src/opengl/qglpixelbuffer_win.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/opengl/qglpixelbuffer_win.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,390 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <qglpixelbuffer.h>
+#include <qgl.h>
+#include <private/qgl_p.h>
+
+#include <private/qglpixelbuffer_p.h>
+
+#include <qimage.h>
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+/* WGL_WGLEXT_PROTOTYPES */
+typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int * piAttribList);
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_DRAW_TO_PBUFFER_ARB        0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
+#define WGL_PBUFFER_LARGEST_ARB        0x2033
+#define WGL_PBUFFER_WIDTH_ARB          0x2034
+#define WGL_PBUFFER_HEIGHT_ARB         0x2035
+#define WGL_PBUFFER_LOST_ARB           0x2036
+#endif
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
+#define WGL_DRAW_TO_WINDOW_ARB         0x2001
+#define WGL_DRAW_TO_BITMAP_ARB         0x2002
+#define WGL_ACCELERATION_ARB           0x2003
+#define WGL_NEED_PALETTE_ARB           0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
+#define WGL_SWAP_METHOD_ARB            0x2007
+#define WGL_NUMBER_OVERLAYS_ARB        0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
+#define WGL_TRANSPARENT_ARB            0x200A
+#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+#define WGL_SHARE_DEPTH_ARB            0x200C
+#define WGL_SHARE_STENCIL_ARB          0x200D
+#define WGL_SHARE_ACCUM_ARB            0x200E
+#define WGL_SUPPORT_GDI_ARB            0x200F
+#define WGL_SUPPORT_OPENGL_ARB         0x2010
+#define WGL_DOUBLE_BUFFER_ARB          0x2011
+#define WGL_STEREO_ARB                 0x2012
+#define WGL_PIXEL_TYPE_ARB             0x2013
+#define WGL_COLOR_BITS_ARB             0x2014
+#define WGL_RED_BITS_ARB               0x2015
+#define WGL_RED_SHIFT_ARB              0x2016
+#define WGL_GREEN_BITS_ARB             0x2017
+#define WGL_GREEN_SHIFT_ARB            0x2018
+#define WGL_BLUE_BITS_ARB              0x2019
+#define WGL_BLUE_SHIFT_ARB             0x201A
+#define WGL_ALPHA_BITS_ARB             0x201B
+#define WGL_ALPHA_SHIFT_ARB            0x201C
+#define WGL_ACCUM_BITS_ARB             0x201D
+#define WGL_ACCUM_RED_BITS_ARB         0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
+#define WGL_DEPTH_BITS_ARB             0x2022
+#define WGL_STENCIL_BITS_ARB           0x2023
+#define WGL_AUX_BUFFERS_ARB            0x2024
+#define WGL_NO_ACCELERATION_ARB        0x2025
+#define WGL_GENERIC_ACCELERATION_ARB   0x2026
+#define WGL_FULL_ACCELERATION_ARB      0x2027
+#define WGL_SWAP_EXCHANGE_ARB          0x2028
+#define WGL_SWAP_COPY_ARB              0x2029
+#define WGL_SWAP_UNDEFINED_ARB         0x202A
+#define WGL_TYPE_RGBA_ARB              0x202B
+#define WGL_TYPE_COLORINDEX_ARB        0x202C
+#endif
+
+#ifndef WGL_ARB_render_texture
+#define WGL_BIND_TO_TEXTURE_RGB_ARB        0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB       0x2071
+#define WGL_TEXTURE_FORMAT_ARB             0x2072
+#define WGL_TEXTURE_TARGET_ARB             0x2073
+#define WGL_MIPMAP_TEXTURE_ARB             0x2074
+#define WGL_TEXTURE_RGB_ARB                0x2075
+#define WGL_TEXTURE_RGBA_ARB               0x2076
+#define WGL_NO_TEXTURE_ARB                 0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB           0x2078
+#define WGL_TEXTURE_1D_ARB                 0x2079
+#define WGL_TEXTURE_2D_ARB                 0x207A
+#define WGL_MIPMAP_LEVEL_ARB               0x207B
+#define WGL_CUBE_MAP_FACE_ARB              0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB                 0x2083
+#define WGL_FRONT_RIGHT_ARB                0x2084
+#define WGL_BACK_LEFT_ARB                  0x2085
+#define WGL_BACK_RIGHT_ARB                 0x2086
+#define WGL_AUX0_ARB                       0x2087
+#define WGL_AUX1_ARB                       0x2088
+#define WGL_AUX2_ARB                       0x2089
+#define WGL_AUX3_ARB                       0x208A
+#define WGL_AUX4_ARB                       0x208B
