src/gui/graphicsview/qgraphicswidget.cpp
changeset 0 1918ee327afb
child 3 41300fa6a67c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gui/graphicsview/qgraphicswidget.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,2298 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qglobal.h"
+
+#ifndef QT_NO_GRAPHICSVIEW
+
+#include "qgraphicswidget.h"
+#include "qgraphicswidget_p.h"
+#include "qgraphicslayout.h"
+#include "qgraphicslayout_p.h"
+#include "qgraphicsscene.h"
+#include "qgraphicssceneevent.h"
+
+#ifndef QT_NO_ACTION
+#include <private/qaction_p.h>
+#endif
+#include <private/qapplication_p.h>
+#include <private/qgraphicsscene_p.h>
+#ifndef QT_NO_SHORTCUT
+#include <private/qshortcutmap_p.h>
+#endif
+#include <QtCore/qmutex.h>
+#include <QtGui/qapplication.h>
+#include <QtGui/qgraphicsview.h>
+#include <QtGui/qgraphicsproxywidget.h>
+#include <QtGui/qpalette.h>
+#include <QtGui/qstyleoption.h>
+
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+    \class QGraphicsWidget
+    \brief The QGraphicsWidget class is the base class for all widget
+    items in a QGraphicsScene.
+    \since 4.4
+    \ingroup graphicsview-api
+
+    QGraphicsWidget is an extended base item that provides extra functionality
+    over QGraphicsItem. It is similar to QWidget in many ways:
+
+    \list
+        \o Provides a \l palette, a \l font and a \l style().
+        \o Has a defined geometry().
+        \o Supports layouts with setLayout() and layout().
+        \o Supports shortcuts and actions with grabShortcut() and insertAction()
+    \endlist
+
+    Unlike QGraphicsItem, QGraphicsWidget is not an abstract class; you can
+    create instances of a QGraphicsWidget without having to subclass it.
+    This approach is useful for widgets that only serve the purpose of
+    organizing child widgets into a layout.
+
+    QGraphicsWidget can be used as a base item for your own custom item if
+    you require advanced input focus handling, e.g., tab focus and activation, or
+    layouts.
+
+    Since QGraphicsWidget resembles QWidget and has similar API, it is
+    easier to port a widget from QWidget to QGraphicsWidget, instead of
+    QGraphicsItem.
+
+    \note QWidget-based widgets can be directly embedded into a
+    QGraphicsScene using QGraphicsProxyWidget.
+
+    Noticeable differences between QGraphicsWidget and QWidget are:
+
+    \table
+    \header \o QGraphicsWidget
+                \o QWidget
+    \row      \o Coordinates and geometry are defined with qreals (doubles or
+                    floats, depending on the platform).
+                \o QWidget uses integer geometry (QPoint, QRect).
+    \row      \o The widget is already visible by default; you do not have to
+                    call show() to display the widget.
+                \o QWidget is hidden by default until you call show().
+    \row      \o A subset of widget attributes are supported.
+                \o All widget attributes are supported.
+    \row      \o A top-level item's style defaults to QGraphicsScene::style
+                \o A top-level widget's style defaults to QApplication::style
+    \row      \o Graphics View provides a custom drag and drop framework, different
+                    from QWidget.
+                \o Standard drag and drop framework.
+    \row      \o Widget items do not support modality.
+                \o Full modality support.
+    \endtable
+
+    QGraphicsWidget supports a subset of Qt's widget attributes,
+    (Qt::WidgetAttribute), as shown in the table below. Any attributes not
+    listed in this table are unsupported, or otherwise unused.
+
+    \table
+    \header \o Widget Attribute                         \o Usage
+    \row    \o Qt::WA_SetLayoutDirection
+                    \o Set by setLayoutDirection(), cleared by
+                        unsetLayoutDirection(). You can test this attribute to
+                        check if the widget has been explicitly assigned a
+                        \l{QGraphicsWidget::layoutDirection()}
+                        {layoutDirection}. If the attribute is not set, the
+                        \l{QGraphicsWidget::layoutDirection()}
+                        {layoutDirection()} is inherited.
+    \row    \o Qt::WA_RightToLeft
+                    \o Toggled by setLayoutDirection(). Inherited from the
+                        parent/scene. If set, the widget's layout will order
+                        horizontally arranged widgets from right to left.
+    \row    \o Qt::WA_SetStyle
+                    \o Set and cleared by setStyle(). If this attribute is
+                        set, the widget has been explicitly assigned a style.
+                        If it is unset, the widget will use the scene's or the
+                        application's style.
+    \row    \o Qt::WA_Resized
+                    \o Set by setGeometry() and resize().
+    \row    \o Qt::WA_SetPalette
+                    \o Set by setPalette().
+    \row    \o Qt::WA_SetFont
+                    \o Set by setPalette().
+    \row    \o Qt::WA_WindowPropagation
+                    \o Enables propagation to window widgets.
+    \endtable
+
+    Although QGraphicsWidget inherits from both QObject and QGraphicsItem,
+    you should use the functions provided by QGraphicsItem, \e not QObject, to
+    manage the relationships between parent and child items. These functions
+    control the stacking order of items as well as their ownership.
+
+    \note The QObject::parent() should always return 0 for QGraphicsWidgets,
+    but this policy is not strictly defined.
+
+    \sa QGraphicsProxyWidget, QGraphicsItem, {Widgets and Layouts}
+*/
+
+/*!
+    Constructs a QGraphicsWidget instance. The optional \a parent argument is
+    passed to QGraphicsItem's constructor. The optional \a wFlags argument
+    specifies the widget's window flags (e.g., whether the widget should be a
+    window, a tool, a popup, etc).
+*/
+QGraphicsWidget::QGraphicsWidget(QGraphicsItem *parent, Qt::WindowFlags wFlags)
+    : QGraphicsObject(*new QGraphicsWidgetPrivate, 0, 0), QGraphicsLayoutItem(0, false)
+{
+    Q_D(QGraphicsWidget);
+    d->init(parent, wFlags);
+}
+
+/*!
+    \internal
+
+    Constructs a new QGraphicsWidget, using \a dd as parent.
+*/
+QGraphicsWidget::QGraphicsWidget(QGraphicsWidgetPrivate &dd, QGraphicsItem *parent, QGraphicsScene *scene, Qt::WindowFlags wFlags)
+    : QGraphicsObject(dd, 0, scene), QGraphicsLayoutItem(0, false)
+{
+    Q_D(QGraphicsWidget);
+    d->init(parent, wFlags);
+}
+
+/*
+    \internal
+    \class QGraphicsWidgetStyles
+
+    We use this thread-safe class to maintain a hash of styles for widgets
+    styles. Note that QApplication::style() itself isn't thread-safe, QStyle
+    isn't thread-safe, and we don't have a thread-safe factory for creating
+    the default style, nor cloning a style.
+*/
+class QGraphicsWidgetStyles
+{
+public:
+    QStyle *styleForWidget(const QGraphicsWidget *widget) const
+    {
+        QMutexLocker locker(&mutex);
+        return styles.value(widget, 0);
+    }
+
+    void setStyleForWidget(QGraphicsWidget *widget, QStyle *style)
+    {
+        QMutexLocker locker(&mutex);
+        if (style)
+            styles[widget] = style;
+        else
+            styles.remove(widget);
+    }
+
+private:
+    QMap<const QGraphicsWidget *, QStyle *> styles;
+    mutable QMutex mutex;
+};
+Q_GLOBAL_STATIC(QGraphicsWidgetStyles, widgetStyles)
+
+/*!
+    Destroys the QGraphicsWidget instance.
+*/
+QGraphicsWidget::~QGraphicsWidget()
+{
+    Q_D(QGraphicsWidget);
+#ifndef QT_NO_ACTION
+    // Remove all actions from this widget
+    for (int i = 0; i < d->actions.size(); ++i) {
+        QActionPrivate *apriv = d->actions.at(i)->d_func();
+        apriv->graphicsWidgets.removeAll(this);
+    }
+    d->actions.clear();
+#endif
+
+    if (QGraphicsScene *scn = scene()) {
+        QGraphicsScenePrivate *sceneD = scn->d_func();
+        if (sceneD->tabFocusFirst == this)
+            sceneD->tabFocusFirst = (d->focusNext == this ? 0 : d->focusNext);
+    }
+    d->focusPrev->d_func()->focusNext = d->focusNext;
+    d->focusNext->d_func()->focusPrev = d->focusPrev;
+
+    // Play it really safe
+    d->focusNext = this;
+    d->focusPrev = this;
+
+    clearFocus();
+
+    //we check if we have a layout previously
+    if (d->layout) {
+        QGraphicsLayout *temp = d->layout;
+        foreach (QGraphicsItem * item, childItems()) {
+            // In case of a custom layout which doesn't remove and delete items, we ensure that
+            // the parent layout item does not point to the deleted layout. This code is here to
+            // avoid regression from 4.4 to 4.5, because according to 4.5 docs it is not really needed.
+            if (item->isWidget()) {
+                QGraphicsWidget *widget = static_cast<QGraphicsWidget *>(item);
+                if (widget->parentLayoutItem() == d->layout)
+                    widget->setParentLayoutItem(0);
+            }
+        }
+        d->layout = 0;
+        delete temp;
+    }
+
+    // Remove this graphics widget from widgetStyles
+    widgetStyles()->setStyleForWidget(this, 0);
+}
+
+/*!
+    \property QGraphicsWidget::size
+    \brief the size of the widget
+
+    Calling resize() resizes the widget to a \a size bounded by minimumSize()
+    and maximumSize(). This property only affects the widget's width and
+    height (e.g., its right and bottom edges); the widget's position and
+    top-left corner remains unaffected.
+
+    Resizing a widget triggers the widget to immediately receive a
+    \l{QEvent::GraphicsSceneResize}{GraphicsSceneResize} event with the
+    widget's old and new size.  If the widget has a layout assigned when this
+    event arrives, the layout will be activated and it will automatically
+    update any child widgets's geometry.
+
+    This property does not affect any layout of the parent widget. If the
+    widget itself is managed by a parent layout; e.g., it has a parent widget
+    with a layout assigned, that layout will not activate.
