doc/src/platforms/wince-opengl.qdoc
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    40 ****************************************************************************/
       
    41 
       
    42 /*!
       
    43     \page windowsce-opengl.html
       
    44     \title Qt for Windows CE and OpenGL ES
       
    45     \ingroup qtce
       
    46     \brief Information about support for OpenGL ES with Qt for Windows CE.
       
    47 
       
    48     \input platforms/emb-opengl.qdocinc
       
    49 
       
    50 \section1 Using OpenGL with Qt for Windows CE
       
    51 Qt for Windows CE uses EGL 1.1 to embed OpenGL ES windows within the
       
    52 Windows CE window manager.
       
    53 
       
    54 \section2 Configure
       
    55 
       
    56 To configure Qt for Windows Mobile 5.0 and OpenGL ES Common Lite support
       
    57 you can run \c{configure} like this:
       
    58 
       
    59     \snippet doc/src/snippets/code/doc_src_wince-opengl.qdoc 0
       
    60 
       
    61 OpenGL ES includes profiles for floating-point and fixed-point arithmetic.
       
    62 The floating point profile is called OpenGL ES CM (Common) and the
       
    63 fixed-point profile is called OpenGL ES CL (Common Lite).
       
    64 
       
    65 You can run \c{configure} with the \c{-opengl-es-cm} option for the Common
       
    66 profile or \c{-opengl-es-cl} for the Common Lite profile. In both cases,
       
    67 ensure that the \c{lib} and \c{includes} paths include the OpenGL ES
       
    68 headers and libararies from your SDK. The OpenGL ES lib should be called
       
    69 either \c{libGLES_CM.lib} for the Common profile or \c{libGLES_CL.lib} for
       
    70 the Common Lite profile.
       
    71 
       
    72 The distinction between the Common and Common Lite profiles is important,
       
    73 because the Common Lite profile has less functionality and only supports a
       
    74 fixed-point vertex format.
       
    75 
       
    76 To start programming with Qt and OpenGL ES on Windows CE, you can start
       
    77 with the \l{Hello GL ES Example}. This example shows how to use QGLWidget
       
    78 and QGLPainter with OpenGL ES. It also provides some hints on how to port
       
    79 OpenGL code to OpenGL ES.
       
    80 
       
    81 \section2 Using OpenGL to Accelerate Normal 2D Painting
       
    82 
       
    83 Qt provides QOpenGLPaintEngine, a subclass of QPaintEngine that translates
       
    84 QPainter operations into OpenGL calls. This is especially convenient for
       
    85 drawing text or QImage objects in an OpenGL ES context. For further
       
    86 details, refer to the \l{Hello GL ES Example}.
       
    87 
       
    88 */