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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtOpenGL module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 |
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43 #ifdef QT_OPENGL_ES_1_CL |
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44 |
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45 // |
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46 // W A R N I N G |
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47 // ------------- |
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48 // |
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49 // This file is not part of the Qt API. It exists for the convenience |
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50 // of the QGLWidget class. This header file may change from |
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51 // version to version without notice, or even be removed. |
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52 // |
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53 // We mean it. |
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54 // |
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55 |
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56 QT_BEGIN_NAMESPACE |
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57 |
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58 inline void glTexParameterf (GLenum target, GLenum pname, GLfloat param) |
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59 { |
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60 glTexParameterx(target, pname, FLOAT2X(param)); |
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61 } |
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62 inline void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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63 { |
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64 glClearColorx(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha)); |
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65 } |
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66 inline void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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67 { |
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68 glColor4x(FLOAT2X(red) ,FLOAT2X(green), FLOAT2X(blue), FLOAT2X(alpha)); |
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69 } |
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70 |
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71 inline void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |
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72 { |
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73 glOrthox(FLOAT2X(left), FLOAT2X(right), FLOAT2X(bottom), FLOAT2X(top), FLOAT2X(zNear), FLOAT2X(zFar)); |
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74 } |
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75 |
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76 inline void glPointSize (GLfloat size) |
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77 { |
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78 glPointSizex(FLOAT2X(size)); |
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79 } |
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80 |
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81 inline void glPolygonOffset (GLfloat factor, GLfloat units) |
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82 { |
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83 glPolygonOffsetx (FLOAT2X(factor), FLOAT2X(units)); |
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84 } |
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85 |
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86 inline void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
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87 { |
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88 glRotatex(FLOAT2X(angle), FLOAT2X(x), FLOAT2X(y), FLOAT2X(z)); |
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89 } |
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90 |
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91 inline void glTranslatef (GLfloat x, GLfloat y, GLfloat z) |
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92 { |
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93 glTranslatex(FLOAT2X(x) ,FLOAT2X(y) ,FLOAT2X(z)); |
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94 } |
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95 |
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96 inline void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
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97 { |
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98 glNormal3x(FLOAT2X(nx), FLOAT2X(ny), FLOAT2X(nz)); |
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99 } |
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100 |
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101 inline void glScalef(GLfloat x, GLfloat y, GLfloat z) |
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102 { |
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103 glScalex(FLOAT2X(x), FLOAT2X(y), FLOAT2X(z)); |
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104 } |
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105 |
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106 inline void glClearDepthf (GLclampf depth) |
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107 { |
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108 glClearDepthx(FLOAT2X(depth)); |
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109 } |
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110 |
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111 inline void glAlphaFunc (GLenum func, GLclampf ref) |
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112 { |
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113 glAlphaFuncx(func, FLOAT2X(ref)); |
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114 } |
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115 |
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116 inline void glLoadMatrixf (const GLfloat *_m) |
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117 { |
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118 GLfixed m[16]; |
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119 for (int i =0; i < 16; i++) |
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120 m[i] = FLOAT2X(_m[i]); |
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121 glLoadMatrixx(m); |
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122 } |
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123 |
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124 inline void glMultMatrixf (const GLfloat *_m) |
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125 { |
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126 GLfixed m[16]; |
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127 for (int i =0; i < 16; i++) |
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128 m[i] = FLOAT2X(_m[i]); |
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129 glMultMatrixx (m); |
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130 } |
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131 |
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132 |
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133 inline void glLineWidth (GLfloat width) |
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134 { |
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135 glLineWidthx(FLOAT2X(width)); |
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136 } |
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137 |
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138 QT_END_NAMESPACE |
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139 |
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140 #endif //QT_OPENGL_ES_1_CL |
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141 |