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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtGui module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qrasterizer_p.h" |
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43 |
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44 #include <QPoint> |
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45 #include <QRect> |
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46 |
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47 #include <private/qmath_p.h> |
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48 #include <private/qdatabuffer_p.h> |
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49 #include <private/qdrawhelper_p.h> |
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50 |
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51 QT_BEGIN_NAMESPACE |
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52 |
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53 typedef int Q16Dot16; |
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54 #define Q16Dot16ToFloat(i) ((i)/65536.) |
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55 #define FloatToQ16Dot16(i) (int)((i) * 65536.) |
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56 #define IntToQ16Dot16(i) ((i) << 16) |
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57 #define Q16Dot16ToInt(i) ((i) >> 16) |
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58 #define Q16Dot16Factor 65536 |
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59 |
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60 #define Q16Dot16Multiply(x, y) (int)((qlonglong(x) * qlonglong(y)) >> 16) |
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61 #define Q16Dot16FastMultiply(x, y) (((x) * (y)) >> 16) |
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62 |
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63 #define SPAN_BUFFER_SIZE 256 |
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64 |
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65 #define COORD_ROUNDING 1 // 0: round up, 1: round down |
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66 #define COORD_OFFSET 32 // 26.6, 32 is half a pixel |
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67 |
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68 class QSpanBuffer { |
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69 public: |
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70 QSpanBuffer(ProcessSpans blend, void *data, const QRect &clipRect) |
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71 : m_spanCount(0) |
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72 , m_blend(blend) |
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73 , m_data(data) |
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74 , m_clipRect(clipRect) |
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75 { |
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76 } |
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77 |
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78 ~QSpanBuffer() |
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79 { |
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80 flushSpans(); |
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81 } |
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82 |
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83 void addSpan(int x, unsigned int len, int y, unsigned char coverage) |
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84 { |
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85 if (!coverage || !len) |
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86 return; |
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87 |
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88 Q_ASSERT(y >= m_clipRect.top()); |
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89 Q_ASSERT(y <= m_clipRect.bottom()); |
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90 Q_ASSERT(x >= m_clipRect.left()); |
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91 Q_ASSERT(x + int(len) - 1 <= m_clipRect.right()); |
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92 |
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93 m_spans[m_spanCount].x = x; |
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94 m_spans[m_spanCount].len = len; |
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95 m_spans[m_spanCount].y = y; |
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96 m_spans[m_spanCount].coverage = coverage; |
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97 |
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98 if (++m_spanCount == SPAN_BUFFER_SIZE) |
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99 flushSpans(); |
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100 } |
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101 |
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102 private: |
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103 void flushSpans() |
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104 { |
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105 m_blend(m_spanCount, m_spans, m_data); |
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106 m_spanCount = 0; |
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107 } |
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108 |
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109 QT_FT_Span m_spans[SPAN_BUFFER_SIZE]; |
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110 int m_spanCount; |
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111 |
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112 ProcessSpans m_blend; |
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113 void *m_data; |
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114 |
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115 QRect m_clipRect; |
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116 }; |
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117 |
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118 #define CHUNK_SIZE 64 |
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119 class QScanConverter |
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120 { |
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121 public: |
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122 QScanConverter(); |
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123 ~QScanConverter(); |
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124 |
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125 void begin(int top, int bottom, int left, int right, |
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126 Qt::FillRule fillRule, QSpanBuffer *spanBuffer); |
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127 void end(); |
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128 |
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129 void mergeCurve(const QT_FT_Vector &a, const QT_FT_Vector &b, |
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130 const QT_FT_Vector &c, const QT_FT_Vector &d); |
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131 void mergeLine(QT_FT_Vector a, QT_FT_Vector b); |
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132 |
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133 struct Line |
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134 { |
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135 Q16Dot16 x; |
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136 Q16Dot16 delta; |
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137 |
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138 int top, bottom; |
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139 |
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140 int winding; |
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141 }; |
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142 |
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143 private: |
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144 struct Intersection |
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145 { |
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146 int x; |
