tests/auto/qpainterpath/tst_qpainterpath.cpp
changeset 0 1918ee327afb
child 4 3b1da2848fc7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tests/auto/qpainterpath/tst_qpainterpath.cpp	Mon Jan 11 14:00:40 2010 +0000
@@ -0,0 +1,1213 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+
+#include <qfile.h>
+#include <qpainterpath.h>
+#include <qpen.h>
+
+#define _USE_MATH_DEFINES
+#include <math.h>
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+class tst_QPainterPath : public QObject
+{
+    Q_OBJECT
+
+public:
+
+private slots:
+    void getSetCheck();
+    void contains_QPointF_data();
+    void contains_QPointF();
+
+    void contains_QRectF_data();
+    void contains_QRectF();
+
+    void intersects_QRectF_data();
+    void intersects_QRectF();
+
+    void testContainsAndIntersects_data();
+    void testContainsAndIntersects();
+
+    void testSimplified_data();
+    void testSimplified();
+
+    void testStroker_data();
+    void testStroker();
+
+    void currentPosition();
+
+    void testOperatorEquals();
+    void testOperatorEquals_fuzzy();
+    void testOperatorDatastream();
+
+    void testArcMoveTo_data();
+    void testArcMoveTo();
+    void setElementPositionAt();
+
+    void testOnPath_data();
+    void testOnPath();
+
+    void pointAtPercent_data();
+    void pointAtPercent();
+
+    void angleAtPercent();
+
+    void arcWinding_data();
+    void arcWinding();
+
+    void testToFillPolygons();
+
+    void closing();
+
+    void operators_data();
+    void operators();
+
+    void connectPathDuplicatePoint();
+
+    void translate();
+};
+
+// Testing get/set functions
+void tst_QPainterPath::getSetCheck()
+{
+    QPainterPathStroker obj1;
+    // qreal QPainterPathStroker::width()
+    // void QPainterPathStroker::setWidth(qreal)
+    obj1.setWidth(0.0);
+    QCOMPARE(qreal(1.0), obj1.width()); // Pathstroker sets with to 1 if <= 0
+    obj1.setWidth(0.5);
+    QCOMPARE(qreal(0.5), obj1.width());
+    obj1.setWidth(1.1);
+    QCOMPARE(qreal(1.1), obj1.width());
+
+    // qreal QPainterPathStroker::miterLimit()
+    // void QPainterPathStroker::setMiterLimit(qreal)
+    obj1.setMiterLimit(0.0);
+    QCOMPARE(qreal(0.0), obj1.miterLimit());
+    obj1.setMiterLimit(1.1);
+    QCOMPARE(qreal(1.1), obj1.miterLimit());
+
+    // qreal QPainterPathStroker::curveThreshold()
+    // void QPainterPathStroker::setCurveThreshold(qreal)
+    obj1.setCurveThreshold(0.0);
+    QCOMPARE(qreal(0.0), obj1.curveThreshold());
+    obj1.setCurveThreshold(1.1);
+    QCOMPARE(qreal(1.1), obj1.curveThreshold());
+}
+
+Q_DECLARE_METATYPE(QPainterPath)
+Q_DECLARE_METATYPE(QPointF)
+Q_DECLARE_METATYPE(QRectF)
+
+void tst_QPainterPath::currentPosition()
+{
+    QPainterPath p;
+
+    QCOMPARE(p.currentPosition(), QPointF());
+
+    p.moveTo(100, 100);
+    QCOMPARE(p.currentPosition(), QPointF(100, 100));
+
+    p.lineTo(200, 200);
+    QCOMPARE(p.currentPosition(), QPointF(200, 200));
+
+    p.cubicTo(300, 200, 200, 300, 500, 500);
+    QCOMPARE(p.currentPosition(), QPointF(500, 500));
+}
+
+void tst_QPainterPath::contains_QPointF_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<QPointF>("pt");
+    QTest::addColumn<bool>("contained");
+
+    QPainterPath path;
+    path.addRect(0, 0, 100, 100);
+
+    // #####
+    // #   #
+    // #   #
+    // #   #
+    // #####
+
+    QTest::newRow("[0,0] in [0,0,100,100]") << path << QPointF(0, 0) << true;
+
+    QTest::newRow("[99,0] in [0,0,100,100]") << path << QPointF(99, 0) << true;
+    QTest::newRow("[0,99] in [0,0,100,100]") << path << QPointF(0, 99) << true;
+    QTest::newRow("[99,99] in [0,0,100,100]") << path << QPointF(99, 99) << true;
+
+    QTest::newRow("[99.99,0] in [0,0,100,100]") << path << QPointF(99.99, 0) << true;
+    QTest::newRow("[0,99.99] in [0,0,100,100]") << path << QPointF(0, 99.99) << true;
+    QTest::newRow("[99.99,99.99] in [0,0,100,100]") << path << QPointF(99.99, 99.99) << true;
+
+    QTest::newRow("[0.01,0.01] in [0,0,100,100]") << path << QPointF(0.01, 0.01) << true;
+    QTest::newRow("[0,0.01] in [0,0,100,100]") << path << QPointF(0, 0.01) << true;
+    QTest::newRow("[0.01,0] in [0,0,100,100]") << path << QPointF(0.01, 0) << true;
+
+    QTest::newRow("[-0.01,-0.01] in [0,0,100,100]") << path << QPointF(-0.01, -0.01) << false;
+    QTest::newRow("[-0,-0.01] in [0,0,100,100]") << path << QPointF(0, -0.01) << false;
+    QTest::newRow("[-0.01,0] in [0,0,100,100]") << path << QPointF(-0.01, 0) << false;
+
+
+    QTest::newRow("[-10,0] in [0,0,100,100]") << path << QPointF(-10, 0) << false;
+    QTest::newRow("[100,0] in [0,0,100,100]") << path << QPointF(100, 0) << false;
+
+    QTest::newRow("[0,-10] in [0,0,100,100]") << path << QPointF(0, -10) << false;
+    QTest::newRow("[0,100] in [0,0,100,100]") << path << QPointF(0, 100) << false;
+
+    QTest::newRow("[100.1,0] in [0,0,100,100]") << path << QPointF(100.1, 0) << false;
+    QTest::newRow("[0,100.1] in [0,0,100,100]") << path << QPointF(0, 100.1) << false;
+
+    path.addRect(50, 50, 100, 100);
+
+    // #####
+    // #   #
+    // # #####
+    // # # # #
+    // ##### #
+    //   #   #
+    //   #####