+
+    By default, this property contains a size with zero width and height.
+
+    \sa setGeometry(), QGraphicsSceneResizeEvent, QGraphicsLayout
+*/
+QSizeF QGraphicsWidget::size() const
+{
+    return QGraphicsLayoutItem::geometry().size();
+}
+
+void QGraphicsWidget::resize(const QSizeF &size)
+{
+    setGeometry(QRectF(pos(), size));
+}
+
+/*!
+    \fn void QGraphicsWidget::resize(qreal w, qreal h)
+
+    This convenience function is equivalent to calling resize(QSizeF(w, h)).
+
+    \sa setGeometry(), setTransform()
+*/
+
+/*!
+    \property QGraphicsWidget::geometry
+    \brief the geometry of the widget
+
+    Sets the item's geometry to \a rect. The item's position and size are
+    modified as a result of calling this function. The item is first moved,
+    then resized.
+
+    A side effect of calling this function is that the widget will receive
+    a move event and a resize event. Also, if the widget has a layout
+    assigned, the layout will activate.
+    
+    \sa geometry(), resize()
+*/
+void QGraphicsWidget::setGeometry(const QRectF &rect)
+{
+    QGraphicsWidgetPrivate *wd = QGraphicsWidget::d_func();
+    QGraphicsLayoutItemPrivate *d = QGraphicsLayoutItem::d_ptr.data();
+    QRectF newGeom;
+    QPointF oldPos = d->geom.topLeft();
+    if (!wd->inSetPos) {
+        setAttribute(Qt::WA_Resized);
+        newGeom = rect;
+        newGeom.setSize(rect.size().expandedTo(effectiveSizeHint(Qt::MinimumSize))
+                                   .boundedTo(effectiveSizeHint(Qt::MaximumSize)));
+        if (newGeom == d->geom)
+            return;
+
+        // setPos triggers ItemPositionChange, which can adjust position
+        wd->inSetGeometry = 1;
+        setPos(newGeom.topLeft());
+        wd->inSetGeometry = 0;
+        newGeom.moveTopLeft(pos());
+
+        if (newGeom == d->geom)
+           return;
+
+         // Update and prepare to change the geometry (remove from index) if the size has changed.
+        if (wd->scene) {
+            if (rect.topLeft() == d->geom.topLeft()) {
+                prepareGeometryChange();
+            }
+        }
+    }
+
+    // Update the layout item geometry
+    bool moved = oldPos != pos();
+    if (moved) {
+        // Send move event.
+        QGraphicsSceneMoveEvent event;
+        event.setOldPos(oldPos);
+        event.setNewPos(pos());
+        QApplication::sendEvent(this, &event);
+        if (wd->inSetPos) {
+            //set the new pos
+            d->geom.moveTopLeft(pos());
+            return;
+        }
+    }
+    QSizeF oldSize = size();
+    QGraphicsLayoutItem::setGeometry(newGeom);
+
+    wd->invalidateCachedClipPathRecursively();
+
+    // Send resize event
+    bool resized = newGeom.size() != oldSize;
+    if (resized) {
+        QGraphicsSceneResizeEvent re;
+        re.setOldSize(oldSize);
+        re.setNewSize(newGeom.size());
+        QApplication::sendEvent(this, &re);
+    }
+}
+
+/*!
+    \fn QRectF QGraphicsWidget::rect() const
+
+    Returns the item's local rect as a QRectF. This function is equivalent
+    to QRectF(QPointF(), size()).
+
+    \sa setGeometry(), resize()
+*/
+
+/*!
+    \fn void QGraphicsWidget::setGeometry(qreal x, qreal y, qreal w, qreal h)
+
+    This convenience function is equivalent to calling setGeometry(QRectF(
+    \a x, \a y, \a w, \a h)).
+
+    \sa geometry(), resize()
+*/
+
+/*!
+    Sets the widget's contents margins to \a left, \a top, \a right and \a
+    bottom.
+
+    Contents margins are used by the assigned layout to define the placement
+    of subwidgets and layouts. Margins are particularily useful for widgets
+    that constrain subwidgets to only a section of its own geometry. For
+    example, a group box with a layout will place subwidgets inside its frame,
+    but below the title.
+
+    Changing a widget's contents margins will always trigger an update(), and
+    any assigned layout will be activated automatically. The widget will then
+    receive a \l{QEvent::ContentsRectChange}{ContentsRectChange} event.
+
+    \sa getContentsMargins(), setGeometry()
+*/
+void QGraphicsWidget::setContentsMargins(qreal left, qreal top, qreal right, qreal bottom)
+{
+    Q_D(QGraphicsWidget);
+
+    if (!d->margins && left == 0 && top == 0 && right == 0 && bottom == 0)
+        return;
+    d->ensureMargins();
+    if (left == d->margins[d->Left]
+        && top == d->margins[d->Top]
+        && right == d->margins[d->Right]
+        && bottom == d->margins[d->Bottom])
+        return;
+
+    d->margins[d->Left] = left;
+    d->margins[d->Top] = top;
+    d->margins[d->Right] = right;
+    d->margins[d->Bottom] = bottom;
+
+    if (QGraphicsLayout *l = d->layout)
+        l->invalidate();
+    else
+        updateGeometry();
+
+    QEvent e(QEvent::ContentsRectChange);
+    QApplication::sendEvent(this, &e);
+}
+
+/*!
+    Gets the widget's contents margins. The margins are stored in \a left, \a
+    top, \a right and \a bottom, as pointers to qreals. Each argument can
+    be \e {omitted} by passing 0.
+
+    \sa setContentsMargins()
+*/
+void QGraphicsWidget::getContentsMargins(qreal *left, qreal *top, qreal *right, qreal *bottom) const
+{
+    Q_D(const QGraphicsWidget);
+    if (left || top || right || bottom)
+        d->ensureMargins();
+    if (left)
+        *left = d->margins[d->Left];
+    if (top)
+        *top = d->margins[d->Top];
+    if (right)
+        *right = d->margins[d->Right];
+    if (bottom)
+        *bottom = d->margins[d->Bottom];
+}
+
+/*!
+    Sets the widget's window frame margins to \a left, \a top, \a right and
+    \a bottom. The default frame margins are provided by the style, and they
+    depend on the current window flags.
+
+    If you would like to draw your own window decoration, you can set your
+    own frame margins to override the default margins.
+
+    \sa unsetWindowFrameMargins(), getWindowFrameMargins(), windowFrameRect()
+*/
+void QGraphicsWidget::setWindowFrameMargins(qreal left, qreal top, qreal right, qreal bottom)
+{
+    Q_D(QGraphicsWidget);
+
+    if (!d->windowFrameMargins && left == 0 && top == 0 && right == 0 && bottom == 0)
+        return;
+    d->ensureWindowFrameMargins();
+    bool unchanged =
+        d->windowFrameMargins[d->Left] == left
+        && d->windowFrameMargins[d->Top] == top
+        && d->windowFrameMargins[d->Right] == right
+        && d->windowFrameMargins[d->Bottom] == bottom;
+    if (d->setWindowFrameMargins && unchanged)
+        return;
+    if (!unchanged)
+        prepareGeometryChange();
+    d->windowFrameMargins[d->Left] = left;
+    d->windowFrameMargins[d->Top] = top;
+    d->windowFrameMargins[d->Right] = right;
+    d->windowFrameMargins[d->Bottom] = bottom;
+    d->setWindowFrameMargins = true;
+}
+
+/*!
+    Gets the widget's window frame margins. The margins are stored in \a left,
+    \a top, \a right and \a bottom as pointers to qreals. Each argument can
+    be \e {omitted} by passing 0.
+
+    \sa setWindowFrameMargins(), windowFrameRect()
+*/
+void QGraphicsWidget::getWindowFrameMargins(qreal *left, qreal *top, qreal *right, qreal *bottom) const
+{
+    Q_D(const QGraphicsWidget);
+    if (left || top || right || bottom)
+        d->ensureWindowFrameMargins();
+    if (left)
+        *left = d->windowFrameMargins[d->Left];
+    if (top)
+        *top = d->windowFrameMargins[d->Top];
+    if (right)
+        *right = d->windowFrameMargins[d->Right];
+    if (bottom)
+        *bottom = d->windowFrameMargins[d->Bottom];
+}
+
+/*!
+    Resets the window frame margins to the default value, provided by the style.
+
+    \sa setWindowFrameMargins(), getWindowFrameMargins(), windowFrameRect()
+*/
+void QGraphicsWidget::unsetWindowFrameMargins()
+{
+    Q_D(QGraphicsWidget);
+    if ((d->windowFlags & Qt::Window) && (d->windowFlags & Qt::WindowType_Mask) != Qt::Popup && 
+         (d->windowFlags & Qt::WindowType_Mask) != Qt::ToolTip && !(d->windowFlags & Qt::FramelessWindowHint)) {
+        QStyleOptionTitleBar bar;
+        d->initStyleOptionTitleBar(&bar);
+        QStyle *style = this->style();
+        qreal margin = style->pixelMetric(QStyle::PM_MdiSubWindowFrameWidth);
+        qreal titleBarHeight  = d->titleBarHeight(bar);
+        setWindowFrameMargins(margin, titleBarHeight, margin, margin);
+    } else {
+        setWindowFrameMargins(0, 0, 0, 0);
+    }
+    d->setWindowFrameMargins = false;
+}
+
+/*!
+    Returns the widget's geometry in parent coordinates including any window
+    frame.
+
+    \sa windowFrameRect(), getWindowFrameMargins(), setWindowFrameMargins()
+*/
+QRectF QGraphicsWidget::windowFrameGeometry() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->windowFrameMargins
+        ? geometry().adjusted(-d->windowFrameMargins[d->Left], -d->windowFrameMargins[d->Top],
+                              d->windowFrameMargins[d->Right], d->windowFrameMargins[d->Bottom])
+        : geometry();
+}
+
+/*!
+    Returns the widget's local rect including any window frame.
