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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtGui module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #ifndef QPATHCLIPPER_P_H |
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43 #define QPATHCLIPPER_P_H |
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44 |
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45 // |
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46 // W A R N I N G |
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47 // ------------- |
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48 // |
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49 // This file is not part of the Qt API. It exists purely as an |
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50 // implementation detail. This header file may change from version to |
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51 // version without notice, or even be removed. |
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52 // |
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53 // We mean it. |
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54 // |
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55 |
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56 #include <QtGui/qpainterpath.h> |
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57 #include <QtCore/qlist.h> |
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58 |
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59 #include <private/qbezier_p.h> |
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60 #include <private/qdatabuffer_p.h> |
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61 #include <stdio.h> |
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62 |
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63 QT_BEGIN_HEADER |
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64 |
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65 QT_BEGIN_NAMESPACE |
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66 |
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67 QT_MODULE(Gui) |
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68 |
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69 class QWingedEdge; |
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70 |
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71 class Q_AUTOTEST_EXPORT QPathClipper |
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72 { |
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73 public: |
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74 enum Operation { |
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75 BoolAnd, |
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76 BoolOr, |
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77 BoolSub, |
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78 Simplify |
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79 }; |
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80 public: |
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81 QPathClipper(const QPainterPath &subject, |
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82 const QPainterPath &clip); |
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83 |
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84 QPainterPath clip(Operation op = BoolAnd); |
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85 |
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86 bool intersect(); |
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87 bool contains(); |
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88 |
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89 private: |
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90 Q_DISABLE_COPY(QPathClipper) |
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91 |
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92 enum ClipperMode { |
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93 ClipMode, // do the full clip |
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94 CheckMode // for contains/intersects (only interested in whether the result path is non-empty) |
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95 }; |
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96 |
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97 bool handleCrossingEdges(QWingedEdge &list, qreal y, ClipperMode mode); |
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98 bool doClip(QWingedEdge &list, ClipperMode mode); |
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99 |
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100 QPainterPath subjectPath; |
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101 QPainterPath clipPath; |
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102 Operation op; |
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103 |
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104 int aMask; |
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105 int bMask; |
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106 }; |
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107 |
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108 struct QPathVertex |
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109 { |
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110 public: |
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111 QPathVertex(const QPointF &p = QPointF(), int e = -1); |
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112 operator QPointF() const; |
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113 |
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114 int edge; |
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115 |
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116 qreal x; |
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117 qreal y; |
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118 }; |
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119 |
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120 class QPathEdge |
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121 { |
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122 public: |
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123 enum Traversal { |
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124 RightTraversal, |
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125 LeftTraversal |
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126 }; |
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127 |
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128 enum Direction { |
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129 Forward, |
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130 Backward |
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131 }; |
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132 |
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133 enum Type { |
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134 Line, |
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135 Curve |
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136 }; |
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137 |
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138 QPathEdge(int a = -1, int b = -1); |
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139 |
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140 mutable int flag; |
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141 |
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142 int windingA; |
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143 int windingB; |
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144 |
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145 int first; |
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146 int second; |
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147 |
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148 qreal angle; |
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149 qreal invAngle; |
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150 |
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151 const QBezier *bezier; |
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152 qreal t0; |
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153 qreal t1; |
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154 |
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155 int next(Traversal traversal, Direction direction) const; |
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156 |
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157 void setNext(Traversal traversal, Direction direction, int next); |
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158 void setNext(Direction direction, int next); |
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159 |
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160 Direction directionTo(int vertex) const; |
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161 int vertex(Direction direction) const; |
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162 |
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163 private: |
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164 int m_next[2][2]; |
