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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the QtOpenGL module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 /*! |
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43 \class QGLPixelBuffer |
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44 \brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer. |
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45 \since 4.1 |
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46 |
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47 \ingroup painting-3D |
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48 |
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49 Rendering into a pbuffer is normally done using full hardware |
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50 acceleration. This can be significantly faster than rendering |
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51 into a QPixmap. |
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52 |
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53 There are three approaches to using this class: |
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54 |
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55 \list 1 |
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56 \o \bold{We can draw into the pbuffer and convert it to a QImage |
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57 using toImage().} This is normally much faster than calling |
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58 QGLWidget::renderPixmap(). |
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59 |
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60 \o \bold{We can draw into the pbuffer and copy the contents into |
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61 an OpenGL texture using updateDynamicTexture().} This allows |
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62 us to create dynamic textures and works on all systems |
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63 with pbuffer support. |
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64 |
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65 \o \bold{On systems that support it, we can bind the pbuffer to |
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66 an OpenGL texture.} The texture is then updated automatically |
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67 when the pbuffer contents change, eliminating the need for |
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68 additional copy operations. This is supported only on Windows |
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69 and Mac OS X systems that provide the \c render_texture |
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70 extension. |
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71 \endlist |
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72 |
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73 Pbuffers are provided by the OpenGL \c pbuffer extension; call |
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74 hasOpenGLPbuffer() to find out if the system provides pbuffers. |
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75 |
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76 \sa {opengl/pbuffers}{Pbuffers Example} |
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77 */ |
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78 |
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79 #include <QtCore/qglobal.h> |
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80 |
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81 #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) |
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82 #include <private/qpaintengineex_opengl2_p.h> |
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83 #endif |
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84 |
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85 #include <qglpixelbuffer.h> |
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86 #include <private/qglpixelbuffer_p.h> |
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87 #include <qimage.h> |
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88 |
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89 #ifndef QT_OPENGL_ES_2 |
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90 #include <private/qpaintengine_opengl_p.h> |
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91 #endif |
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92 |
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93 QT_BEGIN_NAMESPACE |
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94 |
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95 #if !defined(QT_OPENGL_ES_2) |
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96 extern void qgl_cleanup_glyph_cache(QGLContext *); |
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97 #else |
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98 void qgl_cleanup_glyph_cache(QGLContext *) {} |
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99 #endif |
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100 |
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101 extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool); |
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102 |
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103 |
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104 QGLContext* QGLPBufferGLPaintDevice::context() const |
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105 { |
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106 return pbuf->d_func()->qctx; |
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107 } |
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108 |
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109 void QGLPBufferGLPaintDevice::endPaint() { |
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110 glFlush(); |
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111 QGLPaintDevice::endPaint(); |
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112 } |
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113 |
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114 void QGLPBufferGLPaintDevice::setPBuffer(QGLPixelBuffer* pb) |
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115 { |
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116 pbuf = pb; |
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117 } |
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118 |
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119 void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) |
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120 { |
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121 Q_Q(QGLPixelBuffer); |
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122 if(init(size, format, shareWidget)) { |
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123 req_size = size; |
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124 req_format = format; |
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125 req_shareWidget = shareWidget; |
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126 invalid = false; |
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127 qctx = new QGLContext(format); |
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128 qctx->d_func()->sharing = (shareWidget != 0); |
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129 if (shareWidget != 0 && shareWidget->d_func()->glcx) { |
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130 qgl_share_reg()->addShare(qctx, shareWidget->d_func()->glcx); |
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131 shareWidget->d_func()->glcx->d_func()->sharing = true; |
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132 } |
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133 |
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134 glDevice.setPBuffer(q); |
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135 qctx->d_func()->paintDevice = q; |
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136 qctx->d_func()->valid = true; |
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137 #if defined(Q_WS_WIN) && !defined(QT_OPENGL_ES) |
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138 qctx->d_func()->dc = dc; |
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139 qctx->d_func()->rc = ctx; |
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140 #elif (defined(Q_WS_X11) && !defined(QT_OPENGL_ES)) |
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141 qctx->d_func()->cx = ctx; |
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142 qctx->d_func()->pbuf = (void *) pbuf; |
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143 qctx->d_func()->vi = 0; |
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144 #elif defined(Q_WS_MAC) |
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145 qctx->d_func()->cx = ctx; |
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146 qctx->d_func()->vi = 0; |
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147 #elif defined(QT_OPENGL_ES) |
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148 qctx->d_func()->eglContext = ctx; |
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149 qctx->d_func()->eglSurface = pbuf; |
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150 #endif |
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151 } |
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152 } |
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153 |
