src/xmlpatterns/schema/qxsdstatemachinebuilder.cpp
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
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    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #include "qxsdstatemachinebuilder_p.h"
       
    43 
       
    44 #include "qxsdelement_p.h"
       
    45 #include "qxsdmodelgroup_p.h"
       
    46 #include "qxsdschemahelper_p.h"
       
    47 
       
    48 QT_BEGIN_NAMESPACE
       
    49 
       
    50 using namespace QPatternist;
       
    51 
       
    52 /*
       
    53  * This methods takes a list of objects and returns a list of list
       
    54  * of all combinations the objects can be ordered.
       
    55  *
       
    56  * e.g. input = [ 1, 2, 3 ]
       
    57  *      output = [
       
    58  *                  [ 1, 2, 3 ],
       
    59  *                  [ 1, 3, 2 ],
       
    60  *                  [ 2, 1, 3 ],
       
    61  *                  [ 2, 3, 1 ],
       
    62  *                  [ 3, 1, 2 ],
       
    63  *                  [ 3, 2, 1 ]
       
    64  *               ]
       
    65  *
       
    66  * The method is used to create all possible combinations for the particles
       
    67  * in an <all> model group.
       
    68  */
       
    69 template <typename T>
       
    70 QList< QList<T> > allCombinations(const QList<T> &input)
       
    71 {
       
    72     if (input.count() == 1)
       
    73         return (QList< QList<T> >() << input);
       
    74 
       
    75     QList< QList<T> > result;
       
    76     for (int i = 0; i < input.count(); ++i) {
       
    77         QList<T> subList = input;
       
    78         T value = subList.takeAt(i);
       
    79 
       
    80         QList< QList<T> > subLists = allCombinations(subList);
       
    81         for (int j = 0; j < subLists.count(); ++j) {
       
    82             subLists[j].prepend(value);
       
    83         }
       
    84         result << subLists;
       
    85     }
       
    86 
       
    87     return result;
       
    88 }
       
    89 
       
    90 XsdStateMachineBuilder::XsdStateMachineBuilder(XsdStateMachine<XsdTerm::Ptr> *machine, const NamePool::Ptr &namePool, Mode mode)
       
    91     : m_stateMachine(machine), m_namePool(namePool), m_mode(mode)
       
    92 {
       
    93 }
       
    94 
       
    95 XsdStateMachine<XsdTerm::Ptr>::StateId XsdStateMachineBuilder::reset()
       
    96 {
       
    97     Q_ASSERT(m_stateMachine);
       
    98 
       
    99     m_stateMachine->clear();
       
   100 
       
   101     return m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::EndState);
       
   102 }
       
   103 
       
   104 XsdStateMachine<XsdTerm::Ptr>::StateId XsdStateMachineBuilder::addStartState(XsdStateMachine<XsdTerm::Ptr>::StateId state)
       
   105 {
       
   106     const XsdStateMachine<XsdTerm::Ptr>::StateId startState = m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::StartState);
       
   107     m_stateMachine->addEpsilonTransition(startState, state);
       
   108 
       
   109     return startState;
       
   110 }
       
   111 
       
   112 /*
       
   113  * Create the FSA according to Algorithm Tp(S) from http://www.ltg.ed.ac.uk/~ht/XML_Europe_2003.html
       
   114  */
       
   115 XsdStateMachine<XsdTerm::Ptr>::StateId XsdStateMachineBuilder::buildParticle(const XsdParticle::Ptr &particle, XsdStateMachine<XsdTerm::Ptr>::StateId endState)
       
   116 {
       
   117     XsdStateMachine<XsdTerm::Ptr>::StateId currentStartState = endState;
       
   118     XsdStateMachine<XsdTerm::Ptr>::StateId currentEndState = endState;
       
   119 
       
   120     // 2
       
   121     if (particle->maximumOccursUnbounded()) {
       
   122         const XsdStateMachine<XsdTerm::Ptr>::StateId t = m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::InternalState);
       
   123         const XsdStateMachine<XsdTerm::Ptr>::StateId n = buildTerm(particle->term(), t);
       
   124 
       
   125         m_stateMachine->addEpsilonTransition(t, n);
       
   126         m_stateMachine->addEpsilonTransition(n, endState);
       
   127 
       
   128         currentEndState = t;
       
   129         currentStartState = t;
       
   130     } else { // 3
       
   131         int count = (particle->maximumOccurs() - particle->minimumOccurs());
       
   132         if (count > 100)
       
   133             count = 100;
       
   134 
       
   135         for (int i = 0; i < count; ++i) {
       
   136             currentStartState = buildTerm(particle->term(), currentEndState);
       
   137             m_stateMachine->addEpsilonTransition(currentStartState, endState);
       
   138             currentEndState = currentStartState;
       
   139         }
       
   140     }
       
   141 
       
   142     int minOccurs = particle->minimumOccurs();
       
   143     if (minOccurs > 100)
       
   144         minOccurs = 100;
       
   145 
       
   146     for (int i = 0; i < minOccurs; ++i) {
       
   147         currentStartState = buildTerm(particle->term(), currentEndState);
       
   148         currentEndState = currentStartState;
       
   149     }
       
   150 
       
   151     return currentStartState;
       
   152 }
       
   153 
       
   154 /*
       
   155  * Create the FSA according to Algorithm Tt(S) from http://www.ltg.ed.ac.uk/~ht/XML_Europe_2003.html
       
   156  */
       
   157 XsdStateMachine<XsdTerm::Ptr>::StateId XsdStateMachineBuilder::buildTerm(const XsdTerm::Ptr &term, XsdStateMachine<XsdTerm::Ptr>::StateId endState)
       