+
+    \sa windowFrameGeometry(), getWindowFrameMargins(), setWindowFrameMargins()
+*/
+QRectF QGraphicsWidget::windowFrameRect() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->windowFrameMargins
+        ? rect().adjusted(-d->windowFrameMargins[d->Left], -d->windowFrameMargins[d->Top],
+                          d->windowFrameMargins[d->Right], d->windowFrameMargins[d->Bottom])
+        : rect();
+}
+
+/*!
+    Populates a style option object for this widget based on its current
+    state, and stores the output in \a option. The default implementation
+    populates \a option with the following properties.
+
+    \table
+      \header
+        \o Style Option Property
+        \o Value
+      \row
+        \o state & QStyle::State_Enabled
+        \o Corresponds to QGraphicsItem::isEnabled().
+      \row
+        \o state & QStyle::State_HasFocus
+        \o Corresponds to QGraphicsItem::hasFocus().
+      \row
+        \o state & QStyle::State_MouseOver
+        \o Corresponds to QGraphicsItem::isUnderMouse().
+      \row
+        \o direction
+        \o Corresponds to QGraphicsWidget::layoutDirection().
+      \row
+        \o rect
+        \o Corresponds to QGraphicsWidget::rect().toRect().
+      \row
+        \o palette
+        \o Corresponds to QGraphicsWidget::palette().
+      \row
+        \o fontMetrics
+        \o Corresponds to QFontMetrics(QGraphicsWidget::font()).
+    \endtable
+
+    Subclasses of QGraphicsWidget should call the base implementation, and
+    then test the type of \a option using qstyleoption_cast<>() or test
+    QStyleOption::Type before storing widget-specific options.
+
+    For example:
+
+    \snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicswidget.cpp 0
+
+    \sa QStyleOption::initFrom()
+*/
+void QGraphicsWidget::initStyleOption(QStyleOption *option) const
+{
+    Q_ASSERT(option);
+
+    option->state = QStyle::State_None;
+    if (isEnabled())
+        option->state |= QStyle::State_Enabled;
+    if (hasFocus())
+        option->state |= QStyle::State_HasFocus;
+    // if (window->testAttribute(Qt::WA_KeyboardFocusChange)) // ### Window
+    //     option->state |= QStyle::State_KeyboardFocusChange;
+    if (isUnderMouse())
+        option->state |= QStyle::State_MouseOver;
+    if (QGraphicsWidget *w = window()) {
+        if (w->isActiveWindow())
+            option->state |= QStyle::State_Active;
+    }
+    if (isWindow())
+        option->state |= QStyle::State_Window;
+    /*
+      ###
+#ifdef Q_WS_MAC
+    extern bool qt_mac_can_clickThrough(const QGraphicsWidget *w); //qwidget_mac.cpp
+    if (!(option->state & QStyle::State_Active) && !qt_mac_can_clickThrough(widget))
+        option->state &= ~QStyle::State_Enabled;
+
+    switch (QMacStyle::widgetSizePolicy(widget)) {
+    case QMacStyle::SizeSmall:
+        option->state |= QStyle::State_Small;
+        break;
+    case QMacStyle::SizeMini:
+        option->state |= QStyle::State_Mini;
+        break;
+    default:
+        ;
+    }
+#endif
+#ifdef QT_KEYPAD_NAVIGATION
+    if (widget->hasEditFocus())
+        state |= QStyle::State_HasEditFocus;
+#endif
+    */
+    option->direction = layoutDirection();
+    option->rect = rect().toRect(); // ### truncation!
+    option->palette = palette();
+    if (!isEnabled()) {
+        option->palette.setCurrentColorGroup(QPalette::Disabled);
+    } else if (isActiveWindow()) {
+        option->palette.setCurrentColorGroup(QPalette::Active);
+    } else {
+        option->palette.setCurrentColorGroup(QPalette::Inactive);
+    }
+    option->fontMetrics = QFontMetrics(font());
+}
+
+/*!
+    \reimp
+*/
+QSizeF QGraphicsWidget::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const
+{
+    Q_D(const QGraphicsWidget);
+    QSizeF sh;
+    if (d->layout) {
+        QSizeF marginSize(0,0);
+        if (d->margins) {
+            marginSize = QSizeF(d->margins[d->Left] + d->margins[d->Right],
+                         d->margins[d->Top] + d->margins[d->Bottom]);
+        }
+        sh = d->layout->effectiveSizeHint(which, constraint - marginSize);
+        sh += marginSize;
+    } else {
+        switch (which) {
+            case Qt::MinimumSize:
+                sh = QSizeF(0, 0);
+                break;
+            case Qt::PreferredSize:
+                sh = QSizeF(50, 50);    //rather arbitrary
+                break;
+            case Qt::MaximumSize:
+                sh = QSizeF(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
+                break;
+            default:
+                qWarning("QGraphicsWidget::sizeHint(): Don't know how to handle the value of 'which'");
+                break;
+        }
+    }
+    return sh;
+}
+
+/*!
+    Returns this widget's layout, or 0 if no layout is currently managing this
+    widget.
+
+    \sa setLayout()
+*/
+QGraphicsLayout *QGraphicsWidget::layout() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->layout;
+}
+
+/*!
+    \fn void QGraphicsWidget::setLayout(QGraphicsLayout *layout)
+
+    Sets the layout for this widget to \a layout. Any existing layout manager
+    is deleted before the new layout is assigned. If \a layout is 0, the
+    widget is left without a layout. Existing subwidgets' geometries will
+    remain unaffected.
+
+    All widgets that are currently managed by \a layout or all of its
+    sublayouts, are automatically reparented to this item. The layout is then
+    invalidated, and the child widget geometries are adjusted according to
+    this item's geometry() and contentsMargins(). Children who are not
+    explicitly managed by \a layout remain unaffected by the layout after
+    it has been assigned to this widget.
+
+    QGraphicsWidget takes ownership of \a layout.
+
+    \sa layout(), QGraphicsLinearLayout::addItem(), QGraphicsLayout::invalidate()
+*/
+void QGraphicsWidget::setLayout(QGraphicsLayout *l)
+{
+    Q_D(QGraphicsWidget);
+    if (d->layout == l)
+        return;
+    d->setLayout_helper(l);
+    if (!l)
+        return;
+
+    // Prevent assigning a layout that is already assigned to another widget.
+    QGraphicsLayoutItem *oldParent = l->parentLayoutItem();
+    if (oldParent && oldParent != this) {
+        qWarning("QGraphicsWidget::setLayout: Attempting to set a layout on %s"
+                 " \"%s\", when the layout already has a parent",
+                 metaObject()->className(), qPrintable(objectName()));
+        return;
+    }
+
+    // Install and activate the layout.
+    l->setParentLayoutItem(this);
+    l->d_func()->reparentChildItems(this);
+    l->invalidate();
+}
+
+/*!
+    Adjusts the size of the widget to its effective preferred size hint.
+
+    This function is called implicitly when the item is shown for the first
+    time.
+
+    \sa effectiveSizeHint(), Qt::MinimumSize
+*/
+void QGraphicsWidget::adjustSize()
+{
+    QSizeF sz = effectiveSizeHint(Qt::PreferredSize);
+    // What if sz is not valid?!
+    if (sz.isValid())
+        resize(sz);
+}
+
+/*!
+    \property QGraphicsWidget::layoutDirection
+    \brief the layout direction for this widget.
+
+    This property modifies this widget's and all of its descendants'
+    Qt::WA_RightToLeft attribute. It also sets this widget's
+    Qt::WA_SetLayoutDirection attribute.
+
+    The widget's layout direction determines the order in which the layout
+    manager horizontally arranges subwidgets of this widget. The default
+    value depends on the language and locale of the application, and is
+    typically in the same direction as words are read and written. With
+    Qt::LeftToRight, the layout starts placing subwidgets from the left
+    side of this widget towards the right. Qt::RightToLeft does the opposite -
+    the layout will place widgets starting from the right edge moving towards
+    the left.
+
+    Subwidgets inherit their layout direction from the parent. Top-level
+    widget items inherit their layout direction from
+    QGraphicsScene::layoutDirection. If you change a widget's layout direction
+    by calling setLayoutDirection(), the widget will send itself a
+    \l{QEvent::LayoutDirectionChange}{LayoutDirectionChange} event, and then
+    propagate the new layout direction to all its descendants.
+
+    \sa QWidget::layoutDirection, QApplication::layoutDirection
+*/
+Qt::LayoutDirection QGraphicsWidget::layoutDirection() const
+{
+    return testAttribute(Qt::WA_RightToLeft) ? Qt::RightToLeft : Qt::LeftToRight;
+}
+void QGraphicsWidget::setLayoutDirection(Qt::LayoutDirection direction)
+{
+    Q_D(QGraphicsWidget);
+    setAttribute(Qt::WA_SetLayoutDirection, true);
+    d->setLayoutDirection_helper(direction);
+}
+void QGraphicsWidget::unsetLayoutDirection()
+{
+    Q_D(QGraphicsWidget);
+    setAttribute(Qt::WA_SetLayoutDirection, false);
+    d->resolveLayoutDirection();
+}
+
+/*!
+    Returns a pointer to the widget's style. If this widget does not have any
+    explicitly assigned style, the scene's style is returned instead. In turn,
+    if the scene does not have any assigned style, this function returns
+    QApplication::style().
+
+    \sa setStyle()
+*/
+QStyle *QGraphicsWidget::style() const
+{
+    if (QStyle *style = widgetStyles()->styleForWidget(this))
+        return style;
+    // ### This is not thread-safe. QApplication::style() is not thread-safe.
+    return scene() ? scene()->style() : QApplication::style();
+}
+
+/*!
+    Sets the widget's style to \a style. QGraphicsWidget does \e not take
+    ownership of \a style.
+
+    If no style is assigned, or \a style is 0, the widget will use
+    QGraphicsScene::style() (if this has been set). Otherwise the widget will
+    use QApplication::style().
+
+    This function sets the Qt::WA_SetStyle attribute if \a style is not 0;
+    otherwise it clears the attribute.
+
+    \sa style()
+*/
+void QGraphicsWidget::setStyle(QStyle *style)
+{
+    setAttribute(Qt::WA_SetStyle, style != 0);
+    widgetStyles()->setStyleForWidget(this, style);
+
+    // Deliver StyleChange to the widget itself (doesn't propagate).