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154 /*! |
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155 Constructs an OpenGL pbuffer of the given \a size. If no \a |
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156 format is specified, the \l{QGLFormat::defaultFormat()}{default |
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157 format} is used. If the \a shareWidget parameter points to a |
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158 valid QGLWidget, the pbuffer will share its context with \a |
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159 shareWidget. |
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160 |
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161 If you intend to bind this pbuffer as a dynamic texture, the width |
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162 and height components of \c size must be powers of two (e.g., 512 |
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163 x 128). |
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164 |
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165 \sa size(), format() |
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166 */ |
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167 QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) |
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168 : d_ptr(new QGLPixelBufferPrivate(this)) |
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169 { |
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170 Q_D(QGLPixelBuffer); |
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171 d->common_init(size, format, shareWidget); |
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172 } |
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173 |
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174 |
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175 /*! \overload |
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176 |
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177 Constructs an OpenGL pbuffer with the \a width and \a height. If |
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178 no \a format is specified, the |
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179 \l{QGLFormat::defaultFormat()}{default format} is used. If the \a |
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180 shareWidget parameter points to a valid QGLWidget, the pbuffer |
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181 will share its context with \a shareWidget. |
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182 |
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183 If you intend to bind this pbuffer as a dynamic texture, the width |
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184 and height components of \c size must be powers of two (e.g., 512 |
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185 x 128). |
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186 |
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187 \sa size(), format() |
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188 */ |
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189 QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget) |
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190 : d_ptr(new QGLPixelBufferPrivate(this)) |
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191 { |
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192 Q_D(QGLPixelBuffer); |
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193 d->common_init(QSize(width, height), format, shareWidget); |
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194 } |
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195 |
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196 |
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197 /*! \fn QGLPixelBuffer::~QGLPixelBuffer() |
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198 |
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199 Destroys the pbuffer and frees any allocated resources. |
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200 */ |
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201 QGLPixelBuffer::~QGLPixelBuffer() |
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202 { |
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203 Q_D(QGLPixelBuffer); |
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204 |
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205 // defined in qpaintengine_opengl.cpp |
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206 QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext()); |
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207 if (current != d->qctx) |
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208 makeCurrent(); |
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209 qgl_cleanup_glyph_cache(d->qctx); |
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210 d->cleanup(); |
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211 delete d->qctx; |
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212 if (current && current != d->qctx) |
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213 current->makeCurrent(); |
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214 } |
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215 |
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216 /*! \fn bool QGLPixelBuffer::makeCurrent() |
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217 |
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218 Makes this pbuffer the current OpenGL rendering context. Returns |
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219 true on success; otherwise returns false. |
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220 |
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221 \sa QGLContext::makeCurrent(), doneCurrent() |
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222 */ |
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223 |
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224 bool QGLPixelBuffer::makeCurrent() |
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225 { |
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226 Q_D(QGLPixelBuffer); |
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227 if (d->invalid) |
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228 return false; |
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229 d->qctx->makeCurrent(); |
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230 return true; |
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231 } |
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232 |
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233 /*! \fn bool QGLPixelBuffer::doneCurrent() |
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234 |
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235 Makes no context the current OpenGL context. Returns true on |
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236 success; otherwise returns false. |
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237 */ |
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238 |
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239 bool QGLPixelBuffer::doneCurrent() |
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240 { |
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241 Q_D(QGLPixelBuffer); |
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242 if (d->invalid) |
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243 return false; |
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244 d->qctx->doneCurrent(); |
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245 return true; |
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246 } |
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247 |
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248 /*! |
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249 Generates and binds a 2D GL texture that is the same size as the |
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250 pbuffer, and returns the texture's ID. This can be used in |
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251 conjunction with bindToDynamicTexture() and |
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252 updateDynamicTexture(). |
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253 |
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254 \sa size() |
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255 */ |
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256 |
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257 #if (defined(Q_WS_X11) || defined(Q_WS_WIN)) && !defined(QT_OPENGL_ES) |
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258 GLuint QGLPixelBuffer::generateDynamicTexture() const |
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259 { |
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260 Q_D(const QGLPixelBuffer); |
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261 GLuint texture; |
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262 glGenTextures(1, &texture); |
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263 glBindTexture(GL_TEXTURE_2D, texture); |
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264 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_FLOAT, 0); |
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265 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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266 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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267 return texture; |
