasFocus().
       
    77 
       
    78     \o A \c WRITE accessor function is optional. It is for setting the
       
    79     property value. It must return void and must take exactly one
       
    80     argument, either of the property's type or a pointer or reference
       
    81     to that type. e.g., QWidget::enabled has the \c WRITE function
       
    82     QWidget::setEnabled().  Read-only properties do not need \c WRITE
       
    83     functions. e.g., QWidget::focus has no \c WRITE function.
       
    84 
       
    85     \o A \c RESET function is optional. It is for setting the property
       
    86     back to its context specific default value. e.g., QWidget::cursor
       
    87     has the typical \c READ and \c WRITE functions, QWidget::cursor()
       
    88     and QWidget::setCursor(), and it also has a \c RESET function,
       
    89     QWidget::unsetCursor(), since no call to QWidget::setCursor() can
       
    90     mean \e {reset to the context specific cursor}. The \c RESET
       
    91     function must return void and take no parameters.
       
    92 
       
    93     \o A \c NOTIFY signal is optional. If defined, the signal will be
       
    94     emitted whenever the value of the property changes. The signal must
       
    95     take one parameter, which must be of the same type as the property; the
       
    96     parameter will take the new value of the property.
       
    97 
       
    98     \o The \c DESIGNABLE attribute indicates whether the property
       
    99     should be visible in the property editor of GUI design tool (e.g.,
       
   100     \l {Qt Designer}). Most properties are \c DESIGNABLE (default
       
   101     true). Instead of true or false, you can specify a boolean
       
   102     member function.
       
   103 
       
   104     \o The \c SCRIPTABLE attribute indicates whether this property
       
   105     should be accessible by a scripting engine (default true).
       
   106     Instead of true or false, you can specify a boolean member
       
   107     function.
       
   108 
       
   109     \o The \c STORED attribute indicates whether the property should
       
   110     be thought of as existing on its own or as depending on other
       
   111     values. It also indicates whether the property value must be saved
       
   112     when storing the object's state. Most properties are \c STORED
       
   113     (default true), but e.g., QWidget::minimumWidth() has \c STORED
       
   114     false, because its value is just taken from the width component
       
   115     of property QWidget::minimumSize(), which is a QSize.
       
   116 
       
   117     \o The \c USER attribute indicates whether the property is
       
   118     designated as the user-facing or user-editable property for the
       
   119     class. Normally, there is only one \c USER property per class
       
   120     (default false). e.g., QAbstractButton::checked is the user
       
   121     editable property for (checkable) buttons. Note that QItemDelegate
       
   122     gets and sets a widget's \c USER property.
       
   123 
       
   124     \o The presence of the \c CONSTANT attibute indicates that the property 
       
   125     value is constant.  For a given object instance, the READ method of a 
       
   126     constant property must return the same value every time it is called.  This
       
   127     constant value may be different for different instances of the object.  A
       
   128     constant property cannot have a WRITE method or a NOTIFY signal.
       
   129 
       
   130     \o The presence of the \c FINAL attribute indicates that the property
       
   131     will not be overridden by a derived class.  This can be used for performance
       
   132     optimizations in some cases, but is not enforced by moc.  Care must be taken
       
   133     never to override a \c FINAL property.
       
   134 
       
   135     \endlist
       
   136 
       
   137     The \c READ, \c WRITE, and \c RESET functions can be inherited.
       
   138     They can also be virtual. When they are inherited in classes where
       
   139     multiple inheritance is used, they must come from the first
       
   140     inherited class.
       
   141 
       
   142     The property type can be any type supported by QVariant, or it can
       
   143     be a user-defined type. In this example, class QDate is considered
       
   144     to be a user-defined type.
       
   145 
       
   146     \snippet doc/src/snippets/code/doc_src_properties.qdoc 2
       
   147 
       
   148     Because QDate is user-defined, you must include the \c{<QDate>}
       
   149     header file with the property declaration.
       
   150 
       
   151     For QMap, QList, and QValueList properties, the property value is
       
   152     a QVariant whose value is the entire list or map.  Note that the
       
   153     Q_PROPERTY string cannot contain commas, because commas separate
       
   154     macro arguments. Therefore, you must use \c QMap as the property
       
   155     type instead of \c QMap<QString,QVariant>. For consistency, also
       
   156     use \c QList and \c QValueList instead of \c QList<QVariant> and
       
   157     \c QValueList<QVariant>.
       
   158 
       
   159     \section1 Reading and Writing Properties with the Meta-Object System
       
   160 
       
   161     A property can be read and written using the generic functions
       
   162     QObject::property() and QObject::setProperty(), without knowing
       
   163     anything about the owning class except the property's name.  In
       
   164     the code snippet below, the call to QAbstractButton::setDown() and
       
   165     the call to QObject::setProperty() both set property "down".
       
   166 
       
   167     \snippet doc/src/snippets/code/doc_src_properties.qdoc 3
       
   168 
       
   169     Accessing a property through its \c WRITE accessor is the better
       
   170     of the two, because it is faster and gives better diagnostics at
       
   171     compile time, but setting the property this way requires that you
       
   172     know about the class at compile time. Accessing properties by name
       
   173     lets you access classes you don't know about at compile time. You
       
   174     can \e discover a class's properties at run time by querying its
       
   175     QObject, QMetaObject, and \l {QMetaProperty} {QMetaProperties}.
       
   176 
       
   177     \snippet doc/src/snippets/code/doc_src_properties.qdoc 4
       
   178 
       
   179     In the above snippet, QMetaObject::property() is used to get \l
       
   180     {QMetaProperty} {metadata} about each property defined in some
       
   181     unknown class. The property name is fetched from the metadata and
       
   182     passed to QObject::property() to get the \l {QVariant} {value} of
       
   183     the property in the current \l {QObject}{object}.
       