+    QEvent event(QEvent::StyleChange);
+    QApplication::sendEvent(this, &event);
+}
+
+/*!
+    \property QGraphicsWidget::font
+    \brief the widgets' font
+
+    This property provides the widget's font.
+
+    QFont consists of font properties that have been explicitly defined and
+    properties implicitly inherited from the widget's parent. Hence, font()
+    can return a different font compared to the one set with setFont().
+    This scheme allows you to define single entries in a font without
+    affecting the font's inherited entries.
+
+    When a widget's font changes, it resolves its entries against its
+    parent widget. If the widget does not have a parent widget, it resolves
+    its entries against the scene. The widget then sends itself a
+    \l{QEvent::FontChange}{FontChange} event and notifies all its
+    descendants so that they can resolve their fonts as well.
+
+    By default, this property contains the application's default font.
+
+    \sa QApplication::font(), QGraphicsScene::font, QFont::resolve()
+*/
+QFont QGraphicsWidget::font() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->font;
+}
+void QGraphicsWidget::setFont(const QFont &font)
+{
+    Q_D(QGraphicsWidget);
+    setAttribute(Qt::WA_SetFont, font.resolve() != 0);
+
+    QFont naturalFont = d->naturalWidgetFont();
+    QFont resolvedFont = font.resolve(naturalFont);
+    d->setFont_helper(resolvedFont);
+}
+
+/*!
+    \property QGraphicsWidget::palette
+    \brief the widget's palette
+
+    This property provides the widget's palette. The palette provides colors
+    and brushes for color groups (e.g., QPalette::Button) and states (e.g.,
+    QPalette::Inactive), loosely defining the general look of the widget and
+    its children.
+
+    QPalette consists of color groups that have been explicitly defined, and
+    groups that are implicitly inherited from the widget's parent. Because of
+    this, palette() can return a different palette than what has been set with
+    setPalette(). This scheme allows you to define single entries in a palette
+    without affecting the palette's inherited entries.
+
+    When a widget's palette changes, it resolves its entries against its
+    parent widget, or if it doesn't have a parent widget, it resolves against
+    the scene. It then sends itself a \l{QEvent::PaletteChange}{PaletteChange}
+    event, and notifies all its descendants so they can resolve their palettes
+    as well.
+
+    By default, this property contains the application's default palette.
+
+    \sa QApplication::palette(), QGraphicsScene::palette, QPalette::resolve()
+*/
+QPalette QGraphicsWidget::palette() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->palette;
+}
+void QGraphicsWidget::setPalette(const QPalette &palette)
+{
+    Q_D(QGraphicsWidget);
+    setAttribute(Qt::WA_SetPalette, palette.resolve() != 0);
+
+    QPalette naturalPalette = d->naturalWidgetPalette();
+    QPalette resolvedPalette = palette.resolve(naturalPalette);
+    d->setPalette_helper(resolvedPalette);
+}
+
+/*!
+    If this widget is currently managed by a layout, this function notifies
+    the layout that the widget's size hints have changed and the layout
+    may need to resize and reposition the widget accordingly.
+
+    Call this function if the widget's sizeHint() has changed.
+
+    \sa QGraphicsLayout::invalidate()
+*/
+void QGraphicsWidget::updateGeometry()
+{
+    QGraphicsLayoutItem::updateGeometry();
+    QGraphicsLayoutItem *parentItem = parentLayoutItem();
+
+    if (parentItem && parentItem->isLayout()) {
+        parentItem->updateGeometry();
+    } else {
+        if (parentItem) {
+            QGraphicsWidget *parentWid = parentWidget();    //###
+            if (parentWid->isVisible())
+                QApplication::postEvent(parentWid, new QEvent(QEvent::LayoutRequest));
+        }
+        bool wasResized = testAttribute(Qt::WA_Resized);
+        resize(size()); // this will restrict the size
+        setAttribute(Qt::WA_Resized, wasResized);
+    }
+}
+
+/*!
+    \reimp
+
+    QGraphicsWidget uses the base implementation of this function to catch and
+    deliver events related to state changes in the item. Because of this, it is
+    very important that subclasses call the base implementation.
+
+    \a change specifies the type of change, and \a value is the new value.
+
+    For example, QGraphicsWidget uses ItemVisibleChange to deliver
+    \l{QEvent::Show} {Show} and \l{QEvent::Hide}{Hide} events,
+    ItemPositionHasChanged to deliver \l{QEvent::Move}{Move} events,
+    and ItemParentChange both to deliver \l{QEvent::ParentChange}
+    {ParentChange} events, and for managing the focus chain.
+
+    QGraphicsWidget enables the ItemSendsGeometryChanges flag by default in
+    order to track position changes.
+
+    \sa QGraphicsItem::itemChange()
+*/
+QVariant QGraphicsWidget::itemChange(GraphicsItemChange change, const QVariant &value)
+{
+    Q_D(QGraphicsWidget);
+    switch (change) {
+    case ItemEnabledHasChanged: {
+        // Send EnabledChange after the enabled state has changed.
+        QEvent event(QEvent::EnabledChange);
+        QApplication::sendEvent(this, &event);
+        break;
+    }
+    case ItemVisibleChange:
+        if (value.toBool()) {
+            // Send Show event before the item has been shown.
+            QShowEvent event;
+            QApplication::sendEvent(this, &event);
+            bool resized = testAttribute(Qt::WA_Resized);
+            if (!resized) {
+                adjustSize();
+                setAttribute(Qt::WA_Resized, false);
+            }
+        }
+        break;
+    case ItemVisibleHasChanged:
+        if (!value.toBool()) {
+            // Send Hide event after the item has been hidden.
+            QHideEvent event;
+            QApplication::sendEvent(this, &event);
+        }
+        break;
+    case ItemPositionHasChanged:
+        if (!d->inSetGeometry) {
+            d->inSetPos = 1;
+            // Ensure setGeometry is called (avoid recursion when setPos is
+            // called from within setGeometry).
+            setGeometry(QRectF(pos(), size()));
+            d->inSetPos = 0 ;
+        }
+        break;
+    case ItemParentChange: {
+        QGraphicsItem *parent = qVariantValue<QGraphicsItem *>(value);
+        d->fixFocusChainBeforeReparenting((parent && parent->isWidget()) ? static_cast<QGraphicsWidget *>(parent) : 0);
+
+        // Deliver ParentAboutToChange.
+        QEvent event(QEvent::ParentAboutToChange);
+        QApplication::sendEvent(this, &event);
+        break;
+    }
+    case ItemParentHasChanged: {
+        // Deliver ParentChange.
+        QEvent event(QEvent::ParentChange);
+        QApplication::sendEvent(this, &event);
+        break;
+    }
+    case ItemCursorChange: {
+        // Deliver CursorChange.
+        QEvent event(QEvent::CursorChange);
+        QApplication::sendEvent(this, &event);
+        break;
+    }
+    case ItemToolTipChange: {
+        // Deliver ToolTipChange.
+        QEvent event(QEvent::ToolTipChange);
+        QApplication::sendEvent(this, &event);
+        break;
+    }
+    default:
+        break;
+    }
+    return QGraphicsItem::itemChange(change, value);
+}
+
+/*!
+    \internal
+
+    This virtual function is used to notify changes to any property (both
+    dynamic properties, and registered with Q_PROPERTY) in the
+    widget. Depending on the property itself, the notification can be
+    delivered before or after the value has changed.
+
+    \a propertyName is the name of the property (e.g., "size" or "font"), and
+    \a value is the (proposed) new value of the property. The function returns
+    the new value, which may be different from \a value if the notification
+    supports adjusting the property value. The base implementation simply
+    returns \a value for any \a propertyName.
+
+    QGraphicsWidget delivers notifications for the following properties:
+
+    \table     \o propertyName        \o Property
+    \row       \o layoutDirection     \o QGraphicsWidget::layoutDirection
+    \row       \o size                \o QGraphicsWidget::size
+    \row       \o font                \o QGraphicsWidget::font
+    \row       \o palette             \o QGraphicsWidget::palette
+    \endtable
+
+    \sa itemChange()
+*/
+QVariant QGraphicsWidget::propertyChange(const QString &propertyName, const QVariant &value)
+{
+    Q_UNUSED(propertyName);
+    return value;
+}
+
+/*!
+    QGraphicsWidget's implementation of sceneEvent() simply passes \a event to
+    QGraphicsWidget::event(). You can handle all events for your widget in
+    event() or in any of the convenience functions; you should not have to
+    reimplement this function in a subclass of QGraphicsWidget.
+
+    \sa QGraphicsItem::sceneEvent()
+*/
+bool QGraphicsWidget::sceneEvent(QEvent *event)
+{
+    return QGraphicsItem::sceneEvent(event);
+}
+
+/*!
+    This event handler, for \a event, receives events for the window frame if
+    this widget is a window. Its base implementation provides support for
+    default window frame interaction such as moving, resizing, etc.
+
+    You can reimplement this handler in a subclass of QGraphicsWidget to
+    provide your own custom window frame interaction support.
+
+    Returns true if \a event has been recognized and processed; otherwise,
+    returns false.
+    
+    \sa event()
+*/
+bool QGraphicsWidget::windowFrameEvent(QEvent *event)
+{
+    Q_D(QGraphicsWidget);
+    switch (event->type()) {
+    case QEvent::GraphicsSceneMousePress:
+        d->windowFrameMousePressEvent(static_cast<QGraphicsSceneMouseEvent *>(event));
+        break;
+    case QEvent::GraphicsSceneMouseMove:
+        d->ensureWindowData();
+        if (d->windowData->grabbedSection != Qt::NoSection) {
+            d->windowFrameMouseMoveEvent(static_cast<QGraphicsSceneMouseEvent *>(event));
+            event->accept();
+        }
+        break;
+    case QEvent::GraphicsSceneMouseRelease:
+        d->windowFrameMouseReleaseEvent(static_cast<QGraphicsSceneMouseEvent *>(event));
+        break;
+    case QEvent::GraphicsSceneHoverMove:
+        d->windowFrameHoverMoveEvent(static_cast<QGraphicsSceneHoverEvent *>(event));
+        break;
+    case QEvent::GraphicsSceneHoverLeave:
+        d->windowFrameHoverLeaveEvent(static_cast<QGraphicsSceneHoverEvent *>(event));
+        break;
+    default:
+        break;
+    }
+    return event->isAccepted();
+}
+
+/*!
