src/qt3support/itemviews/q3table.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/qt3support/itemviews/q3table.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,7334 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qglobal.h"
+#if defined(Q_CC_BOR)
+// needed for qsort() because of a std namespace problem on Borland
+#include "qplatformdefs.h"
+#endif
+
+#include "q3table.h"
+
+
+#include <qpainter.h>
+#include <qlineedit.h>
+#include <qcursor.h>
+#include <qapplication.h>
+#include <qtimer.h>
+#include <qicon.h>
+#include <q3combobox.h>
+#include <qstyleoption.h>
+#include <qcheckbox.h>
+#include <q3dragobject.h>
+#include <qevent.h>
+#include <q3listbox.h>
+#include <qstyle.h>
+#include <q3datatable.h>
+#include <qvalidator.h>
+#include <q3button.h>
+
+#include <stdlib.h>
+#include <limits.h>
+
+QT_BEGIN_NAMESPACE
+
+using namespace Qt;
+
+class Q3HeaderData;
+extern bool qt_get_null_label_bit(Q3HeaderData *data, int section);
+extern void qt_set_null_label_bit(Q3HeaderData *data, int section, bool b);
+
+static bool qt_update_cell_widget = true;
+static bool qt_table_clipper_enabled = true;
+#ifndef QT_INTERNAL_TABLE
+Q_COMPAT_EXPORT
+#endif
+void qt_set_table_clipper_enabled(bool enabled)
+{
+    qt_table_clipper_enabled = enabled;
+}
+
+class Q_COMPAT_EXPORT Q3TableHeader : public Q3Header
+{
+    friend class Q3Table;
+    Q_OBJECT
+
+public:
+    enum SectionState {
+        Normal,
+        Bold,
+        Selected
+    };
+
+    Q3TableHeader(int, Q3Table *t, QWidget* parent=0, const char* name=0);
+    ~Q3TableHeader() {};
+    void addLabel(const QString &s, int size);
+    void setLabel(int section, const QString & s, int size = -1);
+    void setLabel(int section, const QIconSet & iconset, const QString & s,
+                   int size = -1);
+
+    void setLabels(const QStringList & labels);
+
+    void removeLabel(int section);
+
+    void setSectionState(int s, SectionState state);
+    void setSectionStateToAll(SectionState state);
+    SectionState sectionState(int s) const;
+
+    int sectionSize(int section) const;
+    int sectionPos(int section) const;
+    int sectionAt(int section) const;
+
+    void setSectionStretchable(int s, bool b);
+    bool isSectionStretchable(int s) const;
+
+    void updateCache();
+
+signals:
+    void sectionSizeChanged(int s);
+
+protected:
+    void paintEvent(QPaintEvent *e);
+    void paintSection(QPainter *p, int index, const QRect& fr);
+    void mousePressEvent(QMouseEvent *e);
+    void mouseMoveEvent(QMouseEvent *e);
+    void mouseReleaseEvent(QMouseEvent *e);
+    void mouseDoubleClickEvent(QMouseEvent *e);
+    void resizeEvent(QResizeEvent *e);
+
+private slots:
+    void doAutoScroll();
+    void sectionWidthChanged(int col, int os, int ns);
+    void indexChanged(int sec, int oldIdx, int newIdx);
+    void updateStretches();
+    void updateWidgetStretches();
+
+private:
+    void updateSelections();
+    void saveStates();
+    void setCaching(bool b);
+    void swapSections(int oldIdx, int newIdx, bool swapTable = true);
+    bool doSelection(QMouseEvent *e);
+    void sectionLabelChanged(int section);
+    void resizeArrays(int n);
+
+private:
+    Q3MemArray<int> states, oldStates;
+    Q3MemArray<bool> stretchable;
+    Q3MemArray<int> sectionSizes, sectionPoses;
+    bool mousePressed;
+    int pressPos, startPos, endPos;
+    Q3Table *table;
+    QTimer *autoScrollTimer;
+    QWidget *line1, *line2;
+    bool caching;
+    int resizedSection;
+    bool isResizing;
+    int numStretches;
+    QTimer *stretchTimer, *widgetStretchTimer;
+    Q3TableHeaderPrivate *d;
+
+    Q_DISABLE_COPY(Q3TableHeader)
+};
+
+#ifdef _WS_QWS_
+# define NO_LINE_WIDGET
+#endif
+
+
+
+struct Q3TablePrivate
+{
+    Q3TablePrivate() : hasRowSpan(false), hasColSpan(false),
+                      inMenuMode(false), redirectMouseEvent(false)
+    {
+        hiddenRows.setAutoDelete(true);
+        hiddenCols.setAutoDelete(true);
+    }
+    uint hasRowSpan : 1;
+    uint hasColSpan : 1;
+    uint inMenuMode : 1;
+    uint redirectMouseEvent : 1;
+    Q3IntDict<int> hiddenRows, hiddenCols;
+    QTimer *geomTimer;
+    int lastVisRow;
+    int lastVisCol;
+};
+
+struct Q3TableHeaderPrivate
+{
+#ifdef NO_LINE_WIDGET
+    int oldLinePos;
+#endif
+};
+
+static bool isRowSelection(Q3Table::SelectionMode selMode)
+{
+    return selMode == Q3Table::SingleRow || selMode == Q3Table::MultiRow;
+}
+
+/*!
+    \class Q3TableSelection
+    \brief The Q3TableSelection class provides access to a selected area in a
+    Q3Table.
+
+    \compat
+
+    The selection is a rectangular set of cells in a Q3Table. One of
+    the rectangle's cells is called the anchor cell; this is the cell
+    that was selected first. The init() function sets the anchor and
+    the selection rectangle to exactly this cell; the expandTo()
+    function expands the selection rectangle to include additional
+    cells.
+
+    There are various access functions to find out about the area:
+    anchorRow() and anchorCol() return the anchor's position;
+    leftCol(), rightCol(), topRow() and bottomRow() return the
+    rectangle's four edges. All four are part of the selection.
+
+    A newly created Q3TableSelection is inactive -- isActive() returns
+    false. You must use init() and expandTo() to activate it.
+
+    \sa Q3Table Q3Table::addSelection() Q3Table::selection()
+    Q3Table::selectCells() Q3Table::selectRow() Q3Table::selectColumn()
+*/
+
+/*!
+    Creates an inactive selection. Use init() and expandTo() to
+    activate it.
+*/
+
+Q3TableSelection::Q3TableSelection()
+    : active(false), inited(false), tRow(-1), lCol(-1),
+      bRow(-1), rCol(-1), aRow(-1), aCol(-1)
+{
+}
+
+/*!
+    Creates an active selection, starting at \a start_row and \a
+    start_col, ending at \a end_row and \a end_col.
+*/
+
+Q3TableSelection::Q3TableSelection(int start_row, int start_col, int end_row, int end_col)
+    : active(false), inited(false), tRow(-1), lCol(-1),
+      bRow(-1), rCol(-1), aRow(-1), aCol(-1)
+{
+    init(start_row, start_col);
+    expandTo(end_row, end_col);
+}
+
+/*!
+    Sets the selection anchor to cell \a row, \a col and the selection
+    to only contain this cell. The selection is not active until
+    expandTo() is called.
+
+    To extend the selection to include additional cells, call
+    expandTo().
+
+    \sa isActive()
+*/
+
+void Q3TableSelection::init(int row, int col)
+{
+    aCol = lCol = rCol = col;
+    aRow = tRow = bRow = row;
+    active = false;
+    inited = true;
+}
+
+/*!
+    Expands the selection to include cell \a row, \a col. The new
+    selection rectangle is the bounding rectangle of \a row, \a col
+    and the previous selection rectangle. After calling this function
+    the selection is active.
+
+    If you haven't called init(), this function does nothing.
+
+    \sa init() isActive()
+*/
+
+void Q3TableSelection::expandTo(int row, int col)
+{
+    if (!inited)
+        return;
+    active = true;
+
+    if (row < aRow) {
+        tRow = row;
+        bRow = aRow;
+    } else {
+        tRow = aRow;
+        bRow = row;
+    }
+
+    if (col < aCol) {
+        lCol = col;
+        rCol = aCol;
+    } else {
+        lCol = aCol;
+        rCol = col;
+    }
+}
+
+/*!
+    Returns true if \a s includes the same cells as the selection;
+    otherwise returns false.
+*/
+
+bool Q3TableSelection::operator==(const Q3TableSelection &s) const
+{
+    return (s.active == active &&
+             s.tRow == tRow && s.bRow == bRow &&
+             s.lCol == lCol && s.rCol == rCol);
+}
+
+/*!
+    \fn bool Q3TableSelection::operator!=(const Q3TableSelection &s) const
+
+    Returns true if \a s does not include the same cells as the
+    selection; otherwise returns false.
+*/
+
+
+/*!
+    \fn int Q3TableSelection::topRow() const
+
+    Returns the top row of the selection.
+
+    \sa bottomRow() leftCol() rightCol()
+*/
+
+/*!
+    \fn int Q3TableSelection::bottomRow() const
+
+    Returns the bottom row of the selection.
+
+    \sa topRow() leftCol() rightCol()
+*/
+
+/*!
+    \fn int Q3TableSelection::leftCol() const
+
+    Returns the left column of the selection.
+
+    \sa topRow() bottomRow() rightCol()
+*/
+
+/*!
+    \fn int Q3TableSelection::rightCol() const
+
+    Returns the right column of the selection.
+
+    \sa topRow() bottomRow() leftCol()
+*/
+
+/*!
+    \fn int Q3TableSelection::anchorRow() const
+
+    Returns the anchor row of the selection.
+
+    \sa anchorCol() expandTo()
+*/
+
+/*!
+    \fn int Q3TableSelection::anchorCol() const
+
+    Returns the anchor column of the selection.
+
+    \sa anchorRow() expandTo()
+*/
+
+/*!
+    \fn int Q3TableSelection::numRows() const
+
+    Returns the number of rows in the selection.
+
+    \sa numCols()
+*/
+int Q3TableSelection::numRows() const
+{
+    return (tRow < 0) ? 0 : bRow - tRow + 1;
+}
+
+/*!
+    Returns the number of columns in the selection.
+
+    \sa numRows()
+*/
+int Q3TableSelection::numCols() const
+{
+    return (lCol < 0) ? 0 : rCol - lCol + 1;
+}
+
+/*!
+    \fn bool Q3TableSelection::isActive() const
+
+    Returns whether the selection is active or not. A selection is
+    active after init() \e and expandTo() have been called.
+*/
+
+/*!
+    \fn bool Q3TableSelection::isEmpty() const
+
+    Returns whether the selection is empty or not.
+
+    \sa numRows(), numCols()
+*/
+
+/*!
+    \class Q3TableItem
+    \brief The Q3TableItem class provides the cell content for Q3Table cells.
+
+    \compat
+
+    For many applications Q3TableItems are ideal for presenting and
+    editing the contents of Q3Table cells. In situations where you need
+    to create very large tables you may prefer an alternative approach
+    to using Q3TableItems: see the notes on large tables.
+
+    A Q3TableItem contains a cell's data, by default, a string and a
+    pixmap. The table item also holds the cell's display size and how
+    the data should be aligned. The table item specifies the cell's
+    \l EditType and the editor used for in-place editing (by default a
+    QLineEdit). If you want checkboxes use \l{Q3CheckTableItem}, and if
+    you want comboboxes use \l{Q3ComboTableItem}. The \l EditType (set
+    in the constructor) determines whether the cell's contents may be
+    edited.
+
+    If a pixmap is specified it is displayed to the left of any text.
+    You can change the text or pixmap with setText() and setPixmap()
+    respectively. For text you can use setWordWrap().
+
+    When sorting table items the key() function is used; by default
+    this returns the table item's text(). Reimplement key() to
+    customize how your table items will sort.
+
+    Table items are inserted into a table using Q3Table::setItem(). If
+    you insert an item into a cell that already contains a table item
+    the original item will be deleted.
+
+    Example:
+    \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 0
+
+    You can move a table item from one cell to another, in the same or
+    a different table, using Q3Table::takeItem() and Q3Table::setItem()
+    but see also Q3Table::swapCells().
+
+    Table items can be deleted with delete in the standard way; the
+    table and cell will be updated accordingly.
+
+    Note, that if you have a table item that is not currently in a table
+    then anything you do to that item other than insert it into a table
+    will result in undefined behaviour.
+
+    Reimplement createEditor() and setContentFromEditor() if you want
+    to use your own widget instead of a QLineEdit for editing cell
+    contents. Reimplement paint() if you want to display custom
+    content.
+
+    It is important to ensure that your custom widget can accept the
+    keyboard focus, so that the user can use the tab key to navigate the
+    table as normal. Therefore, if the widget returned by createEditor()
+    does not itself accept the keyboard focus, it is necessary to
+    nominate a child widget to do so on its behalf. For example, a
+    QHBox with two child QLineEdit widgets may use one of them to
+    accept the keyboard focus:
+
+    \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 1
+
+    By default, table items may be replaced by new Q3TableItems
+    during the lifetime of a Q3Table. Therefore, if you create your
+    own subclass of Q3TableItem, and you want to ensure that
+    this does not happen, you must call setReplaceable(false)
+    in the constructor of your subclass.
+
+    \img qtableitems.png Table Items
+
+    \sa Q3CheckTableItem Q3ComboTableItem
+
+*/
+
+/*!
+    \fn Q3Table *Q3TableItem::table() const
+
+    Returns the Q3Table the table item belongs to.
+
+    \sa Q3Table::setItem() Q3TableItem()
+*/
+
+/*!
+    \enum Q3TableItem::EditType
+
+    \target wheneditable
+    This enum is used to define whether a cell is editable or
+    read-only (in conjunction with other settings), and how the cell
+    should be displayed.
+
+    \value Always
+    The cell always \e looks editable.
+
+    Using this EditType ensures that the editor created with
+    createEditor() (by default a QLineEdit) is always visible. This
+    has implications for the alignment of the content: the default
+    editor aligns everything (even numbers) to the left whilst
+    numerical values in the cell are by default aligned to the right.
+
+    If a cell with the edit type \c Always looks misaligned you could
+    reimplement createEditor() for these items.
+
+    \value WhenCurrent
+    The cell \e looks editable only when it has keyboard focus (see
+    Q3Table::setCurrentCell()).
+
+    \value OnTyping
+    The cell \e looks editable only when the user types in it or
+    double-clicks it. It resembles the \c WhenCurrent functionality
+    but is, perhaps, nicer.
+
+    The \c OnTyping edit type is the default when Q3TableItem objects
+    are created by the convenience functions Q3Table::setText() and
+    Q3Table::setPixmap().
+
+    \value Never  The cell is not editable.
+
+    The cell is actually editable only if Q3Table::isRowReadOnly() is
+    false for its row, Q3Table::isColumnReadOnly() is false for its
+    column, and Q3Table::isReadOnly() is false.
+
+    Q3ComboTableItems have an isEditable() property. This property is
+    used to indicate whether the user may enter their own text or are
+    restricted to choosing one of the choices in the list.
+    Q3ComboTableItems may be interacted with only if they are editable
+    in accordance with their EditType as described above.
+
+*/
+
+/*!
+    Creates a table item that is a child of table \a table with no
+    text. The item has the \l EditType \a et.
+
+    The table item will use a QLineEdit for its editor, will not
+    word-wrap and will occupy a single cell. Insert the table item
+    into a table with Q3Table::setItem().
+
+    The table takes ownership of the table item, so a table item
+    should not be inserted into more than one table at a time.
+*/
+
+Q3TableItem::Q3TableItem(Q3Table *table, EditType et)
+    : txt(), pix(), t(table), edType(et), wordwrap(false),
+      tcha(true), rw(-1), cl(-1), rowspan(1), colspan(1)
+{
+    enabled = true;
+}
+
+/*!
+    Creates a table item that is a child of table \a table with text
+    \a text. The item has the \l EditType \a et.
+
+    The table item will use a QLineEdit for its editor, will not
+    word-wrap and will occupy a single cell. Insert the table item
+    into a table with Q3Table::setItem().
+
+    The table takes ownership of the table item, so a table item
+    should not be inserted into more than one table at a time.
+*/
+
+Q3TableItem::Q3TableItem(Q3Table *table, EditType et, const QString &text)
+    : txt(text), pix(), t(table), edType(et), wordwrap(false),
+      tcha(true), rw(-1), cl(-1), rowspan(1), colspan(1)
+{
+    enabled = true;
+}
+
+/*!
+    Creates a table item that is a child of table \a table with text
+    \a text and pixmap \a p. The item has the \l EditType \a et.
+
+    The table item will display the pixmap to the left of the text. It
+    will use a QLineEdit for editing the text, will not word-wrap and
+    will occupy a single cell. Insert the table item into a table with
+    Q3Table::setItem().
+
+    The table takes ownership of the table item, so a table item
+    should not be inserted in more than one table at a time.
+*/
+
+Q3TableItem::Q3TableItem(Q3Table *table, EditType et,
+                        const QString &text, const QPixmap &p)
+    : txt(text), pix(p), t(table), edType(et), wordwrap(false),
+      tcha(true), rw(-1), cl(-1), rowspan(1), colspan(1)
+{
+    enabled = true;
+}
+
+/*!
+    The destructor deletes this item and frees all allocated
+    resources.
+
+    If the table item is in a table (i.e. was inserted with
+    setItem()), it will be removed from the table and the cell it
+    occupied.
+*/
+
+Q3TableItem::~Q3TableItem()
+{
+    if (table())
+        table()->takeItem(this);
+}
+
+int Q3TableItem::RTTI = 0;
+
+/*!
+    Returns the Run Time Type Identification value for this table item
+    which for Q3TableItems is 0.
+
+    When you create subclasses based on Q3TableItem make sure that each
+    subclass returns a unique rtti() value. It is advisable to use
+    values greater than 1000, preferably large random numbers, to
+    allow for extensions to this class.
+
+    \sa Q3CheckTableItem::rtti() Q3ComboTableItem::rtti()
+*/
+
+int Q3TableItem::rtti() const
+{
+    return RTTI;
+}
+
+/*!
+    Returns the table item's pixmap or a null pixmap if no pixmap has
+    been set.
+
+    \sa setPixmap() text()
+*/
+
+QPixmap Q3TableItem::pixmap() const
+{
+    return pix;
+}
+
+
+/*!
+    Returns the text of the table item or an empty string if there is
+    no text.
+
+    To ensure that the current value of the editor is returned,
+    setContentFromEditor() is called:
+    \list 1
+    \i if the editMode() is \c Always, or
+    \i if editMode() is \e not \c Always but the editor of the cell is
+    active and the editor is not a QLineEdit.
+    \endlist
+
+    This means that text() returns the original text value of the item
+    if the editor is a line edit, until the user commits an edit (e.g.
+    by pressing Enter or Tab) in which case the new text is returned.
+    For other editors (e.g. a combobox) setContentFromEditor() is
+    always called so the currently display value is the one returned.
+
+    \sa setText() pixmap()
+*/
+
+QString Q3TableItem::text() const
+{
+    QWidget *w = table()->cellWidget(rw, cl);
+    if (w && (edType == Always ||
+                rtti() == Q3ComboTableItem::RTTI ||
+                rtti() == Q3CheckTableItem::RTTI))
+        ((Q3TableItem*)this)->setContentFromEditor(w);
+    return txt;
+}
+
+/*!
+    Sets pixmap \a p to be this item's pixmap.
+
+    Note that setPixmap() does not update the cell the table item
+    belongs to. Use Q3Table::updateCell() to repaint the cell's
+    contents.
+
+    For \l{Q3ComboTableItem}s and \l{Q3CheckTableItem}s this function
+    has no visible effect.
+
+    \sa Q3Table::setPixmap() pixmap() setText()
+*/
+
+void Q3TableItem::setPixmap(const QPixmap &p)
+{
+    pix = p;
+}
+
+/*!
+    Changes the table item's text to \a str.
+
+    Note that setText() does not update the cell the table item
+    belongs to. Use Q3Table::updateCell() to repaint the cell's
+    contents.
+
+    \sa Q3Table::setText() text() setPixmap() Q3Table::updateCell()
+*/
+
+void Q3TableItem::setText(const QString &str)
+{
+    txt = str;
+}
+
+/*!
+    This virtual function is used to paint the contents of an item
+    using the painter \a p in the rectangular area \a cr using the
+    color group \a cg.
+
+    If \a selected is true the cell is displayed in a way that
+    indicates that it is highlighted.
+
+    You don't usually need to use this function but if you want to
+    draw custom content in a cell you will need to reimplement it.
+
+    The painter passed to this function is translated so that 0, 0
+    is the top-left corner of the item that is being painted.
+
+    Note that the painter is not clipped by default in order to get
+    maximum efficiency. If you want clipping, use
+
+    \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 2
+
+*/
+
+void Q3TableItem::paint(QPainter *p, const QColorGroup &cg,
+                        const QRect &cr, bool selected)
+{
+    p->fillRect(0, 0, cr.width(), cr.height(),
+                 selected ? cg.brush(QColorGroup::Highlight)
+                          : cg.brush(QColorGroup::Base));
+
+    int w = cr.width();
+    int h = cr.height();
+
+    int x = 0;
+    if (!pix.isNull()) {
+        p->drawPixmap(0, (cr.height() - pix.height()) / 2, pix);
+        x = pix.width() + 2;
+    }
+
+    if (selected)
+        p->setPen(cg.highlightedText());
+    else
+        p->setPen(cg.text());
+    p->drawText(x + 2, 0, w - x - 4, h,
+                 wordwrap ? (alignment() | WordBreak) : alignment(), text());
+}
+
+/*!
+This virtual function creates an editor which the user can
+interact with to edit the cell's contents. The default
+implementation creates a QLineEdit.
+
+If the function returns 0, the cell is read-only.
+
+The returned widget should preferably be invisible, ideally with
+Q3Table::viewport() as parent.
+
+If you reimplement this function you'll almost certainly need to
+reimplement setContentFromEditor(), and may need to reimplement
+sizeHint().
+
+\sa Q3Table::createEditor() setContentFromEditor() Q3Table::viewport() setReplaceable()
+*/
+
+QWidget *Q3TableItem::createEditor() const
+{
+    QLineEdit *e = new QLineEdit(table()->viewport(), "qt_tableeditor");
+    e->setFrame(false);
+    e->setText(text());
+    return e;
+}
+
+/*!
+Whenever the content of a cell has been edited by the editor \a w,
+Q3Table calls this virtual function to copy the new values into the
+Q3TableItem.
+
+If you reimplement createEditor() and return something that is not
+a QLineEdit you will need to reimplement this function.
+
+\sa Q3Table::setCellContentFromEditor()
+*/
+
+void Q3TableItem::setContentFromEditor(QWidget *w)
+{
+    QLineEdit *le = qobject_cast<QLineEdit*>(w);
+    if (le) {
+        QString input = le->text();
+        if (le->validator())
+            le->validator()->fixup(input);
+        setText(input);
+    }
+}
+
+/*!
+    The alignment function returns how the text contents of the cell
+    are aligned when drawn. The default implementation aligns numbers
+    to the right and any other text to the left.
+
+    \sa Qt::Alignment
+*/
+
+// ed: For consistency reasons a setAlignment() should be provided
+// as well.
+
+int Q3TableItem::alignment() const
+{
+    bool num;
+    bool ok1 = false, ok2 = false;
+    (void)text().toInt(&ok1);
+    if (!ok1)
+        (void)text().toDouble(&ok2); // ### should be .-aligned
+    num = ok1 || ok2;
+
+    return (num ? AlignRight : AlignLeft) | AlignVCenter;
+}
+
+/*!
+    If \a b is true, the cell's text will be wrapped over multiple
+    lines, when necessary, to fit the width of the cell; otherwise the
+    text will be written as a single line.
+
+    \sa wordWrap() Q3Table::adjustColumn() Q3Table::setColumnStretchable()
+*/
+
+void Q3TableItem::setWordWrap(bool b)
+{
+    wordwrap = b;
+}
+
+/*!
+    Returns true if word wrap is enabled for the cell; otherwise
+    returns false.
+
+    \sa setWordWrap()
+*/
+
+bool Q3TableItem::wordWrap() const
+{
+    return wordwrap;
+}
+
+/*! \internal */
+
+void Q3TableItem::updateEditor(int oldRow, int oldCol)
+{
+    if (edType != Always)
+        return;
+    if (oldRow != -1 && oldCol != -1)
+        table()->clearCellWidget(oldRow, oldCol);
+    if (rw != -1 && cl != -1)
+        table()->setCellWidget(rw, cl, createEditor());
+}
+
+/*!
+    Returns the table item's edit type.
+
+    This is set when the table item is constructed.
+
+    \sa EditType Q3TableItem()
+*/
+
+Q3TableItem::EditType Q3TableItem::editType() const
+{
+    return edType;
+}
+
+/*!
+    If \a b is true it is acceptable to replace the contents of the
+    cell with the contents of another Q3TableItem. If \a b is false the
+    contents of the cell may not be replaced by the contents of
+    another table item. Table items that span more than one cell may
+    not have their contents replaced by another table item.
+
+    (This differs from \l EditType because EditType is concerned with
+    whether the \e user is able to change the contents of a cell.)
+
+    \sa isReplaceable()
+*/
+
+void Q3TableItem::setReplaceable(bool b)
+{
+    tcha = b;
+}
+
+/*!
+    This function returns whether the contents of the cell may be
+    replaced with the contents of another table item. Regardless of
+    this setting, table items that span more than one cell may not
+    have their contents replaced by another table item.
+
+    (This differs from \l EditType because EditType is concerned with
+    whether the \e user is able to change the contents of a cell.)
+
+    \sa setReplaceable() EditType
+*/
+
+bool Q3TableItem::isReplaceable() const
+{
+    if (rowspan > 1 || colspan > 1)
+        return false;
+    return tcha;
+}
+
+/*!
+    This virtual function returns the key that should be used for
+    sorting. The default implementation returns the text() of the
+    relevant item.
+
+    \sa Q3Table::setSorting()
+*/
+
+QString Q3TableItem::key() const
+{
+    return text();
+}
+
+/*!
+    This virtual function returns the size a cell needs to show its
+    entire content.
+
+    If you subclass Q3TableItem you will often need to reimplement this
+    function.
+*/
+
+QSize Q3TableItem::sizeHint() const
+{
+    QSize strutSize = QApplication::globalStrut();
+    if (edType == Always && table()->cellWidget(rw, cl))
+        return table()->cellWidget(rw, cl)->sizeHint().expandedTo(strutSize);
+
+    QSize s;
+    int x = 0;
+    if (!pix.isNull()) {
+        s = pix.size();
+        s.setWidth(s.width() + 2);
+        x = pix.width() + 2;
+    }
+
+    QString t = text();
+    if (!wordwrap && t.find(QLatin1Char('\n')) == -1)
+        return QSize(s.width() + table()->fontMetrics().width(text()) + 10,
+                      QMAX(s.height(), table()->fontMetrics().height())).expandedTo(strutSize);
+
+    QRect r = table()->fontMetrics().boundingRect(x + 2, 0, table()->columnWidth(col()) - x - 4, 0,
+                                                   wordwrap ? (alignment() | WordBreak) : alignment(),
+                                                   text());
+    r.setWidth(QMAX(r.width() + 10, table()->columnWidth(col())));
+    return QSize(r.width(), QMAX(s.height(), r.height())).expandedTo(strutSize);
+}
+
+/*!
+    Changes the extent of the Q3TableItem so that it spans multiple
+    cells covering \a rs rows and \a cs columns. The top left cell is
+    the original cell.
+
+    \warning This function only works if the item has already been
+    inserted into the table using e.g. Q3Table::setItem(). This
+    function also checks to make sure if \a rs and \a cs are within
+    the bounds of the table and returns without changing the span if
+    they are not. In addition swapping, inserting or removing rows and
+    columns that cross Q3TableItems spanning more than one cell is not
+    supported.
+
+    \sa rowSpan() colSpan()
+*/
+
+void Q3TableItem::setSpan(int rs, int cs)
+{
+    if (rs == rowspan && cs == colspan)
+        return;
+
+    if (!table()->d->hasRowSpan)
+        table()->d->hasRowSpan = rs > 1;
+    if (!table()->d->hasColSpan)
+        table()->d->hasColSpan = cs > 1;
+    // return if we are thinking too big...
