--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/script/api/qscriptstring.cpp Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,199 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtScript module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "config.h" // compile on Windows
+#include "qscriptstring.h"
+#include "qscriptstring_p.h"
+#include "qscriptengine.h"
+#include "qscriptengine_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \since 4.4
+ \class QScriptString
+
+ \brief The QScriptString class acts as a handle to "interned" strings in a QScriptEngine.
+
+ \ingroup script
+
+
+ QScriptString can be used to achieve faster (repeated)
+ property getting/setting, and comparison of property names, of
+ script objects.
+
+ To get a QScriptString representation of a string, pass the string
+ to QScriptEngine::toStringHandle(). The typical usage pattern is to
+ register one or more pre-defined strings when setting up your script
+ environment, then subsequently use the relevant QScriptString as
+ argument to e.g. QScriptValue::property().
+
+ Call the toString() function to obtain the string that a
+ QScriptString represents.
+*/
+
+/*!
+ Constructs an invalid QScriptString.
+*/
+QScriptString::QScriptString()
+ : d_ptr(0)
+{
+}
+
+/*!
+ Constructs a new QScriptString that is a copy of \a other.
+*/
+QScriptString::QScriptString(const QScriptString &other)
+ : d_ptr(other.d_ptr)
+{
+ if (d_func() && (d_func()->type == QScriptStringPrivate::StackAllocated)) {
+ Q_ASSERT(d_func()->ref != 1);
+ d_ptr.detach();
+ d_func()->ref = 1;
+ d_func()->type = QScriptStringPrivate::HeapAllocated;
+ d_func()->engine->registerScriptString(d_func());
+ }
+}
+
+/*!
+ Destroys this QScriptString.
+*/
+QScriptString::~QScriptString()
+{
+ Q_D(QScriptString);
+ if (d) {
+ switch (d->type) {
+ case QScriptStringPrivate::StackAllocated:
+ Q_ASSERT(d->ref == 1);
+ d->ref.ref(); // avoid deletion
+ break;
+ case QScriptStringPrivate::HeapAllocated:
+ if (d->engine && (d->ref == 1))
+ d->engine->unregisterScriptString(d);
+ break;
+ }
+ }
+}
+
+/*!
+ Assigns the \a other value to this QScriptString.
+*/
+QScriptString &QScriptString::operator=(const QScriptString &other)
+{
+ if (d_func() && d_func()->engine && (d_func()->ref == 1) && (d_func()->type == QScriptStringPrivate::HeapAllocated)) {
+ // current d_ptr will be deleted at the assignment below, so unregister it first
+ d_func()->engine->unregisterScriptString(d_func());
+ }
+ d_ptr = other.d_ptr;
+ if (d_func() && (d_func()->type == QScriptStringPrivate::StackAllocated)) {
+ Q_ASSERT(d_func()->ref != 1);
+ d_ptr.detach();
+ d_func()->ref = 1;
+ d_func()->type = QScriptStringPrivate::HeapAllocated;
+ d_func()->engine->registerScriptString(d_func());
+ }
+ return *this;
+}
+
+/*!
+ Returns true if this QScriptString is valid; otherwise
+ returns false.
+*/
+bool QScriptString::isValid() const
+{
+ return QScriptStringPrivate::isValid(*this);
+}
+
+/*!
+ Returns true if this QScriptString is equal to \a other;
+ otherwise returns false.
+*/
+bool QScriptString::operator==(const QScriptString &other) const
+{
+ Q_D(const QScriptString);
+ if (!d || !other.d_func())
+ return d == other.d_func();
+ return d->identifier == other.d_func()->identifier;
+}
+
+/*!
+ Returns true if this QScriptString is not equal to \a other;
+ otherwise returns false.
+*/
+bool QScriptString::operator!=(const QScriptString &other) const
+{
+ return !operator==(other);
+}
+
+/*!
+ Returns the string that this QScriptString represents, or a
+ null string if this QScriptString is not valid.
+
+ \sa isValid()
+*/
+QString QScriptString::toString() const
+{
+ Q_D(const QScriptString);
+ if (!d || !d->engine)
+ return QString();
+ return d->identifier.ustring();
+}
+
+/*!
+ Returns the string that this QScriptString represents, or a
+ null string if this QScriptString is not valid.
+
+ \sa toString()
+*/
+QScriptString::operator QString() const
+{
+ return toString();
+}
+
+uint qHash(const QScriptString &key)
+{
+ QScriptStringPrivate *d = QScriptStringPrivate::get(key);
+ if (!d)
+ return 0;
+ return qHash(d->identifier.ustring().rep());
+}
+
+QT_END_NAMESPACE