   184 
       
   185     \section1 A Simple Example
       
   186 
       
   187     Suppose we have a class MyClass, which is derived from QObject and
       
   188     which uses the Q_OBJECT macro in its private section. We want to
       
   189     declare a property in MyClass to keep track of a priorty
       
   190     value. The name of the property will be \e priority, and its type
       
   191     will be an enumeration type named \e Priority, which is defined in
       
   192     MyClass.
       
   193 
       
   194     We declare the property with the Q_PROPERTY() macro in the private
       
   195     section of the class. The required \c READ function is named \c
       
   196     priority, and we include a \c WRITE function named \c setPriority.
       
   197     The enumeration type must be registered with the \l {Meta-Object
       
   198     System} using the Q_ENUMS() macro. Registering an enumeration type
       
   199     makes the enumerator names available for use in calls to
       
   200     QObject::setProperty(). We must also provide our own declarations
       
   201     for the \c READ and \c WRITE functions. The declaration of MyClass
       
   202     then might look like this:
       
   203 
       
   204     \snippet doc/src/snippets/code/doc_src_properties.qdoc 5
       
   205 
       
   206     The \c READ function is const and returns the property type. The
       
   207     \c WRITE function returns void and has exactly one parameter of
       
   208     the property type. The meta-object compiler enforces these
       
   209     requirements.
       
   210 
       
   211     Given a pointer to an instance of MyClass or a pointer to an
       
   212     instance of QObject that happens to be an instance of MyClass, we
       
   213     have two ways to set its priority property.
       
   214 
       
   215     \snippet doc/src/snippets/code/doc_src_properties.qdoc 6
       
   216 
       
   217     In the example, the enumeration type used for the property type
       
   218     was locally declared in MyClass. Had it been declared in another
       
   219     class, its fully qualified name (i.e., OtherClass::Priority) would
       
   220     be required.  In addition, that other class must also inherit
       
   221     QObject and register the enum type using Q_ENUMS().
       
   222 
       
   223     A similar macro, Q_FLAGS(), is also available. Like Q_ENUMS(), it
       
   224     registers an enumeration type, but it marks the type as being a
       
   225     set of \e flags, i.e. values that can be OR'd together. An I/O
       
   226     class might have enumeration values \c Read and \c Write and then
       
   227     QObject::setProperty() could accept \c{Read | Write}. Q_FLAGS()
       
   228     should be used to register this enumeration type.
       
   229 
       
   230     \section1 Dynamic Properties
       
   231 
       
   232     QObject::setProperty() can also be used to add \e new properties
       
   233     to an instance of a class at runtime. When it is called with a
       
   234     name and a value, if a property with the given name exists in the
       
   235     QObject, and if the given value is compatible with the property's
       
   236     type, the value is stored in the property, and true is returned.
       
   237     If the value is \e not compatible with the property's type, the
       
   238     property is \e not changed, and false is returned. But if the
       
   239     property with the given name doesn't exist in the QObject (i.e.,
       
   240     if it wasn't declared with Q_PROPERTY(), a new property with the
       
   241     given name and value is automatically added to the QObject, but
       
   242     false is still returned. This means that a return of false can't
       
   243     be used to determine whether a particular property was actually
       
   244     set, unless you know in advance that the property already exists
       
   245     in the QObject.
       
   246 
       
   247     Note that \e dynamic properties are added on a per instance basis,
       
   248     i.e., they are added to QObject, not QMetaObject. A property can
       
   249     be removed from an instance by passing the property name and an
       
   250     invalid QVariant value to QObject::setProperty(). The default
       
   251     constructor for QVariant constructs an invalid QVariant.
       
   252 
       
   253     Dynamic properties can be queried with QObject::property(), just
       
   254     like properties declared at compile time with Q_PROPERTY().
       
   255 
       
   256     \sa {Meta-Object System}, {Signals and Slots}
       
   257 
       
   258     \section1 Properties and Custom Types
       
   259 
       
   260     Custom types used by properties need to be registered using the
       
   261     Q_DECLARE_METATYPE() macro so that their values can be stored in
       
   262     QVariant objects. This makes them suitable for use with both
       
   263     static properties declared using the Q_PROPERTY() macro in class
       
   264     definitions and dynamic properties created at run-time. 
       
   265 
       
   266     \sa Q_DECLARE_METATYPE(), QMetaType, QVariant
       
   267 
       
   268     \section1 Adding Additional Information to a Class
       
   269 
       
   270     Connected to the property system is an additional macro,
       
   271     Q_CLASSINFO(), that can be used to attach additional
       
   272     \e{name}--\e{value} pairs to a class's meta-object, for example:
       
   273 
       
   274     \snippet doc/src/snippets/code/doc_src_properties.qdoc 7
       
   275 
       
   276     Like other meta-data, class information is accessible at run-time
       
   277     through the meta-object; see QMetaObject::classInfo() for details.
       
   278 */