+    if (rw + rs > table()->numRows())
+        return;
+
+    if (cl + cs > table()->numCols())
+        return;
+
+    if (rw == -1 || cl == -1)
+        return;
+
+    int rrow = rw;
+    int rcol = cl;
+    if (rowspan > 1 || colspan > 1) {
+        Q3Table* t = table();
+        t->takeItem(this);
+        t->setItem(rrow, rcol, this);
+    }
+
+    rowspan = rs;
+    colspan = cs;
+
+    for (int r = 0; r < rowspan; ++r) {
+        for (int c = 0; c < colspan; ++c) {
+            if (r == 0 && c == 0)
+                continue;
+            qt_update_cell_widget = false;
+            table()->setItem(r + rw, c + cl, this);
+            qt_update_cell_widget = true;
+            rw = rrow;
+            cl = rcol;
+        }
+    }
+
+    table()->updateCell(rw, cl);
+    QWidget *w = table()->cellWidget(rw, cl);
+    if (w)
+        w->resize(table()->cellGeometry(rw, cl).size());
+}
+
+/*!
+    Returns the row span of the table item, usually 1.
+
+    \sa setSpan() colSpan()
+*/
+
+int Q3TableItem::rowSpan() const
+{
+    return rowspan;
+}
+
+/*!
+    Returns the column span of the table item, usually 1.
+
+    \sa setSpan() rowSpan()
+*/
+
+int Q3TableItem::colSpan() const
+{
+    return colspan;
+}
+
+/*!
+    Sets row \a r as the table item's row. Usually you do not need to
+    call this function.
+
+    If the cell spans multiple rows, this function sets the top row
+    and retains the height of the multi-cell table item.
+
+    \sa row() setCol() rowSpan()
+*/
+
+void Q3TableItem::setRow(int r)
+{
+    rw = r;
+}
+
+/*!
+    Sets column \a c as the table item's column. Usually you will not
+    need to call this function.
+
+    If the cell spans multiple columns, this function sets the
+    left-most column and retains the width of the multi-cell table
+    item.
+
+    \sa col() setRow() colSpan()
+*/
+
+void Q3TableItem::setCol(int c)
+{
+    cl = c;
+}
+
+/*!
+    Returns the row where the table item is located. If the cell spans
+    multiple rows, this function returns the top-most row.
+
+    \sa col() setRow()
+*/
+
+int Q3TableItem::row() const
+{
+    return rw;
+}
+
+/*!
+    Returns the column where the table item is located. If the cell
+    spans multiple columns, this function returns the left-most
+    column.
+
+    \sa row() setCol()
+*/
+
+int Q3TableItem::col() const
+{
+    return cl;
+}
+
+/*!
+    If \a b is true, the table item is enabled; if \a b is false the
+    table item is disabled.
+
+    A disabled item doesn't respond to user interaction.
+
+    \sa isEnabled()
+*/
+
+void Q3TableItem::setEnabled(bool b)
+{
+    if (b == (bool)enabled)
+        return;
+    enabled = b;
+    table()->updateCell(row(), col());
+}
+
+/*!
+    Returns true if the table item is enabled; otherwise returns false.
+
+    \sa setEnabled()
+*/
+
+bool Q3TableItem::isEnabled() const
+{
+    return (bool)enabled;
+}
+
+/*!
+    \class Q3ComboTableItem
+    \brief The Q3ComboTableItem class provides a means of using
+    comboboxes in Q3Tables.
+
+    \compat
+
+    A Q3ComboTableItem is a table item which looks and behaves like a
+    combobox. The advantage of using Q3ComboTableItems rather than real
+    comboboxes is that a Q3ComboTableItem uses far less resources than
+    real comboboxes in \l{Q3Table}s. When the cell has the focus it
+    displays a real combobox which the user can interact with. When
+    the cell does not have the focus the cell \e looks like a
+    combobox. Only text items (i.e. no pixmaps) may be used in
+    Q3ComboTableItems.
+
+    Q3ComboTableItem items have the edit type \c WhenCurrent (see
+    \l{EditType}). The Q3ComboTableItem's list of items is provided by
+    a QStringList passed to the constructor.
+
+    The list of items may be changed using setStringList(). The
+    current item can be set with setCurrentItem() and retrieved with
+    currentItem(). The text of the current item can be obtained with
+    currentText(), and the text of a particular item can be retrieved
+    with text().
+
+    If isEditable() is true the Q3ComboTableItem will permit the user
+    to either choose an existing list item, or create a new list item
+    by entering their own text; otherwise the user may only choose one
+    of the existing list items.
+
+    To populate a table cell with a Q3ComboTableItem use
+    Q3Table::setItem().
+
+    Q3ComboTableItems may be deleted with Q3Table::clearCell().
+
+    Q3ComboTableItems can be distinguished from \l{Q3TableItem}s and
+    \l{Q3CheckTableItem}s using their Run Time Type Identification
+    number (see rtti()).
+
+    \img qtableitems.png Table Items
+
+    \sa Q3CheckTableItem Q3TableItem Q3ComboBox
+*/
+
+Q3ComboBox *Q3ComboTableItem::fakeCombo = 0;
+QWidget *Q3ComboTableItem::fakeComboWidget = 0;
+int Q3ComboTableItem::fakeRef = 0;
+
+/*!
+    Creates a combo table item for the table \a table. The combobox's
+    list of items is passed in the \a list argument. If \a editable is
+    true the user may type in new list items; if \a editable is false
+    the user may only select from the list of items provided.
+
+    By default Q3ComboTableItems cannot be replaced by other table
+    items since isReplaceable() returns false by default.
+
+    \sa Q3Table::clearCell() EditType
+*/
+
+Q3ComboTableItem::Q3ComboTableItem(Q3Table *table, const QStringList &list, bool editable)
+    : Q3TableItem(table, WhenCurrent, QLatin1String("")), entries(list), current(0), edit(editable)
+{
+    setReplaceable(false);
+    if (!Q3ComboTableItem::fakeCombo) {
+        Q3ComboTableItem::fakeComboWidget = new QWidget(0, 0);
+        Q3ComboTableItem::fakeCombo = new Q3ComboBox(false, Q3ComboTableItem::fakeComboWidget, 0);
+        Q3ComboTableItem::fakeCombo->hide();
+    }
+    ++Q3ComboTableItem::fakeRef;
+    if (entries.count())
+        setText(entries.at(current));
+}
+
+/*!
+    Q3ComboTableItem destructor.
+*/
+Q3ComboTableItem::~Q3ComboTableItem()
+{
+    if (--Q3ComboTableItem::fakeRef <= 0) {
+        delete Q3ComboTableItem::fakeComboWidget;
+        Q3ComboTableItem::fakeComboWidget = 0;
+        Q3ComboTableItem::fakeCombo = 0;
+    }
+}
+
+/*!
+    Sets the list items of this Q3ComboTableItem to the strings in the
+    string list \a l.
+*/
+
+void Q3ComboTableItem::setStringList(const QStringList &l)
+{
+    entries = l;
+    current = 0;
+    if (entries.count())
+        setText(entries.at(current));
+    if (table()->cellWidget(row(), col())) {
+        cb->clear();
+        cb->insertStringList(entries);
+    }
+    table()->updateCell(row(), col());
+}
+
+/*! \reimp */
+
+QWidget *Q3ComboTableItem::createEditor() const
+{
+    // create an editor - a combobox in our case
+    ((Q3ComboTableItem*)this)->cb = new Q3ComboBox(edit, table()->viewport(), "qt_editor_cb");
+    cb->insertStringList(entries);
+    cb->setCurrentItem(current);
+    QObject::connect(cb, SIGNAL(activated(int)), table(), SLOT(doValueChanged()));
+    return cb;
+}
+
+/*! \reimp */
+
+void Q3ComboTableItem::setContentFromEditor(QWidget *w)
+{
+    Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+    if (cb) {
+        entries.clear();
+        for (int i = 0; i < cb->count(); ++i)
+            entries << cb->text(i);
+        current = cb->currentItem();
+        setText(cb->currentText());
+    }
+}
+
+/*! \reimp */
+
+void Q3ComboTableItem::paint(QPainter *p, const QColorGroup &cg,
+                           const QRect &cr, bool selected)
+{
+    fakeCombo->resize(cr.width(), cr.height());
+
+    QPalette pal2(cg);
+    if (selected) {
+        pal2.setBrush(QPalette::Base, cg.QPalette::brush(QPalette::Highlight));
+        pal2.setColor(QPalette::Text, cg.highlightedText());
+    }
+
+    QStyle::State flags = QStyle::State_None;
+    if(isEnabled() && table()->isEnabled())
+        flags |= QStyle::State_Enabled;
+    // Since we still have the "fakeCombo" may as well use it in this case.
+    QStyleOptionComboBox opt;
+    opt.initFrom(table());
+    opt.rect = fakeCombo->rect();
+    opt.palette = pal2;
+    opt.state &= ~QStyle::State_HasFocus;
+    opt.state &= ~QStyle::State_MouseOver;
+    opt.state |= flags;
+    opt.subControls = QStyle::SC_All;
+    opt.activeSubControls = QStyle::SC_None;
+    opt.editable = fakeCombo->editable();
+    table()->style()->drawComplexControl(QStyle::CC_ComboBox, &opt, p, fakeCombo);
+
+    p->save();
+    QRect textR = table()->style()->subControlRect(QStyle::CC_ComboBox, &opt,
+                                                   QStyle::SC_ComboBoxEditField, fakeCombo);
+    int align = alignment(); // alignment() changes entries
+    p->drawText(textR, wordWrap() ? (align | Qt::WordBreak) : align, entries.value(current));
+    p->restore();
+}
+
+/*!
+    Sets the list item \a i to be the combo table item's current list
+    item.
+
+    \sa currentItem()
+*/
+
+void Q3ComboTableItem::setCurrentItem(int i)
+{
+    QWidget *w = table()->cellWidget(row(), col());
+    Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+    if (cb) {
+        cb->setCurrentItem(i);
+        current = cb->currentItem();
+        setText(cb->currentText());
+    } else {
+        if (i < 0 || i >= entries.count())
+            return;
+        current = i;
+        setText(entries.at(i));
+        table()->updateCell(row(), col());
+    }
+}
+
+/*!
+    \overload
+
+    Sets the list item whose text is \a s to be the combo table item's
+    current list item. Does nothing if no list item has the text \a s.
+
+    \sa currentItem()
+*/
+
+void Q3ComboTableItem::setCurrentItem(const QString &s)
+{
+    int i = entries.findIndex(s);
+    if (i != -1)
+        setCurrentItem(i);
+}
+
+/*!
+    Returns the index of the combo table item's current list item.
+
+    \sa setCurrentItem()
+*/
+
+int Q3ComboTableItem::currentItem() const
+{
+    QWidget *w = table()->cellWidget(row(), col());
+    Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+    if (cb)
+        return cb->currentItem();
+    return current;
+}
+
+/*!
+    Returns the text of the combo table item's current list item.
+
+    \sa currentItem() text()
+*/
+
+QString Q3ComboTableItem::currentText() const
+{
+    QWidget *w = table()->cellWidget(row(), col());
+    Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+    if (cb)
+        return cb->currentText();
+    return entries.value(current);
+}
+
+/*!
+    Returns the total number of list items in the combo table item.
+*/
+
+int Q3ComboTableItem::count() const
+{
+    QWidget *w = table()->cellWidget(row(), col());
+    Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+    if (cb)
+        return cb->count();
+    return (int)entries.count();
+}
+
+/*!
+    Returns the text of the combo's list item at index \a i.
+
+    \sa currentText()
+*/
+
+QString Q3ComboTableItem::text(int i) const
+{
+    QWidget *w = table()->cellWidget(row(), col());
+    Q3ComboBox *cb = qobject_cast<Q3ComboBox*>(w);
+    if (cb)
+        return cb->text(i);
+    return entries.value(i);
+}
+
+/*!
+    If \a b is true the combo table item can be edited, i.e. the user
+    may enter a new text item themselves. If \a b is false the user may
+    may only choose one of the existing items.
+
+    \sa isEditable()
+*/
+
+void Q3ComboTableItem::setEditable(bool b)
+{
+    edit = b;
+}
+
+/*!
+    Returns true if the user can add their own list items to the
+    combobox's list of items; otherwise returns false.
+
+    \sa setEditable()
+*/
+
+bool Q3ComboTableItem::isEditable() const
+{
+    return edit;
+}
+
+int Q3ComboTableItem::RTTI = 1;
+
+/*!
+    \fn int Q3ComboTableItem::rtti() const
+
+    Returns 1.
+
+    Make your derived classes return their own values for rtti()to
+    distinguish between different table item subclasses. You should
+    use values greater than 1000, preferably a large random number, to
+    allow for extensions to this class.
+
+
+    \sa Q3TableItem::rtti()
+*/
+
+int Q3ComboTableItem::rtti() const
+{
+    return RTTI;
+}
+
+/*! \reimp */
+
+QSize Q3ComboTableItem::sizeHint() const
+{
+    fakeCombo->insertItem(currentText());
+    fakeCombo->setCurrentItem(fakeCombo->count() - 1);
+    QSize sh = fakeCombo->sizeHint();
+    fakeCombo->removeItem(fakeCombo->count() - 1);
+    return sh.expandedTo(QApplication::globalStrut());
+}
+
+/*!
+    \fn QString Q3ComboTableItem::text() const
+
+    Returns the text of the table item or an empty string if there is
+    no text.
+
+    \sa Q3TableItem::text()
+*/
+
+/*!
+    \class Q3CheckTableItem
+    \brief The Q3CheckTableItem class provides checkboxes in Q3Tables.
+
+    \compat
+
+    A Q3CheckTableItem is a table item which looks and behaves like a
+    checkbox. The advantage of using Q3CheckTableItems rather than real
+    checkboxes is that a Q3CheckTableItem uses far less resources than
+    a real checkbox would in a \l{Q3Table}. When the cell has the focus
+    it displays a real checkbox which the user can interact with. When
+    the cell does not have the focus the cell \e looks like a
+    checkbox. Pixmaps may not be used in Q3CheckTableItems.
+
+    Q3CheckTableItem items have the edit type \c WhenCurrent (see
+    \l{EditType}).
+
+    To change the checkbox's label use setText(). The checkbox can be
+    checked and unchecked with setChecked() and its state retrieved
+    using isChecked().
+
+    To populate a table cell with a Q3CheckTableItem use
+    Q3Table::setItem().
+
+    Q3CheckTableItems can be distinguished from \l{Q3TableItem}s and
+    \l{Q3ComboTableItem}s using their Run Time Type Identification
+    (rtti) value.
+
+    \img qtableitems.png Table Items
+
+    \sa rtti() EditType Q3ComboTableItem Q3TableItem QCheckBox
+*/
+
+/*!
+    Creates a Q3CheckTableItem with an \l{EditType} of \c WhenCurrent
+    as a child of \a table. The checkbox is initially unchecked and
+    its label is set to the string \a txt.
+*/
+
+Q3CheckTableItem::Q3CheckTableItem(Q3Table *table, const QString &txt)
+    : Q3TableItem(table, WhenCurrent, txt), checked(false)
+{
+}
+
+/*! \reimp */
+
+void Q3CheckTableItem::setText(const QString &t)
+{
+    Q3TableItem::setText(t);
+    QWidget *w = table()->cellWidget(row(), col());
+    QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+    if (cb)
+        cb->setText(t);
+}
+
+
+/*! \reimp */
+
+QWidget *Q3CheckTableItem::createEditor() const
+{
+    // create an editor - a combobox in our case
+    ((Q3CheckTableItem*)this)->cb = new QCheckBox(table()->viewport(), "qt_editor_checkbox");
+    cb->setChecked(checked);
+    cb->setText(text());
+    cb->setBackgroundColor(table()->viewport()->backgroundColor());
+    cb->setAutoFillBackground(true);
+    QObject::connect(cb, SIGNAL(toggled(bool)), table(), SLOT(doValueChanged()));
+    return cb;
+}
+
+/*! \reimp */
+
+void Q3CheckTableItem::setContentFromEditor(QWidget *w)
+{
+    QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+    if (cb)
+        checked = cb->isChecked();
+}
+
+/*! \reimp */
+
+void Q3CheckTableItem::paint(QPainter *p, const QColorGroup &cg,
+                                const QRect &cr, bool selected)
+{
+    QPalette pal = cg;
+
+    p->fillRect(0, 0, cr.width(), cr.height(),
+                 selected ? pal.brush(QPalette::Highlight)
+                          : pal.brush(QPalette::Base));
+
+    QSize sz = QSize(table()->style()->pixelMetric(QStyle::PM_IndicatorWidth),
+                      table()->style()->pixelMetric(QStyle::PM_IndicatorHeight));
+    QPalette pal2(pal);
+    pal2.setBrush(QPalette::Window, pal.brush(QPalette::Base));
+    QStyleOptionButton opt;
+    opt.initFrom(table());
+    opt.rect.setRect(0, (cr.height() - sz.height()) / 2, sz.width(), sz.height());
+    opt.palette = pal2;
+    opt.state &= ~QStyle::State_HasFocus;
+    opt.state &= ~QStyle::State_MouseOver;
+    if(isEnabled())
+        opt.state |= QStyle::State_Enabled;
+    if (checked)
+        opt.state |= QStyle::State_On;
+    else
+        opt.state |= QStyle::State_Off;
+    if (isEnabled() && table()->isEnabled())
+        opt.state |= QStyle::State_Enabled;
+    table()->style()->drawPrimitive(QStyle::PE_IndicatorCheckBox, &opt, p, table());
+    if (selected)
+        p->setPen(pal.highlightedText().color());
+    else
+        p->setPen(pal.text().color());
+    opt.rect.setRect(0, 0, cr.width(), cr.height());
+    QRect textRect = table()->style()->subElementRect(QStyle::SE_CheckBoxContents, &opt, table());
+    p->drawText(textRect, wordWrap() ? (alignment() | Qt::WordBreak) : alignment(), text());
+}
+
+/*!
+    If \a b is true the checkbox is checked; if \a b is false the
+    checkbox is unchecked.
+
+    \sa isChecked()
+*/
+
+void Q3CheckTableItem::setChecked(bool b)
+{
+    checked = b;
+    table()->updateCell(row(), col());
+    QWidget *w = table()->cellWidget(row(), col());
+    QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+    if (cb)
+        cb->setChecked(b);
+}
+
+/*!
+    Returns true if the checkbox table item is checked; otherwise
+    returns false.
+
+    \sa setChecked()
+*/
+
+bool Q3CheckTableItem::isChecked() const
+{
+    // #### why was this next line here. It must not be here, as
+    // #### people want to call isChecked() from within paintCell()
+    // #### and end up in an infinite loop that way
+    // table()->updateCell(row(), col());
+    QWidget *w = table()->cellWidget(row(), col());
+    QCheckBox *cb = qobject_cast<QCheckBox*>(w);
+    if (cb)
+        return cb->isChecked();
+    return checked;
+}
+
+int Q3CheckTableItem::RTTI = 2;
+
+/*!
+    \fn int Q3CheckTableItem::rtti() const
+
+    Returns 2.
+
+    Make your derived classes return their own values for rtti()to
+    distinguish between different table item subclasses. You should
+    use values greater than 1000, preferably a large random number, to
+    allow for extensions to this class.
+
+    \sa Q3TableItem::rtti()
+*/
+
+int Q3CheckTableItem::rtti() const
+{
+    return RTTI;
+}
+
+/*! \reimp */
+
+QSize Q3CheckTableItem::sizeHint() const
+{
+    QSize sz = QSize(table()->style()->pixelMetric(QStyle::PM_IndicatorWidth),
+                      table()->style()->pixelMetric(QStyle::PM_IndicatorHeight));
+    sz.setWidth(sz.width() + 6);
+    QSize sh(Q3TableItem::sizeHint());
+    return QSize(sh.width() + sz.width(), QMAX(sh.height(), sz.height())).
+        expandedTo(QApplication::globalStrut());
+}
+
+/*!
+    \class Q3Table
+    \brief The Q3Table class provides a flexible editable table widget.
+
+    \compat
+
+    Q3Table is easy to use, although it does have a large API because
+    of the comprehensive functionality that it provides. Q3Table
+    includes functions for manipulating \link #headers
+    headers\endlink, \link #columnsrows rows and columns\endlink,
+    \link #cells cells\endlink and \link #selections
+    selections\endlink. Q3Table also provides in-place editing and
+    drag and drop, as well as a useful set of
+    \link #signals signals\endlink. Q3Table efficiently supports very
+    large tables, for example, tables one million by one million cells
+    are perfectly possible. Q3Table is economical with memory, using
+    none for unused cells.
+
+    \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 3
+
+    The first line constructs the table specifying its size in rows
+    and columns. We then insert a pixmap and some text into the \e
+    same \link #cells cell\endlink, with the pixmap appearing to the
+    left of the text. Q3Table cells can be populated with
+    \l{Q3TableItem}s, \l{Q3ComboTableItem}s or by \l{Q3CheckTableItem}s.
+    By default a vertical header appears at the left of the table
+    showing row numbers and a horizontal header appears at the top of
+    the table showing column numbers. (The numbers displayed start at
+    1, although row and column numbers within Q3Table begin at 0.)
+
+    If you want to use mouse tracking call setMouseTracking(true) on
+    the \e viewport.
+
+    \img qtableitems.png Table Items
+
+    \target headers
+    \section1 Headers
+
+    Q3Table supports a header column, e.g. to display row numbers, and
+    a header row, e.g to display column titles. To set row or column
+    labels use Q3Header::setLabel() on the pointers returned by
+    verticalHeader() and horizontalHeader() respectively. The vertical
+    header is displayed within the table's left margin whose width is
+    set with setLeftMargin(). The horizontal header is displayed
+    within the table's top margin whose height is set with
+    setTopMargin(). The table's grid can be switched off with
+    setShowGrid(). If you want to hide a horizontal header call
+    hide(), and call setTopMargin(0) so that the area the header
+    would have occupied is reduced to zero size.
+
+    Header labels are indexed via their section numbers. Note that the
+    default behavior of Q3Header regarding section numbers is overridden
+    for Q3Table. See the explanation below in the Rows and Columns
+    section in the discussion of moving columns and rows.
+
+    \target columnsrows
+    \section1 Rows and Columns
+
+    Row and column sizes are set with setRowHeight() and
+    setColumnWidth(). If you want a row high enough to show the
+    tallest item in its entirety, use adjustRow(). Similarly, to make
+    a column wide enough to show the widest item use adjustColumn().
+    If you want the row height and column width to adjust
+    automatically as the height and width of the table changes use
+    setRowStretchable() and setColumnStretchable().
+
+    Rows and columns can be hidden and shown with hideRow(),
+    hideColumn(), showRow() and showColumn(). New rows and columns are
+    inserted using insertRows() and insertColumns(). Additional rows
+    and columns are added at the  bottom (rows) or right (columns) if
+    you set setNumRows() or setNumCols() to be larger than numRows()
+    or numCols(). Existing rows and columns are removed with
+    removeRow() and removeColumn(). Multiple rows and columns can be
+    removed with removeRows() and removeColumns().
+
+    Rows and columns can be set to be movable using
+    rowMovingEnabled() and columnMovingEnabled(). The user can drag
+    them to reorder them holding down the Ctrl key and dragging the
+    mouse. For performance reasons, the default behavior of Q3Header
+    section numbers is overridden by Q3Table. Currently in Q3Table, when
+    a row or column is dragged and reordered, the section number is
+    also changed to its new position. Therefore, there is no
+    difference between the section and the index fields in Q3Header.
+    The Q3Table Q3Header classes do not provide a mechanism for indexing
+    independently of the user interface ordering.
+
+    The table can be sorted using sortColumn(). Users can sort a
+    column by clicking its header if setSorting() is set to true. Rows
+    can be swapped with swapRows(), columns with swapColumns() and
+    cells with swapCells().
+
+    For editable tables (see setReadOnly()) you can set the read-only
+    property of individual rows and columns with setRowReadOnly() and
+    setColumnReadOnly(). (Whether a cell is editable or read-only
+    depends on these settings and the cell's Q3TableItem.
+
+    The row and column which have the focus are returned by
+    currentRow() and currentColumn() respectively.
+
+    Although many Q3Table functions operate in terms of rows and
+    columns the indexOf() function returns a single integer
+    identifying a particular cell.
+
+    \target cells
+    \section1 Cells
+
+    All of a Q3Table's cells are empty when the table is constructed.
+
+    There are two approaches to populating the table's cells. The
+    first and simplest approach is to use Q3TableItems or Q3TableItem
+    subclasses. The second approach doesn't use Q3TableItems at all
+    which is useful for very large sparse tables but requires you to
+    reimplement a number of functions. We'll look at each approach in
+    turn.
+
+    To put a string in a cell use setText(). This function will create
+    a new Q3TableItem for the cell if one doesn't already exist, and
+    displays the text in it. By default the table item's widget will
+    be a QLineEdit. A pixmap may be put in a cell with setPixmap(),
+    which also creates a table item if required. A cell may contain \e
+    both a pixmap and text; the pixmap is displayed to the left of the
+    text. Another approach is to construct a Q3TableItem or Q3TableItem
+    subclass, set its properties, then insert it into a cell with
+    setItem().
+
+    If you want cells which contain comboboxes use the Q3ComboTableItem
+    class. Similarly if you require cells containing checkboxes use
+    the Q3CheckTableItem class. These table items look and behave just
+    like the combobox or checkbox widgets but consume far less memory.
+
+    Q3Table takes ownership of its Q3TableItems and will delete them
+    when the table itself is destroyed. You can take ownership of a
+    table item using takeItem() which you use to move a cell's
+    contents from one cell to another, either within the same table,
+    or from one table to another. (See also, swapCells()).
+
+    In-place editing of the text in Q3TableItems, and the values in
+    Q3ComboTableItems and Q3CheckTableItems works automatically. Cells
+    may be editable or read-only, see Q3TableItem::EditType. If you
+    want fine control over editing see beginEdit() and endEdit().
+
+    The contents of a cell can be retrieved as a Q3TableItem using
+    item(), or as a string with text() or as a pixmap (if there is
+    one) with pixmap(). A cell's bounding rectangle is given by
+    cellGeometry(). Use updateCell() to repaint a cell, for example to
+    clear away a cell's visual representation after it has been
+    deleted with clearCell(). The table can be forced to scroll to
+    show a particular cell with ensureCellVisible(). The isSelected()
+    function indicates if a cell is selected.
+
+    It is possible to use your own widget as a cell's widget using
+    setCellWidget(), but subclassing Q3TableItem might be a simpler
+    approach. The cell's widget (if there is one) can be removed with
+    clearCellWidget().
+
+    \keyword notes on large tables
+    \target bigtables
+    \section2 Large tables
+
+    For large, sparse, tables using Q3TableItems or other widgets is
+    inefficient. The solution is to \e draw the cell as it should
+    appear and to create and destroy cell editors on demand.
+
+    This approach requires that you reimplement various functions.
+    Reimplement paintCell() to display your data, and createEditor()
+    and setCellContentFromEditor() to support in-place editing. It
+    is very important to reimplement resizeData() to have no
+    functionality, to prevent Q3Table from attempting to create a huge
+    array. You will also need to reimplement item(), setItem(),
+    takeItem(), clearCell(), and insertWidget(), cellWidget() and
+    clearCellWidget(). In almost every circumstance (for sorting,
+    removing and inserting columns and rows, etc.), you also need
+    to reimplement swapRows(), swapCells() and swapColumns(), including
+    header handling.
+
+    If you represent active cells with a dictionary of Q3TableItems and
+    QWidgets, i.e. only store references to cells that are actually
+    used, many of the functions can be implemented with a single line
+    of code.
+
+    For more information on cells see the Q3TableItem documenation.
+
+    \target selections
+    \section1 Selections
+
+    Q3Table's support single selection, multi-selection (multiple
+    cells) or no selection. The selection mode is set with
+    setSelectionMode(). Use isSelected() to determine if a particular
+    cell is selected, and isRowSelected() and isColumnSelected() to
+    see if a row or column is selected.
+
+    Q3Table's support many simultaneous selections. You can
+    programmatically select cells with addSelection(). The number of
+    selections is given by numSelections(). The current selection is
+    returned by currentSelection(). You can remove a selection with
+    removeSelection() and remove all selections with
+    clearSelection(). Selections are Q3TableSelection objects.
+
+    To easily add a new selection use selectCells(), selectRow() or
+    selectColumn().
+
+    Alternatively, use addSelection() to add new selections using
+    Q3TableSelection objects. The advantage of using Q3TableSelection
+    objects is that you can call Q3TableSelection::expandTo() to resize
+    the selection and can query and compare them.
+
+    The number of selections is given by numSelections(). The current
+    selection is returned by currentSelection(). You can remove a
+    selection with removeSelection() and remove all selections with
+    clearSelection().
+
+    \target signals
+    \section1 Signals
+
+    When the user clicks a cell the currentChanged() signal is
+    emitted. You can also connect to the lower level clicked(),
+    doubleClicked() and pressed() signals. If the user changes the
+    selection the selectionChanged() signal is emitted; similarly if
+    the user changes a cell's value the valueChanged() signal is
+    emitted. If the user right-clicks (or presses the appropriate
+    platform-specific key sequence) the contextMenuRequested() signal
+    is emitted. If the user drops a drag and drop object the dropped()
+    signal is emitted with the drop event.