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147 int winding; |
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148 |
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149 int left, right; |
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150 }; |
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151 |
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152 inline bool clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding); |
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153 inline void mergeIntersection(Intersection *head, const Intersection &isect); |
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154 |
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155 void prepareChunk(); |
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156 |
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157 void emitNode(const Intersection *node); |
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158 void emitSpans(int chunk); |
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159 |
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160 inline void allocate(int size); |
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161 |
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162 QDataBuffer<Line> m_lines; |
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163 |
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164 int m_alloc; |
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165 int m_size; |
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166 |
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167 int m_top; |
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168 int m_bottom; |
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169 |
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170 Q16Dot16 m_leftFP; |
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171 Q16Dot16 m_rightFP; |
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172 |
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173 int m_fillRuleMask; |
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174 |
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175 int m_x; |
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176 int m_y; |
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177 int m_winding; |
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178 |
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179 Intersection *m_intersections; |
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180 |
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181 QSpanBuffer *m_spanBuffer; |
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182 |
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183 QDataBuffer<Line *> m_active; |
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184 |
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185 template <typename T> |
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186 friend void qScanConvert(QScanConverter &d, T allVertical); |
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187 }; |
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188 |
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189 class QRasterizerPrivate |
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190 { |
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191 public: |
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192 bool antialiased; |
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193 ProcessSpans blend; |
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194 void *data; |
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195 QRect clipRect; |
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196 |
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197 QScanConverter scanConverter; |
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198 }; |
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199 |
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200 QScanConverter::QScanConverter() |
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201 : m_alloc(0) |
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202 , m_size(0) |
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203 , m_intersections(0) |
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204 { |
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205 } |
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206 |
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207 QScanConverter::~QScanConverter() |
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208 { |
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209 if (m_intersections) |
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210 free(m_intersections); |
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211 } |
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212 |
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213 void QScanConverter::begin(int top, int bottom, int left, int right, |
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214 Qt::FillRule fillRule, QSpanBuffer *spanBuffer) |
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215 { |
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216 m_top = top; |
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217 m_bottom = bottom; |
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218 m_leftFP = IntToQ16Dot16(left); |
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219 m_rightFP = IntToQ16Dot16(right + 1); |
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220 |
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221 m_lines.reset(); |
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222 |
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223 m_fillRuleMask = fillRule == Qt::WindingFill ? ~0x0 : 0x1; |
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224 m_spanBuffer = spanBuffer; |
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225 } |
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226 |
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227 void QScanConverter::prepareChunk() |
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228 { |
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229 m_size = CHUNK_SIZE; |
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230 |
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231 allocate(CHUNK_SIZE); |
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232 memset(m_intersections, 0, CHUNK_SIZE * sizeof(Intersection)); |
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233 } |
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234 |
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235 void QScanConverter::emitNode(const Intersection *node) |
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236 { |
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237 tail_call: |
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238 if (node->left) |
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239 emitNode(node + node->left); |
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240 |
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241 if (m_winding & m_fillRuleMask) |
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242 m_spanBuffer->addSpan(m_x, node->x - m_x, m_y, 0xff); |
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243 |
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244 m_x = node->x; |
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245 m_winding += node->winding; |
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246 |
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247 if (node->right) { |
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248 node += node->right; |
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249 goto tail_call; |
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250 } |
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251 } |
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252 |
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253 void QScanConverter::emitSpans(int chunk) |
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254 { |
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255 for (int dy = 0; dy < CHUNK_SIZE; ++dy) { |
