src/gui/math3d/qvector2d.h
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the QtGui module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #ifndef QVECTOR2D_H
       
    43 #define QVECTOR2D_H
       
    44 
       
    45 #include <QtCore/qpoint.h>
       
    46 #include <QtCore/qmetatype.h>
       
    47 
       
    48 QT_BEGIN_HEADER
       
    49 
       
    50 QT_BEGIN_NAMESPACE
       
    51 
       
    52 QT_MODULE(Gui)
       
    53 
       
    54 class QVector3D;
       
    55 class QVector4D;
       
    56 class QVariant;
       
    57 
       
    58 #ifndef QT_NO_VECTOR2D
       
    59 
       
    60 class Q_GUI_EXPORT QVector2D
       
    61 {
       
    62 public:
       
    63     QVector2D();
       
    64     QVector2D(qreal xpos, qreal ypos);
       
    65     explicit QVector2D(const QPoint& point);
       
    66     explicit QVector2D(const QPointF& point);
       
    67 #ifndef QT_NO_VECTOR3D
       
    68     explicit QVector2D(const QVector3D& vector);
       
    69 #endif
       
    70 #ifndef QT_NO_VECTOR4D
       
    71     explicit QVector2D(const QVector4D& vector);
       
    72 #endif
       
    73 
       
    74     bool isNull() const;
       
    75 
       
    76     qreal x() const;
       
    77     qreal y() const;
       
    78 
       
    79     void setX(qreal x);
       
    80     void setY(qreal y);
       
    81 
       
    82     qreal length() const;
       
    83     qreal lengthSquared() const;
       
    84 
       
    85     QVector2D normalized() const;
       
    86     void normalize();
       
    87 
       
    88     QVector2D &operator+=(const QVector2D &vector);
       
    89     QVector2D &operator-=(const QVector2D &vector);
       
    90     QVector2D &operator*=(qreal factor);
       
    91     QVector2D &operator*=(const QVector2D &vector);
       
    92     QVector2D &operator/=(qreal divisor);
       
    93 
       
    94     static qreal dotProduct(const QVector2D& v1, const QVector2D& v2);
       
    95 
       
    96     friend inline bool operator==(const QVector2D &v1, const QVector2D &v2);
       
    97     friend inline bool operator!=(const QVector2D &v1, const QVector2D &v2);
       
    98     friend inline const QVector2D operator+(const QVector2D &v1, const QVector2D &v2);
       
    99     friend inline const QVector2D operator-(const QVector2D &v1, const QVector2D &v2);
       
   100     friend inline const QVector2D operator*(qreal factor, const QVector2D &vector);
       
   101     friend inline const QVector2D operator*(const QVector2D &vector, qreal factor);
       
   102     friend inline const QVector2D operator*(const QVector2D &v1, const QVector2D &v2);
       
   103     friend inline const QVector2D operator-(const QVector2D &vector);
       
   104     friend inline const QVector2D operator/(const QVector2D &vector, qreal divisor);
       
   105 
       
   106     friend inline bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2);
       
   107 
       
   108 #ifndef QT_NO_VECTOR3D
       
   109     QVector3D toVector3D() const;
       
   110 #endif
       
   111 #ifndef QT_NO_VECTOR4D
       
   112     QVector4D toVector4D() const;
       
   113 #endif
       
   114 
       
   115     QPoint toPoint() const;
       
   116     QPointF toPointF() const;
       
   117 
       
   118     operator QVariant() const;
       
   119 
       
   120 private:
       
   121     float xp, yp;
       
   122 
       
   123     QVector2D(float xpos, float ypos, int dummy);
       
   124 
       
   125     friend class QVector3D;
       
   126     friend class QVector4D;
       
   127 };
       
   128 
       
   129 inline QVector2D::QVector2D() : xp(0.0f), yp(0.0f) {}
       
   130 
       
   131 inline QVector2D::QVector2D(float xpos, float ypos, int) : xp(xpos), yp(ypos) {}
       
   132 
       
   133 inline QVector2D::QVector2D(qreal xpos, qreal ypos) : xp(xpos), yp(ypos) {}
       
   134 
       
   135 inline QVector2D::QVector2D(const QPoint& point) : xp(point.x()), yp(point.y()) {}
       
   136 
       
   137 inline QVector2D::QVector2D(const QPointF& point) : xp(point.x()), yp(point.y()) {}
       
   138 
       
   139 inline bool QVector2D::isNull() const
       
   140 {
       
   141     return qIsNull(xp) && qIsNull(yp);
       