+#define WGL_AUX5_ARB                       0x208C
+#define WGL_AUX6_ARB                       0x208D
+#define WGL_AUX7_ARB                       0x208E
+#define WGL_AUX8_ARB                       0x208F
+#define WGL_AUX9_ARB                       0x2090
+#endif
+
+#ifndef WGL_FLOAT_COMPONENTS_NV
+#define WGL_FLOAT_COMPONENTS_NV        0x20B0
+#endif
+
+QGLFormat pfiToQGLFormat(HDC hdc, int pfi);
+
+static void qt_format_to_attrib_list(bool has_render_texture, const QGLFormat &f, int attribs[])
+{
+    int i = 0;
+    attribs[i++] = WGL_SUPPORT_OPENGL_ARB;
+    attribs[i++] = TRUE;
+    attribs[i++] = WGL_DRAW_TO_PBUFFER_ARB;
+    attribs[i++] = TRUE;
+
+    if (has_render_texture) {
+        attribs[i++] = WGL_BIND_TO_TEXTURE_RGBA_ARB;
+        attribs[i++] = TRUE;
+    }
+
+    attribs[i++] = WGL_COLOR_BITS_ARB;
+    attribs[i++] = 32;
+    attribs[i++] = WGL_DOUBLE_BUFFER_ARB;
+    attribs[i++] = FALSE;
+
+    if (f.stereo()) {
+        attribs[i++] = WGL_STEREO_ARB;
+        attribs[i++] = TRUE;
+    }
+    if (f.depth()) {
+        attribs[i++] = WGL_DEPTH_BITS_ARB;
+        attribs[i++] = f.depthBufferSize() == -1 ? 24 : f.depthBufferSize();
+    }
+    if (f.redBufferSize() != -1) {
+        attribs[i++] = WGL_RED_BITS_ARB;
+        attribs[i++] = f.redBufferSize();
+    }
+    if (f.greenBufferSize() != -1) {
+        attribs[i++] = WGL_GREEN_BITS_ARB;
+        attribs[i++] = f.greenBufferSize();
+    }
+    if (f.blueBufferSize() != -1) {
+        attribs[i++] = WGL_BLUE_BITS_ARB;
+        attribs[i++] = f.blueBufferSize();
+    }
+    if (f.alpha()) {
+        attribs[i++] = WGL_ALPHA_BITS_ARB;
+        attribs[i++] = f.alphaBufferSize() == -1 ? 8 : f.alphaBufferSize();
+    }
+    if (f.accum()) {
+        attribs[i++] = WGL_ACCUM_BITS_ARB;
+        attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
+    }
+    if (f.stencil()) {
+        attribs[i++] = WGL_STENCIL_BITS_ARB;
+        attribs[i++] = f.stencilBufferSize() == -1 ? 8 : f.stencilBufferSize();
+    }
+    if ((f.redBufferSize() > 8 || f.greenBufferSize() > 8
+         || f.blueBufferSize() > 8 || f.alphaBufferSize() > 8)
+        && (QGLExtensions::glExtensions & QGLExtensions::NVFloatBuffer))
+    {
+        attribs[i++] = WGL_FLOAT_COMPONENTS_NV;
+        attribs[i++] = TRUE;
+    }
+    // sample buffers doesn't work in conjunction with the render_texture extension
+    // so igonre that for now
+    // if (f.sampleBuffers()) {
+    //     attribs[i++] = WGL_SAMPLE_BUFFERS_ARB;
+    //     attribs[i++] = 1;
+    //     attribs[i++] = WGL_SAMPLES_ARB;
+    //     attribs[i++] = f.samples() == -1 ? 16 : f.samples();
+    // }
+    attribs[i] = 0;
+}
+
+bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
+{
+    QGLWidget dmy;
+    dmy.makeCurrent(); // needed for wglGetProcAddress() to succeed
+
+    PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB =
+        (PFNWGLCREATEPBUFFERARBPROC) wglGetProcAddress("wglCreatePbufferARB");
+    PFNWGLGETPBUFFERDCARBPROC wglGetPbufferDCARB =
+        (PFNWGLGETPBUFFERDCARBPROC) wglGetProcAddress("wglGetPbufferDCARB");
+    PFNWGLQUERYPBUFFERARBPROC wglQueryPbufferARB =
+        (PFNWGLQUERYPBUFFERARBPROC) wglGetProcAddress("wglQueryPbufferARB");
+    PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB =
+        (PFNWGLCHOOSEPIXELFORMATARBPROC) wglGetProcAddress("wglChoosePixelFormatARB");
+
+    if (!wglCreatePbufferARB) // assumes that if one can be resolved, all of them can
+        return false;
+
+    dc = GetDC(dmy.winId());
+    Q_ASSERT(dc);
+
+    PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
+        (PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB");
+
+    if (wglGetExtensionsStringARB) {
+        QString extensions(QLatin1String(wglGetExtensionsStringARB(dc)));
+        has_render_texture = extensions.contains(QLatin1String("WGL_ARB_render_texture"));
+    }
+
+    int attribs[40];
+    qt_format_to_attrib_list(has_render_texture, f, attribs);
+
+    // Find pbuffer capable pixel format.
