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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtNetwork module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #include "qlocalsocket.h" |
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43 #include "qlocalsocket_p.h" |
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44 |
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45 #ifndef QT_NO_LOCALSOCKET |
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46 |
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47 QT_BEGIN_NAMESPACE |
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48 |
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49 /*! |
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50 \class QLocalSocket |
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51 \since 4.4 |
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52 |
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53 \brief The QLocalSocket class provides a local socket. |
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54 |
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55 On Windows this is a named pipe and on Unix this is a local domain socket. |
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56 |
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57 If an error occurs, socketError() returns the type of error, and |
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58 errorString() can be called to get a human readable description |
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59 of what happened. |
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60 |
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61 Although QLocalSocket is designed for use with an event loop, it's possible |
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62 to use it without one. In that case, you must use waitForConnected(), |
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63 waitForReadyRead(), waitForBytesWritten(), and waitForDisconnected() |
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64 which blocks until the operation is complete or the timeout expires. |
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65 |
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66 Note that this feature is not supported on versions of Windows earlier than |
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67 Windows XP. |
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68 |
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69 \sa QLocalServer |
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70 */ |
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71 |
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72 /*! |
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73 \fn void QLocalSocket::connectToServer(const QString &name, OpenMode openMode) |
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74 |
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75 Attempts to make a connection to \a name. |
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76 |
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77 The socket is opened in the given \a openMode and first enters ConnectingState. |
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78 It then attempts to connect to the address or addresses returned by the lookup. |
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79 Finally, if a connection is established, QLocalSocket enters ConnectedState |
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80 and emits connected(). |
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81 |
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82 At any point, the socket can emit error() to signal that an error occurred. |
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83 |
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84 See also state(), serverName(), and waitForConnected(). |
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85 */ |
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86 |
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87 /*! |
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88 \fn void QLocalSocket::connected() |
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89 |
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90 This signal is emitted after connectToServer() has been called and |
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91 a connection has been successfully established. |
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92 |
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93 \sa connectToServer(), disconnected() |
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94 */ |
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95 |
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96 /*! |
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97 \fn bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor, |
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98 LocalSocketState socketState, OpenMode openMode) |
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99 |
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100 Initializes QLocalSocket with the native socket descriptor |
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101 \a socketDescriptor. Returns true if socketDescriptor is accepted |
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102 as a valid socket descriptor; otherwise returns false. The socket is |
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103 opened in the mode specified by \a openMode, and enters the socket state |
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104 specified by \a socketState. |
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105 |
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106 \note It is not possible to initialize two local sockets with the same |
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107 native socket descriptor. |
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108 |
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109 \sa socketDescriptor(), state(), openMode() |
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110 */ |
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111 |
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112 /*! |
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113 \fn quintptr QLocalSocket::socketDescriptor() const |
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114 |
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115 Returns the native socket descriptor of the QLocalSocket object if |
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116 this is available; otherwise returns -1. |
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117 |
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118 The socket descriptor is not available when QLocalSocket |
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119 is in UnconnectedState. |
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120 |
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121 \sa setSocketDescriptor() |
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122 */ |
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123 |
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124 /*! |
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125 \fn qint64 QLocalSocket::readData(char *data, qint64 c) |
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126 \reimp |
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127 */ |
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128 |
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129 /*! |
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130 \fn qint64 QLocalSocket::writeData(const char *data, qint64 c) |
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131 \reimp |
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132 */ |
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133 |
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134 /*! |
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135 \fn void QLocalSocket::abort() |
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136 |
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137 Aborts the current connection and resets the socket. |
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138 Unlike disconnectFromServer(), this function immediately closes the socket, |
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139 clearing any pending data in the write buffer. |
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140 |
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141 \sa disconnectFromServer(), close() |
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142 */ |
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143 |
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144 /*! |
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145 \fn qint64 QLocalSocket::bytesAvailable() const |
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146 \reimp |
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147 */ |
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148 |
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149 /*! |
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150 \fn qint64 QLocalSocket::bytesToWrite() const |
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151 \reimp |
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152 */ |
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153 |
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154 /*! |
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155 \fn bool QLocalSocket::canReadLine() const |
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156 \reimp |
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157 */ |
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158 |
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159 /*! |
