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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtGui module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qdrawutil.h" |
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43 #include "qbitmap.h" |
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44 #include "qpixmapcache.h" |
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45 #include "qapplication.h" |
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46 #include "qpainter.h" |
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47 #include "qpalette.h" |
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48 #include <private/qpaintengineex_p.h> |
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49 #include <qvarlengtharray.h> |
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50 #include <qmath.h> |
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51 |
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52 QT_BEGIN_NAMESPACE |
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53 |
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54 /*! |
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55 \headerfile <qdrawutil.h> |
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56 \title Drawing Utility Functions |
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57 |
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58 \sa QPainter |
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59 */ |
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60 |
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61 /*! |
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62 \fn void qDrawShadeLine(QPainter *painter, int x1, int y1, int x2, int y2, |
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63 const QPalette &palette, bool sunken, |
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64 int lineWidth, int midLineWidth) |
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65 \relates <qdrawutil.h> |
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66 |
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67 Draws a horizontal (\a y1 == \a y2) or vertical (\a x1 == \a x2) |
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68 shaded line using the given \a painter. Note that nothing is |
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69 drawn if \a y1 != \a y2 and \a x1 != \a x2 (i.e. the line is |
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70 neither horizontal nor vertical). |
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71 |
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72 The provided \a palette specifies the shading colors (\l |
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73 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
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74 {QPalette::mid()}{middle} colors). The given \a lineWidth |
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75 specifies the line width for each of the lines; it is not the |
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76 total line width. The given \a midLineWidth specifies the width of |
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77 a middle line drawn in the QPalette::mid() color. |
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78 |
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79 The line appears sunken if \a sunken is true, otherwise raised. |
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80 |
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81 \warning This function does not look at QWidget::style() or |
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82 QApplication::style(). Use the drawing functions in QStyle to |
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83 make widgets that follow the current GUI style. |
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84 |
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85 |
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86 Alternatively you can use a QFrame widget and apply the |
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87 QFrame::setFrameStyle() function to display a shaded line: |
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88 |
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89 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 0 |
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90 |
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91 \sa qDrawShadeRect(), qDrawShadePanel(), QStyle |
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92 */ |
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93 |
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94 void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2, |
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95 const QPalette &pal, bool sunken, |
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96 int lineWidth, int midLineWidth) |
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97 { |
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98 if (!(p && lineWidth >= 0 && midLineWidth >= 0)) { |
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99 qWarning("qDrawShadeLine: Invalid parameters"); |
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100 return; |
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101 } |
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102 int tlw = lineWidth*2 + midLineWidth; // total line width |
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103 QPen oldPen = p->pen(); // save pen |
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104 if (sunken) |
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105 p->setPen(pal.color(QPalette::Dark)); |
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106 else |
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107 p->setPen(pal.light().color()); |
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108 QPolygon a; |
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109 int i; |
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110 if (y1 == y2) { // horizontal line |
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111 int y = y1 - tlw/2; |
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112 if (x1 > x2) { // swap x1 and x2 |
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113 int t = x1; |
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114 x1 = x2; |
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115 x2 = t; |
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116 } |
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117 x2--; |
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118 for (i=0; i<lineWidth; i++) { // draw top shadow |
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119 a.setPoints(3, x1+i, y+tlw-1-i, |
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120 x1+i, y+i, |
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121 x2-i, y+i); |
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122 p->drawPolyline(a); |
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123 } |
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124 if (midLineWidth > 0) { |
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125 p->setPen(pal.mid().color()); |
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126 for (i=0; i<midLineWidth; i++) // draw lines in the middle |
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127 p->drawLine(x1+lineWidth, y+lineWidth+i, |
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128 x2-lineWidth, y+lineWidth+i); |
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129 } |
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130 if (sunken) |
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131 p->setPen(pal.light().color()); |
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132 else |
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133 p->setPen(pal.dark().color()); |
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134 for (i=0; i<lineWidth; i++) { // draw bottom shadow |
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135 a.setPoints(3, x1+i, y+tlw-i-1, |
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136 x2-i, y+tlw-i-1, |
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137 x2-i, y+i+1); |
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138 p->drawPolyline(a); |
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139 } |
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140 } |
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141 else if (x1 == x2) { // vertical line |
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142 int x = x1 - tlw/2; |
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143 if (y1 > y2) { // swap y1 and y2 |
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144 int t = y1; |
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145 y1 = y2; |
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146 y2 = t; |
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147 } |
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148 y2--; |
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149 for (i=0; i<lineWidth; i++) { // draw left shadow |
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150 a.setPoints(3, x+i, y2, |