+    unsigned int num_formats = 0;
+    int pixel_format;
+    wglChoosePixelFormatARB(dc, attribs, 0, 1, &pixel_format, &num_formats);
+
+    // some GL implementations don't support pbuffers with accum
+    // buffers, so try that before we give up
+    if (num_formats == 0 && f.accum()) {
+        QGLFormat tmp = f;
+        tmp.setAccum(false);
+        qt_format_to_attrib_list(has_render_texture, tmp, attribs);
+        wglChoosePixelFormatARB(dc, attribs, 0, 1, &pixel_format, &num_formats);
+    }
+
+    if (num_formats == 0) {
+        qWarning("QGLPixelBuffer: Unable to find a pixel format with pbuffer  - giving up.");
+        ReleaseDC(dmy.winId(), dc);
+        return false;
+    }
+    format = pfiToQGLFormat(dc, pixel_format);
+
+    // NB! The below ONLY works if the width/height are powers of 2.
+    // Set some pBuffer attributes so that we can use this pBuffer as
+    // a 2D RGBA texture target.
+    int pb_attribs[] = {WGL_TEXTURE_FORMAT_ARB, WGL_TEXTURE_RGBA_ARB,
+                        WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_2D_ARB, 0};
+
+    pbuf = wglCreatePbufferARB(dc, pixel_format, size.width(), size.height(),
+                               has_render_texture ? pb_attribs : 0);
+    if(!pbuf) {
+        // try again without the render_texture extension
+        pbuf = wglCreatePbufferARB(dc, pixel_format, size.width(), size.height(), 0);
+        has_render_texture = false;
+        if (!pbuf) {
+            qWarning("QGLPixelBuffer: Unable to create pbuffer [w=%d, h=%d] - giving up.", size.width(), size.height());
+            ReleaseDC(dmy.winId(), dc);
+            return false;
+        }
+    }
+
+    ReleaseDC(dmy.winId(), dc);
+    dc = wglGetPbufferDCARB(pbuf);
+    ctx = wglCreateContext(dc);
+
+    if (!dc || !ctx) {
+        qWarning("QGLPixelBuffer: Unable to create pbuffer context - giving up.");
+        return false;
+    }
+
+    HGLRC share_ctx = shareWidget ? shareWidget->d_func()->glcx->d_func()->rc : 0;
+    if (share_ctx && !wglShareLists(share_ctx, ctx))
+        qWarning("QGLPixelBuffer: Unable to share display lists - with share widget.");
+
+    int width, height;
+    wglQueryPbufferARB(pbuf, WGL_PBUFFER_WIDTH_ARB, &width);
+    wglQueryPbufferARB(pbuf, WGL_PBUFFER_HEIGHT_ARB, &height);
+    return true;
+}
+
+bool QGLPixelBufferPrivate::cleanup()
+{
+    PFNWGLRELEASEPBUFFERDCARBPROC wglReleasePbufferDCARB =
+        (PFNWGLRELEASEPBUFFERDCARBPROC) wglGetProcAddress("wglReleasePbufferDCARB");
+    PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB =
+        (PFNWGLDESTROYPBUFFERARBPROC) wglGetProcAddress("wglDestroyPbufferARB");
+    if (!invalid && wglReleasePbufferDCARB && wglDestroyPbufferARB) {
+        wglReleasePbufferDCARB(pbuf, dc);
+        wglDestroyPbufferARB(pbuf);
+    }
+    return true;
+}
+
+bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
+{
+    Q_D(QGLPixelBuffer);
+    if (d->invalid || !d->has_render_texture)
+        return false;
+    PFNWGLBINDTEXIMAGEARBPROC wglBindTexImageARB =
+        (PFNWGLBINDTEXIMAGEARBPROC) wglGetProcAddress("wglBindTexImageARB");
+    if (wglBindTexImageARB) {
+        glBindTexture(GL_TEXTURE_2D, texture_id);
+        return wglBindTexImageARB(d->pbuf, WGL_FRONT_LEFT_ARB);
+    }
+    return false;
+}
+
+void QGLPixelBuffer::releaseFromDynamicTexture()
+{
+    Q_D(QGLPixelBuffer);
+    if (d->invalid || !d->has_render_texture)
+        return;
+    PFNWGLRELEASETEXIMAGEARBPROC wglReleaseTexImageARB =
+        (PFNWGLRELEASETEXIMAGEARBPROC) wglGetProcAddress("wglReleaseTexImageARB");
+    if (wglReleaseTexImageARB)
+        wglReleaseTexImageARB(d->pbuf, WGL_FRONT_LEFT_ARB);
+}
+
+bool QGLPixelBuffer::hasOpenGLPbuffers()
+{
+    bool ret = false;
+    QGLWidget *dmy = 0;
+    if (!QGLContext::currentContext()) {
+        dmy = new QGLWidget;
+        dmy->makeCurrent();
+    }
+    PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
+        (PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB");
+    if (wglGetExtensionsStringARB) {
+        QString extensions(QLatin1String(wglGetExtensionsStringARB(wglGetCurrentDC())));
+        if (extensions.contains(QLatin1String("WGL_ARB_pbuffer"))
+            && extensions.contains(QLatin1String("WGL_ARB_pixel_format"))) {
+            ret = true;
+        }
+    }
+    if (dmy)
+        delete dmy;
+    return ret;
+}
+
+QT_END_NAMESPACE