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160 \fn void QLocalSocket::close() |
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161 \reimp |
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162 */ |
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163 |
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164 /*! |
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165 \fn bool QLocalSocket::waitForBytesWritten(int msecs) |
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166 \reimp |
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167 */ |
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168 |
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169 /*! |
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170 \fn bool QLocalSocket::flush() |
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171 |
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172 This function writes as much as possible from the internal write buffer |
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173 to the socket, without blocking. If any data was written, this function |
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174 returns true; otherwise false is returned. |
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175 |
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176 Call this function if you need QLocalSocket to start sending buffered data |
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177 immediately. The number of bytes successfully written depends on the |
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178 operating system. In most cases, you do not need to call this function, |
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179 because QLocalSocket will start sending data automatically once control |
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180 goes back to the event loop. In the absence of an event loop, call |
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181 waitForBytesWritten() instead. |
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182 |
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183 \sa write(), waitForBytesWritten() |
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184 */ |
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185 |
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186 /*! |
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187 \fn void QLocalSocket::disconnectFromServer() |
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188 |
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189 Attempts to close the socket. If there is pending data waiting to be |
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190 written, QLocalSocket will enter ClosingState and wait until all data |
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191 has been written. Eventually, it will enter UnconnectedState and emit |
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192 the disconnectedFromServer() signal. |
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193 |
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194 \sa connectToServer() |
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195 */ |
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196 |
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197 /*! |
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198 \fn QLocalSocket::LocalSocketError QLocalSocket::error() const |
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199 |
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200 Returns the type of error that last occurred. |
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201 |
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202 \sa state(), errorString() |
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203 */ |
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204 |
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205 /*! |
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206 \fn bool QLocalSocket::isValid() const |
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207 |
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208 Returns true if the socket is valid and ready for use; otherwise |
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209 returns false. |
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210 |
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211 \note The socket's state must be ConnectedState before reading |
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212 and writing can occur. |
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213 |
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214 \sa state(), connectToServer() |
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215 */ |
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216 |
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217 /*! |
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218 \fn qint64 QLocalSocket::readBufferSize() const |
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219 |
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220 Returns the size of the internal read buffer. This limits the amount of |
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221 data that the client can receive before you call read() or readAll(). |
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222 A read buffer size of 0 (the default) means that the buffer has no size |
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223 limit, ensuring that no data is lost. |
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224 |
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225 \sa setReadBufferSize(), read() |
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226 */ |
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227 |
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228 /*! |
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229 \fn void QLocalSocket::setReadBufferSize(qint64 size) |
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230 |
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231 Sets the size of QLocalSocket's internal read buffer to be \a size bytes. |
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232 |
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233 If the buffer size is limited to a certain size, QLocalSocket won't |
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234 buffer more than this size of data. Exceptionally, a buffer size of 0 |
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235 means that the read buffer is unlimited and all incoming data is buffered. |
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236 This is the default. |
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237 |
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238 This option is useful if you only read the data at certain points in |
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239 time (e.g., in a real-time streaming application) or if you want to |
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240 protect your socket against receiving too much data, which may eventually |
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241 cause your application to run out of memory. |
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242 |
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243 \sa readBufferSize(), read() |
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244 */ |
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245 |
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246 /*! |
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247 \fn bool QLocalSocket::waitForConnected(int msecs) |
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248 |
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249 Waits until the socket is connected, up to \a msecs milliseconds. If the |
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250 connection has been established, this function returns true; otherwise |
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251 it returns false. In the case where it returns false, you can call |
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252 error() to determine the cause of the error. |
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253 |
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254 The following example waits up to one second for a connection |
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255 to be established: |
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256 |
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257 \snippet doc/src/snippets/code/src_network_socket_qlocalsocket_unix.cpp 0 |
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258 |
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259 If \a msecs is -1, this function will not time out. |
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260 |
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261 \sa connectToServer(), connected() |
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262 */ |
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263 |
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264 /*! |
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265 \fn bool QLocalSocket::waitForDisconnected(int msecs) |
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266 |
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267 Waits until the socket has disconnected, up to \a msecs |
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268 milliseconds. If the connection has been disconnected, this |
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269 function returns true; otherwise it returns false. In the case |
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270 where it returns false, you can call error() to determine |
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271 the cause of the error. |
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272 |