+    \since 4.4
+
+    Returns the window frame section at position \a pos, or
+    Qt::NoSection if there is no window frame section at this
+    position.
+
+    This function is used in QGraphicsWidget's base implementation for window
+    frame interaction.
+
+    You can reimplement this function if you want to customize how a window
+    can be interactively moved or resized.  For instance, if you only want to
+    allow a window to be resized by the bottom right corner, you can
+    reimplement this function to return Qt::NoSection for all sections except
+    Qt::BottomRightSection.
+
+    \sa windowFrameEvent(), paintWindowFrame(), windowFrameGeometry()
+*/
+Qt::WindowFrameSection QGraphicsWidget::windowFrameSectionAt(const QPointF &pos) const
+{
+    Q_D(const QGraphicsWidget);
+
+    const QRectF r = windowFrameRect();
+    if (!r.contains(pos))
+        return Qt::NoSection;
+    
+    const qreal left = r.left();
+    const qreal top = r.top();
+    const qreal right = r.right();
+    const qreal bottom = r.bottom();
+    const qreal x = pos.x();
+    const qreal y = pos.y();
+
+    const qreal cornerMargin = 20;
+    //### Not sure of this one, it should be the same value for all edges.
+    const qreal windowFrameWidth = d->windowFrameMargins
+        ? d->windowFrameMargins[d->Left] : 0;
+
+    Qt::WindowFrameSection s = Qt::NoSection;
+    if (x <= left + cornerMargin) {
+        if (y <= top + windowFrameWidth || (x <= left + windowFrameWidth && y <= top + cornerMargin)) {
+            s = Qt::TopLeftSection;
+        } else if (y >= bottom - windowFrameWidth || (x <= left + windowFrameWidth && y >= bottom - windowFrameWidth)) {
+            s = Qt::BottomLeftSection;
+        } else if (x <= left + windowFrameWidth) {
+            s = Qt::LeftSection;
+        }
+    } else if (x >= right - cornerMargin) {
+        if (y <= top + windowFrameWidth || (x >= right - windowFrameWidth && y <= top + cornerMargin)) {
+            s = Qt::TopRightSection;
+        } else if (y >= bottom - windowFrameWidth || (x >= right - windowFrameWidth && y >= bottom - windowFrameWidth)) {
+            s = Qt::BottomRightSection;
+        } else if (x >= right - windowFrameWidth) {
+            s = Qt::RightSection;
+        }
+    } else if (y <= top + windowFrameWidth) {
+        s = Qt::TopSection;
+    } else if (y >= bottom - windowFrameWidth) {
+        s = Qt::BottomSection;
+    }
+    if (s == Qt::NoSection) {
+        QRectF r1 = r;
+        r1.setHeight(d->windowFrameMargins
+                     ? d->windowFrameMargins[d->Top] : 0);
+        if (r1.contains(pos))
+            s = Qt::TitleBarArea;
+    }
+    return s;
+}
+
+/*!
+    \reimp
+
+    Handles the \a event.  QGraphicsWidget handles the following
+    events:
+
+    \table   \o Event                 \o Usage
+    \row     \o Polish
+                    \o Delivered to the widget some time after it has been
+                        shown.
+    \row     \o GraphicsSceneMove
+                    \o Delivered to the widget after its local position has
+                        changed.
+    \row     \o GraphicsSceneResize
+                    \o Delivered to the widget after its size has changed.
+    \row     \o Show
+                    \o Delivered to the widget before it has been shown.
+    \row     \o Hide
+                    \o Delivered to the widget after it has been hidden.
+    \row     \o PaletteChange
+                    \o Delivered to the widget after its palette has changed.
+    \row     \o FontChange
+                    \o Delivered to the widget after its font has changed.
+    \row     \o EnabledChange
+                    \o Delivered to the widget after its enabled state has
+                        changed.
+    \row     \o StyleChange
+                    \o Delivered to the widget after its style has changed.
+    \row     \o LayoutDirectionChange
+                    \o Delivered to the widget after its layout direction has
+                        changed.
+    \row     \o ContentsRectChange
+                    \o Delivered to the widget after its contents margins/
+                        contents rect has changed.
+    \endtable
+*/
+bool QGraphicsWidget::event(QEvent *event)
+{
+    Q_D(QGraphicsWidget);
+    // Forward the event to the layout first.
+    if (d->layout)
+        d->layout->widgetEvent(event);
+
+    // Handle the event itself.
+    switch (event->type()) {
+    case QEvent::GraphicsSceneMove:
+        moveEvent(static_cast<QGraphicsSceneMoveEvent *>(event));
+        break;
+    case QEvent::GraphicsSceneResize:
+        resizeEvent(static_cast<QGraphicsSceneResizeEvent *>(event));
+        break;
+    case QEvent::Show:
+        showEvent(static_cast<QShowEvent *>(event));
+        break;
+    case QEvent::Hide:
+        hideEvent(static_cast<QHideEvent *>(event));
+        break;
+    case QEvent::Polish:
+        polishEvent();
+        d->polished = true;
+        d->updateFont(d->font);
+        break;
+    case QEvent::WindowActivate:
+    case QEvent::WindowDeactivate:
+        update();
+        break;
+        // Taken from QWidget::event
+    case QEvent::ActivationChange:
+    case QEvent::EnabledChange:
+    case QEvent::FontChange:
+    case QEvent::StyleChange:
+    case QEvent::PaletteChange:
+    case QEvent::ParentChange:
+    case QEvent::ContentsRectChange:
+    case QEvent::LayoutDirectionChange:
+        changeEvent(event);
+        break;
+    case QEvent::Close:
+        closeEvent((QCloseEvent *)event);
+        break;
+    case QEvent::GrabMouse:
+        grabMouseEvent(event);
+        break;
+    case QEvent::UngrabMouse:
+        ungrabMouseEvent(event);
+        break;
+    case QEvent::GrabKeyboard:
+        grabKeyboardEvent(event);
+        break;
+    case QEvent::UngrabKeyboard:
+        ungrabKeyboardEvent(event);
+        break;
+    case QEvent::GraphicsSceneMousePress:
+        if (d->hasDecoration() && windowFrameEvent(event))
+            return true;
+    case QEvent::GraphicsSceneMouseMove:
+    case QEvent::GraphicsSceneMouseRelease:
+    case QEvent::GraphicsSceneMouseDoubleClick:
+        d->ensureWindowData();
+        if (d->hasDecoration() && d->windowData->grabbedSection != Qt::NoSection)
+            return windowFrameEvent(event);
+        break;
+    case QEvent::GraphicsSceneHoverEnter:
+    case QEvent::GraphicsSceneHoverMove:
+    case QEvent::GraphicsSceneHoverLeave:
+        if (d->hasDecoration()) {
+            windowFrameEvent(event);
+            // Filter out hover events if they were sent to us only because of the
+            // decoration (special case in QGraphicsScenePrivate::dispatchHoverEvent).
+            if (!acceptsHoverEvents())
+                return true;
+        }
+        break;
+    default:
+        break;
+    }
+    return QObject::event(event);
+}
+
+/*!
+   This event handler can be reimplemented to handle state changes.
+
+   The state being changed in this event can be retrieved through \a event.
+
+   Change events include: QEvent::ActivationChange, QEvent::EnabledChange,
+   QEvent::FontChange, QEvent::StyleChange, QEvent::PaletteChange,
+   QEvent::ParentChange, QEvent::LayoutDirectionChange, and
+   QEvent::ContentsRectChange.
+*/
+void QGraphicsWidget::changeEvent(QEvent *event)
+{
+    Q_D(QGraphicsWidget);
+    switch (event->type()) {
+    case QEvent::StyleChange:
+        // ### Don't unset if the margins are explicitly set.
+        unsetWindowFrameMargins();
+    case QEvent::FontChange:
+        update();
+        updateGeometry();
+        break;
+    case QEvent::PaletteChange:
+        update();
+        break;
+    case QEvent::ParentChange:
+        d->resolveFont(d->inheritedFontResolveMask);
+        d->resolvePalette(d->inheritedPaletteResolveMask);
+        break;
+    default:
+        break;
+    }
+}
+
+/*!
+    This event handler, for \a event, can be reimplemented in a subclass to
+    receive widget close events.  The default implementation accepts the
+    event.
+
+    \sa close(), QCloseEvent
+*/
+void QGraphicsWidget::closeEvent(QCloseEvent *event)
+{
+    event->accept();
+}
+
+/*!
+    \reimp
+*/
+void QGraphicsWidget::focusInEvent(QFocusEvent *event)
+{
+    Q_UNUSED(event);
+    if (focusPolicy() != Qt::NoFocus)
+        update();
+}
+
+/*!
+    Finds a new widget to give the keyboard focus to, as appropriate for Tab
+    and Shift+Tab, and returns true if it can find a new widget; returns false
+    otherwise. If \a next is true, this function searches forward; if \a next
+    is false, it searches backward.
+
+    Sometimes, you will want to reimplement this function to provide special
+    focus handling for your widget and its subwidgets. For example, a web
+    browser might reimplement it to move its current active link forward or
+    backward, and call the base implementation only when it reaches the last
+    or first link on the page.
+
+    Child widgets call focusNextPrevChild() on their parent widgets, but only
+    the window that contains the child widgets decides where to redirect
+    focus. By reimplementing this function for an object, you gain control of
+    focus traversal for all child widgets.
+
+    \sa focusPolicy()
+*/
+bool QGraphicsWidget::focusNextPrevChild(bool next)
+{
+    Q_D(QGraphicsWidget);
+    // Let the parent's focusNextPrevChild implementation decide what to do.