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256 m_x = 0; |
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257 m_y = chunk + dy; |
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258 m_winding = 0; |
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259 |
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260 emitNode(&m_intersections[dy]); |
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261 } |
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262 } |
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263 |
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264 // split control points b[0] ... b[3] into |
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265 // left (b[0] ... b[3]) and right (b[3] ... b[6]) |
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266 static void split(QT_FT_Vector *b) |
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267 { |
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268 b[6] = b[3]; |
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269 |
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270 { |
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271 const QT_FT_Pos temp = (b[1].x + b[2].x)/2; |
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272 |
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273 b[1].x = (b[0].x + b[1].x)/2; |
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274 b[5].x = (b[2].x + b[3].x)/2; |
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275 b[2].x = (b[1].x + temp)/2; |
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276 b[4].x = (b[5].x + temp)/2; |
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277 b[3].x = (b[2].x + b[4].x)/2; |
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278 } |
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279 { |
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280 const QT_FT_Pos temp = (b[1].y + b[2].y)/2; |
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281 |
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282 b[1].y = (b[0].y + b[1].y)/2; |
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283 b[5].y = (b[2].y + b[3].y)/2; |
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284 b[2].y = (b[1].y + temp)/2; |
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285 b[4].y = (b[5].y + temp)/2; |
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286 b[3].y = (b[2].y + b[4].y)/2; |
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287 } |
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288 } |
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289 |
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290 static inline bool topOrder(const QScanConverter::Line &a, const QScanConverter::Line &b) |
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291 { |
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292 return a.top < b.top; |
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293 } |
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294 |
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295 static inline bool xOrder(const QScanConverter::Line *a, const QScanConverter::Line *b) |
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296 { |
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297 return a->x < b->x; |
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298 } |
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299 |
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300 template <bool B> |
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301 struct QBoolToType |
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302 { |
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303 inline bool operator()() const |
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304 { |
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305 return B; |
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306 } |
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307 }; |
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308 |
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309 // should be a member function but VC6 doesn't support member template functions |
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310 template <typename T> |
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311 void qScanConvert(QScanConverter &d, T allVertical) |
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312 { |
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313 qSort(d.m_lines.data(), d.m_lines.data() + d.m_lines.size(), QT_PREPEND_NAMESPACE(topOrder)); |
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314 int line = 0; |
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315 for (int y = d.m_lines.first().top; y <= d.m_bottom; ++y) { |
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316 for (; line < d.m_lines.size() && d.m_lines.at(line).top == y; ++line) { |
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317 // add node to active list |
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318 if (allVertical()) { |
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319 QScanConverter::Line *l = &d.m_lines.at(line); |
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320 d.m_active.resize(d.m_active.size() + 1); |
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321 int j; |
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322 for (j = d.m_active.size() - 2; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j) |
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323 d.m_active.at(j+1) = d.m_active.at(j); |
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324 d.m_active.at(j+1) = l; |
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325 } else { |
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326 d.m_active << &d.m_lines.at(line); |
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327 } |
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328 } |
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329 |
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330 int numActive = d.m_active.size(); |
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331 if (!allVertical()) { |
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332 // use insertion sort instead of qSort, as the active edge list is quite small |
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333 // and in the average case already sorted |
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334 for (int i = 1; i < numActive; ++i) { |
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335 QScanConverter::Line *l = d.m_active.at(i); |
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336 int j; |
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337 for (j = i-1; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j) |
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338 d.m_active.at(j+1) = d.m_active.at(j); |
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339 d.m_active.at(j+1) = l; |
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340 } |
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341 } |
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342 |
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343 int x = 0; |
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344 int winding = 0; |
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345 for (int i = 0; i < numActive; ++i) { |
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346 QScanConverter::Line *node = d.m_active.at(i); |
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347 |
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348 const int current = Q16Dot16ToInt(node->x); |
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349 if (winding & d.m_fillRuleMask) |
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350 d.m_spanBuffer->addSpan(x, current - x, y, 0xff); |
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351 |
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352 x = current; |
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353 winding += node->winding; |
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354 |