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273 The following example waits up to one second for a connection |
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274 to be closed: |
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275 |
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276 \snippet doc/src/snippets/code/src_network_socket_qlocalsocket_unix.cpp 1 |
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277 |
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278 If \a msecs is -1, this function will not time out. |
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279 |
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280 \sa disconnectFromServer(), close() |
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281 */ |
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282 |
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283 /*! |
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284 \fn bool QLocalSocket::waitForReadyRead(int msecs) |
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285 |
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286 This function blocks until data is available for reading and the |
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287 \l{QIODevice::}{readyRead()} signal has been emitted. The function |
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288 will timeout after \a msecs milliseconds; the default timeout is |
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289 30000 milliseconds. |
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290 |
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291 The function returns true if data is available for reading; |
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292 otherwise it returns false (if an error occurred or the |
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293 operation timed out). |
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294 |
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295 \sa waitForBytesWritten() |
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296 */ |
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297 |
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298 /*! |
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299 \fn void QLocalSocket::disconnected() |
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300 |
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301 This signal is emitted when the socket has been disconnected. |
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302 |
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303 \sa connectToServer(), disconnectFromServer(), abort(), connected() |
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304 */ |
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305 |
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306 /*! |
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307 \fn void QLocalSocket::error(QLocalSocket::LocalSocketError socketError) |
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308 |
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309 This signal is emitted after an error occurred. The \a socketError |
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310 parameter describes the type of error that occurred. |
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311 |
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312 QLocalSocket::LocalSocketError is not a registered metatype, so for queued |
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313 connections, you will have to register it with Q_DECLARE_METATYPE() and |
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314 qRegisterMetaType(). |
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315 |
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316 \sa error(), errorString(), {Creating Custom Qt Types} |
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317 */ |
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318 |
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319 /*! |
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320 \fn void QLocalSocket::stateChanged(QLocalSocket::LocalSocketState socketState) |
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321 |
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322 This signal is emitted whenever QLocalSocket's state changes. |
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323 The \a socketState parameter is the new state. |
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324 |
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325 QLocalSocket::SocketState is not a registered metatype, so for queued |
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326 connections, you will have to register it with Q_DECLARE_METATYPE() and |
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327 qRegisterMetaType(). |
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328 |
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329 \sa state(), {Creating Custom Qt Types} |
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330 */ |
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331 |
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332 /*! |
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333 Creates a new local socket. The \a parent argument is passed to |
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334 QObject's constructor. |
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335 */ |
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336 QLocalSocket::QLocalSocket(QObject * parent) |
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337 : QIODevice(*new QLocalSocketPrivate, parent) |
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338 { |
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339 Q_D(QLocalSocket); |
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340 d->init(); |
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341 } |
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342 |
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343 /*! |
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344 Destroys the socket, closing the connection if necessary. |
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345 */ |
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346 QLocalSocket::~QLocalSocket() |
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347 { |
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348 close(); |
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349 #ifndef Q_OS_WIN |
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350 Q_D(QLocalSocket); |
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351 d->unixSocket.setParent(0); |
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352 #endif |
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353 } |
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354 |
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355 /*! |
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356 Returns the name of the peer as specified by connectToServer(), or an |
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357 empty QString if connectToServer() has not been called or it failed. |
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358 |
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359 \sa connectToServer(), fullServerName() |
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360 |
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361 */ |
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362 QString QLocalSocket::serverName() const |
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363 { |
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364 Q_D(const QLocalSocket); |
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365 return d->serverName; |
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366 } |
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367 |
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368 /*! |
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369 Returns the server path that the socket is connected to. |
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370 |
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371 \note The return value of this function is platform specific. |
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372 |
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373 \sa connectToServer(), serverName() |
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374 */ |
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375 QString QLocalSocket::fullServerName() const |
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376 { |
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377 Q_D(const QLocalSocket); |
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378 return d->fullServerName; |
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379 } |
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380 |
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381 /*! |
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382 Returns the state of the socket. |
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383 |
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384 \sa error() |
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385 */ |
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386 QLocalSocket::LocalSocketState QLocalSocket::state() const |
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387 { |
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388 Q_D(const QLocalSocket); |
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389 return d->state; |
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390 } |
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391 |
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392 /*! \reimp |
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393 */ |
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394 bool QLocalSocket::isSequential() const |