+    QGraphicsWidget *parent = 0;
+    if (!isWindow() && (parent = parentWidget()))
+        return parent->focusNextPrevChild(next);
+    if (!d->scene)
+        return false;
+    if (d->scene->focusNextPrevChild(next))
+        return true;
+    if (isWindow()) {
+        setFocus(next ? Qt::TabFocusReason : Qt::BacktabFocusReason);
+        if (hasFocus())
+            return true;
+    }
+    return false;
+}
+
+/*!
+    \reimp
+*/
+void QGraphicsWidget::focusOutEvent(QFocusEvent *event)
+{
+    Q_UNUSED(event);
+    if (focusPolicy() != Qt::NoFocus)
+        update();
+}
+
+/*!
+    This event handler, for \l{QEvent::Hide}{Hide} events, is delivered after
+    the widget has been hidden, for example, setVisible(false) has been called
+    for the widget or one of its ancestors when the widget was previously
+    shown.
+
+    You can reimplement this event handler to detect when your widget is
+    hidden. Calling QEvent::accept() or QEvent::ignore() on \a event has no
+    effect.
+
+    \sa showEvent(), QWidget::hideEvent(), ItemVisibleChange
+*/
+void QGraphicsWidget::hideEvent(QHideEvent *event)
+{
+    ///### focusNextPrevChild(true), don't lose focus when the focus widget
+    // is hidden.
+    Q_UNUSED(event);
+}
+
+/*!
+    This event handler, for \l{QEvent::GraphicsSceneMove}{GraphicsSceneMove}
+    events, is delivered after the widget has moved (e.g., its local position
+    has changed).
+
+    This event is only delivered when the item is moved locally. Calling
+    setTransform() or moving any of the item's ancestors does not affect the
+    item's local position.
+
+    You can reimplement this event handler to detect when your widget has
+    moved. Calling QEvent::accept() or QEvent::ignore() on \a event has no
+    effect.
+
+    \sa ItemPositionChange, ItemPositionHasChanged
+*/
+void QGraphicsWidget::moveEvent(QGraphicsSceneMoveEvent *event)
+{
+    // ### Last position is always == current position
+    Q_UNUSED(event);
+}
+
+/*!
+    This event is delivered to the item by the scene at some point after it
+    has been constructed, but before it is shown or otherwise accessed through
+    the scene. You can use this event handler to do last-minute initializations
+    of the widget which require the item to be fully constructed.
+
+    The base implementation does nothing.
+*/
+void QGraphicsWidget::polishEvent()
+{
+}
+
+/*!
+    This event handler, for
+    \l{QEvent::GraphicsSceneResize}{GraphicsSceneResize} events, is
+    delivered after the widget has been resized (i.e., its local size has
+    changed). \a event contains both the old and the new size.
+
+    This event is only delivered when the widget is resized locally; calling
+    setTransform() on the widget or any of its ancestors or view, does not
+    affect the widget's local size.
+
+    You can reimplement this event handler to detect when your widget has been
+    resized. Calling QEvent::accept() or QEvent::ignore() on \a event has no
+    effect.
+
+    \sa geometry(), setGeometry()
+*/
+void QGraphicsWidget::resizeEvent(QGraphicsSceneResizeEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    This event handler, for \l{QEvent::Show}{Show} events, is delivered before
+    the widget has been shown, for example, setVisible(true) has been called
+    for the widget or one of its ancestors when the widget was previously
+    hidden.
+
+    You can reimplement this event handler to detect when your widget is
+    shown. Calling QEvent::accept() or QEvent::ignore() on \a event has no
+    effect.
+
+    \sa hideEvent(), QWidget::showEvent(), ItemVisibleChange
+*/
+void QGraphicsWidget::showEvent(QShowEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    \reimp
+*/
+void QGraphicsWidget::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    \reimp
+*/
+void QGraphicsWidget::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    This event handler, for \a event, can be reimplemented in a subclass to
+    receive notifications for Qt::GrabMouse events.
+
+    \sa grabMouse(), grabKeyboard()
+*/
+void QGraphicsWidget::grabMouseEvent(QEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    This event handler, for \a event, can be reimplemented in a subclass to
+    receive notifications for Qt::UngrabMouse events.
+
+    \sa ungrabMouse(), ungrabKeyboard()
+*/
+void QGraphicsWidget::ungrabMouseEvent(QEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    This event handler, for \a event, can be reimplemented in a subclass to
+    receive notifications for Qt::GrabKeyboard events.
+
+    \sa grabKeyboard(), grabMouse()
+*/
+void QGraphicsWidget::grabKeyboardEvent(QEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    This event handler, for \a event, can be reimplemented in a subclass to
+    receive notifications for Qt::UngrabKeyboard events.
+
+    \sa ungrabKeyboard(), ungrabMouse()
+*/
+void QGraphicsWidget::ungrabKeyboardEvent(QEvent *event)
+{
+    Q_UNUSED(event);
+}
+
+/*!
+    Returns the widgets window type.
+
+    \sa windowFlags(), isWindow(), isPanel()
+*/
+Qt::WindowType QGraphicsWidget::windowType() const
+{
+    return Qt::WindowType(int(windowFlags()) & Qt::WindowType_Mask);
+}
+
+/*!
+    \property QGraphicsWidget::windowFlags
+    \brief the widget's window flags
+
+    Window flags are a combination of a window type (e.g., Qt::Dialog) and
+    several flags giving hints on the behavior of the window. The behavior
+    is platform-dependent.
+
+    By default, this property contains no window flags.
+
+    Windows are panels. If you set the Qt::Window flag, the ItemIsPanel flag
+    will be set automatically. If you clear the Qt::Window flag, the
+    ItemIsPanel flag is also cleared. Note that the ItemIsPanel flag can be
+    set independently of Qt::Window.
+
+    \sa isWindow(), isPanel()
+*/
+Qt::WindowFlags QGraphicsWidget::windowFlags() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->windowFlags;
+}
+void QGraphicsWidget::setWindowFlags(Qt::WindowFlags wFlags)
+{
+    Q_D(QGraphicsWidget);
+    if (d->windowFlags == wFlags)
+        return;
+    bool wasPopup = (d->windowFlags & Qt::WindowType_Mask) == Qt::Popup;
+
+    d->adjustWindowFlags(&wFlags);
+    d->windowFlags = wFlags;
+    if (!d->setWindowFrameMargins)
+        unsetWindowFrameMargins();
+
+    setFlag(ItemIsPanel, d->windowFlags & Qt::Window);
+
+    bool isPopup = (d->windowFlags & Qt::WindowType_Mask) == Qt::Popup;
+    if (d->scene && isVisible() && wasPopup != isPopup) {
+        // Popup state changed; update implicit mouse grab.
+        if (!isPopup)
+            d->scene->d_func()->removePopup(this);
+        else
+            d->scene->d_func()->addPopup(this);
+    }
+
+    if (d->scene && d->scene->d_func()->allItemsIgnoreHoverEvents && d->hasDecoration()) {
+        d->scene->d_func()->allItemsIgnoreHoverEvents = false;
+        d->scene->d_func()->enableMouseTrackingOnViews();
+    }
+}
+
+/*!
+    Returns true if this widget's window is in the active window, or if the
+    widget does not have a window but is in an active scene (i.e., a scene
+    that currently has focus).
+
+    The active window is the window that either contains a child widget that
+    currently has input focus, or that itself has input focus.
+
+    \sa QGraphicsScene::activeWindow(), QGraphicsScene::setActiveWindow(), isActive()
+*/
+bool QGraphicsWidget::isActiveWindow() const
+{
+    return isActive();
+}
+
+/*!
+    \property QGraphicsWidget::windowTitle
+    \brief This property holds the window title (caption).
+
+    This property is only used for windows.
+
+    By default, if no title has been set, this property contains an
+    empty string.
+*/
+void QGraphicsWidget::setWindowTitle(const QString &title)
+{
+    Q_D(QGraphicsWidget);
+    d->ensureWindowData();
+    d->windowData->windowTitle = title;
+}
+QString QGraphicsWidget::windowTitle() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->windowData ? d->windowData->windowTitle : QString();
+}
+
+/*!
+    \property QGraphicsWidget::focusPolicy
+    \brief the way the widget accepts keyboard focus
+
+    The focus policy is Qt::TabFocus if the widget accepts keyboard focus by
+    tabbing, Qt::ClickFocus if the widget accepts focus by clicking,
+    Qt::StrongFocus if it accepts both, and Qt::NoFocus (the default) if it
+    does not accept focus at all.
+
+    You must enable keyboard focus for a widget if it processes keyboard
+    events. This is normally done from the widget's constructor. For instance,
+    the QLineEdit constructor calls setFocusPolicy(Qt::StrongFocus).
+
+    If you enable a focus policy (i.e., not Qt::NoFocus), QGraphicsWidget will
+    automatically enable the ItemIsFocusable flag.  Setting Qt::NoFocus on a
+    widget will clear the ItemIsFocusable flag. If the widget currently has
+    keyboard focus, the widget will automatically lose focus.
+
+    \sa focusInEvent(), focusOutEvent(), keyPressEvent(), keyReleaseEvent(), enabled
+*/
+Qt::FocusPolicy QGraphicsWidget::focusPolicy() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->focusPolicy;
+}
+void QGraphicsWidget::setFocusPolicy(Qt::FocusPolicy policy)
+{
+    Q_D(QGraphicsWidget);
+    if (d->focusPolicy == policy)
+        return;
+    d->focusPolicy = policy;
+    if (hasFocus() && policy == Qt::NoFocus)
+        clearFocus();
+    setFlag(ItemIsFocusable, policy != Qt::NoFocus);
+}
+
+/*!
+    If this widget, a child or descendant of this widget currently has input
+    focus, this function will return a pointer to that widget. If
+    no descendant widget has input focus, 0 is returned.
+
+    \sa QGraphicsItem::focusItem(), QWidget::focusWidget()
+*/
+QGraphicsWidget *QGraphicsWidget::focusWidget() const
+{
+    Q_D(const QGraphicsWidget);
+    if (d->subFocusItem && d->subFocusItem->d_ptr->isWidget)
+        return static_cast<QGraphicsWidget *>(d->subFocusItem);
+    return 0;
+}
+
+#ifndef QT_NO_SHORTCUT
+/*!