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151 x+i, y1+i, |
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152 x+tlw-1, y1+i); |
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153 p->drawPolyline(a); |
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154 } |
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155 if (midLineWidth > 0) { |
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156 p->setPen(pal.mid().color()); |
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157 for (i=0; i<midLineWidth; i++) // draw lines in the middle |
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158 p->drawLine(x+lineWidth+i, y1+lineWidth, x+lineWidth+i, y2); |
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159 } |
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160 if (sunken) |
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161 p->setPen(pal.light().color()); |
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162 else |
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163 p->setPen(pal.dark().color()); |
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164 for (i=0; i<lineWidth; i++) { // draw right shadow |
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165 a.setPoints(3, x+lineWidth, y2-i, |
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166 x+tlw-i-1, y2-i, |
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167 x+tlw-i-1, y1+lineWidth); |
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168 p->drawPolyline(a); |
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169 } |
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170 } |
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171 p->setPen(oldPen); |
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172 } |
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173 |
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174 /*! |
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175 \fn void qDrawShadeRect(QPainter *painter, int x, int y, int width, int height, |
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176 const QPalette &palette, bool sunken, |
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177 int lineWidth, int midLineWidth, |
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178 const QBrush *fill) |
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179 \relates <qdrawutil.h> |
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180 |
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181 Draws the shaded rectangle beginning at (\a x, \a y) with the |
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182 given \a width and \a height using the provided \a painter. |
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183 |
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184 The provide \a palette specifies the shading colors (\l |
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185 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
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186 {QPalette::mid()}{middle} colors. The given \a lineWidth |
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187 specifies the line width for each of the lines; it is not the |
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188 total line width. The \a midLineWidth specifies the width of a |
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189 middle line drawn in the QPalette::mid() color. The rectangle's |
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190 interior is filled with the \a fill brush unless \a fill is 0. |
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191 |
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192 The rectangle appears sunken if \a sunken is true, otherwise |
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193 raised. |
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194 |
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195 \warning This function does not look at QWidget::style() or |
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196 QApplication::style(). Use the drawing functions in QStyle to make |
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197 widgets that follow the current GUI style. |
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198 |
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199 Alternatively you can use a QFrame widget and apply the |
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200 QFrame::setFrameStyle() function to display a shaded rectangle: |
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201 |
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202 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 1 |
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203 |
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204 \sa qDrawShadeLine(), qDrawShadePanel(), qDrawPlainRect(), QStyle |
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205 */ |
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206 |
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207 void qDrawShadeRect(QPainter *p, int x, int y, int w, int h, |
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208 const QPalette &pal, bool sunken, |
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209 int lineWidth, int midLineWidth, |
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210 const QBrush *fill) |
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211 { |
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212 if (w == 0 || h == 0) |
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213 return; |
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214 if (! (w > 0 && h > 0 && lineWidth >= 0 && midLineWidth >= 0)) { |
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215 qWarning("qDrawShadeRect: Invalid parameters"); |
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216 return; |
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217 } |
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218 QPen oldPen = p->pen(); |
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219 if (sunken) |
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220 p->setPen(pal.dark().color()); |
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221 else |
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222 p->setPen(pal.light().color()); |
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223 int x1=x, y1=y, x2=x+w-1, y2=y+h-1; |
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224 |
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225 if (lineWidth == 1 && midLineWidth == 0) {// standard shade rectangle |
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226 p->drawRect(x1, y1, w-2, h-2); |
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227 if (sunken) |
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228 p->setPen(pal.light().color()); |
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229 else |
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230 p->setPen(pal.dark().color()); |
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231 QLineF lines[4] = { QLineF(x1+1, y1+1, x2-2, y1+1), |
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232 QLineF(x1+1, y1+2, x1+1, y2-2), |
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233 QLineF(x1, y2, x2, y2), |
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234 QLineF(x2,y1, x2,y2-1) }; |
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235 p->drawLines(lines, 4); // draw bottom/right lines |
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236 } else { // more complicated |
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237 int m = lineWidth+midLineWidth; |
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238 int i, j=0, k=m; |
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239 for (i=0; i<lineWidth; i++) { // draw top shadow |
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240 QLineF lines[4] = { QLineF(x1+i, y2-i, x1+i, y1+i), |
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241 QLineF(x1+i, y1+i, x2-i, y1+i), |
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242 QLineF(x1+k, y2-k, x2-k, y2-k), |
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243 QLineF(x2-k, y2-k, x2-k, y1+k) }; |
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244 p->drawLines(lines, 4); |
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245 k++; |
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246 } |
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247 p->setPen(pal.mid().color()); |
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248 j = lineWidth*2; |
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249 for (i=0; i<midLineWidth; i++) { // draw lines in the middle |
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250 p->drawRect(x1+lineWidth+i, y1+lineWidth+i, w-j-1, h-j-1); |
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251 j += 2; |
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252 } |
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253 if (sunken) |
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254 p->setPen(pal.light().color()); |
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255 else |