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268 } |
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269 #endif |
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270 |
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271 /*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) |
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272 |
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273 Binds the texture specified by \a texture_id to this pbuffer. |
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274 Returns true on success; otherwise returns false. |
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275 |
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276 The texture must be of the same size and format as the pbuffer. |
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277 |
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278 To unbind the texture, call releaseFromDynamicTexture(). While |
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279 the texture is bound, it is updated automatically when the |
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280 pbuffer contents change, eliminating the need for additional copy |
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281 operations. |
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282 |
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283 Example: |
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284 |
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285 \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 0 |
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286 |
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287 \warning This function uses the \c {render_texture} extension, |
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288 which is currently not supported under X11. An alternative that |
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289 works on all systems (including X11) is to manually copy the |
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290 pbuffer contents to a texture using updateDynamicTexture(). |
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291 |
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292 \warning For the bindToDynamicTexture() call to succeed on the |
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293 Mac OS X, the pbuffer needs a shared context, i.e. the |
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294 QGLPixelBuffer must be created with a share widget. |
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295 |
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296 \sa generateDynamicTexture(), releaseFromDynamicTexture() |
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297 */ |
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298 |
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299 /*! \fn void QGLPixelBuffer::releaseFromDynamicTexture() |
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300 |
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301 Releases the pbuffer from any previously bound texture. |
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302 |
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303 \sa bindToDynamicTexture() |
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304 */ |
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305 |
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306 /*! \fn bool QGLPixelBuffer::hasOpenGLPbuffers() |
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307 |
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308 Returns true if the OpenGL \c pbuffer extension is present on |
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309 this system; otherwise returns false. |
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310 */ |
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311 |
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312 /*! |
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313 Copies the pbuffer contents into the texture specified with \a |
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314 texture_id. |
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315 |
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316 The texture must be of the same size and format as the pbuffer. |
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317 |
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318 Example: |
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319 |
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320 \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 1 |
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321 |
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322 An alternative on Windows and Mac OS X systems that support the |
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323 \c render_texture extension is to use bindToDynamicTexture() to |
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324 get dynamic updates of the texture. |
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325 |
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326 \sa generateDynamicTexture(), bindToDynamicTexture() |
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327 */ |
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328 void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const |
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329 { |
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330 Q_D(const QGLPixelBuffer); |
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331 if (d->invalid) |
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332 return; |
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333 glBindTexture(GL_TEXTURE_2D, texture_id); |
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334 #ifndef QT_OPENGL_ES |
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335 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, d->req_size.width(), d->req_size.height(), 0); |
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336 #else |
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337 glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0); |
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338 #endif |
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339 } |
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340 |
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341 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
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342 void QGLPixelBuffer::updateDynamicTexture(QMacCompatGLuint texture_id) const |
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343 { |
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344 updateDynamicTexture(GLuint(texture_id)); |
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345 } |
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346 #endif |
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347 |
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348 /*! |
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349 Returns the size of the pbuffer. |
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350 */ |
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351 QSize QGLPixelBuffer::size() const |
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352 { |
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353 Q_D(const QGLPixelBuffer); |
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354 return d->req_size; |
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355 } |
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356 |
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357 /*! |
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358 Returns the contents of the pbuffer as a QImage. |
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359 */ |
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360 QImage QGLPixelBuffer::toImage() const |
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361 { |
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362 Q_D(const QGLPixelBuffer); |
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363 if (d->invalid) |
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364 return QImage(); |
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365 |
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366 const_cast<QGLPixelBuffer *>(this)->makeCurrent(); |
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367 return qt_gl_read_framebuffer(d->req_size, d->format.alpha(), true); |
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368 } |
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369 |
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370 /*! |
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371 Returns the native pbuffer handle. |
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372 */ |
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373 Qt::HANDLE QGLPixelBuffer::handle() const |
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374 { |
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375 Q_D(const QGLPixelBuffer); |
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376 if (d->invalid) |
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377 return 0; |
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378 return (Qt::HANDLE) d->pbuf; |
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379 } |