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165 }; |
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166 |
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167 class QPathSegments |
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168 { |
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169 public: |
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170 struct Intersection { |
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171 int vertex; |
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172 qreal t; |
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173 |
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174 int next; |
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175 |
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176 bool operator<(const Intersection &o) const { |
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177 return t < o.t; |
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178 } |
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179 }; |
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180 |
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181 struct Segment { |
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182 Segment(int pathId, int vertexA, int vertexB, int bezierIndex = -1) |
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183 : path(pathId) |
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184 , bezier(bezierIndex) |
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185 , va(vertexA) |
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186 , vb(vertexB) |
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187 , intersection(-1) |
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188 { |
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189 } |
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190 |
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191 int path; |
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192 int bezier; |
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193 |
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194 // vertices |
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195 int va; |
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196 int vb; |
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197 |
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198 // intersection index |
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199 int intersection; |
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200 |
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201 QRectF bounds; |
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202 }; |
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203 |
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204 |
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205 QPathSegments(); |
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206 |
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207 void setPath(const QPainterPath &path); |
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208 void addPath(const QPainterPath &path); |
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209 |
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210 int intersections() const; |
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211 int segments() const; |
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212 int points() const; |
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213 |
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214 const Segment &segmentAt(int index) const; |
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215 const QLineF lineAt(int index) const; |
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216 const QBezier *bezierAt(int index) const; |
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217 const QRectF &elementBounds(int index) const; |
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218 int pathId(int index) const; |
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219 |
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220 const QPointF &pointAt(int vertex) const; |
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221 int addPoint(const QPointF &point); |
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222 |
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223 const Intersection *intersectionAt(int index) const; |
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224 void addIntersection(int index, const Intersection &intersection); |
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225 |
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226 void mergePoints(); |
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227 |
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228 private: |
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229 QDataBuffer<QPointF> m_points; |
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230 QDataBuffer<Segment> m_segments; |
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231 QDataBuffer<QBezier> m_beziers; |
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232 QDataBuffer<Intersection> m_intersections; |
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233 |
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234 int m_pathId; |
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235 }; |
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236 |
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237 class Q_AUTOTEST_EXPORT QWingedEdge |
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238 { |
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239 public: |
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240 struct TraversalStatus |
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241 { |
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242 int edge; |
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243 QPathEdge::Traversal traversal; |
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244 QPathEdge::Direction direction; |
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245 |
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246 void flipDirection(); |
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247 void flipTraversal(); |
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248 |
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249 void flip(); |
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250 }; |
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251 |
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252 QWingedEdge(); |
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253 QWingedEdge(const QPainterPath &subject, const QPainterPath &clip); |
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254 |
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255 void simplify(); |
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256 QPainterPath toPath() const; |
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257 |
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258 int edgeCount() const; |
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259 |
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260 QPathEdge *edge(int edge); |
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261 const QPathEdge *edge(int edge) const; |
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262 |
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263 int vertexCount() const; |
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264 |
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265 int addVertex(const QPointF &p); |
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266 |
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267 QPathVertex *vertex(int vertex); |
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268 const QPathVertex *vertex(int vertex) const; |
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269 |
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270 TraversalStatus next(const TraversalStatus &status) const; |
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271 |
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272 int addEdge(const QPointF &a, const QPointF &b, const QBezier *bezier = 0, qreal t0 = 0, qreal t1 = 1); |
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273 int addEdge(int vertexA, int vertexB, const QBezier *bezier = 0, qreal t0 = 0, qreal t1 = 1); |
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274 |
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275 bool isInside(qreal x, qreal y) const; |
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276 |
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277 static QPathEdge::Traversal flip(QPathEdge::Traversal traversal); |
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278 static QPathEdge::Direction flip(QPathEdge::Direction direction); |
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279 |
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280 private: |
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281 void intersectAndAdd(); |
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282 |