+*/
+
+/*!
+    \fn void Q3Table::currentChanged(int row, int col)
+
+    This signal is emitted when the current cell has changed to \a
+    row, \a col.
+*/
+
+/*!
+    \fn void Q3Table::valueChanged(int row, int col)
+
+    This signal is emitted when the user changed the value in the cell
+    at \a row, \a col.
+*/
+
+/*!
+    \fn int Q3Table::currentRow() const
+
+    Returns the current row.
+
+    \sa currentColumn()
+*/
+
+/*!
+    \fn int Q3Table::currentColumn() const
+
+    Returns the current column.
+
+    \sa currentRow()
+*/
+
+/*!
+    \enum Q3Table::EditMode
+
+    \value NotEditing  No cell is currently being edited.
+
+    \value Editing  A cell is currently being edited. The editor was
+    initialised with the cell's contents.
+
+    \value Replacing  A cell is currently being edited. The editor was
+    not initialised with the cell's contents.
+*/
+
+/*!
+    \enum Q3Table::SelectionMode
+
+    \value NoSelection No cell can be selected by the user.
+
+    \value Single The user may only select a single range of cells.
+
+    \value Multi The user may select multiple ranges of cells.
+
+    \value SingleRow The user may select one row at once.
+
+    \value MultiRow The user may select multiple rows.
+*/
+
+/*!
+    \enum Q3Table::FocusStyle
+
+    Specifies how the current cell (focus cell) is drawn.
+
+    \value FollowStyle The current cell is drawn according to the
+    current style and the cell's background is also drawn selected, if
+    the current cell is within a selection
+
+    \value SpreadSheet The current cell is drawn as in a spreadsheet.
+    This means, it is signified by a black rectangle around the cell,
+    and the background of the current cell is always drawn with the
+    widget's base color - even when selected.
+
+*/
+
+/*!
+    \fn void Q3Table::clicked(int row, int col, int button, const QPoint &mousePos)
+
+    This signal is emitted when mouse button \a button is clicked. The
+    cell where the event took place is at \a row, \a col, and the
+    mouse's position is in \a mousePos.
+
+    \sa Qt::MouseButton
+*/
+
+/*!
+    \fn void Q3Table::doubleClicked(int row, int col, int button, const QPoint &mousePos)
+
+    This signal is emitted when mouse button \a button is
+    double-clicked. The cell where the event took place is at \a row,
+    \a col, and the mouse's position is in \a mousePos.
+
+    \sa Qt::MouseButton
+*/
+
+/*!
+    \fn void Q3Table::pressed(int row, int col, int button, const QPoint &mousePos)
+
+    This signal is emitted when mouse button \a button is pressed. The
+    cell where the event took place is at \a row, \a col, and the
+    mouse's position is in \a mousePos.
+
+    \sa Qt::MouseButton
+*/
+
+/*!
+    \fn void Q3Table::selectionChanged()
+
+    This signal is emitted whenever a selection changes.
+
+    \sa Q3TableSelection
+*/
+
+/*!
+    \fn void Q3Table::contextMenuRequested(int row, int col, const QPoint & pos)
+
+    This signal is emitted when the user invokes a context menu with
+    the right mouse button (or with a system-specific keypress). The
+    cell where the event took place is at \a row, \a col. \a pos is
+    the position where the context menu will appear in the global
+    coordinate system. This signal is always emitted, even if the
+    contents of the cell are disabled.
+*/
+
+/*!
+    Creates an empty table object called \a name as a child of \a
+    parent.
+
+    Call setNumRows() and setNumCols() to set the table size before
+    populating the table if you're using Q3TableItems.
+*/
+
+Q3Table::Q3Table(QWidget *parent, const char *name)
+    : Q3ScrollView(parent, name, WNoAutoErase | WStaticContents),
+      leftHeader(0), topHeader(0),
+      currentSel(0), lastSortCol(-1), sGrid(true), mRows(false), mCols(false),
+      asc(true), doSort(true), readOnly(false)
+{
+    init(0, 0);
+}
+
+/*!
+    Constructs an empty table called \a name with \a numRows rows and
+    \a numCols columns. The table is a child of \a parent.
+
+    If you're using \l{Q3TableItem}s to populate the table's cells, you
+    can create Q3TableItem, Q3ComboTableItem and Q3CheckTableItem items
+    and insert them into the table using setItem(). (See the notes on
+    large tables for an alternative to using Q3TableItems.)
+*/
+
+Q3Table::Q3Table(int numRows, int numCols, QWidget *parent, const char *name)
+    : Q3ScrollView(parent, name, WNoAutoErase | WStaticContents),
+      leftHeader(0), topHeader(0),
+      currentSel(0), lastSortCol(-1), sGrid(true), mRows(false), mCols(false),
+      asc(true), doSort(true), readOnly(false)
+{
+    init(numRows, numCols);
+}
+
+/*! \internal
+*/
+
+void Q3Table::init(int rows, int cols)
+{
+#ifndef QT_NO_DRAGANDDROP
+    setDragAutoScroll(false);
+#endif
+    d = new Q3TablePrivate;
+    d->geomTimer = new QTimer(this);
+    d->lastVisCol = 0;
+    d->lastVisRow = 0;
+    connect(d->geomTimer, SIGNAL(timeout()), this, SLOT(updateGeometriesSlot()));
+    shouldClearSelection = false;
+    dEnabled = false;
+    roRows.setAutoDelete(true);
+    roCols.setAutoDelete(true);
+    setSorting(false);
+
+    unused = true; // It's unused, ain't it? :)
+
+    selMode = Multi;
+
+    contents.setAutoDelete(true);
+    widgets.setAutoDelete(true);
+
+    // Enable clipper and set background mode
+    enableClipper(qt_table_clipper_enabled);
+
+    viewport()->setFocusProxy(this);
+    viewport()->setFocusPolicy(Qt::WheelFocus);
+    setFocusPolicy(Qt::WheelFocus);
+
+    viewport()->setBackgroundMode(PaletteBase);
+    setBackgroundMode(PaletteBackground, PaletteBase);
+    setResizePolicy(Manual);
+    selections.setAutoDelete(true);
+
+    // Create headers
+    leftHeader = new Q3TableHeader(rows, this, this, "left table header");
+    leftHeader->setOrientation(Vertical);
+    leftHeader->setTracking(true);
+    leftHeader->setMovingEnabled(true);
+    topHeader = new Q3TableHeader(cols, this, this, "right table header");
+    topHeader->setOrientation(Horizontal);
+    topHeader->setTracking(true);
+    topHeader->setMovingEnabled(true);
+    if (QApplication::reverseLayout())
+        setMargins(0, fontMetrics().height() + 4, 30, 0);
+    else
+        setMargins(30, fontMetrics().height() + 4, 0, 0);
+
+    topHeader->setUpdatesEnabled(false);
+    leftHeader->setUpdatesEnabled(false);
+    // Initialize headers
+    int i = 0;
+    for (i = 0; i < numCols(); ++i)
+        topHeader->resizeSection(i, QMAX(100, QApplication::globalStrut().height()));
+    for (i = 0; i < numRows(); ++i)
+        leftHeader->resizeSection(i, QMAX(20, QApplication::globalStrut().width()));
+    topHeader->setUpdatesEnabled(true);
+    leftHeader->setUpdatesEnabled(true);
+
+    // Prepare for contents
+    contents.setAutoDelete(false);
+
+    // Connect header, table and scroll bars
+    connect(horizontalScrollBar(), SIGNAL(valueChanged(int)),
+             topHeader, SLOT(setOffset(int)));
+    connect(verticalScrollBar(), SIGNAL(valueChanged(int)),
+             leftHeader, SLOT(setOffset(int)));
+    connect(topHeader, SIGNAL(sectionSizeChanged(int)),
+             this, SLOT(columnWidthChanged(int)));
+    connect(topHeader, SIGNAL(indexChange(int,int,int)),
+             this, SLOT(columnIndexChanged(int,int,int)));
+    connect(topHeader, SIGNAL(sectionClicked(int)),
+             this, SLOT(columnClicked(int)));
+    connect(leftHeader, SIGNAL(sectionSizeChanged(int)),
+             this, SLOT(rowHeightChanged(int)));
+    connect(leftHeader, SIGNAL(indexChange(int,int,int)),
+             this, SLOT(rowIndexChanged(int,int,int)));
+
+    // Initialize variables
+    autoScrollTimer = new QTimer(this);
+    connect(autoScrollTimer, SIGNAL(timeout()),
+             this, SLOT(doAutoScroll()));
+    curRow = curCol = 0;
+    topHeader->setSectionState(curCol, Q3TableHeader::Bold);
+    leftHeader->setSectionState(curRow, Q3TableHeader::Bold);
+    edMode = NotEditing;
+    editRow = editCol = -1;
+
+    drawActiveSelection = true;
+
+    installEventFilter(this);
+
+    focusStl = SpreadSheet;
+
+    was_visible = false;
+
+    // initial size
+    resize(640, 480);
+}
+
+/*!
+    Releases all the resources used by the Q3Table object,
+    including all \l{Q3TableItem}s and their widgets.
+*/
+
+Q3Table::~Q3Table()
+{
+    setUpdatesEnabled(false);
+    contents.setAutoDelete(true);
+    contents.clear();
+    widgets.clear();
+
+    delete d;
+}
+
+void Q3Table::setReadOnly(bool b)
+{
+    readOnly = b;
+
+    Q3TableItem *i = item(curRow, curCol);
+    if (readOnly && isEditing()) {
+        endEdit(editRow, editCol, true, false);
+    } else if (!readOnly && i && (i->editType() == Q3TableItem::WhenCurrent
+                                  || i->editType() == Q3TableItem::Always)) {
+        editCell(curRow, curCol);
+    }
+}
+
+/*!
+    If \a ro is true, row \a row is set to be read-only; otherwise the
+    row is set to be editable.
+
+    Whether a cell in this row is editable or read-only depends on the
+    cell's EditType, and this setting.
+
+    \sa isRowReadOnly() setColumnReadOnly() setReadOnly()
+*/
+
+void Q3Table::setRowReadOnly(int row, bool ro)
+{
+    if (ro)
+        roRows.replace(row, new int(0));
+    else
+        roRows.remove(row);
+
+    if (curRow == row) {
+        Q3TableItem *i = item(curRow, curCol);
+        if (ro && isEditing()) {
+            endEdit(editRow, editCol, true, false);
+        } else if (!ro && i && (i->editType() == Q3TableItem::WhenCurrent
+                                      || i->editType() == Q3TableItem::Always)) {
+            editCell(curRow, curCol);
+        }
+    }
+}
+
+/*!
+    If \a ro is true, column \a col is set to be read-only; otherwise
+    the column is set to be editable.
+
+    Whether a cell in this column is editable or read-only depends on
+    the cell's EditType, and this setting.
+
+    \sa isColumnReadOnly() setRowReadOnly() setReadOnly()
+
+*/
+
+void Q3Table::setColumnReadOnly(int col, bool ro)
+{
+    if (ro)
+        roCols.replace(col, new int(0));
+    else
+        roCols.remove(col);
+
+    if (curCol == col) {
+        Q3TableItem *i = item(curRow, curCol);
+        if (ro && isEditing()) {
+            endEdit(editRow, editCol, true, false);
+        } else if (!ro && i && (i->editType() == Q3TableItem::WhenCurrent
+                                      || i->editType() == Q3TableItem::Always)) {
+            editCell(curRow, curCol);
+        }
+    }
+}
+
+/*!
+    \property Q3Table::readOnly
+    \brief whether the table is read-only
+
+    Whether a cell in the table is editable or read-only depends on
+    the cell's \link Q3TableItem::EditType EditType\endlink, and this setting.
+
+    \sa QWidget::enabled setColumnReadOnly() setRowReadOnly()
+*/
+
+bool Q3Table::isReadOnly() const
+{
+    return readOnly;
+}
+
+/*!
+    Returns true if row \a row is read-only; otherwise returns false.
+
+    Whether a cell in this row is editable or read-only depends on the
+    cell's \link Q3TableItem::EditType EditType\endlink, and this
+    setting.
+
+    \sa setRowReadOnly() isColumnReadOnly()
+*/
+
+bool Q3Table::isRowReadOnly(int row) const
+{
+    return (roRows.find(row) != 0);
+}
+
+/*!
+    Returns true if column \a col is read-only; otherwise returns
+    false.
+
+    Whether a cell in this column is editable or read-only depends on
+    the cell's EditType, and this setting.
+
+    \sa setColumnReadOnly() isRowReadOnly()
+*/
+
+bool Q3Table::isColumnReadOnly(int col) const
+{
+    return (roCols.find(col) != 0);
+}
+
+void Q3Table::setSelectionMode(SelectionMode mode)
+{
+    if (mode == selMode)
+        return;
+    selMode = mode;
+    clearSelection();
+    if (isRowSelection(selMode) && numRows() > 0 && numCols() > 0) {
+        currentSel = new Q3TableSelection();
+        selections.append(currentSel);
+        currentSel->init(curRow, 0);
+        currentSel->expandTo(curRow, numCols() - 1);
+        repaintSelections(0, currentSel);
+    }
+}
+
+/*!
+    \property Q3Table::selectionMode
+    \brief the current selection mode
+
+    The default mode is \c Multi which allows the user to select
+    multiple ranges of cells.
+*/
+
+Q3Table::SelectionMode Q3Table::selectionMode() const
+{
+    return selMode;
+}
+
+/*!
+    \property Q3Table::focusStyle
+    \brief how the current (focus) cell is drawn
+
+    The default style is \c SpreadSheet.
+
+    \sa Q3Table::FocusStyle
+*/
+
+void Q3Table::setFocusStyle(FocusStyle fs)
+{
+    focusStl = fs;
+    updateCell(curRow, curCol);
+}
+
+Q3Table::FocusStyle Q3Table::focusStyle() const
+{
+    return focusStl;
+}
+
+/*!
+    This functions updates all the header states to be in sync with
+    the current selections. This should be called after
+    programmatically changing, adding or removing selections, so that
+    the headers are updated.
+*/
+
+void Q3Table::updateHeaderStates()
+{
+    horizontalHeader()->setUpdatesEnabled(false);
+    verticalHeader()->setUpdatesEnabled(false);
+
+    ((Q3TableHeader*)verticalHeader())->setSectionStateToAll(Q3TableHeader::Normal);
+    ((Q3TableHeader*)horizontalHeader())->setSectionStateToAll(Q3TableHeader::Normal);
+
+    Q3PtrListIterator<Q3TableSelection> it(selections);
+    Q3TableSelection *s;
+    while ((s = it.current()) != 0) {
+        ++it;
+        if (s->isActive()) {
+            if (s->leftCol() == 0 &&
+                 s->rightCol() == numCols() - 1) {
+                for (int i = 0; i < s->bottomRow() - s->topRow() + 1; ++i)
+                    leftHeader->setSectionState(s->topRow() + i, Q3TableHeader::Selected);
+            }
+            if (s->topRow() == 0 &&
+                 s->bottomRow() == numRows() - 1) {
+                for (int i = 0; i < s->rightCol() - s->leftCol() + 1; ++i)
+                    topHeader->setSectionState(s->leftCol() + i, Q3TableHeader::Selected);
+            }
+        }
+    }
+
+    horizontalHeader()->setUpdatesEnabled(true);
+    verticalHeader()->setUpdatesEnabled(true);
+    horizontalHeader()->repaint(false);
+    verticalHeader()->repaint(false);
+}
+
+/*!
+    Returns the table's top Q3Header.
+
+    This header contains the column labels.
+
+    To modify a column label use Q3Header::setLabel().
+
+    \sa verticalHeader() setTopMargin() Q3Header
+*/
+
+Q3Header *Q3Table::horizontalHeader() const
+{
+    return (Q3Header*)topHeader;
+}
+
+/*!
+    Returns the table's vertical Q3Header.
+
+    This header contains the row labels.
+
+    \sa horizontalHeader() setLeftMargin() Q3Header
+*/
+
+Q3Header *Q3Table::verticalHeader() const
+{
+    return (Q3Header*)leftHeader;
+}
+
+void Q3Table::setShowGrid(bool b)
+{
+    if (sGrid == b)
+        return;
+    sGrid = b;
+    updateContents();
+}
+
+/*!
+    \property Q3Table::showGrid
+    \brief whether the table's grid is displayed
+
+    The grid is shown by default.
+*/
+
+bool Q3Table::showGrid() const
+{
+    return sGrid;
+}
+
+/*!
+    \property Q3Table::columnMovingEnabled
+    \brief whether columns can be moved by the user
+
+    The default is false. Columns are moved by dragging whilst holding
+    down the Ctrl key.
+
+    \sa rowMovingEnabled
+*/
+
+void Q3Table::setColumnMovingEnabled(bool b)
+{
+    mCols = b;
+}
+
+bool Q3Table::columnMovingEnabled() const
+{
+    return mCols;
+}
+
+/*!
+    \property Q3Table::rowMovingEnabled
+    \brief whether rows can be moved by the user
+
+    The default is false. Rows are moved by dragging whilst holding
+    down the Ctrl key.
+
+
+    \sa columnMovingEnabled
+*/
+
+void Q3Table::setRowMovingEnabled(bool b)
+{
+    mRows = b;
+}
+
+bool Q3Table::rowMovingEnabled() const
+{
+    return mRows;
+}
+
+/*!
+    This is called when Q3Table's internal array needs to be resized to
+    \a len elements.
+
+    If you don't use Q3TableItems you should reimplement this as an
+    empty method to avoid wasting memory. See the notes on large
+    tables for further details.
+*/
+
+void Q3Table::resizeData(int len)
+{
+    contents.resize(len);
+    widgets.resize(len);
+}
+
+/*!
+    Swaps the data in \a row1 and \a row2.
+
+    This function is used to swap the positions of two rows. It is
+    called when the user changes the order of rows (see
+    setRowMovingEnabled()), and when rows are sorted.
+
+    If you don't use \l{Q3TableItem}s and want your users to be able to
+    swap rows, e.g. for sorting, you will need to reimplement this
+    function. (See the notes on large tables.)
+
+    If \a swapHeader is true, the rows' header contents is also
+    swapped.
+
+    This function will not update the Q3Table, you will have to do
+    this manually, e.g. by calling updateContents().
+
+    \sa swapColumns() swapCells()
+*/
+
+void Q3Table::swapRows(int row1, int row2, bool swapHeader)
+{
+    if (swapHeader)
+        leftHeader->swapSections(row1, row2, false);
+
+    Q3PtrVector<Q3TableItem> tmpContents;
+    tmpContents.resize(numCols());
+    Q3PtrVector<QWidget> tmpWidgets;
+    tmpWidgets.resize(numCols());
+    int i;
+
+    contents.setAutoDelete(false);
+    widgets.setAutoDelete(false);
+    for (i = 0; i < numCols(); ++i) {
+        Q3TableItem *i1, *i2;
+        i1 = item(row1, i);
+        i2 = item(row2, i);
+        if (i1 || i2) {
+            tmpContents.insert(i, i1);
+            contents.remove(indexOf(row1, i));
+            contents.insert(indexOf(row1, i), i2);
+            contents.remove(indexOf(row2, i));
+            contents.insert(indexOf(row2, i), tmpContents[ i ]);
+            if (contents[ indexOf(row1, i) ])
+                contents[ indexOf(row1, i) ]->setRow(row1);
+            if (contents[ indexOf(row2, i) ])
+                contents[ indexOf(row2, i) ]->setRow(row2);
+        }
+
+        QWidget *w1, *w2;
+	w1 = cellWidget(row1, i);
+        w2 = cellWidget(row2, i);
+        if (w1 || w2) {
+            tmpWidgets.insert(i, w1);
+            widgets.remove(indexOf(row1, i));
+            widgets.insert(indexOf(row1, i), w2);
+            widgets.remove(indexOf(row2, i));
+            widgets.insert(indexOf(row2, i), tmpWidgets[ i ]);
+        }
+    }
+    contents.setAutoDelete(false);
+    widgets.setAutoDelete(true);
+
+    updateRowWidgets(row1);
+    updateRowWidgets(row2);
+    if (curRow == row1)
+        curRow = row2;
+    else if (curRow == row2)
+        curRow = row1;
+    if (editRow == row1)
+        editRow = row2;
+    else if (editRow == row2)
+        editRow = row1;
+}
+
+/*!
+    Sets the left margin to be \a m pixels wide.
+
+    The verticalHeader(), which displays row labels, occupies this
+    margin.
+
+    In an Arabic or Hebrew localization, the verticalHeader() will
+    appear on the right side of the table, and this call will set the
+    right margin.
+
+    \sa leftMargin() setTopMargin() verticalHeader()
+*/
+
+void Q3Table::setLeftMargin(int m)
+{
+    if (QApplication::reverseLayout())
+        setMargins(leftMargin(), topMargin(), m, bottomMargin());
+    else
+        setMargins(m, topMargin(), rightMargin(), bottomMargin());
+    updateGeometries();
+}
+
+/*!
+    Sets the top margin to be \a m pixels high.
+
+    The horizontalHeader(), which displays column labels, occupies
+    this margin.
+
+    \sa topMargin() setLeftMargin()
+*/
+
+void Q3Table::setTopMargin(int m)
+{
+    setMargins(leftMargin(), m, rightMargin(), bottomMargin());
+    updateGeometries();
+}
+
+/*!
+    Swaps the data in \a col1 with \a col2.
+
+    This function is used to swap the positions of two columns. It is
+    called when the user changes the order of columns (see
+    setColumnMovingEnabled(), and when columns are sorted.
+
+    If you don't use \l{Q3TableItem}s and want your users to be able to
+    swap columns you will need to reimplement this function. (See the
+    notes on large tables.)
+
+    If \a swapHeader is true, the columns' header contents is also
+    swapped.
+
+    \sa swapCells()
+*/
+
+void Q3Table::swapColumns(int col1, int col2, bool swapHeader)
+{
+    if (swapHeader)
+        topHeader->swapSections(col1, col2, false);
+
+    Q3PtrVector<Q3TableItem> tmpContents;
+    tmpContents.resize(numRows());
+    Q3PtrVector<QWidget> tmpWidgets;
+    tmpWidgets.resize(numRows());
+    int i;
+
+    contents.setAutoDelete(false);
+    widgets.setAutoDelete(false);
+    for (i = 0; i < numRows(); ++i) {
+        Q3TableItem *i1, *i2;
+        i1 = item(i, col1);
+        i2 = item(i, col2);
+        if (i1 || i2) {
+            tmpContents.insert(i, i1);
+            contents.remove(indexOf(i, col1));
+            contents.insert(indexOf(i, col1), i2);
+            contents.remove(indexOf(i, col2));
+            contents.insert(indexOf(i, col2), tmpContents[ i ]);
+            if (contents[ indexOf(i, col1) ])
+                contents[ indexOf(i, col1) ]->setCol(col1);
+            if (contents[ indexOf(i, col2) ])
+                contents[ indexOf(i, col2) ]->setCol(col2);
+        }
+
+        QWidget *w1, *w2;
+        w1 = cellWidget(i, col1);
+        w2 = cellWidget(i, col2);
+        if (w1 || w2) {
+            tmpWidgets.insert(i, w1);
+            widgets.remove(indexOf(i, col1));
+            widgets.insert(indexOf(i, col1), w2);
+            widgets.remove(indexOf(i, col2));
+            widgets.insert(indexOf(i, col2), tmpWidgets[ i ]);
+        }
+    }
+    contents.setAutoDelete(false);
+    widgets.setAutoDelete(true);
+
+    columnWidthChanged(col1);
+    columnWidthChanged(col2);
+    if (curCol == col1)
+        curCol = col2;
+    else if (curCol == col2)
+        curCol = col1;
+    if (editCol == col1)
+        editCol = col2;
+    else if (editCol == col2)
+        editCol = col1;
+}
+
+/*!
+    Swaps the contents of the cell at \a row1, \a col1 with the
+    contents of the cell at \a row2, \a col2.
+
+    This function is also called when the table is sorted.
+
+    If you don't use \l{Q3TableItem}s and want your users to be able to
+    swap cells, you will need to reimplement this function. (See the
+    notes on large tables.)
+
+    \sa swapColumns() swapRows()
+*/
+
+void Q3Table::swapCells(int row1, int col1, int row2, int col2)
+{
+    contents.setAutoDelete(false);
+    widgets.setAutoDelete(false);
+    Q3TableItem *i1, *i2;
+    i1 = item(row1, col1);
+    i2 = item(row2, col2);
+    if (i1 || i2) {
+        Q3TableItem *tmp = i1;
+        contents.remove(indexOf(row1, col1));
+        contents.insert(indexOf(row1, col1), i2);
+        contents.remove(indexOf(row2, col2));
+        contents.insert(indexOf(row2, col2), tmp);
+        if (contents[ indexOf(row1, col1) ]) {
+            contents[ indexOf(row1, col1) ]->setRow(row1);
+            contents[ indexOf(row1, col1) ]->setCol(col1);
+        }
+        if (contents[ indexOf(row2, col2) ]) {
+            contents[ indexOf(row2, col2) ]->setRow(row2);
+            contents[ indexOf(row2, col2) ]->setCol(col2);
+        }
+    }
+
+    QWidget *w1, *w2;
+    w1 = cellWidget(row1, col1);
+    w2 = cellWidget(row2, col2);
+    if (w1 || w2) {
+        QWidget *tmp = w1;
+        widgets.remove(indexOf(row1, col1));
+        widgets.insert(indexOf(row1, col1), w2);
+        widgets.remove(indexOf(row2, col2));
+        widgets.insert(indexOf(row2, col2), tmp);
+    }
+
+    updateRowWidgets(row1);
+    updateRowWidgets(row2);
+    updateColWidgets(col1);
+    updateColWidgets(col2);
+    contents.setAutoDelete(false);
+    widgets.setAutoDelete(true);
+}
+
+static bool is_child_of(QWidget *child, QWidget *parent)
+{
+    while (child) {
+        if (child == parent)
+            return true;
+        child = child->parentWidget();
+    }
+    return false;
+}
+
+/*!
+    Draws the table contents on the painter \a p. This function is
+    optimized so that it only draws the cells inside the \a cw pixels
+    wide and \a ch pixels high clipping rectangle at position \a cx,
+    \a cy.
+
+    Additionally, drawContents() highlights the current cell.
+*/
+
+void Q3Table::drawContents(QPainter *p, int cx, int cy, int cw, int ch)
+{
+    int colfirst = columnAt(cx);
+    int collast = columnAt(cx + cw);
+    int rowfirst = rowAt(cy);
+    int rowlast = rowAt(cy + ch);
+
+    if (rowfirst == -1 || colfirst == -1) {
+        paintEmptyArea(p, cx, cy, cw, ch);
+        return;
+    }
+
+    drawActiveSelection = hasFocus() || viewport()->hasFocus() || d->inMenuMode
+                        || is_child_of(qApp->focusWidget(), viewport())
+                        || !style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus, 0, this);
+    if (rowlast == -1)
+        rowlast = numRows() - 1;
+    if (collast == -1)
+        collast = numCols() - 1;
+
+    bool currentInSelection = false;
+
+    Q3PtrListIterator<Q3TableSelection> it( selections );
+    Q3TableSelection *s;
+    while ( ( s = it.current() ) != 0 ) {
+        ++it;
+        if (s->isActive() &&
+             curRow >= s->topRow() &&
+             curRow <= s->bottomRow() &&
+             curCol >= s->leftCol() &&
+             curCol <= s->rightCol()) {
+            currentInSelection = s->topRow() != curRow || s->bottomRow() != curRow || s->leftCol() != curCol || s->rightCol() != curCol;
+            break;
+        }
+    }
+
+    // Go through the rows
+    for (int r = rowfirst; r <= rowlast; ++r) {
+        // get row position and height
+        int rowp = rowPos(r);
+        int rowh = rowHeight(r);
+
+        // Go through the columns in row r
+        // if we know from where to where, go through [colfirst, collast],
+        // else go through all of them
+        for (int c = colfirst; c <= collast; ++c) {
+            // get position and width of column c
+            int colp, colw;
+            colp = columnPos(c);
+            colw = columnWidth(c);
+            int oldrp = rowp;
+            int oldrh = rowh;
+
+            Q3TableItem *itm = item(r, c);
+            if (itm &&
+                 (itm->colSpan() > 1 || itm->rowSpan() > 1)) {
+                bool goon = (r == itm->row() && c == itm->col())
+                            || (r == rowfirst && c == itm->col())
+                            || (r == itm->row() && c == colfirst);
+                if (!goon)
+                    continue;
+                rowp = rowPos(itm->row());
+                rowh = 0;
+                int i;
+                for (i = 0; i < itm->rowSpan(); ++i)
+                    rowh += rowHeight(i + itm->row());
+                colp = columnPos(itm->col());
+                colw = 0;
+                for (i = 0; i < itm->colSpan(); ++i)
+                    colw += columnWidth(i + itm->col());
+            }
+
+            // Translate painter and draw the cell
+            p->translate(colp, rowp);
+            bool selected = isSelected(r, c);
+            if (focusStl != FollowStyle && selected && !currentInSelection &&
+                 r == curRow && c == curCol )
+                selected = false;
+            paintCell(p, r, c, QRect(colp, rowp, colw, rowh), selected);
+            p->translate(-colp, -rowp);
+
+            rowp = oldrp;
+            rowh = oldrh;
+
+            QWidget *w = cellWidget(r, c);
+            QRect cg(cellGeometry(r, c));
+            if (w && w->geometry() != QRect(contentsToViewport(cg.topLeft()), cg.size() - QSize(1, 1))) {
+                moveChild(w, colp, rowp);
+                w->resize(cg.size() - QSize(1, 1));
+            }
+        }
+    }
+    d->lastVisCol = collast;
+    d->lastVisRow = rowlast;
+
+    // draw indication of current cell
+    QRect focusRect = cellGeometry(curRow, curCol);
+    p->translate(focusRect.x(), focusRect.y());
+    paintFocus(p, focusRect);
+    p->translate(-focusRect.x(), -focusRect.y());
+
+    // Paint empty rects
+    paintEmptyArea(p, cx, cy, cw, ch);
+
+    drawActiveSelection = true;
+}
+
+/*!