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380 |
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381 /*! |
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382 Returns true if this pbuffer is valid; otherwise returns false. |
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383 */ |
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384 bool QGLPixelBuffer::isValid() const |
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385 { |
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386 Q_D(const QGLPixelBuffer); |
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387 return !d->invalid; |
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388 } |
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389 |
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390 #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) |
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391 Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine) |
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392 #endif |
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393 |
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394 #ifndef QT_OPENGL_ES_2 |
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395 Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine) |
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396 #endif |
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397 |
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398 /*! \reimp */ |
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399 QPaintEngine *QGLPixelBuffer::paintEngine() const |
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400 { |
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401 #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) |
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402 return qt_buffer_engine(); |
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403 #elif defined(QT_OPENGL_ES_2) |
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404 return qt_buffer_2_engine(); |
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405 #else |
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406 if (qt_gl_preferGL2Engine()) |
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407 return qt_buffer_2_engine(); |
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408 else |
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409 return qt_buffer_engine(); |
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410 #endif |
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411 } |
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412 |
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413 extern int qt_defaultDpiX(); |
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414 extern int qt_defaultDpiY(); |
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415 |
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416 /*! \reimp */ |
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417 int QGLPixelBuffer::metric(PaintDeviceMetric metric) const |
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418 { |
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419 Q_D(const QGLPixelBuffer); |
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420 |
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421 float dpmx = qt_defaultDpiX()*100./2.54; |
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422 float dpmy = qt_defaultDpiY()*100./2.54; |
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423 int w = d->req_size.width(); |
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424 int h = d->req_size.height(); |
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425 switch (metric) { |
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426 case PdmWidth: |
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427 return w; |
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428 |
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429 case PdmHeight: |
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430 return h; |
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431 |
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432 case PdmWidthMM: |
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433 return qRound(w * 1000 / dpmx); |
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434 |
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435 case PdmHeightMM: |
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436 return qRound(h * 1000 / dpmy); |
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437 |
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438 case PdmNumColors: |
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439 return 0; |
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440 |
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441 case PdmDepth: |
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442 return 32;//d->depth; |
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443 |
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444 case PdmDpiX: |
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445 return qRound(dpmx * 0.0254); |
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446 |
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447 case PdmDpiY: |
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448 return qRound(dpmy * 0.0254); |
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449 |
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450 case PdmPhysicalDpiX: |
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451 return qRound(dpmx * 0.0254); |
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452 |
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453 case PdmPhysicalDpiY: |
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454 return qRound(dpmy * 0.0254); |
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455 |
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456 default: |
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457 qWarning("QGLPixelBuffer::metric(), Unhandled metric type: %d\n", metric); |
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458 break; |
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459 } |
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460 return 0; |
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461 } |
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462 |
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463 /*! |
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464 Generates and binds a 2D GL texture to the current context, based |
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465 on \a image. The generated texture id is returned and can be used |
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466 in later glBindTexture() calls. |
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467 |
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468 The \a target parameter specifies the texture target. |
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469 |
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470 Equivalent to calling QGLContext::bindTexture(). |
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471 |
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472 \sa deleteTexture() |
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473 */ |
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474 GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target) |
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475 { |
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476 Q_D(QGLPixelBuffer); |
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477 #ifndef QT_OPENGL_ES |
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478 return d->qctx->bindTexture(image, target, GLint(GL_RGBA8)); |
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479 #else |
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480 return d->qctx->bindTexture(image, target, GL_RGBA); |
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481 #endif |
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482 } |
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483 |
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484 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
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485 /*! \internal */ |
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486 GLuint QGLPixelBuffer::bindTexture(const QImage &image, QMacCompatGLenum target) |
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487 { |
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488 Q_D(QGLPixelBuffer); |
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489 return d->qctx->bindTexture(image, target, QMacCompatGLint(GL_RGBA8)); |
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490 } |
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491 #endif |
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492 |
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493 /*! \overload |
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494 |
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495 Generates and binds a 2D GL texture based on \a pixmap. |
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496 |
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497 Equivalent to calling QGLContext::bindTexture(). |
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498 |
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499 \sa deleteTexture() |
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500 */ |