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355 if (node->bottom == y) { |
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356 // remove node from active list |
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357 for (int j = i; j < numActive - 1; ++j) |
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358 d.m_active.at(j) = d.m_active.at(j+1); |
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359 |
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360 d.m_active.resize(--numActive); |
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361 --i; |
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362 } else if (!allVertical()) |
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363 node->x += node->delta; |
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364 } |
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365 } |
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366 d.m_active.reset(); |
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367 } |
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368 |
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369 void QScanConverter::end() |
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370 { |
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371 if (m_lines.isEmpty()) |
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372 return; |
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373 |
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374 if (m_lines.size() <= 32) { |
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375 bool allVertical = true; |
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376 for (int i = 0; i < m_lines.size(); ++i) { |
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377 if (m_lines.at(i).delta) { |
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378 allVertical = false; |
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379 break; |
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380 } |
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381 } |
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382 if (allVertical) |
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383 qScanConvert(*this, QBoolToType<true>()); |
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384 else |
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385 qScanConvert(*this, QBoolToType<false>()); |
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386 } else { |
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387 for (int chunkTop = m_top; chunkTop <= m_bottom; chunkTop += CHUNK_SIZE) { |
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388 prepareChunk(); |
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389 |
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390 Intersection isect = { 0, 0, 0, 0 }; |
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391 |
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392 const int chunkBottom = chunkTop + CHUNK_SIZE; |
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393 for (int i = 0; i < m_lines.size(); ++i) { |
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394 Line &line = m_lines.at(i); |
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395 |
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396 if ((line.bottom < chunkTop) || (line.top > chunkBottom)) |
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397 continue; |
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398 |
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399 const int top = qMax(0, line.top - chunkTop); |
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400 const int bottom = qMin(CHUNK_SIZE, line.bottom + 1 - chunkTop); |
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401 allocate(m_size + bottom - top); |
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402 |
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403 isect.winding = line.winding; |
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404 |
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405 Intersection *it = m_intersections + top; |
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406 Intersection *end = m_intersections + bottom; |
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407 |
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408 if (line.delta) { |
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409 for (; it != end; ++it) { |
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410 isect.x = Q16Dot16ToInt(line.x); |
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411 line.x += line.delta; |
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412 mergeIntersection(it, isect); |
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413 } |
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414 } else { |
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415 isect.x = Q16Dot16ToInt(line.x); |
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416 for (; it != end; ++it) |
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417 mergeIntersection(it, isect); |
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418 } |
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419 } |
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420 |
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421 emitSpans(chunkTop); |
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422 } |
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423 } |
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424 |
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425 if (m_alloc > 1024) { |
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426 free(m_intersections); |
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427 m_alloc = 0; |
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428 m_size = 0; |
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429 m_intersections = 0; |
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430 } |
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431 |
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432 if (m_lines.size() > 1024) |
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433 m_lines.shrink(1024); |
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434 } |
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435 |
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436 inline void QScanConverter::allocate(int size) |
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437 { |
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438 if (m_alloc < size) { |
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439 int newAlloc = qMax(size, 2 * m_alloc); |
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440 m_intersections = q_check_ptr((Intersection *)realloc(m_intersections, newAlloc * sizeof(Intersection))); |
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441 m_alloc = newAlloc; |
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442 } |
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443 } |
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444 |
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445 inline void QScanConverter::mergeIntersection(Intersection *it, const Intersection &isect) |
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446 { |
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447 Intersection *current = it; |
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448 |
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449 while (isect.x != current->x) { |
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450 int &next = isect.x < current->x ? current->left : current->right; |
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451 if (next) |
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452 current += next; |
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453 else { |
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454 Intersection *last = m_intersections + m_size; |
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455 next = last - current; |
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456 *last = isect; |
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457 ++m_size; |
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458 return; |