+    \reimp
+
+    (Implemented to get rid of a compiler warning.)
+*/
+
+void Q3Table::drawContents(QPainter *)
+{
+}
+
+/*!
+    Returns the geometry of cell \a row, \a col in the cell's
+    coordinate system. This is a convenience function useful in
+    paintCell(). It is equivalent to QRect(QPoint(0,0), cellGeometry(
+    row, col).size());
+
+    \sa cellGeometry()
+*/
+
+QRect Q3Table::cellRect(int row, int col) const
+{
+    return QRect(QPoint(0,0), cellGeometry(row, col).size());
+}
+
+/*!
+    \overload
+
+    Use the other paintCell() function. This function is only included
+    for backwards compatibility.
+*/
+
+void Q3Table::paintCell(QPainter* p, int row, int col,
+                        const QRect &cr, bool selected)
+{
+    if (cr.width() == 0 || cr.height() == 0)
+        return;
+#if defined(Q_WS_WIN)
+    const QColorGroup &cg = (!drawActiveSelection && style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus) ? palette().inactive() : colorGroup());
+#else
+    const QColorGroup &cg = colorGroup();
+#endif
+
+    Q3TableItem *itm = item(row, col);
+    QColorGroup cg2(cg);
+    if (itm && !itm->isEnabled())
+        cg2 = palette().disabled();
+
+    paintCell(p, row, col, cr, selected, cg2);
+}
+
+/*!
+    Paints the cell at \a row, \a col on the painter \a p. The painter
+    has already been translated to the cell's origin. \a cr describes
+    the cell coordinates in the content coordinate system.
+
+    If \a selected is true the cell is highlighted.
+
+    \a cg is the colorgroup which should be used to draw the cell
+    content.
+
+    If you want to draw custom cell content, for example right-aligned
+    text, you must either reimplement paintCell(), or subclass
+    Q3TableItem and reimplement Q3TableItem::paint() to do the custom
+    drawing.
+
+    If you're using a Q3TableItem subclass, for example, to store a
+    data structure, then reimplementing Q3TableItem::paint() may be the
+    best approach. For data you want to draw immediately, e.g. data
+    retrieved from a database, it is probably best to reimplement
+    paintCell(). Note that if you reimplement paintCell(), i.e. don't
+    use \l{Q3TableItem}s, you must reimplement other functions: see the
+    notes on large tables.
+
+    Note that the painter is not clipped by default in order to get
+    maximum efficiency. If you want clipping, use code like this:
+
+    \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 4
+*/
+
+void Q3Table::paintCell(QPainter *p, int row, int col,
+                        const QRect &cr, bool selected, const QColorGroup &cg)
+{
+    if (focusStl == SpreadSheet && selected &&
+         row == curRow &&
+         col == curCol && (hasFocus() || viewport()->hasFocus()))
+        selected = false;
+
+    QPalette pal = cg;
+    int w = cr.width();
+    int h = cr.height();
+    int x2 = w - 1;
+    int y2 = h - 1;
+
+
+    Q3TableItem *itm = item(row, col);
+    if (itm) {
+        p->save();
+        itm->paint(p, pal, cr, selected);
+        p->restore();
+    } else {
+        p->fillRect(0, 0, w, h, selected ? pal.brush(QPalette::Highlight) : pal.brush(QPalette::Base));
+    }
+
+    if (sGrid) {
+        // Draw our lines
+        QPen pen(p->pen());
+        int gridColor =        style()->styleHint(QStyle::SH_Table_GridLineColor, 0, this);
+        if (gridColor != -1) {
+            if (palette() != pal)
+                p->setPen(pal.mid().color());
+            else
+                p->setPen((QRgb)gridColor);
+        } else {
+            p->setPen(pal.mid().color());
+        }
+        p->drawLine(x2, 0, x2, y2);
+        p->drawLine(0, y2, x2, y2);
+        p->setPen(pen);
+    }
+}
+
+/*!
+    Draws the focus rectangle of the current cell (see currentRow(),
+    currentColumn()).
+
+    The painter \a p is already translated to the cell's origin, while
+    \a cr specifies the cell's geometry in content coordinates.
+*/
+
+void Q3Table::paintFocus(QPainter *p, const QRect &cr)
+{
+    if (!hasFocus() && !viewport()->hasFocus())
+        return;
+    QRect focusRect(0, 0, cr.width(), cr.height());
+    if (focusStyle() == SpreadSheet) {
+        p->setPen(QPen(Qt::black, 1));
+        p->setBrush(Qt::NoBrush);
+        p->drawRect(focusRect.x(), focusRect.y(), focusRect.width() - 1, focusRect.height() - 1);
+        p->drawRect(focusRect.x() - 1, focusRect.y() - 1, focusRect.width() + 1, focusRect.height() + 1);
+    } else {
+        QStyleOptionFocusRect opt;
+        opt.init(this);
+        opt.rect = focusRect;
+        opt.palette = palette();
+        opt.state |= QStyle::State_KeyboardFocusChange;
+        if (isSelected(curRow, curCol, false)) {
+            opt.state |= QStyle::State_FocusAtBorder;
+            opt.backgroundColor = palette().highlight().color();
+        } else {
+            opt.state |= QStyle::State_None;
+            opt.backgroundColor = palette().base().color();
+        }
+        style()->drawPrimitive(QStyle::PE_FrameFocusRect, &opt, p, this);
+    }
+}
+
+/*!
+    This function fills the \a cw pixels wide and \a ch pixels high
+    rectangle starting at position \a cx, \a cy with the background
+    color using the painter \a p.
+
+    paintEmptyArea() is invoked by drawContents() to erase or fill
+    unused areas.
+*/
+
+void Q3Table::paintEmptyArea(QPainter *p, int cx, int cy, int cw, int ch)
+{
+    // Regions work with shorts, so avoid an overflow and adjust the
+    // table size to the visible size
+    QSize ts(tableSize());
+    ts.setWidth(QMIN(ts.width(), visibleWidth()));
+    ts.setHeight(QMIN(ts.height(), visibleHeight()));
+
+    // Region of the rect we should draw, calculated in viewport
+    // coordinates, as a region can't handle bigger coordinates
+    contentsToViewport2(cx, cy, cx, cy);
+    QRegion reg(QRect(cx, cy, cw, ch));
+
+    // Subtract the table from it
+    reg = reg.subtracted(QRect(QPoint(0, 0), ts));
+
+    // And draw the rectangles (transformed inc contents coordinates as needed)
+    Q3MemArray<QRect> r = reg.rects();
+    for (int i = 0; i < (int)r.count(); ++i)
+        p->fillRect(QRect(viewportToContents2(r[i].topLeft()),r[i].size()), viewport()->backgroundBrush());
+}
+
+/*!
+    Returns the Q3TableItem representing the contents of the cell at \a
+    row, \a col.
+
+    If \a row or \a col are out of range or no content has been set
+    for this cell, item() returns 0.
+
+    If you don't use \l{Q3TableItem}s you may need to reimplement this
+    function: see the notes on large tables.
+
+    \sa setItem()
+*/
+
+Q3TableItem *Q3Table::item(int row, int col) const
+{
+    if (row < 0 || col < 0 || row > numRows() - 1 ||
+         col > numCols() - 1 || row * col >= (int)contents.size())
+        return 0;
+
+    return contents[ indexOf(row, col) ];        // contents array lookup
+}
+
+/*!
+    Inserts the table item \a item into the table at row \a row,
+    column \a col, and repaints the cell. If a table item already
+    exists in this cell it is deleted and replaced with \a item. The
+    table takes ownership of the table item.
+
+    If you don't use \l{Q3TableItem}s you may need to reimplement this
+    function: see the notes on large tables.
+
+    \sa item() takeItem()
+*/
+
+void Q3Table::setItem(int row, int col, Q3TableItem *item)
+{
+    if (!item)
+        return;
+
+    if ((int)contents.size() != numRows() * numCols())
+        resizeData(numRows() * numCols());
+
+    int orow = item->row();
+    int ocol = item->col();
+    clearCell(row, col);
+
+    contents.insert(indexOf(row, col), item);
+    item->setRow(row);
+    item->setCol(col);
+    item->t = this;
+    updateCell(row, col);
+    if (qt_update_cell_widget)
+        item->updateEditor(orow, ocol);
+
+    if (row == curRow && col == curCol && item->editType() == Q3TableItem::WhenCurrent) {
+        if (beginEdit(row, col, false))
+            setEditMode(Editing, row, col);
+    }
+}
+
+/*!
+    Removes the Q3TableItem at \a row, \a col.
+
+    If you don't use \l{Q3TableItem}s you may need to reimplement this
+    function: see the notes on large tables.
+*/
+
+void Q3Table::clearCell(int row, int col)
+{
+    if ((int)contents.size() != numRows() * numCols())
+        resizeData(numRows() * numCols());
+    clearCellWidget(row, col);
+    contents.setAutoDelete(true);
+    contents.remove(indexOf(row, col));
+    contents.setAutoDelete(false);
+}
+
+/*!
+    Sets the text in the cell at \a row, \a col to \a text.
+
+    If the cell does not contain a table item a Q3TableItem is created
+    with an \link Q3TableItem::EditType EditType\endlink of \c OnTyping,
+    otherwise the existing table item's text (if any) is replaced with
+    \a text.
+
+    \sa text() setPixmap() setItem() Q3TableItem::setText()
+*/
+
+void Q3Table::setText(int row, int col, const QString &text)
+{
+    Q3TableItem *itm = item(row, col);
+    if (itm) {
+        itm->setText(text);
+        itm->updateEditor(row, col);
+        updateCell(row, col);
+    } else {
+        Q3TableItem *i = new Q3TableItem(this, Q3TableItem::OnTyping,
+                                        text, QPixmap());
+        setItem(row, col, i);
+    }
+}
+
+/*!
+    Sets the pixmap in the cell at \a row, \a col to \a pix.
+
+    If the cell does not contain a table item a Q3TableItem is created
+    with an \link Q3TableItem::EditType EditType\endlink of \c OnTyping,
+    otherwise the existing table item's pixmap (if any) is replaced
+    with \a pix.
+
+    Note that \l{Q3ComboTableItem}s and \l{Q3CheckTableItem}s don't show
+    pixmaps.
+
+    \sa pixmap() setText() setItem() Q3TableItem::setPixmap()
+*/
+
+void Q3Table::setPixmap(int row, int col, const QPixmap &pix)
+{
+    Q3TableItem *itm = item(row, col);
+    if (itm) {
+        itm->setPixmap(pix);
+        updateCell(row, col);
+    } else {
+        Q3TableItem *i = new Q3TableItem(this, Q3TableItem::OnTyping,
+                                        QString(), pix);
+        setItem(row, col, i);
+    }
+}
+
+/*!
+    Returns the text in the cell at \a row, \a col, or an empty string
+    if the relevant item does not exist or has no text.
+
+    \sa setText() setPixmap()
+*/
+
+QString Q3Table::text(int row, int col) const
+{
+    Q3TableItem *itm = item(row, col);
+    if (itm)
+        return itm->text();
+    return QString();
+}
+
+/*!
+    Returns the pixmap set for the cell at \a row, \a col, or a
+    null-pixmap if the cell contains no pixmap.
+
+    \sa setPixmap()
+*/
+
+QPixmap Q3Table::pixmap(int row, int col) const
+{
+    Q3TableItem *itm = item(row, col);
+    if (itm)
+        return itm->pixmap();
+    return QPixmap();
+}
+
+/*!
+    Moves the focus to the cell at \a row, \a col.
+
+    \sa currentRow() currentColumn()
+*/
+
+void Q3Table::setCurrentCell(int row, int col)
+{
+    setCurrentCell(row, col, true, true);
+}
+
+// need to use a define, as leftMargin() is protected
+#define VERTICALMARGIN \
+(QApplication::reverseLayout() ? \
+       rightMargin() \
+       : \
+       leftMargin() \
+)
+
+/*!
+    \reimp
+*/
+QVariant Q3Table::inputMethodQuery(Qt::InputMethodQuery query) const
+{
+    if (query == Qt::ImMicroFocus)
+        return QRect(columnPos(curCol) + leftMargin() - contentsX(), rowPos(curRow) + topMargin() - contentsY(),
+                     columnWidth(curCol), rowHeight(curRow));
+    return QWidget::inputMethodQuery(query);
+
+}
+
+/*! \internal */
+
+void Q3Table::setCurrentCell(int row, int col, bool updateSelections, bool ensureVisible)
+{
+    Q3TableItem *oldItem = item(curRow, curCol);
+
+    if (row > numRows() - 1)
+        row = numRows() - 1;
+    if (col > numCols() - 1)
+        col = numCols() - 1;
+
+    if (curRow == row && curCol == col)
+        return;
+
+
+    Q3TableItem *itm = oldItem;
+    if (itm && itm->editType() != Q3TableItem::Always && itm->editType() != Q3TableItem::Never)
+        endEdit(curRow, curCol, true, false);
+    int oldRow = curRow;
+    int oldCol = curCol;
+    curRow = row;
+    curCol = col;
+    repaintCell(oldRow, oldCol);
+    repaintCell(curRow, curCol);
+    if (ensureVisible)
+        ensureCellVisible(curRow, curCol);
+    emit currentChanged(row, col);
+
+    if (oldCol != curCol) {
+        if (!isColumnSelected(oldCol))
+            topHeader->setSectionState(oldCol, Q3TableHeader::Normal);
+        else if (isRowSelection(selectionMode()))
+            topHeader->setSectionState(oldCol, Q3TableHeader::Selected);
+        topHeader->setSectionState(curCol, isColumnSelected(curCol, true) ?
+                                    Q3TableHeader::Selected : Q3TableHeader::Bold);
+    }
+
+    if (oldRow != curRow) {
+        if (!isRowSelected(oldRow))
+            leftHeader->setSectionState(oldRow, Q3TableHeader::Normal);
+        leftHeader->setSectionState(curRow, isRowSelected(curRow, true) ?
+                                     Q3TableHeader::Selected : Q3TableHeader::Bold);
+    }
+
+    itm = item(curRow, curCol);
+
+
+    if (cellWidget(oldRow, oldCol) &&
+         cellWidget(oldRow, oldCol)->hasFocus())
+        viewport()->setFocus();
+
+    if (itm && itm->editType() == Q3TableItem::WhenCurrent) {
+        if (beginEdit(curRow, curCol, false))
+            setEditMode(Editing, row, col);
+    } else if (itm && itm->editType() == Q3TableItem::Always) {
+        if (cellWidget(itm->row(), itm->col()))
+            cellWidget(itm->row(), itm->col())->setFocus();
+    }
+
+    if (updateSelections && isRowSelection(selectionMode()) &&
+         !isSelected(curRow, curCol, false)) {
+        if (selectionMode() == Q3Table::SingleRow)
+            clearSelection();
+        currentSel = new Q3TableSelection();
+        selections.append(currentSel);
+        currentSel->init(curRow, 0);
+        currentSel->expandTo(curRow, numCols() - 1);
+        repaintSelections(0, currentSel);
+    }
+}
+
+/*!
+    Scrolls the table until the cell at \a row, \a col becomes
+    visible.
+*/
+
+void Q3Table::ensureCellVisible(int row, int col)
+{
+    if (!updatesEnabled() || !viewport()->updatesEnabled())
+        return;
+    int cw = columnWidth(col);
+    int rh = rowHeight(row);
+    if (cw < visibleWidth())
+        ensureVisible(columnPos(col) + cw / 2, rowPos(row) + rh / 2, cw / 2, rh / 2);
+    else
+        ensureVisible(columnPos(col), rowPos(row) + rh / 2, 0, rh / 2);
+}
+
+/*!
+    Returns true if the cell at \a row, \a col is selected; otherwise
+    returns false.
+
+    \sa isRowSelected() isColumnSelected()
+*/
+
+bool Q3Table::isSelected(int row, int col) const
+{
+    return isSelected(row, col, true);
+}
+
+/*! \internal */
+
+bool Q3Table::isSelected(int row, int col, bool includeCurrent) const
+{
+    Q3PtrListIterator<Q3TableSelection> it(selections);
+    Q3TableSelection *s;
+    while ((s = it.current()) != 0) {
+        ++it;
+        if (s->isActive() &&
+             row >= s->topRow() &&
+             row <= s->bottomRow() &&
+             col >= s->leftCol() &&
+             col <= s->rightCol())
+            return true;
+        if (includeCurrent && row == currentRow() && col == currentColumn())
+            return true;
+    }
+    return false;
+}
+
+/*!
+    Returns true if row \a row is selected; otherwise returns false.
+
+    If \a full is false (the default), 'row is selected' means that at
+    least one cell in the row is selected. If \a full is true, then 'row
+    is selected' means every cell in the row is selected.
+
+    \sa isColumnSelected() isSelected()
+*/
+
+bool Q3Table::isRowSelected(int row, bool full) const
+{
+    if (!full) {
+        Q3PtrListIterator<Q3TableSelection> it(selections);
+        Q3TableSelection *s;
+        while ((s = it.current()) != 0) {
+            ++it;
+            if (s->isActive() &&
+                 row >= s->topRow() &&
+                 row <= s->bottomRow())
+            return true;
+        if (row == currentRow())
+            return true;
+        }
+    } else {
+        Q3PtrListIterator<Q3TableSelection> it(selections);
+        Q3TableSelection *s;
+        while ((s = it.current()) != 0) {
+            ++it;
+            if (s->isActive() &&
+                 row >= s->topRow() &&
+                 row <= s->bottomRow() &&
+                 s->leftCol() == 0 &&
+                 s->rightCol() == numCols() - 1)
+                return true;
+        }
+    }
+    return false;
+}
+
+/*!
+    Returns true if column \a col is selected; otherwise returns false.
+
+    If \a full is false (the default), 'column is selected' means that
+    at least one cell in the column is selected. If \a full is true,
+    then 'column is selected' means every cell in the column is
+    selected.
+
+    \sa isRowSelected() isSelected()
+*/
+
+bool Q3Table::isColumnSelected(int col, bool full) const
+{
+    if (!full) {
+        Q3PtrListIterator<Q3TableSelection> it(selections);
+        Q3TableSelection *s;
+        while ((s = it.current()) != 0) {
+            ++it;
+            if (s->isActive() &&
+                 col >= s->leftCol() &&
+                 col <= s->rightCol())
+            return true;
+        if (col == currentColumn())
+            return true;
+        }
+    } else {
+        Q3PtrListIterator<Q3TableSelection> it(selections);
+        Q3TableSelection *s;
+        while ((s = it.current()) != 0) {
+            ++it;
+            if (s->isActive() &&
+                 col >= s->leftCol() &&
+                 col <= s->rightCol() &&
+                 s->topRow() == 0 &&
+                 s->bottomRow() == numRows() - 1)
+                return true;
+        }
+    }
+    return false;
+}
+
+/*!
+    \property Q3Table::numSelections
+    \brief The number of selections.
+
+    \sa currentSelection()
+*/
+
+int Q3Table::numSelections() const
+{
+    return selections.count();
+}
+
+/*!
+    Returns selection number \a num, or an inactive Q3TableSelection if \a
+    num is out of range (see Q3TableSelection::isActive()).
+*/
+
+Q3TableSelection Q3Table::selection(int num) const
+{
+    if (num < 0 || num >= (int)selections.count())
+        return Q3TableSelection();
+
+    Q3TableSelection *s = ((Q3Table*)this)->selections.at(num);
+    return *s;
+}
+
+/*!
+    Adds a selection described by \a s to the table and returns its
+    number or -1 if the selection is invalid.
+
+    Remember to call Q3TableSelection::init() and
+    Q3TableSelection::expandTo() to make the selection valid (see also
+    Q3TableSelection::isActive(), or use the
+    Q3TableSelection(int,int,int,int) constructor).
+
+    \sa numSelections() removeSelection() clearSelection()
+*/
+
+int Q3Table::addSelection(const Q3TableSelection &s)
+{
+    if (!s.isActive())
+        return -1;
+
+    const int maxr = numRows()-1;
+    const int maxc = numCols()-1;
+    currentSel = new Q3TableSelection(QMIN(s.anchorRow(), maxr), QMIN(s.anchorCol(), maxc),
+                                    QMIN(s.bottomRow(), maxr), QMIN(s.rightCol(), maxc));
+
+    selections.append(currentSel);
+
+    repaintSelections(0, currentSel, true, true);
+
+    emit selectionChanged();
+
+    return selections.count() - 1;
+}
+
+/*!
+    If the table has a selection, \a s, this selection is removed from
+    the table.
+
+    \sa addSelection() numSelections()
+*/
+
+void Q3Table::removeSelection(const Q3TableSelection &s)
+{
+    selections.setAutoDelete(false);
+    for (Q3TableSelection *sel = selections.first(); sel; sel = selections.next()) {
+        if (s == *sel) {
+            selections.removeRef(sel);
+            repaintSelections(sel, 0, true, true);
+            if (sel == currentSel)
+                currentSel = 0;
+            delete sel;
+        }
+    }
+    selections.setAutoDelete(true);
+    emit selectionChanged();
+}
+
+/*!
+    \overload
+
+    Removes selection number \a num from the table.
+
+    \sa numSelections() addSelection() clearSelection()
+*/
+
+void Q3Table::removeSelection(int num)
+{
+    if (num < 0 || num >= (int)selections.count())
+        return;
+
+    Q3TableSelection *s = selections.at(num);
+    if (s == currentSel)
+        currentSel = 0;
+    selections.removeRef(s);
+    repaintContents(false);
+}
+
+/*!
+    Returns the number of the current selection or -1 if there is no
+    current selection.
+
+    \sa numSelections()
+*/
+
+int Q3Table::currentSelection() const
+{
+    if (!currentSel)
+        return -1;
+    return ((Q3Table*)this)->selections.findRef(currentSel);
+}
+
+/*! Selects the range starting at \a start_row and \a start_col and
+  ending at \a end_row and \a end_col.
+
+  \sa Q3TableSelection
+*/
+
+void Q3Table::selectCells(int start_row, int start_col, int end_row, int end_col)
+{
+    const int maxr = numRows()-1;
+    const int maxc = numCols()-1;
+
+    start_row = QMIN(maxr, QMAX(0, start_row));
+    start_col = QMIN(maxc, QMAX(0, start_col));
+    end_row = QMIN(maxr, end_row);
+    end_col = QMIN(maxc, end_col);
+    Q3TableSelection sel(start_row, start_col, end_row, end_col);
+    addSelection(sel);
+}
+
+/*! Selects the row \a row.
+
+  \sa Q3TableSelection
+*/
+
+void Q3Table::selectRow(int row)
+{
+    row = QMIN(numRows()-1, row);
+    if (row < 0)
+        return;
+    if (selectionMode() == SingleRow) {
+        setCurrentCell(row, currentColumn());
+    } else {
+        Q3TableSelection sel(row, 0, row, numCols() - 1);
+        addSelection(sel);
+    }
+}
+
+/*! Selects the column \a col.
+
+  \sa Q3TableSelection
+*/
+
+void Q3Table::selectColumn(int col)
+{
+    col = QMIN(numCols()-1, col);
+    if (col < 0)
+        return;
+    Q3TableSelection sel(0, col, numRows() - 1, col);
+    addSelection(sel);
+}
+
+/*! \reimp
+*/
+void Q3Table::contentsMousePressEvent(QMouseEvent* e)
+{
+    contentsMousePressEventEx(e);
+}
+
+void Q3Table::contentsMousePressEventEx(QMouseEvent* e)
+{
+    shouldClearSelection = false;
+    if (isEditing()) {
+        if (!cellGeometry(editRow, editCol).contains(e->pos())) {
+            endEdit(editRow, editCol, true, edMode != Editing);
+        } else {
+            e->ignore();
+            return;
+        }
+    }
+
+    d->redirectMouseEvent = false;
+
+    int tmpRow = rowAt(e->pos().y());
+    int tmpCol = columnAt(e->pos().x());
+    pressedRow = tmpRow;
+    pressedCol = tmpCol;
+    fixRow(tmpRow, e->pos().y());
+    fixCol(tmpCol, e->pos().x());
+    startDragCol = -1;
+    startDragRow = -1;
+
+    if (isSelected(tmpRow, tmpCol)) {
+        startDragCol = tmpCol;
+        startDragRow = tmpRow;
+        dragStartPos = e->pos();
+    }
+
+    Q3TableItem *itm = item(pressedRow, pressedCol);
+    if (itm && !itm->isEnabled()) {
+        emit pressed(tmpRow, tmpCol, e->button(), e->pos());
+        return;
+    }
+
+    if ((e->state() & ShiftButton) == ShiftButton) {
+          int oldRow = curRow;
+          int oldCol = curCol;
+        setCurrentCell(tmpRow, tmpCol, selMode == SingleRow, true);
+        if (selMode != NoSelection && selMode != SingleRow) {
+            if (!currentSel) {
+                currentSel = new Q3TableSelection();
+                selections.append(currentSel);
+                if (!isRowSelection(selectionMode()))
+                    currentSel->init(oldRow, oldCol);
+                else
+                    currentSel->init(oldRow, 0);
+            }
+            Q3TableSelection oldSelection = *currentSel;
+            if (!isRowSelection(selectionMode()))
+                currentSel->expandTo(tmpRow, tmpCol);
+            else
+                currentSel->expandTo(tmpRow, numCols() - 1);
+            repaintSelections(&oldSelection, currentSel);
+            emit selectionChanged();
+        }
+    } else if ((e->state() & ControlButton) == ControlButton) {
+        setCurrentCell(tmpRow, tmpCol, false, true);
+        if (selMode != NoSelection) {
+            if (selMode == Single || (selMode == SingleRow && !isSelected(tmpRow, tmpCol, false)))
+                clearSelection();
+            if (!(selMode == SingleRow && isSelected(tmpRow, tmpCol, false))) {
+                currentSel = new Q3TableSelection();
+                selections.append(currentSel);
+                if (!isRowSelection(selectionMode())) {
+                    currentSel->init(tmpRow, tmpCol);
+                    currentSel->expandTo(tmpRow, tmpCol);
+                } else {
+                    currentSel->init(tmpRow, 0);
+                    currentSel->expandTo(tmpRow, numCols() - 1);
+                    repaintSelections(0, currentSel);
+                }
+                emit selectionChanged();
+            }
+        }
+    } else {
+        setCurrentCell(tmpRow, tmpCol, false, true);
+        Q3TableItem *itm = item(tmpRow, tmpCol);
+        if (itm && itm->editType() == Q3TableItem::WhenCurrent) {
+            QWidget *w = cellWidget(tmpRow, tmpCol);
+            if (qobject_cast<Q3ComboBox*>(w) || qobject_cast<QAbstractButton*>(w)) {
+                QMouseEvent ev(e->type(), w->mapFromGlobal(e->globalPos()),
+                                e->globalPos(), e->button(), e->state());
+                QApplication::sendPostedEvents(w, 0);
+                QApplication::sendEvent(w, &ev);
+                d->redirectMouseEvent = true;
+            }
+        }
+        if (isSelected(tmpRow, tmpCol, false)) {
+            shouldClearSelection = true;
+        } else {
+            bool b = signalsBlocked();
+            if (selMode != NoSelection)
+                blockSignals(true);
+            clearSelection();
+            blockSignals(b);
+            if (selMode != NoSelection) {
+                currentSel = new Q3TableSelection();
+                selections.append(currentSel);
+                if (!isRowSelection(selectionMode())) {
+                    currentSel->init(tmpRow, tmpCol);
+                    currentSel->expandTo(tmpRow, tmpCol);
+                } else {
+                    currentSel->init(tmpRow, 0);
+                    currentSel->expandTo(tmpRow, numCols() - 1);
+                    repaintSelections(0, currentSel);
+                }
+                emit selectionChanged();
+            }
+        }
+    }
+
+    emit pressed(tmpRow, tmpCol, e->button(), e->pos());
+}
+
+/*! \reimp
+*/
+
+void Q3Table::contentsMouseDoubleClickEvent(QMouseEvent *e)
+{
+    if (e->button() != LeftButton)
+        return;
+    if (!isRowSelection(selectionMode()))
+        clearSelection();
+    int tmpRow = rowAt(e->pos().y());
+    int tmpCol = columnAt(e->pos().x());
+    Q3TableItem *itm = item(tmpRow, tmpCol);
+    if (itm && !itm->isEnabled())
+        return;
+    if (tmpRow != -1 && tmpCol != -1) {
+        if (beginEdit(tmpRow, tmpCol, false))
+            setEditMode(Editing, tmpRow, tmpCol);
+    }
+
+    emit doubleClicked(tmpRow, tmpCol, e->button(), e->pos());
+}
+
+/*!