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283 void printNode(int i, FILE *handle); |
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284 |
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285 QBezier bezierFromIndex(int index) const; |
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286 |
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287 void removeEdge(int ei); |
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288 void addBezierEdge(const QBezier *bezier, const QPointF &a, const QPointF &b, qreal alphaA, qreal alphaB, int path); |
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289 void addBezierEdge(const QBezier *bezier, int vertexA, int vertexB, qreal alphaA, qreal alphaB, int path); |
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290 |
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291 int insert(const QPathVertex &vertex); |
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292 TraversalStatus findInsertStatus(int vertex, int edge) const; |
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293 |
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294 qreal delta(int vertex, int a, int b) const; |
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295 |
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296 QDataBuffer<QPathEdge> m_edges; |
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297 QDataBuffer<QPathVertex> m_vertices; |
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298 |
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299 QVector<qreal> m_splitPoints; |
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300 |
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301 QPathSegments m_segments; |
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302 }; |
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303 |
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304 inline QPathEdge::QPathEdge(int a, int b) |
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305 : flag(0) |
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306 , windingA(0) |
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307 , windingB(0) |
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308 , first(a) |
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309 , second(b) |
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310 , angle(0) |
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311 , invAngle(0) |
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312 , bezier(0) |
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313 , t0(0) |
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314 , t1(0) |
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315 { |
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316 m_next[0][0] = -1; |
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317 m_next[1][0] = -1; |
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318 m_next[0][0] = -1; |
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319 m_next[1][0] = -1; |
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320 } |
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321 |
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322 inline int QPathEdge::next(Traversal traversal, Direction direction) const |
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323 { |
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324 return m_next[int(traversal)][int(direction)]; |
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325 } |
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326 |
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327 inline void QPathEdge::setNext(Traversal traversal, Direction direction, int next) |
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328 { |
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329 m_next[int(traversal)][int(direction)] = next; |
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330 } |
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331 |
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332 inline void QPathEdge::setNext(Direction direction, int next) |
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333 { |
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334 m_next[0][int(direction)] = next; |
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335 m_next[1][int(direction)] = next; |
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336 } |
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337 |
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338 inline QPathEdge::Direction QPathEdge::directionTo(int vertex) const |
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339 { |
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340 return first == vertex ? Backward : Forward; |
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341 } |
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342 |
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343 inline int QPathEdge::vertex(Direction direction) const |
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344 { |
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345 return direction == Backward ? first : second; |
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346 } |
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347 |
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348 inline QPathVertex::QPathVertex(const QPointF &p, int e) |
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349 : edge(e) |
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350 , x(p.x()) |
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351 , y(p.y()) |
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352 { |
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353 } |
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354 |
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355 inline QPathVertex::operator QPointF() const |
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356 { |
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357 return QPointF(x, y); |
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358 } |
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359 |
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360 inline QPathSegments::QPathSegments() |
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361 { |
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362 } |
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363 |
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364 inline int QPathSegments::segments() const |
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365 { |
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366 return m_segments.size(); |
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367 } |
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368 |
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369 inline int QPathSegments::points() const |
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370 { |
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371 return m_points.size(); |
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372 } |
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373 |
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374 inline const QPointF &QPathSegments::pointAt(int i) const |
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375 { |
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376 return m_points.at(i); |
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377 } |
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378 |
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379 inline int QPathSegments::addPoint(const QPointF &point) |
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380 { |
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381 m_points << point; |
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382 return m_points.size() - 1; |
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383 } |
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384 |
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385 inline const QPathSegments::Segment &QPathSegments::segmentAt(int index) const |
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386 { |
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387 return m_segments.at(index); |
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388 } |
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389 |
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390 inline const QLineF QPathSegments::lineAt(int index) const |
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391 { |
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392 const Segment &segment = m_segments.at(index); |
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393 return QLineF(m_points.at(segment.va), m_points.at(segment.vb)); |
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394 } |
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395 |
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396 inline const QBezier *QPathSegments::bezierAt(int index) const |
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397 { |