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395 { |
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396 return true; |
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397 } |
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398 |
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399 /*! |
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400 \enum QLocalSocket::LocalSocketError |
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401 |
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402 The LocalServerError enumeration represents the errors that can occur. |
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403 The most recent error can be retrieved through a call to |
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404 \l QLocalSocket::error(). |
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405 |
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406 \value ConnectionRefusedError The connection was refused by |
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407 the peer (or timed out). |
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408 \value PeerClosedError The remote socket closed the connection. |
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409 Note that the client socket (i.e., this socket) will be closed |
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410 after the remote close notification has been sent. |
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411 \value ServerNotFoundError The local socket name was not found. |
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412 \value SocketAccessError The socket operation failed because the |
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413 application lacked the required privileges. |
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414 \value SocketResourceError The local system ran out of resources |
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415 (e.g., too many sockets). |
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416 \value SocketTimeoutError The socket operation timed out. |
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417 \value DatagramTooLargeError The datagram was larger than the operating |
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418 system's limit (which can be as low as 8192 bytes). |
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419 \value ConnectionError An error occurred with the connection. |
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420 \value UnsupportedSocketOperationError The requested socket operation |
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421 is not supported by the local operating system. |
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422 \value UnknownSocketError An unidentified error occurred. |
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423 */ |
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424 |
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425 /*! |
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426 \enum QLocalSocket::LocalSocketState |
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427 |
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428 This enum describes the different states in which a socket can be. |
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429 |
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430 \sa QLocalSocket::state() |
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431 |
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432 \value UnconnectedState The socket is not connected. |
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433 \value ConnectingState The socket has started establishing a connection. |
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434 \value ConnectedState A connection is established. |
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435 \value ClosingState The socket is about to close |
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436 (data may still be waiting to be written). |
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437 */ |
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438 |
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439 #ifndef QT_NO_DEBUG_STREAM |
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440 QDebug operator<<(QDebug debug, QLocalSocket::LocalSocketError error) |
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441 { |
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442 switch (error) { |
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443 case QLocalSocket::ConnectionRefusedError: |
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444 debug << "QLocalSocket::ConnectionRefusedError"; |
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445 break; |
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446 case QLocalSocket::PeerClosedError: |
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447 debug << "QLocalSocket::PeerClosedError"; |
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448 break; |
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449 case QLocalSocket::ServerNotFoundError: |
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450 debug << "QLocalSocket::ServerNotFoundError"; |
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451 break; |
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452 case QLocalSocket::SocketAccessError: |
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453 debug << "QLocalSocket::SocketAccessError"; |
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454 break; |
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455 case QLocalSocket::SocketResourceError: |
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456 debug << "QLocalSocket::SocketResourceError"; |
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457 break; |
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458 case QLocalSocket::SocketTimeoutError: |
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459 debug << "QLocalSocket::SocketTimeoutError"; |
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460 break; |
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461 case QLocalSocket::DatagramTooLargeError: |
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462 debug << "QLocalSocket::DatagramTooLargeError"; |
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463 break; |
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464 case QLocalSocket::ConnectionError: |
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465 debug << "QLocalSocket::ConnectionError"; |
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466 break; |
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467 case QLocalSocket::UnsupportedSocketOperationError: |
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468 debug << "QLocalSocket::UnsupportedSocketOperationError"; |
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469 break; |
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470 case QLocalSocket::UnknownSocketError: |
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471 debug << "QLocalSocket::UnknownSocketError"; |
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472 break; |
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473 default: |
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474 debug << "QLocalSocket::SocketError(" << int(error) << ')'; |
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475 break; |
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476 } |
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477 return debug; |
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478 } |
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479 |
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480 QDebug operator<<(QDebug debug, QLocalSocket::LocalSocketState state) |
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481 { |
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482 switch (state) { |
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483 case QLocalSocket::UnconnectedState: |
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484 debug << "QLocalSocket::UnconnectedState"; |
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485 break; |
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486 case QLocalSocket::ConnectingState: |
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487 debug << "QLocalSocket::ConnectingState"; |
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488 break; |
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489 case QLocalSocket::ConnectedState: |
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490 debug << "QLocalSocket::ConnectedState"; |
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491 break; |
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492 case QLocalSocket::ClosingState: |
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493 debug << "QLocalSocket::ClosingState"; |
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494 break; |
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495 default: |
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496 debug << "QLocalSocket::SocketState(" << int(state) << ')'; |
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497 break; |
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498 } |
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499 return debug; |
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500 } |
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501 #endif |
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502 |
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503 QT_END_NAMESPACE |
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504 |
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505 #endif |
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506 |
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507 #include "moc_qlocalsocket.cpp" |