demos/boxes/scene.h
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/demos/boxes/scene.h	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,245 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SCENE_H
+#define SCENE_H
+
+//#include <GL/glew.h>
+#include "glextensions.h"
+
+#include <QtGui>
+#include <QtOpenGL>
+
+#include "roundedbox.h"
+#include "gltrianglemesh.h"
+#include "trackball.h"
+#include "glbuffers.h"
+#include "qtbox.h"
+
+#define PI 3.14159265358979
+
+QT_BEGIN_NAMESPACE
+class QMatrix4x4;
+QT_END_NAMESPACE
+
+class ParameterEdit : public QWidget
+{
+public:
+    virtual void emitChange() = 0;
+};
+
+class ColorEdit : public ParameterEdit
+{
+    Q_OBJECT
+public:
+    ColorEdit(QRgb initialColor, int id);
+    QRgb color() const {return m_color;}
+    virtual void emitChange() {emit colorChanged(m_color, m_id);}
+public slots:
+    void editDone();
+signals:
+    void colorChanged(QRgb color, int id);
+protected:
+    virtual void mousePressEvent(QMouseEvent *event);
+    void setColor(QRgb color); // also emits colorChanged()
+private:
+    QGraphicsScene *m_dialogParentScene;
+    QLineEdit *m_lineEdit;
+    QFrame *m_button;
+    QRgb m_color;
+    int m_id;
+};
+
+class FloatEdit : public ParameterEdit
+{
+    Q_OBJECT
+public:
+    FloatEdit(float initialValue, int id);
+    float value() const {return m_value;}
+    virtual void emitChange() {emit valueChanged(m_value, m_id);}
+public slots:
+    void editDone();
+signals:
+    void valueChanged(float value, int id);
+private:
+    QGraphicsScene *m_dialogParentScene;
+    QLineEdit *m_lineEdit;
+    float m_value;
+    int m_id;
+};
+
+class GraphicsWidget : public QGraphicsProxyWidget
+{
+public:
+    GraphicsWidget() : QGraphicsProxyWidget(0, Qt::Window) {}
+protected:
+    virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value);
+    virtual void resizeEvent(QGraphicsSceneResizeEvent *event);
+    virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
+};
+
+class TwoSidedGraphicsWidget : public QObject
+{
+    Q_OBJECT
+public:
+    TwoSidedGraphicsWidget(QGraphicsScene *scene);
+    void setWidget(int index, QWidget *widget);
+    QWidget *widget(int index);
+public slots:
+    void flip();
+protected slots:
+    void animateFlip();
+private:
+    GraphicsWidget *m_proxyWidgets[2];
+    int m_current;
+    int m_angle; // angle in degrees
+    int m_delta;
+};
+
+class RenderOptionsDialog : public QDialog
+{
+    Q_OBJECT
+public:
+    RenderOptionsDialog();
+    int addTexture(const QString &name);
+    int addShader(const QString &name);
+    void emitParameterChanged();
+protected slots:
+    void setColorParameter(QRgb color, int id);
+    void setFloatParameter(float value, int id);
+signals:
+    void dynamicCubemapToggled(int);
+    void colorParameterChanged(const QString &, QRgb);
+    void floatParameterChanged(const QString &, float);
+    void textureChanged(int);
+    void shaderChanged(int);
+    void doubleClicked();
+protected:
+    virtual void mouseDoubleClickEvent(QMouseEvent *event);
+
+    QVector<QByteArray> m_parameterNames;
+    QComboBox *m_textureCombo;
+    QComboBox *m_shaderCombo;
+    QVector<ParameterEdit *> m_parameterEdits;
+};
+
+class ItemDialog : public QDialog
+{
+    Q_OBJECT
+public:
+    enum ItemType {
+        QtBoxItem,
+        CircleItem,
+        SquareItem,
+    };
+
+    ItemDialog();
+public slots:
+    void triggerNewQtBox();
+    void triggerNewCircleItem();
+    void triggerNewSquareItem();
+signals:
+    void doubleClicked();
+    void newItemTriggered(ItemDialog::ItemType type);
+protected:
+    virtual void mouseDoubleClickEvent(QMouseEvent *event);
+};
+
+class Scene : public QGraphicsScene
+{
+    Q_OBJECT
+public:
+    Scene(int width, int height, int maxTextureSize);
+    ~Scene();
+    virtual void drawBackground(QPainter *painter, const QRectF &rect);
+
+public slots:
+    void setShader(int index);
+    void setTexture(int index);
+    void toggleDynamicCubemap(int state);
+    void setColorParameter(const QString &name, QRgb color);
+    void setFloatParameter(const QString &name, float value);
+    void newItem(ItemDialog::ItemType type);
+protected:
+    void renderBoxes(const QMatrix4x4 &view, int excludeBox = -2);
+    void setStates();
+    void setLights();
+    void defaultStates();
+    void renderCubemaps();
+
+    virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
+    virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
+    virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
+    virtual void wheelEvent(QGraphicsSceneWheelEvent * event);
+private:
+    void initGL();
+    QPointF pixelPosToViewPos(const QPointF& p);
+
+    QTime m_time;
+    int m_lastTime;
+    int m_mouseEventTime;
+    int m_distExp;
+    int m_frame;
+    int m_maxTextureSize;
+
+    int m_currentShader;
+    int m_currentTexture;
+    bool m_dynamicCubemap;
+    bool m_updateAllCubemaps;
+
+    RenderOptionsDialog *m_renderOptions;
+    ItemDialog *m_itemDialog;
+    QTimer *m_timer;
+    GLRoundedBox *m_box;
+    TrackBall m_trackBalls[3];
+    QVector<GLTexture *> m_textures;
+    GLTextureCube *m_environment;
+    GLTexture3D *m_noise;
+    GLRenderTargetCube *m_mainCubemap;
+    QVector<GLRenderTargetCube *> m_cubemaps;
+    QVector<QGLShaderProgram *> m_programs;
+    QGLShader *m_vertexShader;
+    QVector<QGLShader *> m_fragmentShaders;
+    QGLShader *m_environmentShader;
+    QGLShaderProgram *m_environmentProgram;
+};
+
+#endif