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459 } |
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460 } |
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461 |
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462 current->winding += isect.winding; |
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463 } |
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464 |
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465 void QScanConverter::mergeCurve(const QT_FT_Vector &pa, const QT_FT_Vector &pb, |
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466 const QT_FT_Vector &pc, const QT_FT_Vector &pd) |
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467 { |
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468 // make room for 32 splits |
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469 QT_FT_Vector beziers[4 + 3 * 32]; |
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470 |
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471 QT_FT_Vector *b = beziers; |
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472 |
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473 b[0] = pa; |
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474 b[1] = pb; |
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475 b[2] = pc; |
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476 b[3] = pd; |
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477 |
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478 const QT_FT_Pos flatness = 16; |
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479 |
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480 while (b >= beziers) { |
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481 QT_FT_Vector delta = { b[3].x - b[0].x, b[3].y - b[0].y }; |
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482 QT_FT_Pos l = qAbs(delta.x) + qAbs(delta.y); |
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483 |
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484 bool belowThreshold; |
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485 if (l > 64) { |
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486 qlonglong d2 = qAbs(qlonglong(b[1].x-b[0].x) * qlonglong(delta.y) - |
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487 qlonglong(b[1].y-b[0].y) * qlonglong(delta.x)); |
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488 qlonglong d3 = qAbs(qlonglong(b[2].x-b[0].x) * qlonglong(delta.y) - |
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489 qlonglong(b[2].y-b[0].y) * qlonglong(delta.x)); |
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490 |
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491 qlonglong d = d2 + d3; |
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492 |
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493 belowThreshold = (d <= qlonglong(flatness) * qlonglong(l)); |
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494 } else { |
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495 QT_FT_Pos d = qAbs(b[0].x-b[1].x) + qAbs(b[0].y-b[1].y) + |
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496 qAbs(b[0].x-b[2].x) + qAbs(b[0].y-b[2].y); |
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497 |
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498 belowThreshold = (d <= flatness); |
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499 } |
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500 |
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501 if (belowThreshold || b == beziers + 3 * 32) { |
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502 mergeLine(b[0], b[3]); |
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503 b -= 3; |
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504 continue; |
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505 } |
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506 |
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507 split(b); |
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508 b += 3; |
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509 } |
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510 } |
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511 |
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512 inline bool QScanConverter::clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding) |
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513 { |
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514 bool right = edgeFP == m_rightFP; |
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515 |
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516 if (xFP == edgeFP) { |
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517 if ((slopeFP > 0) ^ right) |
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518 return false; |
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519 else { |
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520 Line line = { edgeFP, 0, iTop, iBottom, winding }; |
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521 m_lines.add(line); |
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522 return true; |
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523 } |
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524 } |
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525 |
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526 Q16Dot16 lastFP = xFP + slopeFP * (iBottom - iTop); |
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527 |
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528 if (lastFP == edgeFP) { |
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529 if ((slopeFP < 0) ^ right) |
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530 return false; |
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531 else { |
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532 Line line = { edgeFP, 0, iTop, iBottom, winding }; |
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533 m_lines.add(line); |
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534 return true; |
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535 } |
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536 } |
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537 |
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538 // does line cross edge? |
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539 if ((lastFP < edgeFP) ^ (xFP < edgeFP)) { |
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540 Q16Dot16 deltaY = Q16Dot16((edgeFP - xFP) / Q16Dot16ToFloat(slopeFP)); |
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541 |
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542 if ((xFP < edgeFP) ^ right) { |
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543 // top segment needs to be clipped |
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544 int iHeight = Q16Dot16ToInt(deltaY + 1); |
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545 int iMiddle = iTop + iHeight; |
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546 |
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547 Line line = { edgeFP, 0, iTop, iMiddle, winding }; |
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548 m_lines.add(line); |
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549 |
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550 if (iMiddle != iBottom) { |
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551 xFP += slopeFP * (iHeight + 1); |
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552 iTop = iMiddle + 1; |
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553 } else |
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554 return true; |
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555 } else { |
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556 // bottom segment needs to be clipped |
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557 int iHeight = Q16Dot16ToInt(deltaY); |
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558 int iMiddle = iTop + iHeight; |
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559 |
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560 if (iMiddle != iBottom) { |
|
561 Line line = { edgeFP, 0, iMiddle + 1, iBottom, winding }; |
