examples/animation/moveblocks/main.cpp
changeset 0 1918ee327afb
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the QtCore module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include <QtCore>
       
    43 #include <QtGui>
       
    44 
       
    45 //![15]
       
    46 class StateSwitchEvent: public QEvent
       
    47 {
       
    48 public:
       
    49     StateSwitchEvent()
       
    50         : QEvent(Type(StateSwitchType))
       
    51     {
       
    52     }
       
    53 
       
    54     StateSwitchEvent(int rand)
       
    55         : QEvent(Type(StateSwitchType)),
       
    56           m_rand(rand)
       
    57     {
       
    58     }
       
    59 
       
    60     enum { StateSwitchType = QEvent::User + 256 };
       
    61 
       
    62     int rand() const { return m_rand; }
       
    63 
       
    64 private:
       
    65     int m_rand;
       
    66 };
       
    67 //![15]
       
    68 
       
    69 //![16]
       
    70 class QGraphicsRectWidget : public QGraphicsWidget
       
    71 {
       
    72 public:
       
    73     void paint(QPainter *painter, const QStyleOptionGraphicsItem *,
       
    74                QWidget *)
       
    75     {
       
    76         painter->fillRect(rect(), Qt::blue);
       
    77     }
       
    78 };
       
    79 //![16]
       
    80 
       
    81 class StateSwitchTransition: public QAbstractTransition
       
    82 {
       
    83 public:
       
    84     StateSwitchTransition(int rand)
       
    85         : QAbstractTransition(),
       
    86           m_rand(rand)
       
    87     {
       
    88     }
       
    89 
       
    90 protected:
       
    91 //![14]
       
    92     virtual bool eventTest(QEvent *event)
       
    93     {
       
    94         return (event->type() == QEvent::Type(StateSwitchEvent::StateSwitchType))
       
    95             && (static_cast<StateSwitchEvent *>(event)->rand() == m_rand);
       
    96     }
       
    97 //![14]
       
    98 
       
    99     virtual void onTransition(QEvent *) {}
       
   100 
       
   101 private:
       
   102     int m_rand;
       
   103 };
       
   104 
       
   105 //![10]
       
   106 class StateSwitcher : public QState
       
   107 {
       
   108     Q_OBJECT
       
   109 public:
       
   110     StateSwitcher(QStateMachine *machine)
       
   111         : QState(machine), m_stateCount(0), m_lastIndex(0)
       
   112     { }
       
   113 //![10]
       
   114 
       
   115 //![11]
       
   116     virtual void onEntry(QEvent *)
       
   117     {
       
   118         int n;
       
   119         while ((n = (qrand() % m_stateCount + 1)) == m_lastIndex)
       
   120         { }
       
   121         m_lastIndex = n;
       
   122         machine()->postEvent(new StateSwitchEvent(n));
       
   123     }
       
   124     virtual void onExit(QEvent *) {}
       
   125 //![11]
       
   126 
       
   127 //![12]
       
   128     void addState(QState *state, QAbstractAnimation *animation) {
       
   129         StateSwitchTransition *trans = new StateSwitchTransition(++m_stateCount);
       
   130         trans->setTargetState(state);
       
   131         addTransition(trans);
       
   132         trans->addAnimation(animation);
       
   133     }
       
   134 //![12]
       
   135 
       
   136 private:
       
   137     int m_stateCount;
       
   138     int m_lastIndex;
       
   139 };
       
   140 
       
   141 //![13]
       
   142 QState *createGeometryState(QObject *w1, const QRect &rect1,
       
   143                             QObject *w2, const QRect &rect2,
       
   144                             QObject *w3, const QRect &rect3,
       
   145                             QObject *w4, const QRect &rect4,
       
   146                             QState *parent)
       
   147 {
       
   148     QState *result = new QState(parent);
       
   149     result->assignProperty(w1, "geometry", rect1);
       
   150     result->assignProperty(w1, "geometry", rect1);
       
   151     result->assignProperty(w2, "geometry", rect2);
       