+
+    QTest::newRow("[49,49] in 2 rects") << path << QPointF(49,49) << true;
+    QTest::newRow("[50,50] in 2 rects") << path << QPointF(50,50) << false;
+    QTest::newRow("[100,100] in 2 rects") << path << QPointF(100,100) << true;
+
+    path.setFillRule(Qt::WindingFill);
+    QTest::newRow("[50,50] in 2 rects (winding)") << path << QPointF(50,50) << true;
+
+    path.addEllipse(0, 0, 150, 150);
+
+    // #####
+    // ##  ##
+    // # #####
+    // # # # #
+    // ##### #
+    //  ##  ##
+    //   #####
+
+    QTest::newRow("[50,50] in complex (winding)") << path << QPointF(50, 50) << true;
+
+    path.setFillRule(Qt::OddEvenFill);
+    QTest::newRow("[50,50] in complex (windinf)") << path << QPointF(50, 50) << true;
+    QTest::newRow("[49,49] in complex") << path << QPointF(49,49) << false;
+    QTest::newRow("[100,100] in complex") << path << QPointF(49,49) << false;
+
+
+    // unclosed triangle
+    path = QPainterPath();
+    path.moveTo(100, 100);
+    path.lineTo(130, 70);
+    path.lineTo(150, 110);
+
+    QTest::newRow("[100,100] in triangle") << path << QPointF(100, 100) << true;
+    QTest::newRow("[140,100] in triangle") << path << QPointF(140, 100) << true;
+    QTest::newRow("[130,80] in triangle") << path << QPointF(130, 80) << true;
+
+    QTest::newRow("[110,80] in triangle") << path << QPointF(110, 80) << false;
+    QTest::newRow("[150,100] in triangle") << path << QPointF(150, 100) << false;
+    QTest::newRow("[120,110] in triangle") << path << QPointF(120, 110) << false;
+
+    QRectF base_rect(0, 0, 20, 20);
+
+    path = QPainterPath();
+    path.addEllipse(base_rect);
+
+    // not strictly precise, but good enougth to verify fair precision.
+    QPainterPath inside;
+    inside.addEllipse(base_rect.adjusted(5, 5, -5, -5));
+    QPolygonF inside_poly = inside.toFillPolygon();
+    for (int i=0; i<inside_poly.size(); ++i)
+        QTest::newRow("inside_ellipse") << path << inside_poly.at(i) << true;
+
+    QPainterPath outside;
+    outside.addEllipse(base_rect.adjusted(-5, -5, 5, 5));
+    QPolygonF outside_poly = outside.toFillPolygon();
+    for (int i=0; i<outside_poly.size(); ++i)
+        QTest::newRow("outside_ellipse") << path << outside_poly.at(i) << false;
+
+    path = QPainterPath();
+    base_rect = QRectF(50, 50, 200, 200);
+    path.addEllipse(base_rect);
+    path.setFillRule(Qt::WindingFill);
+
+    QTest::newRow("topleft outside ellipse") << path << base_rect.topLeft() << false;
+    QTest::newRow("topright outside ellipse") << path << base_rect.topRight() << false;
+    QTest::newRow("bottomright outside ellipse") << path << base_rect.bottomRight() << false;
+    QTest::newRow("bottomleft outside ellipse") << path << base_rect.bottomLeft() << false;
+
+    // Test horizontal curve segment
+    path = QPainterPath();
+    path.moveTo(100, 100);
+    path.cubicTo(120, 100, 180, 100, 200, 100);
+    path.lineTo(150, 200);
+    path.closeSubpath();
+
+    QTest::newRow("horizontal cubic, out left") << path << QPointF(0, 100) << false;
+    QTest::newRow("horizontal cubic, out right") << path << QPointF(300, 100) <<false;
+    QTest::newRow("horizontal cubic, in mid") << path << QPointF(150, 100) << true;
+}
+
+void tst_QPainterPath::contains_QPointF()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(QPointF, pt);
+    QFETCH(bool, contained);
+
+    QCOMPARE(path.contains(pt), contained);
+}
+
+void tst_QPainterPath::contains_QRectF_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<QRectF>("rect");
+    QTest::addColumn<bool>("contained");
+
+    QPainterPath path;
+    path.addRect(0, 0, 100, 100);
+
+    QTest::newRow("same rect") << path << QRectF(0.1, 0.1, 99, 99) << true; // ###
+    QTest::newRow("outside") << path << QRectF(-1, -1, 100, 100) << false;
+    QTest::newRow("covers") << path << QRectF(-1, -1, 102, 102) << false;
+    QTest::newRow("left") << path << QRectF(-10, 50, 5, 5) << false;
+    QTest::newRow("top") << path << QRectF(50, -10, 5, 5) << false;
+    QTest::newRow("right") << path << QRectF(110, 50, 5, 5) << false;
+    QTest::newRow("bottom") << path << QRectF(50, 110, 5, 5) << false;
+
+    path.addRect(50, 50, 100, 100);
+
+    QTest::newRow("r1 top") << path << QRectF(0.1, 0.1, 99, 49) << true;
+    QTest::newRow("r1 left") << path << QRectF(0.1, 0.1, 49, 99) << true;
+    QTest::newRow("r2 right") << path << QRectF(100.01, 50.1, 49, 99) << true;
+    QTest::newRow("r2 bottom") << path << QRectF(50.1, 100.1, 99, 49) << true;
+    QTest::newRow("inside 2 rects") << path << QRectF(51, 51, 48, 48) << false;
+    QTest::newRow("topRight 2 rects") << path << QRectF(100, 0, 49, 49) << false;
+    QTest::newRow("bottomLeft 2 rects") << path << QRectF(0, 100, 49, 49) << false;
+
+    path.setFillRule(Qt::WindingFill);
+    QTest::newRow("inside 2 rects (winding)") << path << QRectF(51, 51, 48, 48) << true;
+
+    path.addEllipse(0, 0, 150, 150);
+    QTest::newRow("topRight 2 rects") << path << QRectF(100, 25, 24, 24) << true;
+    QTest::newRow("bottomLeft 2 rects") << path << QRectF(25, 100, 24, 24) << true;
+
+    path.setFillRule(Qt::OddEvenFill);