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501 GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target) |
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502 { |
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503 Q_D(QGLPixelBuffer); |
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504 #ifndef QT_OPENGL_ES |
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505 return d->qctx->bindTexture(pixmap, target, GLint(GL_RGBA8)); |
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506 #else |
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507 return d->qctx->bindTexture(pixmap, target, GL_RGBA); |
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508 #endif |
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509 } |
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510 |
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511 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
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512 /*! \internal */ |
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513 GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target) |
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514 { |
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515 Q_D(QGLPixelBuffer); |
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516 return d->qctx->bindTexture(pixmap, target, QMacCompatGLint(GL_RGBA8)); |
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517 } |
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518 #endif |
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519 |
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520 /*! \overload |
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521 |
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522 Reads the DirectDrawSurface (DDS) compressed file \a fileName and |
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523 generates a 2D GL texture from it. |
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524 |
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525 Equivalent to calling QGLContext::bindTexture(). |
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526 |
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527 \sa deleteTexture() |
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528 */ |
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529 GLuint QGLPixelBuffer::bindTexture(const QString &fileName) |
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530 { |
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531 Q_D(QGLPixelBuffer); |
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532 return d->qctx->bindTexture(fileName); |
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533 } |
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534 |
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535 /*! |
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536 Removes the texture identified by \a texture_id from the texture cache. |
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537 |
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538 Equivalent to calling QGLContext::deleteTexture(). |
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539 */ |
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540 void QGLPixelBuffer::deleteTexture(GLuint texture_id) |
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541 { |
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542 Q_D(QGLPixelBuffer); |
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543 d->qctx->deleteTexture(texture_id); |
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544 } |
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545 |
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546 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
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547 /*! \internal */ |
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548 void QGLPixelBuffer::deleteTexture(QMacCompatGLuint texture_id) |
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549 { |
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550 Q_D(QGLPixelBuffer); |
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551 d->qctx->deleteTexture(texture_id); |
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552 } |
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553 #endif |
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554 |
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555 /*! |
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556 \since 4.4 |
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557 |
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558 Draws the given texture, \a textureId, to the given target rectangle, |
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559 \a target, in OpenGL model space. The \a textureTarget should be a 2D |
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560 texture target. |
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561 |
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562 Equivalent to the corresponding QGLContext::drawTexture(). |
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563 */ |
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564 void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
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565 { |
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566 Q_D(QGLPixelBuffer); |
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567 d->qctx->drawTexture(target, textureId, textureTarget); |
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568 } |
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569 |
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570 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
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571 /*! \internal */ |
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572 void QGLPixelBuffer::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
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573 { |
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574 Q_D(QGLPixelBuffer); |
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575 d->qctx->drawTexture(target, textureId, textureTarget); |
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576 } |
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577 #endif |
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578 |
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579 /*! |
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580 \since 4.4 |
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581 |
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582 Draws the given texture, \a textureId, at the given \a point in OpenGL model |
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583 space. The textureTarget parameter should be a 2D texture target. |
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584 |
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585 Equivalent to the corresponding QGLContext::drawTexture(). |
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586 */ |
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587 void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
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588 { |
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589 Q_D(QGLPixelBuffer); |
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590 d->qctx->drawTexture(point, textureId, textureTarget); |
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591 } |
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592 |
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593 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS |
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594 /*! \internal */ |
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595 void QGLPixelBuffer::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) |
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596 { |
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597 Q_D(QGLPixelBuffer); |
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598 d->qctx->drawTexture(point, textureId, textureTarget); |
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599 } |
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600 #endif |
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601 |
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602 /*! |
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603 Returns the format of the pbuffer. The format may be different |
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604 from the one that was requested. |
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605 */ |
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606 QGLFormat QGLPixelBuffer::format() const |
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607 { |
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608 Q_D(const QGLPixelBuffer); |
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609 return d->format; |
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610 } |
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611 |
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612 /*! \fn int QGLPixelBuffer::devType() const |
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613 \internal |
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614 */ |
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615 |
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616 QT_END_NAMESPACE |