   152     result->assignProperty(w3, "geometry", rect3);
       
   153     result->assignProperty(w4, "geometry", rect4);
       
   154 
       
   155     return result;
       
   156 }
       
   157 //![13]
       
   158 
       
   159 int main(int argc, char **argv)
       
   160 {
       
   161     QApplication app(argc, argv);
       
   162 
       
   163 #if 0
       
   164     QWidget window;
       
   165     QPalette palette;
       
   166     palette.setBrush(QPalette::Window, Qt::black);
       
   167     window.setPalette(palette);
       
   168     QPushButton *button1 = new QPushButton("A", &window);
       
   169     QPushButton *button2 = new QPushButton("B", &window);
       
   170     QPushButton *button3 = new QPushButton("C", &window);
       
   171     QPushButton *button4 = new QPushButton("D", &window);
       
   172 
       
   173     button1->setObjectName("button1");
       
   174     button2->setObjectName("button2");
       
   175     button3->setObjectName("button3");
       
   176     button4->setObjectName("button4");
       
   177 #else
       
   178 //![1]
       
   179     QGraphicsRectWidget *button1 = new QGraphicsRectWidget;
       
   180     QGraphicsRectWidget *button2 = new QGraphicsRectWidget;
       
   181     QGraphicsRectWidget *button3 = new QGraphicsRectWidget;
       
   182     QGraphicsRectWidget *button4 = new QGraphicsRectWidget;
       
   183     button2->setZValue(1);
       
   184     button3->setZValue(2);
       
   185     button4->setZValue(3);
       
   186     QGraphicsScene scene(0, 0, 300, 300);
       
   187     scene.setBackgroundBrush(Qt::black);
       
   188     scene.addItem(button1);
       
   189     scene.addItem(button2);
       
   190     scene.addItem(button3);
       
   191     scene.addItem(button4);
       
   192 //![1]
       
   193     QGraphicsView window(&scene);
       
   194     window.setFrameStyle(0);
       
   195     window.setAlignment(Qt::AlignLeft | Qt::AlignTop);
       
   196     window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
       
   197     window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
       
   198 #endif
       
   199 //![2]
       
   200     QStateMachine machine;
       
   201 
       
   202     QState *group = new QState();
       
   203     group->setObjectName("group");
       
   204     QTimer timer;
       
   205     timer.setInterval(1250);
       
   206     timer.setSingleShot(true);
       
   207     QObject::connect(group, SIGNAL(entered()), &timer, SLOT(start()));
       
   208 //![2]
       
   209 
       
   210 //![3]
       
   211     QState *state1;
       
   212     QState *state2;
       
   213     QState *state3;
       
   214     QState *state4;
       
   215     QState *state5;
       
   216     QState *state6;
       
   217     QState *state7;
       
   218 
       
   219     state1 = createGeometryState(button1, QRect(100, 0, 50, 50),
       
   220                                  button2, QRect(150, 0, 50, 50),
       
   221                                  button3, QRect(200, 0, 50, 50),
       
   222                                  button4, QRect(250, 0, 50, 50),
       
   223                                  group);
       
   224 //![3]
       
   225     state2 = createGeometryState(button1, QRect(250, 100, 50, 50),
       
   226                                  button2, QRect(250, 150, 50, 50),
       
   227                                  button3, QRect(250, 200, 50, 50),
       
   228                                  button4, QRect(250, 250, 50, 50),
       
   229                                  group);
       
   230     state3 = createGeometryState(button1, QRect(150, 250, 50, 50),
       
   231                                  button2, QRect(100, 250, 50, 50),
       
   232                                  button3, QRect(50, 250, 50, 50),
       
   233                                  button4, QRect(0, 250, 50, 50),
       
   234                                  group);
       
   235     state4 = createGeometryState(button1, QRect(0, 150, 50, 50),
       
   236                                  button2, QRect(0, 100, 50, 50),
       
   237                                  button3, QRect(0, 50, 50, 50),
       
   238                                  button4, QRect(0, 0, 50, 50),
       
   239                                  group);
       
