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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the examples of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 /* |
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43 * KAsteroids - Copyright (c) Martin R. Jones 1997 |
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44 * |
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45 * Part of the KDE project |
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46 */ |
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47 |
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48 #ifndef __AST_VIEW_H__ |
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49 #define __AST_VIEW_H__ |
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50 |
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51 #include <qwidget.h> |
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52 #include <q3ptrlist.h> |
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53 #include <q3intdict.h> |
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54 #include <qtimer.h> |
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55 #include <QGraphicsScene> |
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56 #include <QGraphicsView> |
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57 //Added by qt3to4: |
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58 #include <QTimerEvent> |
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59 #include <QShowEvent> |
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60 #include <QResizeEvent> |
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61 #include "sprites.h" |
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62 |
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63 #define MAX_POWER_LEVEL 1000 |
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64 |
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65 class KAsteroidsView : public QWidget |
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66 { |
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67 Q_OBJECT |
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68 public: |
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69 KAsteroidsView( QWidget *parent = 0, const char *name = 0 ); |
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70 virtual ~KAsteroidsView(); |
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71 |
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72 int refreshRate; |
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73 |
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74 void reset(); |
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75 void setRockSpeed( double rs ) { rockSpeed = rs; } |
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76 void addRocks( int num ); |
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77 void newGame(); |
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78 void endGame(); |
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79 void newShip(); |
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80 |
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81 void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; } |
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82 void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; } |
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83 void thrust( bool t ) { thrustShip = t && shipPower > 0; } |
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84 void shoot( bool s ) { shootShip = s; shootDelay = 0; } |
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85 void setShield( bool s ); |
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86 void teleport( bool te) { teleportShip = te && mTeleportCount; } |
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87 void brake( bool b ); |
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88 void pause( bool p); |
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89 |
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90 void showText( const QString &text, const QColor &color, bool scroll=TRUE ); |
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91 void hideText(); |
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92 |
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93 int shots() const { return shotsFired; } |
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94 int hits() const { return shotsHit; } |
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95 int power() const { return shipPower; } |
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96 |
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97 int teleportCount() const { return mTeleportCount; } |
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98 int brakeCount() const { return mBrakeCount; } |
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99 int shieldCount() const { return mShieldCount; } |
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100 int shootCount() const { return mShootCount; } |
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101 |
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102 signals: |
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103 void shipKilled(); |
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104 void rockHit( int size ); |
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105 void rocksRemoved(); |
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106 void updateVitals(); |
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107 |
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108 private slots: |
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109 void hideShield(); |
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110 |
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111 protected: |
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112 bool readSprites(); |
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113 void wrapSprite( QGraphicsItem * ); |
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114 void rockHit( AnimatedPixmapItem * ); |
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115 void reducePower( int val ); |
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116 void addExhaust( double x, double y, double dx, double dy, int count ); |
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117 void processMissiles(); |
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118 void processShip(); |
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119 void processPowerups(); |
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120 void processShield(); |
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121 double randDouble(); |
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122 int randInt( int range ); |
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123 |
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124 virtual void resizeEvent( QResizeEvent *event ); |
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125 virtual void timerEvent( QTimerEvent * ); |
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126 |
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127 void showEvent( QShowEvent * ); |
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128 |
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129 private: |
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130 QGraphicsScene field; |
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131 QGraphicsView view; |
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132 QMap<int, QList<QPixmap> > animation; |
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133 Q3PtrList<AnimatedPixmapItem> rocks; |
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134 Q3PtrList<KMissile> missiles; |
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135 Q3PtrList<KBit> bits; |
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136 Q3PtrList<KExhaust> exhaust; |
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137 Q3PtrList<KPowerup> powerups; |
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138 KShield *shield; |
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139 AnimatedPixmapItem *ship; |
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140 QGraphicsTextItem *textSprite; |
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141 |
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142 bool rotateL; |
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143 bool rotateR; |
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144 bool thrustShip; |
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145 bool shootShip; |
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146 bool teleportShip; |
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147 bool brakeShip; |
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148 bool pauseShip; |
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149 bool shieldOn; |
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150 |
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151 bool vitalsChanged; |
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152 |
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153 int shipAngle; |
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154 int rotateSlow; |
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155 int rotateRate; |
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156 int shipPower; |
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157 |
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158 int shotsFired; |
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159 int shotsHit; |
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160 int shootDelay; |
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161 |
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162 int mBrakeCount; |
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163 int mShieldCount; |
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164 int mTeleportCount; |
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165 int mShootCount; |
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166 |
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167 double shipDx; |
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168 double shipDy; |
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169 |
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170 int textDy; |
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171 int mFrameNum; |
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172 bool mPaused; |
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173 int mTimerId; |
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174 |
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175 double rockSpeed; |
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176 double powerupSpeed; |
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177 |
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178 bool can_destroy_powerups; |
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179 |
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180 QTimer *shieldTimer; |
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181 bool initialized; |
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182 }; |
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183 |
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184 #endif |