--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/demos/sub-attaq/submarine.h Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef __SUBMARINE__H__
+#define __SUBMARINE__H__
+
+//Qt
+#include <QtGui/QGraphicsTransform>
+
+#include "pixmapitem.h"
+
+class Torpedo;
+
+class SubMarine : public PixmapItem
+{
+Q_OBJECT
+public:
+ enum Movement {
+ None = 0,
+ Left,
+ Right
+ };
+ enum { Type = UserType + 1 };
+ SubMarine(int type, const QString &name, int points);
+
+ int points() const;
+
+ void setCurrentDirection(Movement direction);
+ enum Movement currentDirection() const;
+
+ void setCurrentSpeed(int speed);
+ int currentSpeed() const;
+
+ void launchTorpedo(int speed);
+ void destroy();
+
+ virtual int type() const;
+
+ QGraphicsRotation *rotation() const { return graphicsRotation; }
+
+signals:
+ void subMarineDestroyed();
+ void subMarineExecutionFinished();
+ void subMarineStateChanged();
+
+private:
+ int subType;
+ QString subName;
+ int subPoints;
+ int speed;
+ Movement direction;
+ QGraphicsRotation *graphicsRotation;
+};
+
+#endif //__SUBMARINE__H__