+    QTest::newRow("inside 2 rects") << path << QRectF(50, 50, 49, 49) << false;
+}
+
+void tst_QPainterPath::contains_QRectF()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(QRectF, rect);
+    QFETCH(bool, contained);
+
+    QCOMPARE(path.contains(rect), contained);
+}
+
+static inline QPainterPath rectPath(qreal x, qreal y, qreal w, qreal h)
+{
+    QPainterPath path;
+    path.addRect(x, y, w, h);
+    path.closeSubpath();
+    return path;
+}
+
+static inline QPainterPath ellipsePath(qreal x, qreal y, qreal w, qreal h)
+{
+    QPainterPath path;
+    path.addEllipse(x, y, w, h);
+    path.closeSubpath();
+    return path;
+}
+
+static inline QPainterPath linePath(qreal x1, qreal y1, qreal x2, qreal y2)
+{
+    QPainterPath path;
+    path.moveTo(x1, y1);
+    path.lineTo(x2, y2);
+    return path;
+}
+
+void tst_QPainterPath::intersects_QRectF_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<QRectF>("rect");
+    QTest::addColumn<bool>("intersects");
+
+    QPainterPath path;
+    path.addRect(0, 0, 100, 100);
+
+    QTest::newRow("same rect") << path << QRectF(0.1, 0.1, 99, 99) << true; // ###
+    QTest::newRow("outside") << path << QRectF(-1, -1, 100, 100) << true;
+    QTest::newRow("covers") << path << QRectF(-1, -1, 102, 102) << true;
+    QTest::newRow("left") << path << QRectF(-10, 50, 5, 5) << false;
+    QTest::newRow("top") << path << QRectF(50, -10, 5, 5) << false;
+    QTest::newRow("right") << path << QRectF(110, 50, 5, 5) << false;
+    QTest::newRow("bottom") << path << QRectF(50, 110, 5, 5) << false;
+
+    path.addRect(50, 50, 100, 100);
+
+    QTest::newRow("r1 top") << path << QRectF(0.1, 0.1, 99, 49) << true;
+    QTest::newRow("r1 left") << path << QRectF(0.1, 0.1, 49, 99) << true;
+    QTest::newRow("r2 right") << path << QRectF(100.01, 50.1, 49, 99) << true;
+    QTest::newRow("r2 bottom") << path << QRectF(50.1, 100.1, 99, 49) << true;
+    QTest::newRow("inside 2 rects") << path << QRectF(51, 51, 48, 48) << false;
+
+    path.setFillRule(Qt::WindingFill);
+    QTest::newRow("inside 2 rects (winding)") << path << QRectF(51, 51, 48, 48) << true;
+
+    path.addEllipse(0, 0, 150, 150);
+    QTest::newRow("topRight 2 rects") << path << QRectF(100, 25, 24, 24) << true;
+    QTest::newRow("bottomLeft 2 rects") << path << QRectF(25, 100, 24, 24) << true;
+
+    QTest::newRow("horizontal line") << linePath(0, 0, 10, 0) << QRectF(1, -1, 2, 2) << true;
+    QTest::newRow("vertical line") << linePath(0, 0, 0, 10) << QRectF(-1, 1, 2, 2) << true;
+}
+
+void tst_QPainterPath::intersects_QRectF()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(QRectF, rect);
+    QFETCH(bool, intersects);
+
+    QCOMPARE(path.intersects(rect), intersects);
+}
+
+
+void tst_QPainterPath::testContainsAndIntersects_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<QPainterPath>("candidate");
+    QTest::addColumn<bool>("contained");
+    QTest::addColumn<bool>("intersects");
+
+    QTest::newRow("rect vs small ellipse (upper left)") << rectPath(0, 0, 100, 100) << ellipsePath(0, 0, 50, 50) << false << true;
+    QTest::newRow("rect vs small ellipse (upper right)") << rectPath(0, 0, 100, 100) << ellipsePath(50, 0, 50, 50) << false << true;
+    QTest::newRow("rect vs small ellipse (lower right)") << rectPath(0, 0, 100, 100) << ellipsePath(50, 50, 50, 50) << false << true;
+    QTest::newRow("rect vs small ellipse (lower left)") << rectPath(0, 0, 100, 100) << ellipsePath(0, 50, 50, 50) << false << true;
+    QTest::newRow("rect vs small ellipse (centered)") << rectPath(0, 0, 100, 100) << ellipsePath(25, 25, 50, 50) << true << true;
+    QTest::newRow("rect vs equal ellipse") << rectPath(0, 0, 100, 100) << ellipsePath(0, 0, 100, 100) << false << true;
+    QTest::newRow("rect vs big ellipse") << rectPath(0, 0, 100, 100) << ellipsePath(-10, -10, 120, 120) << false << true;
+
+    QPainterPath twoEllipses = ellipsePath(0, 0, 100, 100).united(ellipsePath(200, 0, 100, 100));
+
+    QTest::newRow("rect vs two small ellipses") << rectPath(0, 0, 100, 100) << ellipsePath(25, 25, 50, 50).united(ellipsePath(225, 25, 50, 50)) << false << true;
+    QTest::newRow("rect vs two equal ellipses") << rectPath(0, 0, 100, 100) << twoEllipses << false << true;
+
+    QTest::newRow("rect vs self") << rectPath(0, 0, 100, 100) << rectPath(0, 0, 100, 100) << false << true;
+    QTest::newRow("ellipse vs self") << ellipsePath(0, 0, 100, 100) << ellipsePath(0, 0, 100, 100) << false << true;
+
+    QPainterPath twoRects = rectPath(0, 0, 100, 100).united(rectPath(200, 0, 100, 100));
+    QTest::newRow("two rects vs small ellipse (upper left)") << twoRects << ellipsePath(0, 0, 50, 50) << false << true;
+    QTest::newRow("two rects vs small ellipse (upper right)") << twoRects << ellipsePath(50, 0, 50, 50) << false << true;
+    QTest::newRow("two rects vs small ellipse (lower right)") << twoRects << ellipsePath(50, 50, 50, 50) << false << true;
+    QTest::newRow("two rects vs small ellipse (lower left)") << twoRects << ellipsePath(0, 50, 50, 50) << false << true;
+    QTest::newRow("two rects vs small ellipse (centered)") << twoRects << ellipsePath(25, 25, 50, 50) << true << true;
