src/3rdparty/phonon/qt7/audiograph.mm
changeset 0 1918ee327afb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/3rdparty/phonon/qt7/audiograph.mm	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,320 @@
+/*  This file is part of the KDE project.
+
+    Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+
+    This library is free software: you can redistribute it and/or modify
+    it under the terms of the GNU Lesser General Public License as published by
+    the Free Software Foundation, either version 2.1 or 3 of the License.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public License
+    along with this library.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "audiograph.h"
+#include "quicktimeaudioplayer.h"
+#include "medianode.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Phonon
+{
+namespace QT7
+{
+
+AudioGraph::AudioGraph(MediaNode *root) : MediaNode(AudioGraphNode, 0, root), m_root(root)
+{
+    m_audioGraphRef = 0;
+    m_initialized = false;
+    m_startedLogically = false;
+    m_graphCannotPlay = false;
+    m_paused = false;
+}
+
+AudioGraph::~AudioGraph()
+{
+    deleteGraph();
+}
+
+void AudioGraph::startAllOverFromScratch()
+{
+    MediaNodeEvent event(MediaNodeEvent::AudioGraphAboutToBeDeleted, this);
+    m_root->notify(&event);
+    deleteGraph();
+}
+
+void AudioGraph::deleteGraph()
+{
+    if (m_audioGraphRef){
+    	AUGraphStop(m_audioGraphRef);
+	    AUGraphUninitialize(m_audioGraphRef);
+        AUGraphClose(m_audioGraphRef);
+        DisposeAUGraph(m_audioGraphRef);
+        m_initialized = false;
+        m_graphCannotPlay = false;
+        DEBUG_AUDIO_GRAPH("Graph ref in" << int(this) << "is deleted")
+    }
+}
+
+MediaNode *AudioGraph::root()
+{
+    return m_root;
+}
+
+AUGraph AudioGraph::audioGraphRef()
+{
+    return m_audioGraphRef;
+}
+
+void AudioGraph::setStatusCannotPlay()
+{
+    DEBUG_AUDIO_GRAPH("Graph" << int(this) << "received 'cannot play' request")
+    if (!m_graphCannotPlay){
+        stop();
+        m_graphCannotPlay = true;
+        MediaNodeEvent e(MediaNodeEvent::AudioGraphCannotPlay, this);
+        m_root->notify(&e);
+    }
+}
+
+void AudioGraph::rebuildGraph()
+{
+    DEBUG_AUDIO_GRAPH("Graph" << int(this) << "is rebuilding")
+    startAllOverFromScratch();
+    if (!openAndInit()){
+        setStatusCannotPlay();
+    } else { 
+        tryStartGraph();
+        m_graphCannotPlay = false;
+    }   
+}
+
+bool AudioGraph::graphCannotPlay()
+{
+    return m_graphCannotPlay;
+}
+
+void AudioGraph::updateStreamSpecifications()
+{
+    if (!m_initialized){
+        if (m_graphCannotPlay)
+            rebuildGraph();
+        return;
+    }
+
+    AudioConnection rootConnection(m_root);
+    bool updateOk = updateStreamSpecificationRecursive(&rootConnection);
+    if (!updateOk){
+        DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not update stream specification. Rebuild.")
+        rebuildGraph();
+    }
+}
+
+bool AudioGraph::updateStreamSpecificationRecursive(AudioConnection *connection)
+{
+    bool updateOk = connection->updateStreamSpecification();
+    if (!updateOk)
+        return false;
+
+    for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
+        if (!updateStreamSpecificationRecursive(connection->m_sink->m_audioSinkList[i]))
+            return false;
+    }
+    return true;
+}
+
+bool AudioGraph::openAndInit()
+{
+	OSStatus err;
+	err = NewAUGraph(&m_audioGraphRef);
+    BACKEND_ASSERT3(err == noErr, "Could not create audio graph.", NORMAL_ERROR, false)
+
+    MediaNodeEvent eventNew(MediaNodeEvent::NewAudioGraph, this);
+    m_root->notify(&eventNew);
+
+    AudioConnection rootConnection(m_root);
+    createAndConnectAuNodesRecursive(&rootConnection);
+	err = AUGraphOpen(m_audioGraphRef);
+    BACKEND_ASSERT3(err == noErr, "Could not create audio graph.", NORMAL_ERROR, false)
+
+    if (!createAudioUnitsRecursive(&rootConnection))
+        return false;
+
+	err = AUGraphInitialize(m_audioGraphRef);
+    BACKEND_ASSERT3(err == noErr, "Could not initialize audio graph.", NORMAL_ERROR, false)
+
+    m_initialized = true;
+    MediaNodeEvent eventInit(MediaNodeEvent::AudioGraphInitialized, this);
+    m_root->notify(&eventInit);
+    return true;
+}
+
+void AudioGraph::createAndConnectAuNodesRecursive(AudioConnection *connection)
+{
+    connection->m_sink->m_audioNode->createAndConnectAUNodes();
+    for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
+        AudioConnection *c = connection->m_sink->m_audioSinkList[i];
+        createAndConnectAuNodesRecursive(c);
+        bool ok = c->connect(this);
+        BACKEND_ASSERT2(ok, "Could not connect an audio nodes pair in the audio graph.", NORMAL_ERROR)
+    }
+}
+
+bool AudioGraph::createAudioUnitsRecursive(AudioConnection *connection)
+{
+    connection->m_sink->m_audioNode->createAudioUnits();
+    bool ok = connection->updateStreamSpecification();
+    if (!ok)
+        return false;
+    for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
+        if (!createAudioUnitsRecursive(connection->m_sink->m_audioSinkList[i]))
+            return false;
+    }
+    return true;
+}
+
+void AudioGraph::tryStartGraph()
+{
+    // The graph will only start if the background AUGraph
+    // is valid. Therefore we just try. If it fails, user
+    // actions like connect etc. migh make the graph valid
+    // at a later point.