+    Sets the current edit mode to \a mode, the current edit row to \a
+    row and the current edit column to \a col.
+
+    \sa EditMode
+*/
+
+void Q3Table::setEditMode(EditMode mode, int row, int col)
+{
+    edMode = mode;
+    editRow = row;
+    editCol = col;
+}
+
+
+/*! \reimp
+*/
+
+void Q3Table::contentsMouseMoveEvent(QMouseEvent *e)
+{
+    if ((e->state() & MouseButtonMask) == NoButton)
+        return;
+    int tmpRow = rowAt(e->pos().y());
+    int tmpCol = columnAt(e->pos().x());
+    fixRow(tmpRow, e->pos().y());
+    fixCol(tmpCol, e->pos().x());
+
+#ifndef QT_NO_DRAGANDDROP
+    if (dragEnabled() && startDragRow != -1 && startDragCol != -1) {
+        if (QPoint(dragStartPos - e->pos()).manhattanLength() > QApplication::startDragDistance())
+            startDrag();
+        return;
+    }
+#endif
+    if (selectionMode() == MultiRow && (e->state() & ControlButton) == ControlButton)
+        shouldClearSelection = false;
+
+    if (shouldClearSelection) {
+        clearSelection();
+        if (selMode != NoSelection) {
+            currentSel = new Q3TableSelection();
+            selections.append(currentSel);
+            if (!isRowSelection(selectionMode()))
+                currentSel->init(tmpRow, tmpCol);
+            else
+                currentSel->init(tmpRow, 0);
+            emit selectionChanged();
+        }
+        shouldClearSelection = false;
+    }
+
+    QPoint pos = mapFromGlobal(e->globalPos());
+    pos -= QPoint(leftHeader->width(), topHeader->height());
+    autoScrollTimer->stop();
+    doAutoScroll();
+    if (pos.x() < 0 || pos.x() > visibleWidth() || pos.y() < 0 || pos.y() > visibleHeight())
+        autoScrollTimer->start(100, true);
+}
+
+/*! \internal
+ */
+
+void Q3Table::doValueChanged()
+{
+    emit valueChanged(editRow, editCol);
+}
+
+/*! \internal
+*/
+
+void Q3Table::doAutoScroll()
+{
+    QPoint pos = QCursor::pos();
+    pos = mapFromGlobal(pos);
+    pos -= QPoint(leftHeader->width(), topHeader->height());
+
+    int tmpRow = curRow;
+    int tmpCol = curCol;
+    if (pos.y() < 0)
+        tmpRow--;
+    else if (pos.y() > visibleHeight())
+        tmpRow++;
+    if (pos.x() < 0)
+        tmpCol--;
+    else if (pos.x() > visibleWidth())
+        tmpCol++;
+
+    pos += QPoint(contentsX(), contentsY());
+    if (tmpRow == curRow)
+        tmpRow = rowAt(pos.y());
+    if (tmpCol == curCol)
+        tmpCol = columnAt(pos.x());
+    pos -= QPoint(contentsX(), contentsY());
+
+    fixRow(tmpRow, pos.y());
+    fixCol(tmpCol, pos.x());
+
+    if (tmpRow < 0 || tmpRow > numRows() - 1)
+        tmpRow = currentRow();
+    if (tmpCol < 0 || tmpCol > numCols() - 1)
+        tmpCol = currentColumn();
+
+    ensureCellVisible(tmpRow, tmpCol);
+
+    if (currentSel && selMode != NoSelection) {
+        Q3TableSelection oldSelection = *currentSel;
+        bool useOld = true;
+        if (selMode != SingleRow) {
+            if (!isRowSelection(selectionMode())) {
+                currentSel->expandTo(tmpRow, tmpCol);
+            } else {
+                currentSel->expandTo(tmpRow, numCols() - 1);
+            }
+        } else {
+            bool currentInSelection = tmpRow == curRow && isSelected(tmpRow, tmpCol);
+            if (!currentInSelection) {
+                useOld = false;
+                clearSelection();
+                currentSel = new Q3TableSelection();
+                selections.append(currentSel);
+                currentSel->init(tmpRow, 0);
+                currentSel->expandTo(tmpRow, numCols() - 1);
+                repaintSelections(0, currentSel);
+            } else {
+                currentSel->expandTo(tmpRow, numCols() - 1);
+            }
+        }
+        setCurrentCell(tmpRow, tmpCol, false, true);
+        repaintSelections(useOld ? &oldSelection : 0, currentSel);
+        if (currentSel && oldSelection != *currentSel)
+            emit selectionChanged();
+    } else {
+        setCurrentCell(tmpRow, tmpCol, false, true);
+    }
+
+    if (pos.x() < 0 || pos.x() > visibleWidth() || pos.y() < 0 || pos.y() > visibleHeight())
+        autoScrollTimer->start(100, true);
+}
+
+/*! \reimp
+*/
+
+void Q3Table::contentsMouseReleaseEvent(QMouseEvent *e)
+{
+    if (pressedRow == curRow && pressedCol == curCol)
+        emit clicked(curRow, curCol, e->button(), e->pos());
+
+    if (e->button() != LeftButton)
+        return;
+    if (shouldClearSelection) {
+        int tmpRow = rowAt(e->pos().y());
+        int tmpCol = columnAt(e->pos().x());
+        fixRow(tmpRow, e->pos().y());
+        fixCol(tmpCol, e->pos().x());
+        clearSelection();
+        if (selMode != NoSelection) {
+            currentSel = new Q3TableSelection();
+            selections.append(currentSel);
+            if (!isRowSelection(selectionMode())) {
+                currentSel->init(tmpRow, tmpCol);
+            } else {
+                currentSel->init(tmpRow, 0);
+                currentSel->expandTo(tmpRow, numCols() - 1);
+                repaintSelections(0, currentSel);
+            }
+            emit selectionChanged();
+        }
+        shouldClearSelection = false;
+    }
+    autoScrollTimer->stop();
+
+    if (d->redirectMouseEvent && pressedRow == curRow && pressedCol == curCol &&
+         item(pressedRow, pressedCol) && item(pressedRow, pressedCol)->editType() ==
+         Q3TableItem::WhenCurrent) {
+        QWidget *w = cellWidget(pressedRow, pressedCol);
+        if (w) {
+            QMouseEvent ev(e->type(), w->mapFromGlobal(e->globalPos()),
+                            e->globalPos(), e->button(), e->state());
+            QApplication::sendPostedEvents(w, 0);
+            bool old = w->testAttribute(Qt::WA_NoMousePropagation);
+            w->setAttribute(Qt::WA_NoMousePropagation, true);
+            QApplication::sendEvent(w, &ev);
+            w->setAttribute(Qt::WA_NoMousePropagation, old);
+        }
+    }
+}
+
+/*!
+  \reimp
+*/
+
+void Q3Table::contentsContextMenuEvent(QContextMenuEvent *e)
+{
+    if (!receivers(SIGNAL(contextMenuRequested(int,int,QPoint)))) {
+        e->ignore();
+        return;
+    }
+    if (e->reason() == QContextMenuEvent::Keyboard) {
+        QRect r = cellGeometry(curRow, curCol);
+        emit contextMenuRequested(curRow, curCol, viewport()->mapToGlobal(contentsToViewport(r.center())));
+    } else {
+        int tmpRow = rowAt(e->pos().y());
+        int tmpCol = columnAt(e->pos().x());
+        emit contextMenuRequested(tmpRow, tmpCol, e->globalPos());
+    }
+}
+
+
+/*! \reimp
+*/
+
+bool Q3Table::eventFilter(QObject *o, QEvent *e)
+{
+    switch (e->type()) {
+    case QEvent::KeyPress: {
+        Q3TableItem *itm = item(curRow, curCol);
+        QWidget *editorWidget = cellWidget(editRow, editCol);
+
+        if (isEditing() && editorWidget && o == editorWidget) {
+            itm = item(editRow, editCol);
+            QKeyEvent *ke = (QKeyEvent*)e;
+            if (ke->key() == Key_Escape) {
+                if (!itm || itm->editType() == Q3TableItem::OnTyping)
+                    endEdit(editRow, editCol, false, edMode != Editing);
+                return true;
+            }
+
+            if ((ke->state() == NoButton || ke->state() == Keypad)
+                && (ke->key() == Key_Return || ke->key() == Key_Enter)) {
+                if (!itm || itm->editType() == Q3TableItem::OnTyping)
+                    endEdit(editRow, editCol, true, edMode != Editing);
+                activateNextCell();
+                return true;
+            }
+
+            if (ke->key() == Key_Tab || ke->key() == Key_BackTab) {
+                if (ke->state() & Qt::ControlButton)
+                    return false;
+                if (!itm || itm->editType() == Q3TableItem::OnTyping)
+                    endEdit(editRow, editCol, true, edMode != Editing);
+                if ((ke->key() == Key_Tab) && !(ke->state() & ShiftButton)) {
+                    if (currentColumn() >= numCols() - 1)
+                        return true;
+                    int cc  = QMIN(numCols() - 1, currentColumn() + 1);
+                    while (cc < numCols()) {
+                        Q3TableItem *i = item(currentRow(), cc);
+                        if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+                            break;
+                        ++cc;
+                    }
+                    setCurrentCell(currentRow(), cc);
+                } else { // Key_BackTab
+                    if (currentColumn() == 0)
+                        return true;
+                    int cc  = QMAX(0, currentColumn() - 1);
+                    while (cc >= 0) {
+                        Q3TableItem *i = item(currentRow(), cc);
+                        if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+                            break;
+                        --cc;
+                    }
+                    setCurrentCell(currentRow(), cc);
+                }
+                itm = item(curRow, curCol);
+                if (beginEdit(curRow, curCol, false))
+                    setEditMode(Editing, curRow, curCol);
+                return true;
+            }
+
+            if ((edMode == Replacing ||
+                   (itm && itm->editType() == Q3TableItem::WhenCurrent)) &&
+                 (ke->key() == Key_Up || ke->key() == Key_Prior ||
+                   ke->key() == Key_Home || ke->key() == Key_Down ||
+                   ke->key() == Key_Next || ke->key() == Key_End ||
+                   ke->key() == Key_Left || ke->key() == Key_Right)) {
+                if (!itm || itm->editType() == Q3TableItem::OnTyping) {
+                    endEdit(editRow, editCol, true, edMode != Editing);
+                }
+                keyPressEvent(ke);
+                return true;
+            }
+        } else {
+            QObjectList l = viewport()->queryList("QWidget");
+            if (l.contains(o)) {
+                QKeyEvent *ke = (QKeyEvent*)e;
+                if ((ke->state() & ControlButton) == ControlButton ||
+                     (ke->key() != Key_Left && ke->key() != Key_Right &&
+                       ke->key() != Key_Up && ke->key() != Key_Down &&
+                       ke->key() != Key_Prior && ke->key() != Key_Next &&
+                       ke->key() != Key_Home && ke->key() != Key_End))
+                    return false;
+                keyPressEvent((QKeyEvent*)e);
+                return true;
+            }
+        }
+
+        } break;
+    case QEvent::FocusOut: {
+        QWidget *editorWidget = cellWidget(editRow, editCol);
+        if (isEditing() && editorWidget && o == editorWidget && ((QFocusEvent*)e)->reason() != Qt::PopupFocusReason) {
+            // if the editor is the parent of the new focus widget, do nothing
+            QWidget *w = QApplication::focusWidget();
+            while (w) {
+                w = w->parentWidget();
+                if (w == editorWidget)
+                    break;
+            }
+            if (w)
+                break;
+            // otherwise, end editing
+            Q3TableItem *itm = item(editRow, editCol);
+            if (!itm || itm->editType() == Q3TableItem::OnTyping) {
+                endEdit(editRow, editCol, true, edMode != Editing);
+                return true;
+            }
+        }
+        break;
+    }
+#ifndef QT_NO_WHEELEVENT
+    case QEvent::Wheel:
+        if (o == this || o == viewport()) {
+            QWheelEvent* we = (QWheelEvent*)e;
+            scrollBy(0, -we->delta());
+            we->accept();
+            return true;
+        }
+#endif
+    default:
+        break;
+    }
+
+    return Q3ScrollView::eventFilter(o, e);
+}
+
+void Q3Table::fixCell(int &row, int &col, int key)
+{
+    if (rowHeight(row) > 0 && columnWidth(col) > 0)
+        return;
+    if (rowHeight(row) <= 0) {
+        if (key == Key_Down ||
+             key == Key_Next ||
+             key == Key_End) {
+            while (row < numRows() && rowHeight(row) <= 0)
+                row++;
+            if (rowHeight(row) <= 0)
+                row = curRow;
+        } else if (key == Key_Up ||
+                    key == Key_Prior ||
+                    key == Key_Home)
+            while (row >= 0 && rowHeight(row) <= 0)
+                row--;
+            if (rowHeight(row) <= 0)
+                row = curRow;
+    } else if (columnWidth(col) <= 0) {
+        if (key == Key_Left) {
+            while (col >= 0 && columnWidth(col) <= 0)
+                col--;
+            if (columnWidth(col) <= 0)
+                col = curCol;
+        } else if (key == Key_Right) {
+            while (col < numCols() && columnWidth(col) <= 0)
+                col++;
+            if (columnWidth(col) <= 0)
+                col = curCol;
+        }
+    }
+}
+
+/*! \reimp
+*/
+
+void Q3Table::keyPressEvent(QKeyEvent* e)
+{
+    if (isEditing() && item(editRow, editCol) &&
+         item(editRow, editCol)->editType() == Q3TableItem::OnTyping)
+        return;
+
+    int tmpRow = curRow;
+    int tmpCol = curCol;
+    int oldRow = tmpRow;
+    int oldCol = tmpCol;
+
+    bool navigationKey = false;
+    int r;
+    switch (e->key()) {
+    case Key_Left:
+        tmpCol = QMAX(0, tmpCol - 1);
+        navigationKey = true;
+        break;
+    case Key_Right:
+        tmpCol = QMIN(numCols() - 1, tmpCol + 1);
+        navigationKey = true;
+        break;
+    case Key_Up:
+        tmpRow = QMAX(0, tmpRow - 1);
+        navigationKey = true;
+        break;
+    case Key_Down:
+        tmpRow = QMIN(numRows() - 1, tmpRow + 1);
+        navigationKey = true;
+        break;
+    case Key_Prior:
+        r = QMAX(0, rowAt(rowPos(tmpRow) - visibleHeight()));
+        if (r < tmpRow || tmpRow < 0)
+            tmpRow = r;
+        navigationKey = true;
+        break;
+    case Key_Next:
+        r = QMIN(numRows() - 1, rowAt(rowPos(tmpRow) + visibleHeight()));
+        if (r > tmpRow)
+            tmpRow = r;
+        else
+            tmpRow = numRows() - 1;
+        navigationKey = true;
+        break;
+    case Key_Home:
+        tmpRow = 0;
+        navigationKey = true;
+        break;
+    case Key_End:
+        tmpRow = numRows() - 1;
+        navigationKey = true;
+        break;
+    case Key_F2:
+        if (beginEdit(tmpRow, tmpCol, false))
+            setEditMode(Editing, tmpRow, tmpCol);
+        break;
+    case Key_Enter: case Key_Return:
+        activateNextCell();
+        return;
+    case Key_Tab: case Key_BackTab:
+        if ((e->key() == Key_Tab) && !(e->state() & ShiftButton)) {
+            if (currentColumn() >= numCols() - 1)
+                return;
+            int cc  = QMIN(numCols() - 1, currentColumn() + 1);
+            while (cc < numCols()) {
+                Q3TableItem *i = item(currentRow(), cc);
+                if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+                    break;
+                ++cc;
+            }
+            setCurrentCell(currentRow(), cc);
+        } else { // Key_BackTab
+            if (currentColumn() == 0)
+                return;
+            int cc  = QMAX(0, currentColumn() - 1);
+            while (cc >= 0) {
+                Q3TableItem *i = item(currentRow(), cc);
+                if (!d->hiddenCols.find(cc) && !isColumnReadOnly(cc) && (!i || i->isEnabled()))
+                    break;
+                --cc;
+            }
+            setCurrentCell(currentRow(), cc);
+        }
+        return;
+    case Key_Escape:
+        e->ignore();
+        return;
+    default: // ... or start in-place editing
+        if (e->text()[ 0 ].isPrint()) {
+            Q3TableItem *itm = item(tmpRow, tmpCol);
+            if (!itm || itm->editType() == Q3TableItem::OnTyping) {
+                QWidget *w = beginEdit(tmpRow, tmpCol,
+                                        itm ? itm->isReplaceable() : true);
+                if (w) {
+                    setEditMode((!itm || (itm && itm->isReplaceable())
+                                   ? Replacing : Editing), tmpRow, tmpCol);
+                    QApplication::sendEvent(w, e);
+                    return;
+                }
+            }
+        }
+        e->ignore();
+        return;
+    }
+
+    if (navigationKey) {
+        fixCell(tmpRow, tmpCol, e->key());
+        if ((e->state() & ShiftButton) == ShiftButton &&
+             selMode != NoSelection && selMode != SingleRow) {
+            bool justCreated = false;
+            setCurrentCell(tmpRow, tmpCol, false, true);
+            if (!currentSel) {
+                justCreated = true;
+                currentSel = new Q3TableSelection();
+                selections.append(currentSel);
+                if (!isRowSelection(selectionMode()))
+                    currentSel->init(oldRow, oldCol);
+                else
+                    currentSel->init(oldRow < 0 ? 0 : oldRow, 0);
+            }
+            Q3TableSelection oldSelection = *currentSel;
+            if (!isRowSelection(selectionMode()))
+                currentSel->expandTo(tmpRow, tmpCol);
+            else
+                currentSel->expandTo(tmpRow, numCols() - 1);
+            repaintSelections(justCreated ? 0 : &oldSelection, currentSel);
+            emit selectionChanged();
+        } else {
+            setCurrentCell(tmpRow, tmpCol, false, true);
+            if (!isRowSelection(selectionMode())) {
+                clearSelection();
+            } else {
+                bool currentInSelection = tmpRow == oldRow && isSelected(tmpRow, tmpCol, false);
+                if (!currentInSelection) {
+                    bool hasOldSel = false;
+                    Q3TableSelection oldSelection;
+                    if (selectionMode() == MultiRow) {
+                        bool b = signalsBlocked();
+                        blockSignals(true);
+                        clearSelection();
+                        blockSignals(b);
+                    } else {
+                        if (currentSel) {
+                            oldSelection = *currentSel;
+                            hasOldSel = true;
+                            selections.removeRef(currentSel);
+                            leftHeader->setSectionState(oldSelection.topRow(), Q3TableHeader::Normal);
+                        }
+                    }
+                    currentSel = new Q3TableSelection();
+                    selections.append(currentSel);
+                    currentSel->init(tmpRow, 0);
+                    currentSel->expandTo(tmpRow, numCols() - 1);
+                    repaintSelections(hasOldSel ? &oldSelection : 0, currentSel, !hasOldSel);
+                    emit selectionChanged();
+                }
+            }
+        }
+    } else {
+        setCurrentCell(tmpRow, tmpCol, false, true);
+    }
+}
+
+/*! \reimp
+*/
+
+void Q3Table::focusInEvent(QFocusEvent*)
+{
+    d->inMenuMode = false;
+    QWidget *editorWidget = cellWidget(editRow, editCol);
+    updateCell(curRow, curCol);
+    if (style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus, 0, this))
+        repaintSelections();
+    if (isEditing() && editorWidget)
+        editorWidget->setFocus();
+
+}
+
+
+/*! \reimp
+*/
+
+void Q3Table::focusOutEvent(QFocusEvent *e)
+{
+    updateCell(curRow, curCol);
+    if (style()->styleHint(QStyle::SH_ItemView_ChangeHighlightOnFocus, 0, this)) {
+        d->inMenuMode =
+            e->reason() == Qt::PopupFocusReason ||
+            (qApp->focusWidget() && qApp->focusWidget()->inherits("QMenuBar"));
+        if (!d->inMenuMode)
+            repaintSelections();
+    }
+}
+
+/*! \reimp
+*/
+
+QSize Q3Table::sizeHint() const
+{
+    if (cachedSizeHint().isValid())
+        return cachedSizeHint();
+
+    constPolish();
+
+    QSize s = tableSize();
+    QSize sh;
+    if (s.width() < 500 && s.height() < 500) {
+        sh = QSize(tableSize().width() + VERTICALMARGIN + 5,
+                    tableSize().height() + topMargin() + 5);
+    } else {
+            sh = Q3ScrollView::sizeHint();
+            if (!topHeader->isHidden())
+                sh.setHeight(sh.height() + topHeader->height());
+            if (!leftHeader->isHidden())
+                sh.setWidth(sh.width() + leftHeader->width());
+    }
+    setCachedSizeHint(sh);
+    return sh;
+}
+
+/*! \reimp
+*/
+
+void Q3Table::viewportResizeEvent(QResizeEvent *e)
+{
+    Q3ScrollView::viewportResizeEvent(e);
+    updateGeometries();
+}
+
+/*! \reimp
+*/
+
+void Q3Table::showEvent(QShowEvent *e)
+{
+    Q3ScrollView::showEvent(e);
+    QRect r(cellGeometry(numRows() - 1, numCols() - 1));
+    resizeContents(r.right() + 1, r.bottom() + 1);
+    updateGeometries();
+}
+
+/*! \reimp
+*/
+
+void Q3Table::paintEvent(QPaintEvent *e)
+{
+    QRect topLeftCorner = QStyle::visualRect(layoutDirection(), rect(), QRect(frameWidth(), frameWidth(), VERTICALMARGIN, topMargin()));
+    erase(topLeftCorner); // erase instead of widget on top
+    Q3ScrollView::paintEvent(e);
+
+#ifdef Q_OS_WINCE
+    QPainter p(this);
+    p.drawLine(topLeftCorner.bottomLeft(), topLeftCorner.bottomRight());
+    p.drawLine(topLeftCorner.bottomRight(), topLeftCorner.topRight());
+#endif
+}
+
+static bool inUpdateCell = false;
+
+/*!
+    Repaints the cell at \a row, \a col.
+*/
+
+void Q3Table::updateCell(int row, int col)
+{
+    if (inUpdateCell || row < 0 || col < 0)
+        return;
+    inUpdateCell = true;
+    QRect cg = cellGeometry(row, col);
+    QRect r(contentsToViewport(QPoint(cg.x() - 2, cg.y() - 2)),
+             QSize(cg.width() + 4, cg.height() + 4));
+    viewport()->update(r);
+    inUpdateCell = false;
+}
+
+void Q3Table::repaintCell(int row, int col)
+{
+    if (row == -1 || col == -1)
+        return;
+    QRect cg = cellGeometry(row, col);
+    QRect r(QPoint(cg.x() - 2, cg.y() - 2),
+             QSize(cg.width() + 4, cg.height() + 4));
+    repaintContents(r, false);
+}
+
+void Q3Table::contentsToViewport2(int x, int y, int& vx, int& vy)
+{
+    const QPoint v = contentsToViewport2(QPoint(x, y));
+    vx = v.x();
+    vy = v.y();
+}
+
+QPoint Q3Table::contentsToViewport2(const QPoint &p)
+{
+    return QPoint(p.x() - contentsX(),
+                   p.y() - contentsY());
+}
+
+QPoint Q3Table::viewportToContents2(const QPoint& vp)
+{
+    return QPoint(vp.x() + contentsX(),
+                   vp.y() + contentsY());
+}
+
+void Q3Table::viewportToContents2(int vx, int vy, int& x, int& y)
+{
+    const QPoint c = viewportToContents2(QPoint(vx, vy));
+    x = c.x();
+    y = c.y();
+}
+
+/*!
+    This function should be called whenever the column width of \a col
+    has been changed. It updates the geometry of any affected columns
+    and repaints the table to reflect the changes it has made.
+*/
+
+void Q3Table::columnWidthChanged(int col)
+{
+    int p = columnPos(col);
+    if (d->hasColSpan)
+        p = contentsX();
+    updateContents(p, contentsY(), contentsWidth(), visibleHeight());
+    QSize s(tableSize());
+    int w = contentsWidth();
+    resizeContents(s.width(), s.height());
+    if (contentsWidth() < w)
+        repaintContents(s.width(), contentsY(),
+                         w - s.width() + 1, visibleHeight(), true);
+    else
+        repaintContents(w, contentsY(),
+                         s.width() - w + 1, visibleHeight(), false);
+
+    // update widgets that are affected by this change
+    if (widgets.size()) {
+        int last = isHidden() ? numCols() - 1 : d->lastVisCol;
+        for (int c = col; c <= last; ++c)
+            updateColWidgets(c);
+    }
+    delayedUpdateGeometries();
+}
+
+/*!
+    This function should be called whenever the row height of \a row
+    has been changed. It updates the geometry of any affected rows and
+    repaints the table to reflect the changes it has made.
+*/
+
+void Q3Table::rowHeightChanged(int row)
+{
+    int p = rowPos(row);
+    if (d->hasRowSpan)
+        p = contentsY();
+    updateContents(contentsX(), p, visibleWidth(), contentsHeight());
+    QSize s(tableSize());
+    int h = contentsHeight();
+    resizeContents(s.width(), s.height());
+    if (contentsHeight() < h) {
+        repaintContents(contentsX(), contentsHeight(),
+                         visibleWidth(), h - s.height() + 1, true);
+    } else {
+        repaintContents(contentsX(), h,
+                         visibleWidth(), s.height() - h + 1, false);
+    }
+
+    // update widgets that are affected by this change
+    if (widgets.size()) {
+        d->lastVisRow = rowAt(contentsY() + visibleHeight() + (s.height() - h + 1));
+        int last = isHidden() ? numRows() - 1 : d->lastVisRow;
+        for (int r = row; r <= last; ++r)
+            updateRowWidgets(r);
+    }
+    delayedUpdateGeometries();
+}
+
+/*! \internal */
+
+void Q3Table::updateRowWidgets(int row)
+{
+    for (int i = 0; i < numCols(); ++i) {
+        QWidget *w = cellWidget(row, i);
+        if (!w)
+            continue;
+        moveChild(w, columnPos(i), rowPos(row));
+        w->resize(columnWidth(i) - 1, rowHeight(row) - 1);
+    }
+}
+
+/*! \internal */
+
+void Q3Table::updateColWidgets(int col)
+{
+    for (int i = 0; i < numRows(); ++i) {
+        QWidget *w = cellWidget(i, col);
+        if (!w)
+            continue;
+        moveChild(w, columnPos(col), rowPos(i));
+        w->resize(columnWidth(col) - 1, rowHeight(i) - 1);
+    }
+}
+
+/*!
+    This function is called when column order is to be changed, i.e.
+    when the user moved the column header \a section from \a fromIndex
+    to \a toIndex.
+
+    If you want to change the column order programmatically, call
+    swapRows() or swapColumns();
+
+    \sa Q3Header::indexChange() rowIndexChanged()
+*/
+
+void Q3Table::columnIndexChanged(int, int fromIndex, int toIndex)
+{
+    if (doSort && lastSortCol == fromIndex && topHeader)
+        topHeader->setSortIndicator(toIndex, topHeader->sortIndicatorOrder());
+    repaintContents(contentsX(), contentsY(),
+                     visibleWidth(), visibleHeight(), false);
+}
+
+/*!
+    This function is called when the order of the rows is to be
+    changed, i.e. the user moved the row header section \a section
+    from \a fromIndex to \a toIndex.