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256 p->setPen(pal.dark().color()); |
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257 k = m; |
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258 for (i=0; i<lineWidth; i++) { // draw bottom shadow |
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259 QLineF lines[4] = { QLineF(x1+1+i, y2-i, x2-i, y2-i), |
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260 QLineF(x2-i, y2-i, x2-i, y1+i+1), |
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261 QLineF(x1+k, y2-k, x1+k, y1+k), |
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262 QLineF(x1+k, y1+k, x2-k, y1+k) }; |
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263 p->drawLines(lines, 4); |
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264 k++; |
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265 } |
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266 } |
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267 if (fill) { |
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268 QBrush oldBrush = p->brush(); |
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269 int tlw = lineWidth + midLineWidth; |
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270 p->setPen(Qt::NoPen); |
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271 p->setBrush(*fill); |
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272 p->drawRect(x+tlw, y+tlw, w-2*tlw, h-2*tlw); |
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273 p->setBrush(oldBrush); |
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274 } |
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275 p->setPen(oldPen); // restore pen |
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276 } |
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277 |
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278 |
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279 /*! |
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280 \fn void qDrawShadePanel(QPainter *painter, int x, int y, int width, int height, |
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281 const QPalette &palette, bool sunken, |
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282 int lineWidth, const QBrush *fill) |
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283 \relates <qdrawutil.h> |
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284 |
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285 Draws the shaded panel beginning at (\a x, \a y) with the given \a |
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286 width and \a height using the provided \a painter and the given \a |
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287 lineWidth. |
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288 |
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289 The given \a palette specifies the shading colors (\l |
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290 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
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291 {QPalette::mid()}{middle} colors). The panel's interior is filled |
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292 with the \a fill brush unless \a fill is 0. |
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293 |
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294 The panel appears sunken if \a sunken is true, otherwise raised. |
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295 |
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296 \warning This function does not look at QWidget::style() or |
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297 QApplication::style(). Use the drawing functions in QStyle to make |
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298 widgets that follow the current GUI style. |
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299 |
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300 Alternatively you can use a QFrame widget and apply the |
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301 QFrame::setFrameStyle() function to display a shaded panel: |
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302 |
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303 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 2 |
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304 |
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305 \sa qDrawWinPanel(), qDrawShadeLine(), qDrawShadeRect(), QStyle |
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306 */ |
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307 |
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308 void qDrawShadePanel(QPainter *p, int x, int y, int w, int h, |
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309 const QPalette &pal, bool sunken, |
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310 int lineWidth, const QBrush *fill) |
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311 { |
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312 if (w == 0 || h == 0) |
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313 return; |
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314 if (!(w > 0 && h > 0 && lineWidth >= 0)) { |
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315 qWarning("qDrawShadePanel: Invalid parameters"); |
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316 } |
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317 QColor shade = pal.dark().color(); |
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318 QColor light = pal.light().color(); |
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319 if (fill) { |
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320 if (fill->color() == shade) |
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321 shade = pal.shadow().color(); |
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322 if (fill->color() == light) |
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323 light = pal.midlight().color(); |
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324 } |
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325 QPen oldPen = p->pen(); // save pen |
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326 QVector<QLineF> lines; |
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327 lines.reserve(2*lineWidth); |
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328 |
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329 if (sunken) |
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330 p->setPen(shade); |
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331 else |
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332 p->setPen(light); |
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333 int x1, y1, x2, y2; |
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334 int i; |
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335 x1 = x; |
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336 y1 = y2 = y; |
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337 x2 = x+w-2; |
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338 for (i=0; i<lineWidth; i++) { // top shadow |
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339 lines << QLineF(x1, y1++, x2--, y2++); |
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340 } |
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341 x2 = x1; |
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342 y1 = y+h-2; |
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343 for (i=0; i<lineWidth; i++) { // left shado |
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344 lines << QLineF(x1++, y1, x2++, y2--); |
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345 } |
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346 p->drawLines(lines); |
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347 lines.clear(); |
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348 if (sunken) |
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349 p->setPen(light); |
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350 else |
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351 p->setPen(shade); |
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352 x1 = x; |
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353 y1 = y2 = y+h-1; |
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354 x2 = x+w-1; |
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355 for (i=0; i<lineWidth; i++) { // bottom shadow |
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356 lines << QLineF(x1++, y1--, x2, y2--); |
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357 } |
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358 x1 = x2; |
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359 y1 = y; |
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360 y2 = y+h-lineWidth-1; |
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361 for (i=0; i<lineWidth; i++) { // right shadow |
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362 lines << QLineF(x1--, y1++, x2--, y2); |
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363 } |
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364 p->drawLines(lines); |
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365 if (fill) // fill with fill color |