+    \since 4.5
+
+    Adds a shortcut to Qt's shortcut system that watches for the given key \a
+    sequence in the given \a context. If the \a context is
+    Qt::ApplicationShortcut, the shortcut applies to the application as a
+    whole. Otherwise, it is either local to this widget, Qt::WidgetShortcut,
+    or to the window itself, Qt::WindowShortcut. For widgets that are not part
+    of a window (i.e., top-level widgets and their children),
+    Qt::WindowShortcut shortcuts apply to the scene.
+
+    If the same key \a sequence has been grabbed by several widgets,
+    when the key \a sequence occurs a QEvent::Shortcut event is sent
+    to all the widgets to which it applies in a non-deterministic
+    order, but with the ``ambiguous'' flag set to true.
+
+    \warning You should not normally need to use this function;
+    instead create \l{QAction}s with the shortcut key sequences you
+    require (if you also want equivalent menu options and toolbar
+    buttons), or create \l{QShortcut}s if you just need key sequences.
+    Both QAction and QShortcut handle all the event filtering for you,
+    and provide signals which are triggered when the user triggers the
+    key sequence, so are much easier to use than this low-level
+    function.
+
+    \sa releaseShortcut() setShortcutEnabled() QWidget::grabShortcut()
+*/
+int QGraphicsWidget::grabShortcut(const QKeySequence &sequence, Qt::ShortcutContext context)
+{
+    Q_ASSERT(qApp);
+    if (sequence.isEmpty())
+        return 0;
+    // ### setAttribute(Qt::WA_GrabbedShortcut);
+    return qApp->d_func()->shortcutMap.addShortcut(this, sequence, context);
+}
+
+/*!
+    \since 4.5
+
+    Removes the shortcut with the given \a id from Qt's shortcut
+    system. The widget will no longer receive QEvent::Shortcut events
+    for the shortcut's key sequence (unless it has other shortcuts
+    with the same key sequence).
+
+    \warning You should not normally need to use this function since
+    Qt's shortcut system removes shortcuts automatically when their
+    parent widget is destroyed. It is best to use QAction or
+    QShortcut to handle shortcuts, since they are easier to use than
+    this low-level function. Note also that this is an expensive
+    operation.
+
+    \sa grabShortcut() setShortcutEnabled() , QWidget::releaseShortcut()
+*/
+void QGraphicsWidget::releaseShortcut(int id)
+{
+    Q_ASSERT(qApp);
+    if (id)
+        qApp->d_func()->shortcutMap.removeShortcut(id, this, 0);
+}
+
+/*!
+    \since 4.5
+
+    If \a enabled is true, the shortcut with the given \a id is
+    enabled; otherwise the shortcut is disabled.
+
+    \warning You should not normally need to use this function since
+    Qt's shortcut system enables/disables shortcuts automatically as
+    widgets become hidden/visible and gain or lose focus. It is best
+    to use QAction or QShortcut to handle shortcuts, since they are
+    easier to use than this low-level function.
+
+    \sa grabShortcut() releaseShortcut(), QWidget::setShortcutEnabled()
+*/
+void QGraphicsWidget::setShortcutEnabled(int id, bool enabled)
+{
+    Q_ASSERT(qApp);
+    if (id)
+        qApp->d_func()->shortcutMap.setShortcutEnabled(enabled, id, this, 0);
+}
+
+/*!
+    \since 4.5
+
+    If \a enabled is true, auto repeat of the shortcut with the
+    given \a id is enabled; otherwise it is disabled.
+
+    \sa grabShortcut() releaseShortcut() QWidget::setShortcutAutoRepeat()
+*/
+void QGraphicsWidget::setShortcutAutoRepeat(int id, bool enabled)
+{
+    Q_ASSERT(qApp);
+    if (id)
+        qApp->d_func()->shortcutMap.setShortcutAutoRepeat(enabled, id, this, 0);
+}
+#endif
+
+#ifndef QT_NO_ACTION
+/*!
+    \since 4.5
+
+    Appends the action \a action to this widget's list of actions.
+
+    All QGraphicsWidgets have a list of \l{QAction}s, however they can be
+    represented graphically in many different ways. The default use of the
+    QAction list (as returned by actions()) is to create a context QMenu.
+
+    A QGraphicsWidget should only have one of each action and adding an action
+    it already has will not cause the same action to be in the widget twice.
+
+    \sa removeAction(), insertAction(), actions(), QWidget::addAction()
+*/
+void QGraphicsWidget::addAction(QAction *action)
+{
+    insertAction(0, action);
+}
+
+/*!
+    \since 4.5
+
+    Appends the actions \a actions to this widget's list of actions.
+
+    \sa removeAction(), QMenu, addAction(), QWidget::addActions()
+*/
+void QGraphicsWidget::addActions(QList<QAction *> actions)
+{
+    for (int i = 0; i < actions.count(); ++i)
+        insertAction(0, actions.at(i));
+}
+
+/*!
+    \since 4.5
+
+    Inserts the action \a action to this widget's list of actions,
+    before the action \a before. It appends the action if \a before is 0 or
+    \a before is not a valid action for this widget.
+
+    A QGraphicsWidget should only have one of each action.
+
+    \sa removeAction(), addAction(), QMenu, actions(),
+    QWidget::insertActions()
+*/
+void QGraphicsWidget::insertAction(QAction *before, QAction *action)
+{
+    if (!action) {
+        qWarning("QWidget::insertAction: Attempt to insert null action");
+        return;
+    }
+
+    Q_D(QGraphicsWidget);
+    int index = d->actions.indexOf(action);
+    if (index != -1)
+        d->actions.removeAt(index);
+
+    int pos = d->actions.indexOf(before);
+    if (pos < 0) {
+        before = 0;
+        pos = d->actions.size();
+    }
+    d->actions.insert(pos, action);
+
+    if (index == -1) {
+        QActionPrivate *apriv = action->d_func();
+        apriv->graphicsWidgets.append(this);
+    }
+
+    QActionEvent e(QEvent::ActionAdded, action, before);
+    QApplication::sendEvent(this, &e);
+}
+
+/*!
+    \since 4.5
+
+    Inserts the actions \a actions to this widget's list of actions,
+    before the action \a before. It appends the action if \a before is 0 or
+    \a before is not a valid action for this widget.
+
+    A QGraphicsWidget can have at most one of each action.
+
+    \sa removeAction(), QMenu, insertAction(), QWidget::insertActions()
+*/
+void QGraphicsWidget::insertActions(QAction *before, QList<QAction *> actions)
+{
+    for (int i = 0; i < actions.count(); ++i)
+        insertAction(before, actions.at(i));
+}
+
+/*!
+    \since 4.5
+
+    Removes the action \a action from this widget's list of actions.
+
+    \sa insertAction(), actions(), insertAction(), QWidget::removeAction()
+*/
+void QGraphicsWidget::removeAction(QAction *action)
+{
+    if (!action)
+        return;
+
+    Q_D(QGraphicsWidget);
+
+    QActionPrivate *apriv = action->d_func();
+    apriv->graphicsWidgets.removeAll(this);
+
+    if (d->actions.removeAll(action)) {
+        QActionEvent e(QEvent::ActionRemoved, action);
+        QApplication::sendEvent(this, &e);
+    }
+}
+
+/*!
+    \since 4.5
+
+    Returns the (possibly empty) list of this widget's actions.
+
+    \sa insertAction(), removeAction(), QWidget::actions(),
+    QAction::associatedWidgets(), QAction::associatedGraphicsWidgets()
+*/
+QList<QAction *> QGraphicsWidget::actions() const
+{
+    Q_D(const QGraphicsWidget);
+    return d->actions;
+}
+#endif
+
+/*!
+    Moves the \a second widget around the ring of focus widgets so that
+    keyboard focus moves from the \a first widget to the \a second widget when
+    the Tab key is pressed.
+
+    Note that since the tab order of the \a second widget is changed, you
+    should order a chain like this:
+
+    \snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicswidget.cpp 1
+
+    \e not like this:
+
+    \snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicswidget.cpp 2
+
+    If \a first is 0, this indicates that \a second should be the first widget
+    to receive input focus should the scene gain Tab focus (i.e., the user
+    hits Tab so that focus passes into the scene). If \a second is 0, this
+    indicates that \a first should be the first widget to gain focus if the
+    scene gained BackTab focus.
+
+    By default, tab order is defined implicitly using widget creation order.
+
+    \sa focusPolicy, {Keyboard Focus}
+*/
+void QGraphicsWidget::setTabOrder(QGraphicsWidget *first, QGraphicsWidget *second)
+{
+    if (!first && !second) {
+        qWarning("QGraphicsWidget::setTabOrder(0, 0) is undefined");
+        return;
+    }
+    if ((first && second) && first->scene() != second->scene()) {
+        qWarning("QGraphicsWidget::setTabOrder: scenes %p and %p are different",
+                 first->scene(), second->scene());
+        return;
+    }
+    QGraphicsScene *scene = first ? first->scene() : second->scene();
+    if (!scene && (!first || !second)) {
+        qWarning("QGraphicsWidget::setTabOrder: assigning tab order from/to the"
+                 " scene requires the item to be in a scene.");
+        return;
+    }
+
+    // If either first or second are 0, the scene's tabFocusFirst is updated
+    // to point to the first item in the scene's focus chain. Then first or
+    // second are set to point to tabFocusFirst.
+    QGraphicsScenePrivate *sceneD = scene->d_func();
+    if (!first) {
+        sceneD->tabFocusFirst = second;
+        return;
+    }
+    if (!second) {
+        sceneD->tabFocusFirst = first->d_func()->focusNext;
+        return;
+    }
+
+    // Both first and second are != 0.
+    QGraphicsWidget *firstFocusNext = first->d_func()->focusNext;
+    if (firstFocusNext == second) {
+        // Nothing to do.
+        return;
+    }
+
+    // Update the focus chain.