+
+    If you want to change the order programmatically, call swapRows()
+    or swapColumns();
+
+    \sa Q3Header::indexChange() columnIndexChanged()
+*/
+
+void Q3Table::rowIndexChanged(int, int, int)
+{
+    repaintContents(contentsX(), contentsY(),
+                     visibleWidth(), visibleHeight(), false);
+}
+
+/*!
+    This function is called when the column \a col has been clicked.
+    The default implementation sorts this column if sorting() is true.
+*/
+
+void Q3Table::columnClicked(int col)
+{
+    if (!sorting())
+        return;
+
+    if (col == lastSortCol) {
+        asc = !asc;
+    } else {
+        lastSortCol = col;
+        asc = true;
+    }
+    sortColumn(lastSortCol, asc);
+}
+
+/*!
+    \property Q3Table::sorting
+    \brief whether a click on the header of a column sorts that column
+
+    \sa sortColumn()
+*/
+
+void Q3Table::setSorting(bool b)
+{
+    doSort = b;
+    if (topHeader)
+         topHeader->setSortIndicator(b ? lastSortCol : -1);
+}
+
+bool Q3Table::sorting() const
+{
+    return doSort;
+}
+
+static bool inUpdateGeometries = false;
+
+void Q3Table::delayedUpdateGeometries()
+{
+    d->geomTimer->start(0, true);
+}
+
+void Q3Table::updateGeometriesSlot()
+{
+    updateGeometries();
+}
+
+/*!
+    This function updates the geometries of the left and top header.
+    You do not normally need to call this function.
+*/
+
+void Q3Table::updateGeometries()
+{
+    if (inUpdateGeometries)
+        return;
+    inUpdateGeometries = true;
+    QSize ts = tableSize();
+    if (topHeader->offset() &&
+         ts.width() < topHeader->offset() + topHeader->width())
+        horizontalScrollBar()->setValue(ts.width() - topHeader->width());
+    if (leftHeader->offset() &&
+         ts.height() < leftHeader->offset() + leftHeader->height())
+        verticalScrollBar()->setValue(ts.height() - leftHeader->height());
+
+    leftHeader->setGeometry(QStyle::visualRect(layoutDirection(), rect(), QRect(frameWidth(), topMargin() + frameWidth(),
+                             VERTICALMARGIN, visibleHeight())));
+    topHeader->setGeometry(QStyle::visualRect(layoutDirection(), rect(), QRect(VERTICALMARGIN + frameWidth(), frameWidth(),
+                                                      visibleWidth(), topMargin())));
+    horizontalScrollBar()->raise();
+    verticalScrollBar()->raise();
+    topHeader->updateStretches();
+    leftHeader->updateStretches();
+    inUpdateGeometries = false;
+}
+
+/*!
+    Returns the width of column \a col.
+
+    \sa setColumnWidth() rowHeight()
+*/
+
+int Q3Table::columnWidth(int col) const
+{
+    return topHeader->sectionSize(col);
+}
+
+/*!
+    Returns the height of row \a row.
+
+    \sa setRowHeight() columnWidth()
+*/
+
+int Q3Table::rowHeight(int row) const
+{
+    return leftHeader->sectionSize(row);
+}
+
+/*!
+    Returns the x-coordinate of the column \a col in content
+    coordinates.
+
+    \sa columnAt() rowPos()
+*/
+
+int Q3Table::columnPos(int col) const
+{
+    return topHeader->sectionPos(col);
+}
+
+/*!
+    Returns the y-coordinate of the row \a row in content coordinates.
+
+    \sa rowAt() columnPos()
+*/
+
+int Q3Table::rowPos(int row) const
+{
+    return leftHeader->sectionPos(row);
+}
+
+/*!
+    Returns the number of the column at position \a x. \a x must be
+    given in content coordinates.
+
+    \sa columnPos() rowAt()
+*/
+
+int Q3Table::columnAt(int x) const
+{
+    return topHeader->sectionAt(x);
+}
+
+/*!
+    Returns the number of the row at position \a y. \a y must be given
+    in content coordinates.
+
+    \sa rowPos() columnAt()
+*/
+
+int Q3Table::rowAt(int y) const
+{
+    return leftHeader->sectionAt(y);
+}
+
+/*!
+    Returns the bounding rectangle of the cell at \a row, \a col in
+    content coordinates.
+*/
+
+QRect Q3Table::cellGeometry(int row, int col) const
+{
+    Q3TableItem *itm = item(row, col);
+
+    if (!itm || (itm->rowSpan() == 1 && itm->colSpan() == 1))
+        return QRect(columnPos(col), rowPos(row),
+                      columnWidth(col), rowHeight(row));
+
+    while (row != itm->row())
+        row--;
+    while (col != itm->col())
+        col--;
+
+    QRect rect(columnPos(col), rowPos(row),
+                columnWidth(col), rowHeight(row));
+
+    for (int r = 1; r < itm->rowSpan(); ++r)
+        rect.setHeight(rect.height() + rowHeight(r + row));
+
+    for (int c = 1; c < itm->colSpan(); ++c)
+        rect.setWidth(rect.width() + columnWidth(c + col));
+
+    return rect;
+}
+
+/*!
+    Returns the size of the table.
+
+    This is the same as the coordinates of the bottom-right edge of
+    the last table cell.
+*/
+
+QSize Q3Table::tableSize() const
+{
+    return QSize(columnPos(numCols() - 1) + columnWidth(numCols() - 1),
+                  rowPos(numRows() - 1) + rowHeight(numRows() - 1));
+}
+
+/*!
+    \property Q3Table::numRows
+    \brief The number of rows in the table
+
+    \sa numCols
+*/
+
+int Q3Table::numRows() const
+{
+    return leftHeader->count();
+}
+
+/*!
+    \property Q3Table::numCols
+    \brief The number of columns in the table
+
+    \sa numRows
+*/
+
+int Q3Table::numCols() const
+{
+    return topHeader->count();
+}
+
+void Q3Table::saveContents(Q3PtrVector<Q3TableItem> &tmp,
+                           Q3PtrVector<Q3Table::TableWidget> &tmp2)
+{
+    int nCols = numCols();
+    if (editRow != -1 && editCol != -1)
+        endEdit(editRow, editCol, false, edMode != Editing);
+    tmp.resize(contents.size());
+    tmp2.resize(widgets.size());
+    int i;
+    for (i = 0; i < (int)tmp.size(); ++i) {
+        Q3TableItem *item = contents[ i ];
+        if (item && (item->row() * nCols) + item->col() == i)
+            tmp.insert(i, item);
+        else
+            tmp.insert(i, 0);
+    }
+    for (i = 0; i < (int)tmp2.size(); ++i) {
+        QWidget *w = widgets[ i ];
+        if (w)
+            tmp2.insert(i, new TableWidget(w, i / nCols, i % nCols));
+        else
+            tmp2.insert(i, 0);
+    }
+}
+
+void Q3Table::updateHeaderAndResizeContents(Q3TableHeader *header,
+                                            int num, int rowCol,
+                                            int width, bool &updateBefore)
+{
+    updateBefore = rowCol < num;
+    if (rowCol > num) {
+        header->Q3Header::resizeArrays(rowCol);
+        header->Q3TableHeader::resizeArrays(rowCol);
+        int old = num;
+        clearSelection(false);
+        int i = 0;
+        for (i = old; i < rowCol; ++i)
+            header->addLabel(QString(), width);
+    } else {
+        clearSelection(false);
+        if (header == leftHeader) {
+            while (numRows() > rowCol)
+                header->removeLabel(numRows() - 1);
+        } else {
+            while (numCols() > rowCol)
+                header->removeLabel(numCols() - 1);
+        }
+    }
+
+    contents.setAutoDelete(false);
+    contents.clear();
+    contents.setAutoDelete(true);
+    widgets.setAutoDelete(false);
+    widgets.clear();
+    widgets.setAutoDelete(true);
+    resizeData(numRows() * numCols());
+
+    // keep numStretches in sync
+    int n = 0;
+    for (uint i = 0; i < header->stretchable.size(); i++)
+        n += (header->stretchable.at(i) & 1); // avoid cmp
+     header->numStretches = n;
+}
+
+void Q3Table::restoreContents(Q3PtrVector<Q3TableItem> &tmp,
+                              Q3PtrVector<Q3Table::TableWidget> &tmp2)
+{
+    int i;
+    int nCols = numCols();
+    for (i = 0; i < (int)tmp.size(); ++i) {
+        Q3TableItem *it = tmp[ i ];
+        if (it) {
+            int idx = (it->row() * nCols) + it->col();
+            if ((uint)idx < contents.size() &&
+                 it->row() == idx /  nCols && it->col() == idx % nCols) {
+                contents.insert(idx, it);
+                if (it->rowSpan() > 1 || it->colSpan() > 1) {
+                    int ridx, iidx;
+                    for (int irow = 0; irow < it->rowSpan(); irow++) {
+                        ridx = idx + irow * nCols;
+                        for (int icol = 0; icol < it->colSpan(); icol++) {
+                            iidx = ridx + icol;
+                            if (idx != iidx && (uint)iidx < contents.size())
+                                contents.insert(iidx, it);
+                        }
+                    }
+
+                }
+            } else {
+                delete it;
+            }
+        }
+    }
+    for (i = 0; i < (int)tmp2.size(); ++i) {
+        TableWidget *w = tmp2[ i ];
+        if (w) {
+            int idx = (w->row * nCols) + w->col;
+            if ((uint)idx < widgets.size() &&
+                 w->row == idx / nCols && w->col == idx % nCols)
+                widgets.insert(idx, w->wid);
+            else
+                delete w->wid;
+            delete w;
+        }
+    }
+}
+
+void Q3Table::finishContentsResze(bool updateBefore)
+{
+    QRect r(cellGeometry(numRows() - 1, numCols() - 1));
+    resizeContents(r.right() + 1, r.bottom() + 1);
+    updateGeometries();
+    if (updateBefore)
+        repaintContents(contentsX(), contentsY(),
+                         visibleWidth(), visibleHeight(), true);
+    else
+        repaintContents(contentsX(), contentsY(),
+                         visibleWidth(), visibleHeight(), false);
+
+    if (isRowSelection(selectionMode())) {
+        int r = curRow;
+        curRow = -1;
+        setCurrentCell(r, curCol);
+    }
+}
+
+void Q3Table::setNumRows(int r)
+{
+    if (r < 0)
+        return;
+
+    if (r < numRows()) {
+        // Removed rows are no longer hidden, and should thus be removed from "hiddenRows"
+        for (int rr = numRows()-1; rr >= r; --rr) {
+            if (d->hiddenRows.find(rr))
+                d->hiddenRows.remove(rr);
+        }
+    }
+
+    fontChange(font()); // invalidate the sizeHintCache
+
+    Q3PtrVector<Q3TableItem> tmp;
+    Q3PtrVector<TableWidget> tmp2;
+    saveContents(tmp, tmp2);
+
+    bool updatesEnabled = leftHeader->updatesEnabled();
+    if (updatesEnabled)
+        leftHeader->setUpdatesEnabled(false);
+
+    bool updateBefore;
+    updateHeaderAndResizeContents(leftHeader, numRows(), r, 20, updateBefore);
+
+    int w = fontMetrics().width(QString::number(r) + QLatin1Char('W'));
+    if (VERTICALMARGIN > 0 && w > VERTICALMARGIN)
+        setLeftMargin(w);
+
+    restoreContents(tmp, tmp2);
+
+    leftHeader->calculatePositions();
+    finishContentsResze(updateBefore);
+    if (updatesEnabled) {
+        leftHeader->setUpdatesEnabled(true);
+        leftHeader->update();
+    }
+    leftHeader->updateCache();
+    if (curRow >= numRows()) {
+        curRow = numRows() - 1;
+        if (curRow < 0)
+            curCol = -1;
+        else
+            repaintCell(curRow, curCol);
+    }
+
+    if (curRow > numRows())
+        curRow = numRows();
+}
+
+void Q3Table::setNumCols(int c)
+{
+    if (c < 0)
+        return;
+
+    if (c < numCols()) {
+        // Removed columns are no longer hidden, and should thus be removed from "hiddenCols"
+        for (int cc = numCols()-1; cc >= c; --cc) {
+            if (d->hiddenCols.find(cc))
+                d->hiddenCols.remove(cc);
+        }
+    }
+
+    fontChange(font()); // invalidate the sizeHintCache
+
+    Q3PtrVector<Q3TableItem> tmp;
+    Q3PtrVector<TableWidget> tmp2;
+    saveContents(tmp, tmp2);
+
+    bool updatesEnabled = topHeader->updatesEnabled();
+    if (updatesEnabled)
+        topHeader->setUpdatesEnabled(false);
+
+    bool updateBefore;
+    updateHeaderAndResizeContents(topHeader, numCols(), c, 100, updateBefore);
+
+    restoreContents(tmp, tmp2);
+
+    topHeader->calculatePositions();
+    finishContentsResze(updateBefore);
+    if (updatesEnabled) {
+        topHeader->setUpdatesEnabled(true);
+        topHeader->update();
+    }
+    topHeader->updateCache();
+    if (curCol >= numCols()) {
+        curCol = numCols() - 1;
+        if (curCol < 0)
+            curRow = -1;
+        else
+            repaintCell(curRow, curCol);
+    }
+}
+
+/*! Sets the section labels of the verticalHeader() to \a labels */
+
+void Q3Table::setRowLabels(const QStringList &labels)
+{
+    leftHeader->setLabels(labels);
+}
+
+/*! Sets the section labels of the horizontalHeader() to \a labels */
+
+void Q3Table::setColumnLabels(const QStringList &labels)
+{
+   topHeader->setLabels(labels);
+}
+
+/*!
+    This function returns the widget which should be used as an editor
+    for the contents of the cell at \a row, \a col.
+
+    If \a initFromCell is true, the editor is used to edit the current
+    contents of the cell (so the editor widget should be initialized
+    with this content). If \a initFromCell is false, the content of
+    the cell is replaced with the new content which the user entered
+    into the widget created by this function.
+
+    The default functionality is as follows: if \a initFromCell is
+    true or the cell has a Q3TableItem and the table item's
+    Q3TableItem::isReplaceable() is false then the cell is asked to
+    create an appropriate editor (using Q3TableItem::createEditor()).
+    Otherwise a QLineEdit is used as the editor.
+
+    If you want to create your own editor for certain cells, implement
+    a custom Q3TableItem subclass and reimplement
+    Q3TableItem::createEditor().
+
+    If you are not using \l{Q3TableItem}s and you don't want to use a
+    QLineEdit as the default editor, subclass Q3Table and reimplement
+    this function with code like this:
+    \snippet doc/src/snippets/code/src_qt3support_itemviews_q3table.cpp 5
+    Ownership of the editor widget is transferred to the caller.
+
+    If you reimplement this function return 0 for read-only cells. You
+    will need to reimplement setCellContentFromEditor() to retrieve
+    the data the user entered.
+
+    \sa Q3TableItem::createEditor()
+*/
+
+QWidget *Q3Table::createEditor(int row, int col, bool initFromCell) const
+{
+    if (isReadOnly() || isRowReadOnly(row) || isColumnReadOnly(col))
+        return 0;
+
+    QWidget *e = 0;
+
+    // the current item in the cell should be edited if possible
+    Q3TableItem *i = item(row, col);
+    if (initFromCell || (i && !i->isReplaceable())) {
+        if (i) {
+            if (i->editType() == Q3TableItem::Never)
+                return 0;
+
+            e = i->createEditor();
+            if (!e)
+                return 0;
+        }
+    }
+
+    // no contents in the cell yet, so open the default editor
+    if (!e) {
+        e = new QLineEdit(viewport(), "qt_lineeditor");
+        ((QLineEdit*)e)->setFrame(false);
+    }
+
+    return e;
+}
+
+/*!
+    This function is called to start in-place editing of the cell at
+    \a row, \a col. Editing is achieved by creating an editor
+    (createEditor() is called) and setting the cell's editor with
+    setCellWidget() to the newly created editor. (After editing is
+    complete endEdit() will be called to replace the cell's content
+    with the editor's content.) If \a replace is true the editor will
+    start empty; otherwise it will be initialized with the cell's
+    content (if any), i.e. the user will be modifying the original
+    cell content.
+
+    \sa endEdit()
+*/
+
+QWidget *Q3Table::beginEdit(int row, int col, bool replace)
+{
+    if (isReadOnly() || isRowReadOnly(row) || isColumnReadOnly(col))
+        return 0;
+    if ( row < 0 || row >= numRows() || col < 0 || col >= numCols() )
+        return 0;
+    Q3TableItem *itm = item(row, col);
+    if (itm && !itm->isEnabled())
+        return 0;
+    if (cellWidget(row, col))
+        return 0;
+    ensureCellVisible(row, col);
+    QWidget *e = createEditor(row, col, !replace);
+    if (!e)
+        return 0;
+    setCellWidget(row, col, e);
+    e->setActiveWindow();
+    e->setFocus();
+    updateCell(row, col);
+    return e;
+}
+
+/*!
+    This function is called when in-place editing of the cell at \a
+    row, \a col is requested to stop.
+
+    If the cell is not being edited or \a accept is false the function
+    returns and the cell's contents are left unchanged.
+
+    If \a accept is true the content of the editor must be transferred
+    to the relevant cell. If \a replace is true the current content of
+    this cell should be replaced by the content of the editor (this
+    means removing the current Q3TableItem of the cell and creating a
+    new one for the cell). Otherwise (if possible) the content of the
+    editor should just be set to the existing Q3TableItem of this cell.
+
+    setCellContentFromEditor() is called to replace the contents of
+    the cell with the contents of the cell's editor.
+
+    Finally clearCellWidget() is called to remove the editor widget.
+
+    \sa setCellContentFromEditor(), beginEdit()
+*/
+
+void Q3Table::endEdit(int row, int col, bool accept, bool replace)
+{
+    QWidget *editor = cellWidget(row, col);
+    if (!editor)
+        return;
+
+    if (!accept) {
+        if (row == editRow && col == editCol)
+            setEditMode(NotEditing, -1, -1);
+        clearCellWidget(row, col);
+        updateCell(row, col);
+        viewport()->setFocus();
+        updateCell(row, col);
+        return;
+    }
+
+    Q3TableItem *i = item(row, col);
+    QString oldContent;
+    if (i)
+        oldContent = i->text();
+
+    if (!i || replace) {
+        setCellContentFromEditor(row, col);
+        i = item(row, col);
+    } else {
+        i->setContentFromEditor(editor);
+    }
+
+    if (row == editRow && col == editCol)
+        setEditMode(NotEditing, -1, -1);
+
+    viewport()->setFocus();
+    updateCell(row, col);
+
+    if (!i || (oldContent != i->text()))
+        emit valueChanged(row, col);
+
+    clearCellWidget(row, col);
+}
+
+/*!
+    This function is called to replace the contents of the cell at \a
+    row, \a col with the contents of the cell's editor.
+
+    If there already exists a Q3TableItem for the cell,
+    it calls Q3TableItem::setContentFromEditor() on this Q3TableItem.
+
+    If, for example, you want to create different \l{Q3TableItem}s
+    depending on the contents of the editor, you might reimplement
+    this function.
+
+    If you want to work without \l{Q3TableItem}s, you will need to
+    reimplement this function to save the data the user entered into
+    your data structure. (See the notes on large tables.)
+
+    \sa Q3TableItem::setContentFromEditor() createEditor()
+*/
+
+void Q3Table::setCellContentFromEditor(int row, int col)
+{
+    QWidget *editor = cellWidget(row, col);
+    if (!editor)
+        return;
+
+    Q3TableItem *i = item(row, col);
+    if (i) {
+        i->setContentFromEditor(editor);
+    } else {
+        QLineEdit *le = qobject_cast<QLineEdit*>(editor);
+        if (le)
+            setText(row, col, le->text());
+    }
+}
+
+/*!
+    Returns true if the \l EditMode is \c Editing or \c Replacing;
+    otherwise (i.e. the \l EditMode is \c NotEditing) returns false.
+
+    \sa Q3Table::EditMode
+*/
+
+bool Q3Table::isEditing() const
+{
+    return edMode != NotEditing;
+}
+
+/*!
+    Returns the current edit mode
+
+    \sa Q3Table::EditMode
+*/
+
+Q3Table::EditMode Q3Table::editMode() const
+{
+    return edMode;
+}
+
+/*!
+    Returns the current edited row
+*/
+
+int Q3Table::currEditRow() const
+{
+    return editRow;
+}
+
+/*!
+    Returns the current edited column
+*/
+
+int Q3Table::currEditCol() const
+{
+    return editCol;
+}
+
+/*!
+    Returns a single integer which identifies a particular \a row and \a
+    col by mapping the 2D table to a 1D array.
+
+    This is useful, for example, if you have a sparse table and want to
+    use a Q3IntDict to map integers to the cells that are used.
+*/
+
+int Q3Table::indexOf(int row, int col) const
+{
+    return (row * numCols()) + col;
+}
+
+/*! \internal
+*/
+
+void Q3Table::repaintSelections(Q3TableSelection *oldSelection,
+                                Q3TableSelection *newSelection,
+                                bool updateVertical, bool updateHorizontal)
+{
+    if (!oldSelection && !newSelection)
+        return;
+    if (oldSelection && newSelection && *oldSelection == *newSelection)
+        return;
+    if (oldSelection && !oldSelection->isActive())
+         oldSelection = 0;
+
+    bool optimizeOld = false;
+    bool optimizeNew = false;
+
+    QRect old;
+    if (oldSelection)
+        old = rangeGeometry(oldSelection->topRow(),
+                             oldSelection->leftCol(),
+                             oldSelection->bottomRow(),
+                             oldSelection->rightCol(),
+                             optimizeOld);
+    else
+        old = QRect(0, 0, 0, 0);
+
+    QRect cur;
+    if (newSelection)
+        cur = rangeGeometry(newSelection->topRow(),
+                             newSelection->leftCol(),
+                             newSelection->bottomRow(),
+                             newSelection->rightCol(),
+                             optimizeNew);
+    else
+        cur = QRect(0, 0, 0, 0);
+    int i;
+
+    if (!optimizeOld || !optimizeNew ||
+         old.width() > SHRT_MAX || old.height() > SHRT_MAX ||
+         cur.width() > SHRT_MAX || cur.height() > SHRT_MAX) {
+        QRect rr = cur.united(old);
+        repaintContents(rr, false);
+    } else {
+        old = QRect(contentsToViewport2(old.topLeft()), old.size());
+        cur = QRect(contentsToViewport2(cur.topLeft()), cur.size());
+        QRegion r1(old);
+        QRegion r2(cur);
+        QRegion r3 = r1.subtracted(r2);
+        QRegion r4 = r2.subtracted(r1);
+
+        for (i = 0; i < (int)r3.rects().count(); ++i) {
+            QRect r(r3.rects()[ i ]);
+            r = QRect(viewportToContents2(r.topLeft()), r.size());
+            repaintContents(r, false);
+        }
+        for (i = 0; i < (int)r4.rects().count(); ++i) {
+            QRect r(r4.rects()[ i ]);
+            r = QRect(viewportToContents2(r.topLeft()), r.size());
+            repaintContents(r, false);
+        }
+    }
+
+    int top, left, bottom, right;
+    {
+        int oldTopRow = oldSelection ? oldSelection->topRow() : numRows() - 1;
+        int newTopRow = newSelection ? newSelection->topRow() : numRows() - 1;
+        top = QMIN(oldTopRow, newTopRow);
+    }
+
+    {
+        int oldLeftCol = oldSelection ? oldSelection->leftCol() : numCols() - 1;
+        int newLeftCol = newSelection ? newSelection->leftCol() : numCols() - 1;
+        left = QMIN(oldLeftCol, newLeftCol);
+    }
+
+    {
+        int oldBottomRow = oldSelection ? oldSelection->bottomRow() : 0;
+        int newBottomRow = newSelection ? newSelection->bottomRow() : 0;
+        bottom = QMAX(oldBottomRow, newBottomRow);
+    }
+
+    {
+        int oldRightCol = oldSelection ? oldSelection->rightCol() : 0;
+        int newRightCol = newSelection ? newSelection->rightCol() : 0;
+        right = QMAX(oldRightCol, newRightCol);
+    }
+
+    if (updateHorizontal && numCols() > 0 && left >= 0 && !isRowSelection(selectionMode())) {
+        register int *s = &topHeader->states.data()[left];
+        for (i = left; i <= right; ++i) {
+            if (!isColumnSelected(i))
+                *s = Q3TableHeader::Normal;
+            else if (isColumnSelected(i, true))
+                *s = Q3TableHeader::Selected;
+            else
+                *s = Q3TableHeader::Bold;
+            ++s;
+        }
+        topHeader->repaint(false);
+    }
+
+    if (updateVertical && numRows() > 0 && top >= 0) {
+        register int *s = &leftHeader->states.data()[top];
+        for (i = top; i <= bottom; ++i) {
+            if (!isRowSelected(i))
+                *s = Q3TableHeader::Normal;
+            else if (isRowSelected(i, true))
+                *s = Q3TableHeader::Selected;
+            else
+                *s = Q3TableHeader::Bold;
+            ++s;
+        }
+        leftHeader->repaint(false);
+    }
+}
+
+/*!
+    Repaints all selections
+*/
+
+void Q3Table::repaintSelections()
+{
+    if (selections.isEmpty())
+        return;
+
+    QRect r;
+    for (Q3TableSelection *s = selections.first(); s; s = selections.next()) {
+        bool b;
+        r = r.united(rangeGeometry(s->topRow(),
+                                    s->leftCol(),
+                                    s->bottomRow(),
+                                    s->rightCol(), b));
+    }
+
+    repaintContents(r, false);
+}
+
+/*!
+    Clears all selections and repaints the appropriate regions if \a
+    repaint is true.
+
+    \sa removeSelection()
+*/
+
+void Q3Table::clearSelection(bool repaint)
+{
+    if (selections.isEmpty())
+        return;
+    bool needRepaint = !selections.isEmpty();
+
+    QRect r;
+    for (Q3TableSelection *s = selections.first(); s; s = selections.next()) {
+        bool b;
+        r = r.united(rangeGeometry(s->topRow(),
+                                   s->leftCol(),
+                                   s->bottomRow(),
+                                   s->rightCol(), b));
+    }
+
+    currentSel = 0;
+    selections.clear();
+
+    if (needRepaint && repaint)
+        repaintContents(r, false);
+
+    leftHeader->setSectionStateToAll(Q3TableHeader::Normal);
+    leftHeader->repaint(false);
+    if (!isRowSelection(selectionMode())) {
+        topHeader->setSectionStateToAll(Q3TableHeader::Normal);
+        topHeader->repaint(false);
+    }
+    topHeader->setSectionState(curCol, Q3TableHeader::Bold);
+    leftHeader->setSectionState(curRow, Q3TableHeader::Bold);
+    emit selectionChanged();
+}
+
+/*! \internal
+*/
+
+QRect Q3Table::rangeGeometry(int topRow, int leftCol,
+                             int bottomRow, int rightCol, bool &optimize)
+{
+    topRow = QMAX(topRow, rowAt(contentsY()));
+    leftCol = QMAX(leftCol, columnAt(contentsX()));
+    int ra = rowAt(contentsY() + visibleHeight());
+    if (ra != -1)
+        bottomRow = QMIN(bottomRow, ra);
+    int ca = columnAt(contentsX() + visibleWidth());
+    if (ca != -1)
+        rightCol = QMIN(rightCol, ca);
+    optimize = true;
+    QRect rect;
+    for (int r = topRow; r <= bottomRow; ++r) {
+        for (int c = leftCol; c <= rightCol; ++c) {
+            rect = rect.united(cellGeometry(r, c));
+            Q3TableItem *i = item(r, c);
+            if (i && (i->rowSpan() > 1 || i->colSpan() > 1))
+                optimize = false;
+        }
+    }
+    return rect;
+}
+
+/*!
+    This function is called to activate the next cell if in-place
+    editing was finished by pressing the Enter key.
+
+    The default behaviour is to move from top to bottom, i.e. move to
+    the cell beneath the cell being edited. Reimplement this function
+    if you want different behaviour, e.g. moving from left to right.
