examples/script/context2d/scripts/moveto.js
changeset 0 1918ee327afb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/script/context2d/scripts/moveto.js	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,20 @@
+var canvas = document.getElementById('tutorial');
+
+  // Make sure we don't execute when canvas isn't supported
+  if (canvas.getContext){
+
+    // use getContext to use the canvas for drawing
+    var ctx = canvas.getContext('2d');
+
+    // Draw shapes
+    ctx.beginPath();
+    ctx.arc(75,75,50,0,Math.PI*2,true); // Outer circle
+    ctx.moveTo(110,75);
+    ctx.arc(75,75,35,0,Math.PI,false);   // Mouth
+    ctx.moveTo(65,65);
+    ctx.arc(60,65,5,0,Math.PI*2,true);  // Left eye
+    ctx.moveTo(95,65);
+    ctx.arc(90,65,5,0,Math.PI*2,true);  // Right eye
+    ctx.stroke();
+
+  }