examples/opengl/overpainting/bubble.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the examples of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include <QtGui>
       
    43 
       
    44 #include "bubble.h"
       
    45 
       
    46 Bubble::Bubble(const QPointF &position, qreal radius, const QPointF &velocity)
       
    47     : position(position), vel(velocity), radius(radius)
       
    48 {
       
    49     innerColor = randomColor();
       
    50     outerColor = randomColor();
       
    51     updateBrush();
       
    52 }
       
    53 
       
    54 void Bubble::updateBrush()
       
    55 {
       
    56     QRadialGradient gradient(QPointF(radius, radius), radius,
       
    57                              QPointF(radius*0.5, radius*0.5));
       
    58 
       
    59     gradient.setColorAt(0, QColor(255, 255, 255, 255));
       
    60     gradient.setColorAt(0.25, innerColor);
       
    61     gradient.setColorAt(1, outerColor);
       
    62     brush = QBrush(gradient);
       
    63 }
       
    64 
       
    65 void Bubble::drawBubble(QPainter *painter)
       
    66 {
       
    67     painter->save();
       
    68     painter->translate(position.x() - radius, position.y() - radius);
       
    69     painter->setBrush(brush);
       
    70     painter->drawEllipse(0, 0, int(2*radius), int(2*radius));
       
    71     painter->restore();
       
    72 }
       
    73 
       
    74 QColor Bubble::randomColor()
       
    75 {
       
    76     int red = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
       
    77     int green = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
       
    78     int blue = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
       
    79     int alpha = int(91 + 100.0*qrand()/(RAND_MAX+1.0));
       
    80 
       
    81     return QColor(red, green, blue, alpha);
       
    82 }
       
    83 
       
    84 void Bubble::move(const QRect &bbox)
       
    85 {
       
    86     position += vel;
       
    87     qreal leftOverflow = position.x() - radius - bbox.left();
       
    88     qreal rightOverflow = position.x() + radius - bbox.right();
       
    89     qreal topOverflow = position.y() - radius - bbox.top();
       
    90     qreal bottomOverflow = position.y() + radius - bbox.bottom();
       
    91     
       
    92     if (leftOverflow < 0.0) {
       
    93         position.setX(position.x() - 2 * leftOverflow);
       
    94         vel.setX(-vel.x());
       
    95     } else if (rightOverflow > 0.0) {
       
    96         position.setX(position.x() - 2 * rightOverflow);
       
    97         vel.setX(-vel.x());
       
    98     }
       
    99 
       
   100     if (topOverflow < 0.0) {
       
   101         position.setY(position.y() - 2 * topOverflow);
       
   102         vel.setY(-vel.y());
       
   103     } else if (bottomOverflow > 0.0) {
       
   104         position.setY(position.y() - 2 * bottomOverflow);
       
   105         vel.setY(-vel.y());
       
   106     }
       
   107 }
       
   108 
       
   109 QRectF Bubble::rect()
       
   110 {
       
   111     return QRectF(position.x() - radius, position.y() - radius,
       
   112                   2 * radius, 2 * radius);
       
   113 }