|
562 m_lines.add(line); |
|
563 |
|
564 iBottom = iMiddle; |
|
565 } |
|
566 } |
|
567 return false; |
|
568 } else if ((xFP < edgeFP) ^ right) { |
|
569 Line line = { edgeFP, 0, iTop, iBottom, winding }; |
|
570 m_lines.add(line); |
|
571 return true; |
|
572 } |
|
573 |
|
574 return false; |
|
575 } |
|
576 |
|
577 void QScanConverter::mergeLine(QT_FT_Vector a, QT_FT_Vector b) |
|
578 { |
|
579 int winding = 1; |
|
580 |
|
581 if (a.y > b.y) { |
|
582 qSwap(a, b); |
|
583 winding = -1; |
|
584 } |
|
585 |
|
586 a.x += COORD_OFFSET; |
|
587 a.y += COORD_OFFSET; |
|
588 b.x += COORD_OFFSET; |
|
589 b.y += COORD_OFFSET; |
|
590 |
|
591 int iTop = qMax(m_top, int((a.y + 32 - COORD_ROUNDING) >> 6)); |
|
592 int iBottom = qMin(m_bottom, int((b.y - 32 - COORD_ROUNDING) >> 6)); |
|
593 |
|
594 if (iTop <= iBottom) { |
|
595 Q16Dot16 aFP = Q16Dot16Factor/2 + (a.x << 10) - COORD_ROUNDING; |
|
596 |
|
597 if (b.x == a.x) { |
|
598 Line line = { qBound(m_leftFP, aFP, m_rightFP), 0, iTop, iBottom, winding }; |
|
599 m_lines.add(line); |
|
600 } else { |
|
601 const qreal slope = (b.x - a.x) / qreal(b.y - a.y); |
|
602 |
|
603 const Q16Dot16 slopeFP = FloatToQ16Dot16(slope); |
|
604 |
|
605 Q16Dot16 xFP = aFP + Q16Dot16Multiply(slopeFP, |
|
606 IntToQ16Dot16(iTop) |
|
607 + Q16Dot16Factor/2 - (a.y << 10)); |
|
608 |
|
609 if (clip(xFP, iTop, iBottom, slopeFP, m_leftFP, winding)) |
|
610 return; |
|
611 |
|
612 if (clip(xFP, iTop, iBottom, slopeFP, m_rightFP, winding)) |
|
613 return; |
|
614 |
|
615 Q_ASSERT(xFP >= m_leftFP); |
|
616 |
|
617 Line line = { xFP, slopeFP, iTop, iBottom, winding }; |
|
618 m_lines.add(line); |
|
619 } |
|
620 } |
|
621 } |
|
622 |
|
623 QRasterizer::QRasterizer() |
|
624 : d(new QRasterizerPrivate) |
|
625 { |
|
626 } |
|
627 |
|
628 QRasterizer::~QRasterizer() |
|
629 { |
|
630 delete d; |
|
631 } |
|
632 |
|
633 void QRasterizer::setAntialiased(bool antialiased) |
|
634 { |
|
635 d->antialiased = antialiased; |
|
636 } |
|
637 |
|
638 void QRasterizer::initialize(ProcessSpans blend, void *data) |
|
639 { |
|
640 d->blend = blend; |
|
641 d->data = data; |
|
642 } |
|
643 |
|
644 void QRasterizer::setClipRect(const QRect &clipRect) |
|
645 { |
|
646 d->clipRect = clipRect; |
|
647 } |
|
648 |
|
649 static Q16Dot16 intersectPixelFP(int x, Q16Dot16 top, Q16Dot16 bottom, Q16Dot16 leftIntersectX, Q16Dot16 rightIntersectX, Q16Dot16 slope, Q16Dot16 invSlope) |
|
650 { |
|
651 Q16Dot16 leftX = IntToQ16Dot16(x); |
|
652 Q16Dot16 rightX = IntToQ16Dot16(x) + Q16Dot16Factor; |
|
653 |
|
654 Q16Dot16 leftIntersectY, rightIntersectY; |
|
655 if (slope > 0) { |
|
656 leftIntersectY = top + Q16Dot16Multiply(leftX - leftIntersectX, invSlope); |
|
657 rightIntersectY = leftIntersectY + invSlope; |
|
658 } else { |
|
659 leftIntersectY = top + Q16Dot16Multiply(leftX - rightIntersectX, invSlope); |
|
660 rightIntersectY = leftIntersectY + invSlope; |
|
661 } |
|
662 |
|
663 if (leftIntersectX >= leftX && rightIntersectX <= rightX) { |
|
664 return Q16Dot16Multiply(bottom - top, leftIntersectX - leftX + ((rightIntersectX - leftIntersectX) >> 1)); |
|
665 } else if (leftIntersectX >= rightX) { |
|
666 return bottom - top; |
|
667 } else if (leftIntersectX >= leftX) { |
|
668 if (slope > 0) { |
|
669 return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, rightIntersectY - top); |
|
670 } else { |
|
671 return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, bottom - rightIntersectY); |
|
672 } |
|
673 } else if (rightIntersectX <= leftX) { |
|
674 return 0; |
|
675 } else if (rightIntersectX <= rightX) { |
|
676 if (slope > 0) { |
|
677 return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, bottom - leftIntersectY); |
|
678 } else { |
|
679 return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, leftIntersectY - top); |
|
680 } |
|
681 } else { |
|
682 if (slope > 0) { |
|
683 return (bottom - rightIntersectY) + ((rightIntersectY - leftIntersectY) >> 1); |
|
684 } else { |
|
685 return (rightIntersectY - top) + ((leftIntersectY - rightIntersectY) >> 1); |
|
686 } |
|
687 } |
|
688 } |
|
689 |
|
690 static inline bool q16Dot16Compare(qreal p1, qreal p2) |
|
691 { |
|
692 return FloatToQ16Dot16(p2 - p1) == 0; |
|
693 } |
|
694 |
|
695 static inline qreal qFloorF(qreal v) |
|
696 { |
|
697 #ifdef QT_USE_MATH_H_FLOATS |
|
698 if (sizeof(qreal) == sizeof(float)) |
|
699 return floorf(v); |
|
700 else |
|
701 #endif |
|
702 return floor(v); |
|
703 } |
|
704 |
|
705 void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width, bool squareCap) |
|
706 { |
|
707 if (a == b || width == 0 || d->clipRect.isEmpty()) |
|
708 return; |
|
709 |
|
710 Q_ASSERT(width > 0.0); |
|
711 |
|
712 QPointF pa = a; |
|
713 QPointF pb = b; |
|
714 |
|
715 QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * 0.5; |
|
716 if (squareCap) |
|
717 offs += QPointF(offs.y(), offs.x()); |
|
718 const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs); |
|
719 |
|
720 if (!clip.contains(a) || !clip.contains(b)) { |
|
721 qreal t1 = 0; |
|
722 qreal t2 = 1; |
|
723 |
|
724 const qreal o[2] = { a.x(), a.y() }; |
|
725 const qreal d[2] = { b.x() - a.x(), b.y() - a.y() }; |
|
726 |
|
727 const qreal low[2] = { clip.left(), clip.top() }; |
|
728 const qreal high[2] = { clip.right(), clip.bottom() }; |
|
729 |
|
730 for (int i = 0; i < 2; ++i) { |
|
731 if (d[i] == 0) { |
|
732 if (o[i] <= low[i] || o[i] >= high[i]) |
|
733 return; |
|
734 continue; |
|
735 } |
|
736 const qreal d_inv = 1 / d[i]; |
|
737 qreal t_low = (low[i] - o[i]) * d_inv; |
|
738 qreal t_high = (high[i] - o[i]) * d_inv; |
|
739 if (t_low > t_high) |
|
740 qSwap(t_low, t_high); |
|
741 if (t1 < t_low) |
|
742 t1 = t_low; |
|
743 if (t2 > t_high) |
|
744 t2 = t_high; |
|
745 if (t1 >= t2) |
|
746 return; |
|
747 } |
|
748 pa = a + (b - a) * t1; |
|
749 pb = a + (b - a) * t2; |
|
750 } |
|
751 |
|
752 if (!d->antialiased) { |
|
753 pa.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
|
754 pa.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
|
755 pb.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
|
756 pb.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
|
757 } |
|
758 |
|
759 { |
|
760 const qreal gridResolution = 64; |
|
761 const qreal reciprocal = 1 / gridResolution; |
|
762 |
|
763 // snap to grid to prevent large slopes |
|
764 pa.rx() = qFloorF(pa.rx() * gridResolution) * reciprocal; |
|
765 pa.ry() = qFloorF(pa.ry() * gridResolution) * reciprocal; |
|
766 pb.rx() = qFloorF(pb.rx() * gridResolution) * reciprocal; |
|
767 pb.ry() = qFloorF(pb.ry() * gridResolution) * reciprocal; |
|
768 |
|
769 // old delta |
|
770 const QPointF d0 = a - b; |
|
771 const qreal w0 = d0.x() * d0.x() + d0.y() * d0.y(); |
|
772 |
|
773 // new delta |
|
774 const QPointF d = pa - pb; |
|
775 const qreal w = d.x() * d.x() + d.y() * d.y(); |
|
776 |
|
777 if (w == 0) |
|
778 return; |
|
779 |
|
780 // adjust width which is given relative to |b - a| |
|
781 width *= sqrt(w0 / w); |
|
782 } |
|
783 |
|
784 QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
|
785 |
|
786 if (q16Dot16Compare(pa.y(), pb.y())) { |
|
787 const qreal x = (pa.x() + pb.x()) * 0.5f; |
|
788 const qreal dx = qAbs(pb.x() - pa.x()) * 0.5f; |
|
789 |
|
790 const qreal y = pa.y(); |
|
791 const qreal dy = width * dx; |
|
792 |
|
793 pa = QPointF(x, y - dy); |
|
794 pb = QPointF(x, y + dy); |
|
795 |
|
796 if (squareCap) |
|
797 width = 1 / width + 1.0f; |
|
798 else |
|
799 width = 1 / width; |
|
800 |
|
801 squareCap = false; |
|
802 } |
|
803 |
|
804 if (q16Dot16Compare(pa.x(), pb.x())) { |
|
805 if (pa.y() > pb.y()) |
|
806 qSwap(pa, pb); |
|
807 |
|
808 const qreal dy = pb.y() - pa.y(); |
|
809 const qreal halfWidth = 0.5f * width * dy; |
|
810 |
|
811 if (squareCap) { |
|
812 pa.ry() -= halfWidth; |
|
813 pb.ry() += halfWidth; |
|
814 } |
|
815 |
|
816 qreal left = pa.x() - halfWidth; |
|
817 qreal right = pa.x() + halfWidth; |
|
818 |
|
819 left = qBound(qreal(d->clipRect.left()), left, qreal(d->clipRect.right() + 1)); |
|
820 right = qBound(qreal(d->clipRect.left()), right, qreal(d->clipRect.right() + 1)); |
|
821 |
|
822 pa.ry() = qBound(qreal(d->clipRect.top()), pa.y(), qreal(d->clipRect.bottom() + 1)); |
|