+    QTest::newRow("two rects vs equal ellipse") << twoRects << ellipsePath(0, 0, 100, 100) << false << true;
+    QTest::newRow("two rects vs big ellipse") << twoRects << ellipsePath(-10, -10, 120, 120) << false << true;
+
+    QTest::newRow("two rects vs two small ellipses") << twoRects << ellipsePath(25, 25, 50, 50).united(ellipsePath(225, 25, 50, 50)) << true << true;
+    QTest::newRow("two rects vs two equal ellipses") << twoRects << ellipsePath(0, 0, 100, 100).united(ellipsePath(200, 0, 100, 100)) << false << true;
+
+    QTest::newRow("two rects vs self") << twoRects << twoRects << false << true;
+    QTest::newRow("two ellipses vs self") << twoEllipses << twoEllipses << false << true;
+
+    QPainterPath windingRect = rectPath(0, 0, 100, 100);
+    windingRect.addRect(25, 25, 100, 50);
+    windingRect.setFillRule(Qt::WindingFill);
+
+    QTest::newRow("rect with winding rule vs tall rect") << windingRect << rectPath(40, 20, 20, 60) << true << true;
+    QTest::newRow("rect with winding rule vs self") << windingRect << windingRect << false << true;
+
+    QPainterPath thickFrame = rectPath(0, 0, 100, 100).subtracted(rectPath(25, 25, 50, 50));
+    QPainterPath thinFrame = rectPath(10, 10, 80, 80).subtracted(rectPath(15, 15, 70, 70));
+
+    QTest::newRow("thin frame in thick frame") << thickFrame << thinFrame << true << true;
+    QTest::newRow("rect in thick frame") << thickFrame << rectPath(40, 40, 20, 20) << false << false;
+    QTest::newRow("rect in thin frame") << thinFrame << rectPath(40, 40, 20, 20) << false << false;
+
+    QPainterPath ellipses;
+    ellipses.addEllipse(0, 0, 10, 10);
+    ellipses.addEllipse(4, 4, 2, 2);
+    ellipses.setFillRule(Qt::WindingFill);
+
+    // the definition of QPainterPath::intersects() and contains() is fill-area based,
+    QTest::newRow("line in rect") << rectPath(0, 0, 100, 100) << linePath(10, 10, 90, 90) << true << true;
+    QTest::newRow("horizontal line in rect") << rectPath(0, 0, 100, 100) << linePath(10, 50, 90, 50) << true << true;
+    QTest::newRow("vertical line in rect") << rectPath(0, 0, 100, 100) << linePath(50, 10, 50, 90) << true << true;
+
+    QTest::newRow("line through rect") << rectPath(0, 0, 100, 100) << linePath(-10, -10, 110, 110) << false << true;
+    QTest::newRow("line through rect 2") << rectPath(0, 0, 100, 100) << linePath(-10, 0, 110, 100) << false << true;
+    QTest::newRow("line through rect 3") << rectPath(0, 0, 100, 100) << linePath(5, 10, 110, 100) << false << true;
+    QTest::newRow("line through rect 4") << rectPath(0, 0, 100, 100) << linePath(-10, 0, 90, 90) << false << true;
+
+    QTest::newRow("horizontal line through rect") << rectPath(0, 0, 100, 100) << linePath(-10, 50, 110, 50) << false << true;
+    QTest::newRow("vertical line through rect") << rectPath(0, 0, 100, 100) << linePath(50, -10, 50, 110) << false << true;
+
+    QTest::newRow("line vs line") << linePath(0, 0, 10, 10) << linePath(10, 0, 0, 10) << false << true;
+
+    QTest::newRow("line in rect with hole") << rectPath(0, 0, 10, 10).subtracted(rectPath(2, 2, 6, 6)) << linePath(4, 4, 6, 6) << false << false;
+    QTest::newRow("line in ellipse") << ellipses << linePath(3, 5, 7, 5) << false << true;
+    QTest::newRow("line in ellipse 2") << ellipses << linePath(4.5, 5, 5.5, 5) << true << true;
+
+    QTest::newRow("winding ellipse") << ellipses << ellipsePath(4, 4, 2, 2) << false << true;
+    QTest::newRow("winding ellipse 2") << ellipses << ellipsePath(4.5, 4.5, 1, 1) << true << true;
+    ellipses.setFillRule(Qt::OddEvenFill);
+    QTest::newRow("odd even ellipse") << ellipses << ellipsePath(4, 4, 2, 2) << false << true;
+    QTest::newRow("odd even ellipse 2") << ellipses << ellipsePath(4.5, 4.5, 1, 1) << false << false;
+}
+
+void tst_QPainterPath::testContainsAndIntersects()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(QPainterPath, candidate);
+    QFETCH(bool, contained);
+    QFETCH(bool, intersects);
+
+    QCOMPARE(path.intersects(candidate), intersects);
+    QCOMPARE(path.contains(candidate), contained);
+}
+
+void tst_QPainterPath::testSimplified_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<int>("elements");
+
+    QTest::newRow("rect") << rectPath(0, 0, 10, 10) << 5;
+    QTest::newRow("ellipse") << ellipsePath(0, 0, 10, 10) << 13;
+
+    QPainterPath twoRects = rectPath(0, 0, 10, 10);
+    twoRects.addPath(rectPath(5, 0, 10, 10));
+    QTest::newRow("two rects (odd)") << twoRects << 10;
+
+    twoRects.setFillRule(Qt::WindingFill);
+    QTest::newRow("two rects (winding)") << twoRects << 5;
+
+    QPainterPath threeSteps = rectPath(0, 0, 10, 10);
+    threeSteps.addPath(rectPath(0, 10, 20, 10));
+    threeSteps.addPath(rectPath(0, 20, 30, 10));
+
+    QTest::newRow("three rects (steps)") << threeSteps << 9;
+}
+
+void tst_QPainterPath::testSimplified()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(int, elements);
+
+    QPainterPath simplified = path.simplified();
+
+    QCOMPARE(simplified.elementCount(), elements);
+
+    QVERIFY(simplified.subtracted(path).isEmpty());
+    QVERIFY(path.subtracted(simplified).isEmpty());