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398 const Segment &segment = m_segments.at(index); |
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399 if (segment.bezier >= 0) |
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400 return &m_beziers.at(segment.bezier); |
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401 else |
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402 return 0; |
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403 } |
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404 |
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405 inline const QRectF &QPathSegments::elementBounds(int index) const |
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406 { |
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407 return m_segments.at(index).bounds; |
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408 } |
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409 |
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410 inline int QPathSegments::pathId(int index) const |
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411 { |
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412 return m_segments.at(index).path; |
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413 } |
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414 |
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415 inline const QPathSegments::Intersection *QPathSegments::intersectionAt(int index) const |
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416 { |
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417 const int intersection = m_segments.at(index).intersection; |
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418 if (intersection < 0) |
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419 return 0; |
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420 else |
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421 return &m_intersections.at(intersection); |
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422 } |
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423 |
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424 inline int QPathSegments::intersections() const |
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425 { |
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426 return m_intersections.size(); |
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427 } |
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428 |
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429 inline void QPathSegments::addIntersection(int index, const Intersection &intersection) |
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430 { |
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431 m_intersections << intersection; |
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432 |
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433 Segment &segment = m_segments.at(index); |
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434 if (segment.intersection < 0) { |
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435 segment.intersection = m_intersections.size() - 1; |
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436 } else { |
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437 Intersection *isect = &m_intersections.at(segment.intersection); |
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438 |
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439 while (isect->next != 0) |
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440 isect += isect->next; |
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441 |
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442 isect->next = (m_intersections.size() - 1) - (isect - m_intersections.data()); |
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443 } |
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444 } |
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445 |
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446 inline void QWingedEdge::TraversalStatus::flipDirection() |
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447 { |
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448 direction = QWingedEdge::flip(direction); |
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449 } |
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450 |
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451 inline void QWingedEdge::TraversalStatus::flipTraversal() |
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452 { |
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453 traversal = QWingedEdge::flip(traversal); |
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454 } |
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455 |
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456 inline void QWingedEdge::TraversalStatus::flip() |
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457 { |
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458 flipDirection(); |
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459 flipTraversal(); |
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460 } |
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461 |
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462 inline int QWingedEdge::edgeCount() const |
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463 { |
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464 return m_edges.size(); |
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465 } |
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466 |
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467 inline QPathEdge *QWingedEdge::edge(int edge) |
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468 { |
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469 return edge < 0 ? 0 : &m_edges.at(edge); |
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470 } |
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471 |
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472 inline const QPathEdge *QWingedEdge::edge(int edge) const |
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473 { |
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474 return edge < 0 ? 0 : &m_edges.at(edge); |
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475 } |
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476 |
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477 inline int QWingedEdge::vertexCount() const |
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478 { |
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479 return m_vertices.size(); |
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480 } |
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481 |
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482 inline int QWingedEdge::addVertex(const QPointF &p) |
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483 { |
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484 m_vertices << p; |
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485 return m_vertices.size() - 1; |
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486 } |
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487 |
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488 inline QPathVertex *QWingedEdge::vertex(int vertex) |
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489 { |
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490 return vertex < 0 ? 0 : &m_vertices.at(vertex); |
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491 } |
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492 |
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493 inline const QPathVertex *QWingedEdge::vertex(int vertex) const |
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494 { |
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495 return vertex < 0 ? 0 : &m_vertices.at(vertex); |
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496 } |
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497 |
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498 inline QPathEdge::Traversal QWingedEdge::flip(QPathEdge::Traversal traversal) |
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499 { |
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500 return traversal == QPathEdge::RightTraversal ? QPathEdge::LeftTraversal : QPathEdge::RightTraversal; |
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501 } |
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502 |
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503 inline QPathEdge::Direction QWingedEdge::flip(QPathEdge::Direction direction) |
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504 { |
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505 return direction == QPathEdge::Forward ? QPathEdge::Backward : QPathEdge::Forward; |
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506 } |
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507 |
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508 QT_END_NAMESPACE |
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509 |
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510 QT_END_HEADER |
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511 |
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512 #endif // QPATHCLIPPER_P_H |