823 pb.ry() = qBound(qreal(d->clipRect.top()), pb.y(), qreal(d->clipRect.bottom() + 1)); |
|
824 |
|
825 if (q16Dot16Compare(left, right) || q16Dot16Compare(pa.y(), pb.y())) |
|
826 return; |
|
827 |
|
828 if (d->antialiased) { |
|
829 const Q16Dot16 iLeft = int(left); |
|
830 const Q16Dot16 iRight = int(right); |
|
831 const Q16Dot16 leftWidth = IntToQ16Dot16(iLeft + 1) |
|
832 - FloatToQ16Dot16(left); |
|
833 const Q16Dot16 rightWidth = FloatToQ16Dot16(right) |
|
834 - IntToQ16Dot16(iRight); |
|
835 |
|
836 Q16Dot16 coverage[3]; |
|
837 int x[3]; |
|
838 int len[3]; |
|
839 |
|
840 int n = 1; |
|
841 if (iLeft == iRight) { |
|
842 coverage[0] = (leftWidth + rightWidth) * 255; |
|
843 x[0] = iLeft; |
|
844 len[0] = 1; |
|
845 } else { |
|
846 coverage[0] = leftWidth * 255; |
|
847 x[0] = iLeft; |
|
848 len[0] = 1; |
|
849 if (leftWidth == Q16Dot16Factor) { |
|
850 len[0] = iRight - iLeft; |
|
851 } else if (iRight - iLeft > 1) { |
|
852 coverage[1] = IntToQ16Dot16(255); |
|
853 x[1] = iLeft + 1; |
|
854 len[1] = iRight - iLeft - 1; |
|
855 ++n; |
|
856 } |
|
857 if (rightWidth) { |
|
858 coverage[n] = rightWidth * 255; |
|
859 x[n] = iRight; |
|
860 len[n] = 1; |
|
861 ++n; |
|
862 } |
|
863 } |
|
864 |
|
865 const Q16Dot16 iTopFP = IntToQ16Dot16(int(pa.y())); |
|
866 const Q16Dot16 iBottomFP = IntToQ16Dot16(int(pb.y())); |
|
867 const Q16Dot16 yPa = FloatToQ16Dot16(pa.y()); |
|
868 const Q16Dot16 yPb = FloatToQ16Dot16(pb.y()); |
|
869 for (Q16Dot16 yFP = iTopFP; yFP <= iBottomFP; yFP += Q16Dot16Factor) { |
|
870 const Q16Dot16 rowHeight = qMin(yFP + Q16Dot16Factor, yPb) |
|
871 - qMax(yFP, yPa); |
|
872 const int y = Q16Dot16ToInt(yFP); |
|
873 for (int i = 0; i < n; ++i) { |
|
874 buffer.addSpan(x[i], len[i], y, |
|
875 Q16Dot16ToInt(Q16Dot16Multiply(rowHeight, coverage[i]))); |
|
876 } |
|
877 } |
|
878 } else { // aliased |
|
879 int iTop = int(pa.y() + 0.5f); |
|
880 int iBottom = pb.y() < 0.5f ? -1 : int(pb.y() - 0.5f); |
|
881 int iLeft = int(left + 0.5f); |
|
882 int iRight = right < 0.5f ? -1 : int(right - 0.5f); |
|
883 |
|
884 int iWidth = iRight - iLeft + 1; |
|
885 for (int y = iTop; y <= iBottom; ++y) |
|
886 buffer.addSpan(iLeft, iWidth, y, 255); |
|
887 } |
|
888 } else { |
|
889 if (pa.y() > pb.y()) |
|
890 qSwap(pa, pb); |
|
891 |
|
892 QPointF delta = pb - pa; |
|
893 delta *= 0.5f * width; |
|
894 const QPointF perp(delta.y(), -delta.x()); |
|
895 |
|
896 if (squareCap) { |
|
897 pa -= delta; |
|
898 pb += delta; |
|
899 } |
|
900 |
|
901 QPointF top; |
|
902 QPointF left; |
|
903 QPointF right; |
|
904 QPointF bottom; |
|
905 |
|
906 if (pa.x() < pb.x()) { |
|
907 top = pa + perp; |
|
908 left = pa - perp; |
|
909 right = pb + perp; |
|
910 bottom = pb - perp; |
|
911 } else { |
|
912 top = pa - perp; |
|
913 left = pb - perp; |
|
914 right = pa + perp; |
|
915 bottom = pb + perp; |
|
916 } |
|
917 |
|
918 const qreal topBound = qBound(qreal(d->clipRect.top()), top.y(), qreal(d->clipRect.bottom())); |
|
919 const qreal bottomBound = qBound(qreal(d->clipRect.top()), bottom.y(), qreal(d->clipRect.bottom())); |
|
920 |
|
921 const qreal leftSlope = (left.x() - top.x()) / (left.y() - top.y()); |
|
922 const qreal rightSlope = -1.0f / leftSlope; |
|
923 |
|
924 const Q16Dot16 leftSlopeFP = FloatToQ16Dot16(leftSlope); |
|
925 const Q16Dot16 rightSlopeFP = FloatToQ16Dot16(rightSlope); |
|
926 |
|
927 if (d->antialiased) { |
|
928 const Q16Dot16 iTopFP = IntToQ16Dot16(int(topBound)); |
|
929 const Q16Dot16 iLeftFP = IntToQ16Dot16(int(left.y())); |
|
930 const Q16Dot16 iRightFP = IntToQ16Dot16(int(right.y())); |
|
931 const Q16Dot16 iBottomFP = IntToQ16Dot16(int(bottomBound)); |
|
932 |
|
933 Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * leftSlope); |
|
934 Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * rightSlope); |
|
935 Q16Dot16 leftIntersectBf = 0; |
|
936 Q16Dot16 rightIntersectBf = 0; |
|
937 |
|
938 if (iLeftFP < iTopFP) |
|
939 leftIntersectBf = FloatToQ16Dot16(left.x() + (int(topBound) - left.y()) * rightSlope); |
|
940 |
|
941 if (iRightFP < iTopFP) |
|
942 rightIntersectBf = FloatToQ16Dot16(right.x() + (int(topBound) - right.y()) * leftSlope); |
|
943 |
|
944 Q16Dot16 rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom; |
|
945 Q16Dot16 topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf; |
|
946 Q16Dot16 bottomLeftIntersectAf, bottomLeftIntersectBf, bottomRightIntersectAf, bottomRightIntersectBf; |
|
947 |
|
948 int leftMin, leftMax, rightMin, rightMax; |
|
949 |
|
950 const Q16Dot16 yTopFP = FloatToQ16Dot16(top.y()); |
|
951 const Q16Dot16 yLeftFP = FloatToQ16Dot16(left.y()); |
|
952 const Q16Dot16 yRightFP = FloatToQ16Dot16(right.y()); |
|
953 const Q16Dot16 yBottomFP = FloatToQ16Dot16(bottom.y()); |
|
954 |
|
955 rowTop = qMax(iTopFP, yTopFP); |
|
956 topLeftIntersectAf = leftIntersectAf + |
|
957 Q16Dot16Multiply(leftSlopeFP, rowTop - iTopFP); |
|
958 topRightIntersectAf = rightIntersectAf + |
|
959 Q16Dot16Multiply(rightSlopeFP, rowTop - iTopFP); |
|
960 |
|
961 Q16Dot16 yFP = iTopFP; |
|
962 while (yFP <= iBottomFP) { |
|
963 rowBottomLeft = qMin(yFP + Q16Dot16Factor, yLeftFP); |
|
964 rowBottomRight = qMin(yFP + Q16Dot16Factor, yRightFP); |
|
965 rowTopLeft = qMax(yFP, yLeftFP); |
|
966 rowTopRight = qMax(yFP, yRightFP); |
|
967 rowBottom = qMin(yFP + Q16Dot16Factor, yBottomFP); |
|
968 |
|
969 if (yFP == iLeftFP) { |
|
970 const int y = Q16Dot16ToInt(yFP); |
|
971 leftIntersectBf = FloatToQ16Dot16(left.x() + (y - left.y()) * rightSlope); |
|
972 topLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(rightSlopeFP, rowTopLeft - yFP); |
|
973 bottomLeftIntersectAf = leftIntersectAf + Q16Dot16Multiply(leftSlopeFP, rowBottomLeft - yFP); |
|
974 } else { |
|
975 topLeftIntersectBf = leftIntersectBf; |
|
976 bottomLeftIntersectAf = leftIntersectAf + leftSlopeFP; |
|
977 } |
|
978 |
|
979 if (yFP == iRightFP) { |
|
980 const int y = Q16Dot16ToInt(yFP); |
|
981 rightIntersectBf = FloatToQ16Dot16(right.x() + (y - right.y()) * leftSlope); |
|
982 topRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(leftSlopeFP, rowTopRight - yFP); |
|
983 bottomRightIntersectAf = rightIntersectAf + Q16Dot16Multiply(rightSlopeFP, rowBottomRight - yFP); |
|
984 } else { |
|
985 topRightIntersectBf = rightIntersectBf; |
|
986 bottomRightIntersectAf = rightIntersectAf + rightSlopeFP; |
|
987 } |
|
988 |
|
989 if (yFP == iBottomFP) { |
|
990 bottomLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(rightSlopeFP, rowBottom - yFP); |
|
991 bottomRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(leftSlopeFP, rowBottom - yFP); |
|
992 } else { |
|
993 bottomLeftIntersectBf = leftIntersectBf + rightSlopeFP; |
|
994 bottomRightIntersectBf = rightIntersectBf + leftSlopeFP; |
|
995 } |
|
996 |
|
997 if (yFP < iLeftFP) { |
|
998 leftMin = Q16Dot16ToInt(bottomLeftIntersectAf); |
|
999 leftMax = Q16Dot16ToInt(topLeftIntersectAf); |
|
1000 } else if (yFP == iLeftFP) { |
|
1001 leftMin = Q16Dot16ToInt(qMax(bottomLeftIntersectAf, topLeftIntersectBf)); |
|
1002 leftMax = Q16Dot16ToInt(qMax(topLeftIntersectAf, bottomLeftIntersectBf)); |
|
1003 } else { |
|
1004 leftMin = Q16Dot16ToInt(topLeftIntersectBf); |
|
1005 leftMax = Q16Dot16ToInt(bottomLeftIntersectBf); |
|
1006 } |
|
1007 |
|
1008 leftMin = qBound(d->clipRect.left(), leftMin, d->clipRect.right()); |
|
1009 leftMax = qBound(d->clipRect.left(), leftMax, d->clipRect.right()); |
|
1010 |
|
1011 if (yFP < iRightFP) { |
|
1012 rightMin = Q16Dot16ToInt(topRightIntersectAf); |
|
1013 rightMax = Q16Dot16ToInt(bottomRightIntersectAf); |
|
1014 } else if (yFP == iRightFP) { |
|
1015 rightMin = Q16Dot16ToInt(qMin(topRightIntersectAf, bottomRightIntersectBf)); |
|
1016 rightMax = Q16Dot16ToInt(qMin(bottomRightIntersectAf, topRightIntersectBf)); |
|
1017 } else { |
|
1018 rightMin = Q16Dot16ToInt(bottomRightIntersectBf); |
|
1019 rightMax = Q16Dot16ToInt(topRightIntersectBf); |
|
1020 } |
|
1021 |
|
1022 rightMin = qBound(d->clipRect.left(), rightMin, d->clipRect.right()); |
|
1023 rightMax = qBound(d->clipRect.left(), rightMax, d->clipRect.right()); |
|
1024 |
|
1025 if (leftMax > rightMax) |
|
1026 leftMax = rightMax; |
|
1027 if (rightMin < leftMin) |
|
1028 rightMin = leftMin; |
|
1029 |
|