   240     state5 = createGeometryState(button1, QRect(100, 100, 50, 50),
       
   241                                  button2, QRect(150, 100, 50, 50),
       
   242                                  button3, QRect(100, 150, 50, 50),
       
   243                                  button4, QRect(150, 150, 50, 50),
       
   244                                  group);
       
   245     state6 = createGeometryState(button1, QRect(50, 50, 50, 50),
       
   246                                  button2, QRect(200, 50, 50, 50),
       
   247                                  button3, QRect(50, 200, 50, 50),
       
   248                                  button4, QRect(200, 200, 50, 50),
       
   249                                  group);
       
   250 //![4]
       
   251     state7 = createGeometryState(button1, QRect(0, 0, 50, 50),
       
   252                                  button2, QRect(250, 0, 50, 50),
       
   253                                  button3, QRect(0, 250, 50, 50),
       
   254                                  button4, QRect(250, 250, 50, 50),
       
   255                                  group);
       
   256     group->setInitialState(state1);
       
   257 //![4]
       
   258 
       
   259 //![5]
       
   260     QParallelAnimationGroup animationGroup;
       
   261     QSequentialAnimationGroup *subGroup;
       
   262 
       
   263     QPropertyAnimation *anim = new QPropertyAnimation(button4, "geometry");
       
   264     anim->setDuration(1000);
       
   265     anim->setEasingCurve(QEasingCurve::OutElastic);
       
   266     animationGroup.addAnimation(anim);
       
   267 //![5]
       
   268 
       
   269 //![6]
       
   270     subGroup = new QSequentialAnimationGroup(&animationGroup);
       
   271     subGroup->addPause(100);
       
   272     anim = new QPropertyAnimation(button3, "geometry");
       
   273     anim->setDuration(1000);
       
   274     anim->setEasingCurve(QEasingCurve::OutElastic);
       
   275     subGroup->addAnimation(anim);
       
   276 //![6]
       
   277 
       
   278     subGroup = new QSequentialAnimationGroup(&animationGroup);
       
   279     subGroup->addPause(150);
       
   280     anim = new QPropertyAnimation(button2, "geometry");
       
   281     anim->setDuration(1000);
       
   282     anim->setEasingCurve(QEasingCurve::OutElastic);
       
   283     subGroup->addAnimation(anim);
       
   284 
       
   285     subGroup = new QSequentialAnimationGroup(&animationGroup);
       
   286     subGroup->addPause(200);
       
   287     anim = new QPropertyAnimation(button1, "geometry");
       
   288     anim->setDuration(1000);
       
   289     anim->setEasingCurve(QEasingCurve::OutElastic);
       
   290     subGroup->addAnimation(anim);
       
   291 
       
   292 //![7]
       
   293     StateSwitcher *stateSwitcher = new StateSwitcher(&machine);
       
   294     stateSwitcher->setObjectName("stateSwitcher");
       
   295     group->addTransition(&timer, SIGNAL(timeout()), stateSwitcher);
       
   296     stateSwitcher->addState(state1, &animationGroup);
       
   297     stateSwitcher->addState(state2, &animationGroup);
       
   298 //![7]
       
   299     stateSwitcher->addState(state3, &animationGroup);
       
   300     stateSwitcher->addState(state4, &animationGroup);
       
   301     stateSwitcher->addState(state5, &animationGroup);
       
   302     stateSwitcher->addState(state6, &animationGroup);
       
   303 //![8]
       
   304     stateSwitcher->addState(state7, &animationGroup);
       
   305 //![8]
       
   306 
       
   307 //![9]
       
   308     machine.addState(group);
       
   309     machine.setInitialState(group);
       
   310     machine.start();
       
   311 //![9]
       
   312 
       
   313     window.resize(300, 300);
       
   314     window.show();
       
   315 
       
   316     qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
       
   317 
       
   318     return app.exec();
       
   319 }
       
   320 
       
   321 #include "main.moc"