--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/widgets/tetrix/tetrixpiece.h Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,76 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TETRIXPIECE_H
+#define TETRIXPIECE_H
+
+enum TetrixShape { NoShape, ZShape, SShape, LineShape, TShape, SquareShape,
+ LShape, MirroredLShape };
+
+//! [0]
+class TetrixPiece
+{
+public:
+ TetrixPiece() { setShape(NoShape); }
+
+ void setRandomShape();
+ void setShape(TetrixShape shape);
+
+ TetrixShape shape() const { return pieceShape; }
+ int x(int index) const { return coords[index][0]; }
+ int y(int index) const { return coords[index][1]; }
+ int minX() const;
+ int maxX() const;
+ int minY() const;
+ int maxY() const;
+ TetrixPiece rotatedLeft() const;
+ TetrixPiece rotatedRight() const;
+
+private:
+ void setX(int index, int x) { coords[index][0] = x; }
+ void setY(int index, int y) { coords[index][1] = y; }
+
+ TetrixShape pieceShape;
+ int coords[4][2];
+};
+//! [0]
+
+#endif