+    QGraphicsWidget *secondFocusPrev = second->d_func()->focusPrev;
+    QGraphicsWidget *secondFocusNext = second->d_func()->focusNext;
+    firstFocusNext->d_func()->focusPrev = second;
+    first->d_func()->focusNext = second;
+    second->d_func()->focusNext = firstFocusNext;
+    second->d_func()->focusPrev = first;
+    secondFocusPrev->d_func()->focusNext = secondFocusNext;
+    secondFocusNext->d_func()->focusPrev = secondFocusPrev;
+
+    Q_ASSERT(first->d_func()->focusNext->d_func()->focusPrev == first);
+    Q_ASSERT(first->d_func()->focusPrev->d_func()->focusNext == first);
+
+    Q_ASSERT(second->d_func()->focusNext->d_func()->focusPrev == second);
+    Q_ASSERT(second->d_func()->focusPrev->d_func()->focusNext == second);
+
+}
+
+/*!
+    If \a on is true, this function enables \a attribute; otherwise
+    \a attribute is disabled.
+
+    See the class documentation for QGraphicsWidget for a complete list of
+    which attributes are supported, and what they are for.
+
+    \sa testAttribute(), QWidget::setAttribute()
+*/
+void QGraphicsWidget::setAttribute(Qt::WidgetAttribute attribute, bool on)
+{
+    Q_D(QGraphicsWidget);
+    // ### most flags require some immediate action
+    // ### we might want to qWarn use of unsupported attributes
+    // ### we might want to not use Qt::WidgetAttribute, but roll our own instead
+    d->setAttribute(attribute, on);
+}
+
+/*!
+    Returns true if \a attribute is enabled for this widget; otherwise,
+    returns false.
+
+    \sa setAttribute()
+*/
+bool QGraphicsWidget::testAttribute(Qt::WidgetAttribute attribute) const
+{
+    Q_D(const QGraphicsWidget);
+    return d->testAttribute(attribute);
+}
+
+/*!
+    \reimp
+*/
+int QGraphicsWidget::type() const
+{
+    return Type;
+}
+
+/*!
+    \reimp
+*/
+void QGraphicsWidget::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
+{
+    Q_UNUSED(painter);
+    Q_UNUSED(option);
+    Q_UNUSED(widget);
+}
+
+/*!
+    This virtual function is called by QGraphicsScene to draw the window frame
+    for windows using \a painter, \a option, and \a widget, in local
+    coordinates. The base implementation uses the current style to render the
+    frame and title bar.
+
+    You can reimplement this function in a subclass of QGraphicsWidget to
+    provide custom rendering of the widget's window frame.
+
+    \sa QGraphicsItem::paint()
+*/
+void QGraphicsWidget::paintWindowFrame(QPainter *painter, const QStyleOptionGraphicsItem *option,
+                                       QWidget *widget)
+{
+    const bool fillBackground = !testAttribute(Qt::WA_OpaquePaintEvent)
+                                && !testAttribute(Qt::WA_NoSystemBackground);
+    QGraphicsProxyWidget *proxy = qobject_cast<QGraphicsProxyWidget *>(this);
+    const bool embeddedWidgetFillsOwnBackground = proxy && proxy->widget();
+
+    if (rect().contains(option->exposedRect)) {
+        if (fillBackground && !embeddedWidgetFillsOwnBackground)
+            painter->fillRect(option->exposedRect, palette().window());
+        return;
+    }
+
+    Q_D(QGraphicsWidget);
+
+    QRect windowFrameRect = QRect(QPoint(), windowFrameGeometry().size().toSize());
+    QStyleOptionTitleBar bar;
+    bar.QStyleOption::operator=(*option);
+    d->initStyleOptionTitleBar(&bar);   // this clear flags in bar.state
+    d->ensureWindowData();
+    if (d->windowData->buttonMouseOver)
+        bar.state |= QStyle::State_MouseOver;
+    else
+        bar.state &= ~QStyle::State_MouseOver;
+    if (d->windowData->buttonSunken)
+        bar.state |= QStyle::State_Sunken;
+    else
+        bar.state &= ~QStyle::State_Sunken;
+
+    bar.rect = windowFrameRect;
+
+    // translate painter to make the style happy
+    const QPointF styleOrigin = this->windowFrameRect().topLeft();
+    painter->translate(styleOrigin);
+
+#ifdef Q_WS_MAC
+    const QSize pixmapSize = windowFrameRect.size();
+    if (pixmapSize.width() <= 0 || pixmapSize.height() <= 0)
+        return;
+    QPainter *realPainter = painter;
+    QPixmap pm(pixmapSize);
+    painter = new QPainter(&pm);
+#endif
+
+    // Fill background
+    QStyleHintReturnMask mask;
+    bool setMask = style()->styleHint(QStyle::SH_WindowFrame_Mask, &bar, widget, &mask) && !mask.region.isEmpty();
+    bool hasBorder = !style()->styleHint(QStyle::SH_TitleBar_NoBorder, &bar, widget);
+    int frameWidth = style()->pixelMetric(QStyle::PM_MDIFrameWidth, &bar, widget);
+    if (setMask) {
+        painter->save();
+        painter->setClipRegion(mask.region, Qt::IntersectClip);
+    }
+    if (fillBackground) {
+        if (embeddedWidgetFillsOwnBackground) {
+            // Don't fill the background twice.
+            QPainterPath windowFrameBackground;
+            windowFrameBackground.addRect(windowFrameRect);
+            // Adjust with 0.5 to avoid border artifacts between
+            // widget background and frame background.
+            windowFrameBackground.addRect(rect().translated(-styleOrigin).adjusted(0.5, 0.5, -0.5, -0.5));
+            painter->fillPath(windowFrameBackground, palette().window());
+        } else {
+            painter->fillRect(windowFrameRect, palette().window());
+        }
+    }
+    painter->setRenderHint(QPainter::NonCosmeticDefaultPen);
+
+    // Draw title
+    int height = (int)d->titleBarHeight(bar);
+    bar.rect.setHeight(height);
+    if (hasBorder) // Frame is painted by PE_FrameWindow
+        bar.rect.adjust(frameWidth, frameWidth, -frameWidth, 0);
+
+    painter->save();
+    painter->setFont(QApplication::font("QWorkspaceTitleBar"));
+    style()->drawComplexControl(QStyle::CC_TitleBar, &bar, painter, widget);
+    painter->restore();
+    if (setMask)
+        painter->restore();
+    // Draw window frame
+    QStyleOptionFrame frameOptions;
+    frameOptions.QStyleOption::operator=(*option);
+    initStyleOption(&frameOptions);
+    if (!hasBorder)
+        painter->setClipRect(windowFrameRect.adjusted(0, +height, 0, 0), Qt::IntersectClip);
+    if (hasFocus()) {
+        frameOptions.state |= QStyle::State_HasFocus;
+    } else {
+        frameOptions.state &= ~QStyle::State_HasFocus;
+    }
+    bool isActive = isActiveWindow();
+    if (isActive) {
+        frameOptions.state |= QStyle::State_Active;
+    } else {
+        frameOptions.state &= ~QStyle::State_Active;
+    }
+
+    frameOptions.palette.setCurrentColorGroup(isActive ? QPalette::Active : QPalette::Normal);
+    frameOptions.rect = windowFrameRect;
+    frameOptions.lineWidth = style()->pixelMetric(QStyle::PM_MdiSubWindowFrameWidth, 0, widget);
+    frameOptions.midLineWidth = 1;
+    style()->drawPrimitive(QStyle::PE_FrameWindow, &frameOptions, painter, widget);
+
+#ifdef Q_WS_MAC
+    realPainter->drawPixmap(QPoint(), pm);
+    delete painter;
+#endif
+}
+
+/*!
+    \reimp
+*/
+QRectF QGraphicsWidget::boundingRect() const
+{
+    return windowFrameRect();
+}
+
+/*!
+    \reimp
+*/
+QPainterPath QGraphicsWidget::shape() const
+{
+    QPainterPath path;
+    path.addRect(rect());
+    return path;
+}
+
+/*!
+    Call this function to close the widget.
+
+    Returns true if the widget was closed; otherwise returns false.
+    This slot will first send a QCloseEvent to the widget, which may or may
+    not accept the event. If the event was ignored, nothing happens. If the
+    event was accepted, it will hide() the widget.
+
+    If the widget has the Qt::WA_DeleteOnClose attribute set it will be
+    deleted.
+*/
+bool QGraphicsWidget::close()
+{
+    QCloseEvent closeEvent;
+    QApplication::sendEvent(this, &closeEvent);
+    if (!closeEvent.isAccepted()) {
+        return false;
+    }
+    // hide
+    if (isVisible()) {
+        hide();
+    }
+    if (testAttribute(Qt::WA_DeleteOnClose)) {
+        deleteLater();
+    }
+    return true;
+}
+
+#ifdef Q_NO_USING_KEYWORD
+/*!
+    \fn const QObjectList &QGraphicsWidget::children() const
+    \internal
+
+    This function returns the same value as QObject::children(). It's
+    provided to differentiate between the obsolete member
+    QGraphicsItem::children() and QObject::children(). QGraphicsItem now
+    provides childItems() instead.
+*/
+#endif
+
+#if 0
+void QGraphicsWidget::dumpFocusChain()
+{
+    qDebug() << "=========== Dumping focus chain ==============";
+    int i = 0;
+    QGraphicsWidget *next = this;
+    QSet<QGraphicsWidget*> visited;
+    do {
+        if (!next) {
+            qWarning("Found a focus chain that is not circular, (next == 0)");
+            break;
+        }
+        qDebug() << i++ << QString::number(uint(next), 16) << next->className() << next->data(0) << QString::fromAscii("focusItem:%1").arg(next->hasFocus() ? '1' : '0') << QLatin1String("next:") << next->d_func()->focusNext->data(0) << QLatin1String("prev:") << next->d_func()->focusPrev->data(0);
+        if (visited.contains(next)) {
+            qWarning("Already visited this node. However, I expected to dump until I found myself.");
+            break;
+        }
+        visited << next;
+        next = next->d_func()->focusNext;
+    } while (next != this);
+}
+#endif
+
+QT_END_NAMESPACE
+        
+#endif //QT_NO_GRAPHICSVIEW