+}
+
+void tst_QPainterPath::testStroker_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<QPen>("pen");
+    QTest::addColumn<QPainterPath>("stroke");
+
+    QTest::newRow("line 1") << linePath(2, 2, 10, 2) << QPen(Qt::black, 2, Qt::SolidLine, Qt::FlatCap) << rectPath(2, 1, 8, 2);
+    QTest::newRow("line 2") << linePath(2, 2, 10, 2) << QPen(Qt::black, 2, Qt::SolidLine, Qt::SquareCap) << rectPath(1, 1, 10, 2);
+
+    QTest::newRow("rect") << rectPath(1, 1, 8, 8) << QPen(Qt::black, 2, Qt::SolidLine, Qt::SquareCap, Qt::MiterJoin) << rectPath(0, 0, 10, 10).subtracted(rectPath(2, 2, 6, 6));
+
+    QTest::newRow("dotted line") << linePath(0, 0, 10, 0) << QPen(Qt::black, 2, Qt::DotLine) << rectPath(-1, -1, 4, 2).united(rectPath(5, -1, 4, 2));
+}
+
+void tst_QPainterPath::testStroker()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(QPen, pen);
+    QFETCH(QPainterPath, stroke);
+
+    QPainterPathStroker stroker;
+    stroker.setWidth(pen.widthF());
+    stroker.setCapStyle(pen.capStyle());
+    stroker.setJoinStyle(pen.joinStyle());
+    stroker.setMiterLimit(pen.miterLimit());
+    stroker.setDashPattern(pen.style());
+    stroker.setDashOffset(pen.dashOffset());
+
+    QPainterPath result = stroker.createStroke(path);
+
+    // check if stroke == result
+    QVERIFY(result.subtracted(stroke).isEmpty());
+    QVERIFY(stroke.subtracted(result).isEmpty());
+}
+
+void tst_QPainterPath::testOperatorEquals()
+{
+    QPainterPath empty1;
+    QPainterPath empty2;
+    QVERIFY(empty1 == empty2);
+
+    QPainterPath rect1;
+    rect1.addRect(100, 100, 100, 100);
+    QVERIFY(rect1 == rect1);
+    QVERIFY(rect1 != empty1);
+
+    QPainterPath rect2;
+    rect2.addRect(100, 100, 100, 100);
+    QVERIFY(rect1 == rect2);
+
+    rect2.setFillRule(Qt::WindingFill);
+    QVERIFY(rect1 != rect2);
+
+    QPainterPath ellipse1;
+    ellipse1.addEllipse(50, 50, 100, 100);
+    QVERIFY(rect1 != ellipse1);
+
+    QPainterPath ellipse2;
+    ellipse2.addEllipse(50, 50, 100, 100);
+    QVERIFY(ellipse1 == ellipse2);
+}
+
+void tst_QPainterPath::testOperatorEquals_fuzzy()
+{
+    // if operator== returns true for two paths it should
+    // also return true when the same transform is applied to both paths
+    {
+        QRectF a(100, 100, 100, 50);
+        QRectF b = a.translated(1e-14, 1e-14);
+
+        QPainterPath pa;
+        pa.addRect(a);
+        QPainterPath pb;
+        pb.addRect(b);
+
+        QVERIFY(pa == pb);
+
+        QTransform transform;
+        transform.translate(-100, -100);
+
+        QVERIFY(transform.map(pa) == transform.map(pb));
+    }
+
+    // higher tolerance for error when path's bounding rect is big
+    {
+        QRectF a(1, 1, 1e6, 0.5e6);
+        QRectF b = a.translated(1e-7, 1e-7);
+
+        QPainterPath pa;
+        pa.addRect(a);
+        QPainterPath pb;
+        pb.addRect(b);
+
+        QVERIFY(pa == pb);
+
+        QTransform transform;
+        transform.translate(-1, -1);
+
+        QVERIFY(transform.map(pa) == transform.map(pb));
+    }
+
+    // operator== should return true for a path that has
+    // been transformed and then inverse transformed
+    {
+        QPainterPath a;
+        a.addRect(0, 0, 100, 100);
+
+        QTransform transform;
+        transform.translate(100, 20);
+        transform.scale(1.5, 1.5);
+
+        QPainterPath b = transform.inverted().map(transform.map(a));
+
+        QVERIFY(a == b);
+    }
+
+    {
+        QPainterPath a;
+        a.lineTo(10, 0);
+        a.lineTo(10, 10);
+        a.lineTo(0, 10);
+
+        QPainterPath b;
+        b.lineTo(10, 0);
+        b.moveTo(10, 10);
+        b.lineTo(0, 10);
+
+        QVERIFY(a != b);
+    }
+}
+
+void tst_QPainterPath::testOperatorDatastream()
+{
+    QPainterPath path;
+    path.addEllipse(0, 0, 100, 100);
+    path.addRect(0, 0, 100, 100);
+    path.setFillRule(Qt::WindingFill);
+
+    // Write out
+    {
+        QFile data("data");
+        bool ok = data.open(QFile::WriteOnly);
+        QVERIFY(ok);
+        QDataStream stream(&data);
+        stream << path;
+    }
+
+    QPainterPath other;
+    // Read in
+    {
+        QFile data("data");
+        bool ok = data.open(QFile::ReadOnly);
+        QVERIFY(ok);
+        QDataStream stream(&data);
+        stream >> other;
+    }
+
+    QVERIFY(other == path);
+}
+
+void tst_QPainterPath::closing()
+{
+    // lineto's
+    {
+        QPainterPath triangle(QPoint(100, 100));
+
+        triangle.lineTo(200, 100);
+        triangle.lineTo(200, 200);
+        QCOMPARE(triangle.elementCount(), 3);
+
+        triangle.closeSubpath();
+        QCOMPARE(triangle.elementCount(), 4);
+        QCOMPARE(triangle.elementAt(3).type, QPainterPath::LineToElement);
+
+        triangle.moveTo(300, 300);
+        QCOMPARE(triangle.elementCount(), 5);
+        QCOMPARE(triangle.elementAt(4).type, QPainterPath::MoveToElement);
+
+        triangle.lineTo(400, 300);
+        triangle.lineTo(400, 400);
+        QCOMPARE(triangle.elementCount(), 7);
+
+        triangle.closeSubpath();
+        QCOMPARE(triangle.elementCount(), 8);
+
+        // this will should trigger implicit moveto...
