--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/script/context2d/scripts/moveto.js Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,20 @@
+var canvas = document.getElementById('tutorial');
+
+ // Make sure we don't execute when canvas isn't supported
+ if (canvas.getContext){
+
+ // use getContext to use the canvas for drawing
+ var ctx = canvas.getContext('2d');
+
+ // Draw shapes
+ ctx.beginPath();
+ ctx.arc(75,75,50,0,Math.PI*2,true); // Outer circle
+ ctx.moveTo(110,75);
+ ctx.arc(75,75,35,0,Math.PI,false); // Mouth
+ ctx.moveTo(65,65);
+ ctx.arc(60,65,5,0,Math.PI*2,true); // Left eye
+ ctx.moveTo(95,65);
+ ctx.arc(90,65,5,0,Math.PI*2,true); // Right eye
+ ctx.stroke();
+
+ }