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366 p->fillRect(x+lineWidth, y+lineWidth, w-lineWidth*2, h-lineWidth*2, *fill); |
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367 p->setPen(oldPen); // restore pen |
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368 } |
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369 |
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370 |
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371 /*! |
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372 \internal |
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373 This function draws a rectangle with two pixel line width. |
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374 It is called from qDrawWinButton() and qDrawWinPanel(). |
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375 |
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376 c1..c4 and fill are used: |
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377 |
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378 1 1 1 1 1 2 |
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379 1 3 3 3 4 2 |
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380 1 3 F F 4 2 |
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381 1 3 F F 4 2 |
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382 1 4 4 4 4 2 |
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383 2 2 2 2 2 2 |
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384 */ |
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385 |
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386 static void qDrawWinShades(QPainter *p, |
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387 int x, int y, int w, int h, |
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388 const QColor &c1, const QColor &c2, |
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389 const QColor &c3, const QColor &c4, |
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390 const QBrush *fill) |
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391 { |
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392 if (w < 2 || h < 2) // can't do anything with that |
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393 return; |
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394 QPen oldPen = p->pen(); |
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395 QPoint a[3] = { QPoint(x, y+h-2), QPoint(x, y), QPoint(x+w-2, y) }; |
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396 p->setPen(c1); |
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397 p->drawPolyline(a, 3); |
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398 QPoint b[3] = { QPoint(x, y+h-1), QPoint(x+w-1, y+h-1), QPoint(x+w-1, y) }; |
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399 p->setPen(c2); |
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400 p->drawPolyline(b, 3); |
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401 if (w > 4 && h > 4) { |
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402 QPoint c[3] = { QPoint(x+1, y+h-3), QPoint(x+1, y+1), QPoint(x+w-3, y+1) }; |
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403 p->setPen(c3); |
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404 p->drawPolyline(c, 3); |
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405 QPoint d[3] = { QPoint(x+1, y+h-2), QPoint(x+w-2, y+h-2), QPoint(x+w-2, y+1) }; |
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406 p->setPen(c4); |
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407 p->drawPolyline(d, 3); |
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408 if (fill) |
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409 p->fillRect(QRect(x+2, y+2, w-4, h-4), *fill); |
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410 } |
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411 p->setPen(oldPen); |
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412 } |
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413 |
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414 |
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415 /*! |
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416 \fn void qDrawWinButton(QPainter *painter, int x, int y, int width, int height, |
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417 const QPalette &palette, bool sunken, |
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418 const QBrush *fill) |
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419 \relates <qdrawutil.h> |
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420 |
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421 Draws the Windows-style button specified by the given point (\a x, |
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422 \a y}, \a width and \a height using the provided \a painter with a |
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423 line width of 2 pixels. The button's interior is filled with the |
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424 \a{fill} brush unless \a fill is 0. |
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425 |
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426 The given \a palette specifies the shading colors (\l |
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427 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
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428 {QPalette::mid()}{middle} colors). |
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429 |
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430 The button appears sunken if \a sunken is true, otherwise raised. |
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431 |
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432 \warning This function does not look at QWidget::style() or |
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433 QApplication::style()-> Use the drawing functions in QStyle to make |
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434 widgets that follow the current GUI style. |
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435 |
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436 \sa qDrawWinPanel(), QStyle |
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437 */ |
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438 |
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439 void qDrawWinButton(QPainter *p, int x, int y, int w, int h, |
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440 const QPalette &pal, bool sunken, |
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441 const QBrush *fill) |
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442 { |
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443 if (sunken) |
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444 qDrawWinShades(p, x, y, w, h, |
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445 pal.shadow().color(), pal.light().color(), pal.dark().color(), |
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446 pal.button().color(), fill); |
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447 else |
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448 qDrawWinShades(p, x, y, w, h, |
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449 pal.light().color(), pal.shadow().color(), pal.button().color(), |
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450 pal.dark().color(), fill); |
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451 } |
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452 |
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453 /*! |
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454 \fn void qDrawWinPanel(QPainter *painter, int x, int y, int width, int height, |
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455 const QPalette &palette, bool sunken, |
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456 const QBrush *fill) |
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457 \relates <qdrawutil.h> |
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458 |
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459 Draws the Windows-style panel specified by the given point(\a x, |
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460 \a y), \a width and \a height using the provided \a painter with a |
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461 line width of 2 pixels. The button's interior is filled with the |
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462 \a fill brush unless \a fill is 0. |
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463 |
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464 The given \a palette specifies the shading colors. The panel |
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465 appears sunken if \a sunken is true, otherwise raised. |
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466 |
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467 \warning This function does not look at QWidget::style() or |
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468 QApplication::style(). Use the drawing functions in QStyle to make |
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469 widgets that follow the current GUI style. |
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470 |
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471 Alternatively you can use a QFrame widget and apply the |
