examples/script/context2d/scripts/quad.js
changeset 0 1918ee327afb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/script/context2d/scripts/quad.js	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,21 @@
+var canvas = document.getElementById('tutorial');
+
+  // Make sure we don't execute when canvas isn't supported
+  if (canvas.getContext){
+
+    // use getContext to use the canvas for drawing
+    var ctx = canvas.getContext('2d');
+
+    // Draw shapes
+
+    ctx.beginPath();
+    ctx.moveTo(75,25);
+    ctx.quadraticCurveTo(25,25,25,62.5);
+    ctx.quadraticCurveTo(25,100,50,100);
+    ctx.quadraticCurveTo(50,120,30,125);
+    ctx.quadraticCurveTo(60,120,65,100);
+    ctx.quadraticCurveTo(125,100,125,62.5);
+    ctx.quadraticCurveTo(125,25,75,25);
+    ctx.stroke();
+
+  }