+        triangle.lineTo(600, 300);
+        QCOMPARE(triangle.elementCount(), 10);
+        QCOMPARE(triangle.elementAt(8).type, QPainterPath::MoveToElement);
+        QCOMPARE(triangle.elementAt(9).type, QPainterPath::LineToElement);
+
+        triangle.lineTo(600, 700);
+        QCOMPARE(triangle.elementCount(), 11);
+    }
+
+    // curveto's
+    {
+        QPainterPath curves(QPoint(100, 100));
+
+        curves.cubicTo(200, 100, 100, 200, 200, 200);
+        QCOMPARE(curves.elementCount(), 4);
+
+        curves.closeSubpath();
+        QCOMPARE(curves.elementCount(), 5);
+        QCOMPARE(curves.elementAt(4).type, QPainterPath::LineToElement);
+
+        curves.moveTo(300, 300);
+        QCOMPARE(curves.elementCount(), 6);
+        QCOMPARE(curves.elementAt(5).type, QPainterPath::MoveToElement);
+
+        curves.cubicTo(400, 300, 300, 400, 400, 400);
+        QCOMPARE(curves.elementCount(), 9);
+
+        curves.closeSubpath();
+        QCOMPARE(curves.elementCount(), 10);
+
+        // should trigger implicit moveto..
+        curves.cubicTo(100, 800, 800, 100, 800, 800);
+        QCOMPARE(curves.elementCount(), 14);
+        QCOMPARE(curves.elementAt(10).type, QPainterPath::MoveToElement);
+        QCOMPARE(curves.elementAt(11).type, QPainterPath::CurveToElement);
+    }
+
+    {
+        QPainterPath rects;
+        rects.addRect(100, 100, 100, 100);
+
+        QCOMPARE(rects.elementCount(), 5);
+        QCOMPARE(rects.elementAt(0).type, QPainterPath::MoveToElement);
+        QCOMPARE(rects.elementAt(4).type, QPainterPath::LineToElement);
+
+        rects.addRect(300, 100, 100,100);
+        QCOMPARE(rects.elementCount(), 10);
+        QCOMPARE(rects.elementAt(5).type, QPainterPath::MoveToElement);
+        QCOMPARE(rects.elementAt(9).type, QPainterPath::LineToElement);
+
+        rects.lineTo(0, 0);
+        QCOMPARE(rects.elementCount(), 12);
+        QCOMPARE(rects.elementAt(10).type, QPainterPath::MoveToElement);
+        QCOMPARE(rects.elementAt(11).type, QPainterPath::LineToElement);
+    }
+
+    {
+        QPainterPath ellipses;
+        ellipses.addEllipse(100, 100, 100, 100);
+
+        QCOMPARE(ellipses.elementCount(), 13);
+        QCOMPARE(ellipses.elementAt(0).type, QPainterPath::MoveToElement);
+        QCOMPARE(ellipses.elementAt(10).type, QPainterPath::CurveToElement);
+
+        ellipses.addEllipse(300, 100, 100,100);
+        QCOMPARE(ellipses.elementCount(), 26);
+        QCOMPARE(ellipses.elementAt(13).type, QPainterPath::MoveToElement);
+        QCOMPARE(ellipses.elementAt(23).type, QPainterPath::CurveToElement);
+
+        ellipses.lineTo(0, 0);
+        QCOMPARE(ellipses.elementCount(), 28);
+        QCOMPARE(ellipses.elementAt(26).type, QPainterPath::MoveToElement);
+        QCOMPARE(ellipses.elementAt(27).type, QPainterPath::LineToElement);
+    }
+
+    {
+        QPainterPath path;
+        path.moveTo(10, 10);
+        path.lineTo(40, 10);
+        path.lineTo(25, 20);
+        path.lineTo(10 + 1e-13, 10 + 1e-13);
+        QCOMPARE(path.elementCount(), 4);
+        path.closeSubpath();
+        QCOMPARE(path.elementCount(), 4);
+    }
+}
+
+void tst_QPainterPath::testArcMoveTo_data()
+{
+    QTest::addColumn<QRectF>("rect");
+    QTest::addColumn<qreal>("angle");
+
+    QList<QRectF> rects;
+    rects << QRectF(100, 100, 100, 100)
+          << QRectF(100, 100, -100, 100)
+          << QRectF(100, 100, 100, -100)
+          << QRectF(100, 100, -100, -100);
+
+    for (int domain=0; domain<rects.size(); ++domain) {
+        for (int i=-360; i<=360; ++i) {
+            QTest::newRow("test") << rects.at(domain) << (qreal) i;
+        }
+
+        // test low angles
+        QTest::newRow("test") << rects.at(domain) << (qreal) 1e-10;
+        QTest::newRow("test") << rects.at(domain) << (qreal)-1e-10;
+    }
+}
+
+void tst_QPainterPath::operators_data()
+{
+    QTest::addColumn<QPainterPath>("test");
+    QTest::addColumn<QPainterPath>("expected");
+
+    QPainterPath a;
+    QPainterPath b;
+    a.addRect(0, 0, 100, 100);
+    b.addRect(50, 50, 100, 100);
+
+    QTest::newRow("a & b") << (a & b) << a.intersected(b);
+    QTest::newRow("a | b") << (a | b) << a.united(b);
+    QTest::newRow("a + b") << (a + b) << a.united(b);
+    QTest::newRow("a - b") << (a - b) << a.subtracted(b);
+
+    QPainterPath c = a;
+    QTest::newRow("a &= b") << (a &= b) << a.intersected(b);
+    c = a;
+    QTest::newRow("a |= b") << (a |= b) << a.united(b);
+    c = a;
+    QTest::newRow("a += b") << (a += b) << a.united(b);
+    c = a;
+    QTest::newRow("a -= b") << (a -= b) << a.subtracted(b);
+}
+
+void tst_QPainterPath::operators()
+{
+    QFETCH(QPainterPath, test);
+    QFETCH(QPainterPath, expected);
+
+    QCOMPARE(test, expected);
+}
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+#define ANGLE(t) ((t) * 2 * M_PI / 360.0)
+
+
+static inline bool pathFuzzyCompare(double p1, double p2)
+{
+    return qAbs(p1 - p2) < 0.001;
+}
+
+
+static inline bool pathFuzzyCompare(float p1, float p2)
+{
+    return qAbs(p1 - p2) < 0.001;
+}
+
+
+void tst_QPainterPath::testArcMoveTo()
+{
+    QFETCH(QRectF, rect);