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472 QFrame::setFrameStyle() function to display a shaded panel: |
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473 |
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474 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 3 |
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475 |
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476 \sa qDrawShadePanel(), qDrawWinButton(), QStyle |
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477 */ |
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478 |
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479 void qDrawWinPanel(QPainter *p, int x, int y, int w, int h, |
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480 const QPalette &pal, bool sunken, |
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481 const QBrush *fill) |
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482 { |
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483 if (sunken) |
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484 qDrawWinShades(p, x, y, w, h, |
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485 pal.dark().color(), pal.light().color(), pal.shadow().color(), |
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486 pal.midlight().color(), fill); |
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487 else |
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488 qDrawWinShades(p, x, y, w, h, |
|
489 pal.light().color(), pal.shadow().color(), pal.midlight().color(), |
|
490 pal.dark().color(), fill); |
|
491 } |
|
492 |
|
493 /*! |
|
494 \fn void qDrawPlainRect(QPainter *painter, int x, int y, int width, int height, const QColor &lineColor, |
|
495 int lineWidth, const QBrush *fill) |
|
496 \relates <qdrawutil.h> |
|
497 |
|
498 Draws the plain rectangle beginning at (\a x, \a y) with the given |
|
499 \a width and \a height, using the specified \a painter, \a lineColor |
|
500 and \a lineWidth. The rectangle's interior is filled with the \a |
|
501 fill brush unless \a fill is 0. |
|
502 |
|
503 \warning This function does not look at QWidget::style() or |
|
504 QApplication::style(). Use the drawing functions in QStyle to make |
|
505 widgets that follow the current GUI style. |
|
506 |
|
507 Alternatively you can use a QFrame widget and apply the |
|
508 QFrame::setFrameStyle() function to display a plain rectangle: |
|
509 |
|
510 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 4 |
|
511 |
|
512 \sa qDrawShadeRect(), QStyle |
|
513 */ |
|
514 |
|
515 void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &c, |
|
516 int lineWidth, const QBrush *fill) |
|
517 { |
|
518 if (w == 0 || h == 0) |
|
519 return; |
|
520 if (!(w > 0 && h > 0 && lineWidth >= 0)) { |
|
521 qWarning("qDrawPlainRect: Invalid parameters"); |
|
522 } |
|
523 QPen oldPen = p->pen(); |
|
524 QBrush oldBrush = p->brush(); |
|
525 p->setPen(c); |
|
526 p->setBrush(Qt::NoBrush); |
|
527 for (int i=0; i<lineWidth; i++) |
|
528 p->drawRect(x+i, y+i, w-i*2 - 1, h-i*2 - 1); |
|
529 if (fill) { // fill with fill color |
|
530 p->setPen(Qt::NoPen); |
|
531 p->setBrush(*fill); |
|
532 p->drawRect(x+lineWidth, y+lineWidth, w-lineWidth*2, h-lineWidth*2); |
|
533 } |
|
534 p->setPen(oldPen); |
|
535 p->setBrush(oldBrush); |
|
536 } |
|
537 |
|
538 /***************************************************************************** |
|
539 Overloaded functions. |
|
540 *****************************************************************************/ |
|
541 |
|
542 /*! |
|
543 \fn void qDrawShadeLine(QPainter *painter, const QPoint &p1, const QPoint &p2, |
|
544 const QPalette &palette, bool sunken, int lineWidth, int midLineWidth) |
|
545 \relates <qdrawutil.h> |
|
546 \overload |
|
547 |
|
548 Draws a horizontal or vertical shaded line between \a p1 and \a p2 |
|
549 using the given \a painter. Note that nothing is drawn if the line |
|
550 between the points would be neither horizontal nor vertical. |
|
551 |
|
552 The provided \a palette specifies the shading colors (\l |
|
553 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
|
554 {QPalette::mid()}{middle} colors). The given \a lineWidth |
|
555 specifies the line width for each of the lines; it is not the |
|
556 total line width. The given \a midLineWidth specifies the width of |
|
557 a middle line drawn in the QPalette::mid() color. |
|
558 |
|
559 The line appears sunken if \a sunken is true, otherwise raised. |
|
560 |
|
561 \warning This function does not look at QWidget::style() or |
|
562 QApplication::style(). Use the drawing functions in QStyle to |
|
563 make widgets that follow the current GUI style. |
|
564 |
|
565 |
|
566 Alternatively you can use a QFrame widget and apply the |
|
567 QFrame::setFrameStyle() function to display a shaded line: |
|
568 |
|
569 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 5 |
|
570 |
|
571 \sa qDrawShadeRect(), qDrawShadePanel(), QStyle |
|
572 */ |
|
573 |
|
574 void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2, |
|
575 const QPalette &pal, bool sunken, |
|
576 int lineWidth, int midLineWidth) |
|
577 { |
|
578 qDrawShadeLine(p, p1.x(), p1.y(), p2.x(), p2.y(), pal, sunken, |
|
579 lineWidth, midLineWidth); |
|
580 } |
|
581 |
|
582 /*! |
|
583 \fn void qDrawShadeRect(QPainter *painter, const QRect &rect, const QPalette &palette, |
|
584 bool sunken, int lineWidth, int midLineWidth, const QBrush *fill) |
|
585 \relates <qdrawutil.h> |
|
586 \overload |
|
587 |
|
588 Draws the shaded rectangle specified by \a rect using the given \a painter. |
|
589 |
|
590 The provide \a palette specifies the shading colors (\l |
|
591 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
|
592 {QPalette::mid()}{middle} colors. The given \a lineWidth |
|
593 specifies the line width for each of the lines; it is not the |
|
594 total line width. The \a midLineWidth specifies the width of a |
|
595 middle line drawn in the QPalette::mid() color. The rectangle's |
|
596 interior is filled with the \a fill brush unless \a fill is 0. |
|
597 |
|
598 The rectangle appears sunken if \a sunken is true, otherwise |
|
599 raised. |
|
600 |
|
601 \warning This function does not look at QWidget::style() or |
|
602 QApplication::style(). Use the drawing functions in QStyle to make |
|
603 widgets that follow the current GUI style. |
|
604 |
|
605 Alternatively you can use a QFrame widget and apply the |
|
606 QFrame::setFrameStyle() function to display a shaded rectangle: |
|
607 |
|
608 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 6 |
|
609 |
|
610 \sa qDrawShadeLine(), qDrawShadePanel(), qDrawPlainRect(), QStyle |
|
611 */ |
|
612 |
|
613 void qDrawShadeRect(QPainter *p, const QRect &r, |
|
614 const QPalette &pal, bool sunken, |
|
615 int lineWidth, int midLineWidth, |
|
616 const QBrush *fill) |
|
617 { |
|
618 qDrawShadeRect(p, r.x(), r.y(), r.width(), r.height(), pal, sunken, |
|
619 lineWidth, midLineWidth, fill); |
|
620 } |
|
621 |
|
622 /*! |
|
623 \fn void qDrawShadePanel(QPainter *painter, const QRect &rect, const QPalette &palette, |
|
624 bool sunken, int lineWidth, const QBrush *fill) |
|
625 \relates <qdrawutil.h> |
|
626 \overload |
|
627 |
|
628 Draws the shaded panel at the rectangle specified by \a rect using the |
|
629 given \a painter and the given \a lineWidth. |
|
630 |
|
631 The given \a palette specifies the shading colors (\l |
|
632 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
|
633 {QPalette::mid()}{middle} colors). The panel's interior is filled |
|
634 with the \a fill brush unless \a fill is 0. |
|
635 |
|
636 The panel appears sunken if \a sunken is true, otherwise raised. |
|
637 |
|
638 \warning This function does not look at QWidget::style() or |
|
639 QApplication::style(). Use the drawing functions in QStyle to make |
|
640 widgets that follow the current GUI style. |
|
641 |
|
642 Alternatively you can use a QFrame widget and apply the |
|
643 QFrame::setFrameStyle() function to display a shaded panel: |
|
644 |
|
645 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 7 |
|
646 |
|
647 \sa qDrawWinPanel(), qDrawShadeLine(), qDrawShadeRect(), QStyle |
|
648 */ |
|
649 |
|
650 void qDrawShadePanel(QPainter *p, const QRect &r, |
|
651 const QPalette &pal, bool sunken, |
|
652 int lineWidth, const QBrush *fill) |
|
653 { |
|
654 qDrawShadePanel(p, r.x(), r.y(), r.width(), r.height(), pal, sunken, |
|
655 lineWidth, fill); |
|
656 } |
|
657 |
|
658 /*! |
|
659 \fn void qDrawWinButton(QPainter *painter, const QRect &rect, const QPalette &palette, |
|
660 bool sunken, const QBrush *fill) |
|
661 \relates <qdrawutil.h> |
|
662 \overload |
|
663 |
|
664 Draws the Windows-style button at the rectangle specified by \a rect using |
|
665 the given \a painter with a line width of 2 pixels. The button's interior |
|
666 is filled with the \a{fill} brush unless \a fill is 0. |
|
667 |
|
668 The given \a palette specifies the shading colors (\l |
|
669 {QPalette::light()}{light}, \l {QPalette::dark()}{dark} and \l |
|
670 {QPalette::mid()}{middle} colors). |
|
671 |
|
672 The button appears sunken if \a sunken is true, otherwise raised. |
|
673 |
|
674 \warning This function does not look at QWidget::style() or |
|
675 QApplication::style()-> Use the drawing functions in QStyle to make |