+    if (m_startedLogically && !isRunning()){
+        OSStatus err = AUGraphStart(m_audioGraphRef);
+        if (err == noErr)
+            DEBUG_AUDIO_GRAPH("Graph" << int(this) << "started")
+        else
+            DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not start")
+    }
+}
+
+bool AudioGraph::isRunning()
+{
+    Boolean running = false;
+    AUGraphIsRunning(m_audioGraphRef, &running);
+    return running;
+}
+
+void AudioGraph::setPaused(bool pause)
+{
+    // This function should only make
+    // a difference if the graph is
+    // running before pausing.
+    if (pause){
+        if (isRunning()){
+            stop();
+            m_paused = true;
+        }
+    } else if (m_paused){
+        start();
+        m_paused = false;
+    }
+}
+
+void AudioGraph::connectLate(AudioConnection *connection)
+{
+    MediaNodeEvent event(MediaNodeEvent::NewAudioGraph, this);
+    connection->m_sink->notify(&event);
+
+    if (!m_initialized)
+        return;
+
+    DEBUG_AUDIO_GRAPH("Graph:" << int(this) << "create and connect audio sink after init:" << int(connection->m_sink->m_audioNode))
+    AudioConnection startConnection(connection->m_source);
+    createAndConnectAuNodesRecursive(&startConnection);
+    
+    if (!createAudioUnitsRecursive(&startConnection)){
+        DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not update stream specification. Rebuild.")
+        rebuildGraph();
+    }  
+}
+
+void AudioGraph::disconnectLate(AudioConnection *connection)
+{
+    if (!m_initialized)
+        return;
+
+    DEBUG_AUDIO_GRAPH("Graph:" << int(this) << "disconnect audio sink after init:" << int(connection->m_sink->m_audioNode))
+
+    if (!connection->disconnect(this)){
+        DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not disconnect audio sink. Rebuild.")
+        rebuildGraph();
+    }
+}
+
+void AudioGraph::update()
+{
+    if (m_startedLogically){
+        if (m_initialized){
+            // Quick solution:
+            AUGraphUpdate(m_audioGraphRef, 0);
+            tryStartGraph();            
+        } else
+            rebuildGraph();
+    }
+}
+
+int AudioGraph::nodeCount()
+{
+    if (!m_audioGraphRef)
+        return 0;
+    UInt32 count;
+    AUGraphGetNodeCount(m_audioGraphRef, &count);
+    return int(count);
+}
+
+void AudioGraph::prepare()
+{
+    if (!m_initialized)
+        rebuildGraph();
+}
+
+void AudioGraph::start()
+{
+    // Start does not mean 'start to play
+    // music'. It means 'prepare to receive
+    // audio from the player units'.
+    DEBUG_AUDIO_GRAPH("Graph" << int(this) << "asked to start (cannot play:" << m_graphCannotPlay << ")")
+    m_startedLogically = true;
+    
+    if (m_graphCannotPlay)
+        return;
+        
+    if (!m_initialized)
+        rebuildGraph();
+
+    if (!m_graphCannotPlay)
+        tryStartGraph();
+}
+
+void AudioGraph::stop()
+{
+    DEBUG_AUDIO_GRAPH("Graph" << int(this) << "asked to stop")
+    if (m_audioGraphRef)
+	    AUGraphStop(m_audioGraphRef);
+    m_startedLogically = false;
+}
+
+void AudioGraph::notify(const MediaNodeEvent *event, bool propagate)
+{
+    switch (event->type()){
+        case MediaNodeEvent::StartConnectionChange:
+            if (m_graphCannotPlay)
+                startAllOverFromScratch();
+            break;
+        case MediaNodeEvent::EndConnectionChange:
+            update();
+            break;
+       default:
+            break;
+    }
+    m_root->notify(event, propagate);
+}
+
+}} // namespace Phonon::QT7
+
+QT_END_NAMESPACE