   142 }
       
   143 
       
   144 inline qreal QVector2D::x() const { return qreal(xp); }
       
   145 inline qreal QVector2D::y() const { return qreal(yp); }
       
   146 
       
   147 inline void QVector2D::setX(qreal aX) { xp = aX; }
       
   148 inline void QVector2D::setY(qreal aY) { yp = aY; }
       
   149 
       
   150 inline QVector2D &QVector2D::operator+=(const QVector2D &vector)
       
   151 {
       
   152     xp += vector.xp;
       
   153     yp += vector.yp;
       
   154     return *this;
       
   155 }
       
   156 
       
   157 inline QVector2D &QVector2D::operator-=(const QVector2D &vector)
       
   158 {
       
   159     xp -= vector.xp;
       
   160     yp -= vector.yp;
       
   161     return *this;
       
   162 }
       
   163 
       
   164 inline QVector2D &QVector2D::operator*=(qreal factor)
       
   165 {
       
   166     xp *= factor;
       
   167     yp *= factor;
       
   168     return *this;
       
   169 }
       
   170 
       
   171 inline QVector2D &QVector2D::operator*=(const QVector2D &vector)
       
   172 {
       
   173     xp *= vector.xp;
       
   174     yp *= vector.yp;
       
   175     return *this;
       
   176 }
       
   177 
       
   178 inline QVector2D &QVector2D::operator/=(qreal divisor)
       
   179 {
       
   180     xp /= divisor;
       
   181     yp /= divisor;
       
   182     return *this;
       
   183 }
       
   184 
       
   185 inline bool operator==(const QVector2D &v1, const QVector2D &v2)
       
   186 {
       
   187     return v1.xp == v2.xp && v1.yp == v2.yp;
       
   188 }
       
   189 
       
   190 inline bool operator!=(const QVector2D &v1, const QVector2D &v2)
       
   191 {
       
   192     return v1.xp != v2.xp || v1.yp != v2.yp;
       
   193 }
       
   194 
       
   195 inline const QVector2D operator+(const QVector2D &v1, const QVector2D &v2)
       
   196 {
       
   197     return QVector2D(v1.xp + v2.xp, v1.yp + v2.yp, 1);
       
   198 }
       
   199 
       
   200 inline const QVector2D operator-(const QVector2D &v1, const QVector2D &v2)
       
   201 {
       
   202     return QVector2D(v1.xp - v2.xp, v1.yp - v2.yp, 1);
       
   203 }
       
   204 
       
   205 inline const QVector2D operator*(qreal factor, const QVector2D &vector)
       
   206 {
       
   207     return QVector2D(vector.xp * factor, vector.yp * factor, 1);
       
   208 }
       
   209 
       
   210 inline const QVector2D operator*(const QVector2D &vector, qreal factor)
       
   211 {
       
   212     return QVector2D(vector.xp * factor, vector.yp * factor, 1);
       
   213 }
       
   214 
       
   215 inline const QVector2D operator*(const QVector2D &v1, const QVector2D &v2)
       
   216 {
       
   217     return QVector2D(v1.xp * v2.xp, v1.yp * v2.yp, 1);
       
   218 }
       
   219 
       
   220 inline const QVector2D operator-(const QVector2D &vector)
       
   221 {
       
   222     return QVector2D(-vector.xp, -vector.yp, 1);
       
   223 }
       
   224 
       
   225 inline const QVector2D operator/(const QVector2D &vector, qreal divisor)
       
   226 {
       
   227     return QVector2D(vector.xp / divisor, vector.yp / divisor, 1);
       
   228 }
       
   229 
       
   230 inline bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2)
       
   231 {
       
   232     return qFuzzyCompare(v1.xp, v2.xp) && qFuzzyCompare(v1.yp, v2.yp);
       
   233 }
       
   234 
       
   235 inline QPoint QVector2D::toPoint() const
       
   236 {
       
   237     return QPoint(qRound(xp), qRound(yp));
       
   238 }
       
   239 
       
   240 inline QPointF QVector2D::toPointF() const
       
   241 {
       
   242     return QPointF(qreal(xp), qreal(yp));
       
   243 }
       
   244 
       
   245 #ifndef QT_NO_DEBUG_STREAM
       
   246 Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector2D &vector);
       
   247 #endif
       
   248 
       
   249 #ifndef QT_NO_DATASTREAM
       
   250 Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QVector2D &);
       
   251 Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QVector2D &);
       
   252 #endif
       
   253 
       
   254 #endif
       
   255 
       
   256 QT_END_NAMESPACE
       
   257 
       
   258 QT_END_HEADER
       
   259 
       
   260 #endif