|
676 widgets that follow the current GUI style. |
|
677 |
|
678 \sa qDrawWinPanel(), QStyle |
|
679 */ |
|
680 |
|
681 void qDrawWinButton(QPainter *p, const QRect &r, |
|
682 const QPalette &pal, bool sunken, const QBrush *fill) |
|
683 { |
|
684 qDrawWinButton(p, r.x(), r.y(), r.width(), r.height(), pal, sunken, fill); |
|
685 } |
|
686 |
|
687 /*! |
|
688 \fn void qDrawWinPanel(QPainter *painter, const QRect &rect, const QPalette &palette, |
|
689 bool sunken, const QBrush *fill) |
|
690 \overload |
|
691 |
|
692 Draws the Windows-style panel at the rectangle specified by \a rect using |
|
693 the given \a painter with a line width of 2 pixels. The button's interior |
|
694 is filled with the \a fill brush unless \a fill is 0. |
|
695 |
|
696 The given \a palette specifies the shading colors. The panel |
|
697 appears sunken if \a sunken is true, otherwise raised. |
|
698 |
|
699 \warning This function does not look at QWidget::style() or |
|
700 QApplication::style(). Use the drawing functions in QStyle to make |
|
701 widgets that follow the current GUI style. |
|
702 |
|
703 Alternatively you can use a QFrame widget and apply the |
|
704 QFrame::setFrameStyle() function to display a shaded panel: |
|
705 |
|
706 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 8 |
|
707 |
|
708 \sa qDrawShadePanel(), qDrawWinButton(), QStyle |
|
709 */ |
|
710 |
|
711 void qDrawWinPanel(QPainter *p, const QRect &r, |
|
712 const QPalette &pal, bool sunken, const QBrush *fill) |
|
713 { |
|
714 qDrawWinPanel(p, r.x(), r.y(), r.width(), r.height(), pal, sunken, fill); |
|
715 } |
|
716 |
|
717 /*! |
|
718 \fn void qDrawPlainRect(QPainter *painter, const QRect &rect, const QColor &lineColor, int lineWidth, const QBrush *fill) |
|
719 \relates <qdrawutil.h> |
|
720 \overload |
|
721 |
|
722 Draws the plain rectangle specified by \a rect using the given \a painter, |
|
723 \a lineColor and \a lineWidth. The rectangle's interior is filled with the |
|
724 \a fill brush unless \a fill is 0. |
|
725 |
|
726 \warning This function does not look at QWidget::style() or |
|
727 QApplication::style(). Use the drawing functions in QStyle to make |
|
728 widgets that follow the current GUI style. |
|
729 |
|
730 Alternatively you can use a QFrame widget and apply the |
|
731 QFrame::setFrameStyle() function to display a plain rectangle: |
|
732 |
|
733 \snippet doc/src/snippets/code/src_gui_painting_qdrawutil.cpp 9 |
|
734 |
|
735 \sa qDrawShadeRect(), QStyle |
|
736 */ |
|
737 |
|
738 void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &c, |
|
739 int lineWidth, const QBrush *fill) |
|
740 { |
|
741 qDrawPlainRect(p, r.x(), r.y(), r.width(), r.height(), c, |
|
742 lineWidth, fill); |
|
743 } |
|
744 |
|
745 #ifdef QT3_SUPPORT |
|
746 static void qDrawWinArrow(QPainter *p, Qt::ArrowType type, bool down, |
|
747 int x, int y, int w, int h, |
|
748 const QPalette &pal, bool enabled) |
|
749 { |
|
750 QPolygon a; // arrow polygon |
|
751 switch (type) { |
|
752 case Qt::UpArrow: |
|
753 a.setPoints(7, -3,1, 3,1, -2,0, 2,0, -1,-1, 1,-1, 0,-2); |
|
754 break; |
|
755 case Qt::DownArrow: |
|
756 a.setPoints(7, -3,-1, 3,-1, -2,0, 2,0, -1,1, 1,1, 0,2); |
|
757 break; |
|
758 case Qt::LeftArrow: |
|
759 a.setPoints(7, 1,-3, 1,3, 0,-2, 0,2, -1,-1, -1,1, -2,0); |
|
760 break; |
|
761 case Qt::RightArrow: |
|
762 a.setPoints(7, -1,-3, -1,3, 0,-2, 0,2, 1,-1, 1,1, 2,0); |
|
763 break; |
|
764 default: |
|
765 break; |
|
766 } |
|
767 if (a.isEmpty()) |
|
768 return; |
|
769 |
|
770 if (down) { |
|
771 x++; |
|
772 y++; |
|
773 } |
|
774 |
|
775 QPen savePen = p->pen(); // save current pen |
|
776 if (down) |
|
777 p->setBrushOrigin(p->brushOrigin() + QPoint(1,1)); |
|
778 p->fillRect(x, y, w, h, pal.brush(QPalette::Button)); |
|
779 if (down) |
|
780 p->setBrushOrigin(p->brushOrigin() - QPoint(1,1)); |
|
781 if (enabled) { |
|
782 a.translate(x+w/2, y+h/2); |
|
783 p->setPen(pal.foreground().color()); |
|
784 p->drawLine(a.at(0), a.at(1)); |
|
785 p->drawLine(a.at(2), a.at(2)); |
|
786 p->drawPoint(a[6]); |
|
787 } else { |
|
788 a.translate(x+w/2+1, y+h/2+1); |
|
789 p->setPen(pal.light().color()); |
|
790 p->drawLine(a.at(0), a.at(1)); |
|
791 p->drawLine(a.at(2), a.at(2)); |
|
792 p->drawPoint(a[6]); |
|
793 a.translate(-1, -1); |
|
794 p->setPen(pal.mid().color()); |
|
795 p->drawLine(a.at(0), a.at(1)); |
|
796 p->drawLine(a.at(2), a.at(2)); |
|
797 p->drawPoint(a[6]); |
|
798 } |
|
799 p->setPen(savePen); // restore pen |
|
800 } |
|
801 #endif // QT3_SUPPORT |
|
802 |
|
803 #if defined(Q_CC_MSVC) |
|
804 #pragma warning(disable: 4244) |
|
805 #endif |
|
806 |
|
807 #ifdef QT3_SUPPORT |
|
808 #ifndef QT_NO_STYLE_MOTIF |
|
809 // motif arrows look the same whether they are used or not |
|
810 // is this correct? |
|
811 static void qDrawMotifArrow(QPainter *p, Qt::ArrowType type, bool down, |
|
812 int x, int y, int w, int h, |
|
813 const QPalette &pal, bool) |
|
814 { |
|
815 QPolygon bFill; // fill polygon |
|
816 QPolygon bTop; // top shadow. |
|
817 QPolygon bBot; // bottom shadow. |
|
818 QPolygon bLeft; // left shadow. |
|
819 QTransform matrix; // xform matrix |
|
820 bool vertical = type == Qt::UpArrow || type == Qt::DownArrow; |
|
821 bool horizontal = !vertical; |
|
822 int dim = w < h ? w : h; |
|
823 int colspec = 0x0000; // color specification array |
|
824 |
|
825 if (dim < 2) // too small arrow |
|
826 return; |
|
827 |
|
828 if (dim > 3) { |
|
829 if (dim > 6) |
|
830 bFill.resize(dim & 1 ? 3 : 4); |
|
831 bTop.resize((dim/2)*2); |
|
832 bBot.resize(dim & 1 ? dim + 1 : dim); |
|
833 bLeft.resize(dim > 4 ? 4 : 2); |
|
834 bLeft.putPoints(0, 2, 0,0, 0,dim-1); |
|
835 if (dim > 4) |
|
836 bLeft.putPoints(2, 2, 1,2, 1,dim-3); |
|
837 bTop.putPoints(0, 4, 1,0, 1,1, 2,1, 3,1); |
|
838 bBot.putPoints(0, 4, 1,dim-1, 1,dim-2, 2,dim-2, 3,dim-2); |
|
839 |
|
840 for(int i=0; i<dim/2-2 ; i++) { |
|
841 bTop.putPoints(i*2+4, 2, 2+i*2,2+i, 5+i*2, 2+i); |
|
842 bBot.putPoints(i*2+4, 2, 2+i*2,dim-3-i, 5+i*2,dim-3-i); |
|
843 } |
|
844 if (dim & 1) // odd number size: extra line |
|
845 bBot.putPoints(dim-1, 2, dim-3,dim/2, dim-1,dim/2); |
|
846 if (dim > 6) { // dim>6: must fill interior |
|
847 bFill.putPoints(0, 2, 1,dim-3, 1,2); |
|
848 if (dim & 1) // if size is an odd number |
|
849 bFill.setPoint(2, dim - 3, dim / 2); |
|
850 else |
|
851 bFill.putPoints(2, 2, dim-4,dim/2-1, dim-4,dim/2); |
|
852 } |
|
853 } |
|
854 else { |
|
855 if (dim == 3) { // 3x3 arrow pattern |
|
856 bLeft.setPoints(4, 0,0, 0,2, 1,1, 1,1); |
|
857 bTop .setPoints(2, 1,0, 1,0); |
|
858 bBot .setPoints(2, 1,2, 2,1); |
|
859 } |
|
860 else { // 2x2 arrow pattern |
|
861 bLeft.setPoints(2, 0,0, 0,1); |
|
862 bTop .setPoints(2, 1,0, 1,0); |
|
863 bBot .setPoints(2, 1,1, 1,1); |
|
864 } |
|
865 } |
|
866 |
|
867 if (type == Qt::UpArrow || type == Qt::LeftArrow) { |
|
868 matrix.translate(x, y); |
|
869 if (vertical) { |
|
870 matrix.translate(0, h - 1); |
|
871 matrix.rotate(-90); |
|
872 } else { |
|
873 matrix.translate(w - 1, h - 1); |
|
874 matrix.rotate(180); |
|
875 } |
|
876 if (down) |
|
877 colspec = horizontal ? 0x2334 : 0x2343; |
|
878 else |
|
879 colspec = horizontal ? 0x1443 : 0x1434; |
|
880 } |
|
881 else if (type == Qt::DownArrow || type == Qt::RightArrow) { |
|
882 matrix.translate(x, y); |
|
883 if (vertical) { |
|
884 matrix.translate(w-1, 0); |
|
885 matrix.rotate(90); |
|
886 } |
|
887 if (down) |
|
888 colspec = horizontal ? 0x2443 : 0x2434; |
|
889 else |
|
890 colspec = horizontal ? 0x1334 : 0x1343; |
|
891 } |
|
892 |
|
893 const QColor *cols[5]; |
|
894 cols[0] = 0; |
|
895 cols[1] = &pal.button().color(); |
|
896 cols[2] = &pal.mid().color(); |
|
897 cols[3] = &pal.light().color(); |
|
898 cols[4] = &pal.dark().color(); |
|
899 #define CMID *cols[(colspec>>12) & 0xf] |
|
900 #define CLEFT *cols[(colspec>>8) & 0xf] |
|
901 #define CTOP *cols[(colspec>>4) & 0xf] |
|
902 #define CBOT *cols[colspec & 0xf] |
|
903 |
|
904 QPen savePen = p->pen(); // save current pen |
|
905 QBrush saveBrush = p->brush(); // save current brush |
|
906 QTransform wxm = p->transform(); |
|
907 QPen pen(Qt::NoPen); |
|
908 const QBrush &brush = pal.brush(QPalette::Button); |
|
909 |
|
910 p->setPen(pen); |
|
911 p->setBrush(brush); |
|
912 p->setTransform(matrix, true); // set transformation matrix |
|
913 p->drawPolygon(bFill); // fill arrow |
|
914 p->setBrush(Qt::NoBrush); // don't fill |
|
915 |
|
916 p->setPen(CLEFT); |
|
917 p->drawLines(bLeft); |
|
918 p->setPen(CTOP); |
|
919 p->drawLines(bTop); |
|
920 p->setPen(CBOT); |
|
921 p->drawLines(bBot); |
|
922 |
|
923 p->setTransform(wxm); |
|
924 p->setBrush(saveBrush); // restore brush |
|
925 p->setPen(savePen); // restore pen |
|
926 |
|
927 #undef CMID |
|
928 #undef CLEFT |
|
929 #undef CTOP |
|
930 #undef CBOT |
|
931 } |
|
932 #endif // QT_NO_STYLE_MOTIF |
|
933 |
|
934 QRect qItemRect(QPainter *p, Qt::GUIStyle gs, |
|
935 int x, int y, int w, int h, |
|
936 int flags, |
|
937 bool enabled, |
|
938 const QPixmap *pixmap, |
|
939 const QString& text, int len) |
|
940 { |
|
941 QRect result; |
|
942 |
|
943 if (pixmap) { |
|
944 if ((flags & Qt::AlignVCenter) == Qt::AlignVCenter) |
|
945 y += h/2 - pixmap->height()/2; |
|
946 else if ((flags & Qt::AlignBottom) == Qt::AlignBottom) |