+    QFETCH(qreal, angle);
+
+    QPainterPath path;
+    path.arcMoveTo(rect, angle);
+    path.arcTo(rect, angle, 30);
+    path.arcTo(rect, angle + 30, 30);
+
+    QPointF pos = path.elementAt(0);
+
+    QVERIFY((path.elementCount()-1) % 3 == 0);
+
+    qreal x_radius = rect.width() / 2.0;
+    qreal y_radius = rect.height() / 2.0;
+
+    QPointF shouldBe = rect.center()
+                       + QPointF(x_radius * cos(ANGLE(angle)), -y_radius * sin(ANGLE(angle)));
+
+    qreal iw = 1 / rect.width();
+    qreal ih = 1 / rect.height();
+
+    QVERIFY(pathFuzzyCompare(pos.x() * iw, shouldBe.x() * iw));
+    QVERIFY(pathFuzzyCompare(pos.y() * ih, shouldBe.y() * ih));
+}
+
+void tst_QPainterPath::testOnPath_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<qreal>("start");
+    QTest::addColumn<qreal>("middle");
+    QTest::addColumn<qreal>("end");
+
+    QPainterPath path = QPainterPath(QPointF(153, 199));
+    path.cubicTo(QPointF(147, 61), QPointF(414, 18),
+                 QPointF(355, 201));
+
+    QTest::newRow("First case") << path
+                                << qreal(93.0)
+                                << qreal(4.0)
+                                << qreal(252.13);
+
+    path = QPainterPath(QPointF(328, 197));
+    path.cubicTo(QPointF(150, 50), QPointF(401, 50),
+                 QPointF(225, 197));
+    QTest::newRow("Second case") << path
+                                 << qreal(140.0)
+                                 << qreal(0.0)
+                                 << qreal(220.0);
+
+    path = QPainterPath(QPointF(328, 197));
+    path.cubicTo(QPointF(101 , 153), QPointF(596, 151),
+                 QPointF(353, 197));
+    QTest::newRow("Third case") << path
+                                << qreal(169.0)
+                                << qreal(0.22)
+                                <<  qreal(191.0);
+
+    path = QPainterPath(QPointF(153, 199));
+    path.cubicTo(QPointF(59, 53), QPointF(597, 218),
+                  QPointF(355, 201));
+    QTest::newRow("Fourth case") << path
+                                 << qreal(122.0)
+                                 <<  qreal(348.0)
+                                 << qreal(175.0);
+
+}
+
+#define SIGN(x) ((x < 0)?-1:1)
+void tst_QPainterPath::testOnPath()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(qreal, start);
+    QFETCH(qreal, middle);
+    QFETCH(qreal, end);
+
+    int signStart = SIGN(start);
+    int signMid   = SIGN(middle);
+    int signEnd   = SIGN(end);
+
+    static const qreal diff = 3;
+
+    qreal angle = path.angleAtPercent(0);
+    QCOMPARE(SIGN(angle), signStart);
+    QVERIFY(qAbs(angle-start) < diff);
+
+    angle = path.angleAtPercent(0.5);
+    QCOMPARE(SIGN(angle), signMid);
+    QVERIFY(qAbs(angle-middle) < diff);
+
+    angle = path.angleAtPercent(1);
+    QCOMPARE(SIGN(angle), signEnd);
+    QVERIFY(qAbs(angle-end) < diff);
+}
+
+void tst_QPainterPath::pointAtPercent_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<qreal>("percent");
+    QTest::addColumn<QPointF>("point");
+
+    QPainterPath path;
+    path.lineTo(100, 0);
+
+    QTest::newRow("Case 1") << path << qreal(0.2) << QPointF(20, 0);
+    QTest::newRow("Case 2") << path << qreal(0.5) << QPointF(50, 0);
+    QTest::newRow("Case 3") << path << qreal(0.0) << QPointF(0, 0);
+    QTest::newRow("Case 4") << path << qreal(1.0) << QPointF(100, 0);
+
+    path = QPainterPath();
+    path.lineTo(0, 100);
+
+    QTest::newRow("Case 5") << path << qreal(0.2) << QPointF(0, 20);
+    QTest::newRow("Case 6") << path << qreal(0.5) << QPointF(0, 50);
+    QTest::newRow("Case 7") << path << qreal(0.0) << QPointF(0, 0);
+    QTest::newRow("Case 8") << path << qreal(1.0) << QPointF(0, 100);
+
+    path.lineTo(300, 100);
+
+    QTest::newRow("Case 9")  << path << qreal(0.25) << QPointF(0, 100);
+    QTest::newRow("Case 10") << path << qreal(0.5) << QPointF(100, 100);
+    QTest::newRow("Case 11") << path << qreal(0.75) << QPointF(200, 100);
+
+    path = QPainterPath();
+    path.addEllipse(0, 0, 100, 100);
+
+    QTest::newRow("Case 12") << path << qreal(0.0)  << QPointF(100, 50);
+    QTest::newRow("Case 13") << path << qreal(0.25) << QPointF(50, 100);
+    QTest::newRow("Case 14") << path << qreal(0.5)  << QPointF(0, 50);
+    QTest::newRow("Case 15") << path << qreal(0.75) << QPointF(50, 0);
+    QTest::newRow("Case 16") << path << qreal(1.0)  << QPointF(100, 50);
+
+    path = QPainterPath();
+    QRectF rect(241, 273, 185, 228);
+    path.addEllipse(rect);
+    QTest::newRow("Case 17") << path << qreal(1.0) << QPointF(rect.right(), qreal(0.5) * (rect.top() + rect.bottom()));
+}
+
+void tst_QPainterPath::pointAtPercent()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(qreal, percent);
+    QFETCH(QPointF, point);
+
+    QPointF result = path.pointAtPercent(percent);
+    QVERIFY(pathFuzzyCompare(point.x() , result.x()));
+    QVERIFY(pathFuzzyCompare(point.y() , result.y()));
+}
+
+void tst_QPainterPath::setElementPositionAt()
+{
+    QPainterPath path(QPointF(42., 42.));
+    QCOMPARE(path.elementCount(), 1);
+    QVERIFY(path.elementAt(0).type == QPainterPath::MoveToElement);