+*/
+
+void Q3Table::activateNextCell()
+{
+    int firstRow = 0;
+    while (d->hiddenRows.find(firstRow))
+        firstRow++;
+    int firstCol = 0;
+    while (d->hiddenCols.find(firstCol))
+        firstCol++;
+    int nextRow = curRow;
+    int nextCol = curCol;
+    while (d->hiddenRows.find(++nextRow)) {}
+    if (nextRow >= numRows()) {
+        nextRow = firstRow;
+        while (d->hiddenCols.find(++nextCol)) {}
+        if (nextCol >= numCols())
+            nextCol = firstCol;
+    }
+
+    if (!currentSel || !currentSel->isActive() ||
+         (currentSel->leftCol() == currentSel->rightCol() &&
+           currentSel->topRow() == currentSel->bottomRow())) {
+        clearSelection();
+        setCurrentCell(nextRow, nextCol);
+    } else {
+        if (curRow < currentSel->bottomRow())
+            setCurrentCell(nextRow, curCol);
+        else if (curCol < currentSel->rightCol())
+            setCurrentCell(currentSel->topRow(), nextCol);
+        else
+            setCurrentCell(currentSel->topRow(), currentSel->leftCol());
+    }
+
+}
+
+/*! \internal
+*/
+
+void Q3Table::fixRow(int &row, int y)
+{
+    if (row == -1) {
+        if (y < 0)
+            row = 0;
+        else
+            row = numRows() - 1;
+    }
+}
+
+/*! \internal
+*/
+
+void Q3Table::fixCol(int &col, int x)
+{
+    if (col == -1) {
+        if (x < 0)
+            col = 0;
+        else
+            col = numCols() - 1;
+    }
+}
+
+struct SortableTableItem
+{
+    Q3TableItem *item;
+};
+
+#if defined(Q_C_CALLBACKS)
+extern "C" {
+#endif
+
+#ifdef Q_OS_WINCE
+static int _cdecl cmpTableItems(const void *n1, const void *n2)
+#else
+static int cmpTableItems(const void *n1, const void *n2)
+#endif
+{
+    if (!n1 || !n2)
+        return 0;
+
+    SortableTableItem *i1 = (SortableTableItem *)n1;
+    SortableTableItem *i2 = (SortableTableItem *)n2;
+
+    return i1->item->key().localeAwareCompare(i2->item->key());
+}
+
+#if defined(Q_C_CALLBACKS)
+}
+#endif
+
+/*!
+    Sorts column \a col. If \a ascending is true the sort is in
+    ascending order, otherwise the sort is in descending order.
+
+    If \a wholeRows is true, entire rows are sorted using swapRows();
+    otherwise only cells in the column are sorted using swapCells().
+
+    Note that if you are not using Q3TableItems you will need to
+    reimplement swapRows() and swapCells(). (See the notes on large
+    tables.)
+
+    \sa swapRows()
+*/
+
+void Q3Table::sortColumn(int col, bool ascending, bool wholeRows)
+{
+    int filledRows = 0, i;
+    for (i = 0; i < numRows(); ++i) {
+        Q3TableItem *itm = item(i, col);
+        if (itm)
+            filledRows++;
+    }
+
+    if (!filledRows)
+        return;
+
+    SortableTableItem *items = new SortableTableItem[ filledRows ];
+    int j = 0;
+    for (i = 0; i < numRows(); ++i) {
+        Q3TableItem *itm = item(i, col);
+        if (!itm)
+            continue;
+        items[ j++ ].item = itm;
+    }
+
+    qsort(items, filledRows, sizeof(SortableTableItem), cmpTableItems);
+
+    bool updatesWereEnabled = updatesEnabled();
+    if (updatesWereEnabled)
+        setUpdatesEnabled(false);
+    for (i = 0; i < numRows(); ++i) {
+        if (i < filledRows) {
+            if (ascending) {
+                if (items[ i ].item->row() == i)
+                    continue;
+                if (wholeRows)
+                    swapRows(items[ i ].item->row(), i);
+                else
+                    swapCells(items[ i ].item->row(), col, i, col);
+            } else {
+                if (items[ i ].item->row() == filledRows - i - 1)
+                    continue;
+                if (wholeRows)
+                    swapRows(items[ i ].item->row(), filledRows - i - 1);
+                else
+                    swapCells(items[ i ].item->row(), col,
+                               filledRows - i - 1, col);
+            }
+        }
+    }
+    if (updatesWereEnabled)
+        setUpdatesEnabled(true);
+    if (topHeader)
+         topHeader->setSortIndicator(col, ascending ? Qt::Ascending : Qt::Descending);
+
+    if (!wholeRows)
+        repaintContents(columnPos(col), contentsY(),
+                         columnWidth(col), visibleHeight(), false);
+    else
+        repaintContents(contentsX(), contentsY(),
+                         visibleWidth(), visibleHeight(), false);
+
+    delete [] items;
+}
+
+/*!
+    Hides row \a row.
+
+    \sa showRow() hideColumn()
+*/
+
+void Q3Table::hideRow(int row)
+{
+    if (d->hiddenRows.find(row))
+        return;
+    d->hiddenRows.replace(row, new int(leftHeader->sectionSize(row)));
+    leftHeader->resizeSection(row, 0);
+    leftHeader->setResizeEnabled(false, row);
+    if (isRowStretchable(row))
+        leftHeader->numStretches--;
+    rowHeightChanged(row);
+    if (curRow == row) {
+        int r = curRow;
+        int c = curCol;
+        int k = (r >= numRows() - 1 ? Key_Up : Key_Down);
+        fixCell(r, c, k);
+        if (numRows() > 0)
+            setCurrentCell(r, c);
+    }
+}
+
+/*!
+    Hides column \a col.
+
+    \sa showColumn() hideRow()
+*/
+
+void Q3Table::hideColumn(int col)
+{
+    if (!numCols() || d->hiddenCols.find(col))
+        return;
+    d->hiddenCols.replace(col, new int(topHeader->sectionSize(col)));
+    topHeader->resizeSection(col, 0);
+    topHeader->setResizeEnabled(false, col);
+    if (isColumnStretchable(col))
+        topHeader->numStretches--;
+    columnWidthChanged(col);
+    if (curCol == col) {
+        int r = curRow;
+        int c = curCol;
+        int k = (c >= numCols() - 1 ? Key_Left : Key_Right);
+        fixCell(r, c, k);
+        if (numCols() > 0)
+            setCurrentCell(r, c);
+    }
+}
+
+/*!
+    Shows row \a row.
+
+    \sa hideRow() showColumn()
+*/
+
+void Q3Table::showRow(int row)
+{
+    int *h = d->hiddenRows.find(row);
+    if (h) {
+        int rh = *h;
+        d->hiddenRows.remove(row);
+        setRowHeight(row, rh);
+        if (isRowStretchable(row))
+            leftHeader->numStretches++;
+    } else if (rowHeight(row) == 0) {
+        setRowHeight(row, 20);
+    }
+    leftHeader->setResizeEnabled(true, row);
+}
+
+/*!
+    Shows column \a col.
+
+    \sa hideColumn() showRow()
+*/
+
+void Q3Table::showColumn(int col)
+{
+    int *w = d->hiddenCols.find(col);
+    if (w) {
+        int cw = *w;
+        d->hiddenCols.remove(col);
+        setColumnWidth(col, cw);
+        if (isColumnStretchable(col))
+            topHeader->numStretches++;
+    } else if (columnWidth(col) == 0) {
+        setColumnWidth(col, 20);
+    }
+    topHeader->setResizeEnabled(true, col);
+}
+
+/*!
+    Returns true if row \a row is hidden; otherwise returns
+    false.
+
+    \sa hideRow(), isColumnHidden()
+*/
+bool Q3Table::isRowHidden(int row) const
+{
+    return d->hiddenRows.find(row);
+}
+
+/*!
+    Returns true if column \a col is hidden; otherwise returns
+    false.
+
+    \sa hideColumn(), isRowHidden()
+*/
+bool Q3Table::isColumnHidden(int col) const
+{
+    return d->hiddenCols.find(col);
+}
+
+/*!
+    Resizes column \a col to be \a w pixels wide.
+
+    \sa columnWidth() setRowHeight()
+*/
+
+void Q3Table::setColumnWidth(int col, int w)
+{
+    int *ow = d->hiddenCols.find(col);
+    if (ow) {
+        d->hiddenCols.replace(col, new int(w));
+    } else {
+        topHeader->resizeSection(col, w);
+        columnWidthChanged(col);
+    }
+}
+
+/*!
+    Resizes row \a row to be \a h pixels high.
+
+    \sa rowHeight() setColumnWidth()
+*/
+
+void Q3Table::setRowHeight(int row, int h)
+{
+    int *oh = d->hiddenRows.find(row);
+    if (oh) {
+        d->hiddenRows.replace(row, new int(h));
+    } else {
+        leftHeader->resizeSection(row, h);
+        rowHeightChanged(row);
+    }
+}
+
+/*!
+    Resizes column \a col so that the column width is wide enough to
+    display the widest item the column contains.
+
+    \sa adjustRow()
+*/
+
+void Q3Table::adjustColumn(int col)
+{
+    int w;
+    if ( currentColumn() == col ) {
+        QFont f = font();
+        f.setBold(true);
+        w = topHeader->sectionSizeHint( col, QFontMetrics(f) ).width();
+    } else {
+        w = topHeader->sectionSizeHint( col, fontMetrics() ).width();
+    }
+    if (topHeader->iconSet(col))
+        w += topHeader->iconSet(col)->pixmap().width();
+    w = QMAX(w, 20);
+    for (int i = 0; i < numRows(); ++i) {
+        Q3TableItem *itm = item(i, col);
+        if (!itm) {
+            QWidget *widget = cellWidget(i, col);
+            if (widget)
+                w = QMAX(w, widget->sizeHint().width());
+        } else {
+            if (itm->colSpan() > 1)
+                w = QMAX(w, itm->sizeHint().width() / itm->colSpan());
+            else
+                w = QMAX(w, itm->sizeHint().width());
+        }
+    }
+    w = QMAX(w, QApplication::globalStrut().width());
+    setColumnWidth(col, w);
+}
+
+/*!
+    Resizes row \a row so that the row height is tall enough to
+    display the tallest item the row contains.
+
+    \sa adjustColumn()
+*/
+
+void Q3Table::adjustRow(int row)
+{
+    int h = 20;
+    h = QMAX(h, leftHeader->sectionSizeHint(row, leftHeader->fontMetrics()).height());
+    if (leftHeader->iconSet(row))
+        h = QMAX(h, leftHeader->iconSet(row)->pixmap().height());
+    for (int i = 0; i < numCols(); ++i) {
+        Q3TableItem *itm = item(row, i);
+        if (!itm) {
+            QWidget *widget = cellWidget(row, i);
+            if (widget)
+                h = QMAX(h, widget->sizeHint().height());
+        } else {
+            if (itm->rowSpan() > 1)
+                h = QMAX(h, itm->sizeHint().height() / itm->rowSpan());
+            else
+                h = QMAX(h, itm->sizeHint().height());
+        }
+    }
+    h = QMAX(h, QApplication::globalStrut().height());
+    setRowHeight(row, h);
+}
+
+/*!
+    If \a stretch is true, column \a col is set to be stretchable;
+    otherwise column \a col is set to be unstretchable.
+
+    If the table widget's width decreases or increases stretchable
+    columns will grow narrower or wider to fit the space available as
+    completely as possible. The user cannot manually resize stretchable
+    columns.
+
+    \sa isColumnStretchable() setRowStretchable() adjustColumn()
+*/
+
+void Q3Table::setColumnStretchable(int col, bool stretch)
+{
+    topHeader->setSectionStretchable(col, stretch);
+
+    if (stretch && d->hiddenCols.find(col))
+        topHeader->numStretches--;
+}
+
+/*!
+    If \a stretch is true, row \a row is set to be stretchable;
+    otherwise row \a row is set to be unstretchable.
+
+    If the table widget's height decreases or increases stretchable
+    rows will grow shorter or taller to fit the space available as
+    completely as possible. The user cannot manually resize
+    stretchable rows.
+
+    \sa isRowStretchable() setColumnStretchable()
+*/
+
+void Q3Table::setRowStretchable(int row, bool stretch)
+{
+    leftHeader->setSectionStretchable(row, stretch);
+
+    if (stretch && d->hiddenRows.find(row))
+        leftHeader->numStretches--;
+}
+
+/*!
+    Returns true if column \a col is stretchable; otherwise returns
+    false.
+
+    \sa setColumnStretchable() isRowStretchable()
+*/
+
+bool Q3Table::isColumnStretchable(int col) const
+{
+    return topHeader->isSectionStretchable(col);
+}
+
+/*!
+    Returns true if row \a row is stretchable; otherwise returns
+    false.
+
+    \sa setRowStretchable() isColumnStretchable()
+*/
+
+bool Q3Table::isRowStretchable(int row) const
+{
+    return leftHeader->isSectionStretchable(row);
+}
+
+/*!
+    Takes the table item \a i out of the table. This function does \e
+    not delete the table item. You must either delete the table item
+    yourself or put it into a table (using setItem()) which will then
+    take ownership of it.
+
+    Use this function if you want to move an item from one cell in a
+    table to another, or to move an item from one table to another,
+    reinserting the item with setItem().
+
+    If you want to exchange two cells use swapCells().
+*/
+
+void Q3Table::takeItem(Q3TableItem *i)
+{
+    if (!i)
+        return;
+    if (i->row() != -1 && i->col() != -1) {
+        QRect rect = cellGeometry(i->row(), i->col());
+        contents.setAutoDelete(false);
+        int bottom = i->row() + i->rowSpan();
+        if (bottom > numRows())
+            bottom = numRows();
+        int right = i->col() + i->colSpan();
+        if (right > numCols())
+            right = numCols();
+        for (int r = i->row(); r < bottom; ++r) {
+            for (int c = i->col(); c < right; ++c)
+                contents.remove(indexOf(r, c));
+        }
+        contents.setAutoDelete(true);
+        repaintContents(rect, false);
+        int orow = i->row();
+        int ocol = i->col();
+        i->setRow(-1);
+        i->setCol(-1);
+        i->updateEditor(orow, ocol);
+    }
+    i->t = 0;
+}
+
+/*!
+    Sets the widget \a e to the cell at \a row, \a col and takes care of
+    placing and resizing the widget when the cell geometry changes.
+
+    By default widgets are inserted into a vector with numRows() *
+    numCols() elements. In very large tables you will probably want to
+    store the widgets in a data structure that consumes less memory (see
+    the notes on large tables). To support the use of your own data
+    structure this function calls insertWidget() to add the widget to
+    the internal data structure. To use your own data structure
+    reimplement insertWidget(), cellWidget() and clearCellWidget().
+
+    Cell widgets are created dynamically with the \c new operator. The
+    cell widgets are destroyed automatically once the table is
+    destroyed; the table takes ownership of the widget when using
+    setCellWidget.
+
+*/
+
+void Q3Table::setCellWidget(int row, int col, QWidget *e)
+{
+    if (!e || row >= numRows() || col >= numCols())
+        return;
+
+    QWidget *w = cellWidget(row, col);
+    if (w && row == editRow && col == editCol)
+        endEdit(editRow, editCol, false, edMode != Editing);
+
+    e->installEventFilter(this);
+    clearCellWidget(row, col);
+    if (e->parent() != viewport())
+        e->reparent(viewport(), QPoint(0,0));
+    Q3TableItem *itm = item(row, col);
+    if (itm && itm->row() >= 0 && itm->col() >= 0) { // get the correct row and col if the item is spanning
+        row = itm->row();
+        col = itm->col();
+    }
+    insertWidget(row, col, e);
+    QRect cr = cellGeometry(row, col);
+    e->resize(cr.size());
+    moveChild(e, cr.x(), cr.y());
+    e->show();
+}
+
+/*!
+    Inserts widget \a w at \a row, \a col into the internal
+    data structure. See the documentation of setCellWidget() for
+    further details.
+
+    If you don't use \l{Q3TableItem}s you may need to reimplement this
+    function: see the notes on large tables.
+*/
+
+void Q3Table::insertWidget(int row, int col, QWidget *w)
+{
+    if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+        return;
+
+    if ((int)widgets.size() != numRows() * numCols())
+        widgets.resize(numRows() * numCols());
+
+    widgets.insert(indexOf(row, col), w);
+}
+
+/*!
+    Returns the widget that has been set for the cell at \a row, \a
+    col, or 0 if no widget has been set.
+
+    If you don't use \l{Q3TableItem}s you may need to reimplement this
+    function: see the notes on large tables.
+
+    \sa clearCellWidget() setCellWidget()
+*/
+
+QWidget *Q3Table::cellWidget(int row, int col) const
+{
+    if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+        return 0;
+
+    if ((int)widgets.size() != numRows() * numCols())
+        ((Q3Table*)this)->widgets.resize(numRows() * numCols());
+
+    return widgets[ indexOf(row, col) ];
+}
+
+/*!
+    Removes the widget (if there is one) set for the cell at \a row,
+    \a col.
+
+    If you don't use \l{Q3TableItem}s you may need to reimplement this
+    function: see the notes on large tables.
+
+    This function deletes the widget at \a row, \a col. Note that the
+    widget is not deleted immediately; instead QObject::deleteLater()
+    is called on the widget to avoid problems with timing issues.
+
+    \sa cellWidget() setCellWidget()
+*/
+
+void Q3Table::clearCellWidget(int row, int col)
+{
+    if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+        return;
+
+    if ((int)widgets.size() != numRows() * numCols())
+        widgets.resize(numRows() * numCols());
+
+    QWidget *w = cellWidget(row, col);
+    if (w) {
+        w->removeEventFilter(this);
+        w->hide();
+        w->deleteLater();
+    }
+    widgets.setAutoDelete(false);
+    widgets.remove(indexOf(row, col));
+    widgets.setAutoDelete(true);
+}
+
+/*!
+    \fn void Q3Table::dropped (QDropEvent * e)
+
+    This signal is emitted when a drop event occurred on the table.
+
+    \a e contains information about the drop.
+*/
+
+/*!
+    If \a b is true, the table starts a drag (see dragObject()) when
+    the user presses and moves the mouse on a selected cell.
+*/
+
+void Q3Table::setDragEnabled(bool b)
+{
+    dEnabled = b;
+}
+
+/*!
+    If this function returns true, the table supports dragging.
+
+    \sa setDragEnabled()
+*/
+
+bool Q3Table::dragEnabled() const
+{
+    return dEnabled;
+}
+
+/*!
+    Inserts \a count empty rows at row \a row. Also clears the selection(s).
+
+    \sa insertColumns() removeRow()
+*/
+
+void Q3Table::insertRows(int row, int count)
+{
+    // special case, so a call like insertRow(currentRow(), 1) also
+    // works, when we have 0 rows and currentRow() is -1
+    if (row == -1 && curRow == -1)
+        row = 0;
+    if (row < 0 || count <= 0)
+        return;
+
+    if (curRow >= row && curRow < row + count)
+        curRow = row + count;
+
+    --row;
+    if (row >= numRows())
+        return;
+
+    bool updatesWereEnabled = updatesEnabled();
+    if (updatesWereEnabled)
+        setUpdatesEnabled(false);
+    bool leftHeaderUpdatesEnabled = leftHeader->updatesEnabled();
+    if (leftHeaderUpdatesEnabled)
+        leftHeader->setUpdatesEnabled(false);
+    int oldLeftMargin = leftMargin();
+
+    setNumRows(numRows() + count);
+
+    for (int i = numRows() - count - 1; i > row; --i)
+        leftHeader->swapSections(i, i + count);
+
+    if (leftHeaderUpdatesEnabled)
+        leftHeader->setUpdatesEnabled(leftHeaderUpdatesEnabled);
+
+    if (updatesWereEnabled)
+        setUpdatesEnabled(true);
+
+    int cr = QMAX(0, currentRow());
+    int cc = QMAX(0, currentColumn());
+    if (curRow > row)
+        curRow -= count; // this is where curRow was
+    setCurrentCell(cr, cc, true, false); // without ensureCellVisible
+
+    // Repaint the header
+    if (leftHeaderUpdatesEnabled) {
+        int y = rowPos(row) - contentsY();
+        if (leftMargin() != oldLeftMargin || d->hasRowSpan)
+            y = 0; // full repaint
+        QRect rect(0, y, leftHeader->width(), contentsHeight());
+        leftHeader->update(rect);
+    }
+
+    if (updatesWereEnabled) {
+        int p = rowPos(row);
+        if (d->hasRowSpan)
+            p = contentsY();
+        updateContents(contentsX(), p, visibleWidth(), contentsHeight() + 1);
+    }
+}
+
+/*!
+    Inserts \a count empty columns at column \a col.  Also clears the selection(s).
+
+    \sa insertRows() removeColumn()
+*/
+
+void Q3Table::insertColumns(int col, int count)
+{
+    // see comment in insertRows()
+    if (col == -1 && curCol == -1)
+        col = 0;
+    if (col < 0 || count <= 0)
+        return;
+
+    if (curCol >= col && curCol < col + count)
+        curCol = col + count;
+
+    --col;
+    if (col >= numCols())
+        return;
+
+    bool updatesWereEnabled = updatesEnabled();
+    if (updatesWereEnabled)
+        setUpdatesEnabled(false);
+    bool topHeaderUpdatesEnabled = topHeader->updatesEnabled();
+    if (topHeaderUpdatesEnabled)
+        topHeader->setUpdatesEnabled(false);
+    int oldTopMargin = topMargin();
+
+    setNumCols(numCols() + count);
+
+    for (int i = numCols() - count - 1; i > col; --i)
+        topHeader->swapSections(i, i + count);
+
+    if (topHeaderUpdatesEnabled)
+        topHeader->setUpdatesEnabled(true);
+    if (updatesWereEnabled)
+        setUpdatesEnabled(true);
+
+    int cr = QMAX(0, currentRow());
+    int cc = QMAX(0, currentColumn());
+    if (curCol > col)
+        curCol -= count; // this is where curCol was
+    setCurrentCell(cr, cc, true, false); // without ensureCellVisible
+
+    // Repaint the header
+    if (topHeaderUpdatesEnabled) {
+        int x = columnPos(col) - contentsX();
+        if (topMargin() != oldTopMargin || d->hasColSpan)
+            x = 0; // full repaint
+        QRect rect(x, 0, contentsWidth(), topHeader->height());
+        topHeader->update(rect);
+    }
+
+    if (updatesWereEnabled) {
+        int p = columnPos(col);
+        if (d->hasColSpan)
+            p = contentsX();
+        updateContents(p, contentsY(), contentsWidth() + 1, visibleHeight());
+    }
+}
+
+/*!
+    Removes row \a row, and deletes all its cells including any table
+    items and widgets the cells may contain. Also clears the selection(s).
+
+    \sa hideRow() insertRows() removeColumn() removeRows()
+*/
+
+void Q3Table::removeRow(int row)
+{
+    if (row < 0 || row >= numRows())
+        return;
+    if (row < numRows() - 1) {
+        if (d->hiddenRows.find(row))
+            d->hiddenRows.remove(row);
+
+        for (int i = row; i < numRows() - 1; ++i)
+            ((Q3TableHeader*)verticalHeader())->swapSections(i, i + 1);
+    }
+    setNumRows(numRows() - 1);
+}
+
+/*!
+    Removes the rows listed in the array \a rows, and deletes all their
+    cells including any table items and widgets the cells may contain.
+
+    The array passed in must only contain valid rows (in the range
+    from 0 to numRows() - 1) with no duplicates, and must be sorted in
+    ascending order. Also clears the selection(s).
+
+    \sa removeRow() insertRows() removeColumns()
+*/
+
+void Q3Table::removeRows(const Q3MemArray<int> &rows)
+{
+    if (rows.count() == 0)
+        return;
+    int i;
+    for (i = 0; i < (int)rows.count() - 1; ++i) {
+        for (int j = rows[i] - i; j < rows[i + 1] - i - 1; j++) {
+            ((Q3TableHeader*)verticalHeader())->swapSections(j, j + i + 1);
+        }
+    }
+
+    for (int j = rows[i] - i; j < numRows() - (int)rows.size(); j++)
+        ((Q3TableHeader*)verticalHeader())->swapSections(j, j + rows.count());
+
+    setNumRows(numRows() - rows.count());
+}
+
+/*!
+    Removes column \a col, and deletes all its cells including any
+    table items and widgets the cells may contain. Also clears the
+    selection(s).
+
+    \sa removeColumns() hideColumn() insertColumns() removeRow()
+*/
+
+void Q3Table::removeColumn(int col)
+{
+    if (col < 0 || col >= numCols())
+        return;
+    if (col < numCols() - 1) {
+        if (d->hiddenCols.find(col))
+            d->hiddenCols.remove(col);
+
+        for (int i = col; i < numCols() - 1; ++i)
+            ((Q3TableHeader*)horizontalHeader())->swapSections(i, i + 1);
+    }
+    setNumCols(numCols() - 1);
+}
+
+/*!
+    Removes the columns listed in the array \a cols, and deletes all
+    their cells including any table items and widgets the cells may
+    contain.
+
+    The array passed in must only contain valid columns (in the range
+    from 0 to numCols() - 1) with no duplicates, and must be sorted in
+    ascending order. Also clears the selection(s).
+
+   \sa removeColumn() insertColumns() removeRows()
+*/
+
+void Q3Table::removeColumns(const Q3MemArray<int> &cols)
+{
+    if (cols.count() == 0)
+        return;
+    int i;
+    for (i = 0; i < (int)cols.count() - 1; ++i) {
+        for (int j = cols[i] - i; j < cols[i + 1] - i - 1; j++) {
+            ((Q3TableHeader*)horizontalHeader())->swapSections(j, j + i + 1);
+        }
+    }
+
+    for (int j = cols[i] - i; j < numCols() - (int)cols.size(); j++)
+        ((Q3TableHeader*)horizontalHeader())->swapSections(j, j + cols.count());
+
+    setNumCols(numCols() - cols.count());
+}
+
+/*!
+    Starts editing the cell at \a row, \a col.
+
+    If \a replace is true the content of this cell will be replaced by
+    the content of the editor when editing is finished, i.e. the user
+    will be entering new data; otherwise the current content of the
+    cell (if any) will be modified in the editor.
+
+    \sa beginEdit()
+*/
+
+void Q3Table::editCell(int row, int col, bool replace)
+{
+    if (row < 0 || col < 0 || row > numRows() - 1 || col > numCols() - 1)
+        return;
+
+    if (beginEdit(row, col, replace)) {
+        edMode = Editing;
+        editRow = row;
+        editCol = col;
+    }
+}
+
+#ifndef QT_NO_DRAGANDDROP
+
+/*!
+    This event handler is called whenever a Q3Table object receives a
+    \l QDragEnterEvent \a e, i.e. when the user pressed the mouse
+    button to drag something.
+
+    The focus is moved to the cell where the QDragEnterEvent occurred.
+*/
+
+void Q3Table::contentsDragEnterEvent(QDragEnterEvent *e)
+{
+    oldCurrentRow = curRow;
+    oldCurrentCol = curCol;
+    int tmpRow = rowAt(e->pos().y());
+    int tmpCol = columnAt(e->pos().x());
+    fixRow(tmpRow, e->pos().y());
+    fixCol(tmpCol, e->pos().x());
+    if (e->source() != (QObject*)cellWidget(currentRow(), currentColumn()))
+        setCurrentCell(tmpRow, tmpCol, false, true);
+    e->accept();
+}
+
+/*!
+    This event handler is called whenever a Q3Table object receives a
+    \l QDragMoveEvent \a e, i.e. when the user actually drags the
+    mouse.
+
+    The focus is moved to the cell where the QDragMoveEvent occurred.
+*/
+
+void Q3Table::contentsDragMoveEvent(QDragMoveEvent *e)
+{
+    int tmpRow = rowAt(e->pos().y());
+    int tmpCol = columnAt(e->pos().x());
+    fixRow(tmpRow, e->pos().y());
+    fixCol(tmpCol, e->pos().x());
+    if (e->source() != (QObject*)cellWidget(currentRow(), currentColumn()))
+        setCurrentCell(tmpRow, tmpCol, false, true);
+    e->accept();
+}
+
+/*!
+    This event handler is called when a drag activity leaves \e this
+    Q3Table object with event \a e.
+*/
+
+void Q3Table::contentsDragLeaveEvent(QDragLeaveEvent *)
+{
+    setCurrentCell(oldCurrentRow, oldCurrentCol, false, true);
+}
+
+/*!
+    This event handler is called when the user ends a drag and drop by
+    dropping something onto \e this Q3Table and thus triggers the drop
+    event, \a e.
+*/
+
+void Q3Table::contentsDropEvent(QDropEvent *e)
+{
+    setCurrentCell(oldCurrentRow, oldCurrentCol, false, true);
+    emit dropped(e);
+}
+
+/*!
+    If the user presses the mouse on a selected cell, starts moving
+    (i.e. dragging), and dragEnabled() is true, this function is
+    called to obtain a drag object. A drag using this object begins
+    immediately unless dragObject() returns 0.
+
+    By default this function returns 0. You might reimplement it and
+    create a Q3DragObject depending on the selected items.
+
+    \sa dropped()
+*/
+
+Q3DragObject *Q3Table::dragObject()
+{
+    return 0;
+}
+
+/*!
+    Starts a drag.
+
+    Usually you don't need to call or reimplement this function yourself.