|
947 y += h - pixmap->height(); |
|
948 if ((flags & Qt::AlignRight) == Qt::AlignRight) |
|
949 x += w - pixmap->width(); |
|
950 else if ((flags & Qt::AlignHCenter) == Qt::AlignHCenter) |
|
951 x += w/2 - pixmap->width()/2; |
|
952 else if ((flags & Qt::AlignLeft) != Qt::AlignLeft && QApplication::isRightToLeft()) |
|
953 x += w - pixmap->width(); |
|
954 result = QRect(x, y, pixmap->width(), pixmap->height()); |
|
955 } else if (!text.isNull() && p) { |
|
956 result = p->boundingRect(QRect(x, y, w, h), flags, text.left(len)); |
|
957 if (gs == Qt::WindowsStyle && !enabled) { |
|
958 result.setWidth(result.width()+1); |
|
959 result.setHeight(result.height()+1); |
|
960 } |
|
961 } else { |
|
962 result = QRect(x, y, w, h); |
|
963 } |
|
964 |
|
965 return result; |
|
966 } |
|
967 |
|
968 void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down, |
|
969 int x, int y, int w, int h, |
|
970 const QPalette &pal, bool enabled) |
|
971 { |
|
972 switch (style) { |
|
973 case Qt::WindowsStyle: |
|
974 qDrawWinArrow(p, type, down, x, y, w, h, pal, enabled); |
|
975 break; |
|
976 #ifndef QT_NO_STYLE_MOTIF |
|
977 case Qt::MotifStyle: |
|
978 qDrawMotifArrow(p, type, down, x, y, w, h, pal, enabled); |
|
979 break; |
|
980 #endif |
|
981 default: |
|
982 qWarning("qDrawArrow: Requested unsupported GUI style"); |
|
983 } |
|
984 } |
|
985 |
|
986 void qDrawItem(QPainter *p, Qt::GUIStyle gs, |
|
987 int x, int y, int w, int h, |
|
988 int flags, |
|
989 const QPalette &pal, bool enabled, |
|
990 const QPixmap *pixmap, |
|
991 const QString& text, int len , const QColor* penColor) |
|
992 { |
|
993 p->setPen(penColor?*penColor:pal.foreground().color()); |
|
994 if (pixmap) { |
|
995 QPixmap pm(*pixmap); |
|
996 bool clip = (flags & Qt::TextDontClip) == 0; |
|
997 if (clip) { |
|
998 if (pm.width() < w && pm.height() < h) |
|
999 clip = false; |
|
1000 else |
|
1001 p->setClipRect(x, y, w, h); |
|
1002 } |
|
1003 if ((flags & Qt::AlignVCenter) == Qt::AlignVCenter) |
|
1004 y += h/2 - pm.height()/2; |
|
1005 else if ((flags & Qt::AlignBottom) == Qt::AlignBottom) |
|
1006 y += h - pm.height(); |
|
1007 if ((flags & Qt::AlignRight) == Qt::AlignRight) |
|
1008 x += w - pm.width(); |
|
1009 else if ((flags & Qt::AlignHCenter) == Qt::AlignHCenter) |
|
1010 x += w/2 - pm.width()/2; |
|
1011 else if (((flags & Qt::AlignLeft) != Qt::AlignLeft) && QApplication::isRightToLeft()) // Qt::AlignAuto && rightToLeft |
|
1012 x += w - pm.width(); |
|
1013 |
|
1014 if (!enabled) { |
|
1015 if (pm.hasAlphaChannel()) { // pixmap with a mask |
|
1016 pm = pm.mask(); |
|
1017 } else if (pm.depth() == 1) { // monochrome pixmap, no mask |
|
1018 ; |
|
1019 #ifndef QT_NO_IMAGE_HEURISTIC_MASK |
|
1020 } else { // color pixmap, no mask |
|
1021 QString k = QString::fromLatin1("$qt-drawitem-%1").arg(pm.cacheKey()); |
|
1022 if (!QPixmapCache::find(k, pm)) { |
|
1023 pm = pm.createHeuristicMask(); |
|
1024 pm.setMask((QBitmap&)pm); |
|
1025 QPixmapCache::insert(k, pm); |
|
1026 } |
|
1027 #endif |
|
1028 } |
|
1029 if (gs == Qt::WindowsStyle) { |
|
1030 p->setPen(pal.light().color()); |
|
1031 p->drawPixmap(x+1, y+1, pm); |
|
1032 p->setPen(pal.text().color()); |
|
1033 } |
|
1034 } |
|
1035 p->drawPixmap(x, y, pm); |
|
1036 if (clip) |
|
1037 p->setClipping(false); |
|
1038 } else if (!text.isNull()) { |
|
1039 if (gs == Qt::WindowsStyle && !enabled) { |
|
1040 p->setPen(pal.light().color()); |
|
1041 p->drawText(x+1, y+1, w, h, flags, text.left(len)); |
|
1042 p->setPen(pal.text().color()); |
|
1043 } |
|
1044 p->drawText(x, y, w, h, flags, text.left(len)); |
|
1045 } |
|
1046 } |
|
1047 |
|
1048 #endif |
|
1049 |
|
1050 /*! |
|
1051 \class QTileRules |
|
1052 \since 4.6 |
|
1053 |
|
1054 Holds the rules used to draw a pixmap or image split into nine segments, |
|
1055 similar to \l{http://www.w3.org/TR/css3-background/}{CSS3 border-images}. |
|
1056 |
|
1057 \sa Qt::TileRule, QMargins |
|
1058 */ |
|
1059 |
|
1060 /*! \fn QTileRules::QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule) |
|
1061 Constructs a QTileRules with the given \a horizontalRule and |
|
1062 \a verticalRule. |
|
1063 */ |
|
1064 |
|
1065 /*! \fn QTileRules::QTileRules(Qt::TileRule rule) |
|
1066 Constructs a QTileRules with the given \a rule used for both |
|
1067 the horizontal rule and the vertical rule. |
|
1068 */ |
|
1069 |
|
1070 /*! |
|
1071 \fn void qDrawBorderPixmap(QPainter *painter, const QRect &target, const QMargins &margins, const QPixmap &pixmap) |
|
1072 \relates <qdrawutil.h> |
|
1073 \since 4.6 |
|
1074 \overload |
|
1075 |
|
1076 \brief The qDrawBorderPixmap function is for drawing a pixmap into |
|
1077 the margins of a rectangle. |
|
1078 |
|
1079 Draws the given \a pixmap into the given \a target rectangle, using the |
|
1080 given \a painter. The pixmap will be split into nine segments and drawn |
|
1081 according to the \a margins structure. |
|
1082 */ |
|
1083 |
|
1084 typedef QVarLengthArray<QDrawPixmaps::Data, 16> QDrawPixmapsDataArray; |
|
1085 |
|
1086 /*! |
|
1087 \since 4.6 |
|
1088 |
|
1089 Draws the indicated \a sourceRect rectangle from the given \a pixmap into |
|
1090 the given \a targetRect rectangle, using the given \a painter. The pixmap |
|
1091 will be split into nine segments according to the given \a targetMargins |
|
1092 and \a sourceMargins structures. Finally, the pixmap will be drawn |
|
1093 according to the given \a rules. |
|
1094 |
|
1095 This function is used to draw a scaled pixmap, similar to |
|
1096 \l{http://www.w3.org/TR/css3-background/}{CSS3 border-images} |
|
1097 |
|
1098 \sa Qt::TileRule, QTileRules, QMargins |
|
1099 */ |
|
1100 |
|
1101 void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, |
|
1102 const QPixmap &pixmap, const QRect &sourceRect,const QMargins &sourceMargins, |
|
1103 const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints) |
|
1104 { |
|
1105 QDrawPixmaps::Data d; |
|
1106 d.opacity = 1.0; |
|
1107 d.rotation = 0.0; |
|
1108 |
|
1109 QDrawPixmapsDataArray opaqueData; |
|
1110 QDrawPixmapsDataArray translucentData; |
|
1111 |
|
1112 // source center |
|
1113 const int sourceCenterTop = sourceRect.top() + sourceMargins.top(); |
|
1114 const int sourceCenterLeft = sourceRect.left() + sourceMargins.left(); |
|
1115 const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1; |
|
1116 const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1; |
|
1117 const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft; |
|
1118 const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop; |
|
1119 // target center |
|
1120 const int targetCenterTop = targetRect.top() + targetMargins.top(); |
|
1121 const int targetCenterLeft = targetRect.left() + targetMargins.left(); |
|
1122 const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1; |
|
1123 const int targetCenterRight = targetRect.right() - targetMargins.right() + 1; |
|
1124 const int targetCenterWidth = targetCenterRight - targetCenterLeft; |
|
1125 const int targetCenterHeight = targetCenterBottom - targetCenterTop; |
|
1126 |
|
1127 QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles |
|
1128 QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles |
|
1129 |
|
1130 int columns = 3; |
|
1131 int rows = 3; |
|
1132 if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0) |
|
1133 columns = qMax(3, 2 + qCeil(targetCenterWidth / qreal(sourceCenterWidth))); |
|
1134 if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0) |
|
1135 rows = qMax(3, 2 + qCeil(targetCenterHeight / qreal(sourceCenterHeight))); |
|
1136 |
|
1137 xTarget.resize(columns + 1); |
|
1138 yTarget.resize(rows + 1); |
|
1139 |
|
1140 xTarget[0] = targetRect.left(); |
|
1141 xTarget[1] = targetCenterLeft; |
|
1142 xTarget[columns - 1] = targetCenterRight; |
|
1143 xTarget[columns] = targetRect.left() + targetRect.width(); |
|
1144 |
|
1145 yTarget[0] = targetRect.top(); |
|
1146 yTarget[1] = targetCenterTop; |
|
1147 yTarget[rows - 1] = targetCenterBottom; |
|
1148 yTarget[rows] = targetRect.top() + targetRect.height(); |
|
1149 |
|
1150 qreal dx = targetCenterWidth; |
|
1151 qreal dy = targetCenterHeight; |
|
1152 |
|
1153 switch (rules.horizontal) { |
|
1154 case Qt::StretchTile: |
|
1155 dx = targetCenterWidth; |
|
1156 break; |
|
1157 case Qt::RepeatTile: |
|
1158 dx = sourceCenterWidth; |
|
1159 break; |
|
1160 case Qt::RoundTile: |
|
1161 dx = targetCenterWidth / qreal(columns - 2); |
|
1162 break; |
|
1163 } |
|
1164 |
|
1165 for (int i = 2; i < columns - 1; ++i) |
|
1166 xTarget[i] = xTarget[i - 1] + dx; |
|
1167 |
|
1168 switch (rules.vertical) { |
|
1169 case Qt::StretchTile: |
|
1170 dy = targetCenterHeight; |
|
1171 break; |
|
1172 case Qt::RepeatTile: |
|
1173 dy = sourceCenterHeight; |
|
1174 break; |
|
1175 case Qt::RoundTile: |
|
1176 dy = targetCenterHeight / qreal(rows - 2); |
|
1177 break; |
|
1178 } |
|
1179 |
|
1180 for (int i = 2; i < rows - 1; ++i) |
|
1181 yTarget[i] = yTarget[i - 1] + dy; |
|
1182 |
|
1183 // corners |
|
1184 if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left |
|
1185 d.point.setX(0.5 * (xTarget[1] + xTarget[0])); |
|
1186 d.point.setY(0.5 * (yTarget[1] + yTarget[0])); |
|
1187 d.source = QRectF(sourceRect.left(), sourceRect.top(), sourceMargins.left(), sourceMargins.top()); |