+    QCOMPARE(path.elementAt(0).x, qreal(42.));
+    QCOMPARE(path.elementAt(0).y, qreal(42.));
+
+    QPainterPath copy = path;
+    copy.setElementPositionAt(0, qreal(0), qreal(0));
+    QCOMPARE(copy.elementCount(), 1);
+    QVERIFY(copy.elementAt(0).type == QPainterPath::MoveToElement);
+    QCOMPARE(copy.elementAt(0).x, qreal(0));
+    QCOMPARE(copy.elementAt(0).y, qreal(0));
+
+    QCOMPARE(path.elementCount(), 1);
+    QVERIFY(path.elementAt(0).type == QPainterPath::MoveToElement);
+    QCOMPARE(path.elementAt(0).x, qreal(42.));
+    QCOMPARE(path.elementAt(0).y, qreal(42.));
+}
+
+void tst_QPainterPath::angleAtPercent()
+{
+    for (int angle = 0; angle < 360; ++angle) {
+        QLineF line = QLineF::fromPolar(100, angle);
+        QPainterPath path;
+        path.moveTo(line.p1());
+        path.lineTo(line.p2());
+
+        QCOMPARE(path.angleAtPercent(0.5), line.angle());
+    }
+}
+
+void tst_QPainterPath::arcWinding_data()
+{
+    QTest::addColumn<QPainterPath>("path");
+    QTest::addColumn<QPointF>("point");
+    QTest::addColumn<bool>("inside");
+
+    QPainterPath a;
+    a.addEllipse(0, 0, 100, 100);
+    a.addRect(50, 50, 100, 100);
+
+    QTest::newRow("Case A (oddeven)") << a << QPointF(55, 55) << false;
+    a.setFillRule(Qt::WindingFill);
+    QTest::newRow("Case A (winding)") << a << QPointF(55, 55) << true;
+
+    QPainterPath b;
+    b.arcMoveTo(0, 0, 100, 100, 10);
+    b.arcTo(0, 0, 100, 100, 10, 360);
+    b.addRect(50, 50, 100, 100);
+
+    QTest::newRow("Case B (oddeven)") << b << QPointF(55, 55) << false;
+    b.setFillRule(Qt::WindingFill);
+    QTest::newRow("Case B (winding)") << b << QPointF(55, 55) << false;
+
+    QPainterPath c;
+    c.arcMoveTo(0, 0, 100, 100, 0);
+    c.arcTo(0, 0, 100, 100, 0, 360);
+    c.addRect(50, 50, 100, 100);
+
+    QTest::newRow("Case C (oddeven)") << c << QPointF(55, 55) << false;
+    c.setFillRule(Qt::WindingFill);
+    QTest::newRow("Case C (winding)") << c << QPointF(55, 55) << false;
+
+    QPainterPath d;
+    d.arcMoveTo(0, 0, 100, 100, 10);
+    d.arcTo(0, 0, 100, 100, 10, -360);
+    d.addRect(50, 50, 100, 100);
+
+    QTest::newRow("Case D (oddeven)") << d << QPointF(55, 55) << false;
+    d.setFillRule(Qt::WindingFill);
+    QTest::newRow("Case D (winding)") << d << QPointF(55, 55) << true;
+
+    QPainterPath e;
+    e.arcMoveTo(0, 0, 100, 100, 0);
+    e.arcTo(0, 0, 100, 100, 0, -360);
+    e.addRect(50, 50, 100, 100);
+
+    QTest::newRow("Case E (oddeven)") << e << QPointF(55, 55) << false;
+    e.setFillRule(Qt::WindingFill);
+    QTest::newRow("Case E (winding)") << e << QPointF(55, 55) << true;
+}
+
+void tst_QPainterPath::arcWinding()
+{
+    QFETCH(QPainterPath, path);
+    QFETCH(QPointF, point);
+    QFETCH(bool, inside);
+
+    QCOMPARE(path.contains(point), inside);
+}
+
+void tst_QPainterPath::testToFillPolygons()
+{
+    QPainterPath path;
+    path.lineTo(QPointF(0, 50));
+    path.lineTo(QPointF(50, 50));
+
+    path.moveTo(QPointF(70, 50));
+    path.lineTo(QPointF(70, 100));
+    path.lineTo(QPointF(40, 100));
+
+    const QList<QPolygonF> polygons = path.toFillPolygons();
+    QCOMPARE(polygons.size(), 2);
+    QCOMPARE(polygons.first().count(QPointF(70, 50)), 0);
+}
+
+void tst_QPainterPath::connectPathDuplicatePoint()
+{
+    QPainterPath a;
+    a.moveTo(10, 10);
+    a.lineTo(20, 20);
+
+    QPainterPath b;
+    b.moveTo(20, 20);
+    b.lineTo(30, 10);
+
+    a.connectPath(b);
+
+    QPainterPath c;
+    c.moveTo(10, 10);
+    c.lineTo(20, 20);
+    c.lineTo(30, 10);
+
+    QCOMPARE(c, a);
+}
+
+void tst_QPainterPath::translate()
+{
+    QPainterPath path;
+
+    // Path with no elements.
+    QCOMPARE(path.currentPosition(), QPointF());
+    path.translate(50.5, 50.5);
+    QCOMPARE(path.currentPosition(), QPointF());
+    QCOMPARE(path.translated(50.5, 50.5).currentPosition(), QPointF());
+
+    // path.isEmpty(), but we have one MoveTo element that should be translated.
+    path.moveTo(50, 50);
+    QCOMPARE(path.currentPosition(), QPointF(50, 50));
+    path.translate(99.9, 99.9);
+    QCOMPARE(path.currentPosition(), QPointF(149.9, 149.9));
+    path.translate(-99.9, -99.9);
+    QCOMPARE(path.currentPosition(), QPointF(50, 50));
+    QCOMPARE(path.translated(-50, -50).currentPosition(), QPointF(0, 0));
+
+    // Complex path.
+    QRegion shape(100, 100, 300, 200, QRegion::Ellipse);
+    shape -= QRect(225, 175, 50, 50);
+    QPainterPath complexPath;
+    complexPath.addRegion(shape);
+    QVector<QPointF> untranslatedElements;
+    for (int i = 0; i < complexPath.elementCount(); ++i)
+        untranslatedElements.append(QPointF(complexPath.elementAt(i)));
+
+    const QPainterPath untranslatedComplexPath(complexPath);
+    const QPointF offset(100, 100);
+    complexPath.translate(offset);
+
+    for (int i = 0; i < complexPath.elementCount(); ++i)
+        QCOMPARE(QPointF(complexPath.elementAt(i)) - offset, untranslatedElements.at(i));
+
+    QCOMPARE(complexPath.translated(-offset), untranslatedComplexPath);
+}
+
+QTEST_APPLESS_MAIN(tst_QPainterPath)
+
+#include "tst_qpainterpath.moc"