+
+    \sa dragObject()
+*/
+
+void Q3Table::startDrag()
+{
+    if (startDragRow == -1 || startDragCol == -1)
+        return;
+
+    startDragRow = startDragCol = -1;
+
+    Q3DragObject *drag = dragObject();
+    if (!drag)
+        return;
+
+    drag->drag();
+}
+
+#endif
+
+/*! \internal */
+void Q3Table::windowActivationChange(bool oldActive)
+{
+    if (oldActive && autoScrollTimer)
+        autoScrollTimer->stop();
+
+    if (!isVisible())
+        return;
+
+    if (palette().active() != palette().inactive())
+        updateContents();
+}
+
+/*!
+    \internal
+*/
+void Q3Table::setEnabled(bool b)
+{
+    if (!b) {
+        // editor will lose focus, causing a crash deep in setEnabled(),
+        // so we'll end the edit early.
+        endEdit(editRow, editCol, true, edMode != Editing);
+    }
+    Q3ScrollView::setEnabled(b);
+}
+
+
+/*
+    \class Q3TableHeader
+    \brief The Q3TableHeader class allows for creation and manipulation
+    of table headers.
+
+    \compat
+
+   Q3Table uses this subclass of Q3Header for its headers. Q3Table has a
+   horizontalHeader() for displaying column labels, and a
+   verticalHeader() for displaying row labels.
+
+*/
+
+/*
+    \enum Q3TableHeader::SectionState
+
+    This enum type denotes the state of the header's text
+
+    \value Normal the default
+    \value Bold
+    \value Selected  typically represented by showing the section "sunken"
+    or "pressed in"
+*/
+
+/*!
+    Creates a new table header called \a name with \a i sections. It
+    is a child of widget \a parent and attached to table \a t.
+*/
+
+Q3TableHeader::Q3TableHeader(int i, Q3Table *t,
+                            QWidget *parent, const char *name)
+    : Q3Header(i, parent, name), mousePressed(false), startPos(-1),
+      table(t), caching(false), resizedSection(-1),
+      numStretches(0)
+{
+    setIsATableHeader(true);
+    d = 0;
+    states.resize(i);
+    stretchable.resize(i);
+    states.fill(Normal, -1);
+    stretchable.fill(false, -1);
+    autoScrollTimer = new QTimer(this);
+    connect(autoScrollTimer, SIGNAL(timeout()),
+             this, SLOT(doAutoScroll()));
+#ifndef NO_LINE_WIDGET
+    line1 = new QWidget(table->viewport(), "qt_line1");
+    line1->hide();
+    line1->setBackgroundMode(PaletteText);
+    table->addChild(line1);
+    line2 = new QWidget(table->viewport(), "qt_line2");
+    line2->hide();
+    line2->setBackgroundMode(PaletteText);
+    table->addChild(line2);
+#else
+    d = new Q3TableHeaderPrivate;
+    d->oldLinePos = -1; //outside, in contents coords
+#endif
+    connect(this, SIGNAL(sizeChange(int,int,int)),
+             this, SLOT(sectionWidthChanged(int,int,int)));
+    connect(this, SIGNAL(indexChange(int,int,int)),
+             this, SLOT(indexChanged(int,int,int)));
+
+    stretchTimer = new QTimer(this);
+    widgetStretchTimer = new QTimer(this);
+    connect(stretchTimer, SIGNAL(timeout()),
+             this, SLOT(updateStretches()));
+    connect(widgetStretchTimer, SIGNAL(timeout()),
+             this, SLOT(updateWidgetStretches()));
+    startPos = -1;
+}
+
+/*!
+    Adds a new section, \a size pixels wide (or high for vertical
+    headers) with the label \a s. If \a size is negative the section's
+    size is calculated based on the width (or height) of the label's
+    text.
+*/
+
+void Q3TableHeader::addLabel(const QString &s , int size)
+{
+    Q3Header::addLabel(s, size);
+    if (count() > (int)states.size()) {
+        int s = states.size();
+        states.resize(count());
+        stretchable.resize(count());
+        for (; s < count(); ++s) {
+            states[ s ] = Normal;
+            stretchable[ s ] = false;
+        }
+    }
+}
+
+void Q3TableHeader::removeLabel(int section)
+{
+    Q3Header::removeLabel(section);
+    if (section == (int)states.size() - 1) {
+        states.resize(states.size() - 1);
+        stretchable.resize(stretchable.size() - 1);
+    }
+}
+
+void Q3TableHeader::resizeArrays(int n)
+{
+    int old = states.size();
+    states.resize(n);
+    stretchable.resize(n);
+    if (n > old) {
+        for (int i = old; i < n; ++i) {
+            stretchable[ i ] = false;
+            states[ i ] = Normal;
+        }
+    }
+}
+
+void Q3TableHeader::setLabel(int section, const QString & s, int size)
+{
+    Q3Header::setLabel(section, s, size);
+    sectionLabelChanged(section);
+}
+
+void Q3TableHeader::setLabel(int section, const QIconSet & iconset,
+                             const QString & s, int size)
+{
+    Q3Header::setLabel(section, iconset, s, size);
+    sectionLabelChanged(section);
+}
+
+/*!
+    Sets the SectionState of section \a s to \a astate.
+
+    \sa sectionState()
+*/
+
+void Q3TableHeader::setSectionState(int s, SectionState astate)
+{
+    if (s < 0 || s >= (int)states.count())
+        return;
+    if (states.data()[ s ] == astate)
+        return;
+    if (isRowSelection(table->selectionMode()) && orientation() == Horizontal)
+        return;
+
+    states.data()[ s ] = astate;
+    if (updatesEnabled()) {
+        if (orientation() == Horizontal)
+            repaint(sectionPos(s) - offset(), 0, sectionSize(s), height(), false);
+        else
+            repaint(0, sectionPos(s) - offset(), width(), sectionSize(s), false);
+    }
+}
+
+void Q3TableHeader::setSectionStateToAll(SectionState state)
+{
+    if (isRowSelection(table->selectionMode()) && orientation() == Horizontal)
+        return;
+
+    register int *d = (int *) states.data();
+    int n = count();
+
+    while (n >= 4) {
+        d[0] = state;
+        d[1] = state;
+        d[2] = state;
+        d[3] = state;
+        d += 4;
+        n -= 4;
+    }
+
+    if (n > 0) {
+        d[0] = state;
+        if (n > 1) {
+            d[1] = state;
+            if (n > 2) {
+                d[2] = state;
+            }
+        }
+    }
+}
+
+/*!
+    Returns the SectionState of section \a s.
+
+    \sa setSectionState()
+*/
+
+Q3TableHeader::SectionState Q3TableHeader::sectionState(int s) const
+{
+    return (s < 0 || s >= (int)states.count() ? Normal : (Q3TableHeader::SectionState)states[s]);
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::paintEvent(QPaintEvent *e)
+{
+    QPainter p(this);
+    p.setPen(colorGroup().buttonText());
+    int pos = orientation() == Horizontal
+                     ? e->rect().left()
+                     : e->rect().top();
+    int id = mapToIndex(sectionAt(pos + offset()));
+    if (id < 0) {
+        if (pos > 0)
+            return;
+        else
+            id = 0;
+    }
+
+    QRegion reg = e->region();
+    for (int i = id; i < count(); i++) {
+        QRect r = sRect(i);
+        reg -= r;
+        p.save();
+        if (!(orientation() == Horizontal && isRowSelection(table->selectionMode())) &&
+             (sectionState(i) == Bold || sectionState(i) == Selected)) {
+            QFont f(font());
+            f.setBold(true);
+            p.setFont(f);
+        }
+        paintSection(&p, i, r);
+        p.restore();
+        if ((orientation() == Horizontal && r. right() >= e->rect().right())
+            || (orientation() == Vertical && r. bottom() >= e->rect().bottom()))
+            return;
+    }
+    p.end();
+    if (!reg.isEmpty())
+        erase(reg);
+}
+
+/*!
+    \reimp
+
+    Paints the header section with index \a index into the rectangular
+    region \a fr on the painter \a p.
+*/
+
+void Q3TableHeader::paintSection(QPainter *p, int index, const QRect& fr)
+{
+    int section = mapToSection(index);
+    if (section < 0 || cellSize(section) <= 0)
+        return;
+
+   if (sectionState(index) != Selected ||
+         (orientation() == Horizontal && isRowSelection(table->selectionMode()))) {
+        Q3Header::paintSection(p, index, fr);
+   } else {
+       QStyleOptionHeader opt;
+       opt.palette = palette();
+       opt.rect = fr;
+       opt.state = QStyle::State_Off | (orient == Qt::Horizontal ? QStyle::State_Horizontal
+                                                                 : QStyle::State_None);
+       if (isEnabled())
+           opt.state |= QStyle::State_Enabled;
+       if (isClickEnabled()) {
+           if (sectionState(index) == Selected) {
+               opt.state |= QStyle::State_Sunken;
+               if (!mousePressed)
+                   opt.state |= QStyle::State_On;
+           }
+       }
+       if (!(opt.state & QStyle::State_Sunken))
+           opt.state |= QStyle::State_Raised;
+       style()->drawControl(QStyle::CE_HeaderSection, &opt, p, this);
+       paintSectionLabel(p, index, fr);
+   }
+}
+
+static int real_pos(const QPoint &p, Qt::Orientation o)
+{
+    if (o == Qt::Horizontal)
+        return p.x();
+    return p.y();
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::mousePressEvent(QMouseEvent *e)
+{
+    if (e->button() != LeftButton)
+        return;
+    Q3Header::mousePressEvent(e);
+    mousePressed = true;
+    pressPos = real_pos(e->pos(), orientation());
+    if (!table->currentSel || (e->state() & ShiftButton) != ShiftButton)
+        startPos = -1;
+    setCaching(true);
+    resizedSection = -1;
+#ifdef QT_NO_CURSOR
+    isResizing = false;
+#else
+    isResizing = cursor().shape() != ArrowCursor;
+    if (!isResizing && sectionAt(pressPos) != -1)
+        doSelection(e);
+#endif
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::mouseMoveEvent(QMouseEvent *e)
+{
+    if ((e->state() & MouseButtonMask) != LeftButton // Using LeftButton simulates old behavior.
+#ifndef QT_NO_CURSOR
+         || cursor().shape() != ArrowCursor
+#endif
+         || ((e->state() & ControlButton) == ControlButton &&
+              (orientation() == Horizontal
+             ? table->columnMovingEnabled() : table->rowMovingEnabled()))) {
+        Q3Header::mouseMoveEvent(e);
+        return;
+    }
+
+    if (!doSelection(e))
+        Q3Header::mouseMoveEvent(e);
+}
+
+bool Q3TableHeader::doSelection(QMouseEvent *e)
+{
+    int p = real_pos(e->pos(), orientation()) + offset();
+
+    if (isRowSelection(table->selectionMode())) {
+        if (orientation() == Horizontal)
+            return true;
+        if (table->selectionMode() == Q3Table::SingleRow) {
+            int secAt = sectionAt(p);
+            if (secAt == -1)
+                return true;
+            table->setCurrentCell(secAt, table->currentColumn());
+            return true;
+        }
+    }
+
+    if (startPos == -1) {
+         int secAt = sectionAt(p);
+        if (((e->state() & ControlButton) != ControlButton && (e->state() & ShiftButton) != ShiftButton)
+            || table->selectionMode() == Q3Table::Single
+            || table->selectionMode() == Q3Table::SingleRow) {
+            startPos = p;
+            bool b = table->signalsBlocked();
+            table->blockSignals(true);
+            table->clearSelection();
+            table->blockSignals(b);
+        }
+        saveStates();
+
+        if (table->selectionMode() != Q3Table::NoSelection) {
+            startPos = p;
+            Q3TableSelection *oldSelection = table->currentSel;
+
+            if (orientation() == Vertical) {
+                if (!table->isRowSelected(secAt, true)) {
+                    table->currentSel = new Q3TableSelection();
+                    table->selections.append(table->currentSel);
+                    table->currentSel->init(secAt, 0);
+                    table->currentSel->expandTo(secAt, table->numCols() - 1);
+                    emit table->selectionChanged();
+                }
+                table->setCurrentCell(secAt, 0);
+            } else { // orientation == Horizontal
+                if (!table->isColumnSelected(secAt, true)) {
+                    table->currentSel = new Q3TableSelection();
+                    table->selections.append(table->currentSel);
+                    table->currentSel->init(0, secAt);
+                    table->currentSel->expandTo(table->numRows() - 1, secAt);
+                    emit table->selectionChanged();
+                }
+                table->setCurrentCell(0, secAt);
+            }
+
+            if ((orientation() == Horizontal && table->isColumnSelected(secAt))
+                || (orientation() == Vertical && table->isRowSelected(secAt))) {
+                setSectionState(secAt, Selected);
+            }
+
+             table->repaintSelections(oldSelection, table->currentSel,
+                                       orientation() == Horizontal,
+                                       orientation() == Vertical);
+            if (sectionAt(p) != -1)
+                 endPos = p;
+
+             return true;
+        }
+    }
+
+    if (sectionAt(p) != -1)
+        endPos = p;
+    if (startPos != -1) {
+        updateSelections();
+        p -= offset();
+        if (orientation() == Horizontal && (p < 0 || p > width())) {
+            doAutoScroll();
+            autoScrollTimer->start(100, true);
+        } else if (orientation() == Vertical && (p < 0 || p > height())) {
+            doAutoScroll();
+            autoScrollTimer->start(100, true);
+        }
+        return true;
+    }
+    return table->selectionMode() == Q3Table::NoSelection;
+}
+
+static inline bool mayOverwriteMargin(int before, int after)
+{
+    /*
+      0 is the only user value that we always respect. We also never
+      shrink a margin, in case the user wanted it that way.
+    */
+    return before != 0 && before < after;
+}
+
+void Q3TableHeader::sectionLabelChanged(int section)
+{
+    emit sectionSizeChanged(section);
+
+    // this does not really belong here
+    if (orientation() == Horizontal) {
+        int h = sizeHint().height();
+        if (h != height() && mayOverwriteMargin(table->topMargin(), h))
+            table->setTopMargin(h);
+    } else {
+        int w = sizeHint().width();
+        if (w != width() && mayOverwriteMargin((QApplication::reverseLayout() ? table->rightMargin() : table->leftMargin()), w))
+            table->setLeftMargin(w);
+    }
+}
+
+/*! \reimp */
+void Q3TableHeader::mouseReleaseEvent(QMouseEvent *e)
+{
+    if (e->button() != LeftButton)
+        return;
+    autoScrollTimer->stop();
+    mousePressed = false;
+    setCaching(false);
+    Q3Header::mouseReleaseEvent(e);
+#ifndef NO_LINE_WIDGET
+    line1->hide();
+    line2->hide();
+#else
+    if (d->oldLinePos >= 0)
+        if (orientation() == Horizontal)
+            table->updateContents(d->oldLinePos, table->contentsY(),
+                                   1, table->visibleHeight());
+        else
+            table->updateContents( table->contentsX(), d->oldLinePos,
+                                    table->visibleWidth(), 1);
+    d->oldLinePos = -1;
+#endif
+    if (resizedSection != -1) {
+        emit sectionSizeChanged(resizedSection);
+        updateStretches();
+    }
+
+    //Make sure all newly selected sections are painted one last time
+    QRect selectedRects;
+    for (int i = 0; i < count(); i++) {
+        if(sectionState(i) == Selected)
+            selectedRects |= sRect(i);
+    }
+    if(!selectedRects.isNull())
+        repaint(selectedRects);
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::mouseDoubleClickEvent(QMouseEvent *e)
+{
+    if (e->button() != LeftButton)
+        return;
+    if (isResizing) {
+        int p = real_pos(e->pos(), orientation()) + offset();
+        int section = sectionAt(p);
+        if (section == -1)
+            return;
+        section--;
+        if (p >= sectionPos(count() - 1) + sectionSize(count() - 1))
+            ++section;
+        while (sectionSize(section) == 0)
+            section--;
+        if (section < 0)
+            return;
+        int oldSize = sectionSize(section);
+        if (orientation() == Horizontal) {
+            table->adjustColumn(section);
+            int newSize = sectionSize(section);
+            if (oldSize != newSize)
+                emit sizeChange(section, oldSize, newSize);
+            for (int i = 0; i < table->numCols(); ++i) {
+                if (table->isColumnSelected(i) && sectionSize(i) != 0)
+                    table->adjustColumn(i);
+            }
+        } else {
+            table->adjustRow(section);
+            int newSize = sectionSize(section);
+            if (oldSize != newSize)
+                emit sizeChange(section, oldSize, newSize);
+            for (int i = 0; i < table->numRows(); ++i) {
+                if (table->isRowSelected(i)  && sectionSize(i) != 0)
+                    table->adjustRow(i);
+            }
+        }
+    }
+}
+
+/*! \reimp
+*/
+
+void Q3TableHeader::resizeEvent(QResizeEvent *e)
+{
+    stretchTimer->stop();
+    widgetStretchTimer->stop();
+    Q3Header::resizeEvent(e);
+    if (numStretches == 0)
+        return;
+    stretchTimer->start(0, true);
+}
+
+void Q3TableHeader::updateStretches()
+{
+    if (numStretches == 0)
+        return;
+
+    int dim = orientation() == Horizontal ? width() : height();
+    if (sectionPos(count() - 1) + sectionSize(count() - 1) == dim)
+        return;
+    int i;
+    int pd = dim - (sectionPos(count() - 1)
+                     + sectionSize(count() - 1));
+    bool block = signalsBlocked();
+    blockSignals(true);
+    for (i = 0; i < (int)stretchable.count(); ++i) {
+        if (!stretchable[i] ||
+             (stretchable[i] && table->d->hiddenCols[i]))
+            continue;
+        pd += sectionSize(i);
+    }
+    pd /= numStretches;
+    for (i = 0; i < (int)stretchable.count(); ++i) {
+        if (!stretchable[i] ||
+             (stretchable[i] && table->d->hiddenCols[i]))
+            continue;
+        if (i == (int)stretchable.count() - 1 &&
+             sectionPos(i) + pd < dim)
+            pd = dim - sectionPos(i);
+        resizeSection(i, QMAX(20, pd));
+    }
+    blockSignals(block);
+    table->repaintContents(false);
+    widgetStretchTimer->start(100, true);
+}
+
+void Q3TableHeader::updateWidgetStretches()
+{
+    QSize s = table->tableSize();
+    table->resizeContents(s.width(), s.height());
+    for (int i = 0; i < table->numCols(); ++i)
+        table->updateColWidgets(i);
+}
+
+void Q3TableHeader::updateSelections()
+{
+    if (table->selectionMode() == Q3Table::NoSelection ||
+         (isRowSelection(table->selectionMode()) && orientation() != Vertical ))
+        return;
+    int a = sectionAt(startPos);
+    int b = sectionAt(endPos);
+    int start = QMIN(a, b);
+    int end = QMAX(a, b);
+    register int *s = states.data();
+    for (int i = 0; i < count(); ++i) {
+        if (i < start || i > end)
+            *s = oldStates.data()[ i ];
+        else
+            *s = Selected;
+        ++s;
+    }
+    repaint(false);
+
+    if (table->currentSel) {
+        Q3TableSelection oldSelection = *table->currentSel;
+        if (orientation() == Vertical)
+            table->currentSel->expandTo(b, table->horizontalHeader()->count() - 1);
+        else
+            table->currentSel->expandTo(table->verticalHeader()->count() - 1, b);
+        table->repaintSelections(&oldSelection, table->currentSel,
+                                  orientation() == Horizontal,
+                                  orientation() == Vertical);
+    }
+    emit table->selectionChanged();
+}
+
+void Q3TableHeader::saveStates()
+{
+    oldStates.resize(count());
+    register int *s = states.data();
+    register int *s2 = oldStates.data();
+    for (int i = 0; i < count(); ++i) {
+        *s2 = *s;
+        ++s2;
+        ++s;
+    }
+}
+
+void Q3TableHeader::doAutoScroll()
+{
+    QPoint pos = mapFromGlobal(QCursor::pos());
+    int p = real_pos(pos, orientation()) + offset();
+    if (sectionAt(p) != -1)
+        endPos = p;
+    if (orientation() == Horizontal)
+        table->ensureVisible(endPos, table->contentsY());
+    else
+        table->ensureVisible(table->contentsX(), endPos);
+    updateSelections();
+    autoScrollTimer->start(100, true);
+}
+
+void Q3TableHeader::sectionWidthChanged(int col, int, int)
+{
+    resizedSection = col;
+    if (orientation() == Horizontal) {
+#ifndef NO_LINE_WIDGET
+        table->moveChild(line1, Q3Header::sectionPos(col) - 1,
+                          table->contentsY());
+        line1->resize(1, table->visibleHeight());
+        line1->show();
+        line1->raise();
+        table->moveChild(line2,
+                          Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1,
+                          table->contentsY());
+        line2->resize(1, table->visibleHeight());
+        line2->show();
+        line2->raise();
+#else
+        QPainter p(table->viewport());
+        int lx = Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1;
+        int ly = table->contentsY();
+
+        if (lx != d->oldLinePos) {
+            QPoint pt = table->contentsToViewport(QPoint(lx, ly));
+            p.drawLine(pt.x(), pt.y()+1,
+                        pt.x(), pt.y()+ table->visibleHeight());
+            if (d->oldLinePos >= 0)
+                table->repaintContents(d->oldLinePos, table->contentsY(),
+                                       1, table->visibleHeight());
+
+            d->oldLinePos = lx;
+        }
+#endif
+    } else {
+#ifndef NO_LINE_WIDGET
+        table->moveChild(line1, table->contentsX(),
+                          Q3Header::sectionPos(col) - 1);
+        line1->resize(table->visibleWidth(), 1);
+        line1->show();
+        line1->raise();
+        table->moveChild(line2, table->contentsX(),
+                          Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1);
+        line2->resize(table->visibleWidth(), 1);
+        line2->show();
+        line2->raise();
+
+#else
+        QPainter p(table->viewport());
+        int lx = table->contentsX();
+        int ly = Q3Header::sectionPos(col) + Q3Header::sectionSize(col) - 1;
+
+        if (ly != d->oldLinePos) {
+            QPoint pt = table->contentsToViewport(QPoint(lx, ly));
+            p.drawLine(pt.x()+1, pt.y(),
+                        pt.x() + table->visibleWidth(), pt.y());
+            if (d->oldLinePos >= 0)
+                table->repaintContents( table->contentsX(), d->oldLinePos,
+                                        table->visibleWidth(), 1);
+            d->oldLinePos = ly;
+        }
+
+#endif
+    }
+}
+
+/*!
+    \reimp
+
+    Returns the size of section \a section in pixels or -1 if \a
+    section is out of range.
+*/
+
+int Q3TableHeader::sectionSize(int section) const
+{
+    if (count() <= 0 || section < 0 || section >= count())
+        return -1;
+    if (caching && section < (int)sectionSizes.count())
+         return sectionSizes[ section ];
+    return Q3Header::sectionSize(section);
+}
+
+/*!
+    \reimp
+
+    Returns the start position of section \a section in pixels or -1
+    if \a section is out of range.
+
+    \sa sectionAt()
+*/
+
+int Q3TableHeader::sectionPos(int section) const
+{
+    if (count() <= 0 || section < 0 || section >= count())
+        return -1;
+    if (caching && section < (int)sectionPoses.count())
+        return sectionPoses[ section ];
+    return Q3Header::sectionPos(section);
+}
+
+/*!
+    \reimp
+
+    Returns the number of the section at index position \a pos or -1
+    if there is no section at the position given.
+
+    \sa sectionPos()
+*/
+
+int Q3TableHeader::sectionAt(int pos) const
+{
+    if (!caching || sectionSizes.count() <= 0 || sectionPoses.count() <= 0)
+        return Q3Header::sectionAt(pos);
+    if (count() <= 0 || pos > sectionPoses[ count() - 1 ] + sectionSizes[ count() - 1 ])
+        return -1;
+    int l = 0;
+    int r = count() - 1;
+    int i = ((l+r+1) / 2);
+    while (r - l) {
+        if (sectionPoses[i] > pos)
+            r = i -1;
+        else
+            l = i;
+        i = ((l+r+1) / 2);
+    }
+    if (sectionPoses[i] <= pos &&
+         pos <= sectionPoses[i] + sectionSizes[ mapToSection(i) ])
+        return mapToSection(i);
+    return -1;
+}
+
+void Q3TableHeader::updateCache()
+{
+    sectionPoses.resize(count());
+    sectionSizes.resize(count());
+    if (!caching)
+        return;
+    for (int i = 0; i < count(); ++i) {
+        sectionSizes[ i ] = Q3Header::sectionSize(i);
+        sectionPoses[ i ] = Q3Header::sectionPos(i);
+    }
+}
+
+void Q3TableHeader::setCaching(bool b)
+{
+    if (caching == b)
+        return;
+    caching = b;
+    sectionPoses.resize(count());
+    sectionSizes.resize(count());
+    if (b) {
+        for (int i = 0; i < count(); ++i) {
+            sectionSizes[ i ] = Q3Header::sectionSize(i);
+            sectionPoses[ i ] = Q3Header::sectionPos(i);
+        }
+    }
+}
+
+/*!
+    If \a b is true, section \a s is stretchable; otherwise the
+    section is not stretchable.
+
+    \sa isSectionStretchable()
+*/
+
+void Q3TableHeader::setSectionStretchable(int s, bool b)
+{
+    if (stretchable[ s ] == b)
+        return;
+    stretchable[ s ] = b;
+    if (b)
+        numStretches++;
+    else
+        numStretches--;
+}
+
+/*!
+    Returns true if section \a s is stretcheable; otherwise returns
+    false.
+
+    \sa setSectionStretchable()
+*/
+
+bool Q3TableHeader::isSectionStretchable(int s) const
+{
+    return stretchable[ s ];
+}
+
+void Q3TableHeader::swapSections(int oldIdx, int newIdx, bool swapTable)
+{
+    extern bool qt_qheader_label_return_null_strings; // qheader.cpp
+    qt_qheader_label_return_null_strings = true;
+
+    QIconSet oldIconSet, newIconSet;
+    if (iconSet(oldIdx))
+        oldIconSet = *iconSet(oldIdx);
+    if (iconSet(newIdx))
+        newIconSet = *iconSet(newIdx);
+    QString oldLabel = label(oldIdx);
+    QString newLabel = label(newIdx);
+    bool sectionsHasContent = !(oldIconSet.isNull() && newIconSet.isNull()
+                            && oldLabel.isNull() && newLabel.isNull());
+    if (sectionsHasContent) {
+        Q3HeaderData *data = static_cast<Q3Header*>(this)->d;
+        bool oldNullLabel = qt_get_null_label_bit(data, oldIdx);
+        bool newNullLabel = qt_get_null_label_bit(data, newIdx);
+        setLabel(oldIdx, newIconSet, newLabel);
+        setLabel(newIdx, oldIconSet, oldLabel);
+        qt_set_null_label_bit(data, oldIdx, newNullLabel);
+        qt_set_null_label_bit(data, newIdx, oldNullLabel);
+    }
+
+    qt_qheader_label_return_null_strings = false;
+
+    int w1 = sectionSize(oldIdx);
+    int w2 = sectionSize(newIdx);
+    if (w1 != w2) {
+        resizeSection(oldIdx, w2);
+        resizeSection(newIdx, w1);
+    }
+
+    if (!swapTable)
+        return;
+    if (orientation() == Horizontal)
+        table->swapColumns(oldIdx, newIdx);
+    else
+        table->swapRows(oldIdx, newIdx);
+}
+
+void Q3TableHeader::indexChanged(int sec, int oldIdx, int newIdx)
+{
+    newIdx = mapToIndex(sec);
+    if (oldIdx > newIdx)
+        moveSection(sec, oldIdx + 1);
+    else
+        moveSection(sec, oldIdx);
+
+    if (oldIdx < newIdx) {
+        while (oldIdx < newIdx) {
+            swapSections(oldIdx, oldIdx + 1);
+            oldIdx++;
+        }
+    } else {
+        while (oldIdx > newIdx) {
+            swapSections(oldIdx - 1, oldIdx);
+            oldIdx--;
+        }
+    }
+
+    table->repaintContents(table->contentsX(), table->contentsY(),
+                            table->visibleWidth(), table->visibleHeight());
+}
+
+void Q3TableHeader::setLabels(const QStringList & labels)
+{
+    int i = 0;
+    const int c = QMIN(count(), (int)labels.count());
+    bool updates = updatesEnabled();
+    if (updates)
+        setUpdatesEnabled(false);
+    for (QStringList::ConstIterator it = labels.begin(); i < c; ++i, ++it) {
+        if (i == c - 1) {
+            if (updates)
+                setUpdatesEnabled(true);
+            setLabel(i, *it);
+        } else {
+            Q3Header::setLabel(i, *it);
+            emit sectionSizeChanged(i);
+        }
+    }
+}
+
+QT_END_NAMESPACE
+
+#include "q3table.moc"