1030 Q16Dot16 rowHeight = rowBottom - rowTop; |
|
1031 |
|
1032 int x = leftMin; |
|
1033 while (x <= leftMax) { |
|
1034 Q16Dot16 excluded = 0; |
|
1035 |
|
1036 if (yFP <= iLeftFP) |
|
1037 excluded += intersectPixelFP(x, rowTop, rowBottomLeft, |
|
1038 bottomLeftIntersectAf, topLeftIntersectAf, |
|
1039 leftSlopeFP, -rightSlopeFP); |
|
1040 if (yFP >= iLeftFP) |
|
1041 excluded += intersectPixelFP(x, rowTopLeft, rowBottom, |
|
1042 topLeftIntersectBf, bottomLeftIntersectBf, |
|
1043 rightSlopeFP, -leftSlopeFP); |
|
1044 |
|
1045 if (x >= rightMin) { |
|
1046 if (yFP <= iRightFP) |
|
1047 excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight, |
|
1048 topRightIntersectAf, bottomRightIntersectAf, |
|
1049 rightSlopeFP, -leftSlopeFP); |
|
1050 if (yFP >= iRightFP) |
|
1051 excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom, |
|
1052 bottomRightIntersectBf, topRightIntersectBf, |
|
1053 leftSlopeFP, -rightSlopeFP); |
|
1054 } |
|
1055 |
|
1056 Q16Dot16 coverage = rowHeight - excluded; |
|
1057 buffer.addSpan(x, 1, Q16Dot16ToInt(yFP), |
|
1058 Q16Dot16ToInt(255 * coverage)); |
|
1059 ++x; |
|
1060 } |
|
1061 if (x < rightMin) { |
|
1062 buffer.addSpan(x, rightMin - x, Q16Dot16ToInt(yFP), |
|
1063 Q16Dot16ToInt(255 * rowHeight)); |
|
1064 x = rightMin; |
|
1065 } |
|
1066 while (x <= rightMax) { |
|
1067 Q16Dot16 excluded = 0; |
|
1068 if (yFP <= iRightFP) |
|
1069 excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight, |
|
1070 topRightIntersectAf, bottomRightIntersectAf, |
|
1071 rightSlopeFP, -leftSlopeFP); |
|
1072 if (yFP >= iRightFP) |
|
1073 excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom, |
|
1074 bottomRightIntersectBf, topRightIntersectBf, |
|
1075 leftSlopeFP, -rightSlopeFP); |
|
1076 |
|
1077 Q16Dot16 coverage = rowHeight - excluded; |
|
1078 buffer.addSpan(x, 1, Q16Dot16ToInt(yFP), |
|
1079 Q16Dot16ToInt(255 * coverage)); |
|
1080 ++x; |
|
1081 } |
|
1082 |
|
1083 leftIntersectAf += leftSlopeFP; |
|
1084 leftIntersectBf += rightSlopeFP; |
|
1085 rightIntersectAf += rightSlopeFP; |
|
1086 rightIntersectBf += leftSlopeFP; |
|
1087 topLeftIntersectAf = leftIntersectAf; |
|
1088 topRightIntersectAf = rightIntersectAf; |
|
1089 |
|
1090 yFP += Q16Dot16Factor; |
|
1091 rowTop = yFP; |
|
1092 } |
|
1093 } else { // aliased |
|
1094 int iTop = int(top.y() + 0.5f); |
|
1095 int iLeft = left.y() < 0.5f ? -1 : int(left.y() - 0.5f); |
|
1096 int iRight = right.y() < 0.5f ? -1 : int(right.y() - 0.5f); |
|
1097 int iBottom = bottom.y() < 0.5f? -1 : int(bottom.y() - 0.5f); |
|
1098 int iMiddle = qMin(iLeft, iRight); |
|
1099 |
|
1100 Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + 0.5f + (iTop + 0.5f - top.y()) * leftSlope); |
|
1101 Q16Dot16 leftIntersectBf = FloatToQ16Dot16(left.x() + 0.5f + (iLeft + 1.5f - left.y()) * rightSlope); |
|
1102 Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() - 0.5f + (iTop + 0.5f - top.y()) * rightSlope); |
|
1103 Q16Dot16 rightIntersectBf = FloatToQ16Dot16(right.x() - 0.5f + (iRight + 1.5f - right.y()) * leftSlope); |
|
1104 |
|
1105 int ny; |
|
1106 int y = iTop; |
|
1107 #define DO_SEGMENT(next, li, ri, ls, rs) \ |
|
1108 ny = qMin(next + 1, d->clipRect.top()); \ |
|
1109 if (y < ny) { \ |
|
1110 li += ls * (ny - y); \ |
|
1111 ri += rs * (ny - y); \ |
|
1112 y = ny; \ |
|
1113 } \ |
|
1114 if (next > d->clipRect.bottom()) \ |
|
1115 next = d->clipRect.bottom(); \ |
|
1116 for (; y <= next; ++y) { \ |
|
1117 const int x1 = qMax(Q16Dot16ToInt(li), d->clipRect.left()); \ |
|
1118 const int x2 = qMin(Q16Dot16ToInt(ri), d->clipRect.right()); \ |
|
1119 if (x2 >= x1) \ |
|
1120 buffer.addSpan(x1, x2 - x1 + 1, y, 255); \ |
|
1121 li += ls; \ |
|
1122 ri += rs; \ |
|
1123 } |
|
1124 |
|
1125 DO_SEGMENT(iMiddle, leftIntersectAf, rightIntersectAf, leftSlopeFP, rightSlopeFP) |
|
1126 DO_SEGMENT(iRight, leftIntersectBf, rightIntersectAf, rightSlopeFP, rightSlopeFP) |
|
1127 DO_SEGMENT(iLeft, leftIntersectAf, rightIntersectBf, leftSlopeFP, leftSlopeFP) |
|
1128 DO_SEGMENT(iBottom, leftIntersectBf, rightIntersectBf, rightSlopeFP, leftSlopeFP) |
|
1129 #undef DO_SEGMENT |
|
1130 } |
|
1131 } |
|
1132 } |
|
1133 |
|
1134 void QRasterizer::rasterize(const QT_FT_Outline *outline, Qt::FillRule fillRule) |
|
1135 { |
|
1136 if (outline->n_points < 3 || outline->n_contours == 0) |
|
1137 return; |
|
1138 |
|
1139 const QT_FT_Vector *points = outline->points; |
|
1140 |
|
1141 QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
|
1142 |
|
1143 // ### QT_FT_Outline already has a bounding rect which is |
|
1144 // ### precomputed at this point, so we should probably just be |
|
1145 // ### using that instead... |
|
1146 QT_FT_Pos min_y = points[0].y, max_y = points[0].y; |
|
1147 for (int i = 1; i < outline->n_points; ++i) { |
|
1148 const QT_FT_Vector &p = points[i]; |
|
1149 min_y = qMin(p.y, min_y); |
|
1150 max_y = qMax(p.y, max_y); |
|
1151 } |
|
1152 |
|
1153 int iTopBound = qMax(d->clipRect.top(), int((min_y + 32 + COORD_OFFSET - COORD_ROUNDING) >> 6)); |
|
1154 int iBottomBound = qMin(d->clipRect.bottom(), int((max_y - 32 + COORD_OFFSET - COORD_ROUNDING) >> 6)); |
|
1155 |
|
1156 if (iTopBound > iBottomBound) |
|
1157 return; |
|
1158 |
|
1159 d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer); |
|
1160 |
|
1161 int first = 0; |
|
1162 for (int i = 0; i < outline->n_contours; ++i) { |
|
1163 const int last = outline->contours[i]; |
|
1164 for (int j = first; j < last; ++j) { |
|
1165 if (outline->tags[j+1] == QT_FT_CURVE_TAG_CUBIC) { |
|
1166 Q_ASSERT(outline->tags[j+2] == QT_FT_CURVE_TAG_CUBIC); |
|
1167 d->scanConverter.mergeCurve(points[j], points[j+1], points[j+2], points[j+3]); |
|
1168 j += 2; |
|
1169 } else { |
|
1170 d->scanConverter.mergeLine(points[j], points[j+1]); |
|
1171 } |
|
1172 } |
|
1173 |
|
1174 first = last + 1; |
|
1175 } |
|
1176 |
|
1177 d->scanConverter.end(); |
|
1178 } |
|
1179 |
|
1180 static inline QT_FT_Vector PointToVector(const QPointF &p) |
|
1181 { |
|
1182 QT_FT_Vector result = { QT_FT_Pos(p.x() * 64), QT_FT_Pos(p.y() * 64) }; |
|
1183 return result; |
|
1184 } |
|
1185 |
|
1186 void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule) |
|
1187 { |
|
1188 if (path.isEmpty()) |
|
1189 return; |
|
1190 |
|
1191 QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
|
1192 |
|
1193 QRectF bounds = path.controlPointRect(); |
|
1194 |
|
1195 int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.)); |
|
1196 int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.)); |
|
1197 |
|
1198 if (iTopBound > iBottomBound) |
|
1199 return; |
|
1200 |
|
1201 d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer); |
|
1202 |
|
1203 int subpathStart = 0; |
|
1204 QT_FT_Vector last = { 0, 0 }; |
|
1205 for (int i = 0; i < path.elementCount(); ++i) { |
|
1206 switch (path.elementAt(i).type) { |
|
1207 case QPainterPath::LineToElement: |
|
1208 { |
|
1209 QT_FT_Vector p1 = last; |
|
1210 QT_FT_Vector p2 = PointToVector(path.elementAt(i)); |
|
1211 d->scanConverter.mergeLine(p1, p2); |
|
1212 last = p2; |
|
1213 break; |
|
1214 } |
|
1215 case QPainterPath::MoveToElement: |
|
1216 { |
|
1217 if (i != 0) { |
|
1218 QT_FT_Vector first = PointToVector(path.elementAt(subpathStart)); |
|
1219 // close previous subpath |
|
1220 if (first.x != last.x || first.y != last.y) |
|
1221 d->scanConverter.mergeLine(last, first); |
|
1222 } |
|
1223 subpathStart = i; |
|
1224 last = PointToVector(path.elementAt(i)); |
|
1225 break; |
|
1226 } |
|
1227 case QPainterPath::CurveToElement: |
|
1228 { |
|
1229 QT_FT_Vector p1 = last; |
|
1230 QT_FT_Vector p2 = PointToVector(path.elementAt(i)); |
|
1231 QT_FT_Vector p3 = PointToVector(path.elementAt(++i)); |
|
1232 QT_FT_Vector p4 = PointToVector(path.elementAt(++i)); |
|
1233 d->scanConverter.mergeCurve(p1, p2, p3, p4); |
|
1234 last = p4; |
|
1235 break; |
|
1236 } |
|
1237 default: |
|
1238 Q_ASSERT(false); |
|
1239 break; |
|
1240 } |
|
1241 } |
|
1242 |
|
1243 QT_FT_Vector first = PointToVector(path.elementAt(subpathStart)); |
|
1244 |
|
1245 // close path |
|
1246 if (first.x != last.x || first.y != last.y) |
|
1247 d->scanConverter.mergeLine(last, first); |
|
1248 |
|
1249 d->scanConverter.end(); |
|
1250 } |
|
1251 |
|
1252 QT_END_NAMESPACE |