|
1188 d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.source.width(); |
|
1189 d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.source.height(); |
|
1190 if (hints & QDrawBorderPixmap::OpaqueTopLeft) |
|
1191 opaqueData.append(d); |
|
1192 else |
|
1193 translucentData.append(d); |
|
1194 } |
|
1195 if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right |
|
1196 d.point.setX(0.5 * (xTarget[columns] + xTarget[columns - 1])); |
|
1197 d.point.setY(0.5 * (yTarget[1] + yTarget[0])); |
|
1198 d.source = QRectF(sourceCenterRight, sourceRect.top(), sourceMargins.right(), sourceMargins.top()); |
|
1199 d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.source.width(); |
|
1200 d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.source.height(); |
|
1201 if (hints & QDrawBorderPixmap::OpaqueTopRight) |
|
1202 opaqueData.append(d); |
|
1203 else |
|
1204 translucentData.append(d); |
|
1205 } |
|
1206 if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left |
|
1207 d.point.setX(0.5 * (xTarget[1] + xTarget[0])); |
|
1208 d.point.setY(0.5 * (yTarget[rows] + yTarget[rows - 1])); |
|
1209 d.source = QRectF(sourceRect.left(), sourceCenterBottom, sourceMargins.left(), sourceMargins.bottom()); |
|
1210 d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.source.width(); |
|
1211 d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.source.height(); |
|
1212 if (hints & QDrawBorderPixmap::OpaqueBottomLeft) |
|
1213 opaqueData.append(d); |
|
1214 else |
|
1215 translucentData.append(d); |
|
1216 } |
|
1217 if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right |
|
1218 d.point.setX(0.5 * (xTarget[columns] + xTarget[columns - 1])); |
|
1219 d.point.setY(0.5 * (yTarget[rows] + yTarget[rows - 1])); |
|
1220 d.source = QRectF(sourceCenterRight, sourceCenterBottom, sourceMargins.right(), sourceMargins.bottom()); |
|
1221 d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.source.width(); |
|
1222 d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.source.height(); |
|
1223 if (hints & QDrawBorderPixmap::OpaqueBottomRight) |
|
1224 opaqueData.append(d); |
|
1225 else |
|
1226 translucentData.append(d); |
|
1227 } |
|
1228 |
|
1229 // horizontal edges |
|
1230 if (targetCenterWidth > 0 && sourceCenterWidth > 0) { |
|
1231 if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top |
|
1232 QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData; |
|
1233 d.source = QRectF(sourceCenterLeft, sourceRect.top(), sourceCenterWidth, sourceMargins.top()); |
|
1234 d.point.setY(0.5 * (yTarget[1] + yTarget[0])); |
|
1235 d.scaleX = dx / d.source.width(); |
|
1236 d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.source.height(); |
|
1237 for (int i = 1; i < columns - 1; ++i) { |
|
1238 d.point.setX(0.5 * (xTarget[i + 1] + xTarget[i])); |
|
1239 data.append(d); |
|
1240 } |
|
1241 if (rules.horizontal == Qt::RepeatTile) |
|
1242 data[data.size() - 1].source.setWidth((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
|
1243 } |
|
1244 if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom |
|
1245 QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData; |
|
1246 d.source = QRectF(sourceCenterLeft, sourceCenterBottom, sourceCenterWidth, sourceMargins.bottom());; |
|
1247 d.point.setY(0.5 * (yTarget[rows] + yTarget[rows - 1])); |
|
1248 d.scaleX = dx / d.source.width(); |
|
1249 d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.source.height(); |
|
1250 for (int i = 1; i < columns - 1; ++i) { |
|
1251 d.point.setX(0.5 * (xTarget[i + 1] + xTarget[i])); |
|
1252 data.append(d); |
|
1253 } |
|
1254 if (rules.horizontal == Qt::RepeatTile) |
|
1255 data[data.size() - 1].source.setWidth((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); |
|
1256 } |
|
1257 } |
|
1258 |
|
1259 // vertical edges |
|
1260 if (targetCenterHeight > 0 && sourceCenterHeight > 0) { |
|
1261 if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left |
|
1262 QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData; |
|
1263 d.source = QRectF(sourceRect.left(), sourceCenterTop, sourceMargins.left(), sourceCenterHeight); |
|
1264 d.point.setX(0.5 * (xTarget[1] + xTarget[0])); |
|
1265 d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.source.width(); |
|
1266 d.scaleY = dy / d.source.height(); |
|
1267 for (int i = 1; i < rows - 1; ++i) { |
|
1268 d.point.setY(0.5 * (yTarget[i + 1] + yTarget[i])); |
|
1269 data.append(d); |
|
1270 } |
|
1271 if (rules.vertical == Qt::RepeatTile) |
|
1272 data[data.size() - 1].source.setHeight((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
|
1273 } |
|
1274 if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right |
|
1275 QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData; |
|
1276 d.source = QRectF(sourceCenterRight, sourceCenterTop, sourceMargins.right(), sourceCenterHeight); |
|
1277 d.point.setX(0.5 * (xTarget[columns] + xTarget[columns - 1])); |
|
1278 d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.source.width(); |
|
1279 d.scaleY = dy / d.source.height(); |
|
1280 for (int i = 1; i < rows - 1; ++i) { |
|
1281 d.point.setY(0.5 * (yTarget[i + 1] + yTarget[i])); |
|
1282 data.append(d); |
|
1283 } |
|
1284 if (rules.vertical == Qt::RepeatTile) |
|
1285 data[data.size() - 1].source.setHeight((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); |
|
1286 } |
|
1287 } |
|
1288 |
|
1289 // center |
|
1290 if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) { |
|
1291 QDrawPixmapsDataArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData; |
|
1292 d.source = QRectF(sourceCenterLeft, sourceCenterTop, sourceCenterWidth, sourceCenterHeight); |
|
1293 d.scaleX = dx / d.source.width(); |
|
1294 d.scaleY = dy / d.source.height(); |
|
1295 |
|
1296 qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX; |
|
1297 qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY; |
|
1298 |
|
1299 for (int j = 1; j < rows - 1; ++j) { |
|
1300 d.point.setY(0.5 * (yTarget[j + 1] + yTarget[j])); |
|
1301 for (int i = 1; i < columns - 1; ++i) { |
|
1302 d.point.setX(0.5 * (xTarget[i + 1] + xTarget[i])); |
|
1303 data.append(d); |
|
1304 } |
|
1305 if (rules.horizontal == Qt::RepeatTile) |
|
1306 data[data.size() - 1].source.setWidth(repeatWidth); |
|
1307 } |
|
1308 if (rules.vertical == Qt::RepeatTile) { |
|
1309 for (int i = 1; i < columns - 1; ++i) |
|
1310 data[data.size() - i].source.setHeight(repeatHeight); |
|
1311 } |
|
1312 } |
|
1313 |
|
1314 if (opaqueData.size()) |
|
1315 qDrawPixmaps(painter, opaqueData.data(), opaqueData.size(), pixmap, QDrawPixmaps::OpaqueHint); |
|
1316 if (translucentData.size()) |
|
1317 qDrawPixmaps(painter, translucentData.data(), translucentData.size(), pixmap); |
|
1318 } |
|
1319 |
|
1320 /*! |
|
1321 \class QDrawPixmaps::Data |
|
1322 \since 4.6 |
|
1323 \internal |
|
1324 |
|
1325 This structure is used with the qDrawPixmaps() function. |
|
1326 |
|
1327 QPointF point: Specifies the center of the target rectangle. |
|
1328 QRectF source: Specifies the source rectangle in the pixmap passed into the qDrawPixmaps() call. |
|
1329 qreal scaleX: Specifies the horizontal scale of the target rectangle. |
|
1330 qreal scaleY: Specifies the vertical scale of the target rectangle. |
|
1331 qreal rotation: Specifies the rotation of the target rectangle in degrees. |
|
1332 The target rectangle is rotated after scaling. |
|
1333 qreal opacity: Specifies the opacity of the rectangle. |
|
1334 */ |
|
1335 |
|
1336 /*! |
|
1337 \enum QDrawPixmaps::DrawingHint |
|
1338 \internal |
|
1339 */ |
|
1340 |
|
1341 /*! |
|
1342 \internal |
|
1343 \since 4.6 |
|
1344 |
|
1345 This function is used to draw \a pixmap, or a sub-rectangle of \a pixmap, at multiple positions |
|
1346 with different scale, rotation and opacity on \a painter. \a drawingData is an array of \a |
|
1347 dataCount elements specifying the parameters used to draw each pixmap instance. |
|
1348 This can be used for example to implement a particle system. |
|
1349 */ |
|
1350 void qDrawPixmaps(QPainter *painter, const QDrawPixmaps::Data *drawingData, int dataCount, const QPixmap &pixmap, QDrawPixmaps::DrawingHints hints) |
|
1351 { |
|
1352 QPaintEngine *engine = painter->paintEngine(); |
|
1353 if (!engine) |
|
1354 return; |
|
1355 |
|
1356 if (engine->isExtended()) { |
|
1357 static_cast<QPaintEngineEx *>(engine)->drawPixmaps(drawingData, dataCount, pixmap, hints); |
|
1358 } else { |
|
1359 qreal oldOpacity = painter->opacity(); |
|
1360 QTransform oldTransform = painter->transform(); |
|
1361 |
|
1362 for (int i = 0; i < dataCount; ++i) { |
|
1363 QTransform transform = oldTransform; |
|
1364 transform.translate(drawingData[i].point.x(), drawingData[i].point.y()); |
|
1365 transform.rotate(drawingData[i].rotation); |
|
1366 painter->setOpacity(oldOpacity * drawingData[i].opacity); |
|
1367 painter->setTransform(transform); |
|
1368 |
|
1369 qreal w = drawingData[i].scaleX * drawingData[i].source.width(); |
|
1370 qreal h = drawingData[i].scaleY * drawingData[i].source.height(); |
|
1371 painter->drawPixmap(QRectF(-0.5 * w, -0.5 * h, w, h), pixmap, drawingData[i].source); |
|
1372 } |
|
1373 |
|
1374 painter->setOpacity(oldOpacity); |
|
1375 painter->setTransform(oldTransform); |
|
1376 } |
|
1377 } |
|
1378 |
|
1379 QT_END_NAMESPACE |