   158 {
       
   159     if (term->isWildcard()) { // 1
       
   160         const XsdStateMachine<XsdTerm::Ptr>::StateId b = m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::InternalState);
       
   161         m_stateMachine->addTransition(b, term, endState);
       
   162         return b;
       
   163     } else if (term->isElement()) { // 2
       
   164         const XsdStateMachine<XsdTerm::Ptr>::StateId b = m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::InternalState);
       
   165         m_stateMachine->addTransition(b, term, endState);
       
   166 
       
   167         const XsdElement::Ptr element(term);
       
   168         if (m_mode == CheckingMode) {
       
   169             const XsdElement::List substGroups = element->substitutionGroups();
       
   170             for (int i = 0; i < substGroups.count(); ++i)
       
   171                 m_stateMachine->addTransition(b, substGroups.at(i), endState);
       
   172         } else if (m_mode == ValidatingMode) {
       
   173             const XsdElement::List substGroups = element->substitutionGroups();
       
   174             for (int i = 0; i < substGroups.count(); ++i) {
       
   175                 if (XsdSchemaHelper::substitutionGroupOkTransitive(element, substGroups.at(i), m_namePool))
       
   176                     m_stateMachine->addTransition(b, substGroups.at(i), endState);
       
   177             }
       
   178         }
       
   179 
       
   180         return b;
       
   181     } else if (term->isModelGroup()) {
       
   182         const XsdModelGroup::Ptr group(term);
       
   183 
       
   184         if (group->compositor() == XsdModelGroup::ChoiceCompositor) { // 3
       
   185             const XsdStateMachine<XsdTerm::Ptr>::StateId b = m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::InternalState);
       
   186 
       
   187             for (int i = 0; i < group->particles().count(); ++i) {
       
   188                 const XsdParticle::Ptr particle(group->particles().at(i));
       
   189                 if (particle->maximumOccurs() != 0) {
       
   190                     const XsdStateMachine<XsdTerm::Ptr>::StateId state = buildParticle(particle, endState);
       
   191                     m_stateMachine->addEpsilonTransition(b, state);
       
   192                 }
       
   193             }
       
   194 
       
   195             return b;
       
   196         } else if (group->compositor() == XsdModelGroup::SequenceCompositor) { // 4
       
   197             XsdStateMachine<XsdTerm::Ptr>::StateId currentStartState = endState;
       
   198             XsdStateMachine<XsdTerm::Ptr>::StateId currentEndState = endState;
       
   199 
       
   200             for (int i = (group->particles().count() - 1); i >= 0; --i) { // iterate reverse
       
   201                 const XsdParticle::Ptr particle(group->particles().at(i));
       
   202                 if (particle->maximumOccurs() != 0) {
       
   203                     currentStartState = buildParticle(particle, currentEndState);
       
   204                     currentEndState = currentStartState;
       
   205                 }
       
   206             }
       
   207 
       
   208             return currentStartState;
       
   209         } else if (group->compositor() == XsdModelGroup::AllCompositor) {
       
   210             const XsdStateMachine<XsdTerm::Ptr>::StateId newStartState = m_stateMachine->addState(XsdStateMachine<XsdTerm::Ptr>::InternalState);
       
   211 
       
   212             const QList<XsdParticle::List> list = allCombinations(group->particles());
       
   213 
       
   214             for (int i = 0; i < list.count(); ++i) {
       
   215                 XsdStateMachine<XsdTerm::Ptr>::StateId currentStartState = endState;
       
   216                 XsdStateMachine<XsdTerm::Ptr>::StateId currentEndState = endState;
       
   217 
       
   218                 const XsdParticle::List particles = list.at(i);
       
   219                 for (int j = (particles.count() - 1); j >= 0; --j) { // iterate reverse
       
   220                     const XsdParticle::Ptr particle(particles.at(j));
       
   221                     if (particle->maximumOccurs() != 0) {
       
   222                         currentStartState = buildParticle(particle, currentEndState);
       
   223                         currentEndState = currentStartState;
       
   224                     }
       
   225                 }
       
   226                 m_stateMachine->addEpsilonTransition(newStartState, currentStartState);
       
   227             }
       
   228 
       
   229             if (list.isEmpty())
       
   230                 return endState;
       
   231             else
       
   232                 return newStartState;
       
   233         }
       
   234     }
       
   235 
       
   236     Q_ASSERT(false);
       
   237     return 0;
       
   238 }
       
   239 
       
   240 static void internalParticleLookupMap(const XsdParticle::Ptr &particle, QHash<XsdTerm::Ptr, XsdParticle::Ptr> &hash)
       
   241 {
       
   242     hash.insert(particle->term(), particle);
       
   243 
       
   244     if (particle->term()->isModelGroup()) {
       
   245         const XsdModelGroup::Ptr group(particle->term());
       
   246         const XsdParticle::List particles = group->particles();
       
   247         for (int i = 0; i < particles.count(); ++i)
       
   248             internalParticleLookupMap(particles.at(i), hash);
       
   249     }
       
   250 }
       
   251 
       
   252 QHash<XsdTerm::Ptr, XsdParticle::Ptr> XsdStateMachineBuilder::particleLookupMap(const XsdParticle::Ptr &particle)
       
   253 {
       
   254     QHash<XsdTerm::Ptr, XsdParticle::Ptr> result;
       
   255     internalParticleLookupMap(particle, result);
       
   256 
       
   257     return result;
       
   258 }
       
   259 